| File: | root/firefox-clang/obj-x86_64-pc-linux-gnu/x86_64-unknown-linux-gnu/debug/build/swgl-250521f66641ef82/out/ps_quad_mask_SUPERELLIPSE.h |
| Warning: | line 1041, column 14 Value stored to 'start_plane' during its initialization is never read |
Press '?' to see keyboard shortcuts
Keyboard shortcuts:
| 1 | struct ps_quad_mask_SUPERELLIPSE_common { |
| 2 | struct Samplers { |
| 3 | sampler2D_impl sGpuBufferF_impl; |
| 4 | int sGpuBufferF_slot; |
| 5 | isampler2D_impl sGpuBufferI_impl; |
| 6 | int sGpuBufferI_slot; |
| 7 | sampler2D_impl sRenderTasks_impl; |
| 8 | int sRenderTasks_slot; |
| 9 | sampler2D_impl sTransformPalette_impl; |
| 10 | int sTransformPalette_slot; |
| 11 | bool set_slot(int index, int value) { |
| 12 | switch (index) { |
| 13 | case 3: |
| 14 | sGpuBufferF_slot = value; |
| 15 | return true; |
| 16 | case 4: |
| 17 | sGpuBufferI_slot = value; |
| 18 | return true; |
| 19 | case 2: |
| 20 | sRenderTasks_slot = value; |
| 21 | return true; |
| 22 | case 1: |
| 23 | sTransformPalette_slot = value; |
| 24 | return true; |
| 25 | } |
| 26 | return false; |
| 27 | } |
| 28 | } samplers; |
| 29 | struct AttribLocations { |
| 30 | int aPosition = NULL_ATTRIB16; |
| 31 | int aData = NULL_ATTRIB16; |
| 32 | int aClipData = NULL_ATTRIB16; |
| 33 | void bind_loc(const char* name, int index) { |
| 34 | if (strcmp("aPosition", name) == 0) { aPosition = index; return; } |
| 35 | if (strcmp("aData", name) == 0) { aData = index; return; } |
| 36 | if (strcmp("aClipData", name) == 0) { aClipData = index; return; } |
| 37 | } |
| 38 | int get_loc(const char* name) const { |
| 39 | if (strcmp("aPosition", name) == 0) { return aPosition != NULL_ATTRIB16 ? aPosition : -1; } |
| 40 | if (strcmp("aData", name) == 0) { return aData != NULL_ATTRIB16 ? aData : -1; } |
| 41 | if (strcmp("aClipData", name) == 0) { return aClipData != NULL_ATTRIB16 ? aClipData : -1; } |
| 42 | return -1; |
| 43 | } |
| 44 | } attrib_locations; |
| 45 | vec4_scalar vTransformBounds; |
| 46 | vec4_scalar v_color; |
| 47 | ivec4_scalar v_flags; |
| 48 | vec4_scalar vClipCenter_Radius_TL; |
| 49 | vec4_scalar vClipCenter_Radius_TR; |
| 50 | vec4_scalar vClipCenter_Radius_BR; |
| 51 | vec4_scalar vClipCenter_Radius_BL; |
| 52 | vec4_scalar vClipPlane_A; |
| 53 | vec4_scalar vClipPlane_B; |
| 54 | vec4_scalar vClipPlane_C; |
| 55 | vec4_scalar vClipShape; |
| 56 | vec4_scalar vClipClampedInset; |
| 57 | vec2_scalar vClipMode; |
| 58 | sampler2D sGpuBufferF; |
| 59 | isampler2D sGpuBufferI; |
| 60 | sampler2D sRenderTasks; |
| 61 | sampler2D sTransformPalette; |
| 62 | mat4_scalar uTransform; |
| 63 | void bind_textures() { |
| 64 | sGpuBufferF = lookup_sampler(&samplers.sGpuBufferF_impl, samplers.sGpuBufferF_slot); |
| 65 | sGpuBufferI = lookup_isampler(&samplers.sGpuBufferI_impl, samplers.sGpuBufferI_slot); |
| 66 | sRenderTasks = lookup_sampler(&samplers.sRenderTasks_impl, samplers.sRenderTasks_slot); |
| 67 | sTransformPalette = lookup_sampler(&samplers.sTransformPalette_impl, samplers.sTransformPalette_slot); |
| 68 | } |
| 69 | }; |
| 70 | struct ps_quad_mask_SUPERELLIPSE_vert : VertexShaderImpl, ps_quad_mask_SUPERELLIPSE_common { |
| 71 | private: |
| 72 | typedef ps_quad_mask_SUPERELLIPSE_vert Self; |
| 73 | // mat4_scalar uTransform; |
| 74 | vec2 aPosition; |
| 75 | // sampler2D sColor0; |
| 76 | // sampler2D sColor1; |
| 77 | // sampler2D sColor2; |
| 78 | struct RectWithSize_scalar { |
| 79 | vec2_scalar p0; |
| 80 | vec2_scalar size; |
| 81 | RectWithSize_scalar() = default; |
| 82 | RectWithSize_scalar(vec2_scalar p0, vec2_scalar size) : p0(p0), size(size){} |
| 83 | }; |
| 84 | struct RectWithSize { |
| 85 | vec2 p0; |
| 86 | vec2 size; |
| 87 | RectWithSize() = default; |
| 88 | RectWithSize(vec2 p0, vec2 size) : p0(p0), size(size){} |
| 89 | RectWithSize(vec2_scalar p0, vec2_scalar size):p0(p0),size(size){ |
| 90 | } |
| 91 | IMPLICIT RectWithSize(RectWithSize_scalar s):p0(s.p0),size(s.size){ |
| 92 | } |
| 93 | friend RectWithSize if_then_else(I32 c, RectWithSize t, RectWithSize e) { return RectWithSize( |
| 94 | if_then_else(c, t.p0, e.p0), if_then_else(c, t.size, e.size)); |
| 95 | }}; |
| 96 | struct RectWithEndpoint_scalar { |
| 97 | vec2_scalar p0; |
| 98 | vec2_scalar p1; |
| 99 | RectWithEndpoint_scalar() = default; |
| 100 | RectWithEndpoint_scalar(vec2_scalar p0, vec2_scalar p1) : p0(p0), p1(p1){} |
| 101 | }; |
| 102 | struct RectWithEndpoint { |
| 103 | vec2 p0; |
| 104 | vec2 p1; |
| 105 | RectWithEndpoint() = default; |
| 106 | RectWithEndpoint(vec2 p0, vec2 p1) : p0(p0), p1(p1){} |
| 107 | RectWithEndpoint(vec2_scalar p0, vec2_scalar p1):p0(p0),p1(p1){ |
| 108 | } |
| 109 | IMPLICIT RectWithEndpoint(RectWithEndpoint_scalar s):p0(s.p0),p1(s.p1){ |
| 110 | } |
| 111 | friend RectWithEndpoint if_then_else(I32 c, RectWithEndpoint t, RectWithEndpoint e) { return RectWithEndpoint( |
| 112 | if_then_else(c, t.p0, e.p0), if_then_else(c, t.p1, e.p1)); |
| 113 | }}; |
| 114 | // vec4_scalar vTransformBounds; |
| 115 | // sampler2D sTransformPalette; |
| 116 | struct Transform_scalar { |
| 117 | mat4_scalar m; |
| 118 | mat4_scalar inv_m; |
| 119 | bool is_axis_aligned; |
| 120 | Transform_scalar() = default; |
| 121 | Transform_scalar(mat4_scalar m, mat4_scalar inv_m, bool is_axis_aligned) : m(m), inv_m(inv_m), is_axis_aligned(is_axis_aligned){} |
| 122 | }; |
| 123 | struct Transform { |
| 124 | mat4 m; |
| 125 | mat4 inv_m; |
| 126 | Bool is_axis_aligned; |
| 127 | Transform() = default; |
| 128 | Transform(mat4 m, mat4 inv_m, Bool is_axis_aligned) : m(m), inv_m(inv_m), is_axis_aligned(is_axis_aligned){} |
| 129 | Transform(mat4_scalar m, mat4_scalar inv_m, bool is_axis_aligned):m(m),inv_m(inv_m),is_axis_aligned(is_axis_aligned){ |
| 130 | } |
| 131 | IMPLICIT Transform(Transform_scalar s):m(s.m),inv_m(s.inv_m),is_axis_aligned(s.is_axis_aligned){ |
| 132 | } |
| 133 | friend Transform if_then_else(I32 c, Transform t, Transform e) { return Transform( |
| 134 | if_then_else(c, t.m, e.m), if_then_else(c, t.inv_m, e.inv_m), if_then_else(c, t.is_axis_aligned, e.is_axis_aligned)); |
| 135 | }}; |
| 136 | // sampler2D sRenderTasks; |
| 137 | struct RenderTaskData_scalar { |
| 138 | RectWithEndpoint_scalar task_rect; |
| 139 | vec4_scalar user_data; |
| 140 | RenderTaskData_scalar() = default; |
| 141 | RenderTaskData_scalar(RectWithEndpoint_scalar task_rect, vec4_scalar user_data) : task_rect(task_rect), user_data(user_data){} |
| 142 | }; |
| 143 | struct RenderTaskData { |
| 144 | RectWithEndpoint task_rect; |
| 145 | vec4 user_data; |
| 146 | RenderTaskData() = default; |
| 147 | RenderTaskData(RectWithEndpoint task_rect, vec4 user_data) : task_rect(task_rect), user_data(user_data){} |
| 148 | RenderTaskData(RectWithEndpoint_scalar task_rect, vec4_scalar user_data):task_rect(task_rect),user_data(user_data){ |
| 149 | } |
| 150 | IMPLICIT RenderTaskData(RenderTaskData_scalar s):task_rect(s.task_rect),user_data(s.user_data){ |
| 151 | } |
| 152 | friend RenderTaskData if_then_else(I32 c, RenderTaskData t, RenderTaskData e) { return RenderTaskData( |
| 153 | if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.user_data, e.user_data)); |
| 154 | }}; |
| 155 | struct PictureTask_scalar { |
| 156 | RectWithEndpoint_scalar task_rect; |
| 157 | float device_pixel_scale; |
| 158 | vec2_scalar content_origin; |
| 159 | PictureTask_scalar() = default; |
| 160 | PictureTask_scalar(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar content_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), content_origin(content_origin){} |
| 161 | }; |
| 162 | struct PictureTask { |
| 163 | RectWithEndpoint task_rect; |
| 164 | Float device_pixel_scale; |
| 165 | vec2 content_origin; |
| 166 | PictureTask() = default; |
| 167 | PictureTask(RectWithEndpoint task_rect, Float device_pixel_scale, vec2 content_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), content_origin(content_origin){} |
| 168 | PictureTask(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar content_origin):task_rect(task_rect),device_pixel_scale(device_pixel_scale),content_origin(content_origin){ |
| 169 | } |
| 170 | IMPLICIT PictureTask(PictureTask_scalar s):task_rect(s.task_rect),device_pixel_scale(s.device_pixel_scale),content_origin(s.content_origin){ |
| 171 | } |
| 172 | friend PictureTask if_then_else(I32 c, PictureTask t, PictureTask e) { return PictureTask( |
| 173 | if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.device_pixel_scale, e.device_pixel_scale), if_then_else(c, t.content_origin, e.content_origin)); |
| 174 | }}; |
| 175 | struct ClipArea_scalar { |
| 176 | RectWithEndpoint_scalar task_rect; |
| 177 | float device_pixel_scale; |
| 178 | vec2_scalar screen_origin; |
| 179 | ClipArea_scalar() = default; |
| 180 | ClipArea_scalar(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar screen_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), screen_origin(screen_origin){} |
| 181 | }; |
| 182 | struct ClipArea { |
| 183 | RectWithEndpoint task_rect; |
| 184 | Float device_pixel_scale; |
| 185 | vec2 screen_origin; |
| 186 | ClipArea() = default; |
| 187 | ClipArea(RectWithEndpoint task_rect, Float device_pixel_scale, vec2 screen_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), screen_origin(screen_origin){} |
| 188 | ClipArea(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar screen_origin):task_rect(task_rect),device_pixel_scale(device_pixel_scale),screen_origin(screen_origin){ |
| 189 | } |
| 190 | IMPLICIT ClipArea(ClipArea_scalar s):task_rect(s.task_rect),device_pixel_scale(s.device_pixel_scale),screen_origin(s.screen_origin){ |
| 191 | } |
| 192 | friend ClipArea if_then_else(I32 c, ClipArea t, ClipArea e) { return ClipArea( |
| 193 | if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.device_pixel_scale, e.device_pixel_scale), if_then_else(c, t.screen_origin, e.screen_origin)); |
| 194 | }}; |
| 195 | // sampler2D sGpuBufferF; |
| 196 | // isampler2D sGpuBufferI; |
| 197 | // vec4_scalar v_color; |
| 198 | // ivec4_scalar v_flags; |
| 199 | ivec4_scalar aData; |
| 200 | struct QuadSegment_scalar { |
| 201 | RectWithEndpoint_scalar rect; |
| 202 | RectWithEndpoint_scalar uv_rect; |
| 203 | QuadSegment_scalar() = default; |
| 204 | QuadSegment_scalar(RectWithEndpoint_scalar rect, RectWithEndpoint_scalar uv_rect) : rect(rect), uv_rect(uv_rect){} |
| 205 | }; |
| 206 | struct QuadSegment { |
| 207 | RectWithEndpoint rect; |
| 208 | RectWithEndpoint uv_rect; |
| 209 | QuadSegment() = default; |
| 210 | QuadSegment(RectWithEndpoint rect, RectWithEndpoint uv_rect) : rect(rect), uv_rect(uv_rect){} |
| 211 | QuadSegment(RectWithEndpoint_scalar rect, RectWithEndpoint_scalar uv_rect):rect(rect),uv_rect(uv_rect){ |
| 212 | } |
| 213 | IMPLICIT QuadSegment(QuadSegment_scalar s):rect(s.rect),uv_rect(s.uv_rect){ |
| 214 | } |
| 215 | friend QuadSegment if_then_else(I32 c, QuadSegment t, QuadSegment e) { return QuadSegment( |
| 216 | if_then_else(c, t.rect, e.rect), if_then_else(c, t.uv_rect, e.uv_rect)); |
| 217 | }}; |
| 218 | struct PrimitiveInfo_scalar { |
| 219 | vec2_scalar local_pos; |
| 220 | RectWithEndpoint_scalar pattern_rect; |
| 221 | RectWithEndpoint_scalar bounds; |
| 222 | QuadSegment_scalar segment; |
| 223 | int32_t edge_flags; |
| 224 | int32_t quad_flags; |
| 225 | ivec2_scalar pattern_input; |
| 226 | PrimitiveInfo_scalar() = default; |
| 227 | PrimitiveInfo_scalar(vec2_scalar local_pos, RectWithEndpoint_scalar pattern_rect, RectWithEndpoint_scalar bounds, QuadSegment_scalar segment, int32_t edge_flags, int32_t quad_flags, ivec2_scalar pattern_input) : local_pos(local_pos), pattern_rect(pattern_rect), bounds(bounds), segment(segment), edge_flags(edge_flags), quad_flags(quad_flags), pattern_input(pattern_input){} |
| 228 | }; |
| 229 | struct PrimitiveInfo { |
| 230 | vec2 local_pos; |
| 231 | RectWithEndpoint pattern_rect; |
| 232 | RectWithEndpoint bounds; |
| 233 | QuadSegment segment; |
| 234 | I32 edge_flags; |
| 235 | I32 quad_flags; |
| 236 | ivec2 pattern_input; |
| 237 | PrimitiveInfo() = default; |
| 238 | PrimitiveInfo(vec2 local_pos, RectWithEndpoint pattern_rect, RectWithEndpoint bounds, QuadSegment segment, I32 edge_flags, I32 quad_flags, ivec2 pattern_input) : local_pos(local_pos), pattern_rect(pattern_rect), bounds(bounds), segment(segment), edge_flags(edge_flags), quad_flags(quad_flags), pattern_input(pattern_input){} |
| 239 | PrimitiveInfo(vec2_scalar local_pos, RectWithEndpoint_scalar pattern_rect, RectWithEndpoint_scalar bounds, QuadSegment_scalar segment, int32_t edge_flags, int32_t quad_flags, ivec2_scalar pattern_input):local_pos(local_pos),pattern_rect(pattern_rect),bounds(bounds),segment(segment),edge_flags(edge_flags),quad_flags(quad_flags),pattern_input(pattern_input){ |
| 240 | } |
| 241 | IMPLICIT PrimitiveInfo(PrimitiveInfo_scalar s):local_pos(s.local_pos),pattern_rect(s.pattern_rect),bounds(s.bounds),segment(s.segment),edge_flags(s.edge_flags),quad_flags(s.quad_flags),pattern_input(s.pattern_input){ |
| 242 | } |
| 243 | friend PrimitiveInfo if_then_else(I32 c, PrimitiveInfo t, PrimitiveInfo e) { return PrimitiveInfo( |
| 244 | if_then_else(c, t.local_pos, e.local_pos), if_then_else(c, t.pattern_rect, e.pattern_rect), if_then_else(c, t.bounds, e.bounds), if_then_else(c, t.segment, e.segment), if_then_else(c, t.edge_flags, e.edge_flags), if_then_else(c, t.quad_flags, e.quad_flags), if_then_else(c, t.pattern_input, e.pattern_input)); |
| 245 | }}; |
| 246 | struct QuadPrimitive_scalar { |
| 247 | RectWithEndpoint_scalar bounds; |
| 248 | RectWithEndpoint_scalar pattern_rect; |
| 249 | RectWithEndpoint_scalar uv_rect; |
| 250 | vec4_scalar pattern_scale_offset; |
| 251 | vec4_scalar color; |
| 252 | QuadPrimitive_scalar() = default; |
| 253 | QuadPrimitive_scalar(RectWithEndpoint_scalar bounds, RectWithEndpoint_scalar pattern_rect, RectWithEndpoint_scalar uv_rect, vec4_scalar pattern_scale_offset, vec4_scalar color) : bounds(bounds), pattern_rect(pattern_rect), uv_rect(uv_rect), pattern_scale_offset(pattern_scale_offset), color(color){} |
| 254 | }; |
| 255 | struct QuadPrimitive { |
| 256 | RectWithEndpoint bounds; |
| 257 | RectWithEndpoint pattern_rect; |
| 258 | RectWithEndpoint uv_rect; |
| 259 | vec4 pattern_scale_offset; |
| 260 | vec4 color; |
| 261 | QuadPrimitive() = default; |
| 262 | QuadPrimitive(RectWithEndpoint bounds, RectWithEndpoint pattern_rect, RectWithEndpoint uv_rect, vec4 pattern_scale_offset, vec4 color) : bounds(bounds), pattern_rect(pattern_rect), uv_rect(uv_rect), pattern_scale_offset(pattern_scale_offset), color(color){} |
| 263 | QuadPrimitive(RectWithEndpoint_scalar bounds, RectWithEndpoint_scalar pattern_rect, RectWithEndpoint_scalar uv_rect, vec4_scalar pattern_scale_offset, vec4_scalar color):bounds(bounds),pattern_rect(pattern_rect),uv_rect(uv_rect),pattern_scale_offset(pattern_scale_offset),color(color){ |
| 264 | } |
| 265 | IMPLICIT QuadPrimitive(QuadPrimitive_scalar s):bounds(s.bounds),pattern_rect(s.pattern_rect),uv_rect(s.uv_rect),pattern_scale_offset(s.pattern_scale_offset),color(s.color){ |
| 266 | } |
| 267 | friend QuadPrimitive if_then_else(I32 c, QuadPrimitive t, QuadPrimitive e) { return QuadPrimitive( |
| 268 | if_then_else(c, t.bounds, e.bounds), if_then_else(c, t.pattern_rect, e.pattern_rect), if_then_else(c, t.uv_rect, e.uv_rect), if_then_else(c, t.pattern_scale_offset, e.pattern_scale_offset), if_then_else(c, t.color, e.color)); |
| 269 | }}; |
| 270 | struct QuadHeader_scalar { |
| 271 | int32_t transform_id; |
| 272 | int32_t z_id; |
| 273 | ivec2_scalar pattern_input; |
| 274 | QuadHeader_scalar() = default; |
| 275 | QuadHeader_scalar(int32_t transform_id, int32_t z_id, ivec2_scalar pattern_input) : transform_id(transform_id), z_id(z_id), pattern_input(pattern_input){} |
| 276 | }; |
| 277 | struct QuadHeader { |
| 278 | I32 transform_id; |
| 279 | I32 z_id; |
| 280 | ivec2 pattern_input; |
| 281 | QuadHeader() = default; |
| 282 | QuadHeader(I32 transform_id, I32 z_id, ivec2 pattern_input) : transform_id(transform_id), z_id(z_id), pattern_input(pattern_input){} |
| 283 | QuadHeader(int32_t transform_id, int32_t z_id, ivec2_scalar pattern_input):transform_id(transform_id),z_id(z_id),pattern_input(pattern_input){ |
| 284 | } |
| 285 | IMPLICIT QuadHeader(QuadHeader_scalar s):transform_id(s.transform_id),z_id(s.z_id),pattern_input(s.pattern_input){ |
| 286 | } |
| 287 | friend QuadHeader if_then_else(I32 c, QuadHeader t, QuadHeader e) { return QuadHeader( |
| 288 | if_then_else(c, t.transform_id, e.transform_id), if_then_else(c, t.z_id, e.z_id), if_then_else(c, t.pattern_input, e.pattern_input)); |
| 289 | }}; |
| 290 | struct QuadInstance_scalar { |
| 291 | int32_t prim_address_i; |
| 292 | int32_t prim_address_f; |
| 293 | int32_t quad_flags; |
| 294 | int32_t edge_flags; |
| 295 | int32_t part_index; |
| 296 | int32_t segment_index; |
| 297 | int32_t picture_task_address; |
| 298 | QuadInstance_scalar() = default; |
| 299 | QuadInstance_scalar(int32_t prim_address_i, int32_t prim_address_f, int32_t quad_flags, int32_t edge_flags, int32_t part_index, int32_t segment_index, int32_t picture_task_address) : prim_address_i(prim_address_i), prim_address_f(prim_address_f), quad_flags(quad_flags), edge_flags(edge_flags), part_index(part_index), segment_index(segment_index), picture_task_address(picture_task_address){} |
| 300 | }; |
| 301 | struct QuadInstance { |
| 302 | I32 prim_address_i; |
| 303 | I32 prim_address_f; |
| 304 | I32 quad_flags; |
| 305 | I32 edge_flags; |
| 306 | I32 part_index; |
| 307 | I32 segment_index; |
| 308 | I32 picture_task_address; |
| 309 | QuadInstance() = default; |
| 310 | QuadInstance(I32 prim_address_i, I32 prim_address_f, I32 quad_flags, I32 edge_flags, I32 part_index, I32 segment_index, I32 picture_task_address) : prim_address_i(prim_address_i), prim_address_f(prim_address_f), quad_flags(quad_flags), edge_flags(edge_flags), part_index(part_index), segment_index(segment_index), picture_task_address(picture_task_address){} |
| 311 | QuadInstance(int32_t prim_address_i, int32_t prim_address_f, int32_t quad_flags, int32_t edge_flags, int32_t part_index, int32_t segment_index, int32_t picture_task_address):prim_address_i(prim_address_i),prim_address_f(prim_address_f),quad_flags(quad_flags),edge_flags(edge_flags),part_index(part_index),segment_index(segment_index),picture_task_address(picture_task_address){ |
| 312 | } |
| 313 | IMPLICIT QuadInstance(QuadInstance_scalar s):prim_address_i(s.prim_address_i),prim_address_f(s.prim_address_f),quad_flags(s.quad_flags),edge_flags(s.edge_flags),part_index(s.part_index),segment_index(s.segment_index),picture_task_address(s.picture_task_address){ |
| 314 | } |
| 315 | friend QuadInstance if_then_else(I32 c, QuadInstance t, QuadInstance e) { return QuadInstance( |
| 316 | if_then_else(c, t.prim_address_i, e.prim_address_i), if_then_else(c, t.prim_address_f, e.prim_address_f), if_then_else(c, t.quad_flags, e.quad_flags), if_then_else(c, t.edge_flags, e.edge_flags), if_then_else(c, t.part_index, e.part_index), if_then_else(c, t.segment_index, e.segment_index), if_then_else(c, t.picture_task_address, e.picture_task_address)); |
| 317 | }}; |
| 318 | struct VertexInfo_scalar { |
| 319 | vec2_scalar local_pos; |
| 320 | VertexInfo_scalar() = default; |
| 321 | explicit VertexInfo_scalar(vec2_scalar local_pos) : local_pos(local_pos){} |
| 322 | }; |
| 323 | struct VertexInfo { |
| 324 | vec2 local_pos; |
| 325 | VertexInfo() = default; |
| 326 | explicit VertexInfo(vec2 local_pos) : local_pos(local_pos){} |
| 327 | explicit VertexInfo(vec2_scalar local_pos):local_pos(local_pos){ |
| 328 | } |
| 329 | IMPLICIT VertexInfo(VertexInfo_scalar s):local_pos(s.local_pos){ |
| 330 | } |
| 331 | friend VertexInfo if_then_else(I32 c, VertexInfo t, VertexInfo e) { return VertexInfo( |
| 332 | if_then_else(c, t.local_pos, e.local_pos)); |
| 333 | }}; |
| 334 | vec4 vClipLocalPos; |
| 335 | // vec4_scalar vClipCenter_Radius_TL; |
| 336 | // vec4_scalar vClipCenter_Radius_TR; |
| 337 | // vec4_scalar vClipCenter_Radius_BR; |
| 338 | // vec4_scalar vClipCenter_Radius_BL; |
| 339 | // vec4_scalar vClipPlane_A; |
| 340 | // vec4_scalar vClipPlane_B; |
| 341 | // vec4_scalar vClipPlane_C; |
| 342 | // vec4_scalar vClipShape; |
| 343 | // vec4_scalar vClipClampedInset; |
| 344 | // vec2_scalar vClipMode; |
| 345 | ivec4_scalar aClipData; |
| 346 | struct Clip_scalar { |
| 347 | RectWithEndpoint_scalar rect; |
| 348 | vec4_scalar radii_top; |
| 349 | vec4_scalar radii_bottom; |
| 350 | vec4_scalar shape; |
| 351 | vec4_scalar inset; |
| 352 | float mode; |
| 353 | int32_t space; |
| 354 | Clip_scalar() = default; |
| 355 | Clip_scalar(RectWithEndpoint_scalar rect, vec4_scalar radii_top, vec4_scalar radii_bottom, vec4_scalar shape, vec4_scalar inset, float mode, int32_t space) : rect(rect), radii_top(radii_top), radii_bottom(radii_bottom), shape(shape), inset(inset), mode(mode), space(space){} |
| 356 | }; |
| 357 | struct Clip { |
| 358 | RectWithEndpoint rect; |
| 359 | vec4 radii_top; |
| 360 | vec4 radii_bottom; |
| 361 | vec4 shape; |
| 362 | vec4 inset; |
| 363 | Float mode; |
| 364 | I32 space; |
| 365 | Clip() = default; |
| 366 | Clip(RectWithEndpoint rect, vec4 radii_top, vec4 radii_bottom, vec4 shape, vec4 inset, Float mode, I32 space) : rect(rect), radii_top(radii_top), radii_bottom(radii_bottom), shape(shape), inset(inset), mode(mode), space(space){} |
| 367 | Clip(RectWithEndpoint_scalar rect, vec4_scalar radii_top, vec4_scalar radii_bottom, vec4_scalar shape, vec4_scalar inset, float mode, int32_t space):rect(rect),radii_top(radii_top),radii_bottom(radii_bottom),shape(shape),inset(inset),mode(mode),space(space){ |
| 368 | } |
| 369 | IMPLICIT Clip(Clip_scalar s):rect(s.rect),radii_top(s.radii_top),radii_bottom(s.radii_bottom),shape(s.shape),inset(s.inset),mode(s.mode),space(s.space){ |
| 370 | } |
| 371 | friend Clip if_then_else(I32 c, Clip t, Clip e) { return Clip( |
| 372 | if_then_else(c, t.rect, e.rect), if_then_else(c, t.radii_top, e.radii_top), if_then_else(c, t.radii_bottom, e.radii_bottom), if_then_else(c, t.shape, e.shape), if_then_else(c, t.inset, e.inset), if_then_else(c, t.mode, e.mode), if_then_else(c, t.space, e.space)); |
| 373 | }}; |
| 374 | QuadInstance_scalar decode_instance() { |
| 375 | QuadInstance_scalar qi = QuadInstance_scalar((aData).x, (aData).y, (((aData).z)>>(24))&(255), (((aData).z)>>(16))&(255), (((aData).z)>>(8))&(255), (((aData).z)>>(0))&(255), (aData).w); |
| 376 | return qi; |
| 377 | } |
| 378 | ivec2_scalar get_gpu_buffer_uv(int32_t address) { |
| 379 | return make_ivec2((make_uint(address))%(1024u), (make_uint(address))/(1024u)); |
| 380 | } |
| 381 | ivec4_scalar fetch_from_gpu_buffer_1i(int32_t address) { |
| 382 | ivec2_scalar uv = get_gpu_buffer_uv(address); |
| 383 | return texelFetch(sGpuBufferI, uv, 0); |
| 384 | } |
| 385 | QuadHeader_scalar fetch_header(int32_t address) { |
| 386 | ivec4_scalar header = fetch_from_gpu_buffer_1i(address); |
| 387 | QuadHeader_scalar qh = QuadHeader_scalar((header).x, (header).y, (header).sel(Z,W)); |
| 388 | return qh; |
| 389 | } |
| 390 | Transform_scalar fetch_transform(int32_t id) { |
| 391 | Transform_scalar transform; |
| 392 | (transform).is_axis_aligned = ((id)>>(23))==(0); |
| 393 | int32_t index = (id)&(4194303); |
| 394 | ivec2_scalar uv = make_ivec2(make_int((8u)*((make_uint(index))%((1024u)/(8u)))), make_int((make_uint(index))/((1024u)/(8u)))); |
| 395 | ivec2_scalar uv0 = make_ivec2(((uv).x)+(0), (uv).y); |
| 396 | auto sTransformPalette_uv0_fetch = texelFetchPtr(sTransformPalette, uv0, 0, 7, 0, 0); |
| 397 | (transform).m[0] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 0, 0); |
| 398 | (transform).m[1] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 1, 0); |
| 399 | (transform).m[2] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 2, 0); |
| 400 | (transform).m[3] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 3, 0); |
| 401 | (transform).inv_m[0] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 4, 0); |
| 402 | (transform).inv_m[1] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 5, 0); |
| 403 | (transform).inv_m[2] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 6, 0); |
| 404 | (transform).inv_m[3] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 7, 0); |
| 405 | return transform; |
| 406 | } |
| 407 | RenderTaskData_scalar fetch_render_task_data(int32_t index) { |
| 408 | ivec2_scalar uv = make_ivec2(make_int((2u)*((make_uint(index))%((1024u)/(2u)))), make_int((make_uint(index))/((1024u)/(2u)))); |
| 409 | auto sRenderTasks_uv_fetch = texelFetchPtr(sRenderTasks, uv, 0, 1, 0, 0); |
| 410 | vec4_scalar texel0 = texelFetchUnchecked(sRenderTasks, sRenderTasks_uv_fetch, 0, 0); |
| 411 | vec4_scalar texel1 = texelFetchUnchecked(sRenderTasks, sRenderTasks_uv_fetch, 1, 0); |
| 412 | RectWithEndpoint_scalar task_rect = RectWithEndpoint_scalar((texel0).sel(X,Y), (texel0).sel(Z,W)); |
| 413 | RenderTaskData_scalar data = RenderTaskData_scalar(task_rect, texel1); |
| 414 | return data; |
| 415 | } |
| 416 | PictureTask_scalar fetch_picture_task(int32_t address) { |
| 417 | RenderTaskData_scalar task_data = fetch_render_task_data(address); |
| 418 | PictureTask_scalar task = PictureTask_scalar((task_data).task_rect, ((task_data).user_data).x, ((task_data).user_data).sel(Y,Z)); |
| 419 | return task; |
| 420 | } |
| 421 | Array<vec4_scalar,5> fetch_from_gpu_buffer_5f_direct(ivec2_scalar uv) { |
| 422 | auto sGpuBufferF_uv_fetch = texelFetchPtr(sGpuBufferF, uv, 0, 4, 0, 0); |
| 423 | return Array<vec4_scalar,5>{{texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 0, 0), texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 1, 0), texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 2, 0), texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 3, 0), texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 4, 0)}}; |
| 424 | } |
| 425 | Array<vec4_scalar,5> fetch_from_gpu_buffer_5f(int32_t address) { |
| 426 | ivec2_scalar uv = get_gpu_buffer_uv(address); |
| 427 | return fetch_from_gpu_buffer_5f_direct(uv); |
| 428 | } |
| 429 | QuadPrimitive_scalar fetch_primitive(int32_t index) { |
| 430 | QuadPrimitive_scalar prim; |
| 431 | Array<vec4_scalar,5> texels = fetch_from_gpu_buffer_5f(index); |
| 432 | (prim).bounds = RectWithEndpoint_scalar((texels[0]).sel(X,Y), (texels[0]).sel(Z,W)); |
| 433 | (prim).pattern_rect = RectWithEndpoint_scalar((texels[1]).sel(X,Y), (texels[1]).sel(Z,W)); |
| 434 | (prim).uv_rect = RectWithEndpoint_scalar((texels[2]).sel(X,Y), (texels[2]).sel(Z,W)); |
| 435 | (prim).pattern_scale_offset = texels[3]; |
| 436 | (prim).color = texels[4]; |
| 437 | return prim; |
| 438 | } |
| 439 | Array<vec4_scalar,2> fetch_from_gpu_buffer_2f_direct(ivec2_scalar uv) { |
| 440 | auto sGpuBufferF_uv_fetch = texelFetchPtr(sGpuBufferF, uv, 0, 1, 0, 0); |
| 441 | return Array<vec4_scalar,2>{{texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 0, 0), texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 1, 0)}}; |
| 442 | } |
| 443 | Array<vec4_scalar,2> fetch_from_gpu_buffer_2f(int32_t address) { |
| 444 | ivec2_scalar uv = get_gpu_buffer_uv(address); |
| 445 | return fetch_from_gpu_buffer_2f_direct(uv); |
| 446 | } |
| 447 | QuadSegment_scalar fetch_segment(int32_t base, int32_t index) { |
| 448 | QuadSegment_scalar seg; |
| 449 | Array<vec4_scalar,2> texels = fetch_from_gpu_buffer_2f(((base)+(5))+((index)*(2))); |
| 450 | (seg).rect = RectWithEndpoint_scalar((texels[0]).sel(X,Y), (texels[0]).sel(Z,W)); |
| 451 | (seg).uv_rect = RectWithEndpoint_scalar((texels[1]).sel(X,Y), (texels[1]).sel(Z,W)); |
| 452 | return seg; |
| 453 | } |
| 454 | vec2 rect_clamp(RectWithEndpoint_scalar rect, vec2 pt) { |
| 455 | return clamp(pt, (rect).p0, (rect).p1); |
| 456 | } |
| 457 | VertexInfo write_vertex(vec2 local_pos, float z, Transform_scalar transform, vec2_scalar content_origin, RectWithEndpoint_scalar task_rect, int32_t quad_flags) { |
| 458 | VertexInfo vi; |
| 459 | vec4 transformed = ((transform).m)*(make_vec4(local_pos, 0.f, 1.f)); |
| 460 | vec2 device_pos = (transformed).sel(X,Y); |
| 461 | Float w = (transformed).w; |
| 462 | if (((quad_flags)&(2))!=(0)) { |
| 463 | { |
| 464 | RectWithEndpoint_scalar device_clip_rect = RectWithEndpoint_scalar(content_origin, ((content_origin)+((task_rect).p1))-((task_rect).p0)); |
| 465 | device_pos = rect_clamp(device_clip_rect, device_pos); |
| 466 | (vi).local_pos = (((transform).inv_m)*(make_vec4(device_pos, 0.f, 1.f))).sel(X,Y); |
| 467 | } |
| 468 | } else { |
| 469 | (vi).local_pos = local_pos; |
| 470 | } |
| 471 | vec2_scalar final_offset = (-(content_origin))+((task_rect).p0); |
| 472 | gl_Position = (uTransform)*(make_vec4((device_pos)+((final_offset)*(w)), (z)*(w), w)); |
| 473 | return vi; |
| 474 | } |
| 475 | vec2_scalar scale_offset_map_point(vec4_scalar scale_offset, vec2_scalar p) { |
| 476 | return ((p)*((scale_offset).sel(X,Y)))+((scale_offset).sel(Z,W)); |
| 477 | } |
| 478 | RectWithEndpoint_scalar scale_offset_map_rect(vec4_scalar scale_offset, RectWithEndpoint_scalar r) { |
| 479 | vec2_scalar p0 = scale_offset_map_point(scale_offset, (r).p0); |
| 480 | vec2_scalar p1 = scale_offset_map_point(scale_offset, (r).p1); |
| 481 | return RectWithEndpoint_scalar(min(p0, p1), max(p0, p1)); |
| 482 | } |
| 483 | vec2 scale_offset_map_point(vec4_scalar scale_offset, vec2 p) { |
| 484 | return ((p)*((scale_offset).sel(X,Y)))+((scale_offset).sel(Z,W)); |
| 485 | } |
| 486 | PrimitiveInfo quad_primive_info(void) { |
| 487 | QuadInstance_scalar qi = decode_instance(); |
| 488 | QuadHeader_scalar qh = fetch_header((qi).prim_address_i); |
| 489 | Transform_scalar transform = fetch_transform((qh).transform_id); |
| 490 | PictureTask_scalar task = fetch_picture_task((qi).picture_task_address); |
| 491 | QuadPrimitive_scalar prim = fetch_primitive((qi).prim_address_f); |
| 492 | float z = make_float((qh).z_id); |
| 493 | QuadSegment_scalar seg; |
| 494 | if (((qi).segment_index)==(255)) { |
| 495 | { |
| 496 | (seg).rect = (prim).bounds; |
| 497 | (seg).uv_rect = (prim).uv_rect; |
| 498 | } |
| 499 | } else { |
| 500 | seg = fetch_segment((qi).prim_address_f, (qi).segment_index); |
| 501 | } |
| 502 | RectWithEndpoint_scalar local_coverage_rect = (seg).rect; |
| 503 | (local_coverage_rect).p0 = max((local_coverage_rect).p0, ((prim).bounds).p0); |
| 504 | (local_coverage_rect).p1 = min((local_coverage_rect).p1, ((prim).bounds).p1); |
| 505 | (local_coverage_rect).p1 = max((local_coverage_rect).p0, (local_coverage_rect).p1); |
| 506 | float aa_left = (((qi).edge_flags)&(1))!=(0) ? 1.f : 0.f; |
| 507 | float aa_top = (((qi).edge_flags)&(2))!=(0) ? 1.f : 0.f; |
| 508 | float aa_right = (((qi).edge_flags)&(4))!=(0) ? 1.f : 0.f; |
| 509 | float aa_bottom = (((qi).edge_flags)&(8))!=(0) ? 1.f : 0.f; |
| 510 | switch ((qi).part_index) { |
| 511 | case 1: |
| 512 | ((local_coverage_rect).p1).x = (((local_coverage_rect).p0).x)+(2.f); |
| 513 | swgl_antiAlias(1)do { swgl_AAEdgeMask = calcAAEdgeMask(1); if (swgl_AAEdgeMask ) { swgl_ClipFlags |= SWGL_CLIP_FLAG_AA; } } while (0); |
| 514 | break; |
| 515 | case 2: |
| 516 | ((local_coverage_rect).p0).x += (aa_left)*(2.f); |
| 517 | ((local_coverage_rect).p1).x -= (aa_right)*(2.f); |
| 518 | ((local_coverage_rect).p1).y = (((local_coverage_rect).p0).y)+(2.f); |
| 519 | swgl_antiAlias(2)do { swgl_AAEdgeMask = calcAAEdgeMask(2); if (swgl_AAEdgeMask ) { swgl_ClipFlags |= SWGL_CLIP_FLAG_AA; } } while (0); |
| 520 | break; |
| 521 | case 3: |
| 522 | ((local_coverage_rect).p0).x = (((local_coverage_rect).p1).x)-(2.f); |
| 523 | swgl_antiAlias(4)do { swgl_AAEdgeMask = calcAAEdgeMask(4); if (swgl_AAEdgeMask ) { swgl_ClipFlags |= SWGL_CLIP_FLAG_AA; } } while (0); |
| 524 | break; |
| 525 | case 4: |
| 526 | ((local_coverage_rect).p0).x += (aa_left)*(2.f); |
| 527 | ((local_coverage_rect).p1).x -= (aa_right)*(2.f); |
| 528 | ((local_coverage_rect).p0).y = (((local_coverage_rect).p1).y)-(2.f); |
| 529 | swgl_antiAlias(8)do { swgl_AAEdgeMask = calcAAEdgeMask(8); if (swgl_AAEdgeMask ) { swgl_ClipFlags |= SWGL_CLIP_FLAG_AA; } } while (0); |
| 530 | break; |
| 531 | case 0: |
| 532 | ((local_coverage_rect).p0).x += (aa_left)*(2.f); |
| 533 | ((local_coverage_rect).p1).x -= (aa_right)*(2.f); |
| 534 | ((local_coverage_rect).p0).y += (aa_top)*(2.f); |
| 535 | ((local_coverage_rect).p1).y -= (aa_bottom)*(2.f); |
| 536 | break; |
| 537 | case 5: |
| 538 | default: |
| 539 | swgl_antiAlias((qi).edge_flags)do { swgl_AAEdgeMask = calcAAEdgeMask((qi).edge_flags); if (swgl_AAEdgeMask ) { swgl_ClipFlags |= SWGL_CLIP_FLAG_AA; } } while (0); |
| 540 | break; |
| 541 | } |
| 542 | vec2 local_pos = mix((local_coverage_rect).p0, (local_coverage_rect).p1, aPosition); |
| 543 | VertexInfo vi = write_vertex(local_pos, z, transform, (task).content_origin, (task).task_rect, (qi).quad_flags); |
| 544 | v_color = (prim).color; |
| 545 | vec4_scalar pattern_tx = (prim).pattern_scale_offset; |
| 546 | (seg).rect = scale_offset_map_rect(pattern_tx, (seg).rect); |
| 547 | return PrimitiveInfo(scale_offset_map_point(pattern_tx, (vi).local_pos), scale_offset_map_rect(pattern_tx, (prim).pattern_rect), scale_offset_map_rect(pattern_tx, (prim).bounds), seg, (qi).edge_flags, (qi).quad_flags, (qh).pattern_input); |
| 548 | } |
| 549 | void antialiasing_vertex(PrimitiveInfo prim) { |
| 550 | } |
| 551 | Array<vec4_scalar,6> fetch_from_gpu_buffer_6f_direct(ivec2_scalar uv) { |
| 552 | auto sGpuBufferF_uv_fetch = texelFetchPtr(sGpuBufferF, uv, 0, 5, 0, 0); |
| 553 | return Array<vec4_scalar,6>{{texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 0, 0), texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 1, 0), texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 2, 0), texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 3, 0), texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 4, 0), texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 5, 0)}}; |
| 554 | } |
| 555 | Array<vec4_scalar,6> fetch_from_gpu_buffer_6f(int32_t address) { |
| 556 | ivec2_scalar uv = get_gpu_buffer_uv(address); |
| 557 | return fetch_from_gpu_buffer_6f_direct(uv); |
| 558 | } |
| 559 | Clip_scalar fetch_clip(int32_t index) { |
| 560 | Clip_scalar clip; |
| 561 | (clip).space = (aClipData).z; |
| 562 | Array<vec4_scalar,6> texels = fetch_from_gpu_buffer_6f(index); |
| 563 | (clip).rect = RectWithEndpoint_scalar((texels[0]).sel(X,Y), (texels[0]).sel(Z,W)); |
| 564 | (clip).radii_top = texels[1]; |
| 565 | (clip).radii_bottom = texels[2]; |
| 566 | (clip).mode = (texels[3]).x; |
| 567 | (clip).shape = texels[4]; |
| 568 | (clip).inset = texels[5]; |
| 569 | return clip; |
| 570 | } |
| 571 | vec2_scalar inverse_radii_squared(vec2_scalar radii) { |
| 572 | return (1.f)/(max((radii)*(radii), 0.000001f)); |
| 573 | } |
| 574 | float compute_superellipse_half_corner_approx(float shape) { |
| 575 | shape = min(1.f, abs__glsl_abs(shape)); |
| 576 | return ((0.25f)*(shape))+(0.5f); |
| 577 | } |
| 578 | vec4_scalar compute_superellipse_normals(vec2_scalar radii, float shape) { |
| 579 | float convex_half_corner = compute_superellipse_half_corner_approx(shape); |
| 580 | vec2_scalar tangent = make_vec2((0.5f)-((2.f)*(convex_half_corner)), ((2.f)*(convex_half_corner))-(1.5f)); |
| 581 | radii = max(radii, 0.1f); |
| 582 | vec2_scalar n1 = normalize(((radii).sel(Y,X))*((tangent).sel(Y,X))); |
| 583 | vec2_scalar n2 = normalize(((radii).sel(Y,X))*((tangent).sel(X,Y))); |
| 584 | return make_vec4(n1, n2); |
| 585 | } |
| 586 | vec4_scalar compute_contoured_superellipse(vec2_scalar radii, float shape, vec2_scalar inset) { |
| 587 | vec4_scalar normals = compute_superellipse_normals(radii, shape); |
| 588 | if ((shape)<(0.f)) { |
| 589 | { |
| 590 | normals = (normals).sel(Z,W,X,Y); |
| 591 | } |
| 592 | } |
| 593 | vec4_scalar delta = (normals)*((inset).sel(Y,Y,X,X)); |
| 594 | vec2_scalar offset = make_vec2((delta).x, (delta).w); |
| 595 | vec2_scalar contourRadii = max(((radii)+(make_vec2((delta).z, (delta).y)))-(offset), 0.1f); |
| 596 | return make_vec4(offset, contourRadii); |
| 597 | } |
| 598 | vec2_scalar inverse_radii(vec2_scalar radii) { |
| 599 | return (1.f)/(max(radii, 0.001f)); |
| 600 | } |
| 601 | vec4_scalar precalc_corner(vec2_scalar center, vec2_scalar radii, vec2_scalar inset, vec2_scalar clip_sign, float k) { |
| 602 | if ((k)==(1.f)) { |
| 603 | { |
| 604 | return make_vec4(center, inverse_radii_squared(radii)); |
| 605 | } |
| 606 | } else { |
| 607 | if ((k)<(1.f)) { |
| 608 | { |
| 609 | vec2_scalar reference_radii = (radii)==(make_vec2(0.f)) ? make_vec2(0.f) : (radii)+(inset); |
| 610 | vec4_scalar offset_radii = compute_contoured_superellipse(reference_radii, k, inset); |
| 611 | center += ((offset_radii).sel(X,Y))*(clip_sign); |
| 612 | radii = (offset_radii).sel(Z,W); |
| 613 | } |
| 614 | } |
| 615 | return make_vec4(center, inverse_radii(radii)); |
| 616 | } |
| 617 | } |
| 618 | void pattern_vertex(PrimitiveInfo prim_info) { |
| 619 | Clip_scalar clip = fetch_clip((aClipData).y); |
| 620 | Transform_scalar clip_transform = fetch_transform((aClipData).x); |
| 621 | vClipLocalPos = ((clip_transform).m)*(make_vec4((prim_info).local_pos, 0.f, 1.f)); |
| 622 | if (((clip).space)==(0)) { |
| 623 | { |
| 624 | vTransformBounds = make_vec4(((clip).rect).p0, ((clip).rect).p1); |
| 625 | } |
| 626 | } else { |
| 627 | RectWithEndpoint xf_bounds = RectWithEndpoint(max(((clip).rect).p0, ((prim_info).bounds).p0), min(((clip).rect).p1, ((prim_info).bounds).p1)); |
| 628 | vTransformBounds = force_scalar(make_vec4((xf_bounds).p0, (xf_bounds).p1)); |
| 629 | } |
| 630 | (vClipMode).x = (clip).mode; |
| 631 | vec2_scalar r_tl = ((clip).radii_top).sel(X,Y); |
| 632 | vec2_scalar r_tr = ((clip).radii_top).sel(Z,W); |
| 633 | vec2_scalar r_br = ((clip).radii_bottom).sel(Z,W); |
| 634 | vec2_scalar r_bl = ((clip).radii_bottom).sel(X,Y); |
| 635 | vClipCenter_Radius_TL = precalc_corner((((clip).rect).p0)+(r_tl), r_tl, ((clip).inset).sel(W,X), make_vec2(-(1.f), -(1.f)), ((clip).shape).x); |
| 636 | vClipCenter_Radius_TR = precalc_corner(make_vec2(((((clip).rect).p1).x)-((r_tr).x), ((((clip).rect).p0).y)+((r_tr).y)), r_tr, ((clip).inset).sel(Y,X), make_vec2(1.f, -(1.f)), ((clip).shape).y); |
| 637 | vClipCenter_Radius_BR = precalc_corner((((clip).rect).p1)-(r_br), r_br, ((clip).inset).sel(Y,Z), make_vec2(1.f, 1.f), ((clip).shape).z); |
| 638 | vClipCenter_Radius_BL = precalc_corner(make_vec2(((((clip).rect).p0).x)+((r_bl).x), ((((clip).rect).p1).y)-((r_bl).y)), r_bl, ((clip).inset).sel(W,Z), make_vec2(-(1.f), 1.f), ((clip).shape).w); |
| 639 | vec2_scalar n_tl = -((r_tl).sel(Y,X)); |
| 640 | vec2_scalar n_tr = make_vec2((r_tr).y, -((r_tr).x)); |
| 641 | vec2_scalar n_br = (r_br).sel(Y,X); |
| 642 | vec2_scalar n_bl = make_vec2(-((r_bl).y), (r_bl).x); |
| 643 | vec3_scalar tl = make_vec3(n_tl, dot(n_tl, make_vec2((((clip).rect).p0).x, ((((clip).rect).p0).y)+((r_tl).y)))); |
| 644 | vec3_scalar tr = make_vec3(n_tr, dot(n_tr, make_vec2(((((clip).rect).p1).x)-((r_tr).x), (((clip).rect).p0).y))); |
| 645 | vec3_scalar br = make_vec3(n_br, dot(n_br, make_vec2((((clip).rect).p1).x, ((((clip).rect).p1).y)-((r_br).y)))); |
| 646 | vec3_scalar bl = make_vec3(n_bl, dot(n_bl, make_vec2(((((clip).rect).p0).x)+((r_bl).x), (((clip).rect).p1).y))); |
| 647 | vClipPlane_A = make_vec4((tl).x, (tl).y, (tl).z, (tr).x); |
| 648 | vClipPlane_B = make_vec4((tr).y, (tr).z, (br).x, (br).y); |
| 649 | vClipPlane_C = make_vec4((br).z, (bl).x, (bl).y, (bl).z); |
| 650 | vClipShape = (clip).shape; |
| 651 | vClipClampedInset = min((clip).inset, 0.f); |
| 652 | } |
| 653 | ALWAYS_INLINE__attribute__((always_inline)) inline void main() { |
| 654 | PrimitiveInfo prim = quad_primive_info(); |
| 655 | auto _c2_ = (((prim).quad_flags)&(16))!=(0); |
| 656 | { |
| 657 | if (_c2_[0]) { (v_flags).z = 1; }; |
| 658 | } |
| 659 | { |
| 660 | if (~(_c2_)[0]) { (v_flags).z = 0; }; |
| 661 | } |
| 662 | antialiasing_vertex(prim); |
| 663 | pattern_vertex(prim); |
| 664 | } |
| 665 | static void set_uniform_1i(VertexShaderImpl* impl, int index, int value) { |
| 666 | Self* self = (Self*)impl; |
| 667 | if (self->samplers.set_slot(index, value)) return; |
| 668 | switch (index) { |
| 669 | case 3: |
| 670 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sGpuBufferF |
| 671 | break; |
| 672 | case 4: |
| 673 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sGpuBufferI |
| 674 | break; |
| 675 | case 2: |
| 676 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sRenderTasks |
| 677 | break; |
| 678 | case 1: |
| 679 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sTransformPalette |
| 680 | break; |
| 681 | case 5: |
| 682 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // uTransform |
| 683 | break; |
| 684 | } |
| 685 | } |
| 686 | static void set_uniform_4fv(VertexShaderImpl* impl, int index, const float *value) { |
| 687 | Self* self = (Self*)impl; |
| 688 | switch (index) { |
| 689 | case 3: |
| 690 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sGpuBufferF |
| 691 | break; |
| 692 | case 4: |
| 693 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sGpuBufferI |
| 694 | break; |
| 695 | case 2: |
| 696 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sRenderTasks |
| 697 | break; |
| 698 | case 1: |
| 699 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sTransformPalette |
| 700 | break; |
| 701 | case 5: |
| 702 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // uTransform |
| 703 | break; |
| 704 | } |
| 705 | } |
| 706 | static void set_uniform_matrix4fv(VertexShaderImpl* impl, int index, const float *value) { |
| 707 | Self* self = (Self*)impl; |
| 708 | switch (index) { |
| 709 | case 3: |
| 710 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sGpuBufferF |
| 711 | break; |
| 712 | case 4: |
| 713 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sGpuBufferI |
| 714 | break; |
| 715 | case 2: |
| 716 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sRenderTasks |
| 717 | break; |
| 718 | case 1: |
| 719 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sTransformPalette |
| 720 | break; |
| 721 | case 5: |
| 722 | self->uTransform = mat4_scalar::load_from_ptr(value); |
| 723 | break; |
| 724 | } |
| 725 | } |
| 726 | static void load_attribs(VertexShaderImpl* impl, VertexAttrib *attribs, uint32_t start, int instance, int count) {Self* self = (Self*)impl; |
| 727 | load_attrib(self->aPosition, attribs[self->attrib_locations.aPosition], start, instance, count); |
| 728 | load_flat_attrib(self->aData, attribs[self->attrib_locations.aData], start, instance, count); |
| 729 | load_flat_attrib(self->aClipData, attribs[self->attrib_locations.aClipData], start, instance, count); |
| 730 | } |
| 731 | public: |
| 732 | struct InterpOutputs { |
| 733 | vec4_scalar vClipLocalPos; |
| 734 | }; |
| 735 | private: |
| 736 | ALWAYS_INLINE__attribute__((always_inline)) inline void store_interp_outputs(char* dest_ptr, size_t stride) { |
| 737 | for(int n = 0; n < 4; n++) { |
| 738 | auto* dest = reinterpret_cast<InterpOutputs*>(dest_ptr); |
| 739 | dest->vClipLocalPos = get_nth(vClipLocalPos, n); |
| 740 | dest_ptr += stride; |
| 741 | } |
| 742 | } |
| 743 | static void run(VertexShaderImpl* impl, char* interps, size_t interp_stride) { |
| 744 | Self* self = (Self*)impl; |
| 745 | self->main(); |
| 746 | self->store_interp_outputs(interps, interp_stride); |
| 747 | } |
| 748 | static void init_batch(VertexShaderImpl* impl) { |
| 749 | Self* self = (Self*)impl; self->bind_textures(); } |
| 750 | public: |
| 751 | ps_quad_mask_SUPERELLIPSE_vert() { |
| 752 | set_uniform_1i_func = &set_uniform_1i; |
| 753 | set_uniform_4fv_func = &set_uniform_4fv; |
| 754 | set_uniform_matrix4fv_func = &set_uniform_matrix4fv; |
| 755 | init_batch_func = &init_batch; |
| 756 | load_attribs_func = &load_attribs; |
| 757 | run_primitive_func = &run; |
| 758 | } |
| 759 | }; |
| 760 | |
| 761 | |
| 762 | struct ps_quad_mask_SUPERELLIPSE_frag : FragmentShaderImpl, ps_quad_mask_SUPERELLIPSE_vert { |
| 763 | private: |
| 764 | typedef ps_quad_mask_SUPERELLIPSE_frag Self; |
| 765 | #define oFragColorgl_FragColor gl_FragColor |
| 766 | // vec4 oFragColor; |
| 767 | // sampler2D sColor0; |
| 768 | // sampler2D sColor1; |
| 769 | // sampler2D sColor2; |
| 770 | struct RectWithSize_scalar { |
| 771 | vec2_scalar p0; |
| 772 | vec2_scalar size; |
| 773 | RectWithSize_scalar() = default; |
| 774 | RectWithSize_scalar(vec2_scalar p0, vec2_scalar size) : p0(p0), size(size){} |
| 775 | }; |
| 776 | struct RectWithSize { |
| 777 | vec2 p0; |
| 778 | vec2 size; |
| 779 | RectWithSize() = default; |
| 780 | RectWithSize(vec2 p0, vec2 size) : p0(p0), size(size){} |
| 781 | RectWithSize(vec2_scalar p0, vec2_scalar size):p0(p0),size(size){ |
| 782 | } |
| 783 | IMPLICIT RectWithSize(RectWithSize_scalar s):p0(s.p0),size(s.size){ |
| 784 | } |
| 785 | friend RectWithSize if_then_else(I32 c, RectWithSize t, RectWithSize e) { return RectWithSize( |
| 786 | if_then_else(c, t.p0, e.p0), if_then_else(c, t.size, e.size)); |
| 787 | }}; |
| 788 | struct RectWithEndpoint_scalar { |
| 789 | vec2_scalar p0; |
| 790 | vec2_scalar p1; |
| 791 | RectWithEndpoint_scalar() = default; |
| 792 | RectWithEndpoint_scalar(vec2_scalar p0, vec2_scalar p1) : p0(p0), p1(p1){} |
| 793 | }; |
| 794 | struct RectWithEndpoint { |
| 795 | vec2 p0; |
| 796 | vec2 p1; |
| 797 | RectWithEndpoint() = default; |
| 798 | RectWithEndpoint(vec2 p0, vec2 p1) : p0(p0), p1(p1){} |
| 799 | RectWithEndpoint(vec2_scalar p0, vec2_scalar p1):p0(p0),p1(p1){ |
| 800 | } |
| 801 | IMPLICIT RectWithEndpoint(RectWithEndpoint_scalar s):p0(s.p0),p1(s.p1){ |
| 802 | } |
| 803 | friend RectWithEndpoint if_then_else(I32 c, RectWithEndpoint t, RectWithEndpoint e) { return RectWithEndpoint( |
| 804 | if_then_else(c, t.p0, e.p0), if_then_else(c, t.p1, e.p1)); |
| 805 | }}; |
| 806 | // vec4_scalar vTransformBounds; |
| 807 | // sampler2D sGpuBufferF; |
| 808 | // isampler2D sGpuBufferI; |
| 809 | // vec4_scalar v_color; |
| 810 | // ivec4_scalar v_flags; |
| 811 | vec4 vClipLocalPos; |
| 812 | // vec4_scalar vClipCenter_Radius_TL; |
| 813 | // vec4_scalar vClipCenter_Radius_TR; |
| 814 | // vec4_scalar vClipCenter_Radius_BR; |
| 815 | // vec4_scalar vClipCenter_Radius_BL; |
| 816 | // vec4_scalar vClipPlane_A; |
| 817 | // vec4_scalar vClipPlane_B; |
| 818 | // vec4_scalar vClipPlane_C; |
| 819 | // vec4_scalar vClipShape; |
| 820 | // vec4_scalar vClipClampedInset; |
| 821 | // vec2_scalar vClipMode; |
| 822 | float antialiasing_fragment() { |
| 823 | float alpha = 1.f; |
| 824 | return alpha; |
| 825 | } |
| 826 | float compute_aa_range(vec2 position) { |
| 827 | return recip((fwidth(position)).x); |
| 828 | } |
| 829 | Float distance_to_ellipse_approx(vec2 p, vec2 inv_radii_sq, float scale) { |
| 830 | vec2 p_r = (p)*(inv_radii_sq); |
| 831 | Float g = (dot(p, p_r))-(scale); |
| 832 | vec2 dG = ((1.f)+(scale))*(p_r); |
| 833 | return (g)*(inversesqrt(dot(dG, dG))); |
| 834 | } |
| 835 | vec2 signed_distance_rect_xy(vec2 pos, vec2_scalar p0, vec2_scalar p1) { |
| 836 | return max((p0)-(pos), (pos)-(p1)); |
| 837 | } |
| 838 | Float signed_distance_rect(vec2 pos, vec2_scalar p0, vec2_scalar p1) { |
| 839 | vec2 d = signed_distance_rect_xy(pos, p0, p1); |
| 840 | return max((d).x, (d).y); |
| 841 | } |
| 842 | Float distance_to_rounded_rect(vec2 pos, vec3_scalar plane_tl, vec4 center_radius_tl, vec3_scalar plane_tr, vec4 center_radius_tr, vec3_scalar plane_br, vec4 center_radius_br, vec3_scalar plane_bl, vec4 center_radius_bl, vec4_scalar rect_bounds) { |
| 843 | vec4 corner = make_vec4(make_vec2(0.000001f), make_vec2(1.f)); |
| 844 | (center_radius_tl).lsel(X,Y) = ((center_radius_tl).sel(X,Y))-(pos); |
| 845 | (center_radius_tr).lsel(X,Y) = (((center_radius_tr).sel(X,Y))-(pos))*(make_vec2(-(1.f), 1.f)); |
| 846 | (center_radius_br).lsel(X,Y) = (pos)-((center_radius_br).sel(X,Y)); |
| 847 | (center_radius_bl).lsel(X,Y) = (((center_radius_bl).sel(X,Y))-(pos))*(make_vec2(1.f, -(1.f))); |
| 848 | auto _c5_ = (dot(pos, (plane_tl).sel(X,Y)))>((plane_tl).z); |
| 849 | { |
| 850 | corner = if_then_else(_c5_,center_radius_tl,corner); |
| 851 | } |
| 852 | auto _c6_ = (dot(pos, (plane_tr).sel(X,Y)))>((plane_tr).z); |
| 853 | { |
| 854 | corner = if_then_else(_c6_,center_radius_tr,corner); |
| 855 | } |
| 856 | auto _c7_ = (dot(pos, (plane_br).sel(X,Y)))>((plane_br).z); |
| 857 | { |
| 858 | corner = if_then_else(_c7_,center_radius_br,corner); |
| 859 | } |
| 860 | auto _c8_ = (dot(pos, (plane_bl).sel(X,Y)))>((plane_bl).z); |
| 861 | { |
| 862 | corner = if_then_else(_c8_,center_radius_bl,corner); |
| 863 | } |
| 864 | return max(distance_to_ellipse_approx((corner).sel(X,Y), (corner).sel(Z,W), 1.f), signed_distance_rect(pos, (rect_bounds).sel(X,Y), (rect_bounds).sel(Z,W))); |
| 865 | } |
| 866 | Float distance_to_ellipse_approx(vec2 p, vec2_scalar inv_radii_sq, float scale) { |
| 867 | vec2 p_r = (p)*(inv_radii_sq); |
| 868 | Float g = (dot(p, p_r))-(scale); |
| 869 | vec2 dG = ((1.f)+(scale))*(p_r); |
| 870 | return (g)*(inversesqrt(dot(dG, dG))); |
| 871 | } |
| 872 | float compute_superellipse_half_corner_approx(float shape) { |
| 873 | shape = min(1.f, abs__glsl_abs(shape)); |
| 874 | return ((0.25f)*(shape))+(0.5f); |
| 875 | } |
| 876 | vec4_scalar compute_superellipse_normals(vec2_scalar radii, float shape) { |
| 877 | float convex_half_corner = compute_superellipse_half_corner_approx(shape); |
| 878 | vec2_scalar tangent = make_vec2((0.5f)-((2.f)*(convex_half_corner)), ((2.f)*(convex_half_corner))-(1.5f)); |
| 879 | radii = max(radii, 0.1f); |
| 880 | vec2_scalar n1 = normalize(((radii).sel(Y,X))*((tangent).sel(Y,X))); |
| 881 | vec2_scalar n2 = normalize(((radii).sel(Y,X))*((tangent).sel(X,Y))); |
| 882 | return make_vec4(n1, n2); |
| 883 | } |
| 884 | Float distance_to_superellipse_approx(vec2 p, vec2_scalar inv_radii, float k) { |
| 885 | I32 ret_mask = ~0; |
| 886 | Float ret; |
| 887 | if ((k)>(10.f)) { |
| 888 | { |
| 889 | vec2_scalar radii = (1.f)/(inv_radii); |
| 890 | return max(((p).x)-((radii).x), ((p).y)-((radii).y)); |
| 891 | } |
| 892 | } |
| 893 | if ((k)<(-(10.f))) { |
| 894 | { |
| 895 | return min((p).x, (p).y); |
| 896 | } |
| 897 | } |
| 898 | if ((k)==(0.f)) { |
| 899 | { |
| 900 | Float g = (dot(p, inv_radii))-(1.f); |
| 901 | return (g)*(inversesqrt(dot(inv_radii, inv_radii))); |
| 902 | } |
| 903 | } |
| 904 | if ((k)<(0.f)) { |
| 905 | { |
| 906 | vec2_scalar radii = (1.f)/(inv_radii); |
| 907 | p = (radii)-(p); |
| 908 | } |
| 909 | } |
| 910 | float n = exp2__glsl_exp2(abs__glsl_abs(k)); |
| 911 | vec2 q = (p)*(inv_radii); |
| 912 | auto _c18_ = any(lessThanEqual(q, make_vec2(0.f))); |
| 913 | { |
| 914 | vec2_scalar radii = (1.f)/(inv_radii); |
| 915 | vec4_scalar normals = compute_superellipse_normals(radii, k); |
| 916 | Float d1 = (dot(p, (normals).sel(X,Y)))-(((normals).y)*((radii).y)); |
| 917 | Float d2 = (dot(p, (normals).sel(Z,W)))-(((normals).z)*((radii).x)); |
| 918 | if ((k)>=(0.f)) { |
| 919 | { |
| 920 | ret = max(-(d1), -(d2)); |
| 921 | ret_mask = ~I32(_c18_); |
| 922 | } |
| 923 | } else { |
| 924 | ret = if_then_else(ret_mask & I32(_c18_), min(d1, d2), ret); |
| 925 | ret_mask &= ~I32(_c18_); |
| 926 | } |
| 927 | } |
| 928 | vec2 qn = pow__glsl_pow(q, make_vec2(n)); |
| 929 | qn = clamp(qn, 0.f, 1000.f); |
| 930 | Float f = (((qn).x)+((qn).y))-(1.f); |
| 931 | vec2 qn1 = pow__glsl_pow(q, make_vec2((n)-(1.f))); |
| 932 | qn1 = clamp(qn1, 0.f, 100.f); |
| 933 | vec2 grad = ((n)*(qn1))*(inv_radii); |
| 934 | grad = max(grad, inv_radii); |
| 935 | ret = if_then_else(ret_mask, ((sign(k))*(f))*(inversesqrt(dot(grad, grad))), ret); |
| 936 | return ret; |
| 937 | } |
| 938 | Float distance_to_shaped_corner(vec2 pos, vec2_scalar inv_radii, float shape) { |
| 939 | if ((shape)==(1.f)) { |
| 940 | { |
| 941 | return distance_to_ellipse_approx(pos, inv_radii, 1.f); |
| 942 | } |
| 943 | } else { |
| 944 | return distance_to_superellipse_approx(pos, inv_radii, shape); |
| 945 | } |
| 946 | } |
| 947 | Float distance_to_shaped_rect(vec2 pos, vec4_scalar center_radius_tl, vec4_scalar center_radius_tr, vec4_scalar center_radius_br, vec4_scalar center_radius_bl, vec4_scalar rect_bounds, vec4_scalar corner_shapes, vec4_scalar clamped_inset) { |
| 948 | Float d = signed_distance_rect(pos, (rect_bounds).sel(X,Y), (rect_bounds).sel(Z,W)); |
| 949 | vec2 p_tl = ((center_radius_tl).sel(X,Y))-(pos); |
| 950 | vec2 p_tr = (((center_radius_tr).sel(X,Y))-(pos))*(make_vec2(-(1.f), 1.f)); |
| 951 | vec2 p_br = (pos)-((center_radius_br).sel(X,Y)); |
| 952 | vec2 p_bl = (((center_radius_bl).sel(X,Y))-(pos))*(make_vec2(1.f, -(1.f))); |
| 953 | vec2_scalar i_tl = ((corner_shapes).x)==(1.f) ? make_vec2(0.f) : (clamped_inset).sel(X,W); |
| 954 | vec2_scalar i_tr = ((corner_shapes).y)==(1.f) ? make_vec2(0.f) : (clamped_inset).sel(X,Y); |
| 955 | vec2_scalar i_br = ((corner_shapes).z)==(1.f) ? make_vec2(0.f) : (clamped_inset).sel(Z,Y); |
| 956 | vec2_scalar i_bl = ((corner_shapes).w)==(1.f) ? make_vec2(0.f) : (clamped_inset).sel(Z,W); |
| 957 | auto _c13_ = (((p_tl).x)>=((i_tl).x))&&(((p_tl).y)>=((i_tl).y)); |
| 958 | { |
| 959 | d = if_then_else(_c13_,max(d, distance_to_shaped_corner(p_tl, (center_radius_tl).sel(Z,W), (corner_shapes).x)),d); |
| 960 | } |
| 961 | auto _c14_ = (((p_tr).x)>=((i_tr).x))&&(((p_tr).y)>=((i_tr).y)); |
| 962 | { |
| 963 | d = if_then_else(_c14_,max(d, distance_to_shaped_corner(p_tr, (center_radius_tr).sel(Z,W), (corner_shapes).y)),d); |
| 964 | } |
| 965 | auto _c15_ = (((p_br).x)>=((i_br).x))&&(((p_br).y)>=((i_br).y)); |
| 966 | { |
| 967 | d = if_then_else(_c15_,max(d, distance_to_shaped_corner(p_br, (center_radius_br).sel(Z,W), (corner_shapes).z)),d); |
| 968 | } |
| 969 | auto _c16_ = (((p_bl).x)>=((i_bl).x))&&(((p_bl).y)>=((i_bl).y)); |
| 970 | { |
| 971 | d = if_then_else(_c16_,max(d, distance_to_shaped_corner(p_bl, (center_radius_bl).sel(Z,W), (corner_shapes).w)),d); |
| 972 | } |
| 973 | return d; |
| 974 | } |
| 975 | Float distance_aa(float aa_range, Float signed_distance) { |
| 976 | Float dist = (signed_distance)*(aa_range); |
| 977 | return clamp((0.5f)-(dist), 0.f, 1.f); |
| 978 | } |
| 979 | vec4 pattern_fragment(vec4_scalar _base_color) { |
| 980 | vec2 clip_local_pos = ((vClipLocalPos).sel(X,Y))/((vClipLocalPos).w); |
| 981 | float aa_range = compute_aa_range(clip_local_pos); |
| 982 | vec3_scalar plane_tl = make_vec3((vClipPlane_A).x, (vClipPlane_A).y, (vClipPlane_A).z); |
| 983 | vec3_scalar plane_tr = make_vec3((vClipPlane_A).w, (vClipPlane_B).x, (vClipPlane_B).y); |
| 984 | vec3_scalar plane_br = make_vec3((vClipPlane_B).z, (vClipPlane_B).w, (vClipPlane_C).x); |
| 985 | vec3_scalar plane_bl = make_vec3((vClipPlane_C).y, (vClipPlane_C).z, (vClipPlane_C).w); |
| 986 | Float dist; |
| 987 | if ((vClipShape)==(make_vec4(1.f))) { |
| 988 | { |
| 989 | dist = distance_to_rounded_rect(clip_local_pos, plane_tl, vClipCenter_Radius_TL, plane_tr, vClipCenter_Radius_TR, plane_br, vClipCenter_Radius_BR, plane_bl, vClipCenter_Radius_BL, vTransformBounds); |
| 990 | } |
| 991 | } else { |
| 992 | dist = distance_to_shaped_rect(clip_local_pos, vClipCenter_Radius_TL, vClipCenter_Radius_TR, vClipCenter_Radius_BR, vClipCenter_Radius_BL, vTransformBounds, vClipShape, vClipClampedInset); |
| 993 | } |
| 994 | Float alpha = distance_aa(aa_range, dist); |
| 995 | Float final_alpha = mix(alpha, (1.f)-(alpha), (vClipMode).x); |
| 996 | return make_vec4(final_alpha); |
| 997 | } |
| 998 | ALWAYS_INLINE__attribute__((always_inline)) inline void main() { |
| 999 | vec4_scalar base_color = v_color; |
| 1000 | base_color *= antialiasing_fragment(); |
| 1001 | vec4 output_color = pattern_fragment(base_color); |
| 1002 | if (((v_flags).z)!=(0)) { |
| 1003 | { |
| 1004 | output_color = (output_color).sel(R,R,R,R); |
| 1005 | } |
| 1006 | } |
| 1007 | oFragColorgl_FragColor = output_color; |
| 1008 | } |
| 1009 | void swgl_drawSpanR8() { |
| 1010 | if (((swgl_interpStep(vClipLocalPos)(interp_step.vClipLocalPos)).w)!=(0.f)) { |
| 1011 | { |
| 1012 | return; |
| 1013 | } |
| 1014 | } |
| 1015 | float w = swgl_forceScalar((vClipLocalPos).w); |
| 1016 | if ((w)<=(0.f)) { |
| 1017 | { |
| 1018 | swgl_commitSolidR8(0.f)do { int len = (swgl_SpanLength); if (blend_key) { if (swgl_ClipFlags & SWGL_CLIP_FLAG_MASK) { commit_masked_solid_span(swgl_OutR8 , packColor(swgl_OutR8, (0.f)), len); } else if (swgl_ClipFlags & SWGL_CLIP_FLAG_AA) { commit_aa_solid_span(swgl_OutR8, pack_span (swgl_OutR8, (0.f)), len); } else { commit_solid_span<true >(swgl_OutR8, pack_span(swgl_OutR8, (0.f)), len); } } else { commit_solid_span<false>(swgl_OutR8, pack_span(swgl_OutR8 , (0.f)), len); } swgl_OutR8 += len; swgl_SpanLength -= len; } while (0); |
| 1019 | return; |
| 1020 | } |
| 1021 | } |
| 1022 | w = (1.f)/(w); |
| 1023 | vec2 local_pos = ((vClipLocalPos).sel(X,Y))*(w); |
| 1024 | vec2_scalar local_pos0 = swgl_forceScalar(local_pos); |
| 1025 | vec2_scalar local_step = ((swgl_interpStep(vClipLocalPos)(interp_step.vClipLocalPos)).sel(X,Y))*(w); |
| 1026 | float step_scale = max(dot(local_step, local_step), 0.000001f); |
| 1027 | float aa_range = compute_aa_range(local_pos); |
| 1028 | float aa_margin = inversesqrt(((aa_range)*(aa_range))*(step_scale)); |
| 1029 | vec4_scalar clip_rect = vTransformBounds; |
| 1030 | vec4_scalar clip_dist = (mix(clip_rect, (clip_rect).sel(Z,W,X,Y), (lessThan(local_step, make_vec2(0.f))).sel(X,Y,X,Y)))-((local_pos0).sel(X,Y,X,Y)); |
| 1031 | float aa_band = (0.5f)*(recip(aa_range)); |
| 1032 | vec2_scalar inset = min(-((clip_dist).sel(X,Y)), (clip_dist).sel(Z,W)); |
| 1033 | bvec2_scalar flat_axis = equal(local_step, make_vec2(0.f)); |
| 1034 | bvec2_scalar partial = lessThan(inset, make_vec2(aa_band)); |
| 1035 | bool aa_span = (((flat_axis).x)&&((partial).x))||(((flat_axis).y)&&((partial).y)); |
| 1036 | clip_dist = mix((1000000.f)*(step(0.f, (clip_dist)-(make_vec4(aa_band, aa_band, -(aa_band), -(aa_band))))), (clip_dist)*((recip(local_step)).sel(X,Y,X,Y)), (notEqual(local_step, make_vec2(0.f))).sel(X,Y,X,Y)); |
| 1037 | float opaque_start = max((clip_dist).x, (clip_dist).y); |
| 1038 | float opaque_end = min((clip_dist).z, (clip_dist).w); |
| 1039 | float aa_start = opaque_start; |
| 1040 | float aa_end = opaque_end; |
| 1041 | vec3_scalar start_plane = make_vec3(1000000.f); |
Value stored to 'start_plane' during its initialization is never read | |
| 1042 | vec3_scalar end_plane = make_vec3(1000000.f); |
| 1043 | return; |
| 1044 | vec3_scalar plane_tl = make_vec3((vClipPlane_A).x, (vClipPlane_A).y, (vClipPlane_A).z); |
| 1045 | vec3_scalar plane_tr = make_vec3((vClipPlane_A).w, (vClipPlane_B).x, (vClipPlane_B).y); |
| 1046 | vec3_scalar plane_br = make_vec3((vClipPlane_B).z, (vClipPlane_B).w, (vClipPlane_C).x); |
| 1047 | vec3_scalar plane_bl = make_vec3((vClipPlane_C).y, (vClipPlane_C).z, (vClipPlane_C).w); |
| 1048 | vec4_scalar start_corner = make_vec4(make_vec2(1000000.f), make_vec2(1.f)); |
| 1049 | vec4_scalar end_corner = make_vec4(make_vec2(1000000.f), make_vec2(1.f)); |
| 1050 | do { |
| 1051 | float dist = (dot(local_pos0, (plane_tl).sel(X,Y)))-((plane_tl).z); |
| 1052 | float scale = -(dot(local_step, (plane_tl).sel(X,Y))); |
| 1053 | if ((scale)>=(0.f)) { |
| 1054 | { |
| 1055 | if ((dist)>((opaque_start)*(scale))) { |
| 1056 | { |
| 1057 | start_corner = vClipCenter_Radius_TL; |
| 1058 | start_plane = plane_tl; |
| 1059 | float inv_scale = recip(max(scale, 0.000001f)); |
| 1060 | opaque_start = (dist)*(inv_scale); |
| 1061 | float apex = (((0.7071f)-(0.5f))*(2.f))*(abs__glsl_abs(((plane_tl).x)*((plane_tl).y))); |
| 1062 | aa_start = (opaque_start)-((apex)*(inv_scale)); |
| 1063 | } |
| 1064 | } |
| 1065 | } |
| 1066 | } else if ((dist)>((opaque_end)*(scale))) { |
| 1067 | { |
| 1068 | end_corner = vClipCenter_Radius_TL; |
| 1069 | end_plane = plane_tl; |
| 1070 | float inv_scale = recip(min(scale, -(0.000001f))); |
| 1071 | opaque_end = (dist)*(inv_scale); |
| 1072 | float apex = (((0.7071f)-(0.5f))*(2.f))*(abs__glsl_abs(((plane_tl).x)*((plane_tl).y))); |
| 1073 | aa_end = (opaque_end)-((apex)*(inv_scale)); |
| 1074 | } |
| 1075 | } |
| 1076 | } |
| 1077 | while (false); |
| 1078 | do { |
| 1079 | float dist = (dot(local_pos0, (plane_tr).sel(X,Y)))-((plane_tr).z); |
| 1080 | float scale = -(dot(local_step, (plane_tr).sel(X,Y))); |
| 1081 | if ((scale)>=(0.f)) { |
| 1082 | { |
| 1083 | if ((dist)>((opaque_start)*(scale))) { |
| 1084 | { |
| 1085 | start_corner = vClipCenter_Radius_TR; |
| 1086 | start_plane = plane_tr; |
| 1087 | float inv_scale = recip(max(scale, 0.000001f)); |
| 1088 | opaque_start = (dist)*(inv_scale); |
| 1089 | float apex = (((0.7071f)-(0.5f))*(2.f))*(abs__glsl_abs(((plane_tr).x)*((plane_tr).y))); |
| 1090 | aa_start = (opaque_start)-((apex)*(inv_scale)); |
| 1091 | } |
| 1092 | } |
| 1093 | } |
| 1094 | } else if ((dist)>((opaque_end)*(scale))) { |
| 1095 | { |
| 1096 | end_corner = vClipCenter_Radius_TR; |
| 1097 | end_plane = plane_tr; |
| 1098 | float inv_scale = recip(min(scale, -(0.000001f))); |
| 1099 | opaque_end = (dist)*(inv_scale); |
| 1100 | float apex = (((0.7071f)-(0.5f))*(2.f))*(abs__glsl_abs(((plane_tr).x)*((plane_tr).y))); |
| 1101 | aa_end = (opaque_end)-((apex)*(inv_scale)); |
| 1102 | } |
| 1103 | } |
| 1104 | } |
| 1105 | while (false); |
| 1106 | do { |
| 1107 | float dist = (dot(local_pos0, (plane_br).sel(X,Y)))-((plane_br).z); |
| 1108 | float scale = -(dot(local_step, (plane_br).sel(X,Y))); |
| 1109 | if ((scale)>=(0.f)) { |
| 1110 | { |
| 1111 | if ((dist)>((opaque_start)*(scale))) { |
| 1112 | { |
| 1113 | start_corner = vClipCenter_Radius_BR; |
| 1114 | start_plane = plane_br; |
| 1115 | float inv_scale = recip(max(scale, 0.000001f)); |
| 1116 | opaque_start = (dist)*(inv_scale); |
| 1117 | float apex = (((0.7071f)-(0.5f))*(2.f))*(abs__glsl_abs(((plane_br).x)*((plane_br).y))); |
| 1118 | aa_start = (opaque_start)-((apex)*(inv_scale)); |
| 1119 | } |
| 1120 | } |
| 1121 | } |
| 1122 | } else if ((dist)>((opaque_end)*(scale))) { |
| 1123 | { |
| 1124 | end_corner = vClipCenter_Radius_BR; |
| 1125 | end_plane = plane_br; |
| 1126 | float inv_scale = recip(min(scale, -(0.000001f))); |
| 1127 | opaque_end = (dist)*(inv_scale); |
| 1128 | float apex = (((0.7071f)-(0.5f))*(2.f))*(abs__glsl_abs(((plane_br).x)*((plane_br).y))); |
| 1129 | aa_end = (opaque_end)-((apex)*(inv_scale)); |
| 1130 | } |
| 1131 | } |
| 1132 | } |
| 1133 | while (false); |
| 1134 | do { |
| 1135 | float dist = (dot(local_pos0, (plane_bl).sel(X,Y)))-((plane_bl).z); |
| 1136 | float scale = -(dot(local_step, (plane_bl).sel(X,Y))); |
| 1137 | if ((scale)>=(0.f)) { |
| 1138 | { |
| 1139 | if ((dist)>((opaque_start)*(scale))) { |
| 1140 | { |
| 1141 | start_corner = vClipCenter_Radius_BL; |
| 1142 | start_plane = plane_bl; |
| 1143 | float inv_scale = recip(max(scale, 0.000001f)); |
| 1144 | opaque_start = (dist)*(inv_scale); |
| 1145 | float apex = (((0.7071f)-(0.5f))*(2.f))*(abs__glsl_abs(((plane_bl).x)*((plane_bl).y))); |
| 1146 | aa_start = (opaque_start)-((apex)*(inv_scale)); |
| 1147 | } |
| 1148 | } |
| 1149 | } |
| 1150 | } else if ((dist)>((opaque_end)*(scale))) { |
| 1151 | { |
| 1152 | end_corner = vClipCenter_Radius_BL; |
| 1153 | end_plane = plane_bl; |
| 1154 | float inv_scale = recip(min(scale, -(0.000001f))); |
| 1155 | opaque_end = (dist)*(inv_scale); |
| 1156 | float apex = (((0.7071f)-(0.5f))*(2.f))*(abs__glsl_abs(((plane_bl).x)*((plane_bl).y))); |
| 1157 | aa_end = (opaque_end)-((apex)*(inv_scale)); |
| 1158 | } |
| 1159 | } |
| 1160 | } |
| 1161 | while (false); |
| 1162 | aa_margin = max((aa_margin)-(max((aa_start)-(aa_end), 0.f)), 0.f); |
| 1163 | aa_start -= aa_margin; |
| 1164 | aa_end += aa_margin; |
| 1165 | if (aa_span) { |
| 1166 | { |
| 1167 | opaque_end = min(opaque_end, opaque_start); |
| 1168 | } |
| 1169 | } |
| 1170 | ivec4_scalar steps = make_ivec4(clamp((swgl_SpanLength)-((swgl_StepSize)*(make_vec4(floor__glsl_floor(aa_start), ceil__glsl_ceil(opaque_start), floor__glsl_floor(opaque_end), ceil__glsl_ceil(aa_end)))), 0.f, swgl_SpanLength)); |
| 1171 | int32_t aa_start_len = (steps).x; |
| 1172 | int32_t opaque_start_len = (steps).y; |
| 1173 | int32_t opaque_end_len = (steps).z; |
| 1174 | int32_t aa_end_len = (steps).w; |
| 1175 | if ((swgl_SpanLength)>(aa_start_len)) { |
| 1176 | { |
| 1177 | int32_t num_aa = (swgl_SpanLength)-(aa_start_len); |
| 1178 | swgl_commitPartialSolidR8(num_aa, (vClipMode).x)do { int len = (min(int(num_aa), swgl_SpanLength)); if (blend_key ) { if (swgl_ClipFlags & SWGL_CLIP_FLAG_MASK) { commit_masked_solid_span (swgl_OutR8, packColor(swgl_OutR8, ((vClipMode).x)), len); } else if (swgl_ClipFlags & SWGL_CLIP_FLAG_AA) { commit_aa_solid_span (swgl_OutR8, pack_span(swgl_OutR8, ((vClipMode).x)), len); } else { commit_solid_span<true>(swgl_OutR8, pack_span(swgl_OutR8 , ((vClipMode).x)), len); } } else { commit_solid_span<false >(swgl_OutR8, pack_span(swgl_OutR8, ((vClipMode).x)), len) ; } swgl_OutR8 += len; swgl_SpanLength -= len; } while (0); |
| 1179 | local_pos += (make_float((num_aa)/(swgl_StepSize)))*(local_step); |
| 1180 | } |
| 1181 | } |
| 1182 | if (((start_plane).x)<(100000.f)) { |
| 1183 | { |
| 1184 | while ((swgl_SpanLength)>(opaque_start_len)) { |
| 1185 | Float alpha = distance_aa(aa_range, if_then_else((dot(local_pos, (start_plane).sel(X,Y)))>((start_plane).z), distance_to_ellipse_approx((local_pos)-((start_corner).sel(X,Y)), (start_corner).sel(Z,W), 1.f), signed_distance_rect(local_pos, (vTransformBounds).sel(X,Y), (vTransformBounds).sel(Z,W)))); |
| 1186 | swgl_commitColorR8(mix(alpha, (1.f)-(alpha), (vClipMode).x))do { auto r = pack_pixels_R8(mix(alpha, (1.f)-(alpha), (vClipMode ).x)); if (blend_key) r = blend_span(swgl_OutR8, r); commit_span (swgl_OutR8, r); swgl_OutR8 += swgl_StepSize; swgl_SpanLength -= swgl_StepSize; } while (0); |
| 1187 | local_pos += local_step; |
| 1188 | } |
| 1189 | } |
| 1190 | } |
| 1191 | while ((swgl_SpanLength)>(opaque_start_len)) { |
| 1192 | Float alpha = distance_aa(aa_range, signed_distance_rect(local_pos, (vTransformBounds).sel(X,Y), (vTransformBounds).sel(Z,W))); |
| 1193 | swgl_commitColorR8(mix(alpha, (1.f)-(alpha), (vClipMode).x))do { auto r = pack_pixels_R8(mix(alpha, (1.f)-(alpha), (vClipMode ).x)); if (blend_key) r = blend_span(swgl_OutR8, r); commit_span (swgl_OutR8, r); swgl_OutR8 += swgl_StepSize; swgl_SpanLength -= swgl_StepSize; } while (0); |
| 1194 | local_pos += local_step; |
| 1195 | } |
| 1196 | if ((swgl_SpanLength)>(opaque_end_len)) { |
| 1197 | { |
| 1198 | int32_t num_opaque = (swgl_SpanLength)-(opaque_end_len); |
| 1199 | swgl_commitPartialSolidR8(num_opaque, (1.f)-((vClipMode).x))do { int len = (min(int(num_opaque), swgl_SpanLength)); if (blend_key ) { if (swgl_ClipFlags & SWGL_CLIP_FLAG_MASK) { commit_masked_solid_span (swgl_OutR8, packColor(swgl_OutR8, ((1.f)-((vClipMode).x))), len ); } else if (swgl_ClipFlags & SWGL_CLIP_FLAG_AA) { commit_aa_solid_span (swgl_OutR8, pack_span(swgl_OutR8, ((1.f)-((vClipMode).x))), len ); } else { commit_solid_span<true>(swgl_OutR8, pack_span (swgl_OutR8, ((1.f)-((vClipMode).x))), len); } } else { commit_solid_span <false>(swgl_OutR8, pack_span(swgl_OutR8, ((1.f)-((vClipMode ).x))), len); } swgl_OutR8 += len; swgl_SpanLength -= len; } while (0); |
| 1200 | local_pos += (make_float((num_opaque)/(swgl_StepSize)))*(local_step); |
| 1201 | } |
| 1202 | } |
| 1203 | if (((end_plane).x)<(100000.f)) { |
| 1204 | { |
| 1205 | while ((swgl_SpanLength)>(aa_end_len)) { |
| 1206 | Float alpha = distance_aa(aa_range, if_then_else((dot(local_pos, (end_plane).sel(X,Y)))>((end_plane).z), distance_to_ellipse_approx((local_pos)-((end_corner).sel(X,Y)), (end_corner).sel(Z,W), 1.f), signed_distance_rect(local_pos, (vTransformBounds).sel(X,Y), (vTransformBounds).sel(Z,W)))); |
| 1207 | swgl_commitColorR8(mix(alpha, (1.f)-(alpha), (vClipMode).x))do { auto r = pack_pixels_R8(mix(alpha, (1.f)-(alpha), (vClipMode ).x)); if (blend_key) r = blend_span(swgl_OutR8, r); commit_span (swgl_OutR8, r); swgl_OutR8 += swgl_StepSize; swgl_SpanLength -= swgl_StepSize; } while (0); |
| 1208 | local_pos += local_step; |
| 1209 | } |
| 1210 | } |
| 1211 | } |
| 1212 | while ((swgl_SpanLength)>(aa_end_len)) { |
| 1213 | Float alpha = distance_aa(aa_range, signed_distance_rect(local_pos, (vTransformBounds).sel(X,Y), (vTransformBounds).sel(Z,W))); |
| 1214 | swgl_commitColorR8(mix(alpha, (1.f)-(alpha), (vClipMode).x))do { auto r = pack_pixels_R8(mix(alpha, (1.f)-(alpha), (vClipMode ).x)); if (blend_key) r = blend_span(swgl_OutR8, r); commit_span (swgl_OutR8, r); swgl_OutR8 += swgl_StepSize; swgl_SpanLength -= swgl_StepSize; } while (0); |
| 1215 | local_pos += local_step; |
| 1216 | } |
| 1217 | if ((swgl_SpanLength)>(0)) { |
| 1218 | { |
| 1219 | swgl_commitPartialSolidR8(swgl_SpanLength, (vClipMode).x)do { int len = (min(int(swgl_SpanLength), swgl_SpanLength)); if (blend_key) { if (swgl_ClipFlags & SWGL_CLIP_FLAG_MASK) { commit_masked_solid_span(swgl_OutR8, packColor(swgl_OutR8, ( (vClipMode).x)), len); } else if (swgl_ClipFlags & SWGL_CLIP_FLAG_AA ) { commit_aa_solid_span(swgl_OutR8, pack_span(swgl_OutR8, (( vClipMode).x)), len); } else { commit_solid_span<true>( swgl_OutR8, pack_span(swgl_OutR8, ((vClipMode).x)), len); } } else { commit_solid_span<false>(swgl_OutR8, pack_span( swgl_OutR8, ((vClipMode).x)), len); } swgl_OutR8 += len; swgl_SpanLength -= len; } while (0); |
| 1220 | } |
| 1221 | } |
| 1222 | } |
| 1223 | typedef ps_quad_mask_SUPERELLIPSE_vert::InterpOutputs InterpInputs; |
| 1224 | InterpInputs interp_step; |
| 1225 | struct InterpPerspective { |
| 1226 | vec4 vClipLocalPos; |
| 1227 | }; |
| 1228 | InterpPerspective interp_perspective; |
| 1229 | static void read_interp_inputs(FragmentShaderImpl* impl, const void* init_, const void* step_) {Self* self = (Self*)impl;const InterpInputs* init = (const InterpInputs*)init_;const InterpInputs* step = (const InterpInputs*)step_; |
| 1230 | self->vClipLocalPos = init_interp(init->vClipLocalPos, step->vClipLocalPos); |
| 1231 | self->interp_step.vClipLocalPos = step->vClipLocalPos * 4.0f; |
| 1232 | } |
| 1233 | static void read_perspective_inputs(FragmentShaderImpl* impl, const void* init_, const void* step_) {Self* self = (Self*)impl;const InterpInputs* init = (const InterpInputs*)init_;const InterpInputs* step = (const InterpInputs*)step_; |
| 1234 | Float w = 1.0f / self->gl_FragCoord.w; |
| 1235 | self->interp_perspective.vClipLocalPos = init_interp(init->vClipLocalPos, step->vClipLocalPos); |
| 1236 | self->vClipLocalPos = self->interp_perspective.vClipLocalPos * w; |
| 1237 | self->interp_step.vClipLocalPos = step->vClipLocalPos * 4.0f; |
| 1238 | } |
| 1239 | ALWAYS_INLINE__attribute__((always_inline)) inline void step_interp_inputs(int steps = 4) { |
| 1240 | float chunks = steps * 0.25f; |
| 1241 | vClipLocalPos += interp_step.vClipLocalPos * chunks; |
| 1242 | } |
| 1243 | ALWAYS_INLINE__attribute__((always_inline)) inline void step_perspective_inputs(int steps = 4) { |
| 1244 | step_perspective(steps); |
| 1245 | float chunks = steps * 0.25f; |
| 1246 | Float w = 1.0f / gl_FragCoord.w; |
| 1247 | interp_perspective.vClipLocalPos += interp_step.vClipLocalPos * chunks; |
| 1248 | vClipLocalPos = w * interp_perspective.vClipLocalPos; |
| 1249 | } |
| 1250 | static void run(FragmentShaderImpl* impl) { |
| 1251 | Self* self = (Self*)impl; |
| 1252 | self->main(); |
| 1253 | self->step_interp_inputs(); |
| 1254 | } |
| 1255 | static void skip(FragmentShaderImpl* impl, int steps) { |
| 1256 | Self* self = (Self*)impl; |
| 1257 | self->step_interp_inputs(steps); |
| 1258 | } |
| 1259 | static void run_perspective(FragmentShaderImpl* impl) { |
| 1260 | Self* self = (Self*)impl; |
| 1261 | self->main(); |
| 1262 | self->step_perspective_inputs(); |
| 1263 | } |
| 1264 | static void skip_perspective(FragmentShaderImpl* impl, int steps) { |
| 1265 | Self* self = (Self*)impl; |
| 1266 | self->step_perspective_inputs(steps); |
| 1267 | } |
| 1268 | static int draw_span_R8(FragmentShaderImpl* impl) { |
| 1269 | Self* self = (Self*)impl; DISPATCH_DRAW_SPAN(self, R8)do { int total = self->swgl_SpanLength; self->swgl_drawSpanR8 (); int drawn = total - self->swgl_SpanLength; if (drawn) self ->step_interp_inputs(drawn); return drawn; } while (0); } |
| 1270 | public: |
| 1271 | ps_quad_mask_SUPERELLIPSE_frag() { |
| 1272 | init_span_func = &read_interp_inputs; |
| 1273 | run_func = &run; |
| 1274 | skip_func = &skip; |
| 1275 | draw_span_R8_func = &draw_span_R8; |
| 1276 | enable_perspective(); |
| 1277 | init_span_w_func = &read_perspective_inputs; |
| 1278 | run_w_func = &run_perspective; |
| 1279 | skip_w_func = &skip_perspective; |
| 1280 | } |
| 1281 | }; |
| 1282 | |
| 1283 | struct ps_quad_mask_SUPERELLIPSE_program : ProgramImpl, ps_quad_mask_SUPERELLIPSE_frag { |
| 1284 | int get_uniform(const char *name) const override { |
| 1285 | if (strcmp("sGpuBufferF", name) == 0) { return 3; } |
| 1286 | if (strcmp("sGpuBufferI", name) == 0) { return 4; } |
| 1287 | if (strcmp("sRenderTasks", name) == 0) { return 2; } |
| 1288 | if (strcmp("sTransformPalette", name) == 0) { return 1; } |
| 1289 | if (strcmp("uTransform", name) == 0) { return 5; } |
| 1290 | return -1; |
| 1291 | } |
| 1292 | void bind_attrib(const char* name, int index) override { |
| 1293 | attrib_locations.bind_loc(name, index); |
| 1294 | } |
| 1295 | int get_attrib(const char* name) const override { |
| 1296 | return attrib_locations.get_loc(name); |
| 1297 | } |
| 1298 | size_t interpolants_size() const override { return sizeof(InterpOutputs); } |
| 1299 | VertexShaderImpl* get_vertex_shader() override { |
| 1300 | return this; |
| 1301 | } |
| 1302 | FragmentShaderImpl* get_fragment_shader() override { |
| 1303 | return this; |
| 1304 | } |
| 1305 | const char* get_name() const override { return "ps_quad_mask_SUPERELLIPSE"; } |
| 1306 | static ProgramImpl* loader() { return new ps_quad_mask_SUPERELLIPSE_program; } |
| 1307 | }; |
| 1308 |