| File: | root/firefox-clang/obj-x86_64-pc-linux-gnu/x86_64-unknown-linux-gnu/debug/build/swgl-250521f66641ef82/out/ps_text_run_DEBUG_OVERDRAW_TEXTURE_2D.h |
| Warning: | line 2, column 8 Excessive padding in 'struct ps_text_run_DEBUG_OVERDRAW_TEXTURE_2D_common::Samplers' (32 padding bytes, where 0 is optimal). Optimal fields order: sGpuBufferI_impl, sPrimitiveHeadersI_impl, sClipMask_impl, sColor0_impl, sGpuBufferF_impl, sPrimitiveHeadersF_impl, sRenderTasks_impl, sTransformPalette_impl, sClipMask_slot, sColor0_slot, sGpuBufferF_slot, sGpuBufferI_slot, sPrimitiveHeadersF_slot, sPrimitiveHeadersI_slot, sRenderTasks_slot, sTransformPalette_slot, consider reordering the fields or adding explicit padding members |
Press '?' to see keyboard shortcuts
Keyboard shortcuts:
| 1 | struct ps_text_run_DEBUG_OVERDRAW_TEXTURE_2D_common { |
| 2 | struct Samplers { |
Excessive padding in 'struct ps_text_run_DEBUG_OVERDRAW_TEXTURE_2D_common::Samplers' (32 padding bytes, where 0 is optimal). Optimal fields order: sGpuBufferI_impl, sPrimitiveHeadersI_impl, sClipMask_impl, sColor0_impl, sGpuBufferF_impl, sPrimitiveHeadersF_impl, sRenderTasks_impl, sTransformPalette_impl, sClipMask_slot, sColor0_slot, sGpuBufferF_slot, sGpuBufferI_slot, sPrimitiveHeadersF_slot, sPrimitiveHeadersI_slot, sRenderTasks_slot, sTransformPalette_slot, consider reordering the fields or adding explicit padding members | |
| 3 | sampler2D_impl sClipMask_impl; |
| 4 | int sClipMask_slot; |
| 5 | sampler2D_impl sColor0_impl; |
| 6 | int sColor0_slot; |
| 7 | sampler2D_impl sGpuBufferF_impl; |
| 8 | int sGpuBufferF_slot; |
| 9 | isampler2D_impl sGpuBufferI_impl; |
| 10 | int sGpuBufferI_slot; |
| 11 | sampler2D_impl sPrimitiveHeadersF_impl; |
| 12 | int sPrimitiveHeadersF_slot; |
| 13 | isampler2D_impl sPrimitiveHeadersI_impl; |
| 14 | int sPrimitiveHeadersI_slot; |
| 15 | sampler2D_impl sRenderTasks_impl; |
| 16 | int sRenderTasks_slot; |
| 17 | sampler2D_impl sTransformPalette_impl; |
| 18 | int sTransformPalette_slot; |
| 19 | bool set_slot(int index, int value) { |
| 20 | switch (index) { |
| 21 | case 8: |
| 22 | sClipMask_slot = value; |
| 23 | return true; |
| 24 | case 9: |
| 25 | sColor0_slot = value; |
| 26 | return true; |
| 27 | case 3: |
| 28 | sGpuBufferF_slot = value; |
| 29 | return true; |
| 30 | case 4: |
| 31 | sGpuBufferI_slot = value; |
| 32 | return true; |
| 33 | case 5: |
| 34 | sPrimitiveHeadersF_slot = value; |
| 35 | return true; |
| 36 | case 6: |
| 37 | sPrimitiveHeadersI_slot = value; |
| 38 | return true; |
| 39 | case 1: |
| 40 | sRenderTasks_slot = value; |
| 41 | return true; |
| 42 | case 2: |
| 43 | sTransformPalette_slot = value; |
| 44 | return true; |
| 45 | } |
| 46 | return false; |
| 47 | } |
| 48 | } samplers; |
| 49 | struct AttribLocations { |
| 50 | int aPosition = NULL_ATTRIB16; |
| 51 | int aData = NULL_ATTRIB16; |
| 52 | void bind_loc(const char* name, int index) { |
| 53 | if (strcmp("aPosition", name) == 0) { aPosition = index; return; } |
| 54 | if (strcmp("aData", name) == 0) { aData = index; return; } |
| 55 | } |
| 56 | int get_loc(const char* name) const { |
| 57 | if (strcmp("aPosition", name) == 0) { return aPosition != NULL_ATTRIB16 ? aPosition : -1; } |
| 58 | if (strcmp("aData", name) == 0) { return aData != NULL_ATTRIB16 ? aData : -1; } |
| 59 | return -1; |
| 60 | } |
| 61 | } attrib_locations; |
| 62 | vec4_scalar vTransformBounds; |
| 63 | vec4_scalar v_color; |
| 64 | vec3_scalar v_mask_swizzle; |
| 65 | vec4_scalar v_uv_bounds; |
| 66 | sampler2D sClipMask; |
| 67 | sampler2D sColor0; |
| 68 | sampler2D sGpuBufferF; |
| 69 | isampler2D sGpuBufferI; |
| 70 | sampler2D sPrimitiveHeadersF; |
| 71 | isampler2D sPrimitiveHeadersI; |
| 72 | sampler2D sRenderTasks; |
| 73 | sampler2D sTransformPalette; |
| 74 | mat4_scalar uTransform; |
| 75 | void bind_textures() { |
| 76 | sClipMask = lookup_sampler(&samplers.sClipMask_impl, samplers.sClipMask_slot); |
| 77 | sColor0 = lookup_sampler(&samplers.sColor0_impl, samplers.sColor0_slot); |
| 78 | sGpuBufferF = lookup_sampler(&samplers.sGpuBufferF_impl, samplers.sGpuBufferF_slot); |
| 79 | sGpuBufferI = lookup_isampler(&samplers.sGpuBufferI_impl, samplers.sGpuBufferI_slot); |
| 80 | sPrimitiveHeadersF = lookup_sampler(&samplers.sPrimitiveHeadersF_impl, samplers.sPrimitiveHeadersF_slot); |
| 81 | sPrimitiveHeadersI = lookup_isampler(&samplers.sPrimitiveHeadersI_impl, samplers.sPrimitiveHeadersI_slot); |
| 82 | sRenderTasks = lookup_sampler(&samplers.sRenderTasks_impl, samplers.sRenderTasks_slot); |
| 83 | sTransformPalette = lookup_sampler(&samplers.sTransformPalette_impl, samplers.sTransformPalette_slot); |
| 84 | } |
| 85 | }; |
| 86 | struct ps_text_run_DEBUG_OVERDRAW_TEXTURE_2D_vert : VertexShaderImpl, ps_text_run_DEBUG_OVERDRAW_TEXTURE_2D_common { |
| 87 | private: |
| 88 | typedef ps_text_run_DEBUG_OVERDRAW_TEXTURE_2D_vert Self; |
| 89 | // mat4_scalar uTransform; |
| 90 | vec2 aPosition; |
| 91 | // sampler2D sColor0; |
| 92 | // sampler2D sColor1; |
| 93 | // sampler2D sColor2; |
| 94 | struct RectWithSize_scalar { |
| 95 | vec2_scalar p0; |
| 96 | vec2_scalar size; |
| 97 | RectWithSize_scalar() = default; |
| 98 | RectWithSize_scalar(vec2_scalar p0, vec2_scalar size) : p0(p0), size(size){} |
| 99 | }; |
| 100 | struct RectWithSize { |
| 101 | vec2 p0; |
| 102 | vec2 size; |
| 103 | RectWithSize() = default; |
| 104 | RectWithSize(vec2 p0, vec2 size) : p0(p0), size(size){} |
| 105 | RectWithSize(vec2_scalar p0, vec2_scalar size):p0(p0),size(size){ |
| 106 | } |
| 107 | IMPLICIT RectWithSize(RectWithSize_scalar s):p0(s.p0),size(s.size){ |
| 108 | } |
| 109 | friend RectWithSize if_then_else(I32 c, RectWithSize t, RectWithSize e) { return RectWithSize( |
| 110 | if_then_else(c, t.p0, e.p0), if_then_else(c, t.size, e.size)); |
| 111 | }}; |
| 112 | struct RectWithEndpoint_scalar { |
| 113 | vec2_scalar p0; |
| 114 | vec2_scalar p1; |
| 115 | RectWithEndpoint_scalar() = default; |
| 116 | RectWithEndpoint_scalar(vec2_scalar p0, vec2_scalar p1) : p0(p0), p1(p1){} |
| 117 | }; |
| 118 | struct RectWithEndpoint { |
| 119 | vec2 p0; |
| 120 | vec2 p1; |
| 121 | RectWithEndpoint() = default; |
| 122 | RectWithEndpoint(vec2 p0, vec2 p1) : p0(p0), p1(p1){} |
| 123 | RectWithEndpoint(vec2_scalar p0, vec2_scalar p1):p0(p0),p1(p1){ |
| 124 | } |
| 125 | IMPLICIT RectWithEndpoint(RectWithEndpoint_scalar s):p0(s.p0),p1(s.p1){ |
| 126 | } |
| 127 | friend RectWithEndpoint if_then_else(I32 c, RectWithEndpoint t, RectWithEndpoint e) { return RectWithEndpoint( |
| 128 | if_then_else(c, t.p0, e.p0), if_then_else(c, t.p1, e.p1)); |
| 129 | }}; |
| 130 | // sampler2D sRenderTasks; |
| 131 | struct RenderTaskData_scalar { |
| 132 | RectWithEndpoint_scalar task_rect; |
| 133 | vec4_scalar user_data; |
| 134 | RenderTaskData_scalar() = default; |
| 135 | RenderTaskData_scalar(RectWithEndpoint_scalar task_rect, vec4_scalar user_data) : task_rect(task_rect), user_data(user_data){} |
| 136 | }; |
| 137 | struct RenderTaskData { |
| 138 | RectWithEndpoint task_rect; |
| 139 | vec4 user_data; |
| 140 | RenderTaskData() = default; |
| 141 | RenderTaskData(RectWithEndpoint task_rect, vec4 user_data) : task_rect(task_rect), user_data(user_data){} |
| 142 | RenderTaskData(RectWithEndpoint_scalar task_rect, vec4_scalar user_data):task_rect(task_rect),user_data(user_data){ |
| 143 | } |
| 144 | IMPLICIT RenderTaskData(RenderTaskData_scalar s):task_rect(s.task_rect),user_data(s.user_data){ |
| 145 | } |
| 146 | friend RenderTaskData if_then_else(I32 c, RenderTaskData t, RenderTaskData e) { return RenderTaskData( |
| 147 | if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.user_data, e.user_data)); |
| 148 | }}; |
| 149 | struct PictureTask_scalar { |
| 150 | RectWithEndpoint_scalar task_rect; |
| 151 | float device_pixel_scale; |
| 152 | vec2_scalar content_origin; |
| 153 | PictureTask_scalar() = default; |
| 154 | PictureTask_scalar(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar content_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), content_origin(content_origin){} |
| 155 | }; |
| 156 | struct PictureTask { |
| 157 | RectWithEndpoint task_rect; |
| 158 | Float device_pixel_scale; |
| 159 | vec2 content_origin; |
| 160 | PictureTask() = default; |
| 161 | PictureTask(RectWithEndpoint task_rect, Float device_pixel_scale, vec2 content_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), content_origin(content_origin){} |
| 162 | PictureTask(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar content_origin):task_rect(task_rect),device_pixel_scale(device_pixel_scale),content_origin(content_origin){ |
| 163 | } |
| 164 | IMPLICIT PictureTask(PictureTask_scalar s):task_rect(s.task_rect),device_pixel_scale(s.device_pixel_scale),content_origin(s.content_origin){ |
| 165 | } |
| 166 | friend PictureTask if_then_else(I32 c, PictureTask t, PictureTask e) { return PictureTask( |
| 167 | if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.device_pixel_scale, e.device_pixel_scale), if_then_else(c, t.content_origin, e.content_origin)); |
| 168 | }}; |
| 169 | struct ClipArea_scalar { |
| 170 | RectWithEndpoint_scalar task_rect; |
| 171 | float device_pixel_scale; |
| 172 | vec2_scalar screen_origin; |
| 173 | ClipArea_scalar() = default; |
| 174 | ClipArea_scalar(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar screen_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), screen_origin(screen_origin){} |
| 175 | }; |
| 176 | struct ClipArea { |
| 177 | RectWithEndpoint task_rect; |
| 178 | Float device_pixel_scale; |
| 179 | vec2 screen_origin; |
| 180 | ClipArea() = default; |
| 181 | ClipArea(RectWithEndpoint task_rect, Float device_pixel_scale, vec2 screen_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), screen_origin(screen_origin){} |
| 182 | ClipArea(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar screen_origin):task_rect(task_rect),device_pixel_scale(device_pixel_scale),screen_origin(screen_origin){ |
| 183 | } |
| 184 | IMPLICIT ClipArea(ClipArea_scalar s):task_rect(s.task_rect),device_pixel_scale(s.device_pixel_scale),screen_origin(s.screen_origin){ |
| 185 | } |
| 186 | friend ClipArea if_then_else(I32 c, ClipArea t, ClipArea e) { return ClipArea( |
| 187 | if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.device_pixel_scale, e.device_pixel_scale), if_then_else(c, t.screen_origin, e.screen_origin)); |
| 188 | }}; |
| 189 | // vec4_scalar vTransformBounds; |
| 190 | // sampler2D sTransformPalette; |
| 191 | struct Transform_scalar { |
| 192 | mat4_scalar m; |
| 193 | mat4_scalar inv_m; |
| 194 | bool is_axis_aligned; |
| 195 | Transform_scalar() = default; |
| 196 | Transform_scalar(mat4_scalar m, mat4_scalar inv_m, bool is_axis_aligned) : m(m), inv_m(inv_m), is_axis_aligned(is_axis_aligned){} |
| 197 | }; |
| 198 | struct Transform { |
| 199 | mat4 m; |
| 200 | mat4 inv_m; |
| 201 | Bool is_axis_aligned; |
| 202 | Transform() = default; |
| 203 | Transform(mat4 m, mat4 inv_m, Bool is_axis_aligned) : m(m), inv_m(inv_m), is_axis_aligned(is_axis_aligned){} |
| 204 | Transform(mat4_scalar m, mat4_scalar inv_m, bool is_axis_aligned):m(m),inv_m(inv_m),is_axis_aligned(is_axis_aligned){ |
| 205 | } |
| 206 | IMPLICIT Transform(Transform_scalar s):m(s.m),inv_m(s.inv_m),is_axis_aligned(s.is_axis_aligned){ |
| 207 | } |
| 208 | friend Transform if_then_else(I32 c, Transform t, Transform e) { return Transform( |
| 209 | if_then_else(c, t.m, e.m), if_then_else(c, t.inv_m, e.inv_m), if_then_else(c, t.is_axis_aligned, e.is_axis_aligned)); |
| 210 | }}; |
| 211 | // sampler2D sGpuBufferF; |
| 212 | // isampler2D sGpuBufferI; |
| 213 | struct ImageSource_scalar { |
| 214 | RectWithEndpoint_scalar uv_rect; |
| 215 | vec4_scalar user_data; |
| 216 | ImageSource_scalar() = default; |
| 217 | ImageSource_scalar(RectWithEndpoint_scalar uv_rect, vec4_scalar user_data) : uv_rect(uv_rect), user_data(user_data){} |
| 218 | }; |
| 219 | struct ImageSource { |
| 220 | RectWithEndpoint uv_rect; |
| 221 | vec4 user_data; |
| 222 | ImageSource() = default; |
| 223 | ImageSource(RectWithEndpoint uv_rect, vec4 user_data) : uv_rect(uv_rect), user_data(user_data){} |
| 224 | ImageSource(RectWithEndpoint_scalar uv_rect, vec4_scalar user_data):uv_rect(uv_rect),user_data(user_data){ |
| 225 | } |
| 226 | IMPLICIT ImageSource(ImageSource_scalar s):uv_rect(s.uv_rect),user_data(s.user_data){ |
| 227 | } |
| 228 | friend ImageSource if_then_else(I32 c, ImageSource t, ImageSource e) { return ImageSource( |
| 229 | if_then_else(c, t.uv_rect, e.uv_rect), if_then_else(c, t.user_data, e.user_data)); |
| 230 | }}; |
| 231 | struct ImageSourceExtra_scalar { |
| 232 | vec4_scalar st_tl; |
| 233 | vec4_scalar st_tr; |
| 234 | vec4_scalar st_bl; |
| 235 | vec4_scalar st_br; |
| 236 | ImageSourceExtra_scalar() = default; |
| 237 | ImageSourceExtra_scalar(vec4_scalar st_tl, vec4_scalar st_tr, vec4_scalar st_bl, vec4_scalar st_br) : st_tl(st_tl), st_tr(st_tr), st_bl(st_bl), st_br(st_br){} |
| 238 | }; |
| 239 | struct ImageSourceExtra { |
| 240 | vec4 st_tl; |
| 241 | vec4 st_tr; |
| 242 | vec4 st_bl; |
| 243 | vec4 st_br; |
| 244 | ImageSourceExtra() = default; |
| 245 | ImageSourceExtra(vec4 st_tl, vec4 st_tr, vec4 st_bl, vec4 st_br) : st_tl(st_tl), st_tr(st_tr), st_bl(st_bl), st_br(st_br){} |
| 246 | ImageSourceExtra(vec4_scalar st_tl, vec4_scalar st_tr, vec4_scalar st_bl, vec4_scalar st_br):st_tl(st_tl),st_tr(st_tr),st_bl(st_bl),st_br(st_br){ |
| 247 | } |
| 248 | IMPLICIT ImageSourceExtra(ImageSourceExtra_scalar s):st_tl(s.st_tl),st_tr(s.st_tr),st_bl(s.st_bl),st_br(s.st_br){ |
| 249 | } |
| 250 | friend ImageSourceExtra if_then_else(I32 c, ImageSourceExtra t, ImageSourceExtra e) { return ImageSourceExtra( |
| 251 | if_then_else(c, t.st_tl, e.st_tl), if_then_else(c, t.st_tr, e.st_tr), if_then_else(c, t.st_bl, e.st_bl), if_then_else(c, t.st_br, e.st_br)); |
| 252 | }}; |
| 253 | // sampler2D sClipMask; |
| 254 | // sampler2D sPrimitiveHeadersF; |
| 255 | // isampler2D sPrimitiveHeadersI; |
| 256 | ivec4_scalar aData; |
| 257 | struct Instance_scalar { |
| 258 | int32_t prim_header_address; |
| 259 | int32_t clip_address; |
| 260 | int32_t segment_index; |
| 261 | int32_t flags; |
| 262 | int32_t resource_address; |
| 263 | int32_t brush_kind; |
| 264 | Instance_scalar() = default; |
| 265 | Instance_scalar(int32_t prim_header_address, int32_t clip_address, int32_t segment_index, int32_t flags, int32_t resource_address, int32_t brush_kind) : prim_header_address(prim_header_address), clip_address(clip_address), segment_index(segment_index), flags(flags), resource_address(resource_address), brush_kind(brush_kind){} |
| 266 | }; |
| 267 | struct Instance { |
| 268 | I32 prim_header_address; |
| 269 | I32 clip_address; |
| 270 | I32 segment_index; |
| 271 | I32 flags; |
| 272 | I32 resource_address; |
| 273 | I32 brush_kind; |
| 274 | Instance() = default; |
| 275 | Instance(I32 prim_header_address, I32 clip_address, I32 segment_index, I32 flags, I32 resource_address, I32 brush_kind) : prim_header_address(prim_header_address), clip_address(clip_address), segment_index(segment_index), flags(flags), resource_address(resource_address), brush_kind(brush_kind){} |
| 276 | Instance(int32_t prim_header_address, int32_t clip_address, int32_t segment_index, int32_t flags, int32_t resource_address, int32_t brush_kind):prim_header_address(prim_header_address),clip_address(clip_address),segment_index(segment_index),flags(flags),resource_address(resource_address),brush_kind(brush_kind){ |
| 277 | } |
| 278 | IMPLICIT Instance(Instance_scalar s):prim_header_address(s.prim_header_address),clip_address(s.clip_address),segment_index(s.segment_index),flags(s.flags),resource_address(s.resource_address),brush_kind(s.brush_kind){ |
| 279 | } |
| 280 | friend Instance if_then_else(I32 c, Instance t, Instance e) { return Instance( |
| 281 | if_then_else(c, t.prim_header_address, e.prim_header_address), if_then_else(c, t.clip_address, e.clip_address), if_then_else(c, t.segment_index, e.segment_index), if_then_else(c, t.flags, e.flags), if_then_else(c, t.resource_address, e.resource_address), if_then_else(c, t.brush_kind, e.brush_kind)); |
| 282 | }}; |
| 283 | struct PrimitiveHeader_scalar { |
| 284 | RectWithEndpoint_scalar local_rect; |
| 285 | RectWithEndpoint_scalar local_clip_rect; |
| 286 | float z; |
| 287 | int32_t specific_prim_address; |
| 288 | int32_t transform_id; |
| 289 | int32_t picture_task_address; |
| 290 | ivec4_scalar user_data; |
| 291 | PrimitiveHeader_scalar() = default; |
| 292 | PrimitiveHeader_scalar(RectWithEndpoint_scalar local_rect, RectWithEndpoint_scalar local_clip_rect, float z, int32_t specific_prim_address, int32_t transform_id, int32_t picture_task_address, ivec4_scalar user_data) : local_rect(local_rect), local_clip_rect(local_clip_rect), z(z), specific_prim_address(specific_prim_address), transform_id(transform_id), picture_task_address(picture_task_address), user_data(user_data){} |
| 293 | }; |
| 294 | struct PrimitiveHeader { |
| 295 | RectWithEndpoint local_rect; |
| 296 | RectWithEndpoint local_clip_rect; |
| 297 | Float z; |
| 298 | I32 specific_prim_address; |
| 299 | I32 transform_id; |
| 300 | I32 picture_task_address; |
| 301 | ivec4 user_data; |
| 302 | PrimitiveHeader() = default; |
| 303 | PrimitiveHeader(RectWithEndpoint local_rect, RectWithEndpoint local_clip_rect, Float z, I32 specific_prim_address, I32 transform_id, I32 picture_task_address, ivec4 user_data) : local_rect(local_rect), local_clip_rect(local_clip_rect), z(z), specific_prim_address(specific_prim_address), transform_id(transform_id), picture_task_address(picture_task_address), user_data(user_data){} |
| 304 | PrimitiveHeader(RectWithEndpoint_scalar local_rect, RectWithEndpoint_scalar local_clip_rect, float z, int32_t specific_prim_address, int32_t transform_id, int32_t picture_task_address, ivec4_scalar user_data):local_rect(local_rect),local_clip_rect(local_clip_rect),z(z),specific_prim_address(specific_prim_address),transform_id(transform_id),picture_task_address(picture_task_address),user_data(user_data){ |
| 305 | } |
| 306 | IMPLICIT PrimitiveHeader(PrimitiveHeader_scalar s):local_rect(s.local_rect),local_clip_rect(s.local_clip_rect),z(s.z),specific_prim_address(s.specific_prim_address),transform_id(s.transform_id),picture_task_address(s.picture_task_address),user_data(s.user_data){ |
| 307 | } |
| 308 | friend PrimitiveHeader if_then_else(I32 c, PrimitiveHeader t, PrimitiveHeader e) { return PrimitiveHeader( |
| 309 | if_then_else(c, t.local_rect, e.local_rect), if_then_else(c, t.local_clip_rect, e.local_clip_rect), if_then_else(c, t.z, e.z), if_then_else(c, t.specific_prim_address, e.specific_prim_address), if_then_else(c, t.transform_id, e.transform_id), if_then_else(c, t.picture_task_address, e.picture_task_address), if_then_else(c, t.user_data, e.user_data)); |
| 310 | }}; |
| 311 | struct VertexInfo_scalar { |
| 312 | vec2_scalar local_pos; |
| 313 | vec4_scalar world_pos; |
| 314 | VertexInfo_scalar() = default; |
| 315 | VertexInfo_scalar(vec2_scalar local_pos, vec4_scalar world_pos) : local_pos(local_pos), world_pos(world_pos){} |
| 316 | }; |
| 317 | struct VertexInfo { |
| 318 | vec2 local_pos; |
| 319 | vec4 world_pos; |
| 320 | VertexInfo() = default; |
| 321 | VertexInfo(vec2 local_pos, vec4 world_pos) : local_pos(local_pos), world_pos(world_pos){} |
| 322 | VertexInfo(vec2_scalar local_pos, vec4_scalar world_pos):local_pos(local_pos),world_pos(world_pos){ |
| 323 | } |
| 324 | IMPLICIT VertexInfo(VertexInfo_scalar s):local_pos(s.local_pos),world_pos(s.world_pos){ |
| 325 | } |
| 326 | friend VertexInfo if_then_else(I32 c, VertexInfo t, VertexInfo e) { return VertexInfo( |
| 327 | if_then_else(c, t.local_pos, e.local_pos), if_then_else(c, t.world_pos, e.world_pos)); |
| 328 | }}; |
| 329 | // vec4_scalar v_color; |
| 330 | // vec3_scalar v_mask_swizzle; |
| 331 | // vec4_scalar v_uv_bounds; |
| 332 | vec2 v_uv; |
| 333 | struct Glyph_scalar { |
| 334 | vec2_scalar offset; |
| 335 | Glyph_scalar() = default; |
| 336 | explicit Glyph_scalar(vec2_scalar offset) : offset(offset){} |
| 337 | }; |
| 338 | struct Glyph { |
| 339 | vec2 offset; |
| 340 | Glyph() = default; |
| 341 | explicit Glyph(vec2 offset) : offset(offset){} |
| 342 | explicit Glyph(vec2_scalar offset):offset(offset){ |
| 343 | } |
| 344 | IMPLICIT Glyph(Glyph_scalar s):offset(s.offset){ |
| 345 | } |
| 346 | friend Glyph if_then_else(I32 c, Glyph t, Glyph e) { return Glyph( |
| 347 | if_then_else(c, t.offset, e.offset)); |
| 348 | }}; |
| 349 | struct GlyphResource_scalar { |
| 350 | vec4_scalar uv_rect; |
| 351 | vec2_scalar offset; |
| 352 | float scale; |
| 353 | GlyphResource_scalar() = default; |
| 354 | GlyphResource_scalar(vec4_scalar uv_rect, vec2_scalar offset, float scale) : uv_rect(uv_rect), offset(offset), scale(scale){} |
| 355 | }; |
| 356 | struct GlyphResource { |
| 357 | vec4 uv_rect; |
| 358 | vec2 offset; |
| 359 | Float scale; |
| 360 | GlyphResource() = default; |
| 361 | GlyphResource(vec4 uv_rect, vec2 offset, Float scale) : uv_rect(uv_rect), offset(offset), scale(scale){} |
| 362 | GlyphResource(vec4_scalar uv_rect, vec2_scalar offset, float scale):uv_rect(uv_rect),offset(offset),scale(scale){ |
| 363 | } |
| 364 | IMPLICIT GlyphResource(GlyphResource_scalar s):uv_rect(s.uv_rect),offset(s.offset),scale(s.scale){ |
| 365 | } |
| 366 | friend GlyphResource if_then_else(I32 c, GlyphResource t, GlyphResource e) { return GlyphResource( |
| 367 | if_then_else(c, t.uv_rect, e.uv_rect), if_then_else(c, t.offset, e.offset), if_then_else(c, t.scale, e.scale)); |
| 368 | }}; |
| 369 | struct TextRun_scalar { |
| 370 | vec4_scalar color; |
| 371 | TextRun_scalar() = default; |
| 372 | explicit TextRun_scalar(vec4_scalar color) : color(color){} |
| 373 | }; |
| 374 | struct TextRun { |
| 375 | vec4 color; |
| 376 | TextRun() = default; |
| 377 | explicit TextRun(vec4 color) : color(color){} |
| 378 | explicit TextRun(vec4_scalar color):color(color){ |
| 379 | } |
| 380 | IMPLICIT TextRun(TextRun_scalar s):color(s.color){ |
| 381 | } |
| 382 | friend TextRun if_then_else(I32 c, TextRun t, TextRun e) { return TextRun( |
| 383 | if_then_else(c, t.color, e.color)); |
| 384 | }}; |
| 385 | Instance_scalar decode_instance_attributes() { |
| 386 | Instance_scalar instance; |
| 387 | (instance).prim_header_address = (aData).x; |
| 388 | (instance).clip_address = (aData).y; |
| 389 | (instance).segment_index = ((aData).z)&(65535); |
| 390 | (instance).flags = ((aData).z)>>(16); |
| 391 | (instance).resource_address = ((aData).w)&(16777215); |
| 392 | (instance).brush_kind = ((aData).w)>>(24); |
| 393 | return instance; |
| 394 | } |
| 395 | PrimitiveHeader_scalar fetch_prim_header(int32_t index) { |
| 396 | PrimitiveHeader_scalar ph; |
| 397 | ivec2_scalar uv_f = make_ivec2(make_int((2u)*((make_uint(index))%((1024u)/(2u)))), make_int((make_uint(index))/((1024u)/(2u)))); |
| 398 | auto sPrimitiveHeadersF_uv_f_fetch = texelFetchPtr(sPrimitiveHeadersF, uv_f, 0, 1, 0, 0); |
| 399 | vec4_scalar local_rect = texelFetchUnchecked(sPrimitiveHeadersF, sPrimitiveHeadersF_uv_f_fetch, 0, 0); |
| 400 | vec4_scalar local_clip_rect = texelFetchUnchecked(sPrimitiveHeadersF, sPrimitiveHeadersF_uv_f_fetch, 1, 0); |
| 401 | (ph).local_rect = RectWithEndpoint_scalar((local_rect).sel(X,Y), (local_rect).sel(Z,W)); |
| 402 | (ph).local_clip_rect = RectWithEndpoint_scalar((local_clip_rect).sel(X,Y), (local_clip_rect).sel(Z,W)); |
| 403 | ivec2_scalar uv_i = make_ivec2(make_int((2u)*((make_uint(index))%((1024u)/(2u)))), make_int((make_uint(index))/((1024u)/(2u)))); |
| 404 | auto sPrimitiveHeadersI_uv_i_fetch = texelFetchPtr(sPrimitiveHeadersI, uv_i, 0, 1, 0, 0); |
| 405 | ivec4_scalar data0 = texelFetchUnchecked(sPrimitiveHeadersI, sPrimitiveHeadersI_uv_i_fetch, 0, 0); |
| 406 | ivec4_scalar data1 = texelFetchUnchecked(sPrimitiveHeadersI, sPrimitiveHeadersI_uv_i_fetch, 1, 0); |
| 407 | (ph).z = make_float((data0).x); |
| 408 | (ph).specific_prim_address = (data0).y; |
| 409 | (ph).transform_id = (data0).z; |
| 410 | (ph).picture_task_address = (data0).w; |
| 411 | (ph).user_data = data1; |
| 412 | return ph; |
| 413 | } |
| 414 | Transform_scalar fetch_transform(int32_t id) { |
| 415 | Transform_scalar transform; |
| 416 | (transform).is_axis_aligned = ((id)>>(23))==(0); |
| 417 | int32_t index = (id)&(4194303); |
| 418 | ivec2_scalar uv = make_ivec2(make_int((8u)*((make_uint(index))%((1024u)/(8u)))), make_int((make_uint(index))/((1024u)/(8u)))); |
| 419 | ivec2_scalar uv0 = make_ivec2(((uv).x)+(0), (uv).y); |
| 420 | auto sTransformPalette_uv0_fetch = texelFetchPtr(sTransformPalette, uv0, 0, 7, 0, 0); |
| 421 | (transform).m[0] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 0, 0); |
| 422 | (transform).m[1] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 1, 0); |
| 423 | (transform).m[2] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 2, 0); |
| 424 | (transform).m[3] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 3, 0); |
| 425 | (transform).inv_m[0] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 4, 0); |
| 426 | (transform).inv_m[1] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 5, 0); |
| 427 | (transform).inv_m[2] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 6, 0); |
| 428 | (transform).inv_m[3] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 7, 0); |
| 429 | return transform; |
| 430 | } |
| 431 | RenderTaskData_scalar fetch_render_task_data(int32_t index) { |
| 432 | ivec2_scalar uv = make_ivec2(make_int((2u)*((make_uint(index))%((1024u)/(2u)))), make_int((make_uint(index))/((1024u)/(2u)))); |
| 433 | auto sRenderTasks_uv_fetch = texelFetchPtr(sRenderTasks, uv, 0, 1, 0, 0); |
| 434 | vec4_scalar texel0 = texelFetchUnchecked(sRenderTasks, sRenderTasks_uv_fetch, 0, 0); |
| 435 | vec4_scalar texel1 = texelFetchUnchecked(sRenderTasks, sRenderTasks_uv_fetch, 1, 0); |
| 436 | RectWithEndpoint_scalar task_rect = RectWithEndpoint_scalar((texel0).sel(X,Y), (texel0).sel(Z,W)); |
| 437 | RenderTaskData_scalar data = RenderTaskData_scalar(task_rect, texel1); |
| 438 | return data; |
| 439 | } |
| 440 | ClipArea_scalar fetch_clip_area(int32_t index) { |
| 441 | RenderTaskData_scalar task_data; |
| 442 | if ((index)>=(2147483647)) { |
| 443 | { |
| 444 | task_data = RenderTaskData_scalar(RectWithEndpoint_scalar(make_vec2(0.f), make_vec2(0.f)), make_vec4(0.f)); |
| 445 | } |
| 446 | } else { |
| 447 | task_data = fetch_render_task_data(index); |
| 448 | } |
| 449 | return ClipArea_scalar((task_data).task_rect, ((task_data).user_data).x, ((task_data).user_data).sel(Y,Z)); |
| 450 | } |
| 451 | PictureTask_scalar fetch_picture_task(int32_t address) { |
| 452 | RenderTaskData_scalar task_data = fetch_render_task_data(address); |
| 453 | PictureTask_scalar task = PictureTask_scalar((task_data).task_rect, ((task_data).user_data).x, ((task_data).user_data).sel(Y,Z)); |
| 454 | return task; |
| 455 | } |
| 456 | ivec2_scalar get_gpu_buffer_uv(int32_t address) { |
| 457 | return make_ivec2((make_uint(address))%(1024u), (make_uint(address))/(1024u)); |
| 458 | } |
| 459 | vec4_scalar fetch_from_gpu_buffer_1f(int32_t address) { |
| 460 | ivec2_scalar uv = get_gpu_buffer_uv(address); |
| 461 | return texelFetch(sGpuBufferF, uv, 0); |
| 462 | } |
| 463 | TextRun_scalar fetch_text_run(int32_t address) { |
| 464 | vec4_scalar data = fetch_from_gpu_buffer_1f(address); |
| 465 | return TextRun_scalar(data); |
| 466 | } |
| 467 | Glyph_scalar fetch_glyph(int32_t specific_prim_address, int32_t glyph_index) { |
| 468 | int32_t glyph_address = ((specific_prim_address)+(1))+(make_int((make_uint(glyph_index))/(2u))); |
| 469 | vec4_scalar data = fetch_from_gpu_buffer_1f(glyph_address); |
| 470 | vec2_scalar glyph = mix((data).sel(X,Y), (data).sel(Z,W), make_bvec2(((make_uint(glyph_index))%(2u))==(1u))); |
| 471 | return Glyph_scalar(glyph); |
| 472 | } |
| 473 | Array<vec4_scalar,2> fetch_from_gpu_buffer_2f_direct(ivec2_scalar uv) { |
| 474 | auto sGpuBufferF_uv_fetch = texelFetchPtr(sGpuBufferF, uv, 0, 1, 0, 0); |
| 475 | return Array<vec4_scalar,2>{{texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 0, 0), texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 1, 0)}}; |
| 476 | } |
| 477 | Array<vec4_scalar,2> fetch_from_gpu_buffer_2f(int32_t address) { |
| 478 | ivec2_scalar uv = get_gpu_buffer_uv(address); |
| 479 | return fetch_from_gpu_buffer_2f_direct(uv); |
| 480 | } |
| 481 | GlyphResource_scalar fetch_glyph_resource(int32_t address) { |
| 482 | Array<vec4_scalar,2> data = fetch_from_gpu_buffer_2f(address); |
| 483 | return GlyphResource_scalar(data[0], (data[1]).sel(X,Y), (data[1]).z); |
| 484 | } |
| 485 | vec2 rect_clamp(RectWithEndpoint_scalar rect, vec2 pt) { |
| 486 | return clamp(pt, (rect).p0, (rect).p1); |
| 487 | } |
| 488 | VertexInfo write_vertex(vec2 local_pos, RectWithEndpoint_scalar local_clip_rect, float z, Transform_scalar transform, PictureTask_scalar task) { |
| 489 | vec2 clamped_local_pos = rect_clamp(local_clip_rect, local_pos); |
| 490 | vec4 world_pos = ((transform).m)*(make_vec4(clamped_local_pos, 0.f, 1.f)); |
| 491 | vec2 device_pos = ((world_pos).sel(X,Y))*((task).device_pixel_scale); |
| 492 | vec2_scalar final_offset = (-((task).content_origin))+(((task).task_rect).p0); |
| 493 | gl_Position = (uTransform)*(make_vec4((device_pos)+((final_offset)*((world_pos).w)), (z)*((world_pos).w), (world_pos).w)); |
| 494 | VertexInfo vi = VertexInfo(clamped_local_pos, world_pos); |
| 495 | return vi; |
| 496 | } |
| 497 | vec2_scalar rect_size(RectWithEndpoint_scalar rect) { |
| 498 | return ((rect).p1)-((rect).p0); |
| 499 | } |
| 500 | void write_clip(vec4 world_pos, ClipArea_scalar area, PictureTask_scalar task) { |
| 501 | swgl_clipMask(sClipMask, ((((task).task_rect).p0)-((task).content_origin))-((((area).task_rect).p0)-((area).screen_origin)), ((area).task_rect).p0, rect_size((area).task_rect))do { if (rect_size((area).task_rect) != vec2_scalar(0.0f, 0.0f )) { swgl_ClipFlags |= SWGL_CLIP_FLAG_MASK; swgl_ClipMask = sClipMask ; swgl_ClipMaskOffset = make_ivec2(((((task).task_rect).p0)-( (task).content_origin))-((((area).task_rect).p0)-((area).screen_origin ))); swgl_ClipMaskBounds = IntRect(make_ivec2(((area).task_rect ).p0), make_ivec2(rect_size((area).task_rect))); } } while (0 ); |
| 502 | } |
| 503 | ALWAYS_INLINE__attribute__((always_inline)) inline void main() { |
| 504 | Instance_scalar instance = decode_instance_attributes(); |
| 505 | PrimitiveHeader_scalar ph = fetch_prim_header((instance).prim_header_address); |
| 506 | Transform_scalar transform = fetch_transform((ph).transform_id); |
| 507 | ClipArea_scalar clip_area = fetch_clip_area((instance).clip_address); |
| 508 | PictureTask_scalar task = fetch_picture_task((ph).picture_task_address); |
| 509 | int32_t glyph_index = (instance).segment_index; |
| 510 | int32_t color_mode = ((instance).flags)&(15); |
| 511 | int32_t subpx_offset_x = (((instance).flags)>>(4))&(3); |
| 512 | int32_t subpx_offset_y = (((instance).flags)>>(6))&(3); |
| 513 | int32_t subpx_dir = (((instance).flags)>>(8))&(3); |
| 514 | int32_t is_packed_glyph = (((instance).flags)>>(10))&(1); |
| 515 | TextRun_scalar text = fetch_text_run((ph).specific_prim_address); |
| 516 | Glyph_scalar glyph = fetch_glyph((ph).specific_prim_address, glyph_index); |
| 517 | GlyphResource_scalar res = fetch_glyph_resource((instance).resource_address); |
| 518 | if ((is_packed_glyph)!=(0)) { |
| 519 | { |
| 520 | int32_t variant_index = (subpx_dir)==(1) ? subpx_offset_x : subpx_offset_y; |
| 521 | float quarter_width = ((((res).uv_rect).z)-(((res).uv_rect).x))*(0.25f); |
| 522 | ((res).uv_rect).x = (((res).uv_rect).x)+((make_float(variant_index))*(quarter_width)); |
| 523 | ((res).uv_rect).z = (((res).uv_rect).x)+(quarter_width); |
| 524 | } |
| 525 | } |
| 526 | vec2_scalar device_anchor = ((((transform).m)*(make_vec4(((ph).local_rect).p0, 0.f, 1.f))).sel(X,Y))*((task).device_pixel_scale); |
| 527 | float inv_dps = (1.f)/((task).device_pixel_scale); |
| 528 | VertexInfo vi; |
| 529 | vec2 f; |
| 530 | int32_t raster_mode = ((ph).user_data).y; |
| 531 | if ((raster_mode)==(0)) { |
| 532 | { |
| 533 | vec2_scalar device_origin = ((device_anchor)+((glyph).offset))+(((res).scale)*((res).offset)); |
| 534 | vec2_scalar device_size = ((res).scale)*((((res).uv_rect).sel(Z,W))-(((res).uv_rect).sel(X,Y))); |
| 535 | vec2 device_corner = mix(device_origin, (device_origin)+(device_size), (aPosition).sel(X,Y)); |
| 536 | vec2 local_pos = (((transform).inv_m)*(make_vec4((device_corner)*(inv_dps), 0.f, 1.f))).sel(X,Y); |
| 537 | vi = write_vertex(local_pos, (ph).local_clip_rect, (ph).z, transform, task); |
| 538 | vec2 device_clamped = ((((transform).m)*(make_vec4((vi).local_pos, 0.f, 1.f))).sel(X,Y))*((task).device_pixel_scale); |
| 539 | f = ((device_clamped)-(device_origin))/(device_size); |
| 540 | } |
| 541 | } else { |
| 542 | float raster_scale = (make_float(((ph).user_data).x))/(65535.f); |
| 543 | float glyph_raster_scale = (raster_scale)*((task).device_pixel_scale); |
| 544 | float glyph_scale_inv = ((res).scale)/(glyph_raster_scale); |
| 545 | vec2_scalar glyph_origin = (glyph_scale_inv)*(((res).offset)+(((glyph).offset)/((res).scale))); |
| 546 | RectWithEndpoint_scalar glyph_rect = RectWithEndpoint_scalar(glyph_origin, (glyph_origin)+((glyph_scale_inv)*((((res).uv_rect).sel(Z,W))-(((res).uv_rect).sel(X,Y))))); |
| 547 | vec2 local_pos = mix((glyph_rect).p0, (glyph_rect).p1, (aPosition).sel(X,Y)); |
| 548 | vi = write_vertex(local_pos, (ph).local_clip_rect, (ph).z, transform, task); |
| 549 | f = (((vi).local_pos)-((glyph_rect).p0))/(rect_size(glyph_rect)); |
| 550 | } |
| 551 | write_clip((vi).world_pos, clip_area, task); |
| 552 | switch (color_mode) { |
| 553 | case 0: |
| 554 | v_mask_swizzle = make_vec3(0.f, 1.f, 1.f); |
| 555 | v_color = (text).color; |
| 556 | break; |
| 557 | case 2: |
| 558 | swgl_blendDropShadow((text).color)do { swgl_ClipFlags |= SWGL_CLIP_FLAG_BLEND_OVERRIDE; swgl_BlendOverride = BLEND_0xB001000; swgl_BlendColorRGBA8 = packColor<uint32_t >((text).color); } while (0); |
| 559 | v_mask_swizzle = make_vec3(1.f, 0.f, 0.f); |
| 560 | v_color = make_vec4(1.f); |
| 561 | break; |
| 562 | case 3: |
| 563 | v_mask_swizzle = make_vec3(1.f, 0.f, 0.f); |
| 564 | v_color = make_vec4(((text).color).w); |
| 565 | break; |
| 566 | case 1: |
| 567 | swgl_blendSubpixelText((text).color)do { swgl_ClipFlags |= SWGL_CLIP_FLAG_BLEND_OVERRIDE; swgl_BlendOverride = BLEND_0xB002000; swgl_BlendColorRGBA8 = packColor<uint32_t >((text).color); swgl_BlendAlphaRGBA8 = alphas(swgl_BlendColorRGBA8 ); } while (0); |
| 568 | v_mask_swizzle = make_vec3(1.f, 0.f, 0.f); |
| 569 | v_color = make_vec4(1.f); |
| 570 | break; |
| 571 | default: |
| 572 | v_mask_swizzle = make_vec3(0.f, 0.f, 0.f); |
| 573 | v_color = make_vec4(1.f); |
| 574 | } |
| 575 | vec2_scalar texture_size = make_vec2(textureSize(sColor0, 0)); |
| 576 | vec2_scalar st0 = (((res).uv_rect).sel(X,Y))/(texture_size); |
| 577 | vec2_scalar st1 = (((res).uv_rect).sel(Z,W))/(texture_size); |
| 578 | v_uv = mix(st0, st1, f); |
| 579 | v_uv_bounds = (((res).uv_rect)+(make_vec4(0.5f, 0.5f, -(0.5f), -(0.5f))))/((texture_size).sel(X,Y,X,Y)); |
| 580 | } |
| 581 | static void set_uniform_1i(VertexShaderImpl* impl, int index, int value) { |
| 582 | Self* self = (Self*)impl; |
| 583 | if (self->samplers.set_slot(index, value)) return; |
| 584 | switch (index) { |
| 585 | case 8: |
| 586 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sClipMask |
| 587 | break; |
| 588 | case 9: |
| 589 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sColor0 |
| 590 | break; |
| 591 | case 3: |
| 592 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sGpuBufferF |
| 593 | break; |
| 594 | case 4: |
| 595 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sGpuBufferI |
| 596 | break; |
| 597 | case 5: |
| 598 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sPrimitiveHeadersF |
| 599 | break; |
| 600 | case 6: |
| 601 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sPrimitiveHeadersI |
| 602 | break; |
| 603 | case 1: |
| 604 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sRenderTasks |
| 605 | break; |
| 606 | case 2: |
| 607 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sTransformPalette |
| 608 | break; |
| 609 | case 7: |
| 610 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // uTransform |
| 611 | break; |
| 612 | } |
| 613 | } |
| 614 | static void set_uniform_4fv(VertexShaderImpl* impl, int index, const float *value) { |
| 615 | Self* self = (Self*)impl; |
| 616 | switch (index) { |
| 617 | case 8: |
| 618 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sClipMask |
| 619 | break; |
| 620 | case 9: |
| 621 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sColor0 |
| 622 | break; |
| 623 | case 3: |
| 624 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sGpuBufferF |
| 625 | break; |
| 626 | case 4: |
| 627 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sGpuBufferI |
| 628 | break; |
| 629 | case 5: |
| 630 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sPrimitiveHeadersF |
| 631 | break; |
| 632 | case 6: |
| 633 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sPrimitiveHeadersI |
| 634 | break; |
| 635 | case 1: |
| 636 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sRenderTasks |
| 637 | break; |
| 638 | case 2: |
| 639 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sTransformPalette |
| 640 | break; |
| 641 | case 7: |
| 642 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // uTransform |
| 643 | break; |
| 644 | } |
| 645 | } |
| 646 | static void set_uniform_matrix4fv(VertexShaderImpl* impl, int index, const float *value) { |
| 647 | Self* self = (Self*)impl; |
| 648 | switch (index) { |
| 649 | case 8: |
| 650 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sClipMask |
| 651 | break; |
| 652 | case 9: |
| 653 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sColor0 |
| 654 | break; |
| 655 | case 3: |
| 656 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sGpuBufferF |
| 657 | break; |
| 658 | case 4: |
| 659 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sGpuBufferI |
| 660 | break; |
| 661 | case 5: |
| 662 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sPrimitiveHeadersF |
| 663 | break; |
| 664 | case 6: |
| 665 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sPrimitiveHeadersI |
| 666 | break; |
| 667 | case 1: |
| 668 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sRenderTasks |
| 669 | break; |
| 670 | case 2: |
| 671 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sTransformPalette |
| 672 | break; |
| 673 | case 7: |
| 674 | self->uTransform = mat4_scalar::load_from_ptr(value); |
| 675 | break; |
| 676 | } |
| 677 | } |
| 678 | static void load_attribs(VertexShaderImpl* impl, VertexAttrib *attribs, uint32_t start, int instance, int count) {Self* self = (Self*)impl; |
| 679 | load_attrib(self->aPosition, attribs[self->attrib_locations.aPosition], start, instance, count); |
| 680 | load_flat_attrib(self->aData, attribs[self->attrib_locations.aData], start, instance, count); |
| 681 | } |
| 682 | public: |
| 683 | struct InterpOutputs { |
| 684 | vec2_scalar v_uv; |
| 685 | }; |
| 686 | private: |
| 687 | ALWAYS_INLINE__attribute__((always_inline)) inline void store_interp_outputs(char* dest_ptr, size_t stride) { |
| 688 | for(int n = 0; n < 4; n++) { |
| 689 | auto* dest = reinterpret_cast<InterpOutputs*>(dest_ptr); |
| 690 | dest->v_uv = get_nth(v_uv, n); |
| 691 | dest_ptr += stride; |
| 692 | } |
| 693 | } |
| 694 | static void run(VertexShaderImpl* impl, char* interps, size_t interp_stride) { |
| 695 | Self* self = (Self*)impl; |
| 696 | self->main(); |
| 697 | self->store_interp_outputs(interps, interp_stride); |
| 698 | } |
| 699 | static void init_batch(VertexShaderImpl* impl) { |
| 700 | Self* self = (Self*)impl; self->bind_textures(); } |
| 701 | public: |
| 702 | ps_text_run_DEBUG_OVERDRAW_TEXTURE_2D_vert() { |
| 703 | set_uniform_1i_func = &set_uniform_1i; |
| 704 | set_uniform_4fv_func = &set_uniform_4fv; |
| 705 | set_uniform_matrix4fv_func = &set_uniform_matrix4fv; |
| 706 | init_batch_func = &init_batch; |
| 707 | load_attribs_func = &load_attribs; |
| 708 | run_primitive_func = &run; |
| 709 | } |
| 710 | }; |
| 711 | |
| 712 | |
| 713 | struct ps_text_run_DEBUG_OVERDRAW_TEXTURE_2D_frag : FragmentShaderImpl, ps_text_run_DEBUG_OVERDRAW_TEXTURE_2D_vert { |
| 714 | private: |
| 715 | typedef ps_text_run_DEBUG_OVERDRAW_TEXTURE_2D_frag Self; |
| 716 | #define oFragColorgl_FragColor gl_FragColor |
| 717 | // vec4 oFragColor; |
| 718 | // sampler2D sColor0; |
| 719 | // sampler2D sColor1; |
| 720 | // sampler2D sColor2; |
| 721 | struct RectWithSize_scalar { |
| 722 | vec2_scalar p0; |
| 723 | vec2_scalar size; |
| 724 | RectWithSize_scalar() = default; |
| 725 | RectWithSize_scalar(vec2_scalar p0, vec2_scalar size) : p0(p0), size(size){} |
| 726 | }; |
| 727 | struct RectWithSize { |
| 728 | vec2 p0; |
| 729 | vec2 size; |
| 730 | RectWithSize() = default; |
| 731 | RectWithSize(vec2 p0, vec2 size) : p0(p0), size(size){} |
| 732 | RectWithSize(vec2_scalar p0, vec2_scalar size):p0(p0),size(size){ |
| 733 | } |
| 734 | IMPLICIT RectWithSize(RectWithSize_scalar s):p0(s.p0),size(s.size){ |
| 735 | } |
| 736 | friend RectWithSize if_then_else(I32 c, RectWithSize t, RectWithSize e) { return RectWithSize( |
| 737 | if_then_else(c, t.p0, e.p0), if_then_else(c, t.size, e.size)); |
| 738 | }}; |
| 739 | struct RectWithEndpoint_scalar { |
| 740 | vec2_scalar p0; |
| 741 | vec2_scalar p1; |
| 742 | RectWithEndpoint_scalar() = default; |
| 743 | RectWithEndpoint_scalar(vec2_scalar p0, vec2_scalar p1) : p0(p0), p1(p1){} |
| 744 | }; |
| 745 | struct RectWithEndpoint { |
| 746 | vec2 p0; |
| 747 | vec2 p1; |
| 748 | RectWithEndpoint() = default; |
| 749 | RectWithEndpoint(vec2 p0, vec2 p1) : p0(p0), p1(p1){} |
| 750 | RectWithEndpoint(vec2_scalar p0, vec2_scalar p1):p0(p0),p1(p1){ |
| 751 | } |
| 752 | IMPLICIT RectWithEndpoint(RectWithEndpoint_scalar s):p0(s.p0),p1(s.p1){ |
| 753 | } |
| 754 | friend RectWithEndpoint if_then_else(I32 c, RectWithEndpoint t, RectWithEndpoint e) { return RectWithEndpoint( |
| 755 | if_then_else(c, t.p0, e.p0), if_then_else(c, t.p1, e.p1)); |
| 756 | }}; |
| 757 | // vec4_scalar vTransformBounds; |
| 758 | // sampler2D sGpuBufferF; |
| 759 | // isampler2D sGpuBufferI; |
| 760 | // sampler2D sClipMask; |
| 761 | struct Fragment_scalar { |
| 762 | vec4_scalar color; |
| 763 | Fragment_scalar() = default; |
| 764 | explicit Fragment_scalar(vec4_scalar color) : color(color){} |
| 765 | }; |
| 766 | struct Fragment { |
| 767 | vec4 color; |
| 768 | Fragment() = default; |
| 769 | explicit Fragment(vec4 color) : color(color){} |
| 770 | explicit Fragment(vec4_scalar color):color(color){ |
| 771 | } |
| 772 | IMPLICIT Fragment(Fragment_scalar s):color(s.color){ |
| 773 | } |
| 774 | friend Fragment if_then_else(I32 c, Fragment t, Fragment e) { return Fragment( |
| 775 | if_then_else(c, t.color, e.color)); |
| 776 | }}; |
| 777 | // vec4_scalar v_color; |
| 778 | // vec3_scalar v_mask_swizzle; |
| 779 | // vec4_scalar v_uv_bounds; |
| 780 | vec2 v_uv; |
| 781 | Fragment text_fs(void) { |
| 782 | Fragment frag; |
| 783 | vec2 tc = clamp(v_uv, (v_uv_bounds).sel(X,Y), (v_uv_bounds).sel(Z,W)); |
| 784 | vec4 mask = texture(sColor0, tc); |
| 785 | mask = mix(mask, (mask).sel(R,R,R,R), make_bvec4(((v_mask_swizzle).z)!=(0.f))); |
| 786 | (mask).lsel(R,G,B) = (((mask).sel(R,G,B))*((v_mask_swizzle).x))+(((mask).sel(A,A,A))*((v_mask_swizzle).y)); |
| 787 | (frag).color = (v_color)*(mask); |
| 788 | return frag; |
| 789 | } |
| 790 | float do_clip() { |
| 791 | return 1.f; |
| 792 | } |
| 793 | ALWAYS_INLINE__attribute__((always_inline)) inline void main() { |
| 794 | Fragment frag = text_fs(); |
| 795 | float clip_mask = do_clip(); |
| 796 | (frag).color *= clip_mask; |
| 797 | oFragColorgl_FragColor = make_vec4(0.11f, 0.077f, 0.027f, 0.125f); |
| 798 | } |
| 799 | void swgl_drawSpanRGBA8() { |
| 800 | if ((((v_mask_swizzle).x)!=(0.f))&&(((v_mask_swizzle).x)!=(1.f))) { |
| 801 | { |
| 802 | return; |
| 803 | } |
| 804 | } |
| 805 | if (swgl_isTextureR8(sColor0)) { |
| 806 | { |
| 807 | swgl_commitTextureLinearColorR8ToRGBA8(sColor0, v_uv, v_uv_bounds, v_color)do { auto packed_color = packColor(swgl_OutRGBA8, v_color); int drawn = 0; if (blend_key) { drawn = blendTextureLinearR8< true>(sColor0, v_uv, swgl_SpanLength, v_uv_bounds, packed_color , swgl_OutRGBA8); } else { drawn = blendTextureLinearR8<false >(sColor0, v_uv, swgl_SpanLength, v_uv_bounds, packed_color , swgl_OutRGBA8); } swgl_OutRGBA8 += drawn; swgl_SpanLength -= drawn; } while (0); |
| 808 | } |
| 809 | } else { |
| 810 | swgl_commitTextureLinearColorRGBA8(sColor0, v_uv, v_uv_bounds, v_color)do { auto packed_color = packColor(swgl_OutRGBA8, v_color); int len = (swgl_SpanLength); int drawn = 0; if (LinearFilter filter = needsTextureLinear(sColor0, v_uv, len)) { if (blend_key) { drawn = blendTextureLinear<true>(sColor0, v_uv, len, v_uv_bounds , packed_color, swgl_OutRGBA8, filter); } else { drawn = blendTextureLinear <false>(sColor0, v_uv, len, v_uv_bounds, packed_color, swgl_OutRGBA8 , filter); } } else if (blend_key) { drawn = blendTextureNearestFast <true>(sColor0, v_uv, len, v_uv_bounds, packed_color, swgl_OutRGBA8 ); } else { drawn = blendTextureNearestFast<false>(sColor0 , v_uv, len, v_uv_bounds, packed_color, swgl_OutRGBA8); } swgl_OutRGBA8 += drawn; swgl_SpanLength -= drawn; } while (0); |
| 811 | } |
| 812 | } |
| 813 | typedef ps_text_run_DEBUG_OVERDRAW_TEXTURE_2D_vert::InterpOutputs InterpInputs; |
| 814 | InterpInputs interp_step; |
| 815 | struct InterpPerspective { |
| 816 | vec2 v_uv; |
| 817 | }; |
| 818 | InterpPerspective interp_perspective; |
| 819 | static void read_interp_inputs(FragmentShaderImpl* impl, const void* init_, const void* step_) {Self* self = (Self*)impl;const InterpInputs* init = (const InterpInputs*)init_;const InterpInputs* step = (const InterpInputs*)step_; |
| 820 | self->v_uv = init_interp(init->v_uv, step->v_uv); |
| 821 | self->interp_step.v_uv = step->v_uv * 4.0f; |
| 822 | } |
| 823 | static void read_perspective_inputs(FragmentShaderImpl* impl, const void* init_, const void* step_) {Self* self = (Self*)impl;const InterpInputs* init = (const InterpInputs*)init_;const InterpInputs* step = (const InterpInputs*)step_; |
| 824 | Float w = 1.0f / self->gl_FragCoord.w; |
| 825 | self->interp_perspective.v_uv = init_interp(init->v_uv, step->v_uv); |
| 826 | self->v_uv = self->interp_perspective.v_uv * w; |
| 827 | self->interp_step.v_uv = step->v_uv * 4.0f; |
| 828 | } |
| 829 | ALWAYS_INLINE__attribute__((always_inline)) inline void step_interp_inputs(int steps = 4) { |
| 830 | float chunks = steps * 0.25f; |
| 831 | v_uv += interp_step.v_uv * chunks; |
| 832 | } |
| 833 | ALWAYS_INLINE__attribute__((always_inline)) inline void step_perspective_inputs(int steps = 4) { |
| 834 | step_perspective(steps); |
| 835 | float chunks = steps * 0.25f; |
| 836 | Float w = 1.0f / gl_FragCoord.w; |
| 837 | interp_perspective.v_uv += interp_step.v_uv * chunks; |
| 838 | v_uv = w * interp_perspective.v_uv; |
| 839 | } |
| 840 | static void run(FragmentShaderImpl* impl) { |
| 841 | Self* self = (Self*)impl; |
| 842 | self->main(); |
| 843 | self->step_interp_inputs(); |
| 844 | } |
| 845 | static void skip(FragmentShaderImpl* impl, int steps) { |
| 846 | Self* self = (Self*)impl; |
| 847 | self->step_interp_inputs(steps); |
| 848 | } |
| 849 | static void run_perspective(FragmentShaderImpl* impl) { |
| 850 | Self* self = (Self*)impl; |
| 851 | self->main(); |
| 852 | self->step_perspective_inputs(); |
| 853 | } |
| 854 | static void skip_perspective(FragmentShaderImpl* impl, int steps) { |
| 855 | Self* self = (Self*)impl; |
| 856 | self->step_perspective_inputs(steps); |
| 857 | } |
| 858 | static int draw_span_RGBA8(FragmentShaderImpl* impl) { |
| 859 | Self* self = (Self*)impl; DISPATCH_DRAW_SPAN(self, RGBA8)do { int total = self->swgl_SpanLength; self->swgl_drawSpanRGBA8 (); int drawn = total - self->swgl_SpanLength; if (drawn) self ->step_interp_inputs(drawn); return drawn; } while (0); } |
| 860 | public: |
| 861 | ps_text_run_DEBUG_OVERDRAW_TEXTURE_2D_frag() { |
| 862 | init_span_func = &read_interp_inputs; |
| 863 | run_func = &run; |
| 864 | skip_func = &skip; |
| 865 | draw_span_RGBA8_func = &draw_span_RGBA8; |
| 866 | enable_perspective(); |
| 867 | init_span_w_func = &read_perspective_inputs; |
| 868 | run_w_func = &run_perspective; |
| 869 | skip_w_func = &skip_perspective; |
| 870 | } |
| 871 | }; |
| 872 | |
| 873 | struct ps_text_run_DEBUG_OVERDRAW_TEXTURE_2D_program : ProgramImpl, ps_text_run_DEBUG_OVERDRAW_TEXTURE_2D_frag { |
| 874 | int get_uniform(const char *name) const override { |
| 875 | if (strcmp("sClipMask", name) == 0) { return 8; } |
| 876 | if (strcmp("sColor0", name) == 0) { return 9; } |
| 877 | if (strcmp("sGpuBufferF", name) == 0) { return 3; } |
| 878 | if (strcmp("sGpuBufferI", name) == 0) { return 4; } |
| 879 | if (strcmp("sPrimitiveHeadersF", name) == 0) { return 5; } |
| 880 | if (strcmp("sPrimitiveHeadersI", name) == 0) { return 6; } |
| 881 | if (strcmp("sRenderTasks", name) == 0) { return 1; } |
| 882 | if (strcmp("sTransformPalette", name) == 0) { return 2; } |
| 883 | if (strcmp("uTransform", name) == 0) { return 7; } |
| 884 | return -1; |
| 885 | } |
| 886 | void bind_attrib(const char* name, int index) override { |
| 887 | attrib_locations.bind_loc(name, index); |
| 888 | } |
| 889 | int get_attrib(const char* name) const override { |
| 890 | return attrib_locations.get_loc(name); |
| 891 | } |
| 892 | size_t interpolants_size() const override { return sizeof(InterpOutputs); } |
| 893 | VertexShaderImpl* get_vertex_shader() override { |
| 894 | return this; |
| 895 | } |
| 896 | FragmentShaderImpl* get_fragment_shader() override { |
| 897 | return this; |
| 898 | } |
| 899 | const char* get_name() const override { return "ps_text_run_DEBUG_OVERDRAW_TEXTURE_2D"; } |
| 900 | static ProgramImpl* loader() { return new ps_text_run_DEBUG_OVERDRAW_TEXTURE_2D_program; } |
| 901 | }; |
| 902 |