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1 | /* | ||||
2 | * Copyright © 2010 Intel Corporation | ||||
3 | * | ||||
4 | * Permission is hereby granted, free of charge, to any person obtaining a | ||||
5 | * copy of this software and associated documentation files (the "Software"), | ||||
6 | * to deal in the Software without restriction, including without limitation | ||||
7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||||
8 | * and/or sell copies of the Software, and to permit persons to whom the | ||||
9 | * Software is furnished to do so, subject to the following conditions: | ||||
10 | * | ||||
11 | * The above copyright notice and this permission notice (including the next | ||||
12 | * paragraph) shall be included in all copies or substantial portions of the | ||||
13 | * Software. | ||||
14 | * | ||||
15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||||
16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||||
17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | ||||
18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||||
19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||||
20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||||
21 | * DEALINGS IN THE SOFTWARE. | ||||
22 | */ | ||||
23 | |||||
24 | /** | ||||
25 | * \file ast_to_hir.c | ||||
26 | * Convert abstract syntax to to high-level intermediate reprensentation (HIR). | ||||
27 | * | ||||
28 | * During the conversion to HIR, the majority of the symantic checking is | ||||
29 | * preformed on the program. This includes: | ||||
30 | * | ||||
31 | * * Symbol table management | ||||
32 | * * Type checking | ||||
33 | * * Function binding | ||||
34 | * | ||||
35 | * The majority of this work could be done during parsing, and the parser could | ||||
36 | * probably generate HIR directly. However, this results in frequent changes | ||||
37 | * to the parser code. Since we do not assume that every system this complier | ||||
38 | * is built on will have Flex and Bison installed, we have to store the code | ||||
39 | * generated by these tools in our version control system. In other parts of | ||||
40 | * the system we've seen problems where a parser was changed but the generated | ||||
41 | * code was not committed, merge conflicts where created because two developers | ||||
42 | * had slightly different versions of Bison installed, etc. | ||||
43 | * | ||||
44 | * I have also noticed that running Bison generated parsers in GDB is very | ||||
45 | * irritating. When you get a segfault on '$$ = $1->foo', you can't very | ||||
46 | * well 'print $1' in GDB. | ||||
47 | * | ||||
48 | * As a result, my preference is to put as little C code as possible in the | ||||
49 | * parser (and lexer) sources. | ||||
50 | */ | ||||
51 | |||||
52 | #include "glsl_symbol_table.h" | ||||
53 | #include "glsl_parser_extras.h" | ||||
54 | #include "ast.h" | ||||
55 | #include "compiler/glsl_types.h" | ||||
56 | #include "util/hash_table.h" | ||||
57 | #include "main/mtypes.h" | ||||
58 | #include "main/macros.h" | ||||
59 | #include "main/shaderobj.h" | ||||
60 | #include "ir.h" | ||||
61 | #include "ir_builder.h" | ||||
62 | #include "builtin_functions.h" | ||||
63 | |||||
64 | using namespace ir_builder; | ||||
65 | |||||
66 | static void | ||||
67 | detect_conflicting_assignments(struct _mesa_glsl_parse_state *state, | ||||
68 | exec_list *instructions); | ||||
69 | static void | ||||
70 | verify_subroutine_associated_funcs(struct _mesa_glsl_parse_state *state); | ||||
71 | |||||
72 | static void | ||||
73 | remove_per_vertex_blocks(exec_list *instructions, | ||||
74 | _mesa_glsl_parse_state *state, ir_variable_mode mode); | ||||
75 | |||||
76 | /** | ||||
77 | * Visitor class that finds the first instance of any write-only variable that | ||||
78 | * is ever read, if any | ||||
79 | */ | ||||
80 | class read_from_write_only_variable_visitor : public ir_hierarchical_visitor | ||||
81 | { | ||||
82 | public: | ||||
83 | read_from_write_only_variable_visitor() : found(NULL__null) | ||||
84 | { | ||||
85 | } | ||||
86 | |||||
87 | virtual ir_visitor_status visit(ir_dereference_variable *ir) | ||||
88 | { | ||||
89 | if (this->in_assignee) | ||||
90 | return visit_continue; | ||||
91 | |||||
92 | ir_variable *var = ir->variable_referenced(); | ||||
93 | /* We can have memory_write_only set on both images and buffer variables, | ||||
94 | * but in the former there is a distinction between reads from | ||||
95 | * the variable itself (write_only) and from the memory they point to | ||||
96 | * (memory_write_only), while in the case of buffer variables there is | ||||
97 | * no such distinction, that is why this check here is limited to | ||||
98 | * buffer variables alone. | ||||
99 | */ | ||||
100 | if (!var || var->data.mode != ir_var_shader_storage) | ||||
101 | return visit_continue; | ||||
102 | |||||
103 | if (var->data.memory_write_only) { | ||||
104 | found = var; | ||||
105 | return visit_stop; | ||||
106 | } | ||||
107 | |||||
108 | return visit_continue; | ||||
109 | } | ||||
110 | |||||
111 | ir_variable *get_variable() { | ||||
112 | return found; | ||||
113 | } | ||||
114 | |||||
115 | virtual ir_visitor_status visit_enter(ir_expression *ir) | ||||
116 | { | ||||
117 | /* .length() doesn't actually read anything */ | ||||
118 | if (ir->operation == ir_unop_ssbo_unsized_array_length) | ||||
119 | return visit_continue_with_parent; | ||||
120 | |||||
121 | return visit_continue; | ||||
122 | } | ||||
123 | |||||
124 | private: | ||||
125 | ir_variable *found; | ||||
126 | }; | ||||
127 | |||||
128 | void | ||||
129 | _mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state) | ||||
130 | { | ||||
131 | _mesa_glsl_initialize_variables(instructions, state); | ||||
132 | |||||
133 | state->symbols->separate_function_namespace = state->language_version == 110; | ||||
134 | |||||
135 | state->current_function = NULL__null; | ||||
136 | |||||
137 | state->toplevel_ir = instructions; | ||||
138 | |||||
139 | state->gs_input_prim_type_specified = false; | ||||
140 | state->tcs_output_vertices_specified = false; | ||||
141 | state->cs_input_local_size_specified = false; | ||||
142 | |||||
143 | /* Section 4.2 of the GLSL 1.20 specification states: | ||||
144 | * "The built-in functions are scoped in a scope outside the global scope | ||||
145 | * users declare global variables in. That is, a shader's global scope, | ||||
146 | * available for user-defined functions and global variables, is nested | ||||
147 | * inside the scope containing the built-in functions." | ||||
148 | * | ||||
149 | * Since built-in functions like ftransform() access built-in variables, | ||||
150 | * it follows that those must be in the outer scope as well. | ||||
151 | * | ||||
152 | * We push scope here to create this nesting effect...but don't pop. | ||||
153 | * This way, a shader's globals are still in the symbol table for use | ||||
154 | * by the linker. | ||||
155 | */ | ||||
156 | state->symbols->push_scope(); | ||||
157 | |||||
158 | foreach_list_typed (ast_node, ast, link, & state->translation_unit)for (ast_node * ast = (!exec_node_is_tail_sentinel((& state ->translation_unit)->head_sentinel.next) ? ((ast_node * ) (((uintptr_t) (& state->translation_unit)->head_sentinel .next) - (((char *) &((ast_node *) (& state->translation_unit )->head_sentinel.next)->link) - ((char *) (& state-> translation_unit)->head_sentinel.next)))) : __null); (ast) != __null; (ast) = (!exec_node_is_tail_sentinel((ast)->link .next) ? ((ast_node *) (((uintptr_t) (ast)->link.next) - ( ((char *) &((ast_node *) (ast)->link.next)->link) - ((char *) (ast)->link.next)))) : __null)) | ||||
159 | ast->hir(instructions, state); | ||||
160 | |||||
161 | verify_subroutine_associated_funcs(state); | ||||
162 | detect_recursion_unlinked(state, instructions); | ||||
163 | detect_conflicting_assignments(state, instructions); | ||||
164 | |||||
165 | state->toplevel_ir = NULL__null; | ||||
166 | |||||
167 | /* Move all of the variable declarations to the front of the IR list, and | ||||
168 | * reverse the order. This has the (intended!) side effect that vertex | ||||
169 | * shader inputs and fragment shader outputs will appear in the IR in the | ||||
170 | * same order that they appeared in the shader code. This results in the | ||||
171 | * locations being assigned in the declared order. Many (arguably buggy) | ||||
172 | * applications depend on this behavior, and it matches what nearly all | ||||
173 | * other drivers do. | ||||
174 | * However, do not push the declarations before struct decls or precision | ||||
175 | * statements. | ||||
176 | */ | ||||
177 | ir_instruction* before_node = (ir_instruction*)instructions->get_head(); | ||||
178 | ir_instruction* after_node = NULL__null; | ||||
179 | while (before_node && (before_node->ir_type == ir_type_precision || before_node->ir_type == ir_type_typedecl)) | ||||
180 | { | ||||
181 | after_node = before_node; | ||||
182 | before_node = (ir_instruction*)before_node->next; | ||||
183 | } | ||||
184 | |||||
185 | foreach_in_list_safe(ir_instruction, node, instructions)for (ir_instruction *node = (!exec_node_is_tail_sentinel((instructions )->head_sentinel.next) ? (ir_instruction *) ((instructions )->head_sentinel.next) : __null), *__next = (node) ? (!exec_node_is_tail_sentinel ((instructions)->head_sentinel.next->next) ? (ir_instruction *) ((instructions)->head_sentinel.next->next) : __null ) : __null; (node) != __null; (node) = __next, __next = __next ? (!exec_node_is_tail_sentinel(__next->next) ? (ir_instruction *) (__next->next) : __null) : __null) { | ||||
186 | ir_variable *const var = node->as_variable(); | ||||
187 | |||||
188 | if (var == NULL__null) | ||||
189 | continue; | ||||
190 | |||||
191 | var->remove(); | ||||
192 | if (after_node) | ||||
193 | after_node->insert_after(var); | ||||
194 | else | ||||
195 | instructions->push_head(var); | ||||
196 | } | ||||
197 | |||||
198 | /* Figure out if gl_FragCoord is actually used in fragment shader */ | ||||
199 | ir_variable *const var = state->symbols->get_variable("gl_FragCoord"); | ||||
200 | if (var != NULL__null) | ||||
201 | state->fs_uses_gl_fragcoord = var->data.used; | ||||
202 | |||||
203 | /* From section 7.1 (Built-In Language Variables) of the GLSL 4.10 spec: | ||||
204 | * | ||||
205 | * If multiple shaders using members of a built-in block belonging to | ||||
206 | * the same interface are linked together in the same program, they | ||||
207 | * must all redeclare the built-in block in the same way, as described | ||||
208 | * in section 4.3.7 "Interface Blocks" for interface block matching, or | ||||
209 | * a link error will result. | ||||
210 | * | ||||
211 | * The phrase "using members of a built-in block" implies that if two | ||||
212 | * shaders are linked together and one of them *does not use* any members | ||||
213 | * of the built-in block, then that shader does not need to have a matching | ||||
214 | * redeclaration of the built-in block. | ||||
215 | * | ||||
216 | * This appears to be a clarification to the behaviour established for | ||||
217 | * gl_PerVertex by GLSL 1.50, therefore implement it regardless of GLSL | ||||
218 | * version. | ||||
219 | * | ||||
220 | * The definition of "interface" in section 4.3.7 that applies here is as | ||||
221 | * follows: | ||||
222 | * | ||||
223 | * The boundary between adjacent programmable pipeline stages: This | ||||
224 | * spans all the outputs in all compilation units of the first stage | ||||
225 | * and all the inputs in all compilation units of the second stage. | ||||
226 | * | ||||
227 | * Therefore this rule applies to both inter- and intra-stage linking. | ||||
228 | * | ||||
229 | * The easiest way to implement this is to check whether the shader uses | ||||
230 | * gl_PerVertex right after ast-to-ir conversion, and if it doesn't, simply | ||||
231 | * remove all the relevant variable declaration from the IR, so that the | ||||
232 | * linker won't see them and complain about mismatches. | ||||
233 | */ | ||||
234 | remove_per_vertex_blocks(instructions, state, ir_var_shader_in); | ||||
235 | remove_per_vertex_blocks(instructions, state, ir_var_shader_out); | ||||
236 | |||||
237 | /* Check that we don't have reads from write-only variables */ | ||||
238 | read_from_write_only_variable_visitor v; | ||||
239 | v.run(instructions); | ||||
240 | ir_variable *error_var = v.get_variable(); | ||||
241 | if (error_var) { | ||||
242 | /* It would be nice to have proper location information, but for that | ||||
243 | * we would need to check this as we process each kind of AST node | ||||
244 | */ | ||||
245 | YYLTYPE loc; | ||||
246 | memset(&loc, 0, sizeof(loc)); | ||||
247 | _mesa_glsl_error(&loc, state, "Read from write-only variable `%s'", | ||||
248 | error_var->name); | ||||
249 | } | ||||
250 | } | ||||
251 | |||||
252 | |||||
253 | static ir_expression_operation | ||||
254 | get_implicit_conversion_operation(const glsl_type *to, const glsl_type *from, | ||||
255 | struct _mesa_glsl_parse_state *state) | ||||
256 | { | ||||
257 | switch (to->base_type) { | ||||
258 | case GLSL_TYPE_FLOAT: | ||||
259 | switch (from->base_type) { | ||||
260 | case GLSL_TYPE_INT: return ir_unop_i2f; | ||||
261 | case GLSL_TYPE_UINT: return ir_unop_u2f; | ||||
262 | default: return (ir_expression_operation)0; | ||||
263 | } | ||||
264 | |||||
265 | case GLSL_TYPE_UINT: | ||||
266 | if (!state->has_implicit_uint_to_int_conversion()) | ||||
267 | return (ir_expression_operation)0; | ||||
268 | switch (from->base_type) { | ||||
269 | case GLSL_TYPE_INT: return ir_unop_i2u; | ||||
270 | default: return (ir_expression_operation)0; | ||||
271 | } | ||||
272 | |||||
273 | case GLSL_TYPE_DOUBLE: | ||||
274 | if (!state->has_double()) | ||||
275 | return (ir_expression_operation)0; | ||||
276 | switch (from->base_type) { | ||||
277 | case GLSL_TYPE_INT: return ir_unop_i2d; | ||||
278 | case GLSL_TYPE_UINT: return ir_unop_u2d; | ||||
279 | case GLSL_TYPE_FLOAT: return ir_unop_f2d; | ||||
280 | case GLSL_TYPE_INT64: return ir_unop_i642d; | ||||
281 | case GLSL_TYPE_UINT64: return ir_unop_u642d; | ||||
282 | default: return (ir_expression_operation)0; | ||||
283 | } | ||||
284 | |||||
285 | case GLSL_TYPE_UINT64: | ||||
286 | if (!state->has_int64()) | ||||
287 | return (ir_expression_operation)0; | ||||
288 | switch (from->base_type) { | ||||
289 | case GLSL_TYPE_INT: return ir_unop_i2u64; | ||||
290 | case GLSL_TYPE_UINT: return ir_unop_u2u64; | ||||
291 | case GLSL_TYPE_INT64: return ir_unop_i642u64; | ||||
292 | default: return (ir_expression_operation)0; | ||||
293 | } | ||||
294 | |||||
295 | case GLSL_TYPE_INT64: | ||||
296 | if (!state->has_int64()) | ||||
297 | return (ir_expression_operation)0; | ||||
298 | switch (from->base_type) { | ||||
299 | case GLSL_TYPE_INT: return ir_unop_i2i64; | ||||
300 | default: return (ir_expression_operation)0; | ||||
301 | } | ||||
302 | |||||
303 | default: return (ir_expression_operation)0; | ||||
304 | } | ||||
305 | } | ||||
306 | |||||
307 | |||||
308 | /** | ||||
309 | * If a conversion is available, convert one operand to a different type | ||||
310 | * | ||||
311 | * The \c from \c ir_rvalue is converted "in place". | ||||
312 | * | ||||
313 | * \param to Type that the operand it to be converted to | ||||
314 | * \param from Operand that is being converted | ||||
315 | * \param state GLSL compiler state | ||||
316 | * | ||||
317 | * \return | ||||
318 | * If a conversion is possible (or unnecessary), \c true is returned. | ||||
319 | * Otherwise \c false is returned. | ||||
320 | */ | ||||
321 | static bool | ||||
322 | apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from, | ||||
323 | struct _mesa_glsl_parse_state *state) | ||||
324 | { | ||||
325 | void *ctx = state; | ||||
326 | if (to->base_type == from->type->base_type) | ||||
327 | return true; | ||||
328 | |||||
329 | /* Prior to GLSL 1.20, there are no implicit conversions */ | ||||
330 | if (!state->has_implicit_conversions()) | ||||
331 | return false; | ||||
332 | |||||
333 | /* From page 27 (page 33 of the PDF) of the GLSL 1.50 spec: | ||||
334 | * | ||||
335 | * "There are no implicit array or structure conversions. For | ||||
336 | * example, an array of int cannot be implicitly converted to an | ||||
337 | * array of float. | ||||
338 | */ | ||||
339 | if (!to->is_numeric() || !from->type->is_numeric()) | ||||
340 | return false; | ||||
341 | |||||
342 | /* We don't actually want the specific type `to`, we want a type | ||||
343 | * with the same base type as `to`, but the same vector width as | ||||
344 | * `from`. | ||||
345 | */ | ||||
346 | to = glsl_type::get_instance(to->base_type, from->type->vector_elements, | ||||
347 | from->type->matrix_columns); | ||||
348 | |||||
349 | ir_expression_operation op = get_implicit_conversion_operation(to, from->type, state); | ||||
350 | if (op) { | ||||
351 | from = new(ctx) ir_expression(op, to, from, NULL__null); | ||||
352 | return true; | ||||
353 | } else { | ||||
354 | return false; | ||||
355 | } | ||||
356 | } | ||||
357 | |||||
358 | |||||
359 | static const struct glsl_type * | ||||
360 | arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, | ||||
361 | bool multiply, | ||||
362 | struct _mesa_glsl_parse_state *state, YYLTYPE *loc) | ||||
363 | { | ||||
364 | const glsl_type *type_a = value_a->type; | ||||
365 | const glsl_type *type_b = value_b->type; | ||||
366 | |||||
367 | /* From GLSL 1.50 spec, page 56: | ||||
368 | * | ||||
369 | * "The arithmetic binary operators add (+), subtract (-), | ||||
370 | * multiply (*), and divide (/) operate on integer and | ||||
371 | * floating-point scalars, vectors, and matrices." | ||||
372 | */ | ||||
373 | if (!type_a->is_numeric() || !type_b->is_numeric()) { | ||||
374 | _mesa_glsl_error(loc, state, | ||||
375 | "operands to arithmetic operators must be numeric"); | ||||
376 | return glsl_type::error_type; | ||||
377 | } | ||||
378 | |||||
379 | |||||
380 | /* "If one operand is floating-point based and the other is | ||||
381 | * not, then the conversions from Section 4.1.10 "Implicit | ||||
382 | * Conversions" are applied to the non-floating-point-based operand." | ||||
383 | */ | ||||
384 | if (!apply_implicit_conversion(type_a, value_b, state) | ||||
385 | && !apply_implicit_conversion(type_b, value_a, state)) { | ||||
386 | _mesa_glsl_error(loc, state, | ||||
387 | "could not implicitly convert operands to " | ||||
388 | "arithmetic operator"); | ||||
389 | return glsl_type::error_type; | ||||
390 | } | ||||
391 | type_a = value_a->type; | ||||
392 | type_b = value_b->type; | ||||
393 | |||||
394 | /* "If the operands are integer types, they must both be signed or | ||||
395 | * both be unsigned." | ||||
396 | * | ||||
397 | * From this rule and the preceeding conversion it can be inferred that | ||||
398 | * both types must be GLSL_TYPE_FLOAT, or GLSL_TYPE_UINT, or GLSL_TYPE_INT. | ||||
399 | * The is_numeric check above already filtered out the case where either | ||||
400 | * type is not one of these, so now the base types need only be tested for | ||||
401 | * equality. | ||||
402 | */ | ||||
403 | if (type_a->base_type != type_b->base_type) { | ||||
404 | _mesa_glsl_error(loc, state, | ||||
405 | "base type mismatch for arithmetic operator"); | ||||
406 | return glsl_type::error_type; | ||||
407 | } | ||||
408 | |||||
409 | /* "All arithmetic binary operators result in the same fundamental type | ||||
410 | * (signed integer, unsigned integer, or floating-point) as the | ||||
411 | * operands they operate on, after operand type conversion. After | ||||
412 | * conversion, the following cases are valid | ||||
413 | * | ||||
414 | * * The two operands are scalars. In this case the operation is | ||||
415 | * applied, resulting in a scalar." | ||||
416 | */ | ||||
417 | if (type_a->is_scalar() && type_b->is_scalar()) | ||||
418 | return type_a; | ||||
419 | |||||
420 | /* "* One operand is a scalar, and the other is a vector or matrix. | ||||
421 | * In this case, the scalar operation is applied independently to each | ||||
422 | * component of the vector or matrix, resulting in the same size | ||||
423 | * vector or matrix." | ||||
424 | */ | ||||
425 | if (type_a->is_scalar()) { | ||||
426 | if (!type_b->is_scalar()) | ||||
427 | return type_b; | ||||
428 | } else if (type_b->is_scalar()) { | ||||
429 | return type_a; | ||||
430 | } | ||||
431 | |||||
432 | /* All of the combinations of <scalar, scalar>, <vector, scalar>, | ||||
433 | * <scalar, vector>, <scalar, matrix>, and <matrix, scalar> have been | ||||
434 | * handled. | ||||
435 | */ | ||||
436 | assert(!type_a->is_scalar())(static_cast <bool> (!type_a->is_scalar()) ? void (0 ) : __assert_fail ("!type_a->is_scalar()", __builtin_FILE ( ), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
437 | assert(!type_b->is_scalar())(static_cast <bool> (!type_b->is_scalar()) ? void (0 ) : __assert_fail ("!type_b->is_scalar()", __builtin_FILE ( ), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
438 | |||||
439 | /* "* The two operands are vectors of the same size. In this case, the | ||||
440 | * operation is done component-wise resulting in the same size | ||||
441 | * vector." | ||||
442 | */ | ||||
443 | if (type_a->is_vector() && type_b->is_vector()) { | ||||
444 | if (type_a == type_b) { | ||||
445 | return type_a; | ||||
446 | } else { | ||||
447 | _mesa_glsl_error(loc, state, | ||||
448 | "vector size mismatch for arithmetic operator"); | ||||
449 | return glsl_type::error_type; | ||||
450 | } | ||||
451 | } | ||||
452 | |||||
453 | /* All of the combinations of <scalar, scalar>, <vector, scalar>, | ||||
454 | * <scalar, vector>, <scalar, matrix>, <matrix, scalar>, and | ||||
455 | * <vector, vector> have been handled. At least one of the operands must | ||||
456 | * be matrix. Further, since there are no integer matrix types, the base | ||||
457 | * type of both operands must be float. | ||||
458 | */ | ||||
459 | assert(type_a->is_matrix() || type_b->is_matrix())(static_cast <bool> (type_a->is_matrix() || type_b-> is_matrix()) ? void (0) : __assert_fail ("type_a->is_matrix() || type_b->is_matrix()" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
460 | assert(type_a->is_float() || type_a->is_double())(static_cast <bool> (type_a->is_float() || type_a-> is_double()) ? void (0) : __assert_fail ("type_a->is_float() || type_a->is_double()" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
461 | assert(type_b->is_float() || type_b->is_double())(static_cast <bool> (type_b->is_float() || type_b-> is_double()) ? void (0) : __assert_fail ("type_b->is_float() || type_b->is_double()" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
462 | |||||
463 | /* "* The operator is add (+), subtract (-), or divide (/), and the | ||||
464 | * operands are matrices with the same number of rows and the same | ||||
465 | * number of columns. In this case, the operation is done component- | ||||
466 | * wise resulting in the same size matrix." | ||||
467 | * * The operator is multiply (*), where both operands are matrices or | ||||
468 | * one operand is a vector and the other a matrix. A right vector | ||||
469 | * operand is treated as a column vector and a left vector operand as a | ||||
470 | * row vector. In all these cases, it is required that the number of | ||||
471 | * columns of the left operand is equal to the number of rows of the | ||||
472 | * right operand. Then, the multiply (*) operation does a linear | ||||
473 | * algebraic multiply, yielding an object that has the same number of | ||||
474 | * rows as the left operand and the same number of columns as the right | ||||
475 | * operand. Section 5.10 "Vector and Matrix Operations" explains in | ||||
476 | * more detail how vectors and matrices are operated on." | ||||
477 | */ | ||||
478 | if (! multiply) { | ||||
479 | if (type_a == type_b) | ||||
480 | return type_a; | ||||
481 | } else { | ||||
482 | const glsl_type *type = glsl_type::get_mul_type(type_a, type_b); | ||||
483 | |||||
484 | if (type == glsl_type::error_type) { | ||||
485 | _mesa_glsl_error(loc, state, | ||||
486 | "size mismatch for matrix multiplication"); | ||||
487 | } | ||||
488 | |||||
489 | return type; | ||||
490 | } | ||||
491 | |||||
492 | |||||
493 | /* "All other cases are illegal." | ||||
494 | */ | ||||
495 | _mesa_glsl_error(loc, state, "type mismatch"); | ||||
496 | return glsl_type::error_type; | ||||
497 | } | ||||
498 | |||||
499 | |||||
500 | static const struct glsl_type * | ||||
501 | unary_arithmetic_result_type(const struct glsl_type *type, | ||||
502 | struct _mesa_glsl_parse_state *state, YYLTYPE *loc) | ||||
503 | { | ||||
504 | /* From GLSL 1.50 spec, page 57: | ||||
505 | * | ||||
506 | * "The arithmetic unary operators negate (-), post- and pre-increment | ||||
507 | * and decrement (-- and ++) operate on integer or floating-point | ||||
508 | * values (including vectors and matrices). All unary operators work | ||||
509 | * component-wise on their operands. These result with the same type | ||||
510 | * they operated on." | ||||
511 | */ | ||||
512 | if (!type->is_numeric()) { | ||||
513 | _mesa_glsl_error(loc, state, | ||||
514 | "operands to arithmetic operators must be numeric"); | ||||
515 | return glsl_type::error_type; | ||||
516 | } | ||||
517 | |||||
518 | return type; | ||||
519 | } | ||||
520 | |||||
521 | /** | ||||
522 | * \brief Return the result type of a bit-logic operation. | ||||
523 | * | ||||
524 | * If the given types to the bit-logic operator are invalid, return | ||||
525 | * glsl_type::error_type. | ||||
526 | * | ||||
527 | * \param value_a LHS of bit-logic op | ||||
528 | * \param value_b RHS of bit-logic op | ||||
529 | */ | ||||
530 | static const struct glsl_type * | ||||
531 | bit_logic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, | ||||
532 | ast_operators op, | ||||
533 | struct _mesa_glsl_parse_state *state, YYLTYPE *loc) | ||||
534 | { | ||||
535 | const glsl_type *type_a = value_a->type; | ||||
536 | const glsl_type *type_b = value_b->type; | ||||
537 | |||||
538 | if (!state->check_bitwise_operations_allowed(loc)) { | ||||
539 | return glsl_type::error_type; | ||||
540 | } | ||||
541 | |||||
542 | /* From page 50 (page 56 of PDF) of GLSL 1.30 spec: | ||||
543 | * | ||||
544 | * "The bitwise operators and (&), exclusive-or (^), and inclusive-or | ||||
545 | * (|). The operands must be of type signed or unsigned integers or | ||||
546 | * integer vectors." | ||||
547 | */ | ||||
548 | if (!type_a->is_integer_32_64()) { | ||||
549 | _mesa_glsl_error(loc, state, "LHS of `%s' must be an integer", | ||||
550 | ast_expression::operator_string(op)); | ||||
551 | return glsl_type::error_type; | ||||
552 | } | ||||
553 | if (!type_b->is_integer_32_64()) { | ||||
554 | _mesa_glsl_error(loc, state, "RHS of `%s' must be an integer", | ||||
555 | ast_expression::operator_string(op)); | ||||
556 | return glsl_type::error_type; | ||||
557 | } | ||||
558 | |||||
559 | /* Prior to GLSL 4.0 / GL_ARB_gpu_shader5, implicit conversions didn't | ||||
560 | * make sense for bitwise operations, as they don't operate on floats. | ||||
561 | * | ||||
562 | * GLSL 4.0 added implicit int -> uint conversions, which are relevant | ||||
563 | * here. It wasn't clear whether or not we should apply them to bitwise | ||||
564 | * operations. However, Khronos has decided that they should in future | ||||
565 | * language revisions. Applications also rely on this behavior. We opt | ||||
566 | * to apply them in general, but issue a portability warning. | ||||
567 | * | ||||
568 | * See https://www.khronos.org/bugzilla/show_bug.cgi?id=1405 | ||||
569 | */ | ||||
570 | if (type_a->base_type != type_b->base_type) { | ||||
571 | if (!apply_implicit_conversion(type_a, value_b, state) | ||||
572 | && !apply_implicit_conversion(type_b, value_a, state)) { | ||||
573 | _mesa_glsl_error(loc, state, | ||||
574 | "could not implicitly convert operands to " | ||||
575 | "`%s` operator", | ||||
576 | ast_expression::operator_string(op)); | ||||
577 | return glsl_type::error_type; | ||||
578 | } else { | ||||
579 | _mesa_glsl_warning(loc, state, | ||||
580 | "some implementations may not support implicit " | ||||
581 | "int -> uint conversions for `%s' operators; " | ||||
582 | "consider casting explicitly for portability", | ||||
583 | ast_expression::operator_string(op)); | ||||
584 | } | ||||
585 | type_a = value_a->type; | ||||
586 | type_b = value_b->type; | ||||
587 | } | ||||
588 | |||||
589 | /* "The fundamental types of the operands (signed or unsigned) must | ||||
590 | * match," | ||||
591 | */ | ||||
592 | if (type_a->base_type != type_b->base_type) { | ||||
593 | _mesa_glsl_error(loc, state, "operands of `%s' must have the same " | ||||
594 | "base type", ast_expression::operator_string(op)); | ||||
595 | return glsl_type::error_type; | ||||
596 | } | ||||
597 | |||||
598 | /* "The operands cannot be vectors of differing size." */ | ||||
599 | if (type_a->is_vector() && | ||||
600 | type_b->is_vector() && | ||||
601 | type_a->vector_elements != type_b->vector_elements) { | ||||
602 | _mesa_glsl_error(loc, state, "operands of `%s' cannot be vectors of " | ||||
603 | "different sizes", ast_expression::operator_string(op)); | ||||
604 | return glsl_type::error_type; | ||||
605 | } | ||||
606 | |||||
607 | /* "If one operand is a scalar and the other a vector, the scalar is | ||||
608 | * applied component-wise to the vector, resulting in the same type as | ||||
609 | * the vector. The fundamental types of the operands [...] will be the | ||||
610 | * resulting fundamental type." | ||||
611 | */ | ||||
612 | if (type_a->is_scalar()) | ||||
613 | return type_b; | ||||
614 | else | ||||
615 | return type_a; | ||||
616 | } | ||||
617 | |||||
618 | static const struct glsl_type * | ||||
619 | modulus_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, | ||||
620 | struct _mesa_glsl_parse_state *state, YYLTYPE *loc) | ||||
621 | { | ||||
622 | const glsl_type *type_a = value_a->type; | ||||
623 | const glsl_type *type_b = value_b->type; | ||||
624 | |||||
625 | if (!state->EXT_gpu_shader4_enable && | ||||
626 | !state->check_version(130, 300, loc, "operator '%%' is reserved")) { | ||||
627 | return glsl_type::error_type; | ||||
628 | } | ||||
629 | |||||
630 | /* Section 5.9 (Expressions) of the GLSL 4.00 specification says: | ||||
631 | * | ||||
632 | * "The operator modulus (%) operates on signed or unsigned integers or | ||||
633 | * integer vectors." | ||||
634 | */ | ||||
635 | if (!type_a->is_integer_32_64()) { | ||||
636 | _mesa_glsl_error(loc, state, "LHS of operator %% must be an integer"); | ||||
637 | return glsl_type::error_type; | ||||
638 | } | ||||
639 | if (!type_b->is_integer_32_64()) { | ||||
640 | _mesa_glsl_error(loc, state, "RHS of operator %% must be an integer"); | ||||
641 | return glsl_type::error_type; | ||||
642 | } | ||||
643 | |||||
644 | /* "If the fundamental types in the operands do not match, then the | ||||
645 | * conversions from section 4.1.10 "Implicit Conversions" are applied | ||||
646 | * to create matching types." | ||||
647 | * | ||||
648 | * Note that GLSL 4.00 (and GL_ARB_gpu_shader5) introduced implicit | ||||
649 | * int -> uint conversion rules. Prior to that, there were no implicit | ||||
650 | * conversions. So it's harmless to apply them universally - no implicit | ||||
651 | * conversions will exist. If the types don't match, we'll receive false, | ||||
652 | * and raise an error, satisfying the GLSL 1.50 spec, page 56: | ||||
653 | * | ||||
654 | * "The operand types must both be signed or unsigned." | ||||
655 | */ | ||||
656 | if (!apply_implicit_conversion(type_a, value_b, state) && | ||||
657 | !apply_implicit_conversion(type_b, value_a, state)) { | ||||
658 | _mesa_glsl_error(loc, state, | ||||
659 | "could not implicitly convert operands to " | ||||
660 | "modulus (%%) operator"); | ||||
661 | return glsl_type::error_type; | ||||
662 | } | ||||
663 | type_a = value_a->type; | ||||
664 | type_b = value_b->type; | ||||
665 | |||||
666 | /* "The operands cannot be vectors of differing size. If one operand is | ||||
667 | * a scalar and the other vector, then the scalar is applied component- | ||||
668 | * wise to the vector, resulting in the same type as the vector. If both | ||||
669 | * are vectors of the same size, the result is computed component-wise." | ||||
670 | */ | ||||
671 | if (type_a->is_vector()) { | ||||
672 | if (!type_b->is_vector() | ||||
673 | || (type_a->vector_elements == type_b->vector_elements)) | ||||
674 | return type_a; | ||||
675 | } else | ||||
676 | return type_b; | ||||
677 | |||||
678 | /* "The operator modulus (%) is not defined for any other data types | ||||
679 | * (non-integer types)." | ||||
680 | */ | ||||
681 | _mesa_glsl_error(loc, state, "type mismatch"); | ||||
682 | return glsl_type::error_type; | ||||
683 | } | ||||
684 | |||||
685 | |||||
686 | static const struct glsl_type * | ||||
687 | relational_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, | ||||
688 | struct _mesa_glsl_parse_state *state, YYLTYPE *loc) | ||||
689 | { | ||||
690 | const glsl_type *type_a = value_a->type; | ||||
691 | const glsl_type *type_b = value_b->type; | ||||
692 | |||||
693 | /* From GLSL 1.50 spec, page 56: | ||||
694 | * "The relational operators greater than (>), less than (<), greater | ||||
695 | * than or equal (>=), and less than or equal (<=) operate only on | ||||
696 | * scalar integer and scalar floating-point expressions." | ||||
697 | */ | ||||
698 | if (!type_a->is_numeric() | ||||
699 | || !type_b->is_numeric() | ||||
700 | || !type_a->is_scalar() | ||||
701 | || !type_b->is_scalar()) { | ||||
702 | _mesa_glsl_error(loc, state, | ||||
703 | "operands to relational operators must be scalar and " | ||||
704 | "numeric"); | ||||
705 | return glsl_type::error_type; | ||||
706 | } | ||||
707 | |||||
708 | /* "Either the operands' types must match, or the conversions from | ||||
709 | * Section 4.1.10 "Implicit Conversions" will be applied to the integer | ||||
710 | * operand, after which the types must match." | ||||
711 | */ | ||||
712 | if (!apply_implicit_conversion(type_a, value_b, state) | ||||
713 | && !apply_implicit_conversion(type_b, value_a, state)) { | ||||
714 | _mesa_glsl_error(loc, state, | ||||
715 | "could not implicitly convert operands to " | ||||
716 | "relational operator"); | ||||
717 | return glsl_type::error_type; | ||||
718 | } | ||||
719 | type_a = value_a->type; | ||||
720 | type_b = value_b->type; | ||||
721 | |||||
722 | if (type_a->base_type != type_b->base_type) { | ||||
723 | _mesa_glsl_error(loc, state, "base type mismatch"); | ||||
724 | return glsl_type::error_type; | ||||
725 | } | ||||
726 | |||||
727 | /* "The result is scalar Boolean." | ||||
728 | */ | ||||
729 | return glsl_type::bool_type; | ||||
730 | } | ||||
731 | |||||
732 | /** | ||||
733 | * \brief Return the result type of a bit-shift operation. | ||||
734 | * | ||||
735 | * If the given types to the bit-shift operator are invalid, return | ||||
736 | * glsl_type::error_type. | ||||
737 | * | ||||
738 | * \param type_a Type of LHS of bit-shift op | ||||
739 | * \param type_b Type of RHS of bit-shift op | ||||
740 | */ | ||||
741 | static const struct glsl_type * | ||||
742 | shift_result_type(const struct glsl_type *type_a, | ||||
743 | const struct glsl_type *type_b, | ||||
744 | ast_operators op, | ||||
745 | struct _mesa_glsl_parse_state *state, YYLTYPE *loc) | ||||
746 | { | ||||
747 | if (!state->check_bitwise_operations_allowed(loc)) { | ||||
748 | return glsl_type::error_type; | ||||
749 | } | ||||
750 | |||||
751 | /* From page 50 (page 56 of the PDF) of the GLSL 1.30 spec: | ||||
752 | * | ||||
753 | * "The shift operators (<<) and (>>). For both operators, the operands | ||||
754 | * must be signed or unsigned integers or integer vectors. One operand | ||||
755 | * can be signed while the other is unsigned." | ||||
756 | */ | ||||
757 | if (!type_a->is_integer_32_64()) { | ||||
758 | _mesa_glsl_error(loc, state, "LHS of operator %s must be an integer or " | ||||
759 | "integer vector", ast_expression::operator_string(op)); | ||||
760 | return glsl_type::error_type; | ||||
761 | |||||
762 | } | ||||
763 | if (!type_b->is_integer_32()) { | ||||
764 | _mesa_glsl_error(loc, state, "RHS of operator %s must be an integer or " | ||||
765 | "integer vector", ast_expression::operator_string(op)); | ||||
766 | return glsl_type::error_type; | ||||
767 | } | ||||
768 | |||||
769 | /* "If the first operand is a scalar, the second operand has to be | ||||
770 | * a scalar as well." | ||||
771 | */ | ||||
772 | if (type_a->is_scalar() && !type_b->is_scalar()) { | ||||
773 | _mesa_glsl_error(loc, state, "if the first operand of %s is scalar, the " | ||||
774 | "second must be scalar as well", | ||||
775 | ast_expression::operator_string(op)); | ||||
776 | return glsl_type::error_type; | ||||
777 | } | ||||
778 | |||||
779 | /* If both operands are vectors, check that they have same number of | ||||
780 | * elements. | ||||
781 | */ | ||||
782 | if (type_a->is_vector() && | ||||
783 | type_b->is_vector() && | ||||
784 | type_a->vector_elements != type_b->vector_elements) { | ||||
785 | _mesa_glsl_error(loc, state, "vector operands to operator %s must " | ||||
786 | "have same number of elements", | ||||
787 | ast_expression::operator_string(op)); | ||||
788 | return glsl_type::error_type; | ||||
789 | } | ||||
790 | |||||
791 | /* "In all cases, the resulting type will be the same type as the left | ||||
792 | * operand." | ||||
793 | */ | ||||
794 | return type_a; | ||||
795 | } | ||||
796 | |||||
797 | /** | ||||
798 | * Returns the innermost array index expression in an rvalue tree. | ||||
799 | * This is the largest indexing level -- if an array of blocks, then | ||||
800 | * it is the block index rather than an indexing expression for an | ||||
801 | * array-typed member of an array of blocks. | ||||
802 | */ | ||||
803 | static ir_rvalue * | ||||
804 | find_innermost_array_index(ir_rvalue *rv) | ||||
805 | { | ||||
806 | ir_dereference_array *last = NULL__null; | ||||
807 | while (rv) { | ||||
808 | if (rv->as_dereference_array()) { | ||||
809 | last = rv->as_dereference_array(); | ||||
810 | rv = last->array; | ||||
811 | } else if (rv->as_dereference_record()) | ||||
812 | rv = rv->as_dereference_record()->record; | ||||
813 | else if (rv->as_swizzle()) | ||||
814 | rv = rv->as_swizzle()->val; | ||||
815 | else | ||||
816 | rv = NULL__null; | ||||
817 | } | ||||
818 | |||||
819 | if (last) | ||||
820 | return last->array_index; | ||||
821 | |||||
822 | return NULL__null; | ||||
823 | } | ||||
824 | |||||
825 | /** | ||||
826 | * Validates that a value can be assigned to a location with a specified type | ||||
827 | * | ||||
828 | * Validates that \c rhs can be assigned to some location. If the types are | ||||
829 | * not an exact match but an automatic conversion is possible, \c rhs will be | ||||
830 | * converted. | ||||
831 | * | ||||
832 | * \return | ||||
833 | * \c NULL if \c rhs cannot be assigned to a location with type \c lhs_type. | ||||
834 | * Otherwise the actual RHS to be assigned will be returned. This may be | ||||
835 | * \c rhs, or it may be \c rhs after some type conversion. | ||||
836 | * | ||||
837 | * \note | ||||
838 | * In addition to being used for assignments, this function is used to | ||||
839 | * type-check return values. | ||||
840 | */ | ||||
841 | static ir_rvalue * | ||||
842 | validate_assignment(struct _mesa_glsl_parse_state *state, | ||||
843 | YYLTYPE loc, ir_rvalue *lhs, | ||||
844 | ir_rvalue *rhs, bool is_initializer) | ||||
845 | { | ||||
846 | /* If there is already some error in the RHS, just return it. Anything | ||||
847 | * else will lead to an avalanche of error message back to the user. | ||||
848 | */ | ||||
849 | if (rhs->type->is_error()) | ||||
850 | return rhs; | ||||
851 | |||||
852 | /* In the Tessellation Control Shader: | ||||
853 | * If a per-vertex output variable is used as an l-value, it is an error | ||||
854 | * if the expression indicating the vertex number is not the identifier | ||||
855 | * `gl_InvocationID`. | ||||
856 | */ | ||||
857 | if (state->stage == MESA_SHADER_TESS_CTRL && !lhs->type->is_error()) { | ||||
858 | ir_variable *var = lhs->variable_referenced(); | ||||
859 | if (var && var->data.mode == ir_var_shader_out && !var->data.patch) { | ||||
860 | ir_rvalue *index = find_innermost_array_index(lhs); | ||||
861 | ir_variable *index_var = index ? index->variable_referenced() : NULL__null; | ||||
862 | if (!index_var || strcmp(index_var->name, "gl_InvocationID") != 0) { | ||||
863 | _mesa_glsl_error(&loc, state, | ||||
864 | "Tessellation control shader outputs can only " | ||||
865 | "be indexed by gl_InvocationID"); | ||||
866 | return NULL__null; | ||||
867 | } | ||||
868 | } | ||||
869 | } | ||||
870 | |||||
871 | /* If the types are identical, the assignment can trivially proceed. | ||||
872 | */ | ||||
873 | if (rhs->type == lhs->type) | ||||
874 | return rhs; | ||||
875 | |||||
876 | /* If the array element types are the same and the LHS is unsized, | ||||
877 | * the assignment is okay for initializers embedded in variable | ||||
878 | * declarations. | ||||
879 | * | ||||
880 | * Note: Whole-array assignments are not permitted in GLSL 1.10, but this | ||||
881 | * is handled by ir_dereference::is_lvalue. | ||||
882 | */ | ||||
883 | const glsl_type *lhs_t = lhs->type; | ||||
884 | const glsl_type *rhs_t = rhs->type; | ||||
885 | bool unsized_array = false; | ||||
886 | while(lhs_t->is_array()) { | ||||
887 | if (rhs_t == lhs_t) | ||||
888 | break; /* the rest of the inner arrays match so break out early */ | ||||
889 | if (!rhs_t->is_array()) { | ||||
890 | unsized_array = false; | ||||
891 | break; /* number of dimensions mismatch */ | ||||
892 | } | ||||
893 | if (lhs_t->length == rhs_t->length) { | ||||
894 | lhs_t = lhs_t->fields.array; | ||||
895 | rhs_t = rhs_t->fields.array; | ||||
896 | continue; | ||||
897 | } else if (lhs_t->is_unsized_array()) { | ||||
898 | unsized_array = true; | ||||
899 | } else { | ||||
900 | unsized_array = false; | ||||
901 | break; /* sized array mismatch */ | ||||
902 | } | ||||
903 | lhs_t = lhs_t->fields.array; | ||||
904 | rhs_t = rhs_t->fields.array; | ||||
905 | } | ||||
906 | if (unsized_array) { | ||||
907 | if (is_initializer) { | ||||
908 | if (rhs->type->get_scalar_type() == lhs->type->get_scalar_type()) | ||||
909 | return rhs; | ||||
910 | } else { | ||||
911 | _mesa_glsl_error(&loc, state, | ||||
912 | "implicitly sized arrays cannot be assigned"); | ||||
913 | return NULL__null; | ||||
914 | } | ||||
915 | } | ||||
916 | |||||
917 | /* Check for implicit conversion in GLSL 1.20 */ | ||||
918 | if (apply_implicit_conversion(lhs->type, rhs, state)) { | ||||
919 | if (rhs->type == lhs->type) | ||||
920 | return rhs; | ||||
921 | } | ||||
922 | |||||
923 | _mesa_glsl_error(&loc, state, | ||||
924 | "%s of type %s cannot be assigned to " | ||||
925 | "variable of type %s", | ||||
926 | is_initializer ? "initializer" : "value", | ||||
927 | rhs->type->name, lhs->type->name); | ||||
928 | |||||
929 | return NULL__null; | ||||
930 | } | ||||
931 | |||||
932 | static void | ||||
933 | mark_whole_array_access(ir_rvalue *access) | ||||
934 | { | ||||
935 | ir_dereference_variable *deref = access->as_dereference_variable(); | ||||
936 | |||||
937 | if (deref && deref->var) { | ||||
938 | deref->var->data.max_array_access = deref->type->length - 1; | ||||
939 | } | ||||
940 | } | ||||
941 | |||||
942 | static bool | ||||
943 | do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state, | ||||
944 | const char *non_lvalue_description, | ||||
945 | ir_rvalue *lhs, ir_rvalue *rhs, | ||||
946 | ir_rvalue **out_rvalue, bool needs_rvalue, | ||||
947 | bool is_initializer, | ||||
948 | YYLTYPE lhs_loc) | ||||
949 | { | ||||
950 | void *ctx = state; | ||||
951 | bool error_emitted = (lhs->type->is_error() || rhs->type->is_error()); | ||||
952 | |||||
953 | ir_variable *lhs_var = lhs->variable_referenced(); | ||||
954 | if (lhs_var) | ||||
955 | lhs_var->data.assigned = true; | ||||
956 | |||||
957 | if (!error_emitted) { | ||||
958 | if (non_lvalue_description != NULL__null) { | ||||
959 | _mesa_glsl_error(&lhs_loc, state, | ||||
960 | "assignment to %s", | ||||
961 | non_lvalue_description); | ||||
962 | error_emitted = true; | ||||
963 | } else if (lhs_var != NULL__null && (lhs_var->data.read_only || | ||||
964 | (lhs_var->data.mode == ir_var_shader_storage && | ||||
965 | lhs_var->data.memory_read_only))) { | ||||
966 | /* We can have memory_read_only set on both images and buffer variables, | ||||
967 | * but in the former there is a distinction between assignments to | ||||
968 | * the variable itself (read_only) and to the memory they point to | ||||
969 | * (memory_read_only), while in the case of buffer variables there is | ||||
970 | * no such distinction, that is why this check here is limited to | ||||
971 | * buffer variables alone. | ||||
972 | */ | ||||
973 | _mesa_glsl_error(&lhs_loc, state, | ||||
974 | "assignment to read-only variable '%s'", | ||||
975 | lhs_var->name); | ||||
976 | error_emitted = true; | ||||
977 | } else if (lhs->type->is_array() && | ||||
978 | !state->check_version(120, 300, &lhs_loc, | ||||
979 | "whole array assignment forbidden")) { | ||||
980 | /* From page 32 (page 38 of the PDF) of the GLSL 1.10 spec: | ||||
981 | * | ||||
982 | * "Other binary or unary expressions, non-dereferenced | ||||
983 | * arrays, function names, swizzles with repeated fields, | ||||
984 | * and constants cannot be l-values." | ||||
985 | * | ||||
986 | * The restriction on arrays is lifted in GLSL 1.20 and GLSL ES 3.00. | ||||
987 | */ | ||||
988 | error_emitted = true; | ||||
989 | } else if (!lhs->is_lvalue(state)) { | ||||
990 | _mesa_glsl_error(& lhs_loc, state, "non-lvalue in assignment"); | ||||
991 | error_emitted = true; | ||||
992 | } | ||||
993 | } | ||||
994 | |||||
995 | ir_rvalue *new_rhs = | ||||
996 | validate_assignment(state, lhs_loc, lhs, rhs, is_initializer); | ||||
997 | if (new_rhs != NULL__null) { | ||||
998 | rhs = new_rhs; | ||||
999 | |||||
1000 | /* If the LHS array was not declared with a size, it takes it size from | ||||
1001 | * the RHS. If the LHS is an l-value and a whole array, it must be a | ||||
1002 | * dereference of a variable. Any other case would require that the LHS | ||||
1003 | * is either not an l-value or not a whole array. | ||||
1004 | */ | ||||
1005 | if (lhs->type->is_unsized_array()) { | ||||
1006 | ir_dereference *const d = lhs->as_dereference(); | ||||
1007 | |||||
1008 | assert(d != NULL)(static_cast <bool> (d != __null) ? void (0) : __assert_fail ("d != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
1009 | |||||
1010 | ir_variable *const var = d->variable_referenced(); | ||||
1011 | |||||
1012 | assert(var != NULL)(static_cast <bool> (var != __null) ? void (0) : __assert_fail ("var != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
1013 | |||||
1014 | if (var->data.max_array_access >= rhs->type->array_size()) { | ||||
1015 | /* FINISHME: This should actually log the location of the RHS. */ | ||||
1016 | _mesa_glsl_error(& lhs_loc, state, "array size must be > %u due to " | ||||
1017 | "previous access", | ||||
1018 | var->data.max_array_access); | ||||
1019 | } | ||||
1020 | |||||
1021 | var->type = glsl_type::get_array_instance(lhs->type->fields.array, | ||||
1022 | rhs->type->array_size()); | ||||
1023 | d->type = var->type; | ||||
1024 | } | ||||
1025 | if (lhs->type->is_array()) { | ||||
1026 | mark_whole_array_access(rhs); | ||||
1027 | mark_whole_array_access(lhs); | ||||
1028 | } | ||||
1029 | } else { | ||||
1030 | error_emitted = true; | ||||
1031 | } | ||||
1032 | |||||
1033 | /* Most callers of do_assignment (assign, add_assign, pre_inc/dec, | ||||
1034 | * but not post_inc) need the converted assigned value as an rvalue | ||||
1035 | * to handle things like: | ||||
1036 | * | ||||
1037 | * i = j += 1; | ||||
1038 | */ | ||||
1039 | if (needs_rvalue) { | ||||
1040 | ir_rvalue *rvalue; | ||||
1041 | if (!error_emitted) { | ||||
1042 | ir_variable *var = new(ctx) ir_variable(rhs->type, "assignment_tmp", | ||||
1043 | ir_var_temporary); | ||||
1044 | instructions->push_tail(var); | ||||
1045 | instructions->push_tail(assign(var, rhs)); | ||||
1046 | |||||
1047 | ir_dereference_variable *deref_var = | ||||
1048 | new(ctx) ir_dereference_variable(var); | ||||
1049 | instructions->push_tail(new(ctx) ir_assignment(lhs, deref_var)); | ||||
1050 | rvalue = new(ctx) ir_dereference_variable(var); | ||||
1051 | } else { | ||||
1052 | rvalue = ir_rvalue::error_value(ctx); | ||||
1053 | } | ||||
1054 | *out_rvalue = rvalue; | ||||
1055 | } else { | ||||
1056 | if (!error_emitted) | ||||
1057 | instructions->push_tail(new(ctx) ir_assignment(lhs, rhs)); | ||||
1058 | *out_rvalue = NULL__null; | ||||
1059 | } | ||||
1060 | |||||
1061 | return error_emitted; | ||||
1062 | } | ||||
1063 | |||||
1064 | static ir_rvalue * | ||||
1065 | get_lvalue_copy(exec_list *instructions, ir_rvalue *lvalue) | ||||
1066 | { | ||||
1067 | void *ctx = ralloc_parent(lvalue); | ||||
1068 | ir_variable *var; | ||||
1069 | |||||
1070 | var = new(ctx) ir_variable(lvalue->type, "_post_incdec_tmp", | ||||
1071 | ir_var_temporary); | ||||
1072 | instructions->push_tail(var); | ||||
1073 | |||||
1074 | instructions->push_tail(new(ctx) ir_assignment(new(ctx) ir_dereference_variable(var), | ||||
1075 | lvalue)); | ||||
1076 | |||||
1077 | return new(ctx) ir_dereference_variable(var); | ||||
1078 | } | ||||
1079 | |||||
1080 | |||||
1081 | ir_rvalue * | ||||
1082 | ast_node::hir(exec_list *instructions, struct _mesa_glsl_parse_state *state) | ||||
1083 | { | ||||
1084 | (void) instructions; | ||||
1085 | (void) state; | ||||
1086 | |||||
1087 | return NULL__null; | ||||
1088 | } | ||||
1089 | |||||
1090 | bool | ||||
1091 | ast_node::has_sequence_subexpression() const | ||||
1092 | { | ||||
1093 | return false; | ||||
1094 | } | ||||
1095 | |||||
1096 | void | ||||
1097 | ast_node::set_is_lhs(bool /* new_value */) | ||||
1098 | { | ||||
1099 | } | ||||
1100 | |||||
1101 | void | ||||
1102 | ast_function_expression::hir_no_rvalue(exec_list *instructions, | ||||
1103 | struct _mesa_glsl_parse_state *state) | ||||
1104 | { | ||||
1105 | (void)hir(instructions, state); | ||||
1106 | } | ||||
1107 | |||||
1108 | void | ||||
1109 | ast_aggregate_initializer::hir_no_rvalue(exec_list *instructions, | ||||
1110 | struct _mesa_glsl_parse_state *state) | ||||
1111 | { | ||||
1112 | (void)hir(instructions, state); | ||||
1113 | } | ||||
1114 | |||||
1115 | static ir_rvalue * | ||||
1116 | do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1) | ||||
1117 | { | ||||
1118 | int join_op; | ||||
1119 | ir_rvalue *cmp = NULL__null; | ||||
1120 | |||||
1121 | if (operation == ir_binop_all_equal) | ||||
1122 | join_op = ir_binop_logic_and; | ||||
1123 | else | ||||
1124 | join_op = ir_binop_logic_or; | ||||
1125 | |||||
1126 | switch (op0->type->base_type) { | ||||
1127 | case GLSL_TYPE_FLOAT: | ||||
1128 | case GLSL_TYPE_FLOAT16: | ||||
1129 | case GLSL_TYPE_UINT: | ||||
1130 | case GLSL_TYPE_INT: | ||||
1131 | case GLSL_TYPE_BOOL: | ||||
1132 | case GLSL_TYPE_DOUBLE: | ||||
1133 | case GLSL_TYPE_UINT64: | ||||
1134 | case GLSL_TYPE_INT64: | ||||
1135 | case GLSL_TYPE_UINT16: | ||||
1136 | case GLSL_TYPE_INT16: | ||||
1137 | case GLSL_TYPE_UINT8: | ||||
1138 | case GLSL_TYPE_INT8: | ||||
1139 | return new(mem_ctx) ir_expression(operation, op0, op1); | ||||
1140 | |||||
1141 | case GLSL_TYPE_ARRAY: { | ||||
1142 | for (unsigned int i = 0; i < op0->type->length; i++) { | ||||
1143 | ir_rvalue *e0, *e1, *result; | ||||
1144 | |||||
1145 | e0 = new(mem_ctx) ir_dereference_array(op0->clone(mem_ctx, NULL__null), | ||||
1146 | new(mem_ctx) ir_constant(i)); | ||||
1147 | e1 = new(mem_ctx) ir_dereference_array(op1->clone(mem_ctx, NULL__null), | ||||
1148 | new(mem_ctx) ir_constant(i)); | ||||
1149 | result = do_comparison(mem_ctx, operation, e0, e1); | ||||
1150 | |||||
1151 | if (cmp) { | ||||
1152 | cmp = new(mem_ctx) ir_expression(join_op, cmp, result); | ||||
1153 | } else { | ||||
1154 | cmp = result; | ||||
1155 | } | ||||
1156 | } | ||||
1157 | |||||
1158 | mark_whole_array_access(op0); | ||||
1159 | mark_whole_array_access(op1); | ||||
1160 | break; | ||||
1161 | } | ||||
1162 | |||||
1163 | case GLSL_TYPE_STRUCT: { | ||||
1164 | for (unsigned int i = 0; i < op0->type->length; i++) { | ||||
1165 | ir_rvalue *e0, *e1, *result; | ||||
1166 | const char *field_name = op0->type->fields.structure[i].name; | ||||
1167 | |||||
1168 | e0 = new(mem_ctx) ir_dereference_record(op0->clone(mem_ctx, NULL__null), | ||||
1169 | field_name); | ||||
1170 | e1 = new(mem_ctx) ir_dereference_record(op1->clone(mem_ctx, NULL__null), | ||||
1171 | field_name); | ||||
1172 | result = do_comparison(mem_ctx, operation, e0, e1); | ||||
1173 | |||||
1174 | if (cmp) { | ||||
1175 | cmp = new(mem_ctx) ir_expression(join_op, cmp, result); | ||||
1176 | } else { | ||||
1177 | cmp = result; | ||||
1178 | } | ||||
1179 | } | ||||
1180 | break; | ||||
1181 | } | ||||
1182 | |||||
1183 | case GLSL_TYPE_ERROR: | ||||
1184 | case GLSL_TYPE_VOID: | ||||
1185 | case GLSL_TYPE_SAMPLER: | ||||
1186 | case GLSL_TYPE_IMAGE: | ||||
1187 | case GLSL_TYPE_INTERFACE: | ||||
1188 | case GLSL_TYPE_ATOMIC_UINT: | ||||
1189 | case GLSL_TYPE_SUBROUTINE: | ||||
1190 | case GLSL_TYPE_FUNCTION: | ||||
1191 | /* I assume a comparison of a struct containing a sampler just | ||||
1192 | * ignores the sampler present in the type. | ||||
1193 | */ | ||||
1194 | break; | ||||
1195 | } | ||||
1196 | |||||
1197 | if (cmp == NULL__null) | ||||
1198 | cmp = new(mem_ctx) ir_constant(true); | ||||
1199 | |||||
1200 | return cmp; | ||||
1201 | } | ||||
1202 | |||||
1203 | /* For logical operations, we want to ensure that the operands are | ||||
1204 | * scalar booleans. If it isn't, emit an error and return a constant | ||||
1205 | * boolean to avoid triggering cascading error messages. | ||||
1206 | */ | ||||
1207 | static ir_rvalue * | ||||
1208 | get_scalar_boolean_operand(exec_list *instructions, | ||||
1209 | struct _mesa_glsl_parse_state *state, | ||||
1210 | ast_expression *parent_expr, | ||||
1211 | int operand, | ||||
1212 | const char *operand_name, | ||||
1213 | bool *error_emitted) | ||||
1214 | { | ||||
1215 | ast_expression *expr = parent_expr->subexpressions[operand]; | ||||
1216 | void *ctx = state; | ||||
1217 | ir_rvalue *val = expr->hir(instructions, state); | ||||
1218 | |||||
1219 | if (val->type->is_boolean() && val->type->is_scalar()) | ||||
1220 | return val; | ||||
1221 | |||||
1222 | if (!*error_emitted) { | ||||
1223 | YYLTYPE loc = expr->get_location(); | ||||
1224 | _mesa_glsl_error(&loc, state, "%s of `%s' must be scalar boolean", | ||||
1225 | operand_name, | ||||
1226 | parent_expr->operator_string(parent_expr->oper)); | ||||
1227 | *error_emitted = true; | ||||
1228 | } | ||||
1229 | |||||
1230 | return new(ctx) ir_constant(true); | ||||
1231 | } | ||||
1232 | |||||
1233 | /** | ||||
1234 | * If name refers to a builtin array whose maximum allowed size is less than | ||||
1235 | * size, report an error and return true. Otherwise return false. | ||||
1236 | */ | ||||
1237 | void | ||||
1238 | check_builtin_array_max_size(const char *name, unsigned size, | ||||
1239 | YYLTYPE loc, struct _mesa_glsl_parse_state *state) | ||||
1240 | { | ||||
1241 | if ((strcmp("gl_TexCoord", name) == 0) | ||||
1242 | && (size > state->Const.MaxTextureCoords)) { | ||||
1243 | /* From page 54 (page 60 of the PDF) of the GLSL 1.20 spec: | ||||
1244 | * | ||||
1245 | * "The size [of gl_TexCoord] can be at most | ||||
1246 | * gl_MaxTextureCoords." | ||||
1247 | */ | ||||
1248 | _mesa_glsl_error(&loc, state, "`gl_TexCoord' array size cannot " | ||||
1249 | "be larger than gl_MaxTextureCoords (%u)", | ||||
1250 | state->Const.MaxTextureCoords); | ||||
1251 | } else if (strcmp("gl_ClipDistance", name) == 0) { | ||||
1252 | state->clip_dist_size = size; | ||||
1253 | if (size + state->cull_dist_size > state->Const.MaxClipPlanes) { | ||||
1254 | /* From section 7.1 (Vertex Shader Special Variables) of the | ||||
1255 | * GLSL 1.30 spec: | ||||
1256 | * | ||||
1257 | * "The gl_ClipDistance array is predeclared as unsized and | ||||
1258 | * must be sized by the shader either redeclaring it with a | ||||
1259 | * size or indexing it only with integral constant | ||||
1260 | * expressions. ... The size can be at most | ||||
1261 | * gl_MaxClipDistances." | ||||
1262 | */ | ||||
1263 | _mesa_glsl_error(&loc, state, "`gl_ClipDistance' array size cannot " | ||||
1264 | "be larger than gl_MaxClipDistances (%u)", | ||||
1265 | state->Const.MaxClipPlanes); | ||||
1266 | } | ||||
1267 | } else if (strcmp("gl_CullDistance", name) == 0) { | ||||
1268 | state->cull_dist_size = size; | ||||
1269 | if (size + state->clip_dist_size > state->Const.MaxClipPlanes) { | ||||
1270 | /* From the ARB_cull_distance spec: | ||||
1271 | * | ||||
1272 | * "The gl_CullDistance array is predeclared as unsized and | ||||
1273 | * must be sized by the shader either redeclaring it with | ||||
1274 | * a size or indexing it only with integral constant | ||||
1275 | * expressions. The size determines the number and set of | ||||
1276 | * enabled cull distances and can be at most | ||||
1277 | * gl_MaxCullDistances." | ||||
1278 | */ | ||||
1279 | _mesa_glsl_error(&loc, state, "`gl_CullDistance' array size cannot " | ||||
1280 | "be larger than gl_MaxCullDistances (%u)", | ||||
1281 | state->Const.MaxClipPlanes); | ||||
1282 | } | ||||
1283 | } | ||||
1284 | } | ||||
1285 | |||||
1286 | /** | ||||
1287 | * Create the constant 1, of a which is appropriate for incrementing and | ||||
1288 | * decrementing values of the given GLSL type. For example, if type is vec4, | ||||
1289 | * this creates a constant value of 1.0 having type float. | ||||
1290 | * | ||||
1291 | * If the given type is invalid for increment and decrement operators, return | ||||
1292 | * a floating point 1--the error will be detected later. | ||||
1293 | */ | ||||
1294 | static ir_rvalue * | ||||
1295 | constant_one_for_inc_dec(void *ctx, const glsl_type *type) | ||||
1296 | { | ||||
1297 | switch (type->base_type) { | ||||
1298 | case GLSL_TYPE_UINT: | ||||
1299 | return new(ctx) ir_constant((unsigned) 1); | ||||
1300 | case GLSL_TYPE_INT: | ||||
1301 | return new(ctx) ir_constant(1); | ||||
1302 | case GLSL_TYPE_UINT64: | ||||
1303 | return new(ctx) ir_constant((uint64_t) 1); | ||||
1304 | case GLSL_TYPE_INT64: | ||||
1305 | return new(ctx) ir_constant((int64_t) 1); | ||||
1306 | default: | ||||
1307 | case GLSL_TYPE_FLOAT: | ||||
1308 | return new(ctx) ir_constant(1.0f); | ||||
1309 | } | ||||
1310 | } | ||||
1311 | |||||
1312 | ir_rvalue * | ||||
1313 | ast_expression::hir(exec_list *instructions, | ||||
1314 | struct _mesa_glsl_parse_state *state) | ||||
1315 | { | ||||
1316 | return do_hir(instructions, state, true); | ||||
1317 | } | ||||
1318 | |||||
1319 | void | ||||
1320 | ast_expression::hir_no_rvalue(exec_list *instructions, | ||||
1321 | struct _mesa_glsl_parse_state *state) | ||||
1322 | { | ||||
1323 | do_hir(instructions, state, false); | ||||
1324 | } | ||||
1325 | |||||
1326 | void | ||||
1327 | ast_expression::set_is_lhs(bool new_value) | ||||
1328 | { | ||||
1329 | /* is_lhs is tracked only to print "variable used uninitialized" warnings, | ||||
1330 | * if we lack an identifier we can just skip it. | ||||
1331 | */ | ||||
1332 | if (this->primary_expression.identifier == NULL__null) | ||||
1333 | return; | ||||
1334 | |||||
1335 | this->is_lhs = new_value; | ||||
1336 | |||||
1337 | /* We need to go through the subexpressions tree to cover cases like | ||||
1338 | * ast_field_selection | ||||
1339 | */ | ||||
1340 | if (this->subexpressions[0] != NULL__null) | ||||
1341 | this->subexpressions[0]->set_is_lhs(new_value); | ||||
1342 | } | ||||
1343 | |||||
1344 | ir_rvalue * | ||||
1345 | ast_expression::do_hir(exec_list *instructions, | ||||
1346 | struct _mesa_glsl_parse_state *state, | ||||
1347 | bool needs_rvalue) | ||||
1348 | { | ||||
1349 | void *ctx = state; | ||||
1350 | static const int operations[AST_NUM_OPERATORS(ast_aggregate + 1)] = { | ||||
1351 | -1, /* ast_assign doesn't convert to ir_expression. */ | ||||
1352 | -1, /* ast_plus doesn't convert to ir_expression. */ | ||||
1353 | ir_unop_neg, | ||||
1354 | ir_binop_add, | ||||
1355 | ir_binop_sub, | ||||
1356 | ir_binop_mul, | ||||
1357 | ir_binop_div, | ||||
1358 | ir_binop_mod, | ||||
1359 | ir_binop_lshift, | ||||
1360 | ir_binop_rshift, | ||||
1361 | ir_binop_less, | ||||
1362 | ir_binop_less, /* This is correct. See the ast_greater case below. */ | ||||
1363 | ir_binop_gequal, /* This is correct. See the ast_lequal case below. */ | ||||
1364 | ir_binop_gequal, | ||||
1365 | ir_binop_all_equal, | ||||
1366 | ir_binop_any_nequal, | ||||
1367 | ir_binop_bit_and, | ||||
1368 | ir_binop_bit_xor, | ||||
1369 | ir_binop_bit_or, | ||||
1370 | ir_unop_bit_not, | ||||
1371 | ir_binop_logic_and, | ||||
1372 | ir_binop_logic_xor, | ||||
1373 | ir_binop_logic_or, | ||||
1374 | ir_unop_logic_not, | ||||
1375 | |||||
1376 | /* Note: The following block of expression types actually convert | ||||
1377 | * to multiple IR instructions. | ||||
1378 | */ | ||||
1379 | ir_binop_mul, /* ast_mul_assign */ | ||||
1380 | ir_binop_div, /* ast_div_assign */ | ||||
1381 | ir_binop_mod, /* ast_mod_assign */ | ||||
1382 | ir_binop_add, /* ast_add_assign */ | ||||
1383 | ir_binop_sub, /* ast_sub_assign */ | ||||
1384 | ir_binop_lshift, /* ast_ls_assign */ | ||||
1385 | ir_binop_rshift, /* ast_rs_assign */ | ||||
1386 | ir_binop_bit_and, /* ast_and_assign */ | ||||
1387 | ir_binop_bit_xor, /* ast_xor_assign */ | ||||
1388 | ir_binop_bit_or, /* ast_or_assign */ | ||||
1389 | |||||
1390 | -1, /* ast_conditional doesn't convert to ir_expression. */ | ||||
1391 | ir_binop_add, /* ast_pre_inc. */ | ||||
1392 | ir_binop_sub, /* ast_pre_dec. */ | ||||
1393 | ir_binop_add, /* ast_post_inc. */ | ||||
1394 | ir_binop_sub, /* ast_post_dec. */ | ||||
1395 | -1, /* ast_field_selection doesn't conv to ir_expression. */ | ||||
1396 | -1, /* ast_array_index doesn't convert to ir_expression. */ | ||||
1397 | -1, /* ast_function_call doesn't conv to ir_expression. */ | ||||
1398 | -1, /* ast_identifier doesn't convert to ir_expression. */ | ||||
1399 | -1, /* ast_int_constant doesn't convert to ir_expression. */ | ||||
1400 | -1, /* ast_uint_constant doesn't conv to ir_expression. */ | ||||
1401 | -1, /* ast_float_constant doesn't conv to ir_expression. */ | ||||
1402 | -1, /* ast_bool_constant doesn't conv to ir_expression. */ | ||||
1403 | -1, /* ast_sequence doesn't convert to ir_expression. */ | ||||
1404 | -1, /* ast_aggregate shouldn't ever even get here. */ | ||||
1405 | }; | ||||
1406 | ir_rvalue *result = NULL__null; | ||||
1407 | ir_rvalue *op[3]; | ||||
1408 | const struct glsl_type *type, *orig_type; | ||||
1409 | bool error_emitted = false; | ||||
1410 | YYLTYPE loc; | ||||
1411 | |||||
1412 | loc = this->get_location(); | ||||
1413 | |||||
1414 | switch (this->oper) { | ||||
1415 | case ast_aggregate: | ||||
1416 | unreachable("ast_aggregate: Should never get here.")do { (static_cast <bool> (!"ast_aggregate: Should never get here." ) ? void (0) : __assert_fail ("!\"ast_aggregate: Should never get here.\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | ||||
1417 | |||||
1418 | case ast_assign: { | ||||
1419 | this->subexpressions[0]->set_is_lhs(true); | ||||
1420 | op[0] = this->subexpressions[0]->hir(instructions, state); | ||||
1421 | op[1] = this->subexpressions[1]->hir(instructions, state); | ||||
1422 | |||||
1423 | error_emitted = | ||||
1424 | do_assignment(instructions, state, | ||||
1425 | this->subexpressions[0]->non_lvalue_description, | ||||
1426 | op[0], op[1], &result, needs_rvalue, false, | ||||
1427 | this->subexpressions[0]->get_location()); | ||||
1428 | break; | ||||
1429 | } | ||||
1430 | |||||
1431 | case ast_plus: | ||||
1432 | op[0] = this->subexpressions[0]->hir(instructions, state); | ||||
1433 | |||||
1434 | type = unary_arithmetic_result_type(op[0]->type, state, & loc); | ||||
1435 | |||||
1436 | error_emitted = type->is_error(); | ||||
1437 | |||||
1438 | result = op[0]; | ||||
1439 | break; | ||||
1440 | |||||
1441 | case ast_neg: | ||||
1442 | op[0] = this->subexpressions[0]->hir(instructions, state); | ||||
1443 | |||||
1444 | type = unary_arithmetic_result_type(op[0]->type, state, & loc); | ||||
1445 | |||||
1446 | error_emitted = type->is_error(); | ||||
1447 | |||||
1448 | result = new(ctx) ir_expression(operations[this->oper], type, | ||||
1449 | op[0], NULL__null); | ||||
1450 | break; | ||||
1451 | |||||
1452 | case ast_add: | ||||
1453 | case ast_sub: | ||||
1454 | case ast_mul: | ||||
1455 | case ast_div: | ||||
1456 | op[0] = this->subexpressions[0]->hir(instructions, state); | ||||
1457 | op[1] = this->subexpressions[1]->hir(instructions, state); | ||||
1458 | |||||
1459 | type = arithmetic_result_type(op[0], op[1], | ||||
1460 | (this->oper == ast_mul), | ||||
1461 | state, & loc); | ||||
1462 | error_emitted = type->is_error(); | ||||
1463 | |||||
1464 | result = new(ctx) ir_expression(operations[this->oper], type, | ||||
1465 | op[0], op[1]); | ||||
1466 | break; | ||||
1467 | |||||
1468 | case ast_mod: | ||||
1469 | op[0] = this->subexpressions[0]->hir(instructions, state); | ||||
1470 | op[1] = this->subexpressions[1]->hir(instructions, state); | ||||
1471 | |||||
1472 | type = modulus_result_type(op[0], op[1], state, &loc); | ||||
1473 | |||||
1474 | assert(operations[this->oper] == ir_binop_mod)(static_cast <bool> (operations[this->oper] == ir_binop_mod ) ? void (0) : __assert_fail ("operations[this->oper] == ir_binop_mod" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
1475 | |||||
1476 | result = new(ctx) ir_expression(operations[this->oper], type, | ||||
1477 | op[0], op[1]); | ||||
1478 | error_emitted = type->is_error(); | ||||
1479 | break; | ||||
1480 | |||||
1481 | case ast_lshift: | ||||
1482 | case ast_rshift: | ||||
1483 | if (!state->check_bitwise_operations_allowed(&loc)) { | ||||
1484 | error_emitted = true; | ||||
1485 | } | ||||
1486 | |||||
1487 | op[0] = this->subexpressions[0]->hir(instructions, state); | ||||
1488 | op[1] = this->subexpressions[1]->hir(instructions, state); | ||||
1489 | type = shift_result_type(op[0]->type, op[1]->type, this->oper, state, | ||||
1490 | &loc); | ||||
1491 | result = new(ctx) ir_expression(operations[this->oper], type, | ||||
1492 | op[0], op[1]); | ||||
1493 | error_emitted = op[0]->type->is_error() || op[1]->type->is_error(); | ||||
1494 | break; | ||||
1495 | |||||
1496 | case ast_less: | ||||
1497 | case ast_greater: | ||||
1498 | case ast_lequal: | ||||
1499 | case ast_gequal: | ||||
1500 | op[0] = this->subexpressions[0]->hir(instructions, state); | ||||
1501 | op[1] = this->subexpressions[1]->hir(instructions, state); | ||||
1502 | |||||
1503 | type = relational_result_type(op[0], op[1], state, & loc); | ||||
1504 | |||||
1505 | /* The relational operators must either generate an error or result | ||||
1506 | * in a scalar boolean. See page 57 of the GLSL 1.50 spec. | ||||
1507 | */ | ||||
1508 | assert(type->is_error()(static_cast <bool> (type->is_error() || (type->is_boolean () && type->is_scalar())) ? void (0) : __assert_fail ("type->is_error() || (type->is_boolean() && type->is_scalar())" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | ||||
1509 | || (type->is_boolean() && type->is_scalar()))(static_cast <bool> (type->is_error() || (type->is_boolean () && type->is_scalar())) ? void (0) : __assert_fail ("type->is_error() || (type->is_boolean() && type->is_scalar())" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
1510 | |||||
1511 | /* Like NIR, GLSL IR does not have opcodes for > or <=. Instead, swap | ||||
1512 | * the arguments and use < or >=. | ||||
1513 | */ | ||||
1514 | if (this->oper == ast_greater || this->oper == ast_lequal) { | ||||
1515 | ir_rvalue *const tmp = op[0]; | ||||
1516 | op[0] = op[1]; | ||||
1517 | op[1] = tmp; | ||||
1518 | } | ||||
1519 | |||||
1520 | result = new(ctx) ir_expression(operations[this->oper], type, | ||||
1521 | op[0], op[1]); | ||||
1522 | error_emitted = type->is_error(); | ||||
1523 | break; | ||||
1524 | |||||
1525 | case ast_nequal: | ||||
1526 | case ast_equal: | ||||
1527 | op[0] = this->subexpressions[0]->hir(instructions, state); | ||||
1528 | op[1] = this->subexpressions[1]->hir(instructions, state); | ||||
1529 | |||||
1530 | /* From page 58 (page 64 of the PDF) of the GLSL 1.50 spec: | ||||
1531 | * | ||||
1532 | * "The equality operators equal (==), and not equal (!=) | ||||
1533 | * operate on all types. They result in a scalar Boolean. If | ||||
1534 | * the operand types do not match, then there must be a | ||||
1535 | * conversion from Section 4.1.10 "Implicit Conversions" | ||||
1536 | * applied to one operand that can make them match, in which | ||||
1537 | * case this conversion is done." | ||||
1538 | */ | ||||
1539 | |||||
1540 | if (op[0]->type == glsl_type::void_type || op[1]->type == glsl_type::void_type) { | ||||
1541 | _mesa_glsl_error(& loc, state, "`%s': wrong operand types: " | ||||
1542 | "no operation `%1$s' exists that takes a left-hand " | ||||
1543 | "operand of type 'void' or a right operand of type " | ||||
1544 | "'void'", (this->oper == ast_equal) ? "==" : "!="); | ||||
1545 | error_emitted = true; | ||||
1546 | } else if ((!apply_implicit_conversion(op[0]->type, op[1], state) | ||||
1547 | && !apply_implicit_conversion(op[1]->type, op[0], state)) | ||||
1548 | || (op[0]->type != op[1]->type)) { | ||||
1549 | _mesa_glsl_error(& loc, state, "operands of `%s' must have the same " | ||||
1550 | "type", (this->oper == ast_equal) ? "==" : "!="); | ||||
1551 | error_emitted = true; | ||||
1552 | } else if ((op[0]->type->is_array() || op[1]->type->is_array()) && | ||||
1553 | !state->check_version(120, 300, &loc, | ||||
1554 | "array comparisons forbidden")) { | ||||
1555 | error_emitted = true; | ||||
1556 | } else if ((op[0]->type->contains_subroutine() || | ||||
1557 | op[1]->type->contains_subroutine())) { | ||||
1558 | _mesa_glsl_error(&loc, state, "subroutine comparisons forbidden"); | ||||
1559 | error_emitted = true; | ||||
1560 | } else if ((op[0]->type->contains_opaque() || | ||||
1561 | op[1]->type->contains_opaque())) { | ||||
1562 | _mesa_glsl_error(&loc, state, "opaque type comparisons forbidden"); | ||||
1563 | error_emitted = true; | ||||
1564 | } | ||||
1565 | |||||
1566 | if (error_emitted) { | ||||
1567 | result = new(ctx) ir_constant(false); | ||||
1568 | } else { | ||||
1569 | result = do_comparison(ctx, operations[this->oper], op[0], op[1]); | ||||
1570 | assert(result->type == glsl_type::bool_type)(static_cast <bool> (result->type == glsl_type::bool_type ) ? void (0) : __assert_fail ("result->type == glsl_type::bool_type" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
1571 | } | ||||
1572 | break; | ||||
1573 | |||||
1574 | case ast_bit_and: | ||||
1575 | case ast_bit_xor: | ||||
1576 | case ast_bit_or: | ||||
1577 | op[0] = this->subexpressions[0]->hir(instructions, state); | ||||
1578 | op[1] = this->subexpressions[1]->hir(instructions, state); | ||||
1579 | type = bit_logic_result_type(op[0], op[1], this->oper, state, &loc); | ||||
1580 | result = new(ctx) ir_expression(operations[this->oper], type, | ||||
1581 | op[0], op[1]); | ||||
1582 | error_emitted = op[0]->type->is_error() || op[1]->type->is_error(); | ||||
1583 | break; | ||||
1584 | |||||
1585 | case ast_bit_not: | ||||
1586 | op[0] = this->subexpressions[0]->hir(instructions, state); | ||||
1587 | |||||
1588 | if (!state->check_bitwise_operations_allowed(&loc)) { | ||||
1589 | error_emitted = true; | ||||
1590 | } | ||||
1591 | |||||
1592 | if (!op[0]->type->is_integer_32_64()) { | ||||
1593 | _mesa_glsl_error(&loc, state, "operand of `~' must be an integer"); | ||||
1594 | error_emitted = true; | ||||
1595 | } | ||||
1596 | |||||
1597 | type = error_emitted ? glsl_type::error_type : op[0]->type; | ||||
1598 | result = new(ctx) ir_expression(ir_unop_bit_not, type, op[0], NULL__null); | ||||
1599 | break; | ||||
1600 | |||||
1601 | case ast_logic_and: { | ||||
1602 | exec_list rhs_instructions; | ||||
1603 | op[0] = get_scalar_boolean_operand(instructions, state, this, 0, | ||||
1604 | "LHS", &error_emitted); | ||||
1605 | op[1] = get_scalar_boolean_operand(&rhs_instructions, state, this, 1, | ||||
1606 | "RHS", &error_emitted); | ||||
1607 | |||||
1608 | if (rhs_instructions.is_empty()) { | ||||
1609 | result = new(ctx) ir_expression(ir_binop_logic_and, op[0], op[1]); | ||||
1610 | } else { | ||||
1611 | ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type, | ||||
1612 | "and_tmp", | ||||
1613 | ir_var_temporary); | ||||
1614 | instructions->push_tail(tmp); | ||||
1615 | |||||
1616 | ir_if *const stmt = new(ctx) ir_if(op[0]); | ||||
1617 | instructions->push_tail(stmt); | ||||
1618 | |||||
1619 | stmt->then_instructions.append_list(&rhs_instructions); | ||||
1620 | ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp); | ||||
1621 | ir_assignment *const then_assign = | ||||
1622 | new(ctx) ir_assignment(then_deref, op[1]); | ||||
1623 | stmt->then_instructions.push_tail(then_assign); | ||||
1624 | |||||
1625 | ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp); | ||||
1626 | ir_assignment *const else_assign = | ||||
1627 | new(ctx) ir_assignment(else_deref, new(ctx) ir_constant(false)); | ||||
1628 | stmt->else_instructions.push_tail(else_assign); | ||||
1629 | |||||
1630 | result = new(ctx) ir_dereference_variable(tmp); | ||||
1631 | } | ||||
1632 | break; | ||||
1633 | } | ||||
1634 | |||||
1635 | case ast_logic_or: { | ||||
1636 | exec_list rhs_instructions; | ||||
1637 | op[0] = get_scalar_boolean_operand(instructions, state, this, 0, | ||||
1638 | "LHS", &error_emitted); | ||||
1639 | op[1] = get_scalar_boolean_operand(&rhs_instructions, state, this, 1, | ||||
1640 | "RHS", &error_emitted); | ||||
1641 | |||||
1642 | if (rhs_instructions.is_empty()) { | ||||
1643 | result = new(ctx) ir_expression(ir_binop_logic_or, op[0], op[1]); | ||||
1644 | } else { | ||||
1645 | ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type, | ||||
1646 | "or_tmp", | ||||
1647 | ir_var_temporary); | ||||
1648 | instructions->push_tail(tmp); | ||||
1649 | |||||
1650 | ir_if *const stmt = new(ctx) ir_if(op[0]); | ||||
1651 | instructions->push_tail(stmt); | ||||
1652 | |||||
1653 | ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp); | ||||
1654 | ir_assignment *const then_assign = | ||||
1655 | new(ctx) ir_assignment(then_deref, new(ctx) ir_constant(true)); | ||||
1656 | stmt->then_instructions.push_tail(then_assign); | ||||
1657 | |||||
1658 | stmt->else_instructions.append_list(&rhs_instructions); | ||||
1659 | ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp); | ||||
1660 | ir_assignment *const else_assign = | ||||
1661 | new(ctx) ir_assignment(else_deref, op[1]); | ||||
1662 | stmt->else_instructions.push_tail(else_assign); | ||||
1663 | |||||
1664 | result = new(ctx) ir_dereference_variable(tmp); | ||||
1665 | } | ||||
1666 | break; | ||||
1667 | } | ||||
1668 | |||||
1669 | case ast_logic_xor: | ||||
1670 | /* From page 33 (page 39 of the PDF) of the GLSL 1.10 spec: | ||||
1671 | * | ||||
1672 | * "The logical binary operators and (&&), or ( | | ), and | ||||
1673 | * exclusive or (^^). They operate only on two Boolean | ||||
1674 | * expressions and result in a Boolean expression." | ||||
1675 | */ | ||||
1676 | op[0] = get_scalar_boolean_operand(instructions, state, this, 0, "LHS", | ||||
1677 | &error_emitted); | ||||
1678 | op[1] = get_scalar_boolean_operand(instructions, state, this, 1, "RHS", | ||||
1679 | &error_emitted); | ||||
1680 | |||||
1681 | result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type, | ||||
1682 | op[0], op[1]); | ||||
1683 | break; | ||||
1684 | |||||
1685 | case ast_logic_not: | ||||
1686 | op[0] = get_scalar_boolean_operand(instructions, state, this, 0, | ||||
1687 | "operand", &error_emitted); | ||||
1688 | |||||
1689 | result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type, | ||||
1690 | op[0], NULL__null); | ||||
1691 | break; | ||||
1692 | |||||
1693 | case ast_mul_assign: | ||||
1694 | case ast_div_assign: | ||||
1695 | case ast_add_assign: | ||||
1696 | case ast_sub_assign: { | ||||
1697 | this->subexpressions[0]->set_is_lhs(true); | ||||
1698 | op[0] = this->subexpressions[0]->hir(instructions, state); | ||||
1699 | op[1] = this->subexpressions[1]->hir(instructions, state); | ||||
1700 | |||||
1701 | orig_type = op[0]->type; | ||||
1702 | |||||
1703 | /* Break out if operand types were not parsed successfully. */ | ||||
1704 | if ((op[0]->type == glsl_type::error_type || | ||||
1705 | op[1]->type == glsl_type::error_type)) { | ||||
1706 | error_emitted = true; | ||||
1707 | break; | ||||
1708 | } | ||||
1709 | |||||
1710 | type = arithmetic_result_type(op[0], op[1], | ||||
1711 | (this->oper == ast_mul_assign), | ||||
1712 | state, & loc); | ||||
1713 | |||||
1714 | if (type != orig_type) { | ||||
1715 | _mesa_glsl_error(& loc, state, | ||||
1716 | "could not implicitly convert " | ||||
1717 | "%s to %s", type->name, orig_type->name); | ||||
1718 | type = glsl_type::error_type; | ||||
1719 | } | ||||
1720 | |||||
1721 | ir_rvalue *temp_rhs = new(ctx) ir_expression(operations[this->oper], type, | ||||
1722 | op[0], op[1]); | ||||
1723 | |||||
1724 | error_emitted = | ||||
1725 | do_assignment(instructions, state, | ||||
1726 | this->subexpressions[0]->non_lvalue_description, | ||||
1727 | op[0]->clone(ctx, NULL__null), temp_rhs, | ||||
1728 | &result, needs_rvalue, false, | ||||
1729 | this->subexpressions[0]->get_location()); | ||||
1730 | |||||
1731 | /* GLSL 1.10 does not allow array assignment. However, we don't have to | ||||
1732 | * explicitly test for this because none of the binary expression | ||||
1733 | * operators allow array operands either. | ||||
1734 | */ | ||||
1735 | |||||
1736 | break; | ||||
1737 | } | ||||
1738 | |||||
1739 | case ast_mod_assign: { | ||||
1740 | this->subexpressions[0]->set_is_lhs(true); | ||||
1741 | op[0] = this->subexpressions[0]->hir(instructions, state); | ||||
1742 | op[1] = this->subexpressions[1]->hir(instructions, state); | ||||
1743 | |||||
1744 | orig_type = op[0]->type; | ||||
1745 | type = modulus_result_type(op[0], op[1], state, &loc); | ||||
1746 | |||||
1747 | if (type != orig_type) { | ||||
1748 | _mesa_glsl_error(& loc, state, | ||||
1749 | "could not implicitly convert " | ||||
1750 | "%s to %s", type->name, orig_type->name); | ||||
1751 | type = glsl_type::error_type; | ||||
1752 | } | ||||
1753 | |||||
1754 | assert(operations[this->oper] == ir_binop_mod)(static_cast <bool> (operations[this->oper] == ir_binop_mod ) ? void (0) : __assert_fail ("operations[this->oper] == ir_binop_mod" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
1755 | |||||
1756 | ir_rvalue *temp_rhs; | ||||
1757 | temp_rhs = new(ctx) ir_expression(operations[this->oper], type, | ||||
1758 | op[0], op[1]); | ||||
1759 | |||||
1760 | error_emitted = | ||||
1761 | do_assignment(instructions, state, | ||||
1762 | this->subexpressions[0]->non_lvalue_description, | ||||
1763 | op[0]->clone(ctx, NULL__null), temp_rhs, | ||||
1764 | &result, needs_rvalue, false, | ||||
1765 | this->subexpressions[0]->get_location()); | ||||
1766 | break; | ||||
1767 | } | ||||
1768 | |||||
1769 | case ast_ls_assign: | ||||
1770 | case ast_rs_assign: { | ||||
1771 | this->subexpressions[0]->set_is_lhs(true); | ||||
1772 | op[0] = this->subexpressions[0]->hir(instructions, state); | ||||
1773 | op[1] = this->subexpressions[1]->hir(instructions, state); | ||||
1774 | type = shift_result_type(op[0]->type, op[1]->type, this->oper, state, | ||||
1775 | &loc); | ||||
1776 | ir_rvalue *temp_rhs = new(ctx) ir_expression(operations[this->oper], | ||||
1777 | type, op[0], op[1]); | ||||
1778 | error_emitted = | ||||
1779 | do_assignment(instructions, state, | ||||
1780 | this->subexpressions[0]->non_lvalue_description, | ||||
1781 | op[0]->clone(ctx, NULL__null), temp_rhs, | ||||
1782 | &result, needs_rvalue, false, | ||||
1783 | this->subexpressions[0]->get_location()); | ||||
1784 | break; | ||||
1785 | } | ||||
1786 | |||||
1787 | case ast_and_assign: | ||||
1788 | case ast_xor_assign: | ||||
1789 | case ast_or_assign: { | ||||
1790 | this->subexpressions[0]->set_is_lhs(true); | ||||
1791 | op[0] = this->subexpressions[0]->hir(instructions, state); | ||||
1792 | op[1] = this->subexpressions[1]->hir(instructions, state); | ||||
1793 | |||||
1794 | orig_type = op[0]->type; | ||||
1795 | type = bit_logic_result_type(op[0], op[1], this->oper, state, &loc); | ||||
1796 | |||||
1797 | if (type != orig_type) { | ||||
1798 | _mesa_glsl_error(& loc, state, | ||||
1799 | "could not implicitly convert " | ||||
1800 | "%s to %s", type->name, orig_type->name); | ||||
1801 | type = glsl_type::error_type; | ||||
1802 | } | ||||
1803 | |||||
1804 | ir_rvalue *temp_rhs = new(ctx) ir_expression(operations[this->oper], | ||||
1805 | type, op[0], op[1]); | ||||
1806 | error_emitted = | ||||
1807 | do_assignment(instructions, state, | ||||
1808 | this->subexpressions[0]->non_lvalue_description, | ||||
1809 | op[0]->clone(ctx, NULL__null), temp_rhs, | ||||
1810 | &result, needs_rvalue, false, | ||||
1811 | this->subexpressions[0]->get_location()); | ||||
1812 | break; | ||||
1813 | } | ||||
1814 | |||||
1815 | case ast_conditional: { | ||||
1816 | /* From page 59 (page 65 of the PDF) of the GLSL 1.50 spec: | ||||
1817 | * | ||||
1818 | * "The ternary selection operator (?:). It operates on three | ||||
1819 | * expressions (exp1 ? exp2 : exp3). This operator evaluates the | ||||
1820 | * first expression, which must result in a scalar Boolean." | ||||
1821 | */ | ||||
1822 | op[0] = get_scalar_boolean_operand(instructions, state, this, 0, | ||||
1823 | "condition", &error_emitted); | ||||
1824 | |||||
1825 | /* The :? operator is implemented by generating an anonymous temporary | ||||
1826 | * followed by an if-statement. The last instruction in each branch of | ||||
1827 | * the if-statement assigns a value to the anonymous temporary. This | ||||
1828 | * temporary is the r-value of the expression. | ||||
1829 | */ | ||||
1830 | exec_list then_instructions; | ||||
1831 | exec_list else_instructions; | ||||
1832 | |||||
1833 | op[1] = this->subexpressions[1]->hir(&then_instructions, state); | ||||
1834 | op[2] = this->subexpressions[2]->hir(&else_instructions, state); | ||||
1835 | |||||
1836 | /* From page 59 (page 65 of the PDF) of the GLSL 1.50 spec: | ||||
1837 | * | ||||
1838 | * "The second and third expressions can be any type, as | ||||
1839 | * long their types match, or there is a conversion in | ||||
1840 | * Section 4.1.10 "Implicit Conversions" that can be applied | ||||
1841 | * to one of the expressions to make their types match. This | ||||
1842 | * resulting matching type is the type of the entire | ||||
1843 | * expression." | ||||
1844 | */ | ||||
1845 | if ((!apply_implicit_conversion(op[1]->type, op[2], state) | ||||
1846 | && !apply_implicit_conversion(op[2]->type, op[1], state)) | ||||
1847 | || (op[1]->type != op[2]->type)) { | ||||
1848 | YYLTYPE loc = this->subexpressions[1]->get_location(); | ||||
1849 | |||||
1850 | _mesa_glsl_error(& loc, state, "second and third operands of ?: " | ||||
1851 | "operator must have matching types"); | ||||
1852 | error_emitted = true; | ||||
1853 | type = glsl_type::error_type; | ||||
1854 | } else { | ||||
1855 | type = op[1]->type; | ||||
1856 | } | ||||
1857 | |||||
1858 | /* From page 33 (page 39 of the PDF) of the GLSL 1.10 spec: | ||||
1859 | * | ||||
1860 | * "The second and third expressions must be the same type, but can | ||||
1861 | * be of any type other than an array." | ||||
1862 | */ | ||||
1863 | if (type->is_array() && | ||||
1864 | !state->check_version(120, 300, &loc, | ||||
1865 | "second and third operands of ?: operator " | ||||
1866 | "cannot be arrays")) { | ||||
1867 | error_emitted = true; | ||||
1868 | } | ||||
1869 | |||||
1870 | /* From section 4.1.7 of the GLSL 4.50 spec (Opaque Types): | ||||
1871 | * | ||||
1872 | * "Except for array indexing, structure member selection, and | ||||
1873 | * parentheses, opaque variables are not allowed to be operands in | ||||
1874 | * expressions; such use results in a compile-time error." | ||||
1875 | */ | ||||
1876 | if (type->contains_opaque()) { | ||||
1877 | if (!(state->has_bindless() && (type->is_image() || type->is_sampler()))) { | ||||
1878 | _mesa_glsl_error(&loc, state, "variables of type %s cannot be " | ||||
1879 | "operands of the ?: operator", type->name); | ||||
1880 | error_emitted = true; | ||||
1881 | } | ||||
1882 | } | ||||
1883 | |||||
1884 | ir_constant *cond_val = op[0]->constant_expression_value(ctx); | ||||
1885 | |||||
1886 | if (then_instructions.is_empty() | ||||
1887 | && else_instructions.is_empty() | ||||
1888 | && cond_val != NULL__null) { | ||||
1889 | result = cond_val->value.b[0] ? op[1] : op[2]; | ||||
1890 | } else { | ||||
1891 | /* The copy to conditional_tmp reads the whole array. */ | ||||
1892 | if (type->is_array()) { | ||||
1893 | mark_whole_array_access(op[1]); | ||||
1894 | mark_whole_array_access(op[2]); | ||||
1895 | } | ||||
1896 | |||||
1897 | ir_variable *const tmp = | ||||
1898 | new(ctx) ir_variable(type, "conditional_tmp", ir_var_temporary); | ||||
1899 | instructions->push_tail(tmp); | ||||
1900 | |||||
1901 | ir_if *const stmt = new(ctx) ir_if(op[0]); | ||||
1902 | instructions->push_tail(stmt); | ||||
1903 | |||||
1904 | then_instructions.move_nodes_to(& stmt->then_instructions); | ||||
1905 | ir_dereference *const then_deref = | ||||
1906 | new(ctx) ir_dereference_variable(tmp); | ||||
1907 | ir_assignment *const then_assign = | ||||
1908 | new(ctx) ir_assignment(then_deref, op[1]); | ||||
1909 | stmt->then_instructions.push_tail(then_assign); | ||||
1910 | |||||
1911 | else_instructions.move_nodes_to(& stmt->else_instructions); | ||||
1912 | ir_dereference *const else_deref = | ||||
1913 | new(ctx) ir_dereference_variable(tmp); | ||||
1914 | ir_assignment *const else_assign = | ||||
1915 | new(ctx) ir_assignment(else_deref, op[2]); | ||||
1916 | stmt->else_instructions.push_tail(else_assign); | ||||
1917 | |||||
1918 | result = new(ctx) ir_dereference_variable(tmp); | ||||
1919 | } | ||||
1920 | break; | ||||
1921 | } | ||||
1922 | |||||
1923 | case ast_pre_inc: | ||||
1924 | case ast_pre_dec: { | ||||
1925 | this->non_lvalue_description = (this->oper == ast_pre_inc) | ||||
1926 | ? "pre-increment operation" : "pre-decrement operation"; | ||||
1927 | |||||
1928 | op[0] = this->subexpressions[0]->hir(instructions, state); | ||||
1929 | op[1] = constant_one_for_inc_dec(ctx, op[0]->type); | ||||
1930 | |||||
1931 | type = arithmetic_result_type(op[0], op[1], false, state, & loc); | ||||
1932 | |||||
1933 | ir_rvalue *temp_rhs; | ||||
1934 | temp_rhs = new(ctx) ir_expression(operations[this->oper], type, | ||||
1935 | op[0], op[1]); | ||||
1936 | |||||
1937 | error_emitted = | ||||
1938 | do_assignment(instructions, state, | ||||
1939 | this->subexpressions[0]->non_lvalue_description, | ||||
1940 | op[0]->clone(ctx, NULL__null), temp_rhs, | ||||
1941 | &result, needs_rvalue, false, | ||||
1942 | this->subexpressions[0]->get_location()); | ||||
1943 | break; | ||||
1944 | } | ||||
1945 | |||||
1946 | case ast_post_inc: | ||||
1947 | case ast_post_dec: { | ||||
1948 | this->non_lvalue_description = (this->oper == ast_post_inc) | ||||
1949 | ? "post-increment operation" : "post-decrement operation"; | ||||
1950 | op[0] = this->subexpressions[0]->hir(instructions, state); | ||||
1951 | op[1] = constant_one_for_inc_dec(ctx, op[0]->type); | ||||
1952 | |||||
1953 | error_emitted = op[0]->type->is_error() || op[1]->type->is_error(); | ||||
1954 | |||||
1955 | if (error_emitted) { | ||||
1956 | result = ir_rvalue::error_value(ctx); | ||||
1957 | break; | ||||
1958 | } | ||||
1959 | |||||
1960 | type = arithmetic_result_type(op[0], op[1], false, state, & loc); | ||||
1961 | |||||
1962 | ir_rvalue *temp_rhs; | ||||
1963 | temp_rhs = new(ctx) ir_expression(operations[this->oper], type, | ||||
1964 | op[0], op[1]); | ||||
1965 | |||||
1966 | /* Get a temporary of a copy of the lvalue before it's modified. | ||||
1967 | * This may get thrown away later. | ||||
1968 | */ | ||||
1969 | result = get_lvalue_copy(instructions, op[0]->clone(ctx, NULL__null)); | ||||
1970 | |||||
1971 | ir_rvalue *junk_rvalue; | ||||
1972 | error_emitted = | ||||
1973 | do_assignment(instructions, state, | ||||
1974 | this->subexpressions[0]->non_lvalue_description, | ||||
1975 | op[0]->clone(ctx, NULL__null), temp_rhs, | ||||
1976 | &junk_rvalue, false, false, | ||||
1977 | this->subexpressions[0]->get_location()); | ||||
1978 | |||||
1979 | break; | ||||
1980 | } | ||||
1981 | |||||
1982 | case ast_field_selection: | ||||
1983 | result = _mesa_ast_field_selection_to_hir(this, instructions, state); | ||||
1984 | break; | ||||
1985 | |||||
1986 | case ast_array_index: { | ||||
1987 | YYLTYPE index_loc = subexpressions[1]->get_location(); | ||||
1988 | |||||
1989 | /* Getting if an array is being used uninitialized is beyond what we get | ||||
1990 | * from ir_value.data.assigned. Setting is_lhs as true would force to | ||||
1991 | * not raise a uninitialized warning when using an array | ||||
1992 | */ | ||||
1993 | subexpressions[0]->set_is_lhs(true); | ||||
1994 | op[0] = subexpressions[0]->hir(instructions, state); | ||||
1995 | op[1] = subexpressions[1]->hir(instructions, state); | ||||
1996 | |||||
1997 | result = _mesa_ast_array_index_to_hir(ctx, state, op[0], op[1], | ||||
1998 | loc, index_loc); | ||||
1999 | |||||
2000 | if (result->type->is_error()) | ||||
2001 | error_emitted = true; | ||||
2002 | |||||
2003 | break; | ||||
2004 | } | ||||
2005 | |||||
2006 | case ast_unsized_array_dim: | ||||
2007 | unreachable("ast_unsized_array_dim: Should never get here.")do { (static_cast <bool> (!"ast_unsized_array_dim: Should never get here." ) ? void (0) : __assert_fail ("!\"ast_unsized_array_dim: Should never get here.\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | ||||
2008 | |||||
2009 | case ast_function_call: | ||||
2010 | /* Should *NEVER* get here. ast_function_call should always be handled | ||||
2011 | * by ast_function_expression::hir. | ||||
2012 | */ | ||||
2013 | unreachable("ast_function_call: handled elsewhere ")do { (static_cast <bool> (!"ast_function_call: handled elsewhere " ) ? void (0) : __assert_fail ("!\"ast_function_call: handled elsewhere \"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | ||||
2014 | |||||
2015 | case ast_identifier: { | ||||
2016 | /* ast_identifier can appear several places in a full abstract syntax | ||||
2017 | * tree. This particular use must be at location specified in the grammar | ||||
2018 | * as 'variable_identifier'. | ||||
2019 | */ | ||||
2020 | ir_variable *var = | ||||
2021 | state->symbols->get_variable(this->primary_expression.identifier); | ||||
2022 | |||||
2023 | if (var == NULL__null) { | ||||
2024 | /* the identifier might be a subroutine name */ | ||||
2025 | char *sub_name; | ||||
2026 | sub_name = ralloc_asprintf(ctx, "%s_%s", _mesa_shader_stage_to_subroutine_prefix(state->stage), this->primary_expression.identifier); | ||||
2027 | var = state->symbols->get_variable(sub_name); | ||||
2028 | ralloc_free(sub_name); | ||||
2029 | } | ||||
2030 | |||||
2031 | if (var != NULL__null) { | ||||
2032 | var->data.used = true; | ||||
2033 | result = new(ctx) ir_dereference_variable(var); | ||||
2034 | |||||
2035 | if ((var->data.mode == ir_var_auto || var->data.mode == ir_var_shader_out) | ||||
2036 | && !this->is_lhs | ||||
2037 | && result->variable_referenced()->data.assigned != true | ||||
2038 | && !is_gl_identifier(var->name)) { | ||||
2039 | _mesa_glsl_warning(&loc, state, "`%s' used uninitialized", | ||||
2040 | this->primary_expression.identifier); | ||||
2041 | } | ||||
2042 | |||||
2043 | /* From the EXT_shader_framebuffer_fetch spec: | ||||
2044 | * | ||||
2045 | * "Unless the GL_EXT_shader_framebuffer_fetch extension has been | ||||
2046 | * enabled in addition, it's an error to use gl_LastFragData if it | ||||
2047 | * hasn't been explicitly redeclared with layout(noncoherent)." | ||||
2048 | */ | ||||
2049 | if (var->data.fb_fetch_output && var->data.memory_coherent && | ||||
2050 | !state->EXT_shader_framebuffer_fetch_enable) { | ||||
2051 | _mesa_glsl_error(&loc, state, | ||||
2052 | "invalid use of framebuffer fetch output not " | ||||
2053 | "qualified with layout(noncoherent)"); | ||||
2054 | } | ||||
2055 | |||||
2056 | } else { | ||||
2057 | _mesa_glsl_error(& loc, state, "`%s' undeclared", | ||||
2058 | this->primary_expression.identifier); | ||||
2059 | |||||
2060 | result = ir_rvalue::error_value(ctx); | ||||
2061 | error_emitted = true; | ||||
2062 | } | ||||
2063 | break; | ||||
2064 | } | ||||
2065 | |||||
2066 | case ast_int_constant: | ||||
2067 | result = new(ctx) ir_constant(this->primary_expression.int_constant); | ||||
2068 | break; | ||||
2069 | |||||
2070 | case ast_uint_constant: | ||||
2071 | result = new(ctx) ir_constant(this->primary_expression.uint_constant); | ||||
2072 | break; | ||||
2073 | |||||
2074 | case ast_float_constant: | ||||
2075 | result = new(ctx) ir_constant(this->primary_expression.float_constant); | ||||
2076 | break; | ||||
2077 | |||||
2078 | case ast_bool_constant: | ||||
2079 | result = new(ctx) ir_constant(bool(this->primary_expression.bool_constant)); | ||||
2080 | break; | ||||
2081 | |||||
2082 | case ast_double_constant: | ||||
2083 | result = new(ctx) ir_constant(this->primary_expression.double_constant); | ||||
2084 | break; | ||||
2085 | |||||
2086 | case ast_uint64_constant: | ||||
2087 | result = new(ctx) ir_constant(this->primary_expression.uint64_constant); | ||||
2088 | break; | ||||
2089 | |||||
2090 | case ast_int64_constant: | ||||
2091 | result = new(ctx) ir_constant(this->primary_expression.int64_constant); | ||||
2092 | break; | ||||
2093 | |||||
2094 | case ast_sequence: { | ||||
2095 | /* It should not be possible to generate a sequence in the AST without | ||||
2096 | * any expressions in it. | ||||
2097 | */ | ||||
2098 | assert(!this->expressions.is_empty())(static_cast <bool> (!this->expressions.is_empty()) ? void (0) : __assert_fail ("!this->expressions.is_empty()" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
2099 | |||||
2100 | /* The r-value of a sequence is the last expression in the sequence. If | ||||
2101 | * the other expressions in the sequence do not have side-effects (and | ||||
2102 | * therefore add instructions to the instruction list), they get dropped | ||||
2103 | * on the floor. | ||||
2104 | */ | ||||
2105 | exec_node *previous_tail = NULL__null; | ||||
2106 | YYLTYPE previous_operand_loc = loc; | ||||
2107 | |||||
2108 | foreach_list_typed (ast_node, ast, link, &this->expressions)for (ast_node * ast = (!exec_node_is_tail_sentinel((&this ->expressions)->head_sentinel.next) ? ((ast_node *) ((( uintptr_t) (&this->expressions)->head_sentinel.next ) - (((char *) &((ast_node *) (&this->expressions) ->head_sentinel.next)->link) - ((char *) (&this-> expressions)->head_sentinel.next)))) : __null); (ast) != __null ; (ast) = (!exec_node_is_tail_sentinel((ast)->link.next) ? ((ast_node *) (((uintptr_t) (ast)->link.next) - (((char * ) &((ast_node *) (ast)->link.next)->link) - ((char * ) (ast)->link.next)))) : __null)) { | ||||
2109 | /* If one of the operands of comma operator does not generate any | ||||
2110 | * code, we want to emit a warning. At each pass through the loop | ||||
2111 | * previous_tail will point to the last instruction in the stream | ||||
2112 | * *before* processing the previous operand. Naturally, | ||||
2113 | * instructions->get_tail_raw() will point to the last instruction in | ||||
2114 | * the stream *after* processing the previous operand. If the two | ||||
2115 | * pointers match, then the previous operand had no effect. | ||||
2116 | * | ||||
2117 | * The warning behavior here differs slightly from GCC. GCC will | ||||
2118 | * only emit a warning if none of the left-hand operands have an | ||||
2119 | * effect. However, it will emit a warning for each. I believe that | ||||
2120 | * there are some cases in C (especially with GCC extensions) where | ||||
2121 | * it is useful to have an intermediate step in a sequence have no | ||||
2122 | * effect, but I don't think these cases exist in GLSL. Either way, | ||||
2123 | * it would be a giant hassle to replicate that behavior. | ||||
2124 | */ | ||||
2125 | if (previous_tail == instructions->get_tail_raw()) { | ||||
2126 | _mesa_glsl_warning(&previous_operand_loc, state, | ||||
2127 | "left-hand operand of comma expression has " | ||||
2128 | "no effect"); | ||||
2129 | } | ||||
2130 | |||||
2131 | /* The tail is directly accessed instead of using the get_tail() | ||||
2132 | * method for performance reasons. get_tail() has extra code to | ||||
2133 | * return NULL when the list is empty. We don't care about that | ||||
2134 | * here, so using get_tail_raw() is fine. | ||||
2135 | */ | ||||
2136 | previous_tail = instructions->get_tail_raw(); | ||||
2137 | previous_operand_loc = ast->get_location(); | ||||
2138 | |||||
2139 | result = ast->hir(instructions, state); | ||||
2140 | } | ||||
2141 | |||||
2142 | /* Any errors should have already been emitted in the loop above. | ||||
2143 | */ | ||||
2144 | error_emitted = true; | ||||
2145 | break; | ||||
2146 | } | ||||
2147 | } | ||||
2148 | type = NULL__null; /* use result->type, not type. */ | ||||
2149 | assert(error_emitted || (result != NULL || !needs_rvalue))(static_cast <bool> (error_emitted || (result != __null || !needs_rvalue)) ? void (0) : __assert_fail ("error_emitted || (result != NULL || !needs_rvalue)" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
2150 | |||||
2151 | if (result && result->type->is_error() && !error_emitted) | ||||
2152 | _mesa_glsl_error(& loc, state, "type mismatch"); | ||||
2153 | |||||
2154 | return result; | ||||
2155 | } | ||||
2156 | |||||
2157 | bool | ||||
2158 | ast_expression::has_sequence_subexpression() const | ||||
2159 | { | ||||
2160 | switch (this->oper) { | ||||
2161 | case ast_plus: | ||||
2162 | case ast_neg: | ||||
2163 | case ast_bit_not: | ||||
2164 | case ast_logic_not: | ||||
2165 | case ast_pre_inc: | ||||
2166 | case ast_pre_dec: | ||||
2167 | case ast_post_inc: | ||||
2168 | case ast_post_dec: | ||||
2169 | return this->subexpressions[0]->has_sequence_subexpression(); | ||||
2170 | |||||
2171 | case ast_assign: | ||||
2172 | case ast_add: | ||||
2173 | case ast_sub: | ||||
2174 | case ast_mul: | ||||
2175 | case ast_div: | ||||
2176 | case ast_mod: | ||||
2177 | case ast_lshift: | ||||
2178 | case ast_rshift: | ||||
2179 | case ast_less: | ||||
2180 | case ast_greater: | ||||
2181 | case ast_lequal: | ||||
2182 | case ast_gequal: | ||||
2183 | case ast_nequal: | ||||
2184 | case ast_equal: | ||||
2185 | case ast_bit_and: | ||||
2186 | case ast_bit_xor: | ||||
2187 | case ast_bit_or: | ||||
2188 | case ast_logic_and: | ||||
2189 | case ast_logic_or: | ||||
2190 | case ast_logic_xor: | ||||
2191 | case ast_array_index: | ||||
2192 | case ast_mul_assign: | ||||
2193 | case ast_div_assign: | ||||
2194 | case ast_add_assign: | ||||
2195 | case ast_sub_assign: | ||||
2196 | case ast_mod_assign: | ||||
2197 | case ast_ls_assign: | ||||
2198 | case ast_rs_assign: | ||||
2199 | case ast_and_assign: | ||||
2200 | case ast_xor_assign: | ||||
2201 | case ast_or_assign: | ||||
2202 | return this->subexpressions[0]->has_sequence_subexpression() || | ||||
2203 | this->subexpressions[1]->has_sequence_subexpression(); | ||||
2204 | |||||
2205 | case ast_conditional: | ||||
2206 | return this->subexpressions[0]->has_sequence_subexpression() || | ||||
2207 | this->subexpressions[1]->has_sequence_subexpression() || | ||||
2208 | this->subexpressions[2]->has_sequence_subexpression(); | ||||
2209 | |||||
2210 | case ast_sequence: | ||||
2211 | return true; | ||||
2212 | |||||
2213 | case ast_field_selection: | ||||
2214 | case ast_identifier: | ||||
2215 | case ast_int_constant: | ||||
2216 | case ast_uint_constant: | ||||
2217 | case ast_float_constant: | ||||
2218 | case ast_bool_constant: | ||||
2219 | case ast_double_constant: | ||||
2220 | case ast_int64_constant: | ||||
2221 | case ast_uint64_constant: | ||||
2222 | return false; | ||||
2223 | |||||
2224 | case ast_aggregate: | ||||
2225 | return false; | ||||
2226 | |||||
2227 | case ast_function_call: | ||||
2228 | unreachable("should be handled by ast_function_expression::hir")do { (static_cast <bool> (!"should be handled by ast_function_expression::hir" ) ? void (0) : __assert_fail ("!\"should be handled by ast_function_expression::hir\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | ||||
2229 | |||||
2230 | case ast_unsized_array_dim: | ||||
2231 | unreachable("ast_unsized_array_dim: Should never get here.")do { (static_cast <bool> (!"ast_unsized_array_dim: Should never get here." ) ? void (0) : __assert_fail ("!\"ast_unsized_array_dim: Should never get here.\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | ||||
2232 | } | ||||
2233 | |||||
2234 | return false; | ||||
2235 | } | ||||
2236 | |||||
2237 | ir_rvalue * | ||||
2238 | ast_expression_statement::hir(exec_list *instructions, | ||||
2239 | struct _mesa_glsl_parse_state *state) | ||||
2240 | { | ||||
2241 | /* It is possible to have expression statements that don't have an | ||||
2242 | * expression. This is the solitary semicolon: | ||||
2243 | * | ||||
2244 | * for (i = 0; i < 5; i++) | ||||
2245 | * ; | ||||
2246 | * | ||||
2247 | * In this case the expression will be NULL. Test for NULL and don't do | ||||
2248 | * anything in that case. | ||||
2249 | */ | ||||
2250 | if (expression != NULL__null) | ||||
2251 | expression->hir_no_rvalue(instructions, state); | ||||
2252 | |||||
2253 | /* Statements do not have r-values. | ||||
2254 | */ | ||||
2255 | return NULL__null; | ||||
2256 | } | ||||
2257 | |||||
2258 | |||||
2259 | ir_rvalue * | ||||
2260 | ast_compound_statement::hir(exec_list *instructions, | ||||
2261 | struct _mesa_glsl_parse_state *state) | ||||
2262 | { | ||||
2263 | if (new_scope) | ||||
2264 | state->symbols->push_scope(); | ||||
2265 | |||||
2266 | foreach_list_typed (ast_node, ast, link, &this->statements)for (ast_node * ast = (!exec_node_is_tail_sentinel((&this ->statements)->head_sentinel.next) ? ((ast_node *) (((uintptr_t ) (&this->statements)->head_sentinel.next) - (((char *) &((ast_node *) (&this->statements)->head_sentinel .next)->link) - ((char *) (&this->statements)->head_sentinel .next)))) : __null); (ast) != __null; (ast) = (!exec_node_is_tail_sentinel ((ast)->link.next) ? ((ast_node *) (((uintptr_t) (ast)-> link.next) - (((char *) &((ast_node *) (ast)->link.next )->link) - ((char *) (ast)->link.next)))) : __null)) | ||||
2267 | ast->hir(instructions, state); | ||||
2268 | |||||
2269 | if (new_scope) | ||||
2270 | state->symbols->pop_scope(); | ||||
2271 | |||||
2272 | /* Compound statements do not have r-values. | ||||
2273 | */ | ||||
2274 | return NULL__null; | ||||
2275 | } | ||||
2276 | |||||
2277 | /** | ||||
2278 | * Evaluate the given exec_node (which should be an ast_node representing | ||||
2279 | * a single array dimension) and return its integer value. | ||||
2280 | */ | ||||
2281 | static unsigned | ||||
2282 | process_array_size(exec_node *node, | ||||
2283 | struct _mesa_glsl_parse_state *state) | ||||
2284 | { | ||||
2285 | void *mem_ctx = state; | ||||
2286 | |||||
2287 | exec_list dummy_instructions; | ||||
2288 | |||||
2289 | ast_node *array_size = exec_node_data(ast_node, node, link)((ast_node *) (((uintptr_t) node) - (((char *) &((ast_node *) node)->link) - ((char *) node)))); | ||||
2290 | |||||
2291 | /** | ||||
2292 | * Dimensions other than the outermost dimension can by unsized if they | ||||
2293 | * are immediately sized by a constructor or initializer. | ||||
2294 | */ | ||||
2295 | if (((ast_expression*)array_size)->oper == ast_unsized_array_dim) | ||||
2296 | return 0; | ||||
2297 | |||||
2298 | ir_rvalue *const ir = array_size->hir(& dummy_instructions, state); | ||||
2299 | YYLTYPE loc = array_size->get_location(); | ||||
2300 | |||||
2301 | if (ir == NULL__null) { | ||||
2302 | _mesa_glsl_error(& loc, state, | ||||
2303 | "array size could not be resolved"); | ||||
2304 | return 0; | ||||
2305 | } | ||||
2306 | |||||
2307 | if (!ir->type->is_integer_32()) { | ||||
2308 | _mesa_glsl_error(& loc, state, | ||||
2309 | "array size must be integer type"); | ||||
2310 | return 0; | ||||
2311 | } | ||||
2312 | |||||
2313 | if (!ir->type->is_scalar()) { | ||||
2314 | _mesa_glsl_error(& loc, state, | ||||
2315 | "array size must be scalar type"); | ||||
2316 | return 0; | ||||
2317 | } | ||||
2318 | |||||
2319 | ir_constant *const size = ir->constant_expression_value(mem_ctx); | ||||
2320 | if (size == NULL__null || | ||||
2321 | (state->is_version(120, 300) && | ||||
2322 | array_size->has_sequence_subexpression())) { | ||||
2323 | _mesa_glsl_error(& loc, state, "array size must be a " | ||||
2324 | "constant valued expression"); | ||||
2325 | return 0; | ||||
2326 | } | ||||
2327 | |||||
2328 | if (size->value.i[0] <= 0) { | ||||
2329 | _mesa_glsl_error(& loc, state, "array size must be > 0"); | ||||
2330 | return 0; | ||||
2331 | } | ||||
2332 | |||||
2333 | assert(size->type == ir->type)(static_cast <bool> (size->type == ir->type) ? void (0) : __assert_fail ("size->type == ir->type", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2334 | |||||
2335 | /* If the array size is const (and we've verified that | ||||
2336 | * it is) then no instructions should have been emitted | ||||
2337 | * when we converted it to HIR. If they were emitted, | ||||
2338 | * then either the array size isn't const after all, or | ||||
2339 | * we are emitting unnecessary instructions. | ||||
2340 | */ | ||||
2341 | assert(dummy_instructions.is_empty())(static_cast <bool> (dummy_instructions.is_empty()) ? void (0) : __assert_fail ("dummy_instructions.is_empty()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2342 | |||||
2343 | return size->value.u[0]; | ||||
2344 | } | ||||
2345 | |||||
2346 | static const glsl_type * | ||||
2347 | process_array_type(YYLTYPE *loc, const glsl_type *base, | ||||
2348 | ast_array_specifier *array_specifier, | ||||
2349 | struct _mesa_glsl_parse_state *state) | ||||
2350 | { | ||||
2351 | const glsl_type *array_type = base; | ||||
2352 | |||||
2353 | if (array_specifier != NULL__null) { | ||||
2354 | if (base->is_array()) { | ||||
2355 | |||||
2356 | /* From page 19 (page 25) of the GLSL 1.20 spec: | ||||
2357 | * | ||||
2358 | * "Only one-dimensional arrays may be declared." | ||||
2359 | */ | ||||
2360 | if (!state->check_arrays_of_arrays_allowed(loc)) { | ||||
2361 | return glsl_type::error_type; | ||||
2362 | } | ||||
2363 | } | ||||
2364 | |||||
2365 | for (exec_node *node = array_specifier->array_dimensions.get_tail_raw(); | ||||
2366 | !node->is_head_sentinel(); node = node->prev) { | ||||
2367 | unsigned array_size = process_array_size(node, state); | ||||
2368 | array_type = glsl_type::get_array_instance(array_type, array_size); | ||||
2369 | } | ||||
2370 | } | ||||
2371 | |||||
2372 | return array_type; | ||||
2373 | } | ||||
2374 | |||||
2375 | static bool | ||||
2376 | precision_qualifier_allowed(const glsl_type *type) | ||||
2377 | { | ||||
2378 | /* Precision qualifiers apply to floating point, integer and opaque | ||||
2379 | * types. | ||||
2380 | * | ||||
2381 | * Section 4.5.2 (Precision Qualifiers) of the GLSL 1.30 spec says: | ||||
2382 | * "Any floating point or any integer declaration can have the type | ||||
2383 | * preceded by one of these precision qualifiers [...] Literal | ||||
2384 | * constants do not have precision qualifiers. Neither do Boolean | ||||
2385 | * variables. | ||||
2386 | * | ||||
2387 | * Section 4.5 (Precision and Precision Qualifiers) of the GLSL 1.30 | ||||
2388 | * spec also says: | ||||
2389 | * | ||||
2390 | * "Precision qualifiers are added for code portability with OpenGL | ||||
2391 | * ES, not for functionality. They have the same syntax as in OpenGL | ||||
2392 | * ES." | ||||
2393 | * | ||||
2394 | * Section 8 (Built-In Functions) of the GLSL ES 1.00 spec says: | ||||
2395 | * | ||||
2396 | * "uniform lowp sampler2D sampler; | ||||
2397 | * highp vec2 coord; | ||||
2398 | * ... | ||||
2399 | * lowp vec4 col = texture2D (sampler, coord); | ||||
2400 | * // texture2D returns lowp" | ||||
2401 | * | ||||
2402 | * From this, we infer that GLSL 1.30 (and later) should allow precision | ||||
2403 | * qualifiers on sampler types just like float and integer types. | ||||
2404 | */ | ||||
2405 | const glsl_type *const t = type->without_array(); | ||||
2406 | |||||
2407 | return (t->is_float() || t->is_integer_32() || t->contains_opaque()) && | ||||
2408 | !t->is_struct(); | ||||
2409 | } | ||||
2410 | |||||
2411 | const glsl_type * | ||||
2412 | ast_type_specifier::glsl_type(const char **name, | ||||
2413 | struct _mesa_glsl_parse_state *state) const | ||||
2414 | { | ||||
2415 | const struct glsl_type *type; | ||||
2416 | |||||
2417 | if (this->type != NULL__null) | ||||
2418 | type = this->type; | ||||
2419 | else if (structure) | ||||
2420 | type = structure->type; | ||||
2421 | else | ||||
2422 | type = state->symbols->get_type(this->type_name); | ||||
2423 | *name = this->type_name; | ||||
2424 | |||||
2425 | YYLTYPE loc = this->get_location(); | ||||
2426 | type = process_array_type(&loc, type, this->array_specifier, state); | ||||
2427 | |||||
2428 | return type; | ||||
2429 | } | ||||
2430 | |||||
2431 | /** | ||||
2432 | * From the OpenGL ES 3.0 spec, 4.5.4 Default Precision Qualifiers: | ||||
2433 | * | ||||
2434 | * "The precision statement | ||||
2435 | * | ||||
2436 | * precision precision-qualifier type; | ||||
2437 | * | ||||
2438 | * can be used to establish a default precision qualifier. The type field can | ||||
2439 | * be either int or float or any of the sampler types, (...) If type is float, | ||||
2440 | * the directive applies to non-precision-qualified floating point type | ||||
2441 | * (scalar, vector, and matrix) declarations. If type is int, the directive | ||||
2442 | * applies to all non-precision-qualified integer type (scalar, vector, signed, | ||||
2443 | * and unsigned) declarations." | ||||
2444 | * | ||||
2445 | * We use the symbol table to keep the values of the default precisions for | ||||
2446 | * each 'type' in each scope and we use the 'type' string from the precision | ||||
2447 | * statement as key in the symbol table. When we want to retrieve the default | ||||
2448 | * precision associated with a given glsl_type we need to know the type string | ||||
2449 | * associated with it. This is what this function returns. | ||||
2450 | */ | ||||
2451 | static const char * | ||||
2452 | get_type_name_for_precision_qualifier(const glsl_type *type) | ||||
2453 | { | ||||
2454 | switch (type->base_type) { | ||||
2455 | case GLSL_TYPE_FLOAT: | ||||
2456 | return "float"; | ||||
2457 | case GLSL_TYPE_UINT: | ||||
2458 | case GLSL_TYPE_INT: | ||||
2459 | return "int"; | ||||
2460 | case GLSL_TYPE_ATOMIC_UINT: | ||||
2461 | return "atomic_uint"; | ||||
2462 | case GLSL_TYPE_IMAGE: | ||||
2463 | /* fallthrough */ | ||||
2464 | case GLSL_TYPE_SAMPLER: { | ||||
2465 | const unsigned type_idx = | ||||
2466 | type->sampler_array + 2 * type->sampler_shadow; | ||||
2467 | const unsigned offset = type->is_sampler() ? 0 : 4; | ||||
2468 | assert(type_idx < 4)(static_cast <bool> (type_idx < 4) ? void (0) : __assert_fail ("type_idx < 4", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2469 | switch (type->sampled_type) { | ||||
2470 | case GLSL_TYPE_FLOAT: | ||||
2471 | switch (type->sampler_dimensionality) { | ||||
2472 | case GLSL_SAMPLER_DIM_1D: { | ||||
2473 | assert(type->is_sampler())(static_cast <bool> (type->is_sampler()) ? void (0) : __assert_fail ("type->is_sampler()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2474 | static const char *const names[4] = { | ||||
2475 | "sampler1D", "sampler1DArray", | ||||
2476 | "sampler1DShadow", "sampler1DArrayShadow" | ||||
2477 | }; | ||||
2478 | return names[type_idx]; | ||||
2479 | } | ||||
2480 | case GLSL_SAMPLER_DIM_2D: { | ||||
2481 | static const char *const names[8] = { | ||||
2482 | "sampler2D", "sampler2DArray", | ||||
2483 | "sampler2DShadow", "sampler2DArrayShadow", | ||||
2484 | "image2D", "image2DArray", NULL__null, NULL__null | ||||
2485 | }; | ||||
2486 | return names[offset + type_idx]; | ||||
2487 | } | ||||
2488 | case GLSL_SAMPLER_DIM_3D: { | ||||
2489 | static const char *const names[8] = { | ||||
2490 | "sampler3D", NULL__null, NULL__null, NULL__null, | ||||
2491 | "image3D", NULL__null, NULL__null, NULL__null | ||||
2492 | }; | ||||
2493 | return names[offset + type_idx]; | ||||
2494 | } | ||||
2495 | case GLSL_SAMPLER_DIM_CUBE: { | ||||
2496 | static const char *const names[8] = { | ||||
2497 | "samplerCube", "samplerCubeArray", | ||||
2498 | "samplerCubeShadow", "samplerCubeArrayShadow", | ||||
2499 | "imageCube", NULL__null, NULL__null, NULL__null | ||||
2500 | }; | ||||
2501 | return names[offset + type_idx]; | ||||
2502 | } | ||||
2503 | case GLSL_SAMPLER_DIM_MS: { | ||||
2504 | assert(type->is_sampler())(static_cast <bool> (type->is_sampler()) ? void (0) : __assert_fail ("type->is_sampler()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2505 | static const char *const names[4] = { | ||||
2506 | "sampler2DMS", "sampler2DMSArray", NULL__null, NULL__null | ||||
2507 | }; | ||||
2508 | return names[type_idx]; | ||||
2509 | } | ||||
2510 | case GLSL_SAMPLER_DIM_RECT: { | ||||
2511 | assert(type->is_sampler())(static_cast <bool> (type->is_sampler()) ? void (0) : __assert_fail ("type->is_sampler()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2512 | static const char *const names[4] = { | ||||
2513 | "samplerRect", NULL__null, "samplerRectShadow", NULL__null | ||||
2514 | }; | ||||
2515 | return names[type_idx]; | ||||
2516 | } | ||||
2517 | case GLSL_SAMPLER_DIM_BUF: { | ||||
2518 | static const char *const names[8] = { | ||||
2519 | "samplerBuffer", NULL__null, NULL__null, NULL__null, | ||||
2520 | "imageBuffer", NULL__null, NULL__null, NULL__null | ||||
2521 | }; | ||||
2522 | return names[offset + type_idx]; | ||||
2523 | } | ||||
2524 | case GLSL_SAMPLER_DIM_EXTERNAL: { | ||||
2525 | assert(type->is_sampler())(static_cast <bool> (type->is_sampler()) ? void (0) : __assert_fail ("type->is_sampler()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2526 | static const char *const names[4] = { | ||||
2527 | "samplerExternalOES", NULL__null, NULL__null, NULL__null | ||||
2528 | }; | ||||
2529 | return names[type_idx]; | ||||
2530 | } | ||||
2531 | default: | ||||
2532 | unreachable("Unsupported sampler/image dimensionality")do { (static_cast <bool> (!"Unsupported sampler/image dimensionality" ) ? void (0) : __assert_fail ("!\"Unsupported sampler/image dimensionality\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | ||||
2533 | } /* sampler/image float dimensionality */ | ||||
2534 | break; | ||||
2535 | case GLSL_TYPE_INT: | ||||
2536 | switch (type->sampler_dimensionality) { | ||||
2537 | case GLSL_SAMPLER_DIM_1D: { | ||||
2538 | assert(type->is_sampler())(static_cast <bool> (type->is_sampler()) ? void (0) : __assert_fail ("type->is_sampler()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2539 | static const char *const names[4] = { | ||||
2540 | "isampler1D", "isampler1DArray", NULL__null, NULL__null | ||||
2541 | }; | ||||
2542 | return names[type_idx]; | ||||
2543 | } | ||||
2544 | case GLSL_SAMPLER_DIM_2D: { | ||||
2545 | static const char *const names[8] = { | ||||
2546 | "isampler2D", "isampler2DArray", NULL__null, NULL__null, | ||||
2547 | "iimage2D", "iimage2DArray", NULL__null, NULL__null | ||||
2548 | }; | ||||
2549 | return names[offset + type_idx]; | ||||
2550 | } | ||||
2551 | case GLSL_SAMPLER_DIM_3D: { | ||||
2552 | static const char *const names[8] = { | ||||
2553 | "isampler3D", NULL__null, NULL__null, NULL__null, | ||||
2554 | "iimage3D", NULL__null, NULL__null, NULL__null | ||||
2555 | }; | ||||
2556 | return names[offset + type_idx]; | ||||
2557 | } | ||||
2558 | case GLSL_SAMPLER_DIM_CUBE: { | ||||
2559 | static const char *const names[8] = { | ||||
2560 | "isamplerCube", "isamplerCubeArray", NULL__null, NULL__null, | ||||
2561 | "iimageCube", NULL__null, NULL__null, NULL__null | ||||
2562 | }; | ||||
2563 | return names[offset + type_idx]; | ||||
2564 | } | ||||
2565 | case GLSL_SAMPLER_DIM_MS: { | ||||
2566 | assert(type->is_sampler())(static_cast <bool> (type->is_sampler()) ? void (0) : __assert_fail ("type->is_sampler()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2567 | static const char *const names[4] = { | ||||
2568 | "isampler2DMS", "isampler2DMSArray", NULL__null, NULL__null | ||||
2569 | }; | ||||
2570 | return names[type_idx]; | ||||
2571 | } | ||||
2572 | case GLSL_SAMPLER_DIM_RECT: { | ||||
2573 | assert(type->is_sampler())(static_cast <bool> (type->is_sampler()) ? void (0) : __assert_fail ("type->is_sampler()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2574 | static const char *const names[4] = { | ||||
2575 | "isamplerRect", NULL__null, "isamplerRectShadow", NULL__null | ||||
2576 | }; | ||||
2577 | return names[type_idx]; | ||||
2578 | } | ||||
2579 | case GLSL_SAMPLER_DIM_BUF: { | ||||
2580 | static const char *const names[8] = { | ||||
2581 | "isamplerBuffer", NULL__null, NULL__null, NULL__null, | ||||
2582 | "iimageBuffer", NULL__null, NULL__null, NULL__null | ||||
2583 | }; | ||||
2584 | return names[offset + type_idx]; | ||||
2585 | } | ||||
2586 | default: | ||||
2587 | unreachable("Unsupported isampler/iimage dimensionality")do { (static_cast <bool> (!"Unsupported isampler/iimage dimensionality" ) ? void (0) : __assert_fail ("!\"Unsupported isampler/iimage dimensionality\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | ||||
2588 | } /* sampler/image int dimensionality */ | ||||
2589 | break; | ||||
2590 | case GLSL_TYPE_UINT: | ||||
2591 | switch (type->sampler_dimensionality) { | ||||
2592 | case GLSL_SAMPLER_DIM_1D: { | ||||
2593 | assert(type->is_sampler())(static_cast <bool> (type->is_sampler()) ? void (0) : __assert_fail ("type->is_sampler()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2594 | static const char *const names[4] = { | ||||
2595 | "usampler1D", "usampler1DArray", NULL__null, NULL__null | ||||
2596 | }; | ||||
2597 | return names[type_idx]; | ||||
2598 | } | ||||
2599 | case GLSL_SAMPLER_DIM_2D: { | ||||
2600 | static const char *const names[8] = { | ||||
2601 | "usampler2D", "usampler2DArray", NULL__null, NULL__null, | ||||
2602 | "uimage2D", "uimage2DArray", NULL__null, NULL__null | ||||
2603 | }; | ||||
2604 | return names[offset + type_idx]; | ||||
2605 | } | ||||
2606 | case GLSL_SAMPLER_DIM_3D: { | ||||
2607 | static const char *const names[8] = { | ||||
2608 | "usampler3D", NULL__null, NULL__null, NULL__null, | ||||
2609 | "uimage3D", NULL__null, NULL__null, NULL__null | ||||
2610 | }; | ||||
2611 | return names[offset + type_idx]; | ||||
2612 | } | ||||
2613 | case GLSL_SAMPLER_DIM_CUBE: { | ||||
2614 | static const char *const names[8] = { | ||||
2615 | "usamplerCube", "usamplerCubeArray", NULL__null, NULL__null, | ||||
2616 | "uimageCube", NULL__null, NULL__null, NULL__null | ||||
2617 | }; | ||||
2618 | return names[offset + type_idx]; | ||||
2619 | } | ||||
2620 | case GLSL_SAMPLER_DIM_MS: { | ||||
2621 | assert(type->is_sampler())(static_cast <bool> (type->is_sampler()) ? void (0) : __assert_fail ("type->is_sampler()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2622 | static const char *const names[4] = { | ||||
2623 | "usampler2DMS", "usampler2DMSArray", NULL__null, NULL__null | ||||
2624 | }; | ||||
2625 | return names[type_idx]; | ||||
2626 | } | ||||
2627 | case GLSL_SAMPLER_DIM_RECT: { | ||||
2628 | assert(type->is_sampler())(static_cast <bool> (type->is_sampler()) ? void (0) : __assert_fail ("type->is_sampler()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2629 | static const char *const names[4] = { | ||||
2630 | "usamplerRect", NULL__null, "usamplerRectShadow", NULL__null | ||||
2631 | }; | ||||
2632 | return names[type_idx]; | ||||
2633 | } | ||||
2634 | case GLSL_SAMPLER_DIM_BUF: { | ||||
2635 | static const char *const names[8] = { | ||||
2636 | "usamplerBuffer", NULL__null, NULL__null, NULL__null, | ||||
2637 | "uimageBuffer", NULL__null, NULL__null, NULL__null | ||||
2638 | }; | ||||
2639 | return names[offset + type_idx]; | ||||
2640 | } | ||||
2641 | default: | ||||
2642 | unreachable("Unsupported usampler/uimage dimensionality")do { (static_cast <bool> (!"Unsupported usampler/uimage dimensionality" ) ? void (0) : __assert_fail ("!\"Unsupported usampler/uimage dimensionality\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | ||||
2643 | } /* sampler/image uint dimensionality */ | ||||
2644 | break; | ||||
2645 | default: | ||||
2646 | unreachable("Unsupported sampler/image type")do { (static_cast <bool> (!"Unsupported sampler/image type" ) ? void (0) : __assert_fail ("!\"Unsupported sampler/image type\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | ||||
2647 | } /* sampler/image type */ | ||||
2648 | break; | ||||
2649 | } /* GLSL_TYPE_SAMPLER/GLSL_TYPE_IMAGE */ | ||||
2650 | break; | ||||
2651 | default: | ||||
2652 | unreachable("Unsupported type")do { (static_cast <bool> (!"Unsupported type") ? void ( 0) : __assert_fail ("!\"Unsupported type\"", __builtin_FILE ( ), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); __builtin_unreachable (); } while (0); | ||||
2653 | } /* base type */ | ||||
2654 | } | ||||
2655 | |||||
2656 | static unsigned | ||||
2657 | select_gles_precision(unsigned qual_precision, | ||||
2658 | const glsl_type *type, | ||||
2659 | struct _mesa_glsl_parse_state *state, YYLTYPE *loc) | ||||
2660 | { | ||||
2661 | /* Precision qualifiers do not have any meaning in Desktop GLSL. | ||||
2662 | * In GLES we take the precision from the type qualifier if present, | ||||
2663 | * otherwise, if the type of the variable allows precision qualifiers at | ||||
2664 | * all, we look for the default precision qualifier for that type in the | ||||
2665 | * current scope. | ||||
2666 | */ | ||||
2667 | assert(state->es_shader)(static_cast <bool> (state->es_shader) ? void (0) : __assert_fail ("state->es_shader", __builtin_FILE (), __builtin_LINE () , __extension__ __PRETTY_FUNCTION__)); | ||||
2668 | |||||
2669 | unsigned precision = GLSL_PRECISION_NONE; | ||||
2670 | if (qual_precision) { | ||||
2671 | precision = qual_precision; | ||||
2672 | } else if (precision_qualifier_allowed(type)) { | ||||
2673 | const char *type_name = | ||||
2674 | get_type_name_for_precision_qualifier(type->without_array()); | ||||
2675 | assert(type_name != NULL)(static_cast <bool> (type_name != __null) ? void (0) : __assert_fail ("type_name != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2676 | |||||
2677 | precision = | ||||
2678 | state->symbols->get_default_precision_qualifier(type_name); | ||||
2679 | if (precision == ast_precision_none) { | ||||
2680 | _mesa_glsl_error(loc, state, | ||||
2681 | "No precision specified in this scope for type `%s'", | ||||
2682 | type->name); | ||||
2683 | } | ||||
2684 | } | ||||
2685 | |||||
2686 | |||||
2687 | /* Section 4.1.7.3 (Atomic Counters) of the GLSL ES 3.10 spec says: | ||||
2688 | * | ||||
2689 | * "The default precision of all atomic types is highp. It is an error to | ||||
2690 | * declare an atomic type with a different precision or to specify the | ||||
2691 | * default precision for an atomic type to be lowp or mediump." | ||||
2692 | */ | ||||
2693 | if (type->is_atomic_uint() && precision != ast_precision_high) { | ||||
2694 | _mesa_glsl_error(loc, state, | ||||
2695 | "atomic_uint can only have highp precision qualifier"); | ||||
2696 | } | ||||
2697 | |||||
2698 | return precision; | ||||
2699 | } | ||||
2700 | |||||
2701 | const glsl_type * | ||||
2702 | ast_fully_specified_type::glsl_type(const char **name, | ||||
2703 | struct _mesa_glsl_parse_state *state) const | ||||
2704 | { | ||||
2705 | return this->specifier->glsl_type(name, state); | ||||
2706 | } | ||||
2707 | |||||
2708 | /** | ||||
2709 | * Determine whether a toplevel variable declaration declares a varying. This | ||||
2710 | * function operates by examining the variable's mode and the shader target, | ||||
2711 | * so it correctly identifies linkage variables regardless of whether they are | ||||
2712 | * declared using the deprecated "varying" syntax or the new "in/out" syntax. | ||||
2713 | * | ||||
2714 | * Passing a non-toplevel variable declaration (e.g. a function parameter) to | ||||
2715 | * this function will produce undefined results. | ||||
2716 | */ | ||||
2717 | static bool | ||||
2718 | is_varying_var(ir_variable *var, gl_shader_stage target) | ||||
2719 | { | ||||
2720 | switch (target) { | ||||
2721 | case MESA_SHADER_VERTEX: | ||||
2722 | return var->data.mode == ir_var_shader_out; | ||||
2723 | case MESA_SHADER_FRAGMENT: | ||||
2724 | return var->data.mode == ir_var_shader_in || | ||||
2725 | (var->data.mode == ir_var_system_value && | ||||
2726 | var->data.location == SYSTEM_VALUE_FRAG_COORD); | ||||
2727 | default: | ||||
2728 | return var->data.mode == ir_var_shader_out || var->data.mode == ir_var_shader_in; | ||||
2729 | } | ||||
2730 | } | ||||
2731 | |||||
2732 | static bool | ||||
2733 | is_allowed_invariant(ir_variable *var, struct _mesa_glsl_parse_state *state) | ||||
2734 | { | ||||
2735 | if (is_varying_var(var, state->stage)) | ||||
2736 | return true; | ||||
2737 | |||||
2738 | /* From Section 4.6.1 ("The Invariant Qualifier") GLSL 1.20 spec: | ||||
2739 | * "Only variables output from a vertex shader can be candidates | ||||
2740 | * for invariance". | ||||
2741 | */ | ||||
2742 | if (!state->is_version(130, 100)) | ||||
2743 | return false; | ||||
2744 | |||||
2745 | /* | ||||
2746 | * Later specs remove this language - so allowed invariant | ||||
2747 | * on fragment shader outputs as well. | ||||
2748 | */ | ||||
2749 | if (state->stage == MESA_SHADER_FRAGMENT && | ||||
2750 | var->data.mode == ir_var_shader_out) | ||||
2751 | return true; | ||||
2752 | return false; | ||||
2753 | } | ||||
2754 | |||||
2755 | /** | ||||
2756 | * Matrix layout qualifiers are only allowed on certain types | ||||
2757 | */ | ||||
2758 | static void | ||||
2759 | validate_matrix_layout_for_type(struct _mesa_glsl_parse_state *state, | ||||
2760 | YYLTYPE *loc, | ||||
2761 | const glsl_type *type, | ||||
2762 | ir_variable *var) | ||||
2763 | { | ||||
2764 | if (var && !var->is_in_buffer_block()) { | ||||
2765 | /* Layout qualifiers may only apply to interface blocks and fields in | ||||
2766 | * them. | ||||
2767 | */ | ||||
2768 | _mesa_glsl_error(loc, state, | ||||
2769 | "uniform block layout qualifiers row_major and " | ||||
2770 | "column_major may not be applied to variables " | ||||
2771 | "outside of uniform blocks"); | ||||
2772 | } else if (!type->without_array()->is_matrix()) { | ||||
2773 | /* The OpenGL ES 3.0 conformance tests did not originally allow | ||||
2774 | * matrix layout qualifiers on non-matrices. However, the OpenGL | ||||
2775 | * 4.4 and OpenGL ES 3.0 (revision TBD) specifications were | ||||
2776 | * amended to specifically allow these layouts on all types. Emit | ||||
2777 | * a warning so that people know their code may not be portable. | ||||
2778 | */ | ||||
2779 | _mesa_glsl_warning(loc, state, | ||||
2780 | "uniform block layout qualifiers row_major and " | ||||
2781 | "column_major applied to non-matrix types may " | ||||
2782 | "be rejected by older compilers"); | ||||
2783 | } | ||||
2784 | } | ||||
2785 | |||||
2786 | static bool | ||||
2787 | validate_xfb_buffer_qualifier(YYLTYPE *loc, | ||||
2788 | struct _mesa_glsl_parse_state *state, | ||||
2789 | unsigned xfb_buffer) { | ||||
2790 | if (xfb_buffer >= state->Const.MaxTransformFeedbackBuffers) { | ||||
2791 | _mesa_glsl_error(loc, state, | ||||
2792 | "invalid xfb_buffer specified %d is larger than " | ||||
2793 | "MAX_TRANSFORM_FEEDBACK_BUFFERS - 1 (%d).", | ||||
2794 | xfb_buffer, | ||||
2795 | state->Const.MaxTransformFeedbackBuffers - 1); | ||||
2796 | return false; | ||||
2797 | } | ||||
2798 | |||||
2799 | return true; | ||||
2800 | } | ||||
2801 | |||||
2802 | /* From the ARB_enhanced_layouts spec: | ||||
2803 | * | ||||
2804 | * "Variables and block members qualified with *xfb_offset* can be | ||||
2805 | * scalars, vectors, matrices, structures, and (sized) arrays of these. | ||||
2806 | * The offset must be a multiple of the size of the first component of | ||||
2807 | * the first qualified variable or block member, or a compile-time error | ||||
2808 | * results. Further, if applied to an aggregate containing a double, | ||||
2809 | * the offset must also be a multiple of 8, and the space taken in the | ||||
2810 | * buffer will be a multiple of 8. | ||||
2811 | */ | ||||
2812 | static bool | ||||
2813 | validate_xfb_offset_qualifier(YYLTYPE *loc, | ||||
2814 | struct _mesa_glsl_parse_state *state, | ||||
2815 | int xfb_offset, const glsl_type *type, | ||||
2816 | unsigned component_size) { | ||||
2817 | const glsl_type *t_without_array = type->without_array(); | ||||
2818 | |||||
2819 | if (xfb_offset != -1 && type->is_unsized_array()) { | ||||
2820 | _mesa_glsl_error(loc, state, | ||||
2821 | "xfb_offset can't be used with unsized arrays."); | ||||
2822 | return false; | ||||
2823 | } | ||||
2824 | |||||
2825 | /* Make sure nested structs don't contain unsized arrays, and validate | ||||
2826 | * any xfb_offsets on interface members. | ||||
2827 | */ | ||||
2828 | if (t_without_array->is_struct() || t_without_array->is_interface()) | ||||
2829 | for (unsigned int i = 0; i < t_without_array->length; i++) { | ||||
2830 | const glsl_type *member_t = t_without_array->fields.structure[i].type; | ||||
2831 | |||||
2832 | /* When the interface block doesn't have an xfb_offset qualifier then | ||||
2833 | * we apply the component size rules at the member level. | ||||
2834 | */ | ||||
2835 | if (xfb_offset == -1) | ||||
2836 | component_size = member_t->contains_double() ? 8 : 4; | ||||
2837 | |||||
2838 | int xfb_offset = t_without_array->fields.structure[i].offset; | ||||
2839 | validate_xfb_offset_qualifier(loc, state, xfb_offset, member_t, | ||||
2840 | component_size); | ||||
2841 | } | ||||
2842 | |||||
2843 | /* Nested structs or interface block without offset may not have had an | ||||
2844 | * offset applied yet so return. | ||||
2845 | */ | ||||
2846 | if (xfb_offset == -1) { | ||||
2847 | return true; | ||||
2848 | } | ||||
2849 | |||||
2850 | if (xfb_offset % component_size) { | ||||
2851 | _mesa_glsl_error(loc, state, | ||||
2852 | "invalid qualifier xfb_offset=%d must be a multiple " | ||||
2853 | "of the first component size of the first qualified " | ||||
2854 | "variable or block member. Or double if an aggregate " | ||||
2855 | "that contains a double (%d).", | ||||
2856 | xfb_offset, component_size); | ||||
2857 | return false; | ||||
2858 | } | ||||
2859 | |||||
2860 | return true; | ||||
2861 | } | ||||
2862 | |||||
2863 | static bool | ||||
2864 | validate_stream_qualifier(YYLTYPE *loc, struct _mesa_glsl_parse_state *state, | ||||
2865 | unsigned stream) | ||||
2866 | { | ||||
2867 | if (stream >= state->ctx->Const.MaxVertexStreams) { | ||||
2868 | _mesa_glsl_error(loc, state, | ||||
2869 | "invalid stream specified %d is larger than " | ||||
2870 | "MAX_VERTEX_STREAMS - 1 (%d).", | ||||
2871 | stream, state->ctx->Const.MaxVertexStreams - 1); | ||||
2872 | return false; | ||||
2873 | } | ||||
2874 | |||||
2875 | return true; | ||||
2876 | } | ||||
2877 | |||||
2878 | static void | ||||
2879 | apply_explicit_binding(struct _mesa_glsl_parse_state *state, | ||||
2880 | YYLTYPE *loc, | ||||
2881 | ir_variable *var, | ||||
2882 | const glsl_type *type, | ||||
2883 | const ast_type_qualifier *qual) | ||||
2884 | { | ||||
2885 | if (!qual->flags.q.uniform && !qual->flags.q.buffer) { | ||||
2886 | _mesa_glsl_error(loc, state, | ||||
2887 | "the \"binding\" qualifier only applies to uniforms and " | ||||
2888 | "shader storage buffer objects"); | ||||
2889 | return; | ||||
2890 | } | ||||
2891 | |||||
2892 | unsigned qual_binding; | ||||
2893 | if (!process_qualifier_constant(state, loc, "binding", qual->binding, | ||||
2894 | &qual_binding)) { | ||||
2895 | return; | ||||
2896 | } | ||||
2897 | |||||
2898 | const struct gl_context *const ctx = state->ctx; | ||||
2899 | unsigned elements = type->is_array() ? type->arrays_of_arrays_size() : 1; | ||||
2900 | unsigned max_index = qual_binding + elements - 1; | ||||
2901 | const glsl_type *base_type = type->without_array(); | ||||
2902 | |||||
2903 | if (base_type->is_interface()) { | ||||
2904 | /* UBOs. From page 60 of the GLSL 4.20 specification: | ||||
2905 | * "If the binding point for any uniform block instance is less than zero, | ||||
2906 | * or greater than or equal to the implementation-dependent maximum | ||||
2907 | * number of uniform buffer bindings, a compilation error will occur. | ||||
2908 | * When the binding identifier is used with a uniform block instanced as | ||||
2909 | * an array of size N, all elements of the array from binding through | ||||
2910 | * binding + N – 1 must be within this range." | ||||
2911 | * | ||||
2912 | * The implementation-dependent maximum is GL_MAX_UNIFORM_BUFFER_BINDINGS. | ||||
2913 | */ | ||||
2914 | if (qual->flags.q.uniform && | ||||
2915 | max_index >= ctx->Const.MaxUniformBufferBindings) { | ||||
2916 | _mesa_glsl_error(loc, state, "layout(binding = %u) for %d UBOs exceeds " | ||||
2917 | "the maximum number of UBO binding points (%d)", | ||||
2918 | qual_binding, elements, | ||||
2919 | ctx->Const.MaxUniformBufferBindings); | ||||
2920 | return; | ||||
2921 | } | ||||
2922 | |||||
2923 | /* SSBOs. From page 67 of the GLSL 4.30 specification: | ||||
2924 | * "If the binding point for any uniform or shader storage block instance | ||||
2925 | * is less than zero, or greater than or equal to the | ||||
2926 | * implementation-dependent maximum number of uniform buffer bindings, a | ||||
2927 | * compile-time error will occur. When the binding identifier is used | ||||
2928 | * with a uniform or shader storage block instanced as an array of size | ||||
2929 | * N, all elements of the array from binding through binding + N – 1 must | ||||
2930 | * be within this range." | ||||
2931 | */ | ||||
2932 | if (qual->flags.q.buffer && | ||||
2933 | max_index >= ctx->Const.MaxShaderStorageBufferBindings) { | ||||
2934 | _mesa_glsl_error(loc, state, "layout(binding = %u) for %d SSBOs exceeds " | ||||
2935 | "the maximum number of SSBO binding points (%d)", | ||||
2936 | qual_binding, elements, | ||||
2937 | ctx->Const.MaxShaderStorageBufferBindings); | ||||
2938 | return; | ||||
2939 | } | ||||
2940 | } else if (base_type->is_sampler()) { | ||||
2941 | /* Samplers. From page 63 of the GLSL 4.20 specification: | ||||
2942 | * "If the binding is less than zero, or greater than or equal to the | ||||
2943 | * implementation-dependent maximum supported number of units, a | ||||
2944 | * compilation error will occur. When the binding identifier is used | ||||
2945 | * with an array of size N, all elements of the array from binding | ||||
2946 | * through binding + N - 1 must be within this range." | ||||
2947 | */ | ||||
2948 | unsigned limit = ctx->Const.MaxCombinedTextureImageUnits; | ||||
2949 | |||||
2950 | if (max_index >= limit) { | ||||
2951 | _mesa_glsl_error(loc, state, "layout(binding = %d) for %d samplers " | ||||
2952 | "exceeds the maximum number of texture image units " | ||||
2953 | "(%u)", qual_binding, elements, limit); | ||||
2954 | |||||
2955 | return; | ||||
2956 | } | ||||
2957 | } else if (base_type->contains_atomic()) { | ||||
2958 | assert(ctx->Const.MaxAtomicBufferBindings <= MAX_COMBINED_ATOMIC_BUFFERS)(static_cast <bool> (ctx->Const.MaxAtomicBufferBindings <= (15 * 6)) ? void (0) : __assert_fail ("ctx->Const.MaxAtomicBufferBindings <= MAX_COMBINED_ATOMIC_BUFFERS" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
2959 | if (qual_binding >= ctx->Const.MaxAtomicBufferBindings) { | ||||
2960 | _mesa_glsl_error(loc, state, "layout(binding = %d) exceeds the " | ||||
2961 | "maximum number of atomic counter buffer bindings " | ||||
2962 | "(%u)", qual_binding, | ||||
2963 | ctx->Const.MaxAtomicBufferBindings); | ||||
2964 | |||||
2965 | return; | ||||
2966 | } | ||||
2967 | } else if ((state->is_version(420, 310) || | ||||
2968 | state->ARB_shading_language_420pack_enable) && | ||||
2969 | base_type->is_image()) { | ||||
2970 | assert(ctx->Const.MaxImageUnits <= MAX_IMAGE_UNITS)(static_cast <bool> (ctx->Const.MaxImageUnits <= ( 32 * 6)) ? void (0) : __assert_fail ("ctx->Const.MaxImageUnits <= MAX_IMAGE_UNITS" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
2971 | if (max_index >= ctx->Const.MaxImageUnits) { | ||||
2972 | _mesa_glsl_error(loc, state, "Image binding %d exceeds the " | ||||
2973 | "maximum number of image units (%d)", max_index, | ||||
2974 | ctx->Const.MaxImageUnits); | ||||
2975 | return; | ||||
2976 | } | ||||
2977 | |||||
2978 | } else { | ||||
2979 | _mesa_glsl_error(loc, state, | ||||
2980 | "the \"binding\" qualifier only applies to uniform " | ||||
2981 | "blocks, storage blocks, opaque variables, or arrays " | ||||
2982 | "thereof"); | ||||
2983 | return; | ||||
2984 | } | ||||
2985 | |||||
2986 | var->data.explicit_binding = true; | ||||
2987 | var->data.binding = qual_binding; | ||||
2988 | |||||
2989 | return; | ||||
2990 | } | ||||
2991 | |||||
2992 | static void | ||||
2993 | validate_fragment_flat_interpolation_input(struct _mesa_glsl_parse_state *state, | ||||
2994 | YYLTYPE *loc, | ||||
2995 | const glsl_interp_mode interpolation, | ||||
2996 | const struct glsl_type *var_type, | ||||
2997 | ir_variable_mode mode) | ||||
2998 | { | ||||
2999 | if (state->stage != MESA_SHADER_FRAGMENT || | ||||
3000 | interpolation == INTERP_MODE_FLAT || | ||||
3001 | mode != ir_var_shader_in) | ||||
3002 | return; | ||||
3003 | |||||
3004 | /* Integer fragment inputs must be qualified with 'flat'. In GLSL ES, | ||||
3005 | * so must integer vertex outputs. | ||||
3006 | * | ||||
3007 | * From section 4.3.4 ("Inputs") of the GLSL 1.50 spec: | ||||
3008 | * "Fragment shader inputs that are signed or unsigned integers or | ||||
3009 | * integer vectors must be qualified with the interpolation qualifier | ||||
3010 | * flat." | ||||
3011 | * | ||||
3012 | * From section 4.3.4 ("Input Variables") of the GLSL 3.00 ES spec: | ||||
3013 | * "Fragment shader inputs that are, or contain, signed or unsigned | ||||
3014 | * integers or integer vectors must be qualified with the | ||||
3015 | * interpolation qualifier flat." | ||||
3016 | * | ||||
3017 | * From section 4.3.6 ("Output Variables") of the GLSL 3.00 ES spec: | ||||
3018 | * "Vertex shader outputs that are, or contain, signed or unsigned | ||||
3019 | * integers or integer vectors must be qualified with the | ||||
3020 | * interpolation qualifier flat." | ||||
3021 | * | ||||
3022 | * Note that prior to GLSL 1.50, this requirement applied to vertex | ||||
3023 | * outputs rather than fragment inputs. That creates problems in the | ||||
3024 | * presence of geometry shaders, so we adopt the GLSL 1.50 rule for all | ||||
3025 | * desktop GL shaders. For GLSL ES shaders, we follow the spec and | ||||
3026 | * apply the restriction to both vertex outputs and fragment inputs. | ||||
3027 | * | ||||
3028 | * Note also that the desktop GLSL specs are missing the text "or | ||||
3029 | * contain"; this is presumably an oversight, since there is no | ||||
3030 | * reasonable way to interpolate a fragment shader input that contains | ||||
3031 | * an integer. See Khronos bug #15671. | ||||
3032 | */ | ||||
3033 | if ((state->is_version(130, 300) || state->EXT_gpu_shader4_enable) | ||||
3034 | && var_type->contains_integer()) { | ||||
3035 | _mesa_glsl_error(loc, state, "if a fragment input is (or contains) " | ||||
3036 | "an integer, then it must be qualified with 'flat'"); | ||||
3037 | } | ||||
3038 | |||||
3039 | /* Double fragment inputs must be qualified with 'flat'. | ||||
3040 | * | ||||
3041 | * From the "Overview" of the ARB_gpu_shader_fp64 extension spec: | ||||
3042 | * "This extension does not support interpolation of double-precision | ||||
3043 | * values; doubles used as fragment shader inputs must be qualified as | ||||
3044 | * "flat"." | ||||
3045 | * | ||||
3046 | * From section 4.3.4 ("Inputs") of the GLSL 4.00 spec: | ||||
3047 | * "Fragment shader inputs that are signed or unsigned integers, integer | ||||
3048 | * vectors, or any double-precision floating-point type must be | ||||
3049 | * qualified with the interpolation qualifier flat." | ||||
3050 | * | ||||
3051 | * Note that the GLSL specs are missing the text "or contain"; this is | ||||
3052 | * presumably an oversight. See Khronos bug #15671. | ||||
3053 | * | ||||
3054 | * The 'double' type does not exist in GLSL ES so far. | ||||
3055 | */ | ||||
3056 | if (state->has_double() | ||||
3057 | && var_type->contains_double()) { | ||||
3058 | _mesa_glsl_error(loc, state, "if a fragment input is (or contains) " | ||||
3059 | "a double, then it must be qualified with 'flat'"); | ||||
3060 | } | ||||
3061 | |||||
3062 | /* Bindless sampler/image fragment inputs must be qualified with 'flat'. | ||||
3063 | * | ||||
3064 | * From section 4.3.4 of the ARB_bindless_texture spec: | ||||
3065 | * | ||||
3066 | * "(modify last paragraph, p. 35, allowing samplers and images as | ||||
3067 | * fragment shader inputs) ... Fragment inputs can only be signed and | ||||
3068 | * unsigned integers and integer vectors, floating point scalars, | ||||
3069 | * floating-point vectors, matrices, sampler and image types, or arrays | ||||
3070 | * or structures of these. Fragment shader inputs that are signed or | ||||
3071 | * unsigned integers, integer vectors, or any double-precision floating- | ||||
3072 | * point type, or any sampler or image type must be qualified with the | ||||
3073 | * interpolation qualifier "flat"." | ||||
3074 | */ | ||||
3075 | if (state->has_bindless() | ||||
3076 | && (var_type->contains_sampler() || var_type->contains_image())) { | ||||
3077 | _mesa_glsl_error(loc, state, "if a fragment input is (or contains) " | ||||
3078 | "a bindless sampler (or image), then it must be " | ||||
3079 | "qualified with 'flat'"); | ||||
3080 | } | ||||
3081 | } | ||||
3082 | |||||
3083 | static void | ||||
3084 | validate_interpolation_qualifier(struct _mesa_glsl_parse_state *state, | ||||
3085 | YYLTYPE *loc, | ||||
3086 | const glsl_interp_mode interpolation, | ||||
3087 | const struct ast_type_qualifier *qual, | ||||
3088 | const struct glsl_type *var_type, | ||||
3089 | ir_variable_mode mode) | ||||
3090 | { | ||||
3091 | /* Interpolation qualifiers can only apply to shader inputs or outputs, but | ||||
3092 | * not to vertex shader inputs nor fragment shader outputs. | ||||
3093 | * | ||||
3094 | * From section 4.3 ("Storage Qualifiers") of the GLSL 1.30 spec: | ||||
3095 | * "Outputs from a vertex shader (out) and inputs to a fragment | ||||
3096 | * shader (in) can be further qualified with one or more of these | ||||
3097 | * interpolation qualifiers" | ||||
3098 | * ... | ||||
3099 | * "These interpolation qualifiers may only precede the qualifiers in, | ||||
3100 | * centroid in, out, or centroid out in a declaration. They do not apply | ||||
3101 | * to the deprecated storage qualifiers varying or centroid | ||||
3102 | * varying. They also do not apply to inputs into a vertex shader or | ||||
3103 | * outputs from a fragment shader." | ||||
3104 | * | ||||
3105 | * From section 4.3 ("Storage Qualifiers") of the GLSL ES 3.00 spec: | ||||
3106 | * "Outputs from a shader (out) and inputs to a shader (in) can be | ||||
3107 | * further qualified with one of these interpolation qualifiers." | ||||
3108 | * ... | ||||
3109 | * "These interpolation qualifiers may only precede the qualifiers | ||||
3110 | * in, centroid in, out, or centroid out in a declaration. They do | ||||
3111 | * not apply to inputs into a vertex shader or outputs from a | ||||
3112 | * fragment shader." | ||||
3113 | */ | ||||
3114 | if ((state->is_version(130, 300) || state->EXT_gpu_shader4_enable) | ||||
3115 | && interpolation != INTERP_MODE_NONE) { | ||||
3116 | const char *i = interpolation_string(interpolation); | ||||
3117 | if (mode != ir_var_shader_in && mode != ir_var_shader_out) | ||||
3118 | _mesa_glsl_error(loc, state, | ||||
3119 | "interpolation qualifier `%s' can only be applied to " | ||||
3120 | "shader inputs or outputs.", i); | ||||
3121 | |||||
3122 | switch (state->stage) { | ||||
3123 | case MESA_SHADER_VERTEX: | ||||
3124 | if (mode == ir_var_shader_in) { | ||||
3125 | _mesa_glsl_error(loc, state, | ||||
3126 | "interpolation qualifier '%s' cannot be applied to " | ||||
3127 | "vertex shader inputs", i); | ||||
3128 | } | ||||
3129 | break; | ||||
3130 | case MESA_SHADER_FRAGMENT: | ||||
3131 | if (mode == ir_var_shader_out) { | ||||
3132 | _mesa_glsl_error(loc, state, | ||||
3133 | "interpolation qualifier '%s' cannot be applied to " | ||||
3134 | "fragment shader outputs", i); | ||||
3135 | } | ||||
3136 | break; | ||||
3137 | default: | ||||
3138 | break; | ||||
3139 | } | ||||
3140 | } | ||||
3141 | |||||
3142 | /* Interpolation qualifiers cannot be applied to 'centroid' and | ||||
3143 | * 'centroid varying'. | ||||
3144 | * | ||||
3145 | * From section 4.3 ("Storage Qualifiers") of the GLSL 1.30 spec: | ||||
3146 | * "interpolation qualifiers may only precede the qualifiers in, | ||||
3147 | * centroid in, out, or centroid out in a declaration. They do not apply | ||||
3148 | * to the deprecated storage qualifiers varying or centroid varying." | ||||
3149 | * | ||||
3150 | * These deprecated storage qualifiers do not exist in GLSL ES 3.00. | ||||
3151 | * | ||||
3152 | * GL_EXT_gpu_shader4 allows this. | ||||
3153 | */ | ||||
3154 | if (state->is_version(130, 0) && !state->EXT_gpu_shader4_enable | ||||
3155 | && interpolation != INTERP_MODE_NONE | ||||
3156 | && qual->flags.q.varying) { | ||||
3157 | |||||
3158 | const char *i = interpolation_string(interpolation); | ||||
3159 | const char *s; | ||||
3160 | if (qual->flags.q.centroid) | ||||
3161 | s = "centroid varying"; | ||||
3162 | else | ||||
3163 | s = "varying"; | ||||
3164 | |||||
3165 | _mesa_glsl_error(loc, state, | ||||
3166 | "qualifier '%s' cannot be applied to the " | ||||
3167 | "deprecated storage qualifier '%s'", i, s); | ||||
3168 | } | ||||
3169 | |||||
3170 | validate_fragment_flat_interpolation_input(state, loc, interpolation, | ||||
3171 | var_type, mode); | ||||
3172 | } | ||||
3173 | |||||
3174 | static glsl_interp_mode | ||||
3175 | interpret_interpolation_qualifier(const struct ast_type_qualifier *qual, | ||||
3176 | const struct glsl_type *var_type, | ||||
3177 | ir_variable_mode mode, | ||||
3178 | struct _mesa_glsl_parse_state *state, | ||||
3179 | YYLTYPE *loc) | ||||
3180 | { | ||||
3181 | glsl_interp_mode interpolation; | ||||
3182 | if (qual->flags.q.flat) | ||||
3183 | interpolation = INTERP_MODE_FLAT; | ||||
3184 | else if (qual->flags.q.noperspective) | ||||
3185 | interpolation = INTERP_MODE_NOPERSPECTIVE; | ||||
3186 | else if (qual->flags.q.smooth) | ||||
3187 | interpolation = INTERP_MODE_SMOOTH; | ||||
3188 | else | ||||
3189 | interpolation = INTERP_MODE_NONE; | ||||
3190 | |||||
3191 | validate_interpolation_qualifier(state, loc, | ||||
3192 | interpolation, | ||||
3193 | qual, var_type, mode); | ||||
3194 | |||||
3195 | return interpolation; | ||||
3196 | } | ||||
3197 | |||||
3198 | |||||
3199 | static void | ||||
3200 | apply_explicit_location(const struct ast_type_qualifier *qual, | ||||
3201 | ir_variable *var, | ||||
3202 | struct _mesa_glsl_parse_state *state, | ||||
3203 | YYLTYPE *loc) | ||||
3204 | { | ||||
3205 | bool fail = false; | ||||
3206 | |||||
3207 | unsigned qual_location; | ||||
3208 | if (!process_qualifier_constant(state, loc, "location", qual->location, | ||||
3209 | &qual_location)) { | ||||
3210 | return; | ||||
3211 | } | ||||
3212 | |||||
3213 | /* Checks for GL_ARB_explicit_uniform_location. */ | ||||
3214 | if (qual->flags.q.uniform) { | ||||
3215 | if (!state->check_explicit_uniform_location_allowed(loc, var)) | ||||
3216 | return; | ||||
3217 | |||||
3218 | const struct gl_context *const ctx = state->ctx; | ||||
3219 | unsigned max_loc = qual_location + var->type->uniform_locations() - 1; | ||||
3220 | |||||
3221 | if (max_loc >= ctx->Const.MaxUserAssignableUniformLocations) { | ||||
3222 | _mesa_glsl_error(loc, state, "location(s) consumed by uniform %s " | ||||
3223 | ">= MAX_UNIFORM_LOCATIONS (%u)", var->name, | ||||
3224 | ctx->Const.MaxUserAssignableUniformLocations); | ||||
3225 | return; | ||||
3226 | } | ||||
3227 | |||||
3228 | var->data.explicit_location = true; | ||||
3229 | var->data.location = qual_location; | ||||
3230 | return; | ||||
3231 | } | ||||
3232 | |||||
3233 | /* Between GL_ARB_explicit_attrib_location an | ||||
3234 | * GL_ARB_separate_shader_objects, the inputs and outputs of any shader | ||||
3235 | * stage can be assigned explicit locations. The checking here associates | ||||
3236 | * the correct extension with the correct stage's input / output: | ||||
3237 | * | ||||
3238 | * input output | ||||
3239 | * ----- ------ | ||||
3240 | * vertex explicit_loc sso | ||||
3241 | * tess control sso sso | ||||
3242 | * tess eval sso sso | ||||
3243 | * geometry sso sso | ||||
3244 | * fragment sso explicit_loc | ||||
3245 | */ | ||||
3246 | switch (state->stage) { | ||||
3247 | case MESA_SHADER_VERTEX: | ||||
3248 | if (var->data.mode == ir_var_shader_in) { | ||||
3249 | if (!state->check_explicit_attrib_location_allowed(loc, var)) | ||||
3250 | return; | ||||
3251 | |||||
3252 | break; | ||||
3253 | } | ||||
3254 | |||||
3255 | if (var->data.mode == ir_var_shader_out) { | ||||
3256 | if (!state->check_separate_shader_objects_allowed(loc, var)) | ||||
3257 | return; | ||||
3258 | |||||
3259 | break; | ||||
3260 | } | ||||
3261 | |||||
3262 | fail = true; | ||||
3263 | break; | ||||
3264 | |||||
3265 | case MESA_SHADER_TESS_CTRL: | ||||
3266 | case MESA_SHADER_TESS_EVAL: | ||||
3267 | case MESA_SHADER_GEOMETRY: | ||||
3268 | if (var->data.mode == ir_var_shader_in || var->data.mode == ir_var_shader_out) { | ||||
3269 | if (!state->check_separate_shader_objects_allowed(loc, var)) | ||||
3270 | return; | ||||
3271 | |||||
3272 | break; | ||||
3273 | } | ||||
3274 | |||||
3275 | fail = true; | ||||
3276 | break; | ||||
3277 | |||||
3278 | case MESA_SHADER_FRAGMENT: | ||||
3279 | if (var->data.mode == ir_var_shader_in) { | ||||
3280 | if (!state->check_separate_shader_objects_allowed(loc, var)) | ||||
3281 | return; | ||||
3282 | |||||
3283 | break; | ||||
3284 | } | ||||
3285 | |||||
3286 | if (var->data.mode == ir_var_shader_out) { | ||||
3287 | if (!state->check_explicit_attrib_location_allowed(loc, var)) | ||||
3288 | return; | ||||
3289 | |||||
3290 | break; | ||||
3291 | } | ||||
3292 | |||||
3293 | fail = true; | ||||
3294 | break; | ||||
3295 | |||||
3296 | case MESA_SHADER_COMPUTE: | ||||
3297 | _mesa_glsl_error(loc, state, | ||||
3298 | "compute shader variables cannot be given " | ||||
3299 | "explicit locations"); | ||||
3300 | return; | ||||
3301 | default: | ||||
3302 | fail = true; | ||||
3303 | break; | ||||
3304 | }; | ||||
3305 | |||||
3306 | if (fail) { | ||||
3307 | _mesa_glsl_error(loc, state, | ||||
3308 | "%s cannot be given an explicit location in %s shader", | ||||
3309 | mode_string(var), | ||||
3310 | _mesa_shader_stage_to_string(state->stage)); | ||||
3311 | } else { | ||||
3312 | var->data.explicit_location = true; | ||||
3313 | |||||
3314 | switch (state->stage) { | ||||
3315 | case MESA_SHADER_VERTEX: | ||||
3316 | var->data.location = (var->data.mode == ir_var_shader_in) | ||||
3317 | ? (qual_location + VERT_ATTRIB_GENERIC0) | ||||
3318 | : (qual_location + VARYING_SLOT_VAR0); | ||||
3319 | break; | ||||
3320 | |||||
3321 | case MESA_SHADER_TESS_CTRL: | ||||
3322 | case MESA_SHADER_TESS_EVAL: | ||||
3323 | case MESA_SHADER_GEOMETRY: | ||||
3324 | if (var->data.patch) | ||||
3325 | var->data.location = qual_location + VARYING_SLOT_PATCH0((VARYING_SLOT_VAR0 + 32)); | ||||
3326 | else | ||||
3327 | var->data.location = qual_location + VARYING_SLOT_VAR0; | ||||
3328 | break; | ||||
3329 | |||||
3330 | case MESA_SHADER_FRAGMENT: | ||||
3331 | var->data.location = (var->data.mode == ir_var_shader_out) | ||||
3332 | ? (qual_location + FRAG_RESULT_DATA0) | ||||
3333 | : (qual_location + VARYING_SLOT_VAR0); | ||||
3334 | break; | ||||
3335 | default: | ||||
3336 | assert(!"Unexpected shader type")(static_cast <bool> (!"Unexpected shader type") ? void ( 0) : __assert_fail ("!\"Unexpected shader type\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
3337 | break; | ||||
3338 | } | ||||
3339 | |||||
3340 | /* Check if index was set for the uniform instead of the function */ | ||||
3341 | if (qual->flags.q.explicit_index && qual->is_subroutine_decl()) { | ||||
3342 | _mesa_glsl_error(loc, state, "an index qualifier can only be " | ||||
3343 | "used with subroutine functions"); | ||||
3344 | return; | ||||
3345 | } | ||||
3346 | |||||
3347 | unsigned qual_index; | ||||
3348 | if (qual->flags.q.explicit_index && | ||||
3349 | process_qualifier_constant(state, loc, "index", qual->index, | ||||
3350 | &qual_index)) { | ||||
3351 | /* From the GLSL 4.30 specification, section 4.4.2 (Output | ||||
3352 | * Layout Qualifiers): | ||||
3353 | * | ||||
3354 | * "It is also a compile-time error if a fragment shader | ||||
3355 | * sets a layout index to less than 0 or greater than 1." | ||||
3356 | * | ||||
3357 | * Older specifications don't mandate a behavior; we take | ||||
3358 | * this as a clarification and always generate the error. | ||||
3359 | */ | ||||
3360 | if (qual_index > 1) { | ||||
3361 | _mesa_glsl_error(loc, state, | ||||
3362 | "explicit index may only be 0 or 1"); | ||||
3363 | } else { | ||||
3364 | var->data.explicit_index = true; | ||||
3365 | var->data.index = qual_index; | ||||
3366 | } | ||||
3367 | } | ||||
3368 | } | ||||
3369 | } | ||||
3370 | |||||
3371 | static bool | ||||
3372 | validate_storage_for_sampler_image_types(ir_variable *var, | ||||
3373 | struct _mesa_glsl_parse_state *state, | ||||
3374 | YYLTYPE *loc) | ||||
3375 | { | ||||
3376 | /* From section 4.1.7 of the GLSL 4.40 spec: | ||||
3377 | * | ||||
3378 | * "[Opaque types] can only be declared as function | ||||
3379 | * parameters or uniform-qualified variables." | ||||
3380 | * | ||||
3381 | * From section 4.1.7 of the ARB_bindless_texture spec: | ||||
3382 | * | ||||
3383 | * "Samplers may be declared as shader inputs and outputs, as uniform | ||||
3384 | * variables, as temporary variables, and as function parameters." | ||||
3385 | * | ||||
3386 | * From section 4.1.X of the ARB_bindless_texture spec: | ||||
3387 | * | ||||
3388 | * "Images may be declared as shader inputs and outputs, as uniform | ||||
3389 | * variables, as temporary variables, and as function parameters." | ||||
3390 | */ | ||||
3391 | if (state->has_bindless()) { | ||||
3392 | if (var->data.mode != ir_var_auto && | ||||
3393 | var->data.mode != ir_var_uniform && | ||||
3394 | var->data.mode != ir_var_shader_in && | ||||
3395 | var->data.mode != ir_var_shader_out && | ||||
3396 | var->data.mode != ir_var_function_in && | ||||
3397 | var->data.mode != ir_var_function_out && | ||||
3398 | var->data.mode != ir_var_function_inout) { | ||||
3399 | _mesa_glsl_error(loc, state, "bindless image/sampler variables may " | ||||
3400 | "only be declared as shader inputs and outputs, as " | ||||
3401 | "uniform variables, as temporary variables and as " | ||||
3402 | "function parameters"); | ||||
3403 | return false; | ||||
3404 | } | ||||
3405 | } else { | ||||
3406 | if (var->data.mode != ir_var_uniform && | ||||
3407 | var->data.mode != ir_var_function_in) { | ||||
3408 | _mesa_glsl_error(loc, state, "image/sampler variables may only be " | ||||
3409 | "declared as function parameters or " | ||||
3410 | "uniform-qualified global variables"); | ||||
3411 | return false; | ||||
3412 | } | ||||
3413 | } | ||||
3414 | return true; | ||||
3415 | } | ||||
3416 | |||||
3417 | static bool | ||||
3418 | validate_memory_qualifier_for_type(struct _mesa_glsl_parse_state *state, | ||||
3419 | YYLTYPE *loc, | ||||
3420 | const struct ast_type_qualifier *qual, | ||||
3421 | const glsl_type *type) | ||||
3422 | { | ||||
3423 | /* From Section 4.10 (Memory Qualifiers) of the GLSL 4.50 spec: | ||||
3424 | * | ||||
3425 | * "Memory qualifiers are only supported in the declarations of image | ||||
3426 | * variables, buffer variables, and shader storage blocks; it is an error | ||||
3427 | * to use such qualifiers in any other declarations. | ||||
3428 | */ | ||||
3429 | if (!type->is_image() && !qual->flags.q.buffer) { | ||||
3430 | if (qual->flags.q.read_only || | ||||
3431 | qual->flags.q.write_only || | ||||
3432 | qual->flags.q.coherent || | ||||
3433 | qual->flags.q._volatile || | ||||
3434 | qual->flags.q.restrict_flag) { | ||||
3435 | _mesa_glsl_error(loc, state, "memory qualifiers may only be applied " | ||||
3436 | "in the declarations of image variables, buffer " | ||||
3437 | "variables, and shader storage blocks"); | ||||
3438 | return false; | ||||
3439 | } | ||||
3440 | } | ||||
3441 | return true; | ||||
3442 | } | ||||
3443 | |||||
3444 | static bool | ||||
3445 | validate_image_format_qualifier_for_type(struct _mesa_glsl_parse_state *state, | ||||
3446 | YYLTYPE *loc, | ||||
3447 | const struct ast_type_qualifier *qual, | ||||
3448 | const glsl_type *type) | ||||
3449 | { | ||||
3450 | /* From section 4.4.6.2 (Format Layout Qualifiers) of the GLSL 4.50 spec: | ||||
3451 | * | ||||
3452 | * "Format layout qualifiers can be used on image variable declarations | ||||
3453 | * (those declared with a basic type having “image ” in its keyword)." | ||||
3454 | */ | ||||
3455 | if (!type->is_image() && qual->flags.q.explicit_image_format) { | ||||
3456 | _mesa_glsl_error(loc, state, "format layout qualifiers may only be " | ||||
3457 | "applied to images"); | ||||
3458 | return false; | ||||
3459 | } | ||||
3460 | return true; | ||||
3461 | } | ||||
3462 | |||||
3463 | static void | ||||
3464 | apply_image_qualifier_to_variable(const struct ast_type_qualifier *qual, | ||||
3465 | ir_variable *var, | ||||
3466 | struct _mesa_glsl_parse_state *state, | ||||
3467 | YYLTYPE *loc) | ||||
3468 | { | ||||
3469 | const glsl_type *base_type = var->type->without_array(); | ||||
3470 | |||||
3471 | if (!validate_image_format_qualifier_for_type(state, loc, qual, base_type) || | ||||
3472 | !validate_memory_qualifier_for_type(state, loc, qual, base_type)) | ||||
3473 | return; | ||||
3474 | |||||
3475 | if (!base_type->is_image()) | ||||
3476 | return; | ||||
3477 | |||||
3478 | if (!validate_storage_for_sampler_image_types(var, state, loc)) | ||||
3479 | return; | ||||
3480 | |||||
3481 | var->data.memory_read_only |= qual->flags.q.read_only; | ||||
3482 | var->data.memory_write_only |= qual->flags.q.write_only; | ||||
3483 | var->data.memory_coherent |= qual->flags.q.coherent; | ||||
3484 | var->data.memory_volatile |= qual->flags.q._volatile; | ||||
3485 | var->data.memory_restrict |= qual->flags.q.restrict_flag; | ||||
3486 | |||||
3487 | if (qual->flags.q.explicit_image_format) { | ||||
3488 | if (var->data.mode == ir_var_function_in) { | ||||
3489 | _mesa_glsl_error(loc, state, "format qualifiers cannot be used on " | ||||
3490 | "image function parameters"); | ||||
3491 | } | ||||
3492 | |||||
3493 | if (qual->image_base_type != base_type->sampled_type) { | ||||
3494 | _mesa_glsl_error(loc, state, "format qualifier doesn't match the base " | ||||
3495 | "data type of the image"); | ||||
3496 | } | ||||
3497 | |||||
3498 | var->data.image_format = qual->image_format; | ||||
3499 | } else if (state->has_image_load_formatted()) { | ||||
3500 | if (var->data.mode == ir_var_uniform && | ||||
3501 | state->EXT_shader_image_load_formatted_warn) { | ||||
3502 | _mesa_glsl_warning(loc, state, "GL_EXT_image_load_formatted used"); | ||||
3503 | } | ||||
3504 | } else { | ||||
3505 | if (var->data.mode == ir_var_uniform) { | ||||
3506 | if (state->es_shader || | ||||
3507 | !(state->is_version(420, 310) || state->ARB_shader_image_load_store_enable)) { | ||||
3508 | _mesa_glsl_error(loc, state, "all image uniforms must have a " | ||||
3509 | "format layout qualifier"); | ||||
3510 | } else if (!qual->flags.q.write_only) { | ||||
3511 | _mesa_glsl_error(loc, state, "image uniforms not qualified with " | ||||
3512 | "`writeonly' must have a format layout qualifier"); | ||||
3513 | } | ||||
3514 | } | ||||
3515 | var->data.image_format = PIPE_FORMAT_NONE; | ||||
3516 | } | ||||
3517 | |||||
3518 | /* From page 70 of the GLSL ES 3.1 specification: | ||||
3519 | * | ||||
3520 | * "Except for image variables qualified with the format qualifiers r32f, | ||||
3521 | * r32i, and r32ui, image variables must specify either memory qualifier | ||||
3522 | * readonly or the memory qualifier writeonly." | ||||
3523 | */ | ||||
3524 | if (state->es_shader && | ||||
3525 | var->data.image_format != PIPE_FORMAT_R32_FLOAT && | ||||
3526 | var->data.image_format != PIPE_FORMAT_R32_SINT && | ||||
3527 | var->data.image_format != PIPE_FORMAT_R32_UINT && | ||||
3528 | !var->data.memory_read_only && | ||||
3529 | !var->data.memory_write_only) { | ||||
3530 | _mesa_glsl_error(loc, state, "image variables of format other than r32f, " | ||||
3531 | "r32i or r32ui must be qualified `readonly' or " | ||||
3532 | "`writeonly'"); | ||||
3533 | } | ||||
3534 | } | ||||
3535 | |||||
3536 | static inline const char* | ||||
3537 | get_layout_qualifier_string(bool origin_upper_left, bool pixel_center_integer) | ||||
3538 | { | ||||
3539 | if (origin_upper_left && pixel_center_integer) | ||||
3540 | return "origin_upper_left, pixel_center_integer"; | ||||
3541 | else if (origin_upper_left) | ||||
3542 | return "origin_upper_left"; | ||||
3543 | else if (pixel_center_integer) | ||||
3544 | return "pixel_center_integer"; | ||||
3545 | else | ||||
3546 | return " "; | ||||
3547 | } | ||||
3548 | |||||
3549 | static inline bool | ||||
3550 | is_conflicting_fragcoord_redeclaration(struct _mesa_glsl_parse_state *state, | ||||
3551 | const struct ast_type_qualifier *qual) | ||||
3552 | { | ||||
3553 | /* If gl_FragCoord was previously declared, and the qualifiers were | ||||
3554 | * different in any way, return true. | ||||
3555 | */ | ||||
3556 | if (state->fs_redeclares_gl_fragcoord) { | ||||
3557 | return (state->fs_pixel_center_integer != qual->flags.q.pixel_center_integer | ||||
3558 | || state->fs_origin_upper_left != qual->flags.q.origin_upper_left); | ||||
3559 | } | ||||
3560 | |||||
3561 | return false; | ||||
3562 | } | ||||
3563 | |||||
3564 | static inline bool | ||||
3565 | is_conflicting_layer_redeclaration(struct _mesa_glsl_parse_state *state, | ||||
3566 | const struct ast_type_qualifier *qual) | ||||
3567 | { | ||||
3568 | if (state->redeclares_gl_layer) { | ||||
3569 | return state->layer_viewport_relative != qual->flags.q.viewport_relative; | ||||
3570 | } | ||||
3571 | return false; | ||||
3572 | } | ||||
3573 | |||||
3574 | static inline void | ||||
3575 | validate_array_dimensions(const glsl_type *t, | ||||
3576 | struct _mesa_glsl_parse_state *state, | ||||
3577 | YYLTYPE *loc) { | ||||
3578 | if (t->is_array()) { | ||||
3579 | t = t->fields.array; | ||||
3580 | while (t->is_array()) { | ||||
3581 | if (t->is_unsized_array()) { | ||||
3582 | _mesa_glsl_error(loc, state, | ||||
3583 | "only the outermost array dimension can " | ||||
3584 | "be unsized", | ||||
3585 | t->name); | ||||
3586 | break; | ||||
3587 | } | ||||
3588 | t = t->fields.array; | ||||
3589 | } | ||||
3590 | } | ||||
3591 | } | ||||
3592 | |||||
3593 | static void | ||||
3594 | apply_bindless_qualifier_to_variable(const struct ast_type_qualifier *qual, | ||||
3595 | ir_variable *var, | ||||
3596 | struct _mesa_glsl_parse_state *state, | ||||
3597 | YYLTYPE *loc) | ||||
3598 | { | ||||
3599 | bool has_local_qualifiers = qual->flags.q.bindless_sampler || | ||||
3600 | qual->flags.q.bindless_image || | ||||
3601 | qual->flags.q.bound_sampler || | ||||
3602 | qual->flags.q.bound_image; | ||||
3603 | |||||
3604 | /* The ARB_bindless_texture spec says: | ||||
3605 | * | ||||
3606 | * "Modify Section 4.4.6 Opaque-Uniform Layout Qualifiers of the GLSL 4.30 | ||||
3607 | * spec" | ||||
3608 | * | ||||
3609 | * "If these layout qualifiers are applied to other types of default block | ||||
3610 | * uniforms, or variables with non-uniform storage, a compile-time error | ||||
3611 | * will be generated." | ||||
3612 | */ | ||||
3613 | if (has_local_qualifiers && !qual->flags.q.uniform) { | ||||
3614 | _mesa_glsl_error(loc, state, "ARB_bindless_texture layout qualifiers " | ||||
3615 | "can only be applied to default block uniforms or " | ||||
3616 | "variables with uniform storage"); | ||||
3617 | return; | ||||
3618 | } | ||||
3619 | |||||
3620 | /* The ARB_bindless_texture spec doesn't state anything in this situation, | ||||
3621 | * but it makes sense to only allow bindless_sampler/bound_sampler for | ||||
3622 | * sampler types, and respectively bindless_image/bound_image for image | ||||
3623 | * types. | ||||
3624 | */ | ||||
3625 | if ((qual->flags.q.bindless_sampler || qual->flags.q.bound_sampler) && | ||||
3626 | !var->type->contains_sampler()) { | ||||
3627 | _mesa_glsl_error(loc, state, "bindless_sampler or bound_sampler can only " | ||||
3628 | "be applied to sampler types"); | ||||
3629 | return; | ||||
3630 | } | ||||
3631 | |||||
3632 | if ((qual->flags.q.bindless_image || qual->flags.q.bound_image) && | ||||
3633 | !var->type->contains_image()) { | ||||
3634 | _mesa_glsl_error(loc, state, "bindless_image or bound_image can only be " | ||||
3635 | "applied to image types"); | ||||
3636 | return; | ||||
3637 | } | ||||
3638 | |||||
3639 | /* The bindless_sampler/bindless_image (and respectively | ||||
3640 | * bound_sampler/bound_image) layout qualifiers can be set at global and at | ||||
3641 | * local scope. | ||||
3642 | */ | ||||
3643 | if (var->type->contains_sampler() || var->type->contains_image()) { | ||||
3644 | var->data.bindless = qual->flags.q.bindless_sampler || | ||||
3645 | qual->flags.q.bindless_image || | ||||
3646 | state->bindless_sampler_specified || | ||||
3647 | state->bindless_image_specified; | ||||
3648 | |||||
3649 | var->data.bound = qual->flags.q.bound_sampler || | ||||
3650 | qual->flags.q.bound_image || | ||||
3651 | state->bound_sampler_specified || | ||||
3652 | state->bound_image_specified; | ||||
3653 | } | ||||
3654 | } | ||||
3655 | |||||
3656 | static void | ||||
3657 | apply_layout_qualifier_to_variable(const struct ast_type_qualifier *qual, | ||||
3658 | ir_variable *var, | ||||
3659 | struct _mesa_glsl_parse_state *state, | ||||
3660 | YYLTYPE *loc) | ||||
3661 | { | ||||
3662 | if (var->name != NULL__null && strcmp(var->name, "gl_FragCoord") == 0) { | ||||
3663 | |||||
3664 | /* Section 4.3.8.1, page 39 of GLSL 1.50 spec says: | ||||
3665 | * | ||||
3666 | * "Within any shader, the first redeclarations of gl_FragCoord | ||||
3667 | * must appear before any use of gl_FragCoord." | ||||
3668 | * | ||||
3669 | * Generate a compiler error if above condition is not met by the | ||||
3670 | * fragment shader. | ||||
3671 | */ | ||||
3672 | ir_variable *earlier = state->symbols->get_variable("gl_FragCoord"); | ||||
3673 | if (earlier != NULL__null && | ||||
3674 | earlier->data.used && | ||||
3675 | !state->fs_redeclares_gl_fragcoord) { | ||||
3676 | _mesa_glsl_error(loc, state, | ||||
3677 | "gl_FragCoord used before its first redeclaration " | ||||
3678 | "in fragment shader"); | ||||
3679 | } | ||||
3680 | |||||
3681 | /* Make sure all gl_FragCoord redeclarations specify the same layout | ||||
3682 | * qualifiers. | ||||
3683 | */ | ||||
3684 | if (is_conflicting_fragcoord_redeclaration(state, qual)) { | ||||
3685 | const char *const qual_string = | ||||
3686 | get_layout_qualifier_string(qual->flags.q.origin_upper_left, | ||||
3687 | qual->flags.q.pixel_center_integer); | ||||
3688 | |||||
3689 | const char *const state_string = | ||||
3690 | get_layout_qualifier_string(state->fs_origin_upper_left, | ||||
3691 | state->fs_pixel_center_integer); | ||||
3692 | |||||
3693 | _mesa_glsl_error(loc, state, | ||||
3694 | "gl_FragCoord redeclared with different layout " | ||||
3695 | "qualifiers (%s) and (%s) ", | ||||
3696 | state_string, | ||||
3697 | qual_string); | ||||
3698 | } | ||||
3699 | state->fs_origin_upper_left = qual->flags.q.origin_upper_left; | ||||
3700 | state->fs_pixel_center_integer = qual->flags.q.pixel_center_integer; | ||||
3701 | state->fs_redeclares_gl_fragcoord_with_no_layout_qualifiers = | ||||
3702 | !qual->flags.q.origin_upper_left && !qual->flags.q.pixel_center_integer; | ||||
3703 | state->fs_redeclares_gl_fragcoord = | ||||
3704 | state->fs_origin_upper_left || | ||||
3705 | state->fs_pixel_center_integer || | ||||
3706 | state->fs_redeclares_gl_fragcoord_with_no_layout_qualifiers; | ||||
3707 | } | ||||
3708 | |||||
3709 | if ((qual->flags.q.origin_upper_left || qual->flags.q.pixel_center_integer) | ||||
3710 | && (strcmp(var->name, "gl_FragCoord") != 0)) { | ||||
3711 | const char *const qual_string = (qual->flags.q.origin_upper_left) | ||||
3712 | ? "origin_upper_left" : "pixel_center_integer"; | ||||
3713 | |||||
3714 | _mesa_glsl_error(loc, state, | ||||
3715 | "layout qualifier `%s' can only be applied to " | ||||
3716 | "fragment shader input `gl_FragCoord'", | ||||
3717 | qual_string); | ||||
3718 | } | ||||
3719 | |||||
3720 | if (qual->flags.q.explicit_location) { | ||||
3721 | apply_explicit_location(qual, var, state, loc); | ||||
3722 | |||||
3723 | if (qual->flags.q.explicit_component) { | ||||
3724 | unsigned qual_component; | ||||
3725 | if (process_qualifier_constant(state, loc, "component", | ||||
3726 | qual->component, &qual_component)) { | ||||
3727 | const glsl_type *type = var->type->without_array(); | ||||
3728 | unsigned components = type->component_slots(); | ||||
3729 | |||||
3730 | if (type->is_matrix() || type->is_struct()) { | ||||
3731 | _mesa_glsl_error(loc, state, "component layout qualifier " | ||||
3732 | "cannot be applied to a matrix, a structure, " | ||||
3733 | "a block, or an array containing any of " | ||||
3734 | "these."); | ||||
3735 | } else if (components > 4 && type->is_64bit()) { | ||||
3736 | _mesa_glsl_error(loc, state, "component layout qualifier " | ||||
3737 | "cannot be applied to dvec%u.", | ||||
3738 | components / 2); | ||||
3739 | } else if (qual_component != 0 && | ||||
3740 | (qual_component + components - 1) > 3) { | ||||
3741 | _mesa_glsl_error(loc, state, "component overflow (%u > 3)", | ||||
3742 | (qual_component + components - 1)); | ||||
3743 | } else if (qual_component == 1 && type->is_64bit()) { | ||||
3744 | /* We don't bother checking for 3 as it should be caught by the | ||||
3745 | * overflow check above. | ||||
3746 | */ | ||||
3747 | _mesa_glsl_error(loc, state, "doubles cannot begin at " | ||||
3748 | "component 1 or 3"); | ||||
3749 | } else { | ||||
3750 | var->data.explicit_component = true; | ||||
3751 | var->data.location_frac = qual_component; | ||||
3752 | } | ||||
3753 | } | ||||
3754 | } | ||||
3755 | } else if (qual->flags.q.explicit_index) { | ||||
3756 | if (!qual->subroutine_list) | ||||
3757 | _mesa_glsl_error(loc, state, | ||||
3758 | "explicit index requires explicit location"); | ||||
3759 | } else if (qual->flags.q.explicit_component) { | ||||
3760 | _mesa_glsl_error(loc, state, | ||||
3761 | "explicit component requires explicit location"); | ||||
3762 | } | ||||
3763 | |||||
3764 | if (qual->flags.q.explicit_binding) { | ||||
3765 | apply_explicit_binding(state, loc, var, var->type, qual); | ||||
3766 | } | ||||
3767 | |||||
3768 | if (state->stage == MESA_SHADER_GEOMETRY && | ||||
3769 | qual->flags.q.out && qual->flags.q.stream) { | ||||
3770 | unsigned qual_stream; | ||||
3771 | if (process_qualifier_constant(state, loc, "stream", qual->stream, | ||||
3772 | &qual_stream) && | ||||
3773 | validate_stream_qualifier(loc, state, qual_stream)) { | ||||
3774 | var->data.stream = qual_stream; | ||||
3775 | } | ||||
3776 | } | ||||
3777 | |||||
3778 | if (qual->flags.q.out && qual->flags.q.xfb_buffer) { | ||||
3779 | unsigned qual_xfb_buffer; | ||||
3780 | if (process_qualifier_constant(state, loc, "xfb_buffer", | ||||
3781 | qual->xfb_buffer, &qual_xfb_buffer) && | ||||
3782 | validate_xfb_buffer_qualifier(loc, state, qual_xfb_buffer)) { | ||||
3783 | var->data.xfb_buffer = qual_xfb_buffer; | ||||
3784 | if (qual->flags.q.explicit_xfb_buffer) | ||||
3785 | var->data.explicit_xfb_buffer = true; | ||||
3786 | } | ||||
3787 | } | ||||
3788 | |||||
3789 | if (qual->flags.q.explicit_xfb_offset) { | ||||
3790 | unsigned qual_xfb_offset; | ||||
3791 | unsigned component_size = var->type->contains_double() ? 8 : 4; | ||||
3792 | |||||
3793 | if (process_qualifier_constant(state, loc, "xfb_offset", | ||||
3794 | qual->offset, &qual_xfb_offset) && | ||||
3795 | validate_xfb_offset_qualifier(loc, state, (int) qual_xfb_offset, | ||||
3796 | var->type, component_size)) { | ||||
3797 | var->data.offset = qual_xfb_offset; | ||||
3798 | var->data.explicit_xfb_offset = true; | ||||
3799 | } | ||||
3800 | } | ||||
3801 | |||||
3802 | if (qual->flags.q.explicit_xfb_stride) { | ||||
3803 | unsigned qual_xfb_stride; | ||||
3804 | if (process_qualifier_constant(state, loc, "xfb_stride", | ||||
3805 | qual->xfb_stride, &qual_xfb_stride)) { | ||||
3806 | var->data.xfb_stride = qual_xfb_stride; | ||||
3807 | var->data.explicit_xfb_stride = true; | ||||
3808 | } | ||||
3809 | } | ||||
3810 | |||||
3811 | if (var->type->contains_atomic()) { | ||||
3812 | if (var->data.mode == ir_var_uniform) { | ||||
3813 | if (var->data.explicit_binding) { | ||||
3814 | unsigned *offset = | ||||
3815 | &state->atomic_counter_offsets[var->data.binding]; | ||||
3816 | |||||
3817 | if (*offset % ATOMIC_COUNTER_SIZE4) | ||||
3818 | _mesa_glsl_error(loc, state, | ||||
3819 | "misaligned atomic counter offset"); | ||||
3820 | |||||
3821 | var->data.offset = *offset; | ||||
3822 | *offset += var->type->atomic_size(); | ||||
3823 | |||||
3824 | } else { | ||||
3825 | _mesa_glsl_error(loc, state, | ||||
3826 | "atomic counters require explicit binding point"); | ||||
3827 | } | ||||
3828 | } else if (var->data.mode != ir_var_function_in) { | ||||
3829 | _mesa_glsl_error(loc, state, "atomic counters may only be declared as " | ||||
3830 | "function parameters or uniform-qualified " | ||||
3831 | "global variables"); | ||||
3832 | } | ||||
3833 | } | ||||
3834 | |||||
3835 | if (var->type->contains_sampler() && | ||||
3836 | !validate_storage_for_sampler_image_types(var, state, loc)) | ||||
3837 | return; | ||||
3838 | |||||
3839 | /* Is the 'layout' keyword used with parameters that allow relaxed checking. | ||||
3840 | * Many implementations of GL_ARB_fragment_coord_conventions_enable and some | ||||
3841 | * implementations (only Mesa?) GL_ARB_explicit_attrib_location_enable | ||||
3842 | * allowed the layout qualifier to be used with 'varying' and 'attribute'. | ||||
3843 | * These extensions and all following extensions that add the 'layout' | ||||
3844 | * keyword have been modified to require the use of 'in' or 'out'. | ||||
3845 | * | ||||
3846 | * The following extension do not allow the deprecated keywords: | ||||
3847 | * | ||||
3848 | * GL_AMD_conservative_depth | ||||
3849 | * GL_ARB_conservative_depth | ||||
3850 | * GL_ARB_gpu_shader5 | ||||
3851 | * GL_ARB_separate_shader_objects | ||||
3852 | * GL_ARB_tessellation_shader | ||||
3853 | * GL_ARB_transform_feedback3 | ||||
3854 | * GL_ARB_uniform_buffer_object | ||||
3855 | * | ||||
3856 | * It is unknown whether GL_EXT_shader_image_load_store or GL_NV_gpu_shader5 | ||||
3857 | * allow layout with the deprecated keywords. | ||||
3858 | */ | ||||
3859 | const bool relaxed_layout_qualifier_checking = | ||||
3860 | state->ARB_fragment_coord_conventions_enable; | ||||
3861 | |||||
3862 | const bool uses_deprecated_qualifier = qual->flags.q.attribute | ||||
3863 | || qual->flags.q.varying; | ||||
3864 | if (qual->has_layout() && uses_deprecated_qualifier) { | ||||
3865 | if (relaxed_layout_qualifier_checking) { | ||||
3866 | _mesa_glsl_warning(loc, state, | ||||
3867 | "`layout' qualifier may not be used with " | ||||
3868 | "`attribute' or `varying'"); | ||||
3869 | } else { | ||||
3870 | _mesa_glsl_error(loc, state, | ||||
3871 | "`layout' qualifier may not be used with " | ||||
3872 | "`attribute' or `varying'"); | ||||
3873 | } | ||||
3874 | } | ||||
3875 | |||||
3876 | /* Layout qualifiers for gl_FragDepth, which are enabled by extension | ||||
3877 | * AMD_conservative_depth. | ||||
3878 | */ | ||||
3879 | if (qual->flags.q.depth_type | ||||
3880 | && !state->is_version(420, 0) | ||||
3881 | && !state->AMD_conservative_depth_enable | ||||
3882 | && !state->ARB_conservative_depth_enable) { | ||||
3883 | _mesa_glsl_error(loc, state, | ||||
3884 | "extension GL_AMD_conservative_depth or " | ||||
3885 | "GL_ARB_conservative_depth must be enabled " | ||||
3886 | "to use depth layout qualifiers"); | ||||
3887 | } else if (qual->flags.q.depth_type | ||||
3888 | && strcmp(var->name, "gl_FragDepth") != 0) { | ||||
3889 | _mesa_glsl_error(loc, state, | ||||
3890 | "depth layout qualifiers can be applied only to " | ||||
3891 | "gl_FragDepth"); | ||||
3892 | } | ||||
3893 | |||||
3894 | switch (qual->depth_type) { | ||||
3895 | case ast_depth_any: | ||||
3896 | var->data.depth_layout = ir_depth_layout_any; | ||||
3897 | break; | ||||
3898 | case ast_depth_greater: | ||||
3899 | var->data.depth_layout = ir_depth_layout_greater; | ||||
3900 | break; | ||||
3901 | case ast_depth_less: | ||||
3902 | var->data.depth_layout = ir_depth_layout_less; | ||||
3903 | break; | ||||
3904 | case ast_depth_unchanged: | ||||
3905 | var->data.depth_layout = ir_depth_layout_unchanged; | ||||
3906 | break; | ||||
3907 | default: | ||||
3908 | var->data.depth_layout = ir_depth_layout_none; | ||||
3909 | break; | ||||
3910 | } | ||||
3911 | |||||
3912 | if (qual->flags.q.std140 || | ||||
3913 | qual->flags.q.std430 || | ||||
3914 | qual->flags.q.packed || | ||||
3915 | qual->flags.q.shared) { | ||||
3916 | _mesa_glsl_error(loc, state, | ||||
3917 | "uniform and shader storage block layout qualifiers " | ||||
3918 | "std140, std430, packed, and shared can only be " | ||||
3919 | "applied to uniform or shader storage blocks, not " | ||||
3920 | "members"); | ||||
3921 | } | ||||
3922 | |||||
3923 | if (qual->flags.q.row_major || qual->flags.q.column_major) { | ||||
3924 | validate_matrix_layout_for_type(state, loc, var->type, var); | ||||
3925 | } | ||||
3926 | |||||
3927 | /* From section 4.4.1.3 of the GLSL 4.50 specification (Fragment Shader | ||||
3928 | * Inputs): | ||||
3929 | * | ||||
3930 | * "Fragment shaders also allow the following layout qualifier on in only | ||||
3931 | * (not with variable declarations) | ||||
3932 | * layout-qualifier-id | ||||
3933 | * early_fragment_tests | ||||
3934 | * [...]" | ||||
3935 | */ | ||||
3936 | if (qual->flags.q.early_fragment_tests) { | ||||
3937 | _mesa_glsl_error(loc, state, "early_fragment_tests layout qualifier only " | ||||
3938 | "valid in fragment shader input layout declaration."); | ||||
3939 | } | ||||
3940 | |||||
3941 | if (qual->flags.q.inner_coverage) { | ||||
3942 | _mesa_glsl_error(loc, state, "inner_coverage layout qualifier only " | ||||
3943 | "valid in fragment shader input layout declaration."); | ||||
3944 | } | ||||
3945 | |||||
3946 | if (qual->flags.q.post_depth_coverage) { | ||||
3947 | _mesa_glsl_error(loc, state, "post_depth_coverage layout qualifier only " | ||||
3948 | "valid in fragment shader input layout declaration."); | ||||
3949 | } | ||||
3950 | |||||
3951 | if (state->has_bindless()) | ||||
3952 | apply_bindless_qualifier_to_variable(qual, var, state, loc); | ||||
3953 | |||||
3954 | if (qual->flags.q.pixel_interlock_ordered || | ||||
3955 | qual->flags.q.pixel_interlock_unordered || | ||||
3956 | qual->flags.q.sample_interlock_ordered || | ||||
3957 | qual->flags.q.sample_interlock_unordered) { | ||||
3958 | _mesa_glsl_error(loc, state, "interlock layout qualifiers: " | ||||
3959 | "pixel_interlock_ordered, pixel_interlock_unordered, " | ||||
3960 | "sample_interlock_ordered and sample_interlock_unordered, " | ||||
3961 | "only valid in fragment shader input layout declaration."); | ||||
3962 | } | ||||
3963 | |||||
3964 | if (var->name != NULL__null && strcmp(var->name, "gl_Layer") == 0) { | ||||
3965 | if (is_conflicting_layer_redeclaration(state, qual)) { | ||||
3966 | _mesa_glsl_error(loc, state, "gl_Layer redeclaration with " | ||||
3967 | "different viewport_relative setting than earlier"); | ||||
3968 | } | ||||
3969 | state->redeclares_gl_layer = 1; | ||||
3970 | if (qual->flags.q.viewport_relative) { | ||||
3971 | state->layer_viewport_relative = 1; | ||||
3972 | } | ||||
3973 | } else if (qual->flags.q.viewport_relative) { | ||||
3974 | _mesa_glsl_error(loc, state, | ||||
3975 | "viewport_relative qualifier " | ||||
3976 | "can only be applied to gl_Layer."); | ||||
3977 | } | ||||
3978 | } | ||||
3979 | |||||
3980 | static void | ||||
3981 | apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, | ||||
3982 | ir_variable *var, | ||||
3983 | struct _mesa_glsl_parse_state *state, | ||||
3984 | YYLTYPE *loc, | ||||
3985 | bool is_parameter) | ||||
3986 | { | ||||
3987 | STATIC_ASSERT(sizeof(qual->flags.q) <= sizeof(qual->flags.i))do { (void) sizeof(char [1 - 2*!(sizeof(qual->flags.q) <= sizeof(qual->flags.i))]); } while (0); | ||||
3988 | |||||
3989 | if (qual->flags.q.invariant) { | ||||
3990 | if (var->data.used) { | ||||
3991 | _mesa_glsl_error(loc, state, | ||||
3992 | "variable `%s' may not be redeclared " | ||||
3993 | "`invariant' after being used", | ||||
3994 | var->name); | ||||
3995 | } else { | ||||
3996 | var->data.explicit_invariant = true; | ||||
3997 | var->data.invariant = true; | ||||
3998 | } | ||||
3999 | } | ||||
4000 | |||||
4001 | if (qual->flags.q.precise) { | ||||
4002 | if (var->data.used) { | ||||
4003 | _mesa_glsl_error(loc, state, | ||||
4004 | "variable `%s' may not be redeclared " | ||||
4005 | "`precise' after being used", | ||||
4006 | var->name); | ||||
4007 | } else { | ||||
4008 | var->data.precise = 1; | ||||
4009 | } | ||||
4010 | } | ||||
4011 | |||||
4012 | if (qual->is_subroutine_decl() && !qual->flags.q.uniform) { | ||||
4013 | _mesa_glsl_error(loc, state, | ||||
4014 | "`subroutine' may only be applied to uniforms, " | ||||
4015 | "subroutine type declarations, or function definitions"); | ||||
4016 | } | ||||
4017 | |||||
4018 | if (qual->flags.q.constant || qual->flags.q.attribute | ||||
4019 | || qual->flags.q.uniform | ||||
4020 | || (qual->flags.q.varying && (state->stage == MESA_SHADER_FRAGMENT))) | ||||
4021 | var->data.read_only = 1; | ||||
4022 | |||||
4023 | if (qual->flags.q.centroid) | ||||
4024 | var->data.centroid = 1; | ||||
4025 | |||||
4026 | if (qual->flags.q.sample) | ||||
4027 | var->data.sample = 1; | ||||
4028 | |||||
4029 | /* Precision qualifiers do not hold any meaning in Desktop GLSL */ | ||||
4030 | if (state->es_shader) { | ||||
4031 | var->data.precision = | ||||
4032 | select_gles_precision(qual->precision, var->type, state, loc); | ||||
4033 | } | ||||
4034 | |||||
4035 | if (qual->flags.q.patch) | ||||
4036 | var->data.patch = 1; | ||||
4037 | |||||
4038 | if (qual->flags.q.attribute && state->stage != MESA_SHADER_VERTEX) { | ||||
4039 | var->type = glsl_type::error_type; | ||||
4040 | _mesa_glsl_error(loc, state, | ||||
4041 | "`attribute' variables may not be declared in the " | ||||
4042 | "%s shader", | ||||
4043 | _mesa_shader_stage_to_string(state->stage)); | ||||
4044 | } | ||||
4045 | |||||
4046 | /* Disallow layout qualifiers which may only appear on layout declarations. */ | ||||
4047 | if (qual->flags.q.prim_type) { | ||||
4048 | _mesa_glsl_error(loc, state, | ||||
4049 | "Primitive type may only be specified on GS input or output " | ||||
4050 | "layout declaration, not on variables."); | ||||
4051 | } | ||||
4052 | |||||
4053 | /* Section 6.1.1 (Function Calling Conventions) of the GLSL 1.10 spec says: | ||||
4054 | * | ||||
4055 | * "However, the const qualifier cannot be used with out or inout." | ||||
4056 | * | ||||
4057 | * The same section of the GLSL 4.40 spec further clarifies this saying: | ||||
4058 | * | ||||
4059 | * "The const qualifier cannot be used with out or inout, or a | ||||
4060 | * compile-time error results." | ||||
4061 | */ | ||||
4062 | if (is_parameter && qual->flags.q.constant && qual->flags.q.out) { | ||||
4063 | _mesa_glsl_error(loc, state, | ||||
4064 | "`const' may not be applied to `out' or `inout' " | ||||
4065 | "function parameters"); | ||||
4066 | } | ||||
4067 | |||||
4068 | /* If there is no qualifier that changes the mode of the variable, leave | ||||
4069 | * the setting alone. | ||||
4070 | */ | ||||
4071 | assert(var->data.mode != ir_var_temporary)(static_cast <bool> (var->data.mode != ir_var_temporary ) ? void (0) : __assert_fail ("var->data.mode != ir_var_temporary" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
4072 | if (qual->flags.q.in && qual->flags.q.out) | ||||
4073 | var->data.mode = is_parameter ? ir_var_function_inout : ir_var_shader_out; | ||||
4074 | else if (qual->flags.q.in) | ||||
4075 | var->data.mode = is_parameter ? ir_var_function_in : ir_var_shader_in; | ||||
4076 | else if (qual->flags.q.attribute | ||||
4077 | || (qual->flags.q.varying && (state->stage == MESA_SHADER_FRAGMENT))) | ||||
4078 | var->data.mode = ir_var_shader_in; | ||||
4079 | else if (qual->flags.q.out) | ||||
4080 | var->data.mode = is_parameter ? ir_var_function_out : ir_var_shader_out; | ||||
4081 | else if (qual->flags.q.varying && (state->stage == MESA_SHADER_VERTEX)) | ||||
4082 | var->data.mode = ir_var_shader_out; | ||||
4083 | else if (qual->flags.q.uniform) | ||||
4084 | var->data.mode = ir_var_uniform; | ||||
4085 | else if (qual->flags.q.buffer) | ||||
4086 | var->data.mode = ir_var_shader_storage; | ||||
4087 | else if (qual->flags.q.shared_storage) | ||||
4088 | var->data.mode = ir_var_shader_shared; | ||||
4089 | |||||
4090 | if (!is_parameter && state->has_framebuffer_fetch() && | ||||
4091 | state->stage == MESA_SHADER_FRAGMENT) { | ||||
4092 | if (state->is_version(130, 300)) | ||||
4093 | var->data.fb_fetch_output = qual->flags.q.in && qual->flags.q.out; | ||||
4094 | else | ||||
4095 | var->data.fb_fetch_output = (strcmp(var->name, "gl_LastFragData") == 0); | ||||
4096 | } | ||||
4097 | |||||
4098 | if (var->data.fb_fetch_output) { | ||||
4099 | var->data.assigned = true; | ||||
4100 | var->data.memory_coherent = !qual->flags.q.non_coherent; | ||||
4101 | |||||
4102 | /* From the EXT_shader_framebuffer_fetch spec: | ||||
4103 | * | ||||
4104 | * "It is an error to declare an inout fragment output not qualified | ||||
4105 | * with layout(noncoherent) if the GL_EXT_shader_framebuffer_fetch | ||||
4106 | * extension hasn't been enabled." | ||||
4107 | */ | ||||
4108 | if (var->data.memory_coherent && | ||||
4109 | !state->EXT_shader_framebuffer_fetch_enable) | ||||
4110 | _mesa_glsl_error(loc, state, | ||||
4111 | "invalid declaration of framebuffer fetch output not " | ||||
4112 | "qualified with layout(noncoherent)"); | ||||
4113 | |||||
4114 | } else { | ||||
4115 | /* From the EXT_shader_framebuffer_fetch spec: | ||||
4116 | * | ||||
4117 | * "Fragment outputs declared inout may specify the following layout | ||||
4118 | * qualifier: [...] noncoherent" | ||||
4119 | */ | ||||
4120 | if (qual->flags.q.non_coherent) | ||||
4121 | _mesa_glsl_error(loc, state, | ||||
4122 | "invalid layout(noncoherent) qualifier not part of " | ||||
4123 | "framebuffer fetch output declaration"); | ||||
4124 | } | ||||
4125 | |||||
4126 | if (!is_parameter && is_varying_var(var, state->stage)) { | ||||
4127 | /* User-defined ins/outs are not permitted in compute shaders. */ | ||||
4128 | if (state->stage == MESA_SHADER_COMPUTE) { | ||||
4129 | _mesa_glsl_error(loc, state, | ||||
4130 | "user-defined input and output variables are not " | ||||
4131 | "permitted in compute shaders"); | ||||
4132 | } | ||||
4133 | |||||
4134 | /* This variable is being used to link data between shader stages (in | ||||
4135 | * pre-glsl-1.30 parlance, it's a "varying"). Check that it has a type | ||||
4136 | * that is allowed for such purposes. | ||||
4137 | * | ||||
4138 | * From page 25 (page 31 of the PDF) of the GLSL 1.10 spec: | ||||
4139 | * | ||||
4140 | * "The varying qualifier can be used only with the data types | ||||
4141 | * float, vec2, vec3, vec4, mat2, mat3, and mat4, or arrays of | ||||
4142 | * these." | ||||
4143 | * | ||||
4144 | * This was relaxed in GLSL version 1.30 and GLSL ES version 3.00. From | ||||
4145 | * page 31 (page 37 of the PDF) of the GLSL 1.30 spec: | ||||
4146 | * | ||||
4147 | * "Fragment inputs can only be signed and unsigned integers and | ||||
4148 | * integer vectors, float, floating-point vectors, matrices, or | ||||
4149 | * arrays of these. Structures cannot be input. | ||||
4150 | * | ||||
4151 | * Similar text exists in the section on vertex shader outputs. | ||||
4152 | * | ||||
4153 | * Similar text exists in the GLSL ES 3.00 spec, except that the GLSL ES | ||||
4154 | * 3.00 spec allows structs as well. Varying structs are also allowed | ||||
4155 | * in GLSL 1.50. | ||||
4156 | * | ||||
4157 | * From section 4.3.4 of the ARB_bindless_texture spec: | ||||
4158 | * | ||||
4159 | * "(modify third paragraph of the section to allow sampler and image | ||||
4160 | * types) ... Vertex shader inputs can only be float, | ||||
4161 | * single-precision floating-point scalars, single-precision | ||||
4162 | * floating-point vectors, matrices, signed and unsigned integers | ||||
4163 | * and integer vectors, sampler and image types." | ||||
4164 | * | ||||
4165 | * From section 4.3.6 of the ARB_bindless_texture spec: | ||||
4166 | * | ||||
4167 | * "Output variables can only be floating-point scalars, | ||||
4168 | * floating-point vectors, matrices, signed or unsigned integers or | ||||
4169 | * integer vectors, sampler or image types, or arrays or structures | ||||
4170 | * of any these." | ||||
4171 | */ | ||||
4172 | switch (var->type->without_array()->base_type) { | ||||
4173 | case GLSL_TYPE_FLOAT: | ||||
4174 | /* Ok in all GLSL versions */ | ||||
4175 | break; | ||||
4176 | case GLSL_TYPE_UINT: | ||||
4177 | case GLSL_TYPE_INT: | ||||
4178 | if (state->is_version(130, 300) || state->EXT_gpu_shader4_enable) | ||||
4179 | break; | ||||
4180 | _mesa_glsl_error(loc, state, | ||||
4181 | "varying variables must be of base type float in %s", | ||||
4182 | state->get_version_string()); | ||||
4183 | break; | ||||
4184 | case GLSL_TYPE_STRUCT: | ||||
4185 | if (state->is_version(150, 300)) | ||||
4186 | break; | ||||
4187 | _mesa_glsl_error(loc, state, | ||||
4188 | "varying variables may not be of type struct"); | ||||
4189 | break; | ||||
4190 | case GLSL_TYPE_DOUBLE: | ||||
4191 | case GLSL_TYPE_UINT64: | ||||
4192 | case GLSL_TYPE_INT64: | ||||
4193 | break; | ||||
4194 | case GLSL_TYPE_SAMPLER: | ||||
4195 | case GLSL_TYPE_IMAGE: | ||||
4196 | if (state->has_bindless()) | ||||
4197 | break; | ||||
4198 | /* fallthrough */ | ||||
4199 | default: | ||||
4200 | _mesa_glsl_error(loc, state, "illegal type for a varying variable"); | ||||
4201 | break; | ||||
4202 | } | ||||
4203 | } | ||||
4204 | |||||
4205 | if (state->all_invariant && var->data.mode == ir_var_shader_out) { | ||||
4206 | var->data.explicit_invariant = true; | ||||
4207 | var->data.invariant = true; | ||||
4208 | } | ||||
4209 | |||||
4210 | var->data.interpolation = | ||||
4211 | interpret_interpolation_qualifier(qual, var->type, | ||||
4212 | (ir_variable_mode) var->data.mode, | ||||
4213 | state, loc); | ||||
4214 | |||||
4215 | /* Does the declaration use the deprecated 'attribute' or 'varying' | ||||
4216 | * keywords? | ||||
4217 | */ | ||||
4218 | const bool uses_deprecated_qualifier = qual->flags.q.attribute | ||||
4219 | || qual->flags.q.varying; | ||||
4220 | |||||
4221 | |||||
4222 | /* Validate auxiliary storage qualifiers */ | ||||
4223 | |||||
4224 | /* From section 4.3.4 of the GLSL 1.30 spec: | ||||
4225 | * "It is an error to use centroid in in a vertex shader." | ||||
4226 | * | ||||
4227 | * From section 4.3.4 of the GLSL ES 3.00 spec: | ||||
4228 | * "It is an error to use centroid in or interpolation qualifiers in | ||||
4229 | * a vertex shader input." | ||||
4230 | */ | ||||
4231 | |||||
4232 | /* Section 4.3.6 of the GLSL 1.30 specification states: | ||||
4233 | * "It is an error to use centroid out in a fragment shader." | ||||
4234 | * | ||||
4235 | * The GL_ARB_shading_language_420pack extension specification states: | ||||
4236 | * "It is an error to use auxiliary storage qualifiers or interpolation | ||||
4237 | * qualifiers on an output in a fragment shader." | ||||
4238 | */ | ||||
4239 | if (qual->flags.q.sample && (!is_varying_var(var, state->stage) || uses_deprecated_qualifier)) { | ||||
4240 | _mesa_glsl_error(loc, state, | ||||
4241 | "sample qualifier may only be used on `in` or `out` " | ||||
4242 | "variables between shader stages"); | ||||
4243 | } | ||||
4244 | if (qual->flags.q.centroid && !is_varying_var(var, state->stage)) { | ||||
4245 | _mesa_glsl_error(loc, state, | ||||
4246 | "centroid qualifier may only be used with `in', " | ||||
4247 | "`out' or `varying' variables between shader stages"); | ||||
4248 | } | ||||
4249 | |||||
4250 | if (qual->flags.q.shared_storage && state->stage != MESA_SHADER_COMPUTE) { | ||||
4251 | _mesa_glsl_error(loc, state, | ||||
4252 | "the shared storage qualifiers can only be used with " | ||||
4253 | "compute shaders"); | ||||
4254 | } | ||||
4255 | |||||
4256 | apply_image_qualifier_to_variable(qual, var, state, loc); | ||||
4257 | } | ||||
4258 | |||||
4259 | /** | ||||
4260 | * Get the variable that is being redeclared by this declaration or if it | ||||
4261 | * does not exist, the current declared variable. | ||||
4262 | * | ||||
4263 | * Semantic checks to verify the validity of the redeclaration are also | ||||
4264 | * performed. If semantic checks fail, compilation error will be emitted via | ||||
4265 | * \c _mesa_glsl_error, but a non-\c NULL pointer will still be returned. | ||||
4266 | * | ||||
4267 | * \returns | ||||
4268 | * A pointer to an existing variable in the current scope if the declaration | ||||
4269 | * is a redeclaration, current variable otherwise. \c is_declared boolean | ||||
4270 | * will return \c true if the declaration is a redeclaration, \c false | ||||
4271 | * otherwise. | ||||
4272 | */ | ||||
4273 | static ir_variable * | ||||
4274 | get_variable_being_redeclared(ir_variable **var_ptr, YYLTYPE loc, | ||||
4275 | struct _mesa_glsl_parse_state *state, | ||||
4276 | bool allow_all_redeclarations, | ||||
4277 | bool *is_redeclaration) | ||||
4278 | { | ||||
4279 | ir_variable *var = *var_ptr; | ||||
4280 | |||||
4281 | /* Check if this declaration is actually a re-declaration, either to | ||||
4282 | * resize an array or add qualifiers to an existing variable. | ||||
4283 | * | ||||
4284 | * This is allowed for variables in the current scope, or when at | ||||
4285 | * global scope (for built-ins in the implicit outer scope). | ||||
4286 | */ | ||||
4287 | ir_variable *earlier = state->symbols->get_variable(var->name); | ||||
4288 | if (earlier == NULL__null || | ||||
4289 | (state->current_function != NULL__null && | ||||
4290 | !state->symbols->name_declared_this_scope(var->name))) { | ||||
4291 | *is_redeclaration = false; | ||||
4292 | return var; | ||||
4293 | } | ||||
4294 | |||||
4295 | *is_redeclaration = true; | ||||
4296 | |||||
4297 | if (earlier->data.how_declared == ir_var_declared_implicitly) { | ||||
4298 | /* Verify that the redeclaration of a built-in does not change the | ||||
4299 | * storage qualifier. There are a couple special cases. | ||||
4300 | * | ||||
4301 | * 1. Some built-in variables that are defined as 'in' in the | ||||
4302 | * specification are implemented as system values. Allow | ||||
4303 | * ir_var_system_value -> ir_var_shader_in. | ||||
4304 | * | ||||
4305 | * 2. gl_LastFragData is implemented as a ir_var_shader_out, but the | ||||
4306 | * specification requires that redeclarations omit any qualifier. | ||||
4307 | * Allow ir_var_shader_out -> ir_var_auto for this one variable. | ||||
4308 | */ | ||||
4309 | if (earlier->data.mode != var->data.mode && | ||||
4310 | !(earlier->data.mode == ir_var_system_value && | ||||
4311 | var->data.mode == ir_var_shader_in) && | ||||
4312 | !(strcmp(var->name, "gl_LastFragData") == 0 && | ||||
4313 | var->data.mode == ir_var_auto)) { | ||||
4314 | _mesa_glsl_error(&loc, state, | ||||
4315 | "redeclaration cannot change qualification of `%s'", | ||||
4316 | var->name); | ||||
4317 | } | ||||
4318 | } | ||||
4319 | |||||
4320 | /* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec, | ||||
4321 | * | ||||
4322 | * "It is legal to declare an array without a size and then | ||||
4323 | * later re-declare the same name as an array of the same | ||||
4324 | * type and specify a size." | ||||
4325 | */ | ||||
4326 | if (earlier->type->is_unsized_array() && var->type->is_array() | ||||
4327 | && (var->type->fields.array == earlier->type->fields.array)) { | ||||
4328 | const int size = var->type->array_size(); | ||||
4329 | check_builtin_array_max_size(var->name, size, loc, state); | ||||
4330 | if ((size > 0) && (size <= earlier->data.max_array_access)) { | ||||
4331 | _mesa_glsl_error(& loc, state, "array size must be > %u due to " | ||||
4332 | "previous access", | ||||
4333 | earlier->data.max_array_access); | ||||
4334 | } | ||||
4335 | |||||
4336 | earlier->type = var->type; | ||||
4337 | delete var; | ||||
4338 | var = NULL__null; | ||||
4339 | *var_ptr = NULL__null; | ||||
4340 | } else if (earlier->type != var->type) { | ||||
4341 | _mesa_glsl_error(&loc, state, | ||||
4342 | "redeclaration of `%s' has incorrect type", | ||||
4343 | var->name); | ||||
4344 | } else if ((state->ARB_fragment_coord_conventions_enable || | ||||
4345 | state->is_version(150, 0)) | ||||
4346 | && strcmp(var->name, "gl_FragCoord") == 0) { | ||||
4347 | /* Allow redeclaration of gl_FragCoord for ARB_fcc layout | ||||
4348 | * qualifiers. | ||||
4349 | * | ||||
4350 | * We don't really need to do anything here, just allow the | ||||
4351 | * redeclaration. Any error on the gl_FragCoord is handled on the ast | ||||
4352 | * level at apply_layout_qualifier_to_variable using the | ||||
4353 | * ast_type_qualifier and _mesa_glsl_parse_state, or later at | ||||
4354 | * linker.cpp. | ||||
4355 | */ | ||||
4356 | /* According to section 4.3.7 of the GLSL 1.30 spec, | ||||
4357 | * the following built-in varaibles can be redeclared with an | ||||
4358 | * interpolation qualifier: | ||||
4359 | * * gl_FrontColor | ||||
4360 | * * gl_BackColor | ||||
4361 | * * gl_FrontSecondaryColor | ||||
4362 | * * gl_BackSecondaryColor | ||||
4363 | * * gl_Color | ||||
4364 | * * gl_SecondaryColor | ||||
4365 | */ | ||||
4366 | } else if (state->is_version(130, 0) | ||||
4367 | && (strcmp(var->name, "gl_FrontColor") == 0 | ||||
4368 | || strcmp(var->name, "gl_BackColor") == 0 | ||||
4369 | || strcmp(var->name, "gl_FrontSecondaryColor") == 0 | ||||
4370 | || strcmp(var->name, "gl_BackSecondaryColor") == 0 | ||||
4371 | || strcmp(var->name, "gl_Color") == 0 | ||||
4372 | || strcmp(var->name, "gl_SecondaryColor") == 0)) { | ||||
4373 | earlier->data.interpolation = var->data.interpolation; | ||||
4374 | |||||
4375 | /* Layout qualifiers for gl_FragDepth. */ | ||||
4376 | } else if ((state->is_version(420, 0) || | ||||
4377 | state->AMD_conservative_depth_enable || | ||||
4378 | state->ARB_conservative_depth_enable) | ||||
4379 | && strcmp(var->name, "gl_FragDepth") == 0) { | ||||
4380 | |||||
4381 | /** From the AMD_conservative_depth spec: | ||||
4382 | * Within any shader, the first redeclarations of gl_FragDepth | ||||
4383 | * must appear before any use of gl_FragDepth. | ||||
4384 | */ | ||||
4385 | if (earlier->data.used) { | ||||
4386 | _mesa_glsl_error(&loc, state, | ||||
4387 | "the first redeclaration of gl_FragDepth " | ||||
4388 | "must appear before any use of gl_FragDepth"); | ||||
4389 | } | ||||
4390 | |||||
4391 | /* Prevent inconsistent redeclaration of depth layout qualifier. */ | ||||
4392 | if (earlier->data.depth_layout != ir_depth_layout_none | ||||
4393 | && earlier->data.depth_layout != var->data.depth_layout) { | ||||
4394 | _mesa_glsl_error(&loc, state, | ||||
4395 | "gl_FragDepth: depth layout is declared here " | ||||
4396 | "as '%s, but it was previously declared as " | ||||
4397 | "'%s'", | ||||
4398 | depth_layout_string(var->data.depth_layout), | ||||
4399 | depth_layout_string(earlier->data.depth_layout)); | ||||
4400 | } | ||||
4401 | |||||
4402 | earlier->data.depth_layout = var->data.depth_layout; | ||||
4403 | |||||
4404 | } else if (state->has_framebuffer_fetch() && | ||||
4405 | strcmp(var->name, "gl_LastFragData") == 0 && | ||||
4406 | var->data.mode == ir_var_auto) { | ||||
4407 | /* According to the EXT_shader_framebuffer_fetch spec: | ||||
4408 | * | ||||
4409 | * "By default, gl_LastFragData is declared with the mediump precision | ||||
4410 | * qualifier. This can be changed by redeclaring the corresponding | ||||
4411 | * variables with the desired precision qualifier." | ||||
4412 | * | ||||
4413 | * "Fragment shaders may specify the following layout qualifier only for | ||||
4414 | * redeclaring the built-in gl_LastFragData array [...]: noncoherent" | ||||
4415 | */ | ||||
4416 | earlier->data.precision = var->data.precision; | ||||
4417 | earlier->data.memory_coherent = var->data.memory_coherent; | ||||
4418 | |||||
4419 | } else if (state->NV_viewport_array2_enable && | ||||
4420 | strcmp(var->name, "gl_Layer") == 0 && | ||||
4421 | earlier->data.how_declared == ir_var_declared_implicitly) { | ||||
4422 | /* No need to do anything, just allow it. Qualifier is stored in state */ | ||||
4423 | |||||
4424 | } else if ((earlier->data.how_declared == ir_var_declared_implicitly && | ||||
4425 | state->allow_builtin_variable_redeclaration) || | ||||
4426 | allow_all_redeclarations) { | ||||
4427 | /* Allow verbatim redeclarations of built-in variables. Not explicitly | ||||
4428 | * valid, but some applications do it. | ||||
4429 | */ | ||||
4430 | } else { | ||||
4431 | _mesa_glsl_error(&loc, state, "`%s' redeclared", var->name); | ||||
4432 | } | ||||
4433 | |||||
4434 | return earlier; | ||||
4435 | } | ||||
4436 | |||||
4437 | /** | ||||
4438 | * Generate the IR for an initializer in a variable declaration | ||||
4439 | */ | ||||
4440 | static ir_rvalue * | ||||
4441 | process_initializer(ir_variable *var, ast_declaration *decl, | ||||
4442 | ast_fully_specified_type *type, | ||||
4443 | exec_list *initializer_instructions, | ||||
4444 | struct _mesa_glsl_parse_state *state) | ||||
4445 | { | ||||
4446 | void *mem_ctx = state; | ||||
4447 | ir_rvalue *result = NULL__null; | ||||
4448 | |||||
4449 | YYLTYPE initializer_loc = decl->initializer->get_location(); | ||||
4450 | |||||
4451 | /* From page 24 (page 30 of the PDF) of the GLSL 1.10 spec: | ||||
4452 | * | ||||
4453 | * "All uniform variables are read-only and are initialized either | ||||
4454 | * directly by an application via API commands, or indirectly by | ||||
4455 | * OpenGL." | ||||
4456 | */ | ||||
4457 | if (var->data.mode == ir_var_uniform) { | ||||
4458 | state->check_version(120, 0, &initializer_loc, | ||||
4459 | "cannot initialize uniform %s", | ||||
4460 | var->name); | ||||
4461 | } | ||||
4462 | |||||
4463 | /* Section 4.3.7 "Buffer Variables" of the GLSL 4.30 spec: | ||||
4464 | * | ||||
4465 | * "Buffer variables cannot have initializers." | ||||
4466 | */ | ||||
4467 | if (var->data.mode == ir_var_shader_storage) { | ||||
4468 | _mesa_glsl_error(&initializer_loc, state, | ||||
4469 | "cannot initialize buffer variable %s", | ||||
4470 | var->name); | ||||
4471 | } | ||||
4472 | |||||
4473 | /* From section 4.1.7 of the GLSL 4.40 spec: | ||||
4474 | * | ||||
4475 | * "Opaque variables [...] are initialized only through the | ||||
4476 | * OpenGL API; they cannot be declared with an initializer in a | ||||
4477 | * shader." | ||||
4478 | * | ||||
4479 | * From section 4.1.7 of the ARB_bindless_texture spec: | ||||
4480 | * | ||||
4481 | * "Samplers may be declared as shader inputs and outputs, as uniform | ||||
4482 | * variables, as temporary variables, and as function parameters." | ||||
4483 | * | ||||
4484 | * From section 4.1.X of the ARB_bindless_texture spec: | ||||
4485 | * | ||||
4486 | * "Images may be declared as shader inputs and outputs, as uniform | ||||
4487 | * variables, as temporary variables, and as function parameters." | ||||
4488 | */ | ||||
4489 | if (var->type->contains_atomic() || | ||||
4490 | (!state->has_bindless() && var->type->contains_opaque())) { | ||||
4491 | _mesa_glsl_error(&initializer_loc, state, | ||||
4492 | "cannot initialize %s variable %s", | ||||
4493 | var->name, state->has_bindless() ? "atomic" : "opaque"); | ||||
4494 | } | ||||
4495 | |||||
4496 | if ((var->data.mode == ir_var_shader_in) && (state->current_function == NULL__null)) { | ||||
4497 | _mesa_glsl_error(&initializer_loc, state, | ||||
4498 | "cannot initialize %s shader input / %s %s", | ||||
4499 | _mesa_shader_stage_to_string(state->stage), | ||||
4500 | (state->stage == MESA_SHADER_VERTEX) | ||||
4501 | ? "attribute" : "varying", | ||||
4502 | var->name); | ||||
4503 | } | ||||
4504 | |||||
4505 | if (var->data.mode == ir_var_shader_out && state->current_function == NULL__null) { | ||||
4506 | _mesa_glsl_error(&initializer_loc, state, | ||||
4507 | "cannot initialize %s shader output %s", | ||||
4508 | _mesa_shader_stage_to_string(state->stage), | ||||
4509 | var->name); | ||||
4510 | } | ||||
4511 | |||||
4512 | /* If the initializer is an ast_aggregate_initializer, recursively store | ||||
4513 | * type information from the LHS into it, so that its hir() function can do | ||||
4514 | * type checking. | ||||
4515 | */ | ||||
4516 | if (decl->initializer->oper == ast_aggregate) | ||||
4517 | _mesa_ast_set_aggregate_type(var->type, decl->initializer); | ||||
4518 | |||||
4519 | ir_dereference *const lhs = new(state) ir_dereference_variable(var); | ||||
4520 | ir_rvalue *rhs = decl->initializer->hir(initializer_instructions, state); | ||||
4521 | |||||
4522 | /* Calculate the constant value if this is a const or uniform | ||||
4523 | * declaration. | ||||
4524 | * | ||||
4525 | * Section 4.3 (Storage Qualifiers) of the GLSL ES 1.00.17 spec says: | ||||
4526 | * | ||||
4527 | * "Declarations of globals without a storage qualifier, or with | ||||
4528 | * just the const qualifier, may include initializers, in which case | ||||
4529 | * they will be initialized before the first line of main() is | ||||
4530 | * executed. Such initializers must be a constant expression." | ||||
4531 | * | ||||
4532 | * The same section of the GLSL ES 3.00.4 spec has similar language. | ||||
4533 | */ | ||||
4534 | if (type->qualifier.flags.q.constant | ||||
4535 | || type->qualifier.flags.q.uniform | ||||
4536 | || (state->es_shader && state->current_function == NULL__null)) { | ||||
4537 | ir_rvalue *new_rhs = validate_assignment(state, initializer_loc, | ||||
4538 | lhs, rhs, true); | ||||
4539 | if (new_rhs != NULL__null) { | ||||
4540 | rhs = new_rhs; | ||||
4541 | |||||
4542 | /* Section 4.3.3 (Constant Expressions) of the GLSL ES 3.00.4 spec | ||||
4543 | * says: | ||||
4544 | * | ||||
4545 | * "A constant expression is one of | ||||
4546 | * | ||||
4547 | * ... | ||||
4548 | * | ||||
4549 | * - an expression formed by an operator on operands that are | ||||
4550 | * all constant expressions, including getting an element of | ||||
4551 | * a constant array, or a field of a constant structure, or | ||||
4552 | * components of a constant vector. However, the sequence | ||||
4553 | * operator ( , ) and the assignment operators ( =, +=, ...) | ||||
4554 | * are not included in the operators that can create a | ||||
4555 | * constant expression." | ||||
4556 | * | ||||
4557 | * Section 12.43 (Sequence operator and constant expressions) says: | ||||
4558 | * | ||||
4559 | * "Should the following construct be allowed? | ||||
4560 | * | ||||
4561 | * float a[2,3]; | ||||
4562 | * | ||||
4563 | * The expression within the brackets uses the sequence operator | ||||
4564 | * (',') and returns the integer 3 so the construct is declaring | ||||
4565 | * a single-dimensional array of size 3. In some languages, the | ||||
4566 | * construct declares a two-dimensional array. It would be | ||||
4567 | * preferable to make this construct illegal to avoid confusion. | ||||
4568 | * | ||||
4569 | * One possibility is to change the definition of the sequence | ||||
4570 | * operator so that it does not return a constant-expression and | ||||
4571 | * hence cannot be used to declare an array size. | ||||
4572 | * | ||||
4573 | * RESOLUTION: The result of a sequence operator is not a | ||||
4574 | * constant-expression." | ||||
4575 | * | ||||
4576 | * Section 4.3.3 (Constant Expressions) of the GLSL 4.30.9 spec | ||||
4577 | * contains language almost identical to the section 4.3.3 in the | ||||
4578 | * GLSL ES 3.00.4 spec. This is a new limitation for these GLSL | ||||
4579 | * versions. | ||||
4580 | */ | ||||
4581 | ir_constant *constant_value = | ||||
4582 | rhs->constant_expression_value(mem_ctx); | ||||
4583 | |||||
4584 | if (!constant_value || | ||||
4585 | (state->is_version(430, 300) && | ||||
4586 | decl->initializer->has_sequence_subexpression())) { | ||||
4587 | const char *const variable_mode = | ||||
4588 | (type->qualifier.flags.q.constant) | ||||
4589 | ? "const" | ||||
4590 | : ((type->qualifier.flags.q.uniform) ? "uniform" : "global"); | ||||
4591 | |||||
4592 | /* If ARB_shading_language_420pack is enabled, initializers of | ||||
4593 | * const-qualified local variables do not have to be constant | ||||
4594 | * expressions. Const-qualified global variables must still be | ||||
4595 | * initialized with constant expressions. | ||||
4596 | */ | ||||
4597 | if (!state->has_420pack() | ||||
4598 | || state->current_function == NULL__null) { | ||||
4599 | _mesa_glsl_error(& initializer_loc, state, | ||||
4600 | "initializer of %s variable `%s' must be a " | ||||
4601 | "constant expression", | ||||
4602 | variable_mode, | ||||
4603 | decl->identifier); | ||||
4604 | if (var->type->is_numeric()) { | ||||
4605 | /* Reduce cascading errors. */ | ||||
4606 | var->constant_value = type->qualifier.flags.q.constant | ||||
4607 | ? ir_constant::zero(state, var->type) : NULL__null; | ||||
4608 | } | ||||
4609 | } | ||||
4610 | } else { | ||||
4611 | rhs = constant_value; | ||||
4612 | var->constant_value = type->qualifier.flags.q.constant | ||||
4613 | ? constant_value : NULL__null; | ||||
4614 | } | ||||
4615 | } else { | ||||
4616 | if (var->type->is_numeric()) { | ||||
4617 | /* Reduce cascading errors. */ | ||||
4618 | rhs = var->constant_value = type->qualifier.flags.q.constant | ||||
4619 | ? ir_constant::zero(state, var->type) : NULL__null; | ||||
4620 | } | ||||
4621 | } | ||||
4622 | } | ||||
4623 | |||||
4624 | if (rhs && !rhs->type->is_error()) { | ||||
4625 | bool temp = var->data.read_only; | ||||
4626 | if (type->qualifier.flags.q.constant) | ||||
4627 | var->data.read_only = false; | ||||
4628 | |||||
4629 | /* Never emit code to initialize a uniform. | ||||
4630 | */ | ||||
4631 | const glsl_type *initializer_type; | ||||
4632 | bool error_emitted = false; | ||||
4633 | if (!type->qualifier.flags.q.uniform) { | ||||
4634 | error_emitted = | ||||
4635 | do_assignment(initializer_instructions, state, | ||||
4636 | NULL__null, lhs, rhs, | ||||
4637 | &result, true, true, | ||||
4638 | type->get_location()); | ||||
4639 | initializer_type = result->type; | ||||
4640 | } else | ||||
4641 | initializer_type = rhs->type; | ||||
4642 | |||||
4643 | if (!error_emitted) { | ||||
4644 | var->constant_initializer = rhs->constant_expression_value(mem_ctx); | ||||
4645 | var->data.has_initializer = true; | ||||
4646 | |||||
4647 | /* If the declared variable is an unsized array, it must inherrit | ||||
4648 | * its full type from the initializer. A declaration such as | ||||
4649 | * | ||||
4650 | * uniform float a[] = float[](1.0, 2.0, 3.0, 3.0); | ||||
4651 | * | ||||
4652 | * becomes | ||||
4653 | * | ||||
4654 | * uniform float a[4] = float[](1.0, 2.0, 3.0, 3.0); | ||||
4655 | * | ||||
4656 | * The assignment generated in the if-statement (below) will also | ||||
4657 | * automatically handle this case for non-uniforms. | ||||
4658 | * | ||||
4659 | * If the declared variable is not an array, the types must | ||||
4660 | * already match exactly. As a result, the type assignment | ||||
4661 | * here can be done unconditionally. For non-uniforms the call | ||||
4662 | * to do_assignment can change the type of the initializer (via | ||||
4663 | * the implicit conversion rules). For uniforms the initializer | ||||
4664 | * must be a constant expression, and the type of that expression | ||||
4665 | * was validated above. | ||||
4666 | */ | ||||
4667 | var->type = initializer_type; | ||||
4668 | } | ||||
4669 | |||||
4670 | var->data.read_only = temp; | ||||
4671 | } | ||||
4672 | |||||
4673 | return result; | ||||
4674 | } | ||||
4675 | |||||
4676 | static void | ||||
4677 | validate_layout_qualifier_vertex_count(struct _mesa_glsl_parse_state *state, | ||||
4678 | YYLTYPE loc, ir_variable *var, | ||||
4679 | unsigned num_vertices, | ||||
4680 | unsigned *size, | ||||
4681 | const char *var_category) | ||||
4682 | { | ||||
4683 | if (var->type->is_unsized_array()) { | ||||
4684 | /* Section 4.3.8.1 (Input Layout Qualifiers) of the GLSL 1.50 spec says: | ||||
4685 | * | ||||
4686 | * All geometry shader input unsized array declarations will be | ||||
4687 | * sized by an earlier input layout qualifier, when present, as per | ||||
4688 | * the following table. | ||||
4689 | * | ||||
4690 | * Followed by a table mapping each allowed input layout qualifier to | ||||
4691 | * the corresponding input length. | ||||
4692 | * | ||||
4693 | * Similarly for tessellation control shader outputs. | ||||
4694 | */ | ||||
4695 | if (num_vertices != 0) | ||||
4696 | var->type = glsl_type::get_array_instance(var->type->fields.array, | ||||
4697 | num_vertices); | ||||
4698 | } else { | ||||
4699 | /* Section 4.3.8.1 (Input Layout Qualifiers) of the GLSL 1.50 spec | ||||
4700 | * includes the following examples of compile-time errors: | ||||
4701 | * | ||||
4702 | * // code sequence within one shader... | ||||
4703 | * in vec4 Color1[]; // size unknown | ||||
4704 | * ...Color1.length()...// illegal, length() unknown | ||||
4705 | * in vec4 Color2[2]; // size is 2 | ||||
4706 | * ...Color1.length()...// illegal, Color1 still has no size | ||||
4707 | * in vec4 Color3[3]; // illegal, input sizes are inconsistent | ||||
4708 | * layout(lines) in; // legal, input size is 2, matching | ||||
4709 | * in vec4 Color4[3]; // illegal, contradicts layout | ||||
4710 | * ... | ||||
4711 | * | ||||
4712 | * To detect the case illustrated by Color3, we verify that the size of | ||||
4713 | * an explicitly-sized array matches the size of any previously declared | ||||
4714 | * explicitly-sized array. To detect the case illustrated by Color4, we | ||||
4715 | * verify that the size of an explicitly-sized array is consistent with | ||||
4716 | * any previously declared input layout. | ||||
4717 | */ | ||||
4718 | if (num_vertices != 0 && var->type->length != num_vertices) { | ||||
4719 | _mesa_glsl_error(&loc, state, | ||||
4720 | "%s size contradicts previously declared layout " | ||||
4721 | "(size is %u, but layout requires a size of %u)", | ||||
4722 | var_category, var->type->length, num_vertices); | ||||
4723 | } else if (*size != 0 && var->type->length != *size) { | ||||
4724 | _mesa_glsl_error(&loc, state, | ||||
4725 | "%s sizes are inconsistent (size is %u, but a " | ||||
4726 | "previous declaration has size %u)", | ||||
4727 | var_category, var->type->length, *size); | ||||
4728 | } else { | ||||
4729 | *size = var->type->length; | ||||
4730 | } | ||||
4731 | } | ||||
4732 | } | ||||
4733 | |||||
4734 | static void | ||||
4735 | handle_tess_ctrl_shader_output_decl(struct _mesa_glsl_parse_state *state, | ||||
4736 | YYLTYPE loc, ir_variable *var) | ||||
4737 | { | ||||
4738 | unsigned num_vertices = 0; | ||||
4739 | |||||
4740 | if (state->tcs_output_vertices_specified) { | ||||
4741 | if (!state->out_qualifier->vertices-> | ||||
4742 | process_qualifier_constant(state, "vertices", | ||||
4743 | &num_vertices, false)) { | ||||
4744 | return; | ||||
4745 | } | ||||
4746 | |||||
4747 | if (num_vertices > state->Const.MaxPatchVertices) { | ||||
4748 | _mesa_glsl_error(&loc, state, "vertices (%d) exceeds " | ||||
4749 | "GL_MAX_PATCH_VERTICES", num_vertices); | ||||
4750 | return; | ||||
4751 | } | ||||
4752 | } | ||||
4753 | |||||
4754 | if (!var->type->is_array() && !var->data.patch) { | ||||
4755 | _mesa_glsl_error(&loc, state, | ||||
4756 | "tessellation control shader outputs must be arrays"); | ||||
4757 | |||||
4758 | /* To avoid cascading failures, short circuit the checks below. */ | ||||
4759 | return; | ||||
4760 | } | ||||
4761 | |||||
4762 | if (var->data.patch) | ||||
4763 | return; | ||||
4764 | |||||
4765 | validate_layout_qualifier_vertex_count(state, loc, var, num_vertices, | ||||
4766 | &state->tcs_output_size, | ||||
4767 | "tessellation control shader output"); | ||||
4768 | } | ||||
4769 | |||||
4770 | /** | ||||
4771 | * Do additional processing necessary for tessellation control/evaluation shader | ||||
4772 | * input declarations. This covers both interface block arrays and bare input | ||||
4773 | * variables. | ||||
4774 | */ | ||||
4775 | static void | ||||
4776 | handle_tess_shader_input_decl(struct _mesa_glsl_parse_state *state, | ||||
4777 | YYLTYPE loc, ir_variable *var) | ||||
4778 | { | ||||
4779 | if (!var->type->is_array() && !var->data.patch) { | ||||
4780 | _mesa_glsl_error(&loc, state, | ||||
4781 | "per-vertex tessellation shader inputs must be arrays"); | ||||
4782 | /* Avoid cascading failures. */ | ||||
4783 | return; | ||||
4784 | } | ||||
4785 | |||||
4786 | if (var->data.patch) | ||||
4787 | return; | ||||
4788 | |||||
4789 | /* The ARB_tessellation_shader spec says: | ||||
4790 | * | ||||
4791 | * "Declaring an array size is optional. If no size is specified, it | ||||
4792 | * will be taken from the implementation-dependent maximum patch size | ||||
4793 | * (gl_MaxPatchVertices). If a size is specified, it must match the | ||||
4794 | * maximum patch size; otherwise, a compile or link error will occur." | ||||
4795 | * | ||||
4796 | * This text appears twice, once for TCS inputs, and again for TES inputs. | ||||
4797 | */ | ||||
4798 | if (var->type->is_unsized_array()) { | ||||
4799 | var->type = glsl_type::get_array_instance(var->type->fields.array, | ||||
4800 | state->Const.MaxPatchVertices); | ||||
4801 | } else if (var->type->length != state->Const.MaxPatchVertices) { | ||||
4802 | _mesa_glsl_error(&loc, state, | ||||
4803 | "per-vertex tessellation shader input arrays must be " | ||||
4804 | "sized to gl_MaxPatchVertices (%d).", | ||||
4805 | state->Const.MaxPatchVertices); | ||||
4806 | } | ||||
4807 | } | ||||
4808 | |||||
4809 | |||||
4810 | /** | ||||
4811 | * Do additional processing necessary for geometry shader input declarations | ||||
4812 | * (this covers both interface blocks arrays and bare input variables). | ||||
4813 | */ | ||||
4814 | static void | ||||
4815 | handle_geometry_shader_input_decl(struct _mesa_glsl_parse_state *state, | ||||
4816 | YYLTYPE loc, ir_variable *var) | ||||
4817 | { | ||||
4818 | unsigned num_vertices = 0; | ||||
4819 | |||||
4820 | if (state->gs_input_prim_type_specified) { | ||||
4821 | num_vertices = vertices_per_prim(state->in_qualifier->prim_type); | ||||
4822 | } | ||||
4823 | |||||
4824 | /* Geometry shader input variables must be arrays. Caller should have | ||||
4825 | * reported an error for this. | ||||
4826 | */ | ||||
4827 | if (!var->type->is_array()) { | ||||
4828 | assert(state->error)(static_cast <bool> (state->error) ? void (0) : __assert_fail ("state->error", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
4829 | |||||
4830 | /* To avoid cascading failures, short circuit the checks below. */ | ||||
4831 | return; | ||||
4832 | } | ||||
4833 | |||||
4834 | validate_layout_qualifier_vertex_count(state, loc, var, num_vertices, | ||||
4835 | &state->gs_input_size, | ||||
4836 | "geometry shader input"); | ||||
4837 | } | ||||
4838 | |||||
4839 | static void | ||||
4840 | validate_identifier(const char *identifier, YYLTYPE loc, | ||||
4841 | struct _mesa_glsl_parse_state *state) | ||||
4842 | { | ||||
4843 | /* From page 15 (page 21 of the PDF) of the GLSL 1.10 spec, | ||||
4844 | * | ||||
4845 | * "Identifiers starting with "gl_" are reserved for use by | ||||
4846 | * OpenGL, and may not be declared in a shader as either a | ||||
4847 | * variable or a function." | ||||
4848 | */ | ||||
4849 | if (is_gl_identifier(identifier)) { | ||||
4850 | _mesa_glsl_error(&loc, state, | ||||
4851 | "identifier `%s' uses reserved `gl_' prefix", | ||||
4852 | identifier); | ||||
4853 | } else if (strstr(identifier, "__")) { | ||||
4854 | /* From page 14 (page 20 of the PDF) of the GLSL 1.10 | ||||
4855 | * spec: | ||||
4856 | * | ||||
4857 | * "In addition, all identifiers containing two | ||||
4858 | * consecutive underscores (__) are reserved as | ||||
4859 | * possible future keywords." | ||||
4860 | * | ||||
4861 | * The intention is that names containing __ are reserved for internal | ||||
4862 | * use by the implementation, and names prefixed with GL_ are reserved | ||||
4863 | * for use by Khronos. Names simply containing __ are dangerous to use, | ||||
4864 | * but should be allowed. | ||||
4865 | * | ||||
4866 | * A future version of the GLSL specification will clarify this. | ||||
4867 | */ | ||||
4868 | _mesa_glsl_warning(&loc, state, | ||||
4869 | "identifier `%s' uses reserved `__' string", | ||||
4870 | identifier); | ||||
4871 | } | ||||
4872 | } | ||||
4873 | |||||
4874 | ir_rvalue * | ||||
4875 | ast_declarator_list::hir(exec_list *instructions, | ||||
4876 | struct _mesa_glsl_parse_state *state) | ||||
4877 | { | ||||
4878 | void *ctx = state; | ||||
4879 | const struct glsl_type *decl_type; | ||||
4880 | const char *type_name = NULL__null; | ||||
4881 | ir_rvalue *result = NULL__null; | ||||
4882 | YYLTYPE loc = this->get_location(); | ||||
4883 | |||||
4884 | /* From page 46 (page 52 of the PDF) of the GLSL 1.50 spec: | ||||
4885 | * | ||||
4886 | * "To ensure that a particular output variable is invariant, it is | ||||
4887 | * necessary to use the invariant qualifier. It can either be used to | ||||
4888 | * qualify a previously declared variable as being invariant | ||||
4889 | * | ||||
4890 | * invariant gl_Position; // make existing gl_Position be invariant" | ||||
4891 | * | ||||
4892 | * In these cases the parser will set the 'invariant' flag in the declarator | ||||
4893 | * list, and the type will be NULL. | ||||
4894 | */ | ||||
4895 | if (this->invariant) { | ||||
| |||||
4896 | assert(this->type == NULL)(static_cast <bool> (this->type == __null) ? void (0 ) : __assert_fail ("this->type == NULL", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
4897 | |||||
4898 | if (state->current_function != NULL__null) { | ||||
4899 | _mesa_glsl_error(& loc, state, | ||||
4900 | "all uses of `invariant' keyword must be at global " | ||||
4901 | "scope"); | ||||
4902 | } | ||||
4903 | |||||
4904 | foreach_list_typed (ast_declaration, decl, link, &this->declarations)for (ast_declaration * decl = (!exec_node_is_tail_sentinel((& this->declarations)->head_sentinel.next) ? ((ast_declaration *) (((uintptr_t) (&this->declarations)->head_sentinel .next) - (((char *) &((ast_declaration *) (&this-> declarations)->head_sentinel.next)->link) - ((char *) ( &this->declarations)->head_sentinel.next)))) : __null ); (decl) != __null; (decl) = (!exec_node_is_tail_sentinel((decl )->link.next) ? ((ast_declaration *) (((uintptr_t) (decl)-> link.next) - (((char *) &((ast_declaration *) (decl)-> link.next)->link) - ((char *) (decl)->link.next)))) : __null )) { | ||||
4905 | assert(decl->array_specifier == NULL)(static_cast <bool> (decl->array_specifier == __null ) ? void (0) : __assert_fail ("decl->array_specifier == NULL" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
4906 | assert(decl->initializer == NULL)(static_cast <bool> (decl->initializer == __null) ? void (0) : __assert_fail ("decl->initializer == NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
4907 | |||||
4908 | ir_variable *const earlier = | ||||
4909 | state->symbols->get_variable(decl->identifier); | ||||
4910 | if (earlier == NULL__null) { | ||||
4911 | _mesa_glsl_error(& loc, state, | ||||
4912 | "undeclared variable `%s' cannot be marked " | ||||
4913 | "invariant", decl->identifier); | ||||
4914 | } else if (!is_allowed_invariant(earlier, state)) { | ||||
4915 | _mesa_glsl_error(&loc, state, | ||||
4916 | "`%s' cannot be marked invariant; interfaces between " | ||||
4917 | "shader stages only.", decl->identifier); | ||||
4918 | } else if (earlier->data.used) { | ||||
4919 | _mesa_glsl_error(& loc, state, | ||||
4920 | "variable `%s' may not be redeclared " | ||||
4921 | "`invariant' after being used", | ||||
4922 | earlier->name); | ||||
4923 | } else { | ||||
4924 | earlier->data.explicit_invariant = true; | ||||
4925 | earlier->data.invariant = true; | ||||
4926 | } | ||||
4927 | } | ||||
4928 | |||||
4929 | /* Invariant redeclarations do not have r-values. | ||||
4930 | */ | ||||
4931 | return NULL__null; | ||||
4932 | } | ||||
4933 | |||||
4934 | if (this->precise) { | ||||
4935 | assert(this->type == NULL)(static_cast <bool> (this->type == __null) ? void (0 ) : __assert_fail ("this->type == NULL", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
4936 | |||||
4937 | foreach_list_typed (ast_declaration, decl, link, &this->declarations)for (ast_declaration * decl = (!exec_node_is_tail_sentinel((& this->declarations)->head_sentinel.next) ? ((ast_declaration *) (((uintptr_t) (&this->declarations)->head_sentinel .next) - (((char *) &((ast_declaration *) (&this-> declarations)->head_sentinel.next)->link) - ((char *) ( &this->declarations)->head_sentinel.next)))) : __null ); (decl) != __null; (decl) = (!exec_node_is_tail_sentinel((decl )->link.next) ? ((ast_declaration *) (((uintptr_t) (decl)-> link.next) - (((char *) &((ast_declaration *) (decl)-> link.next)->link) - ((char *) (decl)->link.next)))) : __null )) { | ||||
4938 | assert(decl->array_specifier == NULL)(static_cast <bool> (decl->array_specifier == __null ) ? void (0) : __assert_fail ("decl->array_specifier == NULL" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
4939 | assert(decl->initializer == NULL)(static_cast <bool> (decl->initializer == __null) ? void (0) : __assert_fail ("decl->initializer == NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
4940 | |||||
4941 | ir_variable *const earlier = | ||||
4942 | state->symbols->get_variable(decl->identifier); | ||||
4943 | if (earlier == NULL__null) { | ||||
4944 | _mesa_glsl_error(& loc, state, | ||||
4945 | "undeclared variable `%s' cannot be marked " | ||||
4946 | "precise", decl->identifier); | ||||
4947 | } else if (state->current_function != NULL__null && | ||||
4948 | !state->symbols->name_declared_this_scope(decl->identifier)) { | ||||
4949 | /* Note: we have to check if we're in a function, since | ||||
4950 | * builtins are treated as having come from another scope. | ||||
4951 | */ | ||||
4952 | _mesa_glsl_error(& loc, state, | ||||
4953 | "variable `%s' from an outer scope may not be " | ||||
4954 | "redeclared `precise' in this scope", | ||||
4955 | earlier->name); | ||||
4956 | } else if (earlier->data.used) { | ||||
4957 | _mesa_glsl_error(& loc, state, | ||||
4958 | "variable `%s' may not be redeclared " | ||||
4959 | "`precise' after being used", | ||||
4960 | earlier->name); | ||||
4961 | } else { | ||||
4962 | earlier->data.precise = true; | ||||
4963 | } | ||||
4964 | } | ||||
4965 | |||||
4966 | /* Precise redeclarations do not have r-values either. */ | ||||
4967 | return NULL__null; | ||||
4968 | } | ||||
4969 | |||||
4970 | assert(this->type != NULL)(static_cast <bool> (this->type != __null) ? void (0 ) : __assert_fail ("this->type != NULL", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
4971 | assert(!this->invariant)(static_cast <bool> (!this->invariant) ? void (0) : __assert_fail ("!this->invariant", __builtin_FILE (), __builtin_LINE () , __extension__ __PRETTY_FUNCTION__)); | ||||
4972 | assert(!this->precise)(static_cast <bool> (!this->precise) ? void (0) : __assert_fail ("!this->precise", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
4973 | |||||
4974 | /* GL_EXT_shader_image_load_store base type uses GLSL_TYPE_VOID as a special value to | ||||
4975 | * indicate that it needs to be updated later (see glsl_parser.yy). | ||||
4976 | * This is done here, based on the layout qualifier and the type of the image var | ||||
4977 | */ | ||||
4978 | if (this->type->qualifier.flags.q.explicit_image_format && | ||||
4979 | this->type->specifier->type->is_image() && | ||||
4980 | this->type->qualifier.image_base_type == GLSL_TYPE_VOID) { | ||||
4981 | /* "The ARB_shader_image_load_store says: | ||||
4982 | * If both extensions are enabled in the shading language, the "size*" layout | ||||
4983 | * qualifiers are treated as format qualifiers, and are mapped to equivalent | ||||
4984 | * format qualifiers in the table below, according to the type of image | ||||
4985 | * variable. | ||||
4986 | * image* iimage* uimage* | ||||
4987 | * -------- -------- -------- | ||||
4988 | * size1x8 n/a r8i r8ui | ||||
4989 | * size1x16 r16f r16i r16ui | ||||
4990 | * size1x32 r32f r32i r32ui | ||||
4991 | * size2x32 rg32f rg32i rg32ui | ||||
4992 | * size4x32 rgba32f rgba32i rgba32ui" | ||||
4993 | */ | ||||
4994 | if (strncmp(this->type->specifier->type_name, "image", strlen("image")) == 0) { | ||||
4995 | switch (this->type->qualifier.image_format) { | ||||
4996 | case PIPE_FORMAT_R8_SINT: | ||||
4997 | /* No valid qualifier in this case, driver will need to look at | ||||
4998 | * the underlying image's format (just like no qualifier being | ||||
4999 | * present). | ||||
5000 | */ | ||||
5001 | this->type->qualifier.image_format = PIPE_FORMAT_NONE; | ||||
5002 | break; | ||||
5003 | case PIPE_FORMAT_R16_SINT: | ||||
5004 | this->type->qualifier.image_format = PIPE_FORMAT_R16_FLOAT; | ||||
5005 | break; | ||||
5006 | case PIPE_FORMAT_R32_SINT: | ||||
5007 | this->type->qualifier.image_format = PIPE_FORMAT_R32_FLOAT; | ||||
5008 | break; | ||||
5009 | case PIPE_FORMAT_R32G32_SINT: | ||||
5010 | this->type->qualifier.image_format = PIPE_FORMAT_R32G32_FLOAT; | ||||
5011 | break; | ||||
5012 | case PIPE_FORMAT_R32G32B32A32_SINT: | ||||
5013 | this->type->qualifier.image_format = PIPE_FORMAT_R32G32B32A32_FLOAT; | ||||
5014 | break; | ||||
5015 | default: | ||||
5016 | unreachable("Unknown image format")do { (static_cast <bool> (!"Unknown image format") ? void (0) : __assert_fail ("!\"Unknown image format\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); __builtin_unreachable (); } while (0); | ||||
5017 | } | ||||
5018 | this->type->qualifier.image_base_type = GLSL_TYPE_FLOAT; | ||||
5019 | } else if (strncmp(this->type->specifier->type_name, "uimage", strlen("uimage")) == 0) { | ||||
5020 | switch (this->type->qualifier.image_format) { | ||||
5021 | case PIPE_FORMAT_R8_SINT: | ||||
5022 | this->type->qualifier.image_format = PIPE_FORMAT_R8_UINT; | ||||
5023 | break; | ||||
5024 | case PIPE_FORMAT_R16_SINT: | ||||
5025 | this->type->qualifier.image_format = PIPE_FORMAT_R16_UINT; | ||||
5026 | break; | ||||
5027 | case PIPE_FORMAT_R32_SINT: | ||||
5028 | this->type->qualifier.image_format = PIPE_FORMAT_R32_UINT; | ||||
5029 | break; | ||||
5030 | case PIPE_FORMAT_R32G32_SINT: | ||||
5031 | this->type->qualifier.image_format = PIPE_FORMAT_R32G32_UINT; | ||||
5032 | break; | ||||
5033 | case PIPE_FORMAT_R32G32B32A32_SINT: | ||||
5034 | this->type->qualifier.image_format = PIPE_FORMAT_R32G32B32A32_UINT; | ||||
5035 | break; | ||||
5036 | default: | ||||
5037 | unreachable("Unknown image format")do { (static_cast <bool> (!"Unknown image format") ? void (0) : __assert_fail ("!\"Unknown image format\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); __builtin_unreachable (); } while (0); | ||||
5038 | } | ||||
5039 | this->type->qualifier.image_base_type = GLSL_TYPE_UINT; | ||||
5040 | } else if (strncmp(this->type->specifier->type_name, "iimage", strlen("iimage")) == 0) { | ||||
5041 | this->type->qualifier.image_base_type = GLSL_TYPE_INT; | ||||
5042 | } else { | ||||
5043 | assert(false)(static_cast <bool> (false) ? void (0) : __assert_fail ( "false", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
5044 | } | ||||
5045 | } | ||||
5046 | |||||
5047 | /* The type specifier may contain a structure definition. Process that | ||||
5048 | * before any of the variable declarations. | ||||
5049 | */ | ||||
5050 | (void) this->type->specifier->hir(instructions, state); | ||||
5051 | |||||
5052 | decl_type = this->type->glsl_type(& type_name, state); | ||||
5053 | |||||
5054 | /* Section 4.3.7 "Buffer Variables" of the GLSL 4.30 spec: | ||||
5055 | * "Buffer variables may only be declared inside interface blocks | ||||
5056 | * (section 4.3.9 “Interface Blocks”), which are then referred to as | ||||
5057 | * shader storage blocks. It is a compile-time error to declare buffer | ||||
5058 | * variables at global scope (outside a block)." | ||||
5059 | */ | ||||
5060 | if (type->qualifier.flags.q.buffer && !decl_type->is_interface()) { | ||||
5061 | _mesa_glsl_error(&loc, state, | ||||
5062 | "buffer variables cannot be declared outside " | ||||
5063 | "interface blocks"); | ||||
5064 | } | ||||
5065 | |||||
5066 | /* An offset-qualified atomic counter declaration sets the default | ||||
5067 | * offset for the next declaration within the same atomic counter | ||||
5068 | * buffer. | ||||
5069 | */ | ||||
5070 | if (decl_type && decl_type->contains_atomic()) { | ||||
5071 | if (type->qualifier.flags.q.explicit_binding && | ||||
5072 | type->qualifier.flags.q.explicit_offset) { | ||||
5073 | unsigned qual_binding; | ||||
5074 | unsigned qual_offset; | ||||
5075 | if (process_qualifier_constant(state, &loc, "binding", | ||||
5076 | type->qualifier.binding, | ||||
5077 | &qual_binding) | ||||
5078 | && process_qualifier_constant(state, &loc, "offset", | ||||
5079 | type->qualifier.offset, | ||||
5080 | &qual_offset)) { | ||||
5081 | if (qual_binding < ARRAY_SIZE(state->atomic_counter_offsets)(sizeof(state->atomic_counter_offsets) / sizeof((state-> atomic_counter_offsets)[0]))) | ||||
5082 | state->atomic_counter_offsets[qual_binding] = qual_offset; | ||||
5083 | } | ||||
5084 | } | ||||
5085 | |||||
5086 | ast_type_qualifier allowed_atomic_qual_mask; | ||||
5087 | allowed_atomic_qual_mask.flags.i = 0; | ||||
5088 | allowed_atomic_qual_mask.flags.q.explicit_binding = 1; | ||||
5089 | allowed_atomic_qual_mask.flags.q.explicit_offset = 1; | ||||
5090 | allowed_atomic_qual_mask.flags.q.uniform = 1; | ||||
5091 | |||||
5092 | type->qualifier.validate_flags(&loc, state, allowed_atomic_qual_mask, | ||||
5093 | "invalid layout qualifier for", | ||||
5094 | "atomic_uint"); | ||||
5095 | } | ||||
5096 | |||||
5097 | if (this->declarations.is_empty()) { | ||||
5098 | /* If there is no structure involved in the program text, there are two | ||||
5099 | * possible scenarios: | ||||
5100 | * | ||||
5101 | * - The program text contained something like 'vec4;'. This is an | ||||
5102 | * empty declaration. It is valid but weird. Emit a warning. | ||||
5103 | * | ||||
5104 | * - The program text contained something like 'S;' and 'S' is not the | ||||
5105 | * name of a known structure type. This is both invalid and weird. | ||||
5106 | * Emit an error. | ||||
5107 | * | ||||
5108 | * - The program text contained something like 'mediump float;' | ||||
5109 | * when the programmer probably meant 'precision mediump | ||||
5110 | * float;' Emit a warning with a description of what they | ||||
5111 | * probably meant to do. | ||||
5112 | * | ||||
5113 | * Note that if decl_type is NULL and there is a structure involved, | ||||
5114 | * there must have been some sort of error with the structure. In this | ||||
5115 | * case we assume that an error was already generated on this line of | ||||
5116 | * code for the structure. There is no need to generate an additional, | ||||
5117 | * confusing error. | ||||
5118 | */ | ||||
5119 | assert(this->type->specifier->structure == NULL || decl_type != NULL(static_cast <bool> (this->type->specifier->structure == __null || decl_type != __null || state->error) ? void ( 0) : __assert_fail ("this->type->specifier->structure == NULL || decl_type != NULL || state->error" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | ||||
5120 | || state->error)(static_cast <bool> (this->type->specifier->structure == __null || decl_type != __null || state->error) ? void ( 0) : __assert_fail ("this->type->specifier->structure == NULL || decl_type != NULL || state->error" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
5121 | |||||
5122 | if (decl_type == NULL__null) { | ||||
5123 | _mesa_glsl_error(&loc, state, | ||||
5124 | "invalid type `%s' in empty declaration", | ||||
5125 | type_name); | ||||
5126 | } else { | ||||
5127 | if (decl_type->is_array()) { | ||||
5128 | /* From Section 13.22 (Array Declarations) of the GLSL ES 3.2 | ||||
5129 | * spec: | ||||
5130 | * | ||||
5131 | * "... any declaration that leaves the size undefined is | ||||
5132 | * disallowed as this would add complexity and there are no | ||||
5133 | * use-cases." | ||||
5134 | */ | ||||
5135 | if (state->es_shader && decl_type->is_unsized_array()) { | ||||
5136 | _mesa_glsl_error(&loc, state, "array size must be explicitly " | ||||
5137 | "or implicitly defined"); | ||||
5138 | } | ||||
5139 | |||||
5140 | /* From Section 4.12 (Empty Declarations) of the GLSL 4.5 spec: | ||||
5141 | * | ||||
5142 | * "The combinations of types and qualifiers that cause | ||||
5143 | * compile-time or link-time errors are the same whether or not | ||||
5144 | * the declaration is empty." | ||||
5145 | */ | ||||
5146 | validate_array_dimensions(decl_type, state, &loc); | ||||
5147 | } | ||||
5148 | |||||
5149 | if (decl_type->is_atomic_uint()) { | ||||
5150 | /* Empty atomic counter declarations are allowed and useful | ||||
5151 | * to set the default offset qualifier. | ||||
5152 | */ | ||||
5153 | return NULL__null; | ||||
5154 | } else if (this->type->qualifier.precision != ast_precision_none) { | ||||
5155 | if (this->type->specifier->structure != NULL__null) { | ||||
5156 | _mesa_glsl_error(&loc, state, | ||||
5157 | "precision qualifiers can't be applied " | ||||
5158 | "to structures"); | ||||
5159 | } else { | ||||
5160 | static const char *const precision_names[] = { | ||||
5161 | "highp", | ||||
5162 | "highp", | ||||
5163 | "mediump", | ||||
5164 | "lowp" | ||||
5165 | }; | ||||
5166 | |||||
5167 | _mesa_glsl_warning(&loc, state, | ||||
5168 | "empty declaration with precision " | ||||
5169 | "qualifier, to set the default precision, " | ||||
5170 | "use `precision %s %s;'", | ||||
5171 | precision_names[this->type-> | ||||
5172 | qualifier.precision], | ||||
5173 | type_name); | ||||
5174 | } | ||||
5175 | } else if (this->type->specifier->structure == NULL__null) { | ||||
5176 | _mesa_glsl_warning(&loc, state, "empty declaration"); | ||||
5177 | } | ||||
5178 | } | ||||
5179 | } | ||||
5180 | |||||
5181 | foreach_list_typed (ast_declaration, decl, link, &this->declarations)for (ast_declaration * decl = (!exec_node_is_tail_sentinel((& this->declarations)->head_sentinel.next) ? ((ast_declaration *) (((uintptr_t) (&this->declarations)->head_sentinel .next) - (((char *) &((ast_declaration *) (&this-> declarations)->head_sentinel.next)->link) - ((char *) ( &this->declarations)->head_sentinel.next)))) : __null ); (decl) != __null; (decl) = (!exec_node_is_tail_sentinel((decl )->link.next) ? ((ast_declaration *) (((uintptr_t) (decl)-> link.next) - (((char *) &((ast_declaration *) (decl)-> link.next)->link) - ((char *) (decl)->link.next)))) : __null )) { | ||||
5182 | const struct glsl_type *var_type; | ||||
5183 | ir_variable *var; | ||||
5184 | const char *identifier = decl->identifier; | ||||
5185 | /* FINISHME: Emit a warning if a variable declaration shadows a | ||||
5186 | * FINISHME: declaration at a higher scope. | ||||
5187 | */ | ||||
5188 | |||||
5189 | if ((decl_type == NULL__null) || decl_type->is_void()) { | ||||
5190 | if (type_name != NULL__null) { | ||||
5191 | _mesa_glsl_error(& loc, state, | ||||
5192 | "invalid type `%s' in declaration of `%s'", | ||||
5193 | type_name, decl->identifier); | ||||
5194 | } else { | ||||
5195 | _mesa_glsl_error(& loc, state, | ||||
5196 | "invalid type in declaration of `%s'", | ||||
5197 | decl->identifier); | ||||
5198 | } | ||||
5199 | continue; | ||||
5200 | } | ||||
5201 | |||||
5202 | if (this->type->qualifier.is_subroutine_decl()) { | ||||
5203 | const glsl_type *t; | ||||
5204 | const char *name; | ||||
5205 | |||||
5206 | t = state->symbols->get_type(this->type->specifier->type_name); | ||||
5207 | if (!t) | ||||
5208 | _mesa_glsl_error(& loc, state, | ||||
5209 | "invalid type in declaration of `%s'", | ||||
5210 | decl->identifier); | ||||
5211 | name = ralloc_asprintf(ctx, "%s_%s", _mesa_shader_stage_to_subroutine_prefix(state->stage), decl->identifier); | ||||
5212 | |||||
5213 | identifier = name; | ||||
5214 | |||||
5215 | } | ||||
5216 | var_type = process_array_type(&loc, decl_type, decl->array_specifier, | ||||
5217 | state); | ||||
5218 | |||||
5219 | var = new(ctx) ir_variable(var_type, identifier, ir_var_auto); | ||||
5220 | |||||
5221 | /* The 'varying in' and 'varying out' qualifiers can only be used with | ||||
5222 | * ARB_geometry_shader4 and EXT_geometry_shader4, which we don't support | ||||
5223 | * yet. | ||||
5224 | */ | ||||
5225 | if (this->type->qualifier.flags.q.varying) { | ||||
5226 | if (this->type->qualifier.flags.q.in) { | ||||
5227 | _mesa_glsl_error(& loc, state, | ||||
5228 | "`varying in' qualifier in declaration of " | ||||
5229 | "`%s' only valid for geometry shaders using " | ||||
5230 | "ARB_geometry_shader4 or EXT_geometry_shader4", | ||||
5231 | decl->identifier); | ||||
5232 | } else if (this->type->qualifier.flags.q.out) { | ||||
5233 | _mesa_glsl_error(& loc, state, | ||||
5234 | "`varying out' qualifier in declaration of " | ||||
5235 | "`%s' only valid for geometry shaders using " | ||||
5236 | "ARB_geometry_shader4 or EXT_geometry_shader4", | ||||
5237 | decl->identifier); | ||||
5238 | } | ||||
5239 | } | ||||
5240 | |||||
5241 | /* From page 22 (page 28 of the PDF) of the GLSL 1.10 specification; | ||||
5242 | * | ||||
5243 | * "Global variables can only use the qualifiers const, | ||||
5244 | * attribute, uniform, or varying. Only one may be | ||||
5245 | * specified. | ||||
5246 | * | ||||
5247 | * Local variables can only use the qualifier const." | ||||
5248 | * | ||||
5249 | * This is relaxed in GLSL 1.30 and GLSL ES 3.00. It is also relaxed by | ||||
5250 | * any extension that adds the 'layout' keyword. | ||||
5251 | */ | ||||
5252 | if (!state->is_version(130, 300) | ||||
5253 | && !state->has_explicit_attrib_location() | ||||
5254 | && !state->has_separate_shader_objects() | ||||
5255 | && !state->ARB_fragment_coord_conventions_enable) { | ||||
5256 | /* GL_EXT_gpu_shader4 only allows "varying out" on fragment shader | ||||
5257 | * outputs. (the varying flag is not set by the parser) | ||||
5258 | */ | ||||
5259 | if (this->type->qualifier.flags.q.out && | ||||
5260 | (!state->EXT_gpu_shader4_enable || | ||||
5261 | state->stage != MESA_SHADER_FRAGMENT)) { | ||||
5262 | _mesa_glsl_error(& loc, state, | ||||
5263 | "`out' qualifier in declaration of `%s' " | ||||
5264 | "only valid for function parameters in %s", | ||||
5265 | decl->identifier, state->get_version_string()); | ||||
5266 | } | ||||
5267 | if (this->type->qualifier.flags.q.in) { | ||||
5268 | _mesa_glsl_error(& loc, state, | ||||
5269 | "`in' qualifier in declaration of `%s' " | ||||
5270 | "only valid for function parameters in %s", | ||||
5271 | decl->identifier, state->get_version_string()); | ||||
5272 | } | ||||
5273 | /* FINISHME: Test for other invalid qualifiers. */ | ||||
5274 | } | ||||
5275 | |||||
5276 | apply_type_qualifier_to_variable(& this->type->qualifier, var, state, | ||||
5277 | & loc, false); | ||||
5278 | apply_layout_qualifier_to_variable(&this->type->qualifier, var, state, | ||||
5279 | &loc); | ||||
5280 | |||||
5281 | if ((var->data.mode == ir_var_auto || var->data.mode == ir_var_temporary | ||||
5282 | || var->data.mode == ir_var_shader_out) | ||||
5283 | && (var->type->is_numeric() || var->type->is_boolean()) | ||||
5284 | && state->zero_init) { | ||||
5285 | const ir_constant_data data = { { 0 } }; | ||||
5286 | var->data.has_initializer = true; | ||||
5287 | var->constant_initializer = new(var) ir_constant(var->type, &data); | ||||
5288 | } | ||||
5289 | |||||
5290 | if (this->type->qualifier.flags.q.invariant) { | ||||
5291 | if (!is_allowed_invariant(var, state)) { | ||||
5292 | _mesa_glsl_error(&loc, state, | ||||
5293 | "`%s' cannot be marked invariant; interfaces between " | ||||
5294 | "shader stages only", var->name); | ||||
5295 | } | ||||
5296 | } | ||||
5297 | |||||
5298 | if (state->current_function != NULL__null) { | ||||
5299 | const char *mode = NULL__null; | ||||
5300 | const char *extra = ""; | ||||
5301 | |||||
5302 | /* There is no need to check for 'inout' here because the parser will | ||||
5303 | * only allow that in function parameter lists. | ||||
5304 | */ | ||||
5305 | if (this->type->qualifier.flags.q.attribute) { | ||||
5306 | mode = "attribute"; | ||||
5307 | } else if (this->type->qualifier.is_subroutine_decl()) { | ||||
5308 | mode = "subroutine uniform"; | ||||
5309 | } else if (this->type->qualifier.flags.q.uniform) { | ||||
5310 | mode = "uniform"; | ||||
5311 | } else if (this->type->qualifier.flags.q.varying) { | ||||
5312 | mode = "varying"; | ||||
5313 | } else if (this->type->qualifier.flags.q.in) { | ||||
5314 | mode = "in"; | ||||
5315 | extra = " or in function parameter list"; | ||||
5316 | } else if (this->type->qualifier.flags.q.out) { | ||||
5317 | mode = "out"; | ||||
5318 | extra = " or in function parameter list"; | ||||
5319 | } | ||||
5320 | |||||
5321 | if (mode) { | ||||
5322 | _mesa_glsl_error(& loc, state, | ||||
5323 | "%s variable `%s' must be declared at " | ||||
5324 | "global scope%s", | ||||
5325 | mode, var->name, extra); | ||||
5326 | } | ||||
5327 | } else if (var->data.mode == ir_var_shader_in) { | ||||
5328 | var->data.read_only = true; | ||||
5329 | |||||
5330 | if (state->stage == MESA_SHADER_VERTEX) { | ||||
5331 | bool error_emitted = false; | ||||
5332 | |||||
5333 | /* From page 31 (page 37 of the PDF) of the GLSL 1.50 spec: | ||||
5334 | * | ||||
5335 | * "Vertex shader inputs can only be float, floating-point | ||||
5336 | * vectors, matrices, signed and unsigned integers and integer | ||||
5337 | * vectors. Vertex shader inputs can also form arrays of these | ||||
5338 | * types, but not structures." | ||||
5339 | * | ||||
5340 | * From page 31 (page 27 of the PDF) of the GLSL 1.30 spec: | ||||
5341 | * | ||||
5342 | * "Vertex shader inputs can only be float, floating-point | ||||
5343 | * vectors, matrices, signed and unsigned integers and integer | ||||
5344 | * vectors. They cannot be arrays or structures." | ||||
5345 | * | ||||
5346 | * From page 23 (page 29 of the PDF) of the GLSL 1.20 spec: | ||||
5347 | * | ||||
5348 | * "The attribute qualifier can be used only with float, | ||||
5349 | * floating-point vectors, and matrices. Attribute variables | ||||
5350 | * cannot be declared as arrays or structures." | ||||
5351 | * | ||||
5352 | * From page 33 (page 39 of the PDF) of the GLSL ES 3.00 spec: | ||||
5353 | * | ||||
5354 | * "Vertex shader inputs can only be float, floating-point | ||||
5355 | * vectors, matrices, signed and unsigned integers and integer | ||||
5356 | * vectors. Vertex shader inputs cannot be arrays or | ||||
5357 | * structures." | ||||
5358 | * | ||||
5359 | * From section 4.3.4 of the ARB_bindless_texture spec: | ||||
5360 | * | ||||
5361 | * "(modify third paragraph of the section to allow sampler and | ||||
5362 | * image types) ... Vertex shader inputs can only be float, | ||||
5363 | * single-precision floating-point scalars, single-precision | ||||
5364 | * floating-point vectors, matrices, signed and unsigned | ||||
5365 | * integers and integer vectors, sampler and image types." | ||||
5366 | */ | ||||
5367 | const glsl_type *check_type = var->type->without_array(); | ||||
5368 | |||||
5369 | switch (check_type->base_type) { | ||||
5370 | case GLSL_TYPE_FLOAT: | ||||
5371 | break; | ||||
5372 | case GLSL_TYPE_UINT64: | ||||
5373 | case GLSL_TYPE_INT64: | ||||
5374 | break; | ||||
5375 | case GLSL_TYPE_UINT: | ||||
5376 | case GLSL_TYPE_INT: | ||||
5377 | if (state->is_version(120, 300) || state->EXT_gpu_shader4_enable) | ||||
5378 | break; | ||||
5379 | case GLSL_TYPE_DOUBLE: | ||||
5380 | if (check_type->is_double() && (state->is_version(410, 0) || state->ARB_vertex_attrib_64bit_enable)) | ||||
5381 | break; | ||||
5382 | case GLSL_TYPE_SAMPLER: | ||||
5383 | if (check_type->is_sampler() && state->has_bindless()) | ||||
5384 | break; | ||||
5385 | case GLSL_TYPE_IMAGE: | ||||
5386 | if (check_type->is_image() && state->has_bindless()) | ||||
5387 | break; | ||||
5388 | /* FALLTHROUGH */ | ||||
5389 | default: | ||||
5390 | _mesa_glsl_error(& loc, state, | ||||
5391 | "vertex shader input / attribute cannot have " | ||||
5392 | "type %s`%s'", | ||||
5393 | var->type->is_array() ? "array of " : "", | ||||
5394 | check_type->name); | ||||
5395 | error_emitted = true; | ||||
5396 | } | ||||
5397 | |||||
5398 | if (!error_emitted && var->type->is_array() && | ||||
5399 | !state->check_version(150, 0, &loc, | ||||
5400 | "vertex shader input / attribute " | ||||
5401 | "cannot have array type")) { | ||||
5402 | error_emitted = true; | ||||
5403 | } | ||||
5404 | } else if (state->stage == MESA_SHADER_GEOMETRY) { | ||||
5405 | /* From section 4.3.4 (Inputs) of the GLSL 1.50 spec: | ||||
5406 | * | ||||
5407 | * Geometry shader input variables get the per-vertex values | ||||
5408 | * written out by vertex shader output variables of the same | ||||
5409 | * names. Since a geometry shader operates on a set of | ||||
5410 | * vertices, each input varying variable (or input block, see | ||||
5411 | * interface blocks below) needs to be declared as an array. | ||||
5412 | */ | ||||
5413 | if (!var->type->is_array()) { | ||||
5414 | _mesa_glsl_error(&loc, state, | ||||
5415 | "geometry shader inputs must be arrays"); | ||||
5416 | } | ||||
5417 | |||||
5418 | handle_geometry_shader_input_decl(state, loc, var); | ||||
5419 | } else if (state->stage == MESA_SHADER_FRAGMENT) { | ||||
5420 | /* From section 4.3.4 (Input Variables) of the GLSL ES 3.10 spec: | ||||
5421 | * | ||||
5422 | * It is a compile-time error to declare a fragment shader | ||||
5423 | * input with, or that contains, any of the following types: | ||||
5424 | * | ||||
5425 | * * A boolean type | ||||
5426 | * * An opaque type | ||||
5427 | * * An array of arrays | ||||
5428 | * * An array of structures | ||||
5429 | * * A structure containing an array | ||||
5430 | * * A structure containing a structure | ||||
5431 | */ | ||||
5432 | if (state->es_shader) { | ||||
5433 | const glsl_type *check_type = var->type->without_array(); | ||||
5434 | if (check_type->is_boolean() || | ||||
5435 | check_type->contains_opaque()) { | ||||
5436 | _mesa_glsl_error(&loc, state, | ||||
5437 | "fragment shader input cannot have type %s", | ||||
5438 | check_type->name); | ||||
5439 | } | ||||
5440 | if (var->type->is_array() && | ||||
5441 | var->type->fields.array->is_array()) { | ||||
5442 | _mesa_glsl_error(&loc, state, | ||||
5443 | "%s shader output " | ||||
5444 | "cannot have an array of arrays", | ||||
5445 | _mesa_shader_stage_to_string(state->stage)); | ||||
5446 | } | ||||
5447 | if (var->type->is_array() && | ||||
5448 | var->type->fields.array->is_struct()) { | ||||
5449 | _mesa_glsl_error(&loc, state, | ||||
5450 | "fragment shader input " | ||||
5451 | "cannot have an array of structs"); | ||||
5452 | } | ||||
5453 | if (var->type->is_struct()) { | ||||
5454 | for (unsigned i = 0; i < var->type->length; i++) { | ||||
5455 | if (var->type->fields.structure[i].type->is_array() || | ||||
5456 | var->type->fields.structure[i].type->is_struct()) | ||||
5457 | _mesa_glsl_error(&loc, state, | ||||
5458 | "fragment shader input cannot have " | ||||
5459 | "a struct that contains an " | ||||
5460 | "array or struct"); | ||||
5461 | } | ||||
5462 | } | ||||
5463 | } | ||||
5464 | } else if (state->stage == MESA_SHADER_TESS_CTRL || | ||||
5465 | state->stage == MESA_SHADER_TESS_EVAL) { | ||||
5466 | handle_tess_shader_input_decl(state, loc, var); | ||||
5467 | } | ||||
5468 | } else if (var->data.mode == ir_var_shader_out) { | ||||
5469 | const glsl_type *check_type = var->type->without_array(); | ||||
5470 | |||||
5471 | /* From section 4.3.6 (Output variables) of the GLSL 4.40 spec: | ||||
5472 | * | ||||
5473 | * It is a compile-time error to declare a fragment shader output | ||||
5474 | * that contains any of the following: | ||||
5475 | * | ||||
5476 | * * A Boolean type (bool, bvec2 ...) | ||||
5477 | * * A double-precision scalar or vector (double, dvec2 ...) | ||||
5478 | * * An opaque type | ||||
5479 | * * Any matrix type | ||||
5480 | * * A structure | ||||
5481 | */ | ||||
5482 | if (state->stage == MESA_SHADER_FRAGMENT) { | ||||
5483 | if (check_type->is_struct() || check_type->is_matrix()) | ||||
5484 | _mesa_glsl_error(&loc, state, | ||||
5485 | "fragment shader output " | ||||
5486 | "cannot have struct or matrix type"); | ||||
5487 | switch (check_type->base_type) { | ||||
5488 | case GLSL_TYPE_UINT: | ||||
5489 | case GLSL_TYPE_INT: | ||||
5490 | case GLSL_TYPE_FLOAT: | ||||
5491 | break; | ||||
5492 | default: | ||||
5493 | _mesa_glsl_error(&loc, state, | ||||
5494 | "fragment shader output cannot have " | ||||
5495 | "type %s", check_type->name); | ||||
5496 | } | ||||
5497 | } | ||||
5498 | |||||
5499 | /* From section 4.3.6 (Output Variables) of the GLSL ES 3.10 spec: | ||||
5500 | * | ||||
5501 | * It is a compile-time error to declare a vertex shader output | ||||
5502 | * with, or that contains, any of the following types: | ||||
5503 | * | ||||
5504 | * * A boolean type | ||||
5505 | * * An opaque type | ||||
5506 | * * An array of arrays | ||||
5507 | * * An array of structures | ||||
5508 | * * A structure containing an array | ||||
5509 | * * A structure containing a structure | ||||
5510 | * | ||||
5511 | * It is a compile-time error to declare a fragment shader output | ||||
5512 | * with, or that contains, any of the following types: | ||||
5513 | * | ||||
5514 | * * A boolean type | ||||
5515 | * * An opaque type | ||||
5516 | * * A matrix | ||||
5517 | * * A structure | ||||
5518 | * * An array of array | ||||
5519 | * | ||||
5520 | * ES 3.20 updates this to apply to tessellation and geometry shaders | ||||
5521 | * as well. Because there are per-vertex arrays in the new stages, | ||||
5522 | * it strikes the "array of..." rules and replaces them with these: | ||||
5523 | * | ||||
5524 | * * For per-vertex-arrayed variables (applies to tessellation | ||||
5525 | * control, tessellation evaluation and geometry shaders): | ||||
5526 | * | ||||
5527 | * * Per-vertex-arrayed arrays of arrays | ||||
5528 | * * Per-vertex-arrayed arrays of structures | ||||
5529 | * | ||||
5530 | * * For non-per-vertex-arrayed variables: | ||||
5531 | * | ||||
5532 | * * An array of arrays | ||||
5533 | * * An array of structures | ||||
5534 | * | ||||
5535 | * which basically says to unwrap the per-vertex aspect and apply | ||||
5536 | * the old rules. | ||||
5537 | */ | ||||
5538 | if (state->es_shader) { | ||||
5539 | if (var->type->is_array() && | ||||
5540 | var->type->fields.array->is_array()) { | ||||
5541 | _mesa_glsl_error(&loc, state, | ||||
5542 | "%s shader output " | ||||
5543 | "cannot have an array of arrays", | ||||
5544 | _mesa_shader_stage_to_string(state->stage)); | ||||
5545 | } | ||||
5546 | if (state->stage <= MESA_SHADER_GEOMETRY) { | ||||
5547 | const glsl_type *type = var->type; | ||||
5548 | |||||
5549 | if (state->stage == MESA_SHADER_TESS_CTRL && | ||||
5550 | !var->data.patch && var->type->is_array()) { | ||||
5551 | type = var->type->fields.array; | ||||
5552 | } | ||||
5553 | |||||
5554 | if (type->is_array() && type->fields.array->is_struct()) { | ||||
5555 | _mesa_glsl_error(&loc, state, | ||||
5556 | "%s shader output cannot have " | ||||
5557 | "an array of structs", | ||||
5558 | _mesa_shader_stage_to_string(state->stage)); | ||||
5559 | } | ||||
5560 | if (type->is_struct()) { | ||||
5561 | for (unsigned i = 0; i < type->length; i++) { | ||||
5562 | if (type->fields.structure[i].type->is_array() || | ||||
5563 | type->fields.structure[i].type->is_struct()) | ||||
5564 | _mesa_glsl_error(&loc, state, | ||||
5565 | "%s shader output cannot have a " | ||||
5566 | "struct that contains an " | ||||
5567 | "array or struct", | ||||
5568 | _mesa_shader_stage_to_string(state->stage)); | ||||
5569 | } | ||||
5570 | } | ||||
5571 | } | ||||
5572 | } | ||||
5573 | |||||
5574 | if (state->stage == MESA_SHADER_TESS_CTRL) { | ||||
5575 | handle_tess_ctrl_shader_output_decl(state, loc, var); | ||||
5576 | } | ||||
5577 | } else if (var->type->contains_subroutine()) { | ||||
5578 | /* declare subroutine uniforms as hidden */ | ||||
5579 | var->data.how_declared = ir_var_hidden; | ||||
5580 | } | ||||
5581 | |||||
5582 | /* From section 4.3.4 of the GLSL 4.00 spec: | ||||
5583 | * "Input variables may not be declared using the patch in qualifier | ||||
5584 | * in tessellation control or geometry shaders." | ||||
5585 | * | ||||
5586 | * From section 4.3.6 of the GLSL 4.00 spec: | ||||
5587 | * "It is an error to use patch out in a vertex, tessellation | ||||
5588 | * evaluation, or geometry shader." | ||||
5589 | * | ||||
5590 | * This doesn't explicitly forbid using them in a fragment shader, but | ||||
5591 | * that's probably just an oversight. | ||||
5592 | */ | ||||
5593 | if (state->stage != MESA_SHADER_TESS_EVAL | ||||
5594 | && this->type->qualifier.flags.q.patch | ||||
5595 | && this->type->qualifier.flags.q.in) { | ||||
5596 | |||||
5597 | _mesa_glsl_error(&loc, state, "'patch in' can only be used in a " | ||||
5598 | "tessellation evaluation shader"); | ||||
5599 | } | ||||
5600 | |||||
5601 | if (state->stage != MESA_SHADER_TESS_CTRL | ||||
5602 | && this->type->qualifier.flags.q.patch | ||||
5603 | && this->type->qualifier.flags.q.out) { | ||||
5604 | |||||
5605 | _mesa_glsl_error(&loc, state, "'patch out' can only be used in a " | ||||
5606 | "tessellation control shader"); | ||||
5607 | } | ||||
5608 | |||||
5609 | /* Precision qualifiers exists only in GLSL versions 1.00 and >= 1.30. | ||||
5610 | */ | ||||
5611 | if (this->type->qualifier.precision != ast_precision_none) { | ||||
5612 | state->check_precision_qualifiers_allowed(&loc); | ||||
5613 | } | ||||
5614 | |||||
5615 | if (this->type->qualifier.precision != ast_precision_none && | ||||
5616 | !precision_qualifier_allowed(var->type)) { | ||||
5617 | _mesa_glsl_error(&loc, state, | ||||
5618 | "precision qualifiers apply only to floating point" | ||||
5619 | ", integer and opaque types"); | ||||
5620 | } | ||||
5621 | |||||
5622 | /* From section 4.1.7 of the GLSL 4.40 spec: | ||||
5623 | * | ||||
5624 | * "[Opaque types] can only be declared as function | ||||
5625 | * parameters or uniform-qualified variables." | ||||
5626 | * | ||||
5627 | * From section 4.1.7 of the ARB_bindless_texture spec: | ||||
5628 | * | ||||
5629 | * "Samplers may be declared as shader inputs and outputs, as uniform | ||||
5630 | * variables, as temporary variables, and as function parameters." | ||||
5631 | * | ||||
5632 | * From section 4.1.X of the ARB_bindless_texture spec: | ||||
5633 | * | ||||
5634 | * "Images may be declared as shader inputs and outputs, as uniform | ||||
5635 | * variables, as temporary variables, and as function parameters." | ||||
5636 | */ | ||||
5637 | if (!this->type->qualifier.flags.q.uniform && | ||||
5638 | (var_type->contains_atomic() || | ||||
5639 | (!state->has_bindless() && var_type->contains_opaque()))) { | ||||
5640 | _mesa_glsl_error(&loc, state, | ||||
5641 | "%s variables must be declared uniform", | ||||
5642 | state->has_bindless() ? "atomic" : "opaque"); | ||||
5643 | } | ||||
5644 | |||||
5645 | /* Process the initializer and add its instructions to a temporary | ||||
5646 | * list. This list will be added to the instruction stream (below) after | ||||
5647 | * the declaration is added. This is done because in some cases (such as | ||||
5648 | * redeclarations) the declaration may not actually be added to the | ||||
5649 | * instruction stream. | ||||
5650 | */ | ||||
5651 | exec_list initializer_instructions; | ||||
5652 | |||||
5653 | /* Examine var name here since var may get deleted in the next call */ | ||||
5654 | bool var_is_gl_id = is_gl_identifier(var->name); | ||||
5655 | |||||
5656 | bool is_redeclaration; | ||||
5657 | var = get_variable_being_redeclared(&var, decl->get_location(), state, | ||||
5658 | false /* allow_all_redeclarations */, | ||||
5659 | &is_redeclaration); | ||||
5660 | if (is_redeclaration) { | ||||
5661 | if (var_is_gl_id && | ||||
5662 | var->data.how_declared == ir_var_declared_in_block) { | ||||
5663 | _mesa_glsl_error(&loc, state, | ||||
5664 | "`%s' has already been redeclared using " | ||||
5665 | "gl_PerVertex", var->name); | ||||
5666 | } | ||||
5667 | var->data.how_declared = ir_var_declared_normally; | ||||
5668 | } | ||||
5669 | |||||
5670 | if (decl->initializer != NULL__null) { | ||||
5671 | result = process_initializer(var, | ||||
5672 | decl, this->type, | ||||
5673 | &initializer_instructions, state); | ||||
5674 | } else { | ||||
5675 | validate_array_dimensions(var_type, state, &loc); | ||||
5676 | } | ||||
5677 | |||||
5678 | /* From page 23 (page 29 of the PDF) of the GLSL 1.10 spec: | ||||
5679 | * | ||||
5680 | * "It is an error to write to a const variable outside of | ||||
5681 | * its declaration, so they must be initialized when | ||||
5682 | * declared." | ||||
5683 | */ | ||||
5684 | if (this->type->qualifier.flags.q.constant && decl->initializer == NULL__null) { | ||||
5685 | _mesa_glsl_error(& loc, state, | ||||
5686 | "const declaration of `%s' must be initialized", | ||||
5687 | decl->identifier); | ||||
5688 | } | ||||
5689 | |||||
5690 | if (state->es_shader) { | ||||
5691 | const glsl_type *const t = var->type; | ||||
5692 | |||||
5693 | /* Skip the unsized array check for TCS/TES/GS inputs & TCS outputs. | ||||
5694 | * | ||||
5695 | * The GL_OES_tessellation_shader spec says about inputs: | ||||
5696 | * | ||||
5697 | * "Declaring an array size is optional. If no size is specified, | ||||
5698 | * it will be taken from the implementation-dependent maximum | ||||
5699 | * patch size (gl_MaxPatchVertices)." | ||||
5700 | * | ||||
5701 | * and about TCS outputs: | ||||
5702 | * | ||||
5703 | * "If no size is specified, it will be taken from output patch | ||||
5704 | * size declared in the shader." | ||||
5705 | * | ||||
5706 | * The GL_OES_geometry_shader spec says: | ||||
5707 | * | ||||
5708 | * "All geometry shader input unsized array declarations will be | ||||
5709 | * sized by an earlier input primitive layout qualifier, when | ||||
5710 | * present, as per the following table." | ||||
5711 | */ | ||||
5712 | const bool implicitly_sized = | ||||
5713 | (var->data.mode == ir_var_shader_in && | ||||
5714 | state->stage >= MESA_SHADER_TESS_CTRL && | ||||
5715 | state->stage <= MESA_SHADER_GEOMETRY) || | ||||
5716 | (var->data.mode == ir_var_shader_out && | ||||
5717 | state->stage == MESA_SHADER_TESS_CTRL); | ||||
5718 | |||||
5719 | if (t->is_unsized_array() && !implicitly_sized) | ||||
5720 | /* Section 10.17 of the GLSL ES 1.00 specification states that | ||||
5721 | * unsized array declarations have been removed from the language. | ||||
5722 | * Arrays that are sized using an initializer are still explicitly | ||||
5723 | * sized. However, GLSL ES 1.00 does not allow array | ||||
5724 | * initializers. That is only allowed in GLSL ES 3.00. | ||||
5725 | * | ||||
5726 | * Section 4.1.9 (Arrays) of the GLSL ES 3.00 spec says: | ||||
5727 | * | ||||
5728 | * "An array type can also be formed without specifying a size | ||||
5729 | * if the definition includes an initializer: | ||||
5730 | * | ||||
5731 | * float x[] = float[2] (1.0, 2.0); // declares an array of size 2 | ||||
5732 | * float y[] = float[] (1.0, 2.0, 3.0); // declares an array of size 3 | ||||
5733 | * | ||||
5734 | * float a[5]; | ||||
5735 | * float b[] = a;" | ||||
5736 | */ | ||||
5737 | _mesa_glsl_error(& loc, state, | ||||
5738 | "unsized array declarations are not allowed in " | ||||
5739 | "GLSL ES"); | ||||
5740 | } | ||||
5741 | |||||
5742 | /* Section 4.4.6.1 Atomic Counter Layout Qualifiers of the GLSL 4.60 spec: | ||||
5743 | * | ||||
5744 | * "It is a compile-time error to declare an unsized array of | ||||
5745 | * atomic_uint" | ||||
5746 | */ | ||||
5747 | if (var->type->is_unsized_array() && | ||||
5748 | var->type->without_array()->base_type == GLSL_TYPE_ATOMIC_UINT) { | ||||
5749 | _mesa_glsl_error(& loc, state, | ||||
5750 | "Unsized array of atomic_uint is not allowed"); | ||||
5751 | } | ||||
5752 | |||||
5753 | /* If the declaration is not a redeclaration, there are a few additional | ||||
5754 | * semantic checks that must be applied. In addition, variable that was | ||||
5755 | * created for the declaration should be added to the IR stream. | ||||
5756 | */ | ||||
5757 | if (!is_redeclaration) { | ||||
5758 | validate_identifier(decl->identifier, loc, state); | ||||
5759 | |||||
5760 | /* Add the variable to the symbol table. Note that the initializer's | ||||
5761 | * IR was already processed earlier (though it hasn't been emitted | ||||
5762 | * yet), without the variable in scope. | ||||
5763 | * | ||||
5764 | * This differs from most C-like languages, but it follows the GLSL | ||||
5765 | * specification. From page 28 (page 34 of the PDF) of the GLSL 1.50 | ||||
5766 | * spec: | ||||
5767 | * | ||||
5768 | * "Within a declaration, the scope of a name starts immediately | ||||
5769 | * after the initializer if present or immediately after the name | ||||
5770 | * being declared if not." | ||||
5771 | */ | ||||
5772 | if (!state->symbols->add_variable(var)) { | ||||
5773 | YYLTYPE loc = this->get_location(); | ||||
5774 | _mesa_glsl_error(&loc, state, "name `%s' already taken in the " | ||||
5775 | "current scope", decl->identifier); | ||||
5776 | continue; | ||||
5777 | } | ||||
5778 | |||||
5779 | /* Push the variable declaration to the top. It means that all the | ||||
5780 | * variable declarations will appear in a funny last-to-first order, | ||||
5781 | * but otherwise we run into trouble if a function is prototyped, a | ||||
5782 | * global var is decled, then the function is defined with usage of | ||||
5783 | * the global var. See glslparsertest's CorrectModule.frag. | ||||
5784 | * However, do not insert declarations before default precision statements | ||||
5785 | * or type declarations. | ||||
5786 | */ | ||||
5787 | ir_instruction* before_node = (ir_instruction*)instructions->get_head(); | ||||
5788 | while (before_node && (before_node->ir_type == ir_type_precision || before_node->ir_type == ir_type_typedecl)) | ||||
5789 | before_node = (ir_instruction*)before_node->next; | ||||
5790 | if (before_node) | ||||
5791 | before_node->insert_before(var); | ||||
5792 | else | ||||
5793 | instructions->push_head(var); | ||||
5794 | } | ||||
5795 | |||||
5796 | instructions->append_list(&initializer_instructions); | ||||
5797 | } | ||||
5798 | |||||
5799 | |||||
5800 | /* Generally, variable declarations do not have r-values. However, | ||||
5801 | * one is used for the declaration in | ||||
5802 | * | ||||
5803 | * while (bool b = some_condition()) { | ||||
5804 | * ... | ||||
5805 | * } | ||||
5806 | * | ||||
5807 | * so we return the rvalue from the last seen declaration here. | ||||
5808 | */ | ||||
5809 | return result; | ||||
5810 | } | ||||
5811 | |||||
5812 | |||||
5813 | ir_rvalue * | ||||
5814 | ast_parameter_declarator::hir(exec_list *instructions, | ||||
5815 | struct _mesa_glsl_parse_state *state) | ||||
5816 | { | ||||
5817 | void *ctx = state; | ||||
5818 | const struct glsl_type *type; | ||||
5819 | const char *name = NULL__null; | ||||
5820 | YYLTYPE loc = this->get_location(); | ||||
5821 | |||||
5822 | type = this->type->glsl_type(& name, state); | ||||
5823 | |||||
5824 | if (type == NULL__null) { | ||||
5825 | if (name != NULL__null) { | ||||
5826 | _mesa_glsl_error(& loc, state, | ||||
5827 | "invalid type `%s' in declaration of `%s'", | ||||
5828 | name, this->identifier); | ||||
5829 | } else { | ||||
5830 | _mesa_glsl_error(& loc, state, | ||||
5831 | "invalid type in declaration of `%s'", | ||||
5832 | this->identifier); | ||||
5833 | } | ||||
5834 | |||||
5835 | type = glsl_type::error_type; | ||||
5836 | } | ||||
5837 | |||||
5838 | /* From page 62 (page 68 of the PDF) of the GLSL 1.50 spec: | ||||
5839 | * | ||||
5840 | * "Functions that accept no input arguments need not use void in the | ||||
5841 | * argument list because prototypes (or definitions) are required and | ||||
5842 | * therefore there is no ambiguity when an empty argument list "( )" is | ||||
5843 | * declared. The idiom "(void)" as a parameter list is provided for | ||||
5844 | * convenience." | ||||
5845 | * | ||||
5846 | * Placing this check here prevents a void parameter being set up | ||||
5847 | * for a function, which avoids tripping up checks for main taking | ||||
5848 | * parameters and lookups of an unnamed symbol. | ||||
5849 | */ | ||||
5850 | if (type->is_void()) { | ||||
5851 | if (this->identifier != NULL__null) | ||||
5852 | _mesa_glsl_error(& loc, state, | ||||
5853 | "named parameter cannot have type `void'"); | ||||
5854 | |||||
5855 | is_void = true; | ||||
5856 | return NULL__null; | ||||
5857 | } | ||||
5858 | |||||
5859 | if (formal_parameter && (this->identifier == NULL__null)) { | ||||
5860 | _mesa_glsl_error(& loc, state, "formal parameter lacks a name"); | ||||
5861 | return NULL__null; | ||||
5862 | } | ||||
5863 | |||||
5864 | /* This only handles "vec4 foo[..]". The earlier specifier->glsl_type(...) | ||||
5865 | * call already handled the "vec4[..] foo" case. | ||||
5866 | */ | ||||
5867 | type = process_array_type(&loc, type, this->array_specifier, state); | ||||
5868 | |||||
5869 | if (!type->is_error() && type->is_unsized_array()) { | ||||
5870 | _mesa_glsl_error(&loc, state, "arrays passed as parameters must have " | ||||
5871 | "a declared size"); | ||||
5872 | type = glsl_type::error_type; | ||||
5873 | } | ||||
5874 | |||||
5875 | is_void = false; | ||||
5876 | ir_variable *var = new(ctx) | ||||
5877 | ir_variable(type, this->identifier, ir_var_function_in); | ||||
5878 | |||||
5879 | /* Apply any specified qualifiers to the parameter declaration. Note that | ||||
5880 | * for function parameters the default mode is 'in'. | ||||
5881 | */ | ||||
5882 | apply_type_qualifier_to_variable(& this->type->qualifier, var, state, & loc, | ||||
5883 | true); | ||||
5884 | |||||
5885 | /* From section 4.1.7 of the GLSL 4.40 spec: | ||||
5886 | * | ||||
5887 | * "Opaque variables cannot be treated as l-values; hence cannot | ||||
5888 | * be used as out or inout function parameters, nor can they be | ||||
5889 | * assigned into." | ||||
5890 | * | ||||
5891 | * From section 4.1.7 of the ARB_bindless_texture spec: | ||||
5892 | * | ||||
5893 | * "Samplers can be used as l-values, so can be assigned into and used | ||||
5894 | * as "out" and "inout" function parameters." | ||||
5895 | * | ||||
5896 | * From section 4.1.X of the ARB_bindless_texture spec: | ||||
5897 | * | ||||
5898 | * "Images can be used as l-values, so can be assigned into and used as | ||||
5899 | * "out" and "inout" function parameters." | ||||
5900 | */ | ||||
5901 | if ((var->data.mode == ir_var_function_inout || var->data.mode == ir_var_function_out) | ||||
5902 | && (type->contains_atomic() || | ||||
5903 | (!state->has_bindless() && type->contains_opaque()))) { | ||||
5904 | _mesa_glsl_error(&loc, state, "out and inout parameters cannot " | ||||
5905 | "contain %s variables", | ||||
5906 | state->has_bindless() ? "atomic" : "opaque"); | ||||
5907 | type = glsl_type::error_type; | ||||
5908 | } | ||||
5909 | |||||
5910 | /* From page 39 (page 45 of the PDF) of the GLSL 1.10 spec: | ||||
5911 | * | ||||
5912 | * "When calling a function, expressions that do not evaluate to | ||||
5913 | * l-values cannot be passed to parameters declared as out or inout." | ||||
5914 | * | ||||
5915 | * From page 32 (page 38 of the PDF) of the GLSL 1.10 spec: | ||||
5916 | * | ||||
5917 | * "Other binary or unary expressions, non-dereferenced arrays, | ||||
5918 | * function names, swizzles with repeated fields, and constants | ||||
5919 | * cannot be l-values." | ||||
5920 | * | ||||
5921 | * So for GLSL 1.10, passing an array as an out or inout parameter is not | ||||
5922 | * allowed. This restriction is removed in GLSL 1.20, and in GLSL ES. | ||||
5923 | */ | ||||
5924 | if ((var->data.mode == ir_var_function_inout || var->data.mode == ir_var_function_out) | ||||
5925 | && type->is_array() | ||||
5926 | && !state->check_version(120, 100, &loc, | ||||
5927 | "arrays cannot be out or inout parameters")) { | ||||
5928 | type = glsl_type::error_type; | ||||
5929 | } | ||||
5930 | |||||
5931 | instructions->push_tail(var); | ||||
5932 | |||||
5933 | /* Parameter declarations do not have r-values. | ||||
5934 | */ | ||||
5935 | return NULL__null; | ||||
5936 | } | ||||
5937 | |||||
5938 | |||||
5939 | void | ||||
5940 | ast_parameter_declarator::parameters_to_hir(exec_list *ast_parameters, | ||||
5941 | bool formal, | ||||
5942 | exec_list *ir_parameters, | ||||
5943 | _mesa_glsl_parse_state *state) | ||||
5944 | { | ||||
5945 | ast_parameter_declarator *void_param = NULL__null; | ||||
5946 | unsigned count = 0; | ||||
5947 | |||||
5948 | foreach_list_typed (ast_parameter_declarator, param, link, ast_parameters)for (ast_parameter_declarator * param = (!exec_node_is_tail_sentinel ((ast_parameters)->head_sentinel.next) ? ((ast_parameter_declarator *) (((uintptr_t) (ast_parameters)->head_sentinel.next) - ( ((char *) &((ast_parameter_declarator *) (ast_parameters) ->head_sentinel.next)->link) - ((char *) (ast_parameters )->head_sentinel.next)))) : __null); (param) != __null; (param ) = (!exec_node_is_tail_sentinel((param)->link.next) ? ((ast_parameter_declarator *) (((uintptr_t) (param)->link.next) - (((char *) &(( ast_parameter_declarator *) (param)->link.next)->link) - ((char *) (param)->link.next)))) : __null)) { | ||||
5949 | param->formal_parameter = formal; | ||||
5950 | param->hir(ir_parameters, state); | ||||
5951 | |||||
5952 | if (param->is_void) | ||||
5953 | void_param = param; | ||||
5954 | |||||
5955 | count++; | ||||
5956 | } | ||||
5957 | |||||
5958 | if ((void_param != NULL__null) && (count > 1)) { | ||||
5959 | YYLTYPE loc = void_param->get_location(); | ||||
5960 | |||||
5961 | _mesa_glsl_error(& loc, state, | ||||
5962 | "`void' parameter must be only parameter"); | ||||
5963 | } | ||||
5964 | } | ||||
5965 | |||||
5966 | |||||
5967 | void | ||||
5968 | emit_function(_mesa_glsl_parse_state *state, ir_function *f) | ||||
5969 | { | ||||
5970 | /* IR invariants disallow function declarations or definitions | ||||
5971 | * nested within other function definitions. But there is no | ||||
5972 | * requirement about the relative order of function declarations | ||||
5973 | * and definitions with respect to one another. So simply insert | ||||
5974 | * the new ir_function block at the end of the toplevel instruction | ||||
5975 | * list. | ||||
5976 | */ | ||||
5977 | state->toplevel_ir->push_tail(f); | ||||
5978 | } | ||||
5979 | |||||
5980 | |||||
5981 | ir_rvalue * | ||||
5982 | ast_function::hir(exec_list *instructions, | ||||
5983 | struct _mesa_glsl_parse_state *state) | ||||
5984 | { | ||||
5985 | void *ctx = state; | ||||
5986 | ir_function *f = NULL__null; | ||||
5987 | ir_function_signature *sig = NULL__null; | ||||
5988 | exec_list hir_parameters; | ||||
5989 | YYLTYPE loc = this->get_location(); | ||||
5990 | |||||
5991 | const char *const name = identifier; | ||||
5992 | |||||
5993 | /* New functions are always added to the top-level IR instruction stream, | ||||
5994 | * so this instruction list pointer is ignored. See also emit_function | ||||
5995 | * (called below). | ||||
5996 | */ | ||||
5997 | (void) instructions; | ||||
5998 | |||||
5999 | /* From page 21 (page 27 of the PDF) of the GLSL 1.20 spec, | ||||
6000 | * | ||||
6001 | * "Function declarations (prototypes) cannot occur inside of functions; | ||||
6002 | * they must be at global scope, or for the built-in functions, outside | ||||
6003 | * the global scope." | ||||
6004 | * | ||||
6005 | * From page 27 (page 33 of the PDF) of the GLSL ES 1.00.16 spec, | ||||
6006 | * | ||||
6007 | * "User defined functions may only be defined within the global scope." | ||||
6008 | * | ||||
6009 | * Note that this language does not appear in GLSL 1.10. | ||||
6010 | */ | ||||
6011 | if ((state->current_function != NULL__null) && | ||||
6012 | state->is_version(120, 100)) { | ||||
6013 | YYLTYPE loc = this->get_location(); | ||||
6014 | _mesa_glsl_error(&loc, state, | ||||
6015 | "declaration of function `%s' not allowed within " | ||||
6016 | "function body", name); | ||||
6017 | } | ||||
6018 | |||||
6019 | validate_identifier(name, this->get_location(), state); | ||||
6020 | |||||
6021 | /* Convert the list of function parameters to HIR now so that they can be | ||||
6022 | * used below to compare this function's signature with previously seen | ||||
6023 | * signatures for functions with the same name. | ||||
6024 | */ | ||||
6025 | ast_parameter_declarator::parameters_to_hir(& this->parameters, | ||||
6026 | is_definition, | ||||
6027 | & hir_parameters, state); | ||||
6028 | |||||
6029 | const char *return_type_name; | ||||
6030 | const glsl_type *return_type = | ||||
6031 | this->return_type->glsl_type(& return_type_name, state); | ||||
6032 | |||||
6033 | if (!return_type) { | ||||
6034 | YYLTYPE loc = this->get_location(); | ||||
6035 | _mesa_glsl_error(&loc, state, | ||||
6036 | "function `%s' has undeclared return type `%s'", | ||||
6037 | name, return_type_name); | ||||
6038 | return_type = glsl_type::error_type; | ||||
6039 | } | ||||
6040 | |||||
6041 | /* ARB_shader_subroutine states: | ||||
6042 | * "Subroutine declarations cannot be prototyped. It is an error to prepend | ||||
6043 | * subroutine(...) to a function declaration." | ||||
6044 | */ | ||||
6045 | if (this->return_type->qualifier.subroutine_list && !is_definition) { | ||||
6046 | YYLTYPE loc = this->get_location(); | ||||
6047 | _mesa_glsl_error(&loc, state, | ||||
6048 | "function declaration `%s' cannot have subroutine prepended", | ||||
6049 | name); | ||||
6050 | } | ||||
6051 | |||||
6052 | /* From page 56 (page 62 of the PDF) of the GLSL 1.30 spec: | ||||
6053 | * "No qualifier is allowed on the return type of a function." | ||||
6054 | */ | ||||
6055 | if (this->return_type->has_qualifiers(state)) { | ||||
6056 | YYLTYPE loc = this->get_location(); | ||||
6057 | _mesa_glsl_error(& loc, state, | ||||
6058 | "function `%s' return type has qualifiers", name); | ||||
6059 | } | ||||
6060 | |||||
6061 | /* Section 6.1 (Function Definitions) of the GLSL 1.20 spec says: | ||||
6062 | * | ||||
6063 | * "Arrays are allowed as arguments and as the return type. In both | ||||
6064 | * cases, the array must be explicitly sized." | ||||
6065 | */ | ||||
6066 | if (return_type->is_unsized_array()) { | ||||
6067 | YYLTYPE loc = this->get_location(); | ||||
6068 | _mesa_glsl_error(& loc, state, | ||||
6069 | "function `%s' return type array must be explicitly " | ||||
6070 | "sized", name); | ||||
6071 | } | ||||
6072 | |||||
6073 | /* From Section 6.1 (Function Definitions) of the GLSL 1.00 spec: | ||||
6074 | * | ||||
6075 | * "Arrays are allowed as arguments, but not as the return type. [...] | ||||
6076 | * The return type can also be a structure if the structure does not | ||||
6077 | * contain an array." | ||||
6078 | */ | ||||
6079 | if (state->language_version == 100 && return_type->contains_array()) { | ||||
6080 | YYLTYPE loc = this->get_location(); | ||||
6081 | _mesa_glsl_error(& loc, state, | ||||
6082 | "function `%s' return type contains an array", name); | ||||
6083 | } | ||||
6084 | |||||
6085 | /* From section 4.1.7 of the GLSL 4.40 spec: | ||||
6086 | * | ||||
6087 | * "[Opaque types] can only be declared as function parameters | ||||
6088 | * or uniform-qualified variables." | ||||
6089 | * | ||||
6090 | * The ARB_bindless_texture spec doesn't clearly state this, but as it says | ||||
6091 | * "Replace Section 4.1.7 (Samplers), p. 25" and, "Replace Section 4.1.X, | ||||
6092 | * (Images)", this should be allowed. | ||||
6093 | */ | ||||
6094 | if (return_type->contains_atomic() || | ||||
6095 | (!state->has_bindless() && return_type->contains_opaque())) { | ||||
6096 | YYLTYPE loc = this->get_location(); | ||||
6097 | _mesa_glsl_error(&loc, state, | ||||
6098 | "function `%s' return type can't contain an %s type", | ||||
6099 | name, state->has_bindless() ? "atomic" : "opaque"); | ||||
6100 | } | ||||
6101 | |||||
6102 | /**/ | ||||
6103 | if (return_type->is_subroutine()) { | ||||
6104 | YYLTYPE loc = this->get_location(); | ||||
6105 | _mesa_glsl_error(&loc, state, | ||||
6106 | "function `%s' return type can't be a subroutine type", | ||||
6107 | name); | ||||
6108 | } | ||||
6109 | |||||
6110 | /* Get the precision for the return type */ | ||||
6111 | unsigned return_precision; | ||||
6112 | |||||
6113 | if (state->es_shader) { | ||||
6114 | YYLTYPE loc = this->get_location(); | ||||
6115 | return_precision = | ||||
6116 | select_gles_precision(this->return_type->qualifier.precision, | ||||
6117 | return_type, | ||||
6118 | state, | ||||
6119 | &loc); | ||||
6120 | } else { | ||||
6121 | return_precision = GLSL_PRECISION_NONE; | ||||
6122 | } | ||||
6123 | |||||
6124 | /* Create an ir_function if one doesn't already exist. */ | ||||
6125 | f = state->symbols->get_function(name); | ||||
6126 | if (f == NULL__null) { | ||||
6127 | f = new(ctx) ir_function(name); | ||||
6128 | if (!this->return_type->qualifier.is_subroutine_decl()) { | ||||
6129 | if (!state->symbols->add_function(f)) { | ||||
6130 | /* This function name shadows a non-function use of the same name. */ | ||||
6131 | YYLTYPE loc = this->get_location(); | ||||
6132 | _mesa_glsl_error(&loc, state, "function name `%s' conflicts with " | ||||
6133 | "non-function", name); | ||||
6134 | return NULL__null; | ||||
6135 | } | ||||
6136 | } | ||||
6137 | emit_function(state, f); | ||||
6138 | } | ||||
6139 | |||||
6140 | /* From GLSL ES 3.0 spec, chapter 6.1 "Function Definitions", page 71: | ||||
6141 | * | ||||
6142 | * "A shader cannot redefine or overload built-in functions." | ||||
6143 | * | ||||
6144 | * While in GLSL ES 1.0 specification, chapter 8 "Built-in Functions": | ||||
6145 | * | ||||
6146 | * "User code can overload the built-in functions but cannot redefine | ||||
6147 | * them." | ||||
6148 | */ | ||||
6149 | if (state->es_shader) { | ||||
6150 | /* Local shader has no exact candidates; check the built-ins. */ | ||||
6151 | if (state->language_version >= 300 && | ||||
6152 | _mesa_glsl_has_builtin_function(state, name)) { | ||||
6153 | YYLTYPE loc = this->get_location(); | ||||
6154 | _mesa_glsl_error(& loc, state, | ||||
6155 | "A shader cannot redefine or overload built-in " | ||||
6156 | "function `%s' in GLSL ES 3.00", name); | ||||
6157 | return NULL__null; | ||||
6158 | } | ||||
6159 | |||||
6160 | if (state->language_version == 100) { | ||||
6161 | ir_function_signature *sig = | ||||
6162 | _mesa_glsl_find_builtin_function(state, name, &hir_parameters); | ||||
6163 | if (sig && sig->is_builtin()) { | ||||
6164 | _mesa_glsl_error(& loc, state, | ||||
6165 | "A shader cannot redefine built-in " | ||||
6166 | "function `%s' in GLSL ES 1.00", name); | ||||
6167 | } | ||||
6168 | } | ||||
6169 | } | ||||
6170 | |||||
6171 | /* Verify that this function's signature either doesn't match a previously | ||||
6172 | * seen signature for a function with the same name, or, if a match is found, | ||||
6173 | * that the previously seen signature does not have an associated definition. | ||||
6174 | */ | ||||
6175 | if (state->es_shader || f->has_user_signature()) { | ||||
6176 | sig = f->exact_matching_signature(state, &hir_parameters); | ||||
6177 | if (sig != NULL__null) { | ||||
6178 | const char *badvar = sig->qualifiers_match(&hir_parameters); | ||||
6179 | if (badvar != NULL__null) { | ||||
6180 | YYLTYPE loc = this->get_location(); | ||||
6181 | |||||
6182 | _mesa_glsl_error(&loc, state, "function `%s' parameter `%s' " | ||||
6183 | "qualifiers don't match prototype", name, badvar); | ||||
6184 | } | ||||
6185 | |||||
6186 | if (sig->return_type != return_type) { | ||||
6187 | YYLTYPE loc = this->get_location(); | ||||
6188 | |||||
6189 | _mesa_glsl_error(&loc, state, "function `%s' return type doesn't " | ||||
6190 | "match prototype", name); | ||||
6191 | } | ||||
6192 | |||||
6193 | if (sig->return_precision != return_precision) { | ||||
6194 | YYLTYPE loc = this->get_location(); | ||||
6195 | |||||
6196 | _mesa_glsl_error(&loc, state, "function `%s' return type precision " | ||||
6197 | "doesn't match prototype", name); | ||||
6198 | } | ||||
6199 | |||||
6200 | if (sig->is_defined) { | ||||
6201 | if (is_definition) { | ||||
6202 | YYLTYPE loc = this->get_location(); | ||||
6203 | _mesa_glsl_error(& loc, state, "function `%s' redefined", name); | ||||
6204 | } else { | ||||
6205 | /* We just encountered a prototype that exactly matches a | ||||
6206 | * function that's already been defined. This is redundant, | ||||
6207 | * and we should ignore it. | ||||
6208 | */ | ||||
6209 | return NULL__null; | ||||
6210 | } | ||||
6211 | } else if (state->language_version == 100 && !is_definition) { | ||||
6212 | /* From the GLSL 1.00 spec, section 4.2.7: | ||||
6213 | * | ||||
6214 | * "A particular variable, structure or function declaration | ||||
6215 | * may occur at most once within a scope with the exception | ||||
6216 | * that a single function prototype plus the corresponding | ||||
6217 | * function definition are allowed." | ||||
6218 | */ | ||||
6219 | YYLTYPE loc = this->get_location(); | ||||
6220 | _mesa_glsl_error(&loc, state, "function `%s' redeclared", name); | ||||
6221 | } | ||||
6222 | } | ||||
6223 | } | ||||
6224 | |||||
6225 | /* Verify the return type of main() */ | ||||
6226 | if (strcmp(name, "main") == 0) { | ||||
6227 | if (! return_type->is_void()) { | ||||
6228 | YYLTYPE loc = this->get_location(); | ||||
6229 | |||||
6230 | _mesa_glsl_error(& loc, state, "main() must return void"); | ||||
6231 | } | ||||
6232 | |||||
6233 | if (!hir_parameters.is_empty()) { | ||||
6234 | YYLTYPE loc = this->get_location(); | ||||
6235 | |||||
6236 | _mesa_glsl_error(& loc, state, "main() must not take any parameters"); | ||||
6237 | } | ||||
6238 | } | ||||
6239 | |||||
6240 | /* Finish storing the information about this new function in its signature. | ||||
6241 | */ | ||||
6242 | if (sig == NULL__null) { | ||||
6243 | sig = new(ctx) ir_function_signature(return_type); | ||||
6244 | sig->return_precision = return_precision; | ||||
6245 | f->add_signature(sig); | ||||
6246 | } | ||||
6247 | |||||
6248 | sig->replace_parameters(&hir_parameters); | ||||
6249 | signature = sig; | ||||
6250 | |||||
6251 | if (this->return_type->qualifier.subroutine_list) { | ||||
6252 | int idx; | ||||
6253 | |||||
6254 | if (this->return_type->qualifier.flags.q.explicit_index) { | ||||
6255 | unsigned qual_index; | ||||
6256 | if (process_qualifier_constant(state, &loc, "index", | ||||
6257 | this->return_type->qualifier.index, | ||||
6258 | &qual_index)) { | ||||
6259 | if (!state->has_explicit_uniform_location()) { | ||||
6260 | _mesa_glsl_error(&loc, state, "subroutine index requires " | ||||
6261 | "GL_ARB_explicit_uniform_location or " | ||||
6262 | "GLSL 4.30"); | ||||
6263 | } else if (qual_index >= MAX_SUBROUTINES256) { | ||||
6264 | _mesa_glsl_error(&loc, state, | ||||
6265 | "invalid subroutine index (%d) index must " | ||||
6266 | "be a number between 0 and " | ||||
6267 | "GL_MAX_SUBROUTINES - 1 (%d)", qual_index, | ||||
6268 | MAX_SUBROUTINES256 - 1); | ||||
6269 | } else { | ||||
6270 | f->subroutine_index = qual_index; | ||||
6271 | } | ||||
6272 | } | ||||
6273 | } | ||||
6274 | |||||
6275 | f->num_subroutine_types = this->return_type->qualifier.subroutine_list->declarations.length(); | ||||
6276 | f->subroutine_types = ralloc_array(state, const struct glsl_type *,((const struct glsl_type * *) ralloc_array_size(state, sizeof (const struct glsl_type *), f->num_subroutine_types)) | ||||
6277 | f->num_subroutine_types)((const struct glsl_type * *) ralloc_array_size(state, sizeof (const struct glsl_type *), f->num_subroutine_types)); | ||||
6278 | idx = 0; | ||||
6279 | foreach_list_typed(ast_declaration, decl, link, &this->return_type->qualifier.subroutine_list->declarations)for (ast_declaration * decl = (!exec_node_is_tail_sentinel((& this->return_type->qualifier.subroutine_list->declarations )->head_sentinel.next) ? ((ast_declaration *) (((uintptr_t ) (&this->return_type->qualifier.subroutine_list-> declarations)->head_sentinel.next) - (((char *) &((ast_declaration *) (&this->return_type->qualifier.subroutine_list-> declarations)->head_sentinel.next)->link) - ((char *) ( &this->return_type->qualifier.subroutine_list->declarations )->head_sentinel.next)))) : __null); (decl) != __null; (decl ) = (!exec_node_is_tail_sentinel((decl)->link.next) ? ((ast_declaration *) (((uintptr_t) (decl)->link.next) - (((char *) &((ast_declaration *) (decl)->link.next)->link) - ((char *) (decl)->link .next)))) : __null)) { | ||||
6280 | const struct glsl_type *type; | ||||
6281 | /* the subroutine type must be already declared */ | ||||
6282 | type = state->symbols->get_type(decl->identifier); | ||||
6283 | if (!type) { | ||||
6284 | _mesa_glsl_error(& loc, state, "unknown type '%s' in subroutine function definition", decl->identifier); | ||||
6285 | } | ||||
6286 | |||||
6287 | for (int i = 0; i < state->num_subroutine_types; i++) { | ||||
6288 | ir_function *fn = state->subroutine_types[i]; | ||||
6289 | ir_function_signature *tsig = NULL__null; | ||||
6290 | |||||
6291 | if (strcmp(fn->name, decl->identifier)) | ||||
6292 | continue; | ||||
6293 | |||||
6294 | tsig = fn->matching_signature(state, &sig->parameters, | ||||
6295 | false); | ||||
6296 | if (!tsig) { | ||||
6297 | _mesa_glsl_error(& loc, state, "subroutine type mismatch '%s' - signatures do not match\n", decl->identifier); | ||||
6298 | } else { | ||||
6299 | if (tsig->return_type != sig->return_type) { | ||||
6300 | _mesa_glsl_error(& loc, state, "subroutine type mismatch '%s' - return types do not match\n", decl->identifier); | ||||
6301 | } | ||||
6302 | } | ||||
6303 | } | ||||
6304 | f->subroutine_types[idx++] = type; | ||||
6305 | } | ||||
6306 | state->subroutines = (ir_function **)reralloc(state, state->subroutines,((ir_function * *) reralloc_array_size(state, state->subroutines , sizeof(ir_function *), state->num_subroutines + 1)) | ||||
6307 | ir_function *,((ir_function * *) reralloc_array_size(state, state->subroutines , sizeof(ir_function *), state->num_subroutines + 1)) | ||||
6308 | state->num_subroutines + 1)((ir_function * *) reralloc_array_size(state, state->subroutines , sizeof(ir_function *), state->num_subroutines + 1)); | ||||
6309 | state->subroutines[state->num_subroutines] = f; | ||||
6310 | state->num_subroutines++; | ||||
6311 | |||||
6312 | } | ||||
6313 | |||||
6314 | if (this->return_type->qualifier.is_subroutine_decl()) { | ||||
6315 | if (!state->symbols->add_type(this->identifier, glsl_type::get_subroutine_instance(this->identifier))) { | ||||
6316 | _mesa_glsl_error(& loc, state, "type '%s' previously defined", this->identifier); | ||||
6317 | return NULL__null; | ||||
6318 | } | ||||
6319 | state->subroutine_types = (ir_function **)reralloc(state, state->subroutine_types,((ir_function * *) reralloc_array_size(state, state->subroutine_types , sizeof(ir_function *), state->num_subroutine_types + 1)) | ||||
6320 | ir_function *,((ir_function * *) reralloc_array_size(state, state->subroutine_types , sizeof(ir_function *), state->num_subroutine_types + 1)) | ||||
6321 | state->num_subroutine_types + 1)((ir_function * *) reralloc_array_size(state, state->subroutine_types , sizeof(ir_function *), state->num_subroutine_types + 1)); | ||||
6322 | state->subroutine_types[state->num_subroutine_types] = f; | ||||
6323 | state->num_subroutine_types++; | ||||
6324 | |||||
6325 | f->is_subroutine = true; | ||||
6326 | } | ||||
6327 | |||||
6328 | /* Function declarations (prototypes) do not have r-values. | ||||
6329 | */ | ||||
6330 | return NULL__null; | ||||
6331 | } | ||||
6332 | |||||
6333 | |||||
6334 | ir_rvalue * | ||||
6335 | ast_function_definition::hir(exec_list *instructions, | ||||
6336 | struct _mesa_glsl_parse_state *state) | ||||
6337 | { | ||||
6338 | prototype->is_definition = true; | ||||
6339 | prototype->hir(instructions, state); | ||||
6340 | |||||
6341 | ir_function_signature *signature = prototype->signature; | ||||
6342 | if (signature == NULL__null) | ||||
6343 | return NULL__null; | ||||
6344 | |||||
6345 | assert(state->current_function == NULL)(static_cast <bool> (state->current_function == __null ) ? void (0) : __assert_fail ("state->current_function == NULL" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
6346 | state->current_function = signature; | ||||
6347 | state->found_return = false; | ||||
6348 | state->found_begin_interlock = false; | ||||
6349 | state->found_end_interlock = false; | ||||
6350 | |||||
6351 | /* Duplicate parameters declared in the prototype as concrete variables. | ||||
6352 | * Add these to the symbol table. | ||||
6353 | */ | ||||
6354 | state->symbols->push_scope(); | ||||
6355 | foreach_in_list(ir_variable, var, &signature->parameters)for (ir_variable *var = (!exec_node_is_tail_sentinel((&signature ->parameters)->head_sentinel.next) ? (ir_variable *) (( &signature->parameters)->head_sentinel.next) : __null ); (var) != __null; (var) = (!exec_node_is_tail_sentinel((var )->next) ? (ir_variable *) ((var)->next) : __null)) { | ||||
6356 | assert(var->as_variable() != NULL)(static_cast <bool> (var->as_variable() != __null) ? void (0) : __assert_fail ("var->as_variable() != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
6357 | |||||
6358 | /* The only way a parameter would "exist" is if two parameters have | ||||
6359 | * the same name. | ||||
6360 | */ | ||||
6361 | if (state->symbols->name_declared_this_scope(var->name)) { | ||||
6362 | YYLTYPE loc = this->get_location(); | ||||
6363 | |||||
6364 | _mesa_glsl_error(& loc, state, "parameter `%s' redeclared", var->name); | ||||
6365 | } else { | ||||
6366 | state->symbols->add_variable(var); | ||||
6367 | } | ||||
6368 | } | ||||
6369 | |||||
6370 | /* Convert the body of the function to HIR. */ | ||||
6371 | this->body->hir(&signature->body, state); | ||||
6372 | signature->is_defined = true; | ||||
6373 | |||||
6374 | state->symbols->pop_scope(); | ||||
6375 | |||||
6376 | assert(state->current_function == signature)(static_cast <bool> (state->current_function == signature ) ? void (0) : __assert_fail ("state->current_function == signature" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
6377 | state->current_function = NULL__null; | ||||
6378 | |||||
6379 | if (!signature->return_type->is_void() && !state->found_return) { | ||||
6380 | YYLTYPE loc = this->get_location(); | ||||
6381 | _mesa_glsl_error(& loc, state, "function `%s' has non-void return type " | ||||
6382 | "%s, but no return statement", | ||||
6383 | signature->function_name(), | ||||
6384 | signature->return_type->name); | ||||
6385 | } | ||||
6386 | |||||
6387 | /* Function definitions do not have r-values. | ||||
6388 | */ | ||||
6389 | return NULL__null; | ||||
6390 | } | ||||
6391 | |||||
6392 | |||||
6393 | ir_rvalue * | ||||
6394 | ast_jump_statement::hir(exec_list *instructions, | ||||
6395 | struct _mesa_glsl_parse_state *state) | ||||
6396 | { | ||||
6397 | void *ctx = state; | ||||
6398 | |||||
6399 | switch (mode) { | ||||
6400 | case ast_return: { | ||||
6401 | ir_return *inst; | ||||
6402 | assert(state->current_function)(static_cast <bool> (state->current_function) ? void (0) : __assert_fail ("state->current_function", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
6403 | |||||
6404 | if (opt_return_value) { | ||||
6405 | ir_rvalue *ret = opt_return_value->hir(instructions, state); | ||||
6406 | |||||
6407 | /* The value of the return type can be NULL if the shader says | ||||
6408 | * 'return foo();' and foo() is a function that returns void. | ||||
6409 | * | ||||
6410 | * NOTE: The GLSL spec doesn't say that this is an error. The type | ||||
6411 | * of the return value is void. If the return type of the function is | ||||
6412 | * also void, then this should compile without error. Seriously. | ||||
6413 | */ | ||||
6414 | const glsl_type *const ret_type = | ||||
6415 | (ret == NULL__null) ? glsl_type::void_type : ret->type; | ||||
6416 | |||||
6417 | /* Implicit conversions are not allowed for return values prior to | ||||
6418 | * ARB_shading_language_420pack. | ||||
6419 | */ | ||||
6420 | if (state->current_function->return_type != ret_type) { | ||||
6421 | YYLTYPE loc = this->get_location(); | ||||
6422 | |||||
6423 | if (state->has_420pack()) { | ||||
6424 | if (!apply_implicit_conversion(state->current_function->return_type, | ||||
6425 | ret, state) | ||||
6426 | || (ret->type != state->current_function->return_type)) { | ||||
6427 | _mesa_glsl_error(& loc, state, | ||||
6428 | "could not implicitly convert return value " | ||||
6429 | "to %s, in function `%s'", | ||||
6430 | state->current_function->return_type->name, | ||||
6431 | state->current_function->function_name()); | ||||
6432 | } | ||||
6433 | } else { | ||||
6434 | _mesa_glsl_error(& loc, state, | ||||
6435 | "`return' with wrong type %s, in function `%s' " | ||||
6436 | "returning %s", | ||||
6437 | ret_type->name, | ||||
6438 | state->current_function->function_name(), | ||||
6439 | state->current_function->return_type->name); | ||||
6440 | } | ||||
6441 | } else if (state->current_function->return_type->base_type == | ||||
6442 | GLSL_TYPE_VOID) { | ||||
6443 | YYLTYPE loc = this->get_location(); | ||||
6444 | |||||
6445 | /* The ARB_shading_language_420pack, GLSL ES 3.0, and GLSL 4.20 | ||||
6446 | * specs add a clarification: | ||||
6447 | * | ||||
6448 | * "A void function can only use return without a return argument, even if | ||||
6449 | * the return argument has void type. Return statements only accept values: | ||||
6450 | * | ||||
6451 | * void func1() { } | ||||
6452 | * void func2() { return func1(); } // illegal return statement" | ||||
6453 | */ | ||||
6454 | _mesa_glsl_error(& loc, state, | ||||
6455 | "void functions can only use `return' without a " | ||||
6456 | "return argument"); | ||||
6457 | } | ||||
6458 | |||||
6459 | inst = new(ctx) ir_return(ret); | ||||
6460 | } else { | ||||
6461 | if (state->current_function->return_type->base_type != | ||||
6462 | GLSL_TYPE_VOID) { | ||||
6463 | YYLTYPE loc = this->get_location(); | ||||
6464 | |||||
6465 | _mesa_glsl_error(& loc, state, | ||||
6466 | "`return' with no value, in function %s returning " | ||||
6467 | "non-void", | ||||
6468 | state->current_function->function_name()); | ||||
6469 | } | ||||
6470 | inst = new(ctx) ir_return; | ||||
6471 | } | ||||
6472 | |||||
6473 | state->found_return = true; | ||||
6474 | instructions->push_tail(inst); | ||||
6475 | break; | ||||
6476 | } | ||||
6477 | |||||
6478 | case ast_discard: | ||||
6479 | if (state->stage != MESA_SHADER_FRAGMENT) { | ||||
6480 | YYLTYPE loc = this->get_location(); | ||||
6481 | |||||
6482 | _mesa_glsl_error(& loc, state, | ||||
6483 | "`discard' may only appear in a fragment shader"); | ||||
6484 | } | ||||
6485 | instructions->push_tail(new(ctx) ir_discard); | ||||
6486 | break; | ||||
6487 | |||||
6488 | case ast_break: | ||||
6489 | case ast_continue: | ||||
6490 | if (mode == ast_continue && | ||||
6491 | state->loop_nesting_ast == NULL__null) { | ||||
6492 | YYLTYPE loc = this->get_location(); | ||||
6493 | |||||
6494 | _mesa_glsl_error(& loc, state, "continue may only appear in a loop"); | ||||
6495 | } else if (mode == ast_break && | ||||
6496 | state->loop_nesting_ast == NULL__null && | ||||
6497 | state->switch_state.switch_nesting_ast == NULL__null) { | ||||
6498 | YYLTYPE loc = this->get_location(); | ||||
6499 | |||||
6500 | _mesa_glsl_error(& loc, state, | ||||
6501 | "break may only appear in a loop or a switch"); | ||||
6502 | } else { | ||||
6503 | /* For a loop, inline the for loop expression again, since we don't | ||||
6504 | * know where near the end of the loop body the normal copy of it is | ||||
6505 | * going to be placed. Same goes for the condition for a do-while | ||||
6506 | * loop. | ||||
6507 | */ | ||||
6508 | if (state->loop_nesting_ast != NULL__null && | ||||
6509 | mode == ast_continue) { | ||||
6510 | if (state->loop_nesting_ast->rest_expression) { | ||||
6511 | state->loop_nesting_ast->rest_expression->hir(instructions, | ||||
6512 | state); | ||||
6513 | } | ||||
6514 | if (state->loop_nesting_ast->mode == | ||||
6515 | ast_iteration_statement::ast_do_while) { | ||||
6516 | state->loop_nesting_ast->condition_to_hir(instructions, state); | ||||
6517 | } | ||||
6518 | } | ||||
6519 | |||||
6520 | if (state->switch_state.is_switch_innermost && | ||||
6521 | mode == ast_break) { | ||||
6522 | /* Force break out of switch by setting is_break switch state. | ||||
6523 | */ | ||||
6524 | ir_variable *const is_break_var = state->switch_state.is_break_var; | ||||
6525 | ir_dereference_variable *const deref_is_break_var = | ||||
6526 | new(ctx) ir_dereference_variable(is_break_var); | ||||
6527 | ir_constant *const true_val = new(ctx) ir_constant(true); | ||||
6528 | ir_assignment *const set_break_var = | ||||
6529 | new(ctx) ir_assignment(deref_is_break_var, true_val); | ||||
6530 | |||||
6531 | instructions->push_tail(set_break_var); | ||||
6532 | } else { | ||||
6533 | ir_loop_jump *const jump = | ||||
6534 | new(ctx) ir_loop_jump((mode == ast_break) | ||||
6535 | ? ir_loop_jump::jump_break | ||||
6536 | : ir_loop_jump::jump_continue); | ||||
6537 | instructions->push_tail(jump); | ||||
6538 | } | ||||
6539 | } | ||||
6540 | |||||
6541 | break; | ||||
6542 | } | ||||
6543 | |||||
6544 | /* Jump instructions do not have r-values. | ||||
6545 | */ | ||||
6546 | return NULL__null; | ||||
6547 | } | ||||
6548 | |||||
6549 | |||||
6550 | ir_rvalue * | ||||
6551 | ast_demote_statement::hir(exec_list *instructions, | ||||
6552 | struct _mesa_glsl_parse_state *state) | ||||
6553 | { | ||||
6554 | void *ctx = state; | ||||
6555 | |||||
6556 | if (state->stage != MESA_SHADER_FRAGMENT) { | ||||
6557 | YYLTYPE loc = this->get_location(); | ||||
6558 | |||||
6559 | _mesa_glsl_error(& loc, state, | ||||
6560 | "`demote' may only appear in a fragment shader"); | ||||
6561 | } | ||||
6562 | |||||
6563 | instructions->push_tail(new(ctx) ir_demote); | ||||
6564 | |||||
6565 | return NULL__null; | ||||
6566 | } | ||||
6567 | |||||
6568 | |||||
6569 | ir_rvalue * | ||||
6570 | ast_selection_statement::hir(exec_list *instructions, | ||||
6571 | struct _mesa_glsl_parse_state *state) | ||||
6572 | { | ||||
6573 | void *ctx = state; | ||||
6574 | |||||
6575 | ir_rvalue *const condition = this->condition->hir(instructions, state); | ||||
6576 | |||||
6577 | /* From page 66 (page 72 of the PDF) of the GLSL 1.50 spec: | ||||
6578 | * | ||||
6579 | * "Any expression whose type evaluates to a Boolean can be used as the | ||||
6580 | * conditional expression bool-expression. Vector types are not accepted | ||||
6581 | * as the expression to if." | ||||
6582 | * | ||||
6583 | * The checks are separated so that higher quality diagnostics can be | ||||
6584 | * generated for cases where both rules are violated. | ||||
6585 | */ | ||||
6586 | if (!condition->type->is_boolean() || !condition->type->is_scalar()) { | ||||
6587 | YYLTYPE loc = this->condition->get_location(); | ||||
6588 | |||||
6589 | _mesa_glsl_error(& loc, state, "if-statement condition must be scalar " | ||||
6590 | "boolean"); | ||||
6591 | } | ||||
6592 | |||||
6593 | ir_if *const stmt = new(ctx) ir_if(condition); | ||||
6594 | |||||
6595 | if (then_statement != NULL__null) { | ||||
6596 | state->symbols->push_scope(); | ||||
6597 | then_statement->hir(& stmt->then_instructions, state); | ||||
6598 | state->symbols->pop_scope(); | ||||
6599 | } | ||||
6600 | |||||
6601 | if (else_statement != NULL__null) { | ||||
6602 | state->symbols->push_scope(); | ||||
6603 | else_statement->hir(& stmt->else_instructions, state); | ||||
6604 | state->symbols->pop_scope(); | ||||
6605 | } | ||||
6606 | |||||
6607 | instructions->push_tail(stmt); | ||||
6608 | |||||
6609 | /* if-statements do not have r-values. | ||||
6610 | */ | ||||
6611 | return NULL__null; | ||||
6612 | } | ||||
6613 | |||||
6614 | |||||
6615 | struct case_label { | ||||
6616 | /** Value of the case label. */ | ||||
6617 | unsigned value; | ||||
6618 | |||||
6619 | /** Does this label occur after the default? */ | ||||
6620 | bool after_default; | ||||
6621 | |||||
6622 | /** | ||||
6623 | * AST for the case label. | ||||
6624 | * | ||||
6625 | * This is only used to generate error messages for duplicate labels. | ||||
6626 | */ | ||||
6627 | ast_expression *ast; | ||||
6628 | }; | ||||
6629 | |||||
6630 | /* Used for detection of duplicate case values, compare | ||||
6631 | * given contents directly. | ||||
6632 | */ | ||||
6633 | static bool | ||||
6634 | compare_case_value(const void *a, const void *b) | ||||
6635 | { | ||||
6636 | return ((struct case_label *) a)->value == ((struct case_label *) b)->value; | ||||
6637 | } | ||||
6638 | |||||
6639 | |||||
6640 | /* Used for detection of duplicate case values, just | ||||
6641 | * returns key contents as is. | ||||
6642 | */ | ||||
6643 | static unsigned | ||||
6644 | key_contents(const void *key) | ||||
6645 | { | ||||
6646 | return ((struct case_label *) key)->value; | ||||
6647 | } | ||||
6648 | |||||
6649 | |||||
6650 | ir_rvalue * | ||||
6651 | ast_switch_statement::hir(exec_list *instructions, | ||||
6652 | struct _mesa_glsl_parse_state *state) | ||||
6653 | { | ||||
6654 | void *ctx = state; | ||||
6655 | |||||
6656 | ir_rvalue *const test_expression = | ||||
6657 | this->test_expression->hir(instructions, state); | ||||
6658 | |||||
6659 | /* From page 66 (page 55 of the PDF) of the GLSL 1.50 spec: | ||||
6660 | * | ||||
6661 | * "The type of init-expression in a switch statement must be a | ||||
6662 | * scalar integer." | ||||
6663 | */ | ||||
6664 | if (!test_expression->type->is_scalar() || | ||||
6665 | !test_expression->type->is_integer_32()) { | ||||
6666 | YYLTYPE loc = this->test_expression->get_location(); | ||||
6667 | |||||
6668 | _mesa_glsl_error(& loc, | ||||
6669 | state, | ||||
6670 | "switch-statement expression must be scalar " | ||||
6671 | "integer"); | ||||
6672 | return NULL__null; | ||||
6673 | } | ||||
6674 | |||||
6675 | /* Track the switch-statement nesting in a stack-like manner. | ||||
6676 | */ | ||||
6677 | struct glsl_switch_state saved = state->switch_state; | ||||
6678 | |||||
6679 | state->switch_state.is_switch_innermost = true; | ||||
6680 | state->switch_state.switch_nesting_ast = this; | ||||
6681 | state->switch_state.labels_ht = | ||||
6682 | _mesa_hash_table_create(NULL__null, key_contents, | ||||
6683 | compare_case_value); | ||||
6684 | state->switch_state.previous_default = NULL__null; | ||||
6685 | |||||
6686 | /* Initalize is_fallthru state to false. | ||||
6687 | */ | ||||
6688 | ir_rvalue *const is_fallthru_val = new (ctx) ir_constant(false); | ||||
6689 | state->switch_state.is_fallthru_var = | ||||
6690 | new(ctx) ir_variable(glsl_type::bool_type, | ||||
6691 | "switch_is_fallthru_tmp", | ||||
6692 | ir_var_temporary); | ||||
6693 | instructions->push_tail(state->switch_state.is_fallthru_var); | ||||
6694 | |||||
6695 | ir_dereference_variable *deref_is_fallthru_var = | ||||
6696 | new(ctx) ir_dereference_variable(state->switch_state.is_fallthru_var); | ||||
6697 | instructions->push_tail(new(ctx) ir_assignment(deref_is_fallthru_var, | ||||
6698 | is_fallthru_val)); | ||||
6699 | |||||
6700 | /* Initialize is_break state to false. | ||||
6701 | */ | ||||
6702 | ir_rvalue *const is_break_val = new (ctx) ir_constant(false); | ||||
6703 | state->switch_state.is_break_var = | ||||
6704 | new(ctx) ir_variable(glsl_type::bool_type, | ||||
6705 | "switch_is_break_tmp", | ||||
6706 | ir_var_temporary); | ||||
6707 | instructions->push_tail(state->switch_state.is_break_var); | ||||
6708 | |||||
6709 | ir_dereference_variable *deref_is_break_var = | ||||
6710 | new(ctx) ir_dereference_variable(state->switch_state.is_break_var); | ||||
6711 | instructions->push_tail(new(ctx) ir_assignment(deref_is_break_var, | ||||
6712 | is_break_val)); | ||||
6713 | |||||
6714 | state->switch_state.run_default = | ||||
6715 | new(ctx) ir_variable(glsl_type::bool_type, | ||||
6716 | "run_default_tmp", | ||||
6717 | ir_var_temporary); | ||||
6718 | instructions->push_tail(state->switch_state.run_default); | ||||
6719 | |||||
6720 | /* Cache test expression. | ||||
6721 | */ | ||||
6722 | test_to_hir(instructions, state); | ||||
6723 | |||||
6724 | /* Emit code for body of switch stmt. | ||||
6725 | */ | ||||
6726 | body->hir(instructions, state); | ||||
6727 | |||||
6728 | _mesa_hash_table_destroy(state->switch_state.labels_ht, NULL__null); | ||||
6729 | |||||
6730 | state->switch_state = saved; | ||||
6731 | |||||
6732 | /* Switch statements do not have r-values. */ | ||||
6733 | return NULL__null; | ||||
6734 | } | ||||
6735 | |||||
6736 | |||||
6737 | void | ||||
6738 | ast_switch_statement::test_to_hir(exec_list *instructions, | ||||
6739 | struct _mesa_glsl_parse_state *state) | ||||
6740 | { | ||||
6741 | void *ctx = state; | ||||
6742 | |||||
6743 | /* set to true to avoid a duplicate "use of uninitialized variable" warning | ||||
6744 | * on the switch test case. The first one would be already raised when | ||||
6745 | * getting the test_expression at ast_switch_statement::hir | ||||
6746 | */ | ||||
6747 | test_expression->set_is_lhs(true); | ||||
6748 | /* Cache value of test expression. */ | ||||
6749 | ir_rvalue *const test_val = test_expression->hir(instructions, state); | ||||
6750 | |||||
6751 | state->switch_state.test_var = new(ctx) ir_variable(test_val->type, | ||||
6752 | "switch_test_tmp", | ||||
6753 | ir_var_temporary); | ||||
6754 | ir_dereference_variable *deref_test_var = | ||||
6755 | new(ctx) ir_dereference_variable(state->switch_state.test_var); | ||||
6756 | |||||
6757 | instructions->push_tail(state->switch_state.test_var); | ||||
6758 | instructions->push_tail(new(ctx) ir_assignment(deref_test_var, test_val)); | ||||
6759 | } | ||||
6760 | |||||
6761 | |||||
6762 | ir_rvalue * | ||||
6763 | ast_switch_body::hir(exec_list *instructions, | ||||
6764 | struct _mesa_glsl_parse_state *state) | ||||
6765 | { | ||||
6766 | if (stmts != NULL__null) | ||||
6767 | stmts->hir(instructions, state); | ||||
6768 | |||||
6769 | /* Switch bodies do not have r-values. */ | ||||
6770 | return NULL__null; | ||||
6771 | } | ||||
6772 | |||||
6773 | ir_rvalue * | ||||
6774 | ast_case_statement_list::hir(exec_list *instructions, | ||||
6775 | struct _mesa_glsl_parse_state *state) | ||||
6776 | { | ||||
6777 | exec_list default_case, after_default, tmp; | ||||
6778 | |||||
6779 | foreach_list_typed (ast_case_statement, case_stmt, link, & this->cases)for (ast_case_statement * case_stmt = (!exec_node_is_tail_sentinel ((& this->cases)->head_sentinel.next) ? ((ast_case_statement *) (((uintptr_t) (& this->cases)->head_sentinel.next ) - (((char *) &((ast_case_statement *) (& this->cases )->head_sentinel.next)->link) - ((char *) (& this-> cases)->head_sentinel.next)))) : __null); (case_stmt) != __null ; (case_stmt) = (!exec_node_is_tail_sentinel((case_stmt)-> link.next) ? ((ast_case_statement *) (((uintptr_t) (case_stmt )->link.next) - (((char *) &((ast_case_statement *) (case_stmt )->link.next)->link) - ((char *) (case_stmt)->link.next )))) : __null)) { | ||||
6780 | case_stmt->hir(&tmp, state); | ||||
6781 | |||||
6782 | /* Default case. */ | ||||
6783 | if (state->switch_state.previous_default && default_case.is_empty()) { | ||||
6784 | default_case.append_list(&tmp); | ||||
6785 | continue; | ||||
6786 | } | ||||
6787 | |||||
6788 | /* If default case found, append 'after_default' list. */ | ||||
6789 | if (!default_case.is_empty()) | ||||
6790 | after_default.append_list(&tmp); | ||||
6791 | else | ||||
6792 | instructions->append_list(&tmp); | ||||
6793 | } | ||||
6794 | |||||
6795 | /* Handle the default case. This is done here because default might not be | ||||
6796 | * the last case. We need to add checks against following cases first to see | ||||
6797 | * if default should be chosen or not. | ||||
6798 | */ | ||||
6799 | if (!default_case.is_empty()) { | ||||
6800 | ir_factory body(instructions, state); | ||||
6801 | |||||
6802 | ir_expression *cmp = NULL__null; | ||||
6803 | |||||
6804 | hash_table_foreach(state->switch_state.labels_ht, entry)for (struct hash_entry *entry = _mesa_hash_table_next_entry(state ->switch_state.labels_ht, __null); entry != __null; entry = _mesa_hash_table_next_entry(state->switch_state.labels_ht , entry)) { | ||||
6805 | const struct case_label *const l = (struct case_label *) entry->data; | ||||
6806 | |||||
6807 | /* If the switch init-value is the value of one of the labels that | ||||
6808 | * occurs after the default case, disable execution of the default | ||||
6809 | * case. | ||||
6810 | */ | ||||
6811 | if (l->after_default) { | ||||
6812 | ir_constant *const cnst = | ||||
6813 | state->switch_state.test_var->type->base_type == GLSL_TYPE_UINT | ||||
6814 | ? body.constant(unsigned(l->value)) | ||||
6815 | : body.constant(int(l->value)); | ||||
6816 | |||||
6817 | cmp = cmp == NULL__null | ||||
6818 | ? equal(cnst, state->switch_state.test_var) | ||||
6819 | : logic_or(cmp, equal(cnst, state->switch_state.test_var)); | ||||
6820 | } | ||||
6821 | } | ||||
6822 | |||||
6823 | if (cmp != NULL__null) | ||||
6824 | body.emit(assign(state->switch_state.run_default, logic_not(cmp))); | ||||
6825 | else | ||||
6826 | body.emit(assign(state->switch_state.run_default, body.constant(true))); | ||||
6827 | |||||
6828 | /* Append default case and all cases after it. */ | ||||
6829 | instructions->append_list(&default_case); | ||||
6830 | instructions->append_list(&after_default); | ||||
6831 | } | ||||
6832 | |||||
6833 | /* Case statements do not have r-values. */ | ||||
6834 | return NULL__null; | ||||
6835 | } | ||||
6836 | |||||
6837 | ir_rvalue * | ||||
6838 | ast_case_statement::hir(exec_list *instructions, | ||||
6839 | struct _mesa_glsl_parse_state *state) | ||||
6840 | { | ||||
6841 | labels->hir(instructions, state); | ||||
6842 | |||||
6843 | /* Conditionally set fallthru state based on break state. */ | ||||
6844 | ir_factory reset_fallthru(instructions, state); | ||||
6845 | reset_fallthru.emit(assign(state->switch_state.is_fallthru_var, | ||||
6846 | logic_and(state->switch_state.is_fallthru_var, | ||||
6847 | logic_not(state->switch_state.is_break_var)))); | ||||
6848 | |||||
6849 | /* Guard case statements depending on fallthru state. */ | ||||
6850 | ir_dereference_variable *const deref_fallthru_guard = | ||||
6851 | new(state) ir_dereference_variable(state->switch_state.is_fallthru_var); | ||||
6852 | ir_if *const test_fallthru = new(state) ir_if(deref_fallthru_guard); | ||||
6853 | |||||
6854 | foreach_list_typed (ast_node, stmt, link, & this->stmts)for (ast_node * stmt = (!exec_node_is_tail_sentinel((& this ->stmts)->head_sentinel.next) ? ((ast_node *) (((uintptr_t ) (& this->stmts)->head_sentinel.next) - (((char *) &((ast_node *) (& this->stmts)->head_sentinel. next)->link) - ((char *) (& this->stmts)->head_sentinel .next)))) : __null); (stmt) != __null; (stmt) = (!exec_node_is_tail_sentinel ((stmt)->link.next) ? ((ast_node *) (((uintptr_t) (stmt)-> link.next) - (((char *) &((ast_node *) (stmt)->link.next )->link) - ((char *) (stmt)->link.next)))) : __null)) | ||||
6855 | stmt->hir(& test_fallthru->then_instructions, state); | ||||
6856 | |||||
6857 | instructions->push_tail(test_fallthru); | ||||
6858 | |||||
6859 | /* Case statements do not have r-values. */ | ||||
6860 | return NULL__null; | ||||
6861 | } | ||||
6862 | |||||
6863 | |||||
6864 | ir_rvalue * | ||||
6865 | ast_case_label_list::hir(exec_list *instructions, | ||||
6866 | struct _mesa_glsl_parse_state *state) | ||||
6867 | { | ||||
6868 | foreach_list_typed (ast_case_label, label, link, & this->labels)for (ast_case_label * label = (!exec_node_is_tail_sentinel((& this->labels)->head_sentinel.next) ? ((ast_case_label * ) (((uintptr_t) (& this->labels)->head_sentinel.next ) - (((char *) &((ast_case_label *) (& this->labels )->head_sentinel.next)->link) - ((char *) (& this-> labels)->head_sentinel.next)))) : __null); (label) != __null ; (label) = (!exec_node_is_tail_sentinel((label)->link.next ) ? ((ast_case_label *) (((uintptr_t) (label)->link.next) - (((char *) &((ast_case_label *) (label)->link.next)-> link) - ((char *) (label)->link.next)))) : __null)) | ||||
6869 | label->hir(instructions, state); | ||||
6870 | |||||
6871 | /* Case labels do not have r-values. */ | ||||
6872 | return NULL__null; | ||||
6873 | } | ||||
6874 | |||||
6875 | ir_rvalue * | ||||
6876 | ast_case_label::hir(exec_list *instructions, | ||||
6877 | struct _mesa_glsl_parse_state *state) | ||||
6878 | { | ||||
6879 | ir_factory body(instructions, state); | ||||
6880 | |||||
6881 | ir_variable *const fallthru_var = state->switch_state.is_fallthru_var; | ||||
6882 | |||||
6883 | /* If not default case, ... */ | ||||
6884 | if (this->test_value != NULL__null) { | ||||
6885 | /* Conditionally set fallthru state based on | ||||
6886 | * comparison of cached test expression value to case label. | ||||
6887 | */ | ||||
6888 | ir_rvalue *const label_rval = this->test_value->hir(instructions, state); | ||||
6889 | ir_constant *label_const = | ||||
6890 | label_rval->constant_expression_value(body.mem_ctx); | ||||
6891 | |||||
6892 | if (!label_const) { | ||||
6893 | YYLTYPE loc = this->test_value->get_location(); | ||||
6894 | |||||
6895 | _mesa_glsl_error(& loc, state, | ||||
6896 | "switch statement case label must be a " | ||||
6897 | "constant expression"); | ||||
6898 | |||||
6899 | /* Stuff a dummy value in to allow processing to continue. */ | ||||
6900 | label_const = body.constant(0); | ||||
6901 | } else { | ||||
6902 | hash_entry *entry = | ||||
6903 | _mesa_hash_table_search(state->switch_state.labels_ht, | ||||
6904 | &label_const->value.u[0]); | ||||
6905 | |||||
6906 | if (entry) { | ||||
6907 | const struct case_label *const l = | ||||
6908 | (struct case_label *) entry->data; | ||||
6909 | const ast_expression *const previous_label = l->ast; | ||||
6910 | YYLTYPE loc = this->test_value->get_location(); | ||||
6911 | |||||
6912 | _mesa_glsl_error(& loc, state, "duplicate case value"); | ||||
6913 | |||||
6914 | loc = previous_label->get_location(); | ||||
6915 | _mesa_glsl_error(& loc, state, "this is the previous case label"); | ||||
6916 | } else { | ||||
6917 | struct case_label *l = ralloc(state->switch_state.labels_ht,((struct case_label *) ralloc_size(state->switch_state.labels_ht , sizeof(struct case_label))) | ||||
6918 | struct case_label)((struct case_label *) ralloc_size(state->switch_state.labels_ht , sizeof(struct case_label))); | ||||
6919 | |||||
6920 | l->value = label_const->value.u[0]; | ||||
6921 | l->after_default = state->switch_state.previous_default != NULL__null; | ||||
6922 | l->ast = this->test_value; | ||||
6923 | |||||
6924 | _mesa_hash_table_insert(state->switch_state.labels_ht, | ||||
6925 | &label_const->value.u[0], | ||||
6926 | l); | ||||
6927 | } | ||||
6928 | } | ||||
6929 | |||||
6930 | /* Create an r-value version of the ir_constant label here (after we may | ||||
6931 | * have created a fake one in error cases) that can be passed to | ||||
6932 | * apply_implicit_conversion below. | ||||
6933 | */ | ||||
6934 | ir_rvalue *label = label_const; | ||||
6935 | |||||
6936 | ir_rvalue *deref_test_var = | ||||
6937 | new(body.mem_ctx) ir_dereference_variable(state->switch_state.test_var); | ||||
6938 | |||||
6939 | /* | ||||
6940 | * From GLSL 4.40 specification section 6.2 ("Selection"): | ||||
6941 | * | ||||
6942 | * "The type of the init-expression value in a switch statement must | ||||
6943 | * be a scalar int or uint. The type of the constant-expression value | ||||
6944 | * in a case label also must be a scalar int or uint. When any pair | ||||
6945 | * of these values is tested for "equal value" and the types do not | ||||
6946 | * match, an implicit conversion will be done to convert the int to a | ||||
6947 | * uint (see section 4.1.10 “Implicit Conversions”) before the compare | ||||
6948 | * is done." | ||||
6949 | */ | ||||
6950 | if (label->type != state->switch_state.test_var->type) { | ||||
6951 | YYLTYPE loc = this->test_value->get_location(); | ||||
6952 | |||||
6953 | const glsl_type *type_a = label->type; | ||||
6954 | const glsl_type *type_b = state->switch_state.test_var->type; | ||||
6955 | |||||
6956 | /* Check if int->uint implicit conversion is supported. */ | ||||
6957 | bool integer_conversion_supported = | ||||
6958 | glsl_type::int_type->can_implicitly_convert_to(glsl_type::uint_type, | ||||
6959 | state); | ||||
6960 | |||||
6961 | if ((!type_a->is_integer_32() || !type_b->is_integer_32()) || | ||||
6962 | !integer_conversion_supported) { | ||||
6963 | _mesa_glsl_error(&loc, state, "type mismatch with switch " | ||||
6964 | "init-expression and case label (%s != %s)", | ||||
6965 | type_a->name, type_b->name); | ||||
6966 | } else { | ||||
6967 | /* Conversion of the case label. */ | ||||
6968 | if (type_a->base_type == GLSL_TYPE_INT) { | ||||
6969 | if (!apply_implicit_conversion(glsl_type::uint_type, | ||||
6970 | label, state)) | ||||
6971 | _mesa_glsl_error(&loc, state, "implicit type conversion error"); | ||||
6972 | } else { | ||||
6973 | /* Conversion of the init-expression value. */ | ||||
6974 | if (!apply_implicit_conversion(glsl_type::uint_type, | ||||
6975 | deref_test_var, state)) | ||||
6976 | _mesa_glsl_error(&loc, state, "implicit type conversion error"); | ||||
6977 | } | ||||
6978 | } | ||||
6979 | |||||
6980 | /* If the implicit conversion was allowed, the types will already be | ||||
6981 | * the same. If the implicit conversion wasn't allowed, smash the | ||||
6982 | * type of the label anyway. This will prevent the expression | ||||
6983 | * constructor (below) from failing an assertion. | ||||
6984 | */ | ||||
6985 | label->type = deref_test_var->type; | ||||
6986 | } | ||||
6987 | |||||
6988 | body.emit(assign(fallthru_var, | ||||
6989 | logic_or(fallthru_var, equal(label, deref_test_var)))); | ||||
6990 | } else { /* default case */ | ||||
6991 | if (state->switch_state.previous_default) { | ||||
6992 | YYLTYPE loc = this->get_location(); | ||||
6993 | _mesa_glsl_error(& loc, state, | ||||
6994 | "multiple default labels in one switch"); | ||||
6995 | |||||
6996 | loc = state->switch_state.previous_default->get_location(); | ||||
6997 | _mesa_glsl_error(& loc, state, "this is the first default label"); | ||||
6998 | } | ||||
6999 | state->switch_state.previous_default = this; | ||||
7000 | |||||
7001 | /* Set fallthru condition on 'run_default' bool. */ | ||||
7002 | body.emit(assign(fallthru_var, | ||||
7003 | logic_or(fallthru_var, | ||||
7004 | state->switch_state.run_default))); | ||||
7005 | } | ||||
7006 | |||||
7007 | /* Case statements do not have r-values. */ | ||||
7008 | return NULL__null; | ||||
7009 | } | ||||
7010 | |||||
7011 | void | ||||
7012 | ast_iteration_statement::condition_to_hir(exec_list *instructions, | ||||
7013 | struct _mesa_glsl_parse_state *state) | ||||
7014 | { | ||||
7015 | void *ctx = state; | ||||
7016 | |||||
7017 | if (condition != NULL__null) { | ||||
7018 | ir_rvalue *const cond = | ||||
7019 | condition->hir(instructions, state); | ||||
7020 | |||||
7021 | if ((cond == NULL__null) | ||||
7022 | || !cond->type->is_boolean() || !cond->type->is_scalar()) { | ||||
7023 | YYLTYPE loc = condition->get_location(); | ||||
7024 | |||||
7025 | _mesa_glsl_error(& loc, state, | ||||
7026 | "loop condition must be scalar boolean"); | ||||
7027 | } else { | ||||
7028 | /* As the first code in the loop body, generate a block that looks | ||||
7029 | * like 'if (!condition) break;' as the loop termination condition. | ||||
7030 | */ | ||||
7031 | ir_rvalue *const not_cond = | ||||
7032 | new(ctx) ir_expression(ir_unop_logic_not, cond); | ||||
7033 | |||||
7034 | ir_if *const if_stmt = new(ctx) ir_if(not_cond); | ||||
7035 | |||||
7036 | ir_jump *const break_stmt = | ||||
7037 | new(ctx) ir_loop_jump(ir_loop_jump::jump_break); | ||||
7038 | |||||
7039 | if_stmt->then_instructions.push_tail(break_stmt); | ||||
7040 | instructions->push_tail(if_stmt); | ||||
7041 | } | ||||
7042 | } | ||||
7043 | } | ||||
7044 | |||||
7045 | |||||
7046 | ir_rvalue * | ||||
7047 | ast_iteration_statement::hir(exec_list *instructions, | ||||
7048 | struct _mesa_glsl_parse_state *state) | ||||
7049 | { | ||||
7050 | void *ctx = state; | ||||
7051 | |||||
7052 | /* For-loops and while-loops start a new scope, but do-while loops do not. | ||||
7053 | */ | ||||
7054 | if (mode != ast_do_while) | ||||
7055 | state->symbols->push_scope(); | ||||
7056 | |||||
7057 | if (init_statement != NULL__null) | ||||
7058 | init_statement->hir(instructions, state); | ||||
7059 | |||||
7060 | ir_loop *const stmt = new(ctx) ir_loop(); | ||||
7061 | instructions->push_tail(stmt); | ||||
7062 | |||||
7063 | /* Track the current loop nesting. */ | ||||
7064 | ast_iteration_statement *nesting_ast = state->loop_nesting_ast; | ||||
7065 | |||||
7066 | state->loop_nesting_ast = this; | ||||
7067 | |||||
7068 | /* Likewise, indicate that following code is closest to a loop, | ||||
7069 | * NOT closest to a switch. | ||||
7070 | */ | ||||
7071 | bool saved_is_switch_innermost = state->switch_state.is_switch_innermost; | ||||
7072 | state->switch_state.is_switch_innermost = false; | ||||
7073 | |||||
7074 | if (mode != ast_do_while) | ||||
7075 | condition_to_hir(&stmt->body_instructions, state); | ||||
7076 | |||||
7077 | if (body != NULL__null) | ||||
7078 | body->hir(& stmt->body_instructions, state); | ||||
7079 | |||||
7080 | if (rest_expression != NULL__null) | ||||
7081 | rest_expression->hir(& stmt->body_instructions, state); | ||||
7082 | |||||
7083 | if (mode == ast_do_while) | ||||
7084 | condition_to_hir(&stmt->body_instructions, state); | ||||
7085 | |||||
7086 | if (mode != ast_do_while) | ||||
7087 | state->symbols->pop_scope(); | ||||
7088 | |||||
7089 | /* Restore previous nesting before returning. */ | ||||
7090 | state->loop_nesting_ast = nesting_ast; | ||||
7091 | state->switch_state.is_switch_innermost = saved_is_switch_innermost; | ||||
7092 | |||||
7093 | /* Loops do not have r-values. | ||||
7094 | */ | ||||
7095 | return NULL__null; | ||||
7096 | } | ||||
7097 | |||||
7098 | |||||
7099 | /** | ||||
7100 | * Determine if the given type is valid for establishing a default precision | ||||
7101 | * qualifier. | ||||
7102 | * | ||||
7103 | * From GLSL ES 3.00 section 4.5.4 ("Default Precision Qualifiers"): | ||||
7104 | * | ||||
7105 | * "The precision statement | ||||
7106 | * | ||||
7107 | * precision precision-qualifier type; | ||||
7108 | * | ||||
7109 | * can be used to establish a default precision qualifier. The type field | ||||
7110 | * can be either int or float or any of the sampler types, and the | ||||
7111 | * precision-qualifier can be lowp, mediump, or highp." | ||||
7112 | * | ||||
7113 | * GLSL ES 1.00 has similar language. GLSL 1.30 doesn't allow precision | ||||
7114 | * qualifiers on sampler types, but this seems like an oversight (since the | ||||
7115 | * intention of including these in GLSL 1.30 is to allow compatibility with ES | ||||
7116 | * shaders). So we allow int, float, and all sampler types regardless of GLSL | ||||
7117 | * version. | ||||
7118 | */ | ||||
7119 | static bool | ||||
7120 | is_valid_default_precision_type(const struct glsl_type *const type) | ||||
7121 | { | ||||
7122 | if (type == NULL__null) | ||||
7123 | return false; | ||||
7124 | |||||
7125 | switch (type->base_type) { | ||||
7126 | case GLSL_TYPE_INT: | ||||
7127 | case GLSL_TYPE_FLOAT: | ||||
7128 | /* "int" and "float" are valid, but vectors and matrices are not. */ | ||||
7129 | return type->vector_elements == 1 && type->matrix_columns == 1; | ||||
7130 | case GLSL_TYPE_SAMPLER: | ||||
7131 | case GLSL_TYPE_IMAGE: | ||||
7132 | case GLSL_TYPE_ATOMIC_UINT: | ||||
7133 | return true; | ||||
7134 | default: | ||||
7135 | return false; | ||||
7136 | } | ||||
7137 | } | ||||
7138 | |||||
7139 | |||||
7140 | ir_rvalue * | ||||
7141 | ast_type_specifier::hir(exec_list *instructions, | ||||
7142 | struct _mesa_glsl_parse_state *state) | ||||
7143 | { | ||||
7144 | if (this->default_precision == ast_precision_none && this->structure == NULL__null) | ||||
7145 | return NULL__null; | ||||
7146 | |||||
7147 | YYLTYPE loc = this->get_location(); | ||||
7148 | |||||
7149 | /* If this is a precision statement, check that the type to which it is | ||||
7150 | * applied is either float or int. | ||||
7151 | * | ||||
7152 | * From section 4.5.3 of the GLSL 1.30 spec: | ||||
7153 | * "The precision statement | ||||
7154 | * precision precision-qualifier type; | ||||
7155 | * can be used to establish a default precision qualifier. The type | ||||
7156 | * field can be either int or float [...]. Any other types or | ||||
7157 | * qualifiers will result in an error. | ||||
7158 | */ | ||||
7159 | if (this->default_precision
| ||||
7160 | if (!state->check_precision_qualifiers_allowed(&loc)) | ||||
7161 | return NULL__null; | ||||
7162 | |||||
7163 | if (this->structure != NULL__null) { | ||||
7164 | _mesa_glsl_error(&loc, state, | ||||
7165 | "precision qualifiers do not apply to structures"); | ||||
7166 | return NULL__null; | ||||
7167 | } | ||||
7168 | |||||
7169 | if (this->array_specifier != NULL__null) { | ||||
7170 | _mesa_glsl_error(&loc, state, | ||||
7171 | "default precision statements do not apply to " | ||||
7172 | "arrays"); | ||||
7173 | return NULL__null; | ||||
7174 | } | ||||
7175 | |||||
7176 | const struct glsl_type *const type = | ||||
7177 | state->symbols->get_type(this->type_name); | ||||
7178 | if (!is_valid_default_precision_type(type)) { | ||||
7179 | _mesa_glsl_error(&loc, state, | ||||
7180 | "default precision statements apply only to " | ||||
7181 | "float, int, and opaque types"); | ||||
7182 | return NULL__null; | ||||
7183 | } | ||||
7184 | |||||
7185 | if (state->es_shader) { | ||||
7186 | /* Section 4.5.3 (Default Precision Qualifiers) of the GLSL ES 1.00 | ||||
7187 | * spec says: | ||||
7188 | * | ||||
7189 | * "Non-precision qualified declarations will use the precision | ||||
7190 | * qualifier specified in the most recent precision statement | ||||
7191 | * that is still in scope. The precision statement has the same | ||||
7192 | * scoping rules as variable declarations. If it is declared | ||||
7193 | * inside a compound statement, its effect stops at the end of | ||||
7194 | * the innermost statement it was declared in. Precision | ||||
7195 | * statements in nested scopes override precision statements in | ||||
7196 | * outer scopes. Multiple precision statements for the same basic | ||||
7197 | * type can appear inside the same scope, with later statements | ||||
7198 | * overriding earlier statements within that scope." | ||||
7199 | * | ||||
7200 | * Default precision specifications follow the same scope rules as | ||||
7201 | * variables. So, we can track the state of the default precision | ||||
7202 | * qualifiers in the symbol table, and the rules will just work. This | ||||
7203 | * is a slight abuse of the symbol table, but it has the semantics | ||||
7204 | * that we want. | ||||
7205 | */ | ||||
7206 | state->symbols->add_default_precision_qualifier(this->type_name, | ||||
7207 | this->default_precision); | ||||
7208 | } | ||||
7209 | |||||
7210 | { | ||||
7211 | void *ctx = state; | ||||
7212 | |||||
7213 | const char* precision_type = NULL__null; | ||||
7214 | switch (this->default_precision) { | ||||
7215 | case GLSL_PRECISION_HIGH: | ||||
7216 | precision_type = "highp"; | ||||
7217 | break; | ||||
7218 | case GLSL_PRECISION_MEDIUM: | ||||
7219 | precision_type = "mediump"; | ||||
7220 | break; | ||||
7221 | case GLSL_PRECISION_LOW: | ||||
7222 | precision_type = "lowp"; | ||||
7223 | break; | ||||
7224 | case GLSL_PRECISION_NONE: | ||||
7225 | precision_type = ""; | ||||
7226 | break; | ||||
7227 | } | ||||
7228 | |||||
7229 | char* precision_statement = ralloc_asprintf(ctx, "precision %s %s", precision_type, this->type_name); | ||||
7230 | ir_precision_statement *const stmt = new(ctx) ir_precision_statement(precision_statement); | ||||
7231 | |||||
7232 | instructions->push_head(stmt); | ||||
7233 | } | ||||
7234 | |||||
7235 | return NULL__null; | ||||
7236 | } | ||||
7237 | |||||
7238 | /* _mesa_ast_set_aggregate_type() sets the <structure> field so that | ||||
7239 | * process_record_constructor() can do type-checking on C-style initializer | ||||
7240 | * expressions of structs, but ast_struct_specifier should only be translated | ||||
7241 | * to HIR if it is declaring the type of a structure. | ||||
7242 | * | ||||
7243 | * The ->is_declaration field is false for initializers of variables | ||||
7244 | * declared separately from the struct's type definition. | ||||
7245 | * | ||||
7246 | * struct S { ... }; (is_declaration = true) | ||||
7247 | * struct T { ... } t = { ... }; (is_declaration = true) | ||||
7248 | * S s = { ... }; (is_declaration = false) | ||||
7249 | */ | ||||
7250 | if (this->structure
| ||||
7251 | return this->structure->hir(instructions, state); | ||||
7252 | |||||
7253 | return NULL__null; | ||||
7254 | } | ||||
7255 | |||||
7256 | |||||
7257 | /** | ||||
7258 | * Process a structure or interface block tree into an array of structure fields | ||||
7259 | * | ||||
7260 | * After parsing, where there are some syntax differnces, structures and | ||||
7261 | * interface blocks are almost identical. They are similar enough that the | ||||
7262 | * AST for each can be processed the same way into a set of | ||||
7263 | * \c glsl_struct_field to describe the members. | ||||
7264 | * | ||||
7265 | * If we're processing an interface block, var_mode should be the type of the | ||||
7266 | * interface block (ir_var_shader_in, ir_var_shader_out, ir_var_uniform or | ||||
7267 | * ir_var_shader_storage). If we're processing a structure, var_mode should be | ||||
7268 | * ir_var_auto. | ||||
7269 | * | ||||
7270 | * \return | ||||
7271 | * The number of fields processed. A pointer to the array structure fields is | ||||
7272 | * stored in \c *fields_ret. | ||||
7273 | */ | ||||
7274 | static unsigned | ||||
7275 | ast_process_struct_or_iface_block_members(exec_list *instructions, | ||||
7276 | struct _mesa_glsl_parse_state *state, | ||||
7277 | exec_list *declarations, | ||||
7278 | glsl_struct_field **fields_ret, | ||||
7279 | bool is_interface, | ||||
7280 | enum glsl_matrix_layout matrix_layout, | ||||
7281 | bool allow_reserved_names, | ||||
7282 | ir_variable_mode var_mode, | ||||
7283 | ast_type_qualifier *layout, | ||||
7284 | unsigned block_stream, | ||||
7285 | unsigned block_xfb_buffer, | ||||
7286 | unsigned block_xfb_offset, | ||||
7287 | unsigned expl_location, | ||||
7288 | unsigned expl_align) | ||||
7289 | { | ||||
7290 | unsigned decl_count = 0; | ||||
7291 | unsigned next_offset = 0; | ||||
7292 | |||||
7293 | /* Make an initial pass over the list of fields to determine how | ||||
7294 | * many there are. Each element in this list is an ast_declarator_list. | ||||
7295 | * This means that we actually need to count the number of elements in the | ||||
7296 | * 'declarations' list in each of the elements. | ||||
7297 | */ | ||||
7298 | foreach_list_typed (ast_declarator_list, decl_list, link, declarations)for (ast_declarator_list * decl_list = (!exec_node_is_tail_sentinel ((declarations)->head_sentinel.next) ? ((ast_declarator_list *) (((uintptr_t) (declarations)->head_sentinel.next) - (( (char *) &((ast_declarator_list *) (declarations)->head_sentinel .next)->link) - ((char *) (declarations)->head_sentinel .next)))) : __null); (decl_list) != __null; (decl_list) = (!exec_node_is_tail_sentinel ((decl_list)->link.next) ? ((ast_declarator_list *) (((uintptr_t ) (decl_list)->link.next) - (((char *) &((ast_declarator_list *) (decl_list)->link.next)->link) - ((char *) (decl_list )->link.next)))) : __null)) { | ||||
7299 | decl_count += decl_list->declarations.length(); | ||||
7300 | } | ||||
7301 | |||||
7302 | /* Allocate storage for the fields and process the field | ||||
7303 | * declarations. As the declarations are processed, try to also convert | ||||
7304 | * the types to HIR. This ensures that structure definitions embedded in | ||||
7305 | * other structure definitions or in interface blocks are processed. | ||||
7306 | */ | ||||
7307 | glsl_struct_field *const fields = rzalloc_array(state, glsl_struct_field,((glsl_struct_field *) rzalloc_array_size(state, sizeof(glsl_struct_field ), decl_count)) | ||||
7308 | decl_count)((glsl_struct_field *) rzalloc_array_size(state, sizeof(glsl_struct_field ), decl_count)); | ||||
7309 | |||||
7310 | bool first_member = true; | ||||
7311 | bool first_member_has_explicit_location = false; | ||||
7312 | |||||
7313 | unsigned i = 0; | ||||
7314 | foreach_list_typed (ast_declarator_list, decl_list, link, declarations)for (ast_declarator_list * decl_list = (!exec_node_is_tail_sentinel ((declarations)->head_sentinel.next) ? ((ast_declarator_list *) (((uintptr_t) (declarations)->head_sentinel.next) - (( (char *) &((ast_declarator_list *) (declarations)->head_sentinel .next)->link) - ((char *) (declarations)->head_sentinel .next)))) : __null); (decl_list) != __null; (decl_list) = (!exec_node_is_tail_sentinel ((decl_list)->link.next) ? ((ast_declarator_list *) (((uintptr_t ) (decl_list)->link.next) - (((char *) &((ast_declarator_list *) (decl_list)->link.next)->link) - ((char *) (decl_list )->link.next)))) : __null)) { | ||||
7315 | const char *type_name; | ||||
7316 | YYLTYPE loc = decl_list->get_location(); | ||||
7317 | |||||
7318 | decl_list->type->specifier->hir(instructions, state); | ||||
7319 | |||||
7320 | /* Section 4.1.8 (Structures) of the GLSL 1.10 spec says: | ||||
7321 | * | ||||
7322 | * "Anonymous structures are not supported; so embedded structures | ||||
7323 | * must have a declarator. A name given to an embedded struct is | ||||
7324 | * scoped at the same level as the struct it is embedded in." | ||||
7325 | * | ||||
7326 | * The same section of the GLSL 1.20 spec says: | ||||
7327 | * | ||||
7328 | * "Anonymous structures are not supported. Embedded structures are | ||||
7329 | * not supported." | ||||
7330 | * | ||||
7331 | * The GLSL ES 1.00 and 3.00 specs have similar langauge. So, we allow | ||||
7332 | * embedded structures in 1.10 only. | ||||
7333 | */ | ||||
7334 | if (state->language_version != 110 && | ||||
7335 | decl_list->type->specifier->structure != NULL__null) | ||||
7336 | _mesa_glsl_error(&loc, state, | ||||
7337 | "embedded structure declarations are not allowed"); | ||||
7338 | |||||
7339 | const glsl_type *decl_type = | ||||
7340 | decl_list->type->glsl_type(& type_name, state); | ||||
7341 | |||||
7342 | const struct ast_type_qualifier *const qual = | ||||
7343 | &decl_list->type->qualifier; | ||||
7344 | |||||
7345 | /* From section 4.3.9 of the GLSL 4.40 spec: | ||||
7346 | * | ||||
7347 | * "[In interface blocks] opaque types are not allowed." | ||||
7348 | * | ||||
7349 | * It should be impossible for decl_type to be NULL here. Cases that | ||||
7350 | * might naturally lead to decl_type being NULL, especially for the | ||||
7351 | * is_interface case, will have resulted in compilation having | ||||
7352 | * already halted due to a syntax error. | ||||
7353 | */ | ||||
7354 | assert(decl_type)(static_cast <bool> (decl_type) ? void (0) : __assert_fail ("decl_type", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
7355 | |||||
7356 | if (is_interface) { | ||||
7357 | /* From section 4.3.7 of the ARB_bindless_texture spec: | ||||
7358 | * | ||||
7359 | * "(remove the following bullet from the last list on p. 39, | ||||
7360 | * thereby permitting sampler types in interface blocks; image | ||||
7361 | * types are also permitted in blocks by this extension)" | ||||
7362 | * | ||||
7363 | * * sampler types are not allowed | ||||
7364 | */ | ||||
7365 | if (decl_type->contains_atomic() || | ||||
7366 | (!state->has_bindless() && decl_type->contains_opaque())) { | ||||
7367 | _mesa_glsl_error(&loc, state, "uniform/buffer in non-default " | ||||
7368 | "interface block contains %s variable", | ||||
7369 | state->has_bindless() ? "atomic" : "opaque"); | ||||
7370 | } | ||||
7371 | } else { | ||||
7372 | if (decl_type->contains_atomic()) { | ||||
7373 | /* From section 4.1.7.3 of the GLSL 4.40 spec: | ||||
7374 | * | ||||
7375 | * "Members of structures cannot be declared as atomic counter | ||||
7376 | * types." | ||||
7377 | */ | ||||
7378 | _mesa_glsl_error(&loc, state, "atomic counter in structure"); | ||||
7379 | } | ||||
7380 | |||||
7381 | if (!state->has_bindless() && decl_type->contains_image()) { | ||||
7382 | /* FINISHME: Same problem as with atomic counters. | ||||
7383 | * FINISHME: Request clarification from Khronos and add | ||||
7384 | * FINISHME: spec quotation here. | ||||
7385 | */ | ||||
7386 | _mesa_glsl_error(&loc, state, "image in structure"); | ||||
7387 | } | ||||
7388 | } | ||||
7389 | |||||
7390 | if (qual->flags.q.explicit_binding) { | ||||
7391 | _mesa_glsl_error(&loc, state, | ||||
7392 | "binding layout qualifier cannot be applied " | ||||
7393 | "to struct or interface block members"); | ||||
7394 | } | ||||
7395 | |||||
7396 | if (is_interface) { | ||||
7397 | if (!first_member) { | ||||
7398 | if (!layout->flags.q.explicit_location && | ||||
7399 | ((first_member_has_explicit_location && | ||||
7400 | !qual->flags.q.explicit_location) || | ||||
7401 | (!first_member_has_explicit_location && | ||||
7402 | qual->flags.q.explicit_location))) { | ||||
7403 | _mesa_glsl_error(&loc, state, | ||||
7404 | "when block-level location layout qualifier " | ||||
7405 | "is not supplied either all members must " | ||||
7406 | "have a location layout qualifier or all " | ||||
7407 | "members must not have a location layout " | ||||
7408 | "qualifier"); | ||||
7409 | } | ||||
7410 | } else { | ||||
7411 | first_member = false; | ||||
7412 | first_member_has_explicit_location = | ||||
7413 | qual->flags.q.explicit_location; | ||||
7414 | } | ||||
7415 | } | ||||
7416 | |||||
7417 | if (qual->flags.q.std140 || | ||||
7418 | qual->flags.q.std430 || | ||||
7419 | qual->flags.q.packed || | ||||
7420 | qual->flags.q.shared) { | ||||
7421 | _mesa_glsl_error(&loc, state, | ||||
7422 | "uniform/shader storage block layout qualifiers " | ||||
7423 | "std140, std430, packed, and shared can only be " | ||||
7424 | "applied to uniform/shader storage blocks, not " | ||||
7425 | "members"); | ||||
7426 | } | ||||
7427 | |||||
7428 | if (qual->flags.q.constant) { | ||||
7429 | _mesa_glsl_error(&loc, state, | ||||
7430 | "const storage qualifier cannot be applied " | ||||
7431 | "to struct or interface block members"); | ||||
7432 | } | ||||
7433 | |||||
7434 | validate_memory_qualifier_for_type(state, &loc, qual, decl_type); | ||||
7435 | validate_image_format_qualifier_for_type(state, &loc, qual, decl_type); | ||||
7436 | |||||
7437 | /* From Section 4.4.2.3 (Geometry Outputs) of the GLSL 4.50 spec: | ||||
7438 | * | ||||
7439 | * "A block member may be declared with a stream identifier, but | ||||
7440 | * the specified stream must match the stream associated with the | ||||
7441 | * containing block." | ||||
7442 | */ | ||||
7443 | if (qual->flags.q.explicit_stream) { | ||||
7444 | unsigned qual_stream; | ||||
7445 | if (process_qualifier_constant(state, &loc, "stream", | ||||
7446 | qual->stream, &qual_stream) && | ||||
7447 | qual_stream != block_stream) { | ||||
7448 | _mesa_glsl_error(&loc, state, "stream layout qualifier on " | ||||
7449 | "interface block member does not match " | ||||
7450 | "the interface block (%u vs %u)", qual_stream, | ||||
7451 | block_stream); | ||||
7452 | } | ||||
7453 | } | ||||
7454 | |||||
7455 | int xfb_buffer; | ||||
7456 | unsigned explicit_xfb_buffer = 0; | ||||
7457 | if (qual->flags.q.explicit_xfb_buffer) { | ||||
7458 | unsigned qual_xfb_buffer; | ||||
7459 | if (process_qualifier_constant(state, &loc, "xfb_buffer", | ||||
7460 | qual->xfb_buffer, &qual_xfb_buffer)) { | ||||
7461 | explicit_xfb_buffer = 1; | ||||
7462 | if (qual_xfb_buffer != block_xfb_buffer) | ||||
7463 | _mesa_glsl_error(&loc, state, "xfb_buffer layout qualifier on " | ||||
7464 | "interface block member does not match " | ||||
7465 | "the interface block (%u vs %u)", | ||||
7466 | qual_xfb_buffer, block_xfb_buffer); | ||||
7467 | } | ||||
7468 | xfb_buffer = (int) qual_xfb_buffer; | ||||
7469 | } else { | ||||
7470 | if (layout) | ||||
7471 | explicit_xfb_buffer = layout->flags.q.explicit_xfb_buffer; | ||||
7472 | xfb_buffer = (int) block_xfb_buffer; | ||||
7473 | } | ||||
7474 | |||||
7475 | int xfb_stride = -1; | ||||
7476 | if (qual->flags.q.explicit_xfb_stride) { | ||||
7477 | unsigned qual_xfb_stride; | ||||
7478 | if (process_qualifier_constant(state, &loc, "xfb_stride", | ||||
7479 | qual->xfb_stride, &qual_xfb_stride)) { | ||||
7480 | xfb_stride = (int) qual_xfb_stride; | ||||
7481 | } | ||||
7482 | } | ||||
7483 | |||||
7484 | if (qual->flags.q.uniform && qual->has_interpolation()) { | ||||
7485 | _mesa_glsl_error(&loc, state, | ||||
7486 | "interpolation qualifiers cannot be used " | ||||
7487 | "with uniform interface blocks"); | ||||
7488 | } | ||||
7489 | |||||
7490 | if ((qual->flags.q.uniform || !is_interface) && | ||||
7491 | qual->has_auxiliary_storage()) { | ||||
7492 | _mesa_glsl_error(&loc, state, | ||||
7493 | "auxiliary storage qualifiers cannot be used " | ||||
7494 | "in uniform blocks or structures."); | ||||
7495 | } | ||||
7496 | |||||
7497 | if (qual->flags.q.row_major || qual->flags.q.column_major) { | ||||
7498 | if (!qual->flags.q.uniform && !qual->flags.q.buffer) { | ||||
7499 | _mesa_glsl_error(&loc, state, | ||||
7500 | "row_major and column_major can only be " | ||||
7501 | "applied to interface blocks"); | ||||
7502 | } else | ||||
7503 | validate_matrix_layout_for_type(state, &loc, decl_type, NULL__null); | ||||
7504 | } | ||||
7505 | |||||
7506 | foreach_list_typed (ast_declaration, decl, link,for (ast_declaration * decl = (!exec_node_is_tail_sentinel((& decl_list->declarations)->head_sentinel.next) ? ((ast_declaration *) (((uintptr_t) (&decl_list->declarations)->head_sentinel .next) - (((char *) &((ast_declaration *) (&decl_list ->declarations)->head_sentinel.next)->link) - ((char *) (&decl_list->declarations)->head_sentinel.next) ))) : __null); (decl) != __null; (decl) = (!exec_node_is_tail_sentinel ((decl)->link.next) ? ((ast_declaration *) (((uintptr_t) ( decl)->link.next) - (((char *) &((ast_declaration *) ( decl)->link.next)->link) - ((char *) (decl)->link.next )))) : __null)) | ||||
7507 | &decl_list->declarations)for (ast_declaration * decl = (!exec_node_is_tail_sentinel((& decl_list->declarations)->head_sentinel.next) ? ((ast_declaration *) (((uintptr_t) (&decl_list->declarations)->head_sentinel .next) - (((char *) &((ast_declaration *) (&decl_list ->declarations)->head_sentinel.next)->link) - ((char *) (&decl_list->declarations)->head_sentinel.next) ))) : __null); (decl) != __null; (decl) = (!exec_node_is_tail_sentinel ((decl)->link.next) ? ((ast_declaration *) (((uintptr_t) ( decl)->link.next) - (((char *) &((ast_declaration *) ( decl)->link.next)->link) - ((char *) (decl)->link.next )))) : __null)) { | ||||
7508 | YYLTYPE loc = decl->get_location(); | ||||
7509 | |||||
7510 | if (!allow_reserved_names) | ||||
7511 | validate_identifier(decl->identifier, loc, state); | ||||
7512 | |||||
7513 | const struct glsl_type *field_type = | ||||
7514 | process_array_type(&loc, decl_type, decl->array_specifier, state); | ||||
7515 | validate_array_dimensions(field_type, state, &loc); | ||||
7516 | fields[i].type = field_type; | ||||
7517 | fields[i].name = decl->identifier; | ||||
7518 | fields[i].interpolation = | ||||
7519 | interpret_interpolation_qualifier(qual, field_type, | ||||
7520 | var_mode, state, &loc); | ||||
7521 | fields[i].centroid = qual->flags.q.centroid ? 1 : 0; | ||||
7522 | fields[i].sample = qual->flags.q.sample ? 1 : 0; | ||||
7523 | fields[i].patch = qual->flags.q.patch ? 1 : 0; | ||||
7524 | fields[i].offset = -1; | ||||
7525 | fields[i].explicit_xfb_buffer = explicit_xfb_buffer; | ||||
7526 | fields[i].xfb_buffer = xfb_buffer; | ||||
7527 | fields[i].xfb_stride = xfb_stride; | ||||
7528 | |||||
7529 | if (qual->flags.q.explicit_location) { | ||||
7530 | unsigned qual_location; | ||||
7531 | if (process_qualifier_constant(state, &loc, "location", | ||||
7532 | qual->location, &qual_location)) { | ||||
7533 | fields[i].location = qual_location + | ||||
7534 | (fields[i].patch ? VARYING_SLOT_PATCH0((VARYING_SLOT_VAR0 + 32)) : VARYING_SLOT_VAR0); | ||||
7535 | expl_location = fields[i].location + | ||||
7536 | fields[i].type->count_attribute_slots(false); | ||||
7537 | } | ||||
7538 | } else { | ||||
7539 | if (layout && layout->flags.q.explicit_location) { | ||||
7540 | fields[i].location = expl_location; | ||||
7541 | expl_location += fields[i].type->count_attribute_slots(false); | ||||
7542 | } else { | ||||
7543 | fields[i].location = -1; | ||||
7544 | } | ||||
7545 | } | ||||
7546 | |||||
7547 | /* Offset can only be used with std430 and std140 layouts an initial | ||||
7548 | * value of 0 is used for error detection. | ||||
7549 | */ | ||||
7550 | unsigned align = 0; | ||||
7551 | unsigned size = 0; | ||||
7552 | if (layout) { | ||||
7553 | bool row_major; | ||||
7554 | if (qual->flags.q.row_major || | ||||
7555 | matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) { | ||||
7556 | row_major = true; | ||||
7557 | } else { | ||||
7558 | row_major = false; | ||||
7559 | } | ||||
7560 | |||||
7561 | if(layout->flags.q.std140) { | ||||
7562 | align = field_type->std140_base_alignment(row_major); | ||||
7563 | size = field_type->std140_size(row_major); | ||||
7564 | } else if (layout->flags.q.std430) { | ||||
7565 | align = field_type->std430_base_alignment(row_major); | ||||
7566 | size = field_type->std430_size(row_major); | ||||
7567 | } | ||||
7568 | } | ||||
7569 | |||||
7570 | if (qual->flags.q.explicit_offset) { | ||||
7571 | unsigned qual_offset; | ||||
7572 | if (process_qualifier_constant(state, &loc, "offset", | ||||
7573 | qual->offset, &qual_offset)) { | ||||
7574 | if (align != 0 && size != 0) { | ||||
7575 | if (next_offset > qual_offset) | ||||
7576 | _mesa_glsl_error(&loc, state, "layout qualifier " | ||||
7577 | "offset overlaps previous member"); | ||||
7578 | |||||
7579 | if (qual_offset % align) { | ||||
7580 | _mesa_glsl_error(&loc, state, "layout qualifier offset " | ||||
7581 | "must be a multiple of the base " | ||||
7582 | "alignment of %s", field_type->name); | ||||
7583 | } | ||||
7584 | fields[i].offset = qual_offset; | ||||
7585 | next_offset = qual_offset + size; | ||||
7586 | } else { | ||||
7587 | _mesa_glsl_error(&loc, state, "offset can only be used " | ||||
7588 | "with std430 and std140 layouts"); | ||||
7589 | } | ||||
7590 | } | ||||
7591 | } | ||||
7592 | |||||
7593 | if (qual->flags.q.explicit_align || expl_align != 0) { | ||||
7594 | unsigned offset = fields[i].offset != -1 ? fields[i].offset : | ||||
7595 | next_offset; | ||||
7596 | if (align == 0 || size == 0) { | ||||
7597 | _mesa_glsl_error(&loc, state, "align can only be used with " | ||||
7598 | "std430 and std140 layouts"); | ||||
7599 | } else if (qual->flags.q.explicit_align) { | ||||
7600 | unsigned member_align; | ||||
7601 | if (process_qualifier_constant(state, &loc, "align", | ||||
7602 | qual->align, &member_align)) { | ||||
7603 | if (member_align == 0 || | ||||
7604 | member_align & (member_align - 1)) { | ||||
7605 | _mesa_glsl_error(&loc, state, "align layout qualifier " | ||||
7606 | "is not a power of 2"); | ||||
7607 | } else { | ||||
7608 | fields[i].offset = glsl_align(offset, member_align); | ||||
7609 | next_offset = fields[i].offset + size; | ||||
7610 | } | ||||
7611 | } | ||||
7612 | } else { | ||||
7613 | fields[i].offset = glsl_align(offset, expl_align); | ||||
7614 | next_offset = fields[i].offset + size; | ||||
7615 | } | ||||
7616 | } else if (!qual->flags.q.explicit_offset) { | ||||
7617 | if (align != 0 && size != 0) | ||||
7618 | next_offset = glsl_align(next_offset, align) + size; | ||||
7619 | } | ||||
7620 | |||||
7621 | /* From the ARB_enhanced_layouts spec: | ||||
7622 | * | ||||
7623 | * "The given offset applies to the first component of the first | ||||
7624 | * member of the qualified entity. Then, within the qualified | ||||
7625 | * entity, subsequent components are each assigned, in order, to | ||||
7626 | * the next available offset aligned to a multiple of that | ||||
7627 | * component's size. Aggregate types are flattened down to the | ||||
7628 | * component level to get this sequence of components." | ||||
7629 | */ | ||||
7630 | if (qual->flags.q.explicit_xfb_offset) { | ||||
7631 | unsigned xfb_offset; | ||||
7632 | if (process_qualifier_constant(state, &loc, "xfb_offset", | ||||
7633 | qual->offset, &xfb_offset)) { | ||||
7634 | fields[i].offset = xfb_offset; | ||||
7635 | block_xfb_offset = fields[i].offset + | ||||
7636 | 4 * field_type->component_slots(); | ||||
7637 | } | ||||
7638 | } else { | ||||
7639 | if (layout && layout->flags.q.explicit_xfb_offset) { | ||||
7640 | unsigned align = field_type->is_64bit() ? 8 : 4; | ||||
7641 | fields[i].offset = glsl_align(block_xfb_offset, align); | ||||
7642 | block_xfb_offset += 4 * field_type->component_slots(); | ||||
7643 | } | ||||
7644 | } | ||||
7645 | |||||
7646 | /* Propogate row- / column-major information down the fields of the | ||||
7647 | * structure or interface block. Structures need this data because | ||||
7648 | * the structure may contain a structure that contains ... a matrix | ||||
7649 | * that need the proper layout. | ||||
7650 | */ | ||||
7651 | if (is_interface && layout && | ||||
7652 | (layout->flags.q.uniform || layout->flags.q.buffer) && | ||||
7653 | (field_type->without_array()->is_matrix() | ||||
7654 | || field_type->without_array()->is_struct())) { | ||||
7655 | /* If no layout is specified for the field, inherit the layout | ||||
7656 | * from the block. | ||||
7657 | */ | ||||
7658 | fields[i].matrix_layout = matrix_layout; | ||||
7659 | |||||
7660 | if (qual->flags.q.row_major) | ||||
7661 | fields[i].matrix_layout = GLSL_MATRIX_LAYOUT_ROW_MAJOR; | ||||
7662 | else if (qual->flags.q.column_major) | ||||
7663 | fields[i].matrix_layout = GLSL_MATRIX_LAYOUT_COLUMN_MAJOR; | ||||
7664 | |||||
7665 | /* If we're processing an uniform or buffer block, the matrix | ||||
7666 | * layout must be decided by this point. | ||||
7667 | */ | ||||
7668 | assert(fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR(static_cast <bool> (fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR || fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR ) ? void (0) : __assert_fail ("fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR || fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | ||||
7669 | || fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR)(static_cast <bool> (fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR || fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR ) ? void (0) : __assert_fail ("fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR || fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
7670 | } | ||||
7671 | |||||
7672 | /* Memory qualifiers are allowed on buffer and image variables, while | ||||
7673 | * the format qualifier is only accepted for images. | ||||
7674 | */ | ||||
7675 | if (var_mode == ir_var_shader_storage || | ||||
7676 | field_type->without_array()->is_image()) { | ||||
7677 | /* For readonly and writeonly qualifiers the field definition, | ||||
7678 | * if set, overwrites the layout qualifier. | ||||
7679 | */ | ||||
7680 | if (qual->flags.q.read_only || qual->flags.q.write_only) { | ||||
7681 | fields[i].memory_read_only = qual->flags.q.read_only; | ||||
7682 | fields[i].memory_write_only = qual->flags.q.write_only; | ||||
7683 | } else { | ||||
7684 | fields[i].memory_read_only = | ||||
7685 | layout ? layout->flags.q.read_only : 0; | ||||
7686 | fields[i].memory_write_only = | ||||
7687 | layout ? layout->flags.q.write_only : 0; | ||||
7688 | } | ||||
7689 | |||||
7690 | /* For other qualifiers, we set the flag if either the layout | ||||
7691 | * qualifier or the field qualifier are set | ||||
7692 | */ | ||||
7693 | fields[i].memory_coherent = qual->flags.q.coherent || | ||||
7694 | (layout && layout->flags.q.coherent); | ||||
7695 | fields[i].memory_volatile = qual->flags.q._volatile || | ||||
7696 | (layout && layout->flags.q._volatile); | ||||
7697 | fields[i].memory_restrict = qual->flags.q.restrict_flag || | ||||
7698 | (layout && layout->flags.q.restrict_flag); | ||||
7699 | |||||
7700 | if (field_type->without_array()->is_image()) { | ||||
7701 | if (qual->flags.q.explicit_image_format) { | ||||
7702 | if (qual->image_base_type != | ||||
7703 | field_type->without_array()->sampled_type) { | ||||
7704 | _mesa_glsl_error(&loc, state, "format qualifier doesn't " | ||||
7705 | "match the base data type of the image"); | ||||
7706 | } | ||||
7707 | |||||
7708 | fields[i].image_format = qual->image_format; | ||||
7709 | } else { | ||||
7710 | if (!qual->flags.q.write_only) { | ||||
7711 | _mesa_glsl_error(&loc, state, "image not qualified with " | ||||
7712 | "`writeonly' must have a format layout " | ||||
7713 | "qualifier"); | ||||
7714 | } | ||||
7715 | |||||
7716 | fields[i].image_format = PIPE_FORMAT_NONE; | ||||
7717 | } | ||||
7718 | } | ||||
7719 | } | ||||
7720 | |||||
7721 | /* Precision qualifiers do not hold any meaning in Desktop GLSL */ | ||||
7722 | if (state->es_shader) { | ||||
7723 | fields[i].precision = select_gles_precision(qual->precision, | ||||
7724 | field_type, | ||||
7725 | state, | ||||
7726 | &loc); | ||||
7727 | } else { | ||||
7728 | fields[i].precision = qual->precision; | ||||
7729 | } | ||||
7730 | |||||
7731 | i++; | ||||
7732 | } | ||||
7733 | } | ||||
7734 | |||||
7735 | assert(i == decl_count)(static_cast <bool> (i == decl_count) ? void (0) : __assert_fail ("i == decl_count", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
7736 | |||||
7737 | *fields_ret = fields; | ||||
7738 | return decl_count; | ||||
7739 | } | ||||
7740 | |||||
7741 | |||||
7742 | ir_rvalue * | ||||
7743 | ast_struct_specifier::hir(exec_list *instructions, | ||||
7744 | struct _mesa_glsl_parse_state *state) | ||||
7745 | { | ||||
7746 | YYLTYPE loc = this->get_location(); | ||||
7747 | |||||
7748 | unsigned expl_location = 0; | ||||
7749 | if (layout && layout->flags.q.explicit_location) { | ||||
7750 | if (!process_qualifier_constant(state, &loc, "location", | ||||
7751 | layout->location, &expl_location)) { | ||||
7752 | return NULL__null; | ||||
7753 | } else { | ||||
7754 | expl_location = VARYING_SLOT_VAR0 + expl_location; | ||||
7755 | } | ||||
7756 | } | ||||
7757 | |||||
7758 | glsl_struct_field *fields; | ||||
7759 | unsigned decl_count = | ||||
7760 | ast_process_struct_or_iface_block_members(instructions, | ||||
7761 | state, | ||||
7762 | &this->declarations, | ||||
7763 | &fields, | ||||
7764 | false, | ||||
7765 | GLSL_MATRIX_LAYOUT_INHERITED, | ||||
7766 | false /* allow_reserved_names */, | ||||
7767 | ir_var_auto, | ||||
7768 | layout, | ||||
7769 | 0, /* for interface only */ | ||||
7770 | 0, /* for interface only */ | ||||
7771 | 0, /* for interface only */ | ||||
7772 | expl_location, | ||||
7773 | 0 /* for interface only */); | ||||
7774 | |||||
7775 | validate_identifier(this->name, loc, state); | ||||
7776 | |||||
7777 | type = glsl_type::get_struct_instance(fields, decl_count, this->name); | ||||
7778 | |||||
7779 | if (!type->is_anonymous() && !state->symbols->add_type(name, type)) { | ||||
7780 | const glsl_type *match = state->symbols->get_type(name); | ||||
7781 | /* allow struct matching for desktop GL - older UE4 does this */ | ||||
7782 | if (match != NULL__null && state->is_version(130, 0) && match->record_compare(type, true, false)) | ||||
7783 | _mesa_glsl_warning(& loc, state, "struct `%s' previously defined", name); | ||||
7784 | else | ||||
7785 | _mesa_glsl_error(& loc, state, "struct `%s' previously defined", name); | ||||
7786 | } else { | ||||
7787 | const glsl_type **s = reralloc(state, state->user_structures,((const glsl_type * *) reralloc_array_size(state, state->user_structures , sizeof(const glsl_type *), state->num_user_structures + 1 )) | ||||
7788 | const glsl_type *,((const glsl_type * *) reralloc_array_size(state, state->user_structures , sizeof(const glsl_type *), state->num_user_structures + 1 )) | ||||
7789 | state->num_user_structures + 1)((const glsl_type * *) reralloc_array_size(state, state->user_structures , sizeof(const glsl_type *), state->num_user_structures + 1 )); | ||||
7790 | if (s != NULL__null) { | ||||
7791 | s[state->num_user_structures] = type; | ||||
7792 | state->user_structures = s; | ||||
7793 | state->num_user_structures++; | ||||
7794 | |||||
7795 | ir_typedecl_statement* stmt = new(state) ir_typedecl_statement(type); | ||||
7796 | /* Push the struct declarations to the top. | ||||
7797 | * However, do not insert declarations before default precision | ||||
7798 | * statements or other declarations | ||||
7799 | */ | ||||
7800 | ir_instruction* before_node = (ir_instruction*)instructions->get_head(); | ||||
7801 | while (before_node && | ||||
7802 | (before_node->ir_type == ir_type_precision || | ||||
7803 | before_node->ir_type == ir_type_typedecl)) | ||||
7804 | before_node = (ir_instruction*)before_node->next; | ||||
7805 | if (before_node
| ||||
7806 | before_node->insert_before(stmt); | ||||
7807 | else | ||||
7808 | instructions->push_head(stmt); | ||||
7809 | } | ||||
7810 | } | ||||
7811 | |||||
7812 | /* Structure type definitions do not have r-values. | ||||
7813 | */ | ||||
7814 | return NULL__null; | ||||
7815 | } | ||||
7816 | |||||
7817 | |||||
7818 | /** | ||||
7819 | * Visitor class which detects whether a given interface block has been used. | ||||
7820 | */ | ||||
7821 | class interface_block_usage_visitor : public ir_hierarchical_visitor | ||||
7822 | { | ||||
7823 | public: | ||||
7824 | interface_block_usage_visitor(ir_variable_mode mode, const glsl_type *block) | ||||
7825 | : mode(mode), block(block), found(false) | ||||
7826 | { | ||||
7827 | } | ||||
7828 | |||||
7829 | virtual ir_visitor_status visit(ir_dereference_variable *ir) | ||||
7830 | { | ||||
7831 | if (ir->var->data.mode == mode && ir->var->get_interface_type() == block) { | ||||
7832 | found = true; | ||||
7833 | return visit_stop; | ||||
7834 | } | ||||
7835 | return visit_continue; | ||||
7836 | } | ||||
7837 | |||||
7838 | bool usage_found() const | ||||
7839 | { | ||||
7840 | return this->found; | ||||
7841 | } | ||||
7842 | |||||
7843 | private: | ||||
7844 | ir_variable_mode mode; | ||||
7845 | const glsl_type *block; | ||||
7846 | bool found; | ||||
7847 | }; | ||||
7848 | |||||
7849 | static bool | ||||
7850 | is_unsized_array_last_element(ir_variable *v) | ||||
7851 | { | ||||
7852 | const glsl_type *interface_type = v->get_interface_type(); | ||||
7853 | int length = interface_type->length; | ||||
7854 | |||||
7855 | assert(v->type->is_unsized_array())(static_cast <bool> (v->type->is_unsized_array()) ? void (0) : __assert_fail ("v->type->is_unsized_array()" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
7856 | |||||
7857 | /* Check if it is the last element of the interface */ | ||||
7858 | if (strcmp(interface_type->fields.structure[length-1].name, v->name) == 0) | ||||
7859 | return true; | ||||
7860 | return false; | ||||
7861 | } | ||||
7862 | |||||
7863 | static void | ||||
7864 | apply_memory_qualifiers(ir_variable *var, glsl_struct_field field) | ||||
7865 | { | ||||
7866 | var->data.memory_read_only = field.memory_read_only; | ||||
7867 | var->data.memory_write_only = field.memory_write_only; | ||||
7868 | var->data.memory_coherent = field.memory_coherent; | ||||
7869 | var->data.memory_volatile = field.memory_volatile; | ||||
7870 | var->data.memory_restrict = field.memory_restrict; | ||||
7871 | } | ||||
7872 | |||||
7873 | ir_rvalue * | ||||
7874 | ast_interface_block::hir(exec_list *instructions, | ||||
7875 | struct _mesa_glsl_parse_state *state) | ||||
7876 | { | ||||
7877 | YYLTYPE loc = this->get_location(); | ||||
7878 | |||||
7879 | /* Interface blocks must be declared at global scope */ | ||||
7880 | if (state->current_function != NULL__null) { | ||||
7881 | _mesa_glsl_error(&loc, state, | ||||
7882 | "Interface block `%s' must be declared " | ||||
7883 | "at global scope", | ||||
7884 | this->block_name); | ||||
7885 | } | ||||
7886 | |||||
7887 | /* Validate qualifiers: | ||||
7888 | * | ||||
7889 | * - Layout Qualifiers as per the table in Section 4.4 | ||||
7890 | * ("Layout Qualifiers") of the GLSL 4.50 spec. | ||||
7891 | * | ||||
7892 | * - Memory Qualifiers as per Section 4.10 ("Memory Qualifiers") of the | ||||
7893 | * GLSL 4.50 spec: | ||||
7894 | * | ||||
7895 | * "Additionally, memory qualifiers may also be used in the declaration | ||||
7896 | * of shader storage blocks" | ||||
7897 | * | ||||
7898 | * Note the table in Section 4.4 says std430 is allowed on both uniform and | ||||
7899 | * buffer blocks however Section 4.4.5 (Uniform and Shader Storage Block | ||||
7900 | * Layout Qualifiers) of the GLSL 4.50 spec says: | ||||
7901 | * | ||||
7902 | * "The std430 qualifier is supported only for shader storage blocks; | ||||
7903 | * using std430 on a uniform block will result in a compile-time error." | ||||
7904 | */ | ||||
7905 | ast_type_qualifier allowed_blk_qualifiers; | ||||
7906 | allowed_blk_qualifiers.flags.i = 0; | ||||
7907 | if (this->layout.flags.q.buffer || this->layout.flags.q.uniform) { | ||||
7908 | allowed_blk_qualifiers.flags.q.shared = 1; | ||||
7909 | allowed_blk_qualifiers.flags.q.packed = 1; | ||||
7910 | allowed_blk_qualifiers.flags.q.std140 = 1; | ||||
7911 | allowed_blk_qualifiers.flags.q.row_major = 1; | ||||
7912 | allowed_blk_qualifiers.flags.q.column_major = 1; | ||||
7913 | allowed_blk_qualifiers.flags.q.explicit_align = 1; | ||||
7914 | allowed_blk_qualifiers.flags.q.explicit_binding = 1; | ||||
7915 | if (this->layout.flags.q.buffer) { | ||||
7916 | allowed_blk_qualifiers.flags.q.buffer = 1; | ||||
7917 | allowed_blk_qualifiers.flags.q.std430 = 1; | ||||
7918 | allowed_blk_qualifiers.flags.q.coherent = 1; | ||||
7919 | allowed_blk_qualifiers.flags.q._volatile = 1; | ||||
7920 | allowed_blk_qualifiers.flags.q.restrict_flag = 1; | ||||
7921 | allowed_blk_qualifiers.flags.q.read_only = 1; | ||||
7922 | allowed_blk_qualifiers.flags.q.write_only = 1; | ||||
7923 | } else { | ||||
7924 | allowed_blk_qualifiers.flags.q.uniform = 1; | ||||
7925 | } | ||||
7926 | } else { | ||||
7927 | /* Interface block */ | ||||
7928 | assert(this->layout.flags.q.in || this->layout.flags.q.out)(static_cast <bool> (this->layout.flags.q.in || this ->layout.flags.q.out) ? void (0) : __assert_fail ("this->layout.flags.q.in || this->layout.flags.q.out" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
7929 | |||||
7930 | allowed_blk_qualifiers.flags.q.explicit_location = 1; | ||||
7931 | if (this->layout.flags.q.out) { | ||||
7932 | allowed_blk_qualifiers.flags.q.out = 1; | ||||
7933 | if (state->stage == MESA_SHADER_GEOMETRY || | ||||
7934 | state->stage == MESA_SHADER_TESS_CTRL || | ||||
7935 | state->stage == MESA_SHADER_TESS_EVAL || | ||||
7936 | state->stage == MESA_SHADER_VERTEX ) { | ||||
7937 | allowed_blk_qualifiers.flags.q.explicit_xfb_offset = 1; | ||||
7938 | allowed_blk_qualifiers.flags.q.explicit_xfb_buffer = 1; | ||||
7939 | allowed_blk_qualifiers.flags.q.xfb_buffer = 1; | ||||
7940 | allowed_blk_qualifiers.flags.q.explicit_xfb_stride = 1; | ||||
7941 | allowed_blk_qualifiers.flags.q.xfb_stride = 1; | ||||
7942 | if (state->stage == MESA_SHADER_GEOMETRY) { | ||||
7943 | allowed_blk_qualifiers.flags.q.stream = 1; | ||||
7944 | allowed_blk_qualifiers.flags.q.explicit_stream = 1; | ||||
7945 | } | ||||
7946 | if (state->stage == MESA_SHADER_TESS_CTRL) { | ||||
7947 | allowed_blk_qualifiers.flags.q.patch = 1; | ||||
7948 | } | ||||
7949 | } | ||||
7950 | } else { | ||||
7951 | allowed_blk_qualifiers.flags.q.in = 1; | ||||
7952 | if (state->stage == MESA_SHADER_TESS_EVAL) { | ||||
7953 | allowed_blk_qualifiers.flags.q.patch = 1; | ||||
7954 | } | ||||
7955 | } | ||||
7956 | } | ||||
7957 | |||||
7958 | this->layout.validate_flags(&loc, state, allowed_blk_qualifiers, | ||||
7959 | "invalid qualifier for block", | ||||
7960 | this->block_name); | ||||
7961 | |||||
7962 | enum glsl_interface_packing packing; | ||||
7963 | if (this->layout.flags.q.std140) { | ||||
7964 | packing = GLSL_INTERFACE_PACKING_STD140; | ||||
7965 | } else if (this->layout.flags.q.packed) { | ||||
7966 | packing = GLSL_INTERFACE_PACKING_PACKED; | ||||
7967 | } else if (this->layout.flags.q.std430) { | ||||
7968 | packing = GLSL_INTERFACE_PACKING_STD430; | ||||
7969 | } else { | ||||
7970 | /* The default layout is shared. | ||||
7971 | */ | ||||
7972 | packing = GLSL_INTERFACE_PACKING_SHARED; | ||||
7973 | } | ||||
7974 | |||||
7975 | ir_variable_mode var_mode; | ||||
7976 | const char *iface_type_name; | ||||
7977 | if (this->layout.flags.q.in) { | ||||
7978 | var_mode = ir_var_shader_in; | ||||
7979 | iface_type_name = "in"; | ||||
7980 | } else if (this->layout.flags.q.out) { | ||||
7981 | var_mode = ir_var_shader_out; | ||||
7982 | iface_type_name = "out"; | ||||
7983 | } else if (this->layout.flags.q.uniform) { | ||||
7984 | var_mode = ir_var_uniform; | ||||
7985 | iface_type_name = "uniform"; | ||||
7986 | } else if (this->layout.flags.q.buffer) { | ||||
7987 | var_mode = ir_var_shader_storage; | ||||
7988 | iface_type_name = "buffer"; | ||||
7989 | } else { | ||||
7990 | var_mode = ir_var_auto; | ||||
7991 | iface_type_name = "UNKNOWN"; | ||||
7992 | assert(!"interface block layout qualifier not found!")(static_cast <bool> (!"interface block layout qualifier not found!" ) ? void (0) : __assert_fail ("!\"interface block layout qualifier not found!\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
7993 | } | ||||
7994 | |||||
7995 | enum glsl_matrix_layout matrix_layout = GLSL_MATRIX_LAYOUT_INHERITED; | ||||
7996 | if (this->layout.flags.q.row_major) | ||||
7997 | matrix_layout = GLSL_MATRIX_LAYOUT_ROW_MAJOR; | ||||
7998 | else if (this->layout.flags.q.column_major) | ||||
7999 | matrix_layout = GLSL_MATRIX_LAYOUT_COLUMN_MAJOR; | ||||
8000 | |||||
8001 | bool redeclaring_per_vertex = strcmp(this->block_name, "gl_PerVertex") == 0; | ||||
8002 | exec_list declared_variables; | ||||
8003 | glsl_struct_field *fields; | ||||
8004 | |||||
8005 | /* For blocks that accept memory qualifiers (i.e. shader storage), verify | ||||
8006 | * that we don't have incompatible qualifiers | ||||
8007 | */ | ||||
8008 | if (this->layout.flags.q.read_only && this->layout.flags.q.write_only) { | ||||
8009 | _mesa_glsl_error(&loc, state, | ||||
8010 | "Interface block sets both readonly and writeonly"); | ||||
8011 | } | ||||
8012 | |||||
8013 | unsigned qual_stream; | ||||
8014 | if (!process_qualifier_constant(state, &loc, "stream", this->layout.stream, | ||||
8015 | &qual_stream) || | ||||
8016 | !validate_stream_qualifier(&loc, state, qual_stream)) { | ||||
8017 | /* If the stream qualifier is invalid it doesn't make sense to continue | ||||
8018 | * on and try to compare stream layouts on member variables against it | ||||
8019 | * so just return early. | ||||
8020 | */ | ||||
8021 | return NULL__null; | ||||
8022 | } | ||||
8023 | |||||
8024 | unsigned qual_xfb_buffer; | ||||
8025 | if (!process_qualifier_constant(state, &loc, "xfb_buffer", | ||||
8026 | layout.xfb_buffer, &qual_xfb_buffer) || | ||||
8027 | !validate_xfb_buffer_qualifier(&loc, state, qual_xfb_buffer)) { | ||||
8028 | return NULL__null; | ||||
8029 | } | ||||
8030 | |||||
8031 | unsigned qual_xfb_offset; | ||||
8032 | if (layout.flags.q.explicit_xfb_offset) { | ||||
8033 | if (!process_qualifier_constant(state, &loc, "xfb_offset", | ||||
8034 | layout.offset, &qual_xfb_offset)) { | ||||
8035 | return NULL__null; | ||||
8036 | } | ||||
8037 | } | ||||
8038 | |||||
8039 | unsigned qual_xfb_stride; | ||||
8040 | if (layout.flags.q.explicit_xfb_stride) { | ||||
8041 | if (!process_qualifier_constant(state, &loc, "xfb_stride", | ||||
8042 | layout.xfb_stride, &qual_xfb_stride)) { | ||||
8043 | return NULL__null; | ||||
8044 | } | ||||
8045 | } | ||||
8046 | |||||
8047 | unsigned expl_location = 0; | ||||
8048 | if (layout.flags.q.explicit_location) { | ||||
8049 | if (!process_qualifier_constant(state, &loc, "location", | ||||
8050 | layout.location, &expl_location)) { | ||||
8051 | return NULL__null; | ||||
8052 | } else { | ||||
8053 | expl_location += this->layout.flags.q.patch ? VARYING_SLOT_PATCH0((VARYING_SLOT_VAR0 + 32)) | ||||
8054 | : VARYING_SLOT_VAR0; | ||||
8055 | } | ||||
8056 | } | ||||
8057 | |||||
8058 | unsigned expl_align = 0; | ||||
8059 | if (layout.flags.q.explicit_align) { | ||||
8060 | if (!process_qualifier_constant(state, &loc, "align", | ||||
8061 | layout.align, &expl_align)) { | ||||
8062 | return NULL__null; | ||||
8063 | } else { | ||||
8064 | if (expl_align == 0 || expl_align & (expl_align - 1)) { | ||||
8065 | _mesa_glsl_error(&loc, state, "align layout qualifier is not a " | ||||
8066 | "power of 2."); | ||||
8067 | return NULL__null; | ||||
8068 | } | ||||
8069 | } | ||||
8070 | } | ||||
8071 | |||||
8072 | unsigned int num_variables = | ||||
8073 | ast_process_struct_or_iface_block_members(&declared_variables, | ||||
8074 | state, | ||||
8075 | &this->declarations, | ||||
8076 | &fields, | ||||
8077 | true, | ||||
8078 | matrix_layout, | ||||
8079 | redeclaring_per_vertex, | ||||
8080 | var_mode, | ||||
8081 | &this->layout, | ||||
8082 | qual_stream, | ||||
8083 | qual_xfb_buffer, | ||||
8084 | qual_xfb_offset, | ||||
8085 | expl_location, | ||||
8086 | expl_align); | ||||
8087 | |||||
8088 | if (!redeclaring_per_vertex) { | ||||
8089 | validate_identifier(this->block_name, loc, state); | ||||
8090 | |||||
8091 | /* From section 4.3.9 ("Interface Blocks") of the GLSL 4.50 spec: | ||||
8092 | * | ||||
8093 | * "Block names have no other use within a shader beyond interface | ||||
8094 | * matching; it is a compile-time error to use a block name at global | ||||
8095 | * scope for anything other than as a block name." | ||||
8096 | */ | ||||
8097 | ir_variable *var = state->symbols->get_variable(this->block_name); | ||||
8098 | if (var && !var->type->is_interface()) { | ||||
8099 | _mesa_glsl_error(&loc, state, "Block name `%s' is " | ||||
8100 | "already used in the scope.", | ||||
8101 | this->block_name); | ||||
8102 | } | ||||
8103 | } | ||||
8104 | |||||
8105 | const glsl_type *earlier_per_vertex = NULL__null; | ||||
8106 | if (redeclaring_per_vertex) { | ||||
8107 | /* Find the previous declaration of gl_PerVertex. If we're redeclaring | ||||
8108 | * the named interface block gl_in, we can find it by looking at the | ||||
8109 | * previous declaration of gl_in. Otherwise we can find it by looking | ||||
8110 | * at the previous decalartion of any of the built-in outputs, | ||||
8111 | * e.g. gl_Position. | ||||
8112 | * | ||||
8113 | * Also check that the instance name and array-ness of the redeclaration | ||||
8114 | * are correct. | ||||
8115 | */ | ||||
8116 | switch (var_mode) { | ||||
8117 | case ir_var_shader_in: | ||||
8118 | if (ir_variable *earlier_gl_in = | ||||
8119 | state->symbols->get_variable("gl_in")) { | ||||
8120 | earlier_per_vertex = earlier_gl_in->get_interface_type(); | ||||
8121 | } else { | ||||
8122 | _mesa_glsl_error(&loc, state, | ||||
8123 | "redeclaration of gl_PerVertex input not allowed " | ||||
8124 | "in the %s shader", | ||||
8125 | _mesa_shader_stage_to_string(state->stage)); | ||||
8126 | } | ||||
8127 | if (this->instance_name == NULL__null || | ||||
8128 | strcmp(this->instance_name, "gl_in") != 0 || this->array_specifier == NULL__null || | ||||
8129 | !this->array_specifier->is_single_dimension()) { | ||||
8130 | _mesa_glsl_error(&loc, state, | ||||
8131 | "gl_PerVertex input must be redeclared as " | ||||
8132 | "gl_in[]"); | ||||
8133 | } | ||||
8134 | break; | ||||
8135 | case ir_var_shader_out: | ||||
8136 | if (ir_variable *earlier_gl_Position = | ||||
8137 | state->symbols->get_variable("gl_Position")) { | ||||
8138 | earlier_per_vertex = earlier_gl_Position->get_interface_type(); | ||||
8139 | } else if (ir_variable *earlier_gl_out = | ||||
8140 | state->symbols->get_variable("gl_out")) { | ||||
8141 | earlier_per_vertex = earlier_gl_out->get_interface_type(); | ||||
8142 | } else { | ||||
8143 | _mesa_glsl_error(&loc, state, | ||||
8144 | "redeclaration of gl_PerVertex output not " | ||||
8145 | "allowed in the %s shader", | ||||
8146 | _mesa_shader_stage_to_string(state->stage)); | ||||
8147 | } | ||||
8148 | if (state->stage == MESA_SHADER_TESS_CTRL) { | ||||
8149 | if (this->instance_name == NULL__null || | ||||
8150 | strcmp(this->instance_name, "gl_out") != 0 || this->array_specifier == NULL__null) { | ||||
8151 | _mesa_glsl_error(&loc, state, | ||||
8152 | "gl_PerVertex output must be redeclared as " | ||||
8153 | "gl_out[]"); | ||||
8154 | } | ||||
8155 | } else { | ||||
8156 | if (this->instance_name != NULL__null) { | ||||
8157 | _mesa_glsl_error(&loc, state, | ||||
8158 | "gl_PerVertex output may not be redeclared with " | ||||
8159 | "an instance name"); | ||||
8160 | } | ||||
8161 | } | ||||
8162 | break; | ||||
8163 | default: | ||||
8164 | _mesa_glsl_error(&loc, state, | ||||
8165 | "gl_PerVertex must be declared as an input or an " | ||||
8166 | "output"); | ||||
8167 | break; | ||||
8168 | } | ||||
8169 | |||||
8170 | if (earlier_per_vertex == NULL__null) { | ||||
8171 | /* An error has already been reported. Bail out to avoid null | ||||
8172 | * dereferences later in this function. | ||||
8173 | */ | ||||
8174 | return NULL__null; | ||||
8175 | } | ||||
8176 | |||||
8177 | /* Copy locations from the old gl_PerVertex interface block. */ | ||||
8178 | for (unsigned i = 0; i < num_variables; i++) { | ||||
8179 | int j = earlier_per_vertex->field_index(fields[i].name); | ||||
8180 | if (j == -1) { | ||||
8181 | _mesa_glsl_error(&loc, state, | ||||
8182 | "redeclaration of gl_PerVertex must be a subset " | ||||
8183 | "of the built-in members of gl_PerVertex"); | ||||
8184 | } else { | ||||
8185 | fields[i].location = | ||||
8186 | earlier_per_vertex->fields.structure[j].location; | ||||
8187 | fields[i].offset = | ||||
8188 | earlier_per_vertex->fields.structure[j].offset; | ||||
8189 | fields[i].interpolation = | ||||
8190 | earlier_per_vertex->fields.structure[j].interpolation; | ||||
8191 | fields[i].centroid = | ||||
8192 | earlier_per_vertex->fields.structure[j].centroid; | ||||
8193 | fields[i].sample = | ||||
8194 | earlier_per_vertex->fields.structure[j].sample; | ||||
8195 | fields[i].patch = | ||||
8196 | earlier_per_vertex->fields.structure[j].patch; | ||||
8197 | fields[i].precision = | ||||
8198 | earlier_per_vertex->fields.structure[j].precision; | ||||
8199 | fields[i].explicit_xfb_buffer = | ||||
8200 | earlier_per_vertex->fields.structure[j].explicit_xfb_buffer; | ||||
8201 | fields[i].xfb_buffer = | ||||
8202 | earlier_per_vertex->fields.structure[j].xfb_buffer; | ||||
8203 | fields[i].xfb_stride = | ||||
8204 | earlier_per_vertex->fields.structure[j].xfb_stride; | ||||
8205 | } | ||||
8206 | } | ||||
8207 | |||||
8208 | /* From section 7.1 ("Built-in Language Variables") of the GLSL 4.10 | ||||
8209 | * spec: | ||||
8210 | * | ||||
8211 | * If a built-in interface block is redeclared, it must appear in | ||||
8212 | * the shader before any use of any member included in the built-in | ||||
8213 | * declaration, or a compilation error will result. | ||||
8214 | * | ||||
8215 | * This appears to be a clarification to the behaviour established for | ||||
8216 | * gl_PerVertex by GLSL 1.50, therefore we implement this behaviour | ||||
8217 | * regardless of GLSL version. | ||||
8218 | */ | ||||
8219 | interface_block_usage_visitor v(var_mode, earlier_per_vertex); | ||||
8220 | v.run(instructions); | ||||
8221 | if (v.usage_found()) { | ||||
8222 | _mesa_glsl_error(&loc, state, | ||||
8223 | "redeclaration of a built-in interface block must " | ||||
8224 | "appear before any use of any member of the " | ||||
8225 | "interface block"); | ||||
8226 | } | ||||
8227 | } | ||||
8228 | |||||
8229 | const glsl_type *block_type = | ||||
8230 | glsl_type::get_interface_instance(fields, | ||||
8231 | num_variables, | ||||
8232 | packing, | ||||
8233 | matrix_layout == | ||||
8234 | GLSL_MATRIX_LAYOUT_ROW_MAJOR, | ||||
8235 | this->block_name); | ||||
8236 | |||||
8237 | unsigned component_size = block_type->contains_double() ? 8 : 4; | ||||
8238 | int xfb_offset = | ||||
8239 | layout.flags.q.explicit_xfb_offset ? (int) qual_xfb_offset : -1; | ||||
8240 | validate_xfb_offset_qualifier(&loc, state, xfb_offset, block_type, | ||||
8241 | component_size); | ||||
8242 | |||||
8243 | if (!state->symbols->add_interface(block_type->name, block_type, var_mode)) { | ||||
8244 | YYLTYPE loc = this->get_location(); | ||||
8245 | _mesa_glsl_error(&loc, state, "interface block `%s' with type `%s' " | ||||
8246 | "already taken in the current scope", | ||||
8247 | this->block_name, iface_type_name); | ||||
8248 | } | ||||
8249 | |||||
8250 | /* Since interface blocks cannot contain statements, it should be | ||||
8251 | * impossible for the block to generate any instructions. | ||||
8252 | */ | ||||
8253 | assert(declared_variables.is_empty())(static_cast <bool> (declared_variables.is_empty()) ? void (0) : __assert_fail ("declared_variables.is_empty()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
8254 | |||||
8255 | /* From section 4.3.4 (Inputs) of the GLSL 1.50 spec: | ||||
8256 | * | ||||
8257 | * Geometry shader input variables get the per-vertex values written | ||||
8258 | * out by vertex shader output variables of the same names. Since a | ||||
8259 | * geometry shader operates on a set of vertices, each input varying | ||||
8260 | * variable (or input block, see interface blocks below) needs to be | ||||
8261 | * declared as an array. | ||||
8262 | */ | ||||
8263 | if (state->stage == MESA_SHADER_GEOMETRY && this->array_specifier == NULL__null && | ||||
8264 | var_mode == ir_var_shader_in) { | ||||
8265 | _mesa_glsl_error(&loc, state, "geometry shader inputs must be arrays"); | ||||
8266 | } else if ((state->stage == MESA_SHADER_TESS_CTRL || | ||||
8267 | state->stage == MESA_SHADER_TESS_EVAL) && | ||||
8268 | !this->layout.flags.q.patch && | ||||
8269 | this->array_specifier == NULL__null && | ||||
8270 | var_mode == ir_var_shader_in) { | ||||
8271 | _mesa_glsl_error(&loc, state, "per-vertex tessellation shader inputs must be arrays"); | ||||
8272 | } else if (state->stage == MESA_SHADER_TESS_CTRL && | ||||
8273 | !this->layout.flags.q.patch && | ||||
8274 | this->array_specifier == NULL__null && | ||||
8275 | var_mode == ir_var_shader_out) { | ||||
8276 | _mesa_glsl_error(&loc, state, "tessellation control shader outputs must be arrays"); | ||||
8277 | } | ||||
8278 | |||||
8279 | |||||
8280 | ir_typedecl_statement* stmt = new(state) ir_typedecl_statement(block_type); | ||||
8281 | /* Push the interface declarations to the top. | ||||
8282 | * However, do not insert declarations before default precision | ||||
8283 | * statements or other declarations | ||||
8284 | */ | ||||
8285 | ir_instruction* before_node = (ir_instruction*)instructions->get_head(); | ||||
8286 | while (before_node && | ||||
8287 | (before_node->ir_type == ir_type_precision || | ||||
8288 | before_node->ir_type == ir_type_typedecl)) | ||||
8289 | before_node = (ir_instruction*)before_node->next; | ||||
8290 | if (before_node) | ||||
8291 | before_node->insert_before(stmt); | ||||
8292 | else | ||||
8293 | instructions->push_head(stmt); | ||||
8294 | |||||
8295 | /* Page 39 (page 45 of the PDF) of section 4.3.7 in the GLSL ES 3.00 spec | ||||
8296 | * says: | ||||
8297 | * | ||||
8298 | * "If an instance name (instance-name) is used, then it puts all the | ||||
8299 | * members inside a scope within its own name space, accessed with the | ||||
8300 | * field selector ( . ) operator (analogously to structures)." | ||||
8301 | */ | ||||
8302 | if (this->instance_name) { | ||||
8303 | if (redeclaring_per_vertex) { | ||||
8304 | /* When a built-in in an unnamed interface block is redeclared, | ||||
8305 | * get_variable_being_redeclared() calls | ||||
8306 | * check_builtin_array_max_size() to make sure that built-in array | ||||
8307 | * variables aren't redeclared to illegal sizes. But we're looking | ||||
8308 | * at a redeclaration of a named built-in interface block. So we | ||||
8309 | * have to manually call check_builtin_array_max_size() for all parts | ||||
8310 | * of the interface that are arrays. | ||||
8311 | */ | ||||
8312 | for (unsigned i = 0; i < num_variables; i++) { | ||||
8313 | if (fields[i].type->is_array()) { | ||||
8314 | const unsigned size = fields[i].type->array_size(); | ||||
8315 | check_builtin_array_max_size(fields[i].name, size, loc, state); | ||||
8316 | } | ||||
8317 | } | ||||
8318 | } else { | ||||
8319 | validate_identifier(this->instance_name, loc, state); | ||||
8320 | } | ||||
8321 | |||||
8322 | ir_variable *var; | ||||
8323 | |||||
8324 | if (this->array_specifier != NULL__null) { | ||||
8325 | const glsl_type *block_array_type = | ||||
8326 | process_array_type(&loc, block_type, this->array_specifier, state); | ||||
8327 | |||||
8328 | /* Section 4.3.7 (Interface Blocks) of the GLSL 1.50 spec says: | ||||
8329 | * | ||||
8330 | * For uniform blocks declared an array, each individual array | ||||
8331 | * element corresponds to a separate buffer object backing one | ||||
8332 | * instance of the block. As the array size indicates the number | ||||
8333 | * of buffer objects needed, uniform block array declarations | ||||
8334 | * must specify an array size. | ||||
8335 | * | ||||
8336 | * And a few paragraphs later: | ||||
8337 | * | ||||
8338 | * Geometry shader input blocks must be declared as arrays and | ||||
8339 | * follow the array declaration and linking rules for all | ||||
8340 | * geometry shader inputs. All other input and output block | ||||
8341 | * arrays must specify an array size. | ||||
8342 | * | ||||
8343 | * The same applies to tessellation shaders. | ||||
8344 | * | ||||
8345 | * The upshot of this is that the only circumstance where an | ||||
8346 | * interface array size *doesn't* need to be specified is on a | ||||
8347 | * geometry shader input, tessellation control shader input, | ||||
8348 | * tessellation control shader output, and tessellation evaluation | ||||
8349 | * shader input. | ||||
8350 | */ | ||||
8351 | if (block_array_type->is_unsized_array()) { | ||||
8352 | bool allow_inputs = state->stage == MESA_SHADER_GEOMETRY || | ||||
8353 | state->stage == MESA_SHADER_TESS_CTRL || | ||||
8354 | state->stage == MESA_SHADER_TESS_EVAL; | ||||
8355 | bool allow_outputs = state->stage == MESA_SHADER_TESS_CTRL; | ||||
8356 | |||||
8357 | if (this->layout.flags.q.in) { | ||||
8358 | if (!allow_inputs) | ||||
8359 | _mesa_glsl_error(&loc, state, | ||||
8360 | "unsized input block arrays not allowed in " | ||||
8361 | "%s shader", | ||||
8362 | _mesa_shader_stage_to_string(state->stage)); | ||||
8363 | } else if (this->layout.flags.q.out) { | ||||
8364 | if (!allow_outputs) | ||||
8365 | _mesa_glsl_error(&loc, state, | ||||
8366 | "unsized output block arrays not allowed in " | ||||
8367 | "%s shader", | ||||
8368 | _mesa_shader_stage_to_string(state->stage)); | ||||
8369 | } else { | ||||
8370 | /* by elimination, this is a uniform block array */ | ||||
8371 | _mesa_glsl_error(&loc, state, | ||||
8372 | "unsized uniform block arrays not allowed in " | ||||
8373 | "%s shader", | ||||
8374 | _mesa_shader_stage_to_string(state->stage)); | ||||
8375 | } | ||||
8376 | } | ||||
8377 | |||||
8378 | /* From section 4.3.9 (Interface Blocks) of the GLSL ES 3.10 spec: | ||||
8379 | * | ||||
8380 | * * Arrays of arrays of blocks are not allowed | ||||
8381 | */ | ||||
8382 | if (state->es_shader && block_array_type->is_array() && | ||||
8383 | block_array_type->fields.array->is_array()) { | ||||
8384 | _mesa_glsl_error(&loc, state, | ||||
8385 | "arrays of arrays interface blocks are " | ||||
8386 | "not allowed"); | ||||
8387 | } | ||||
8388 | |||||
8389 | var = new(state) ir_variable(block_array_type, | ||||
8390 | this->instance_name, | ||||
8391 | var_mode); | ||||
8392 | } else { | ||||
8393 | var = new(state) ir_variable(block_type, | ||||
8394 | this->instance_name, | ||||
8395 | var_mode); | ||||
8396 | } | ||||
8397 | |||||
8398 | var->data.matrix_layout = matrix_layout == GLSL_MATRIX_LAYOUT_INHERITED | ||||
8399 | ? GLSL_MATRIX_LAYOUT_COLUMN_MAJOR : matrix_layout; | ||||
8400 | |||||
8401 | if (var_mode == ir_var_shader_in || var_mode == ir_var_uniform) | ||||
8402 | var->data.read_only = true; | ||||
8403 | |||||
8404 | var->data.patch = this->layout.flags.q.patch; | ||||
8405 | |||||
8406 | if (state->stage == MESA_SHADER_GEOMETRY && var_mode == ir_var_shader_in) | ||||
8407 | handle_geometry_shader_input_decl(state, loc, var); | ||||
8408 | else if ((state->stage == MESA_SHADER_TESS_CTRL || | ||||
8409 | state->stage == MESA_SHADER_TESS_EVAL) && var_mode == ir_var_shader_in) | ||||
8410 | handle_tess_shader_input_decl(state, loc, var); | ||||
8411 | else if (state->stage == MESA_SHADER_TESS_CTRL && var_mode == ir_var_shader_out) | ||||
8412 | handle_tess_ctrl_shader_output_decl(state, loc, var); | ||||
8413 | |||||
8414 | for (unsigned i = 0; i < num_variables; i++) { | ||||
8415 | if (var->data.mode == ir_var_shader_storage) | ||||
8416 | apply_memory_qualifiers(var, fields[i]); | ||||
8417 | } | ||||
8418 | |||||
8419 | if (ir_variable *earlier = | ||||
8420 | state->symbols->get_variable(this->instance_name)) { | ||||
8421 | if (!redeclaring_per_vertex) { | ||||
8422 | _mesa_glsl_error(&loc, state, "`%s' redeclared", | ||||
8423 | this->instance_name); | ||||
8424 | } | ||||
8425 | earlier->data.how_declared = ir_var_declared_normally; | ||||
8426 | earlier->type = var->type; | ||||
8427 | earlier->reinit_interface_type(block_type); | ||||
8428 | delete var; | ||||
8429 | } else { | ||||
8430 | if (this->layout.flags.q.explicit_binding) { | ||||
8431 | apply_explicit_binding(state, &loc, var, var->type, | ||||
8432 | &this->layout); | ||||
8433 | } | ||||
8434 | |||||
8435 | var->data.stream = qual_stream; | ||||
8436 | if (layout.flags.q.explicit_location) { | ||||
8437 | var->data.location = expl_location; | ||||
8438 | var->data.explicit_location = true; | ||||
8439 | } | ||||
8440 | |||||
8441 | state->symbols->add_variable(var); | ||||
8442 | instructions->push_tail(var); | ||||
8443 | } | ||||
8444 | } else { | ||||
8445 | /* In order to have an array size, the block must also be declared with | ||||
8446 | * an instance name. | ||||
8447 | */ | ||||
8448 | assert(this->array_specifier == NULL)(static_cast <bool> (this->array_specifier == __null ) ? void (0) : __assert_fail ("this->array_specifier == NULL" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
8449 | |||||
8450 | for (unsigned i = 0; i < num_variables; i++) { | ||||
8451 | ir_variable *var = | ||||
8452 | new(state) ir_variable(fields[i].type, | ||||
8453 | ralloc_strdup(state, fields[i].name), | ||||
8454 | var_mode); | ||||
8455 | var->data.interpolation = fields[i].interpolation; | ||||
8456 | var->data.centroid = fields[i].centroid; | ||||
8457 | var->data.sample = fields[i].sample; | ||||
8458 | var->data.patch = fields[i].patch; | ||||
8459 | var->data.stream = qual_stream; | ||||
8460 | var->data.location = fields[i].location; | ||||
8461 | |||||
8462 | if (fields[i].location != -1) | ||||
8463 | var->data.explicit_location = true; | ||||
8464 | |||||
8465 | var->data.explicit_xfb_buffer = fields[i].explicit_xfb_buffer; | ||||
8466 | var->data.xfb_buffer = fields[i].xfb_buffer; | ||||
8467 | |||||
8468 | if (fields[i].offset != -1) | ||||
8469 | var->data.explicit_xfb_offset = true; | ||||
8470 | var->data.offset = fields[i].offset; | ||||
8471 | |||||
8472 | var->init_interface_type(block_type); | ||||
8473 | |||||
8474 | if (var_mode == ir_var_shader_in || var_mode == ir_var_uniform) | ||||
8475 | var->data.read_only = true; | ||||
8476 | |||||
8477 | /* Precision qualifiers do not have any meaning in Desktop GLSL */ | ||||
8478 | if (state->es_shader) { | ||||
8479 | var->data.precision = | ||||
8480 | select_gles_precision(fields[i].precision, fields[i].type, | ||||
8481 | state, &loc); | ||||
8482 | } | ||||
8483 | |||||
8484 | if (fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_INHERITED) { | ||||
8485 | var->data.matrix_layout = matrix_layout == GLSL_MATRIX_LAYOUT_INHERITED | ||||
8486 | ? GLSL_MATRIX_LAYOUT_COLUMN_MAJOR : matrix_layout; | ||||
8487 | } else { | ||||
8488 | var->data.matrix_layout = fields[i].matrix_layout; | ||||
8489 | } | ||||
8490 | |||||
8491 | if (var->data.mode == ir_var_shader_storage) | ||||
8492 | apply_memory_qualifiers(var, fields[i]); | ||||
8493 | |||||
8494 | /* Examine var name here since var may get deleted in the next call */ | ||||
8495 | bool var_is_gl_id = is_gl_identifier(var->name); | ||||
8496 | |||||
8497 | if (redeclaring_per_vertex) { | ||||
8498 | bool is_redeclaration; | ||||
8499 | var = | ||||
8500 | get_variable_being_redeclared(&var, loc, state, | ||||
8501 | true /* allow_all_redeclarations */, | ||||
8502 | &is_redeclaration); | ||||
8503 | if (!var_is_gl_id || !is_redeclaration) { | ||||
8504 | _mesa_glsl_error(&loc, state, | ||||
8505 | "redeclaration of gl_PerVertex can only " | ||||
8506 | "include built-in variables"); | ||||
8507 | } else if (var->data.how_declared == ir_var_declared_normally) { | ||||
8508 | _mesa_glsl_error(&loc, state, | ||||
8509 | "`%s' has already been redeclared", | ||||
8510 | var->name); | ||||
8511 | } else { | ||||
8512 | var->data.how_declared = ir_var_declared_in_block; | ||||
8513 | var->reinit_interface_type(block_type); | ||||
8514 | } | ||||
8515 | continue; | ||||
8516 | } | ||||
8517 | |||||
8518 | if (state->symbols->get_variable(var->name) != NULL__null) | ||||
8519 | _mesa_glsl_error(&loc, state, "`%s' redeclared", var->name); | ||||
8520 | |||||
8521 | /* Propagate the "binding" keyword into this UBO/SSBO's fields. | ||||
8522 | * The UBO declaration itself doesn't get an ir_variable unless it | ||||
8523 | * has an instance name. This is ugly. | ||||
8524 | */ | ||||
8525 | if (this->layout.flags.q.explicit_binding) { | ||||
8526 | apply_explicit_binding(state, &loc, var, | ||||
8527 | var->get_interface_type(), &this->layout); | ||||
8528 | } | ||||
8529 | |||||
8530 | if (var->type->is_unsized_array()) { | ||||
8531 | if (var->is_in_shader_storage_block() && | ||||
8532 | is_unsized_array_last_element(var)) { | ||||
8533 | var->data.from_ssbo_unsized_array = true; | ||||
8534 | } else { | ||||
8535 | /* From GLSL ES 3.10 spec, section 4.1.9 "Arrays": | ||||
8536 | * | ||||
8537 | * "If an array is declared as the last member of a shader storage | ||||
8538 | * block and the size is not specified at compile-time, it is | ||||
8539 | * sized at run-time. In all other cases, arrays are sized only | ||||
8540 | * at compile-time." | ||||
8541 | * | ||||
8542 | * In desktop GLSL it is allowed to have unsized-arrays that are | ||||
8543 | * not last, as long as we can determine that they are implicitly | ||||
8544 | * sized. | ||||
8545 | */ | ||||
8546 | if (state->es_shader) { | ||||
8547 | _mesa_glsl_error(&loc, state, "unsized array `%s' " | ||||
8548 | "definition: only last member of a shader " | ||||
8549 | "storage block can be defined as unsized " | ||||
8550 | "array", fields[i].name); | ||||
8551 | } | ||||
8552 | } | ||||
8553 | } | ||||
8554 | |||||
8555 | state->symbols->add_variable(var); | ||||
8556 | instructions->push_tail(var); | ||||
8557 | } | ||||
8558 | |||||
8559 | if (redeclaring_per_vertex && block_type != earlier_per_vertex) { | ||||
8560 | /* From section 7.1 ("Built-in Language Variables") of the GLSL 4.10 spec: | ||||
8561 | * | ||||
8562 | * It is also a compilation error ... to redeclare a built-in | ||||
8563 | * block and then use a member from that built-in block that was | ||||
8564 | * not included in the redeclaration. | ||||
8565 | * | ||||
8566 | * This appears to be a clarification to the behaviour established | ||||
8567 | * for gl_PerVertex by GLSL 1.50, therefore we implement this | ||||
8568 | * behaviour regardless of GLSL version. | ||||
8569 | * | ||||
8570 | * To prevent the shader from using a member that was not included in | ||||
8571 | * the redeclaration, we disable any ir_variables that are still | ||||
8572 | * associated with the old declaration of gl_PerVertex (since we've | ||||
8573 | * already updated all of the variables contained in the new | ||||
8574 | * gl_PerVertex to point to it). | ||||
8575 | * | ||||
8576 | * As a side effect this will prevent | ||||
8577 | * validate_intrastage_interface_blocks() from getting confused and | ||||
8578 | * thinking there are conflicting definitions of gl_PerVertex in the | ||||
8579 | * shader. | ||||
8580 | */ | ||||
8581 | foreach_in_list_safe(ir_instruction, node, instructions)for (ir_instruction *node = (!exec_node_is_tail_sentinel((instructions )->head_sentinel.next) ? (ir_instruction *) ((instructions )->head_sentinel.next) : __null), *__next = (node) ? (!exec_node_is_tail_sentinel ((instructions)->head_sentinel.next->next) ? (ir_instruction *) ((instructions)->head_sentinel.next->next) : __null ) : __null; (node) != __null; (node) = __next, __next = __next ? (!exec_node_is_tail_sentinel(__next->next) ? (ir_instruction *) (__next->next) : __null) : __null) { | ||||
8582 | ir_variable *const var = node->as_variable(); | ||||
8583 | if (var != NULL__null && | ||||
8584 | var->get_interface_type() == earlier_per_vertex && | ||||
8585 | var->data.mode == var_mode) { | ||||
8586 | if (var->data.how_declared == ir_var_declared_normally) { | ||||
8587 | _mesa_glsl_error(&loc, state, | ||||
8588 | "redeclaration of gl_PerVertex cannot " | ||||
8589 | "follow a redeclaration of `%s'", | ||||
8590 | var->name); | ||||
8591 | } | ||||
8592 | state->symbols->disable_variable(var->name); | ||||
8593 | var->remove(); | ||||
8594 | } | ||||
8595 | } | ||||
8596 | } | ||||
8597 | } | ||||
8598 | |||||
8599 | return NULL__null; | ||||
8600 | } | ||||
8601 | |||||
8602 | |||||
8603 | ir_rvalue * | ||||
8604 | ast_tcs_output_layout::hir(exec_list *instructions, | ||||
8605 | struct _mesa_glsl_parse_state *state) | ||||
8606 | { | ||||
8607 | YYLTYPE loc = this->get_location(); | ||||
8608 | |||||
8609 | unsigned num_vertices; | ||||
8610 | if (!state->out_qualifier->vertices-> | ||||
8611 | process_qualifier_constant(state, "vertices", &num_vertices, | ||||
8612 | false)) { | ||||
8613 | /* return here to stop cascading incorrect error messages */ | ||||
8614 | return NULL__null; | ||||
8615 | } | ||||
8616 | |||||
8617 | /* If any shader outputs occurred before this declaration and specified an | ||||
8618 | * array size, make sure the size they specified is consistent with the | ||||
8619 | * primitive type. | ||||
8620 | */ | ||||
8621 | if (state->tcs_output_size != 0 && state->tcs_output_size != num_vertices) { | ||||
8622 | _mesa_glsl_error(&loc, state, | ||||
8623 | "this tessellation control shader output layout " | ||||
8624 | "specifies %u vertices, but a previous output " | ||||
8625 | "is declared with size %u", | ||||
8626 | num_vertices, state->tcs_output_size); | ||||
8627 | return NULL__null; | ||||
8628 | } | ||||
8629 | |||||
8630 | state->tcs_output_vertices_specified = true; | ||||
8631 | |||||
8632 | /* If any shader outputs occurred before this declaration and did not | ||||
8633 | * specify an array size, their size is determined now. | ||||
8634 | */ | ||||
8635 | foreach_in_list (ir_instruction, node, instructions)for (ir_instruction *node = (!exec_node_is_tail_sentinel((instructions )->head_sentinel.next) ? (ir_instruction *) ((instructions )->head_sentinel.next) : __null); (node) != __null; (node) = (!exec_node_is_tail_sentinel((node)->next) ? (ir_instruction *) ((node)->next) : __null)) { | ||||
8636 | ir_variable *var = node->as_variable(); | ||||
8637 | if (var == NULL__null || var->data.mode != ir_var_shader_out) | ||||
8638 | continue; | ||||
8639 | |||||
8640 | /* Note: Not all tessellation control shader output are arrays. */ | ||||
8641 | if (!var->type->is_unsized_array() || var->data.patch) | ||||
8642 | continue; | ||||
8643 | |||||
8644 | if (var->data.max_array_access >= (int)num_vertices) { | ||||
8645 | _mesa_glsl_error(&loc, state, | ||||
8646 | "this tessellation control shader output layout " | ||||
8647 | "specifies %u vertices, but an access to element " | ||||
8648 | "%u of output `%s' already exists", num_vertices, | ||||
8649 | var->data.max_array_access, var->name); | ||||
8650 | } else { | ||||
8651 | var->type = glsl_type::get_array_instance(var->type->fields.array, | ||||
8652 | num_vertices); | ||||
8653 | } | ||||
8654 | } | ||||
8655 | |||||
8656 | return NULL__null; | ||||
8657 | } | ||||
8658 | |||||
8659 | |||||
8660 | ir_rvalue * | ||||
8661 | ast_gs_input_layout::hir(exec_list *instructions, | ||||
8662 | struct _mesa_glsl_parse_state *state) | ||||
8663 | { | ||||
8664 | YYLTYPE loc = this->get_location(); | ||||
8665 | |||||
8666 | /* Should have been prevented by the parser. */ | ||||
8667 | assert(!state->gs_input_prim_type_specified(static_cast <bool> (!state->gs_input_prim_type_specified || state->in_qualifier->prim_type == this->prim_type ) ? void (0) : __assert_fail ("!state->gs_input_prim_type_specified || state->in_qualifier->prim_type == this->prim_type" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | ||||
8668 | || state->in_qualifier->prim_type == this->prim_type)(static_cast <bool> (!state->gs_input_prim_type_specified || state->in_qualifier->prim_type == this->prim_type ) ? void (0) : __assert_fail ("!state->gs_input_prim_type_specified || state->in_qualifier->prim_type == this->prim_type" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
8669 | |||||
8670 | /* If any shader inputs occurred before this declaration and specified an | ||||
8671 | * array size, make sure the size they specified is consistent with the | ||||
8672 | * primitive type. | ||||
8673 | */ | ||||
8674 | unsigned num_vertices = vertices_per_prim(this->prim_type); | ||||
8675 | if (state->gs_input_size != 0 && state->gs_input_size != num_vertices) { | ||||
8676 | _mesa_glsl_error(&loc, state, | ||||
8677 | "this geometry shader input layout implies %u vertices" | ||||
8678 | " per primitive, but a previous input is declared" | ||||
8679 | " with size %u", num_vertices, state->gs_input_size); | ||||
8680 | return NULL__null; | ||||
8681 | } | ||||
8682 | |||||
8683 | state->gs_input_prim_type_specified = true; | ||||
8684 | |||||
8685 | /* If any shader inputs occurred before this declaration and did not | ||||
8686 | * specify an array size, their size is determined now. | ||||
8687 | */ | ||||
8688 | foreach_in_list(ir_instruction, node, instructions)for (ir_instruction *node = (!exec_node_is_tail_sentinel((instructions )->head_sentinel.next) ? (ir_instruction *) ((instructions )->head_sentinel.next) : __null); (node) != __null; (node) = (!exec_node_is_tail_sentinel((node)->next) ? (ir_instruction *) ((node)->next) : __null)) { | ||||
8689 | ir_variable *var = node->as_variable(); | ||||
8690 | if (var == NULL__null || var->data.mode != ir_var_shader_in) | ||||
8691 | continue; | ||||
8692 | |||||
8693 | /* Note: gl_PrimitiveIDIn has mode ir_var_shader_in, but it's not an | ||||
8694 | * array; skip it. | ||||
8695 | */ | ||||
8696 | |||||
8697 | if (var->type->is_unsized_array()) { | ||||
8698 | if (var->data.max_array_access >= (int)num_vertices) { | ||||
8699 | _mesa_glsl_error(&loc, state, | ||||
8700 | "this geometry shader input layout implies %u" | ||||
8701 | " vertices, but an access to element %u of input" | ||||
8702 | " `%s' already exists", num_vertices, | ||||
8703 | var->data.max_array_access, var->name); | ||||
8704 | } else { | ||||
8705 | var->type = glsl_type::get_array_instance(var->type->fields.array, | ||||
8706 | num_vertices); | ||||
8707 | } | ||||
8708 | } | ||||
8709 | } | ||||
8710 | |||||
8711 | return NULL__null; | ||||
8712 | } | ||||
8713 | |||||
8714 | |||||
8715 | ir_rvalue * | ||||
8716 | ast_cs_input_layout::hir(exec_list *instructions, | ||||
8717 | struct _mesa_glsl_parse_state *state) | ||||
8718 | { | ||||
8719 | YYLTYPE loc = this->get_location(); | ||||
8720 | |||||
8721 | /* From the ARB_compute_shader specification: | ||||
8722 | * | ||||
8723 | * If the local size of the shader in any dimension is greater | ||||
8724 | * than the maximum size supported by the implementation for that | ||||
8725 | * dimension, a compile-time error results. | ||||
8726 | * | ||||
8727 | * It is not clear from the spec how the error should be reported if | ||||
8728 | * the total size of the work group exceeds | ||||
8729 | * MAX_COMPUTE_WORK_GROUP_INVOCATIONS, but it seems reasonable to | ||||
8730 | * report it at compile time as well. | ||||
8731 | */ | ||||
8732 | GLuint64 total_invocations = 1; | ||||
8733 | unsigned qual_local_size[3]; | ||||
8734 | for (int i = 0; i < 3; i++) { | ||||
8735 | |||||
8736 | char *local_size_str = ralloc_asprintf(NULL__null, "invalid local_size_%c", | ||||
8737 | 'x' + i); | ||||
8738 | /* Infer a local_size of 1 for unspecified dimensions */ | ||||
8739 | if (this->local_size[i] == NULL__null) { | ||||
8740 | qual_local_size[i] = 1; | ||||
8741 | } else if (!this->local_size[i]-> | ||||
8742 | process_qualifier_constant(state, local_size_str, | ||||
8743 | &qual_local_size[i], false)) { | ||||
8744 | ralloc_free(local_size_str); | ||||
8745 | return NULL__null; | ||||
8746 | } | ||||
8747 | ralloc_free(local_size_str); | ||||
8748 | |||||
8749 | if (qual_local_size[i] > state->ctx->Const.MaxComputeWorkGroupSize[i]) { | ||||
8750 | _mesa_glsl_error(&loc, state, | ||||
8751 | "local_size_%c exceeds MAX_COMPUTE_WORK_GROUP_SIZE" | ||||
8752 | " (%d)", 'x' + i, | ||||
8753 | state->ctx->Const.MaxComputeWorkGroupSize[i]); | ||||
8754 | break; | ||||
8755 | } | ||||
8756 | total_invocations *= qual_local_size[i]; | ||||
8757 | if (total_invocations > | ||||
8758 | state->ctx->Const.MaxComputeWorkGroupInvocations) { | ||||
8759 | _mesa_glsl_error(&loc, state, | ||||
8760 | "product of local_sizes exceeds " | ||||
8761 | "MAX_COMPUTE_WORK_GROUP_INVOCATIONS (%d)", | ||||
8762 | state->ctx->Const.MaxComputeWorkGroupInvocations); | ||||
8763 | break; | ||||
8764 | } | ||||
8765 | } | ||||
8766 | |||||
8767 | /* If any compute input layout declaration preceded this one, make sure it | ||||
8768 | * was consistent with this one. | ||||
8769 | */ | ||||
8770 | if (state->cs_input_local_size_specified) { | ||||
8771 | for (int i = 0; i < 3; i++) { | ||||
8772 | if (state->cs_input_local_size[i] != qual_local_size[i]) { | ||||
8773 | _mesa_glsl_error(&loc, state, | ||||
8774 | "compute shader input layout does not match" | ||||
8775 | " previous declaration"); | ||||
8776 | return NULL__null; | ||||
8777 | } | ||||
8778 | } | ||||
8779 | } | ||||
8780 | |||||
8781 | /* The ARB_compute_variable_group_size spec says: | ||||
8782 | * | ||||
8783 | * If a compute shader including a *local_size_variable* qualifier also | ||||
8784 | * declares a fixed local group size using the *local_size_x*, | ||||
8785 | * *local_size_y*, or *local_size_z* qualifiers, a compile-time error | ||||
8786 | * results | ||||
8787 | */ | ||||
8788 | if (state->cs_input_local_size_variable_specified) { | ||||
8789 | _mesa_glsl_error(&loc, state, | ||||
8790 | "compute shader can't include both a variable and a " | ||||
8791 | "fixed local group size"); | ||||
8792 | return NULL__null; | ||||
8793 | } | ||||
8794 | |||||
8795 | state->cs_input_local_size_specified = true; | ||||
8796 | for (int i = 0; i < 3; i++) | ||||
8797 | state->cs_input_local_size[i] = qual_local_size[i]; | ||||
8798 | |||||
8799 | /* We may now declare the built-in constant gl_WorkGroupSize (see | ||||
8800 | * builtin_variable_generator::generate_constants() for why we didn't | ||||
8801 | * declare it earlier). | ||||
8802 | */ | ||||
8803 | ir_variable *var = new(state->symbols) | ||||
8804 | ir_variable(glsl_type::uvec3_type, "gl_WorkGroupSize", ir_var_auto); | ||||
8805 | var->data.how_declared = ir_var_declared_implicitly; | ||||
8806 | var->data.read_only = true; | ||||
8807 | instructions->push_tail(var); | ||||
8808 | state->symbols->add_variable(var); | ||||
8809 | ir_constant_data data; | ||||
8810 | memset(&data, 0, sizeof(data)); | ||||
8811 | for (int i = 0; i < 3; i++) | ||||
8812 | data.u[i] = qual_local_size[i]; | ||||
8813 | var->constant_value = new(var) ir_constant(glsl_type::uvec3_type, &data); | ||||
8814 | var->constant_initializer = | ||||
8815 | new(var) ir_constant(glsl_type::uvec3_type, &data); | ||||
8816 | var->data.has_initializer = true; | ||||
8817 | |||||
8818 | return NULL__null; | ||||
8819 | } | ||||
8820 | |||||
8821 | |||||
8822 | static void | ||||
8823 | detect_conflicting_assignments(struct _mesa_glsl_parse_state *state, | ||||
8824 | exec_list *instructions) | ||||
8825 | { | ||||
8826 | bool gl_FragColor_assigned = false; | ||||
8827 | bool gl_FragData_assigned = false; | ||||
8828 | bool gl_FragSecondaryColor_assigned = false; | ||||
8829 | bool gl_FragSecondaryData_assigned = false; | ||||
8830 | bool user_defined_fs_output_assigned = false; | ||||
8831 | ir_variable *user_defined_fs_output = NULL__null; | ||||
8832 | |||||
8833 | /* It would be nice to have proper location information. */ | ||||
8834 | YYLTYPE loc; | ||||
8835 | memset(&loc, 0, sizeof(loc)); | ||||
8836 | |||||
8837 | foreach_in_list(ir_instruction, node, instructions)for (ir_instruction *node = (!exec_node_is_tail_sentinel((instructions )->head_sentinel.next) ? (ir_instruction *) ((instructions )->head_sentinel.next) : __null); (node) != __null; (node) = (!exec_node_is_tail_sentinel((node)->next) ? (ir_instruction *) ((node)->next) : __null)) { | ||||
8838 | ir_variable *var = node->as_variable(); | ||||
8839 | |||||
8840 | if (!var || !var->data.assigned) | ||||
8841 | continue; | ||||
8842 | |||||
8843 | if (strcmp(var->name, "gl_FragColor") == 0) | ||||
8844 | gl_FragColor_assigned = true; | ||||
8845 | else if (strcmp(var->name, "gl_FragData") == 0) | ||||
8846 | gl_FragData_assigned = true; | ||||
8847 | else if (strcmp(var->name, "gl_SecondaryFragColorEXT") == 0) | ||||
8848 | gl_FragSecondaryColor_assigned = true; | ||||
8849 | else if (strcmp(var->name, "gl_SecondaryFragDataEXT") == 0) | ||||
8850 | gl_FragSecondaryData_assigned = true; | ||||
8851 | else if (!is_gl_identifier(var->name)) { | ||||
8852 | if (state->stage == MESA_SHADER_FRAGMENT && | ||||
8853 | var->data.mode == ir_var_shader_out) { | ||||
8854 | user_defined_fs_output_assigned = true; | ||||
8855 | user_defined_fs_output = var; | ||||
8856 | } | ||||
8857 | } | ||||
8858 | } | ||||
8859 | |||||
8860 | /* From the GLSL 1.30 spec: | ||||
8861 | * | ||||
8862 | * "If a shader statically assigns a value to gl_FragColor, it | ||||
8863 | * may not assign a value to any element of gl_FragData. If a | ||||
8864 | * shader statically writes a value to any element of | ||||
8865 | * gl_FragData, it may not assign a value to | ||||
8866 | * gl_FragColor. That is, a shader may assign values to either | ||||
8867 | * gl_FragColor or gl_FragData, but not both. Multiple shaders | ||||
8868 | * linked together must also consistently write just one of | ||||
8869 | * these variables. Similarly, if user declared output | ||||
8870 | * variables are in use (statically assigned to), then the | ||||
8871 | * built-in variables gl_FragColor and gl_FragData may not be | ||||
8872 | * assigned to. These incorrect usages all generate compile | ||||
8873 | * time errors." | ||||
8874 | */ | ||||
8875 | if (gl_FragColor_assigned && gl_FragData_assigned) { | ||||
8876 | _mesa_glsl_error(&loc, state, "fragment shader writes to both " | ||||
8877 | "`gl_FragColor' and `gl_FragData'"); | ||||
8878 | } else if (gl_FragColor_assigned && user_defined_fs_output_assigned) { | ||||
8879 | _mesa_glsl_error(&loc, state, "fragment shader writes to both " | ||||
8880 | "`gl_FragColor' and `%s'", | ||||
8881 | user_defined_fs_output->name); | ||||
8882 | } else if (gl_FragSecondaryColor_assigned && gl_FragSecondaryData_assigned) { | ||||
8883 | _mesa_glsl_error(&loc, state, "fragment shader writes to both " | ||||
8884 | "`gl_FragSecondaryColorEXT' and" | ||||
8885 | " `gl_FragSecondaryDataEXT'"); | ||||
8886 | } else if (gl_FragColor_assigned && gl_FragSecondaryData_assigned) { | ||||
8887 | _mesa_glsl_error(&loc, state, "fragment shader writes to both " | ||||
8888 | "`gl_FragColor' and" | ||||
8889 | " `gl_FragSecondaryDataEXT'"); | ||||
8890 | } else if (gl_FragData_assigned && gl_FragSecondaryColor_assigned) { | ||||
8891 | _mesa_glsl_error(&loc, state, "fragment shader writes to both " | ||||
8892 | "`gl_FragData' and" | ||||
8893 | " `gl_FragSecondaryColorEXT'"); | ||||
8894 | } else if (gl_FragData_assigned && user_defined_fs_output_assigned) { | ||||
8895 | _mesa_glsl_error(&loc, state, "fragment shader writes to both " | ||||
8896 | "`gl_FragData' and `%s'", | ||||
8897 | user_defined_fs_output->name); | ||||
8898 | } | ||||
8899 | |||||
8900 | if ((gl_FragSecondaryColor_assigned || gl_FragSecondaryData_assigned) && | ||||
8901 | !state->EXT_blend_func_extended_enable) { | ||||
8902 | _mesa_glsl_error(&loc, state, | ||||
8903 | "Dual source blending requires EXT_blend_func_extended"); | ||||
8904 | } | ||||
8905 | } | ||||
8906 | |||||
8907 | static void | ||||
8908 | verify_subroutine_associated_funcs(struct _mesa_glsl_parse_state *state) | ||||
8909 | { | ||||
8910 | YYLTYPE loc; | ||||
8911 | memset(&loc, 0, sizeof(loc)); | ||||
8912 | |||||
8913 | /* Section 6.1.2 (Subroutines) of the GLSL 4.00 spec says: | ||||
8914 | * | ||||
8915 | * "A program will fail to compile or link if any shader | ||||
8916 | * or stage contains two or more functions with the same | ||||
8917 | * name if the name is associated with a subroutine type." | ||||
8918 | */ | ||||
8919 | |||||
8920 | for (int i = 0; i < state->num_subroutines; i++) { | ||||
8921 | unsigned definitions = 0; | ||||
8922 | ir_function *fn = state->subroutines[i]; | ||||
8923 | /* Calculate number of function definitions with the same name */ | ||||
8924 | foreach_in_list(ir_function_signature, sig, &fn->signatures)for (ir_function_signature *sig = (!exec_node_is_tail_sentinel ((&fn->signatures)->head_sentinel.next) ? (ir_function_signature *) ((&fn->signatures)->head_sentinel.next) : __null ); (sig) != __null; (sig) = (!exec_node_is_tail_sentinel((sig )->next) ? (ir_function_signature *) ((sig)->next) : __null )) { | ||||
8925 | if (sig->is_defined) { | ||||
8926 | if (++definitions > 1) { | ||||
8927 | _mesa_glsl_error(&loc, state, | ||||
8928 | "%s shader contains two or more function " | ||||
8929 | "definitions with name `%s', which is " | ||||
8930 | "associated with a subroutine type.\n", | ||||
8931 | _mesa_shader_stage_to_string(state->stage), | ||||
8932 | fn->name); | ||||
8933 | return; | ||||
8934 | } | ||||
8935 | } | ||||
8936 | } | ||||
8937 | } | ||||
8938 | } | ||||
8939 | |||||
8940 | static void | ||||
8941 | remove_per_vertex_blocks(exec_list *instructions, | ||||
8942 | _mesa_glsl_parse_state *state, ir_variable_mode mode) | ||||
8943 | { | ||||
8944 | /* Find the gl_PerVertex interface block of the appropriate (in/out) mode, | ||||
8945 | * if it exists in this shader type. | ||||
8946 | */ | ||||
8947 | const glsl_type *per_vertex = NULL__null; | ||||
8948 | switch (mode) { | ||||
8949 | case ir_var_shader_in: | ||||
8950 | if (ir_variable *gl_in = state->symbols->get_variable("gl_in")) | ||||
8951 | per_vertex = gl_in->get_interface_type(); | ||||
8952 | break; | ||||
8953 | case ir_var_shader_out: | ||||
8954 | if (ir_variable *gl_Position = | ||||
8955 | state->symbols->get_variable("gl_Position")) { | ||||
8956 | per_vertex = gl_Position->get_interface_type(); | ||||
8957 | } | ||||
8958 | break; | ||||
8959 | default: | ||||
8960 | assert(!"Unexpected mode")(static_cast <bool> (!"Unexpected mode") ? void (0) : __assert_fail ("!\"Unexpected mode\"", __builtin_FILE (), __builtin_LINE ( ), __extension__ __PRETTY_FUNCTION__)); | ||||
8961 | break; | ||||
8962 | } | ||||
8963 | |||||
8964 | /* If we didn't find a built-in gl_PerVertex interface block, then we don't | ||||
8965 | * need to do anything. | ||||
8966 | */ | ||||
8967 | if (per_vertex == NULL__null) | ||||
8968 | return; | ||||
8969 | |||||
8970 | /* If the interface block is used by the shader, then we don't need to do | ||||
8971 | * anything. | ||||
8972 | */ | ||||
8973 | interface_block_usage_visitor v(mode, per_vertex); | ||||
8974 | v.run(instructions); | ||||
8975 | if (v.usage_found()) | ||||
8976 | return; | ||||
8977 | |||||
8978 | /* Remove any ir_variable declarations that refer to the interface block | ||||
8979 | * we're removing. | ||||
8980 | */ | ||||
8981 | foreach_in_list_safe(ir_instruction, node, instructions)for (ir_instruction *node = (!exec_node_is_tail_sentinel((instructions )->head_sentinel.next) ? (ir_instruction *) ((instructions )->head_sentinel.next) : __null), *__next = (node) ? (!exec_node_is_tail_sentinel ((instructions)->head_sentinel.next->next) ? (ir_instruction *) ((instructions)->head_sentinel.next->next) : __null ) : __null; (node) != __null; (node) = __next, __next = __next ? (!exec_node_is_tail_sentinel(__next->next) ? (ir_instruction *) (__next->next) : __null) : __null) { | ||||
8982 | ir_variable *const var = node->as_variable(); | ||||
8983 | if (var != NULL__null && var->get_interface_type() == per_vertex && | ||||
8984 | var->data.mode == mode) { | ||||
8985 | state->symbols->disable_variable(var->name); | ||||
8986 | var->remove(); | ||||
8987 | } | ||||
8988 | } | ||||
8989 | } | ||||
8990 | |||||
8991 | ir_rvalue * | ||||
8992 | ast_warnings_toggle::hir(exec_list *, | ||||
8993 | struct _mesa_glsl_parse_state *state) | ||||
8994 | { | ||||
8995 | state->warnings_enabled = enable; | ||||
8996 | return NULL__null; | ||||
8997 | } |
1 | /* | |||
2 | * Copyright © 2008, 2010 Intel Corporation | |||
3 | * | |||
4 | * Permission is hereby granted, free of charge, to any person obtaining a | |||
5 | * copy of this software and associated documentation files (the "Software"), | |||
6 | * to deal in the Software without restriction, including without limitation | |||
7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, | |||
8 | * and/or sell copies of the Software, and to permit persons to whom the | |||
9 | * Software is furnished to do so, subject to the following conditions: | |||
10 | * | |||
11 | * The above copyright notice and this permission notice (including the next | |||
12 | * paragraph) shall be included in all copies or substantial portions of the | |||
13 | * Software. | |||
14 | * | |||
15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||
16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||
17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |||
18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |||
19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | |||
20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | |||
21 | * DEALINGS IN THE SOFTWARE. | |||
22 | */ | |||
23 | ||||
24 | /** | |||
25 | * \file list.h | |||
26 | * \brief Doubly-linked list abstract container type. | |||
27 | * | |||
28 | * Each doubly-linked list has a sentinel head and tail node. These nodes | |||
29 | * contain no data. The head sentinel can be identified by its \c prev | |||
30 | * pointer being \c NULL. The tail sentinel can be identified by its | |||
31 | * \c next pointer being \c NULL. | |||
32 | * | |||
33 | * A list is empty if either the head sentinel's \c next pointer points to the | |||
34 | * tail sentinel or the tail sentinel's \c prev poiner points to the head | |||
35 | * sentinel. The head sentinel and tail sentinel nodes are allocated within the | |||
36 | * list structure. | |||
37 | * | |||
38 | * Do note that this means that the list nodes will contain pointers into the | |||
39 | * list structure itself and as a result you may not \c realloc() an \c | |||
40 | * exec_list or any structure in which an \c exec_list is embedded. | |||
41 | */ | |||
42 | ||||
43 | #ifndef LIST_CONTAINER_H | |||
44 | #define LIST_CONTAINER_H | |||
45 | ||||
46 | #ifndef __cplusplus201703L | |||
47 | #include <stddef.h> | |||
48 | #endif | |||
49 | #include <assert.h> | |||
50 | ||||
51 | #include "util/ralloc.h" | |||
52 | ||||
53 | struct exec_node { | |||
54 | struct exec_node *next; | |||
55 | struct exec_node *prev; | |||
56 | ||||
57 | #ifdef __cplusplus201703L | |||
58 | DECLARE_RZALLOC_CXX_OPERATORS(exec_node)private: static void _ralloc_destructor(void *p) { reinterpret_cast <exec_node *>(p)->exec_node::~exec_node(); } public: static void* operator new(size_t size, void *mem_ctx) { void *p = rzalloc_size(mem_ctx, size); (static_cast <bool> ( p != __null) ? void (0) : __assert_fail ("p != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); if (!__has_trivial_destructor(exec_node)) ralloc_set_destructor (p, _ralloc_destructor); return p; } static void operator delete (void *p) { if (!__has_trivial_destructor(exec_node)) ralloc_set_destructor (p, __null); ralloc_free(p); } | |||
59 | ||||
60 | exec_node() : next(NULL__null), prev(NULL__null) | |||
61 | { | |||
62 | /* empty */ | |||
63 | } | |||
64 | ||||
65 | const exec_node *get_next() const; | |||
66 | exec_node *get_next(); | |||
67 | ||||
68 | const exec_node *get_prev() const; | |||
69 | exec_node *get_prev(); | |||
70 | ||||
71 | void remove(); | |||
72 | ||||
73 | /** | |||
74 | * Link a node with itself | |||
75 | * | |||
76 | * This creates a sort of degenerate list that is occasionally useful. | |||
77 | */ | |||
78 | void self_link(); | |||
79 | ||||
80 | /** | |||
81 | * Insert a node in the list after the current node | |||
82 | */ | |||
83 | void insert_after(exec_node *after); | |||
84 | ||||
85 | /** | |||
86 | * Insert another list in the list after the current node | |||
87 | */ | |||
88 | void insert_after(struct exec_list *after); | |||
89 | ||||
90 | /** | |||
91 | * Insert a node in the list before the current node | |||
92 | */ | |||
93 | void insert_before(exec_node *before); | |||
94 | ||||
95 | /** | |||
96 | * Insert another list in the list before the current node | |||
97 | */ | |||
98 | void insert_before(struct exec_list *before); | |||
99 | ||||
100 | /** | |||
101 | * Replace the current node with the given node. | |||
102 | */ | |||
103 | void replace_with(exec_node *replacement); | |||
104 | ||||
105 | /** | |||
106 | * Is this the sentinel at the tail of the list? | |||
107 | */ | |||
108 | bool is_tail_sentinel() const; | |||
109 | ||||
110 | /** | |||
111 | * Is this the sentinel at the head of the list? | |||
112 | */ | |||
113 | bool is_head_sentinel() const; | |||
114 | #endif | |||
115 | }; | |||
116 | ||||
117 | static inline void | |||
118 | exec_node_init(struct exec_node *n) | |||
119 | { | |||
120 | n->next = NULL__null; | |||
121 | n->prev = NULL__null; | |||
122 | } | |||
123 | ||||
124 | static inline const struct exec_node * | |||
125 | exec_node_get_next_const(const struct exec_node *n) | |||
126 | { | |||
127 | return n->next; | |||
128 | } | |||
129 | ||||
130 | static inline struct exec_node * | |||
131 | exec_node_get_next(struct exec_node *n) | |||
132 | { | |||
133 | return n->next; | |||
134 | } | |||
135 | ||||
136 | static inline const struct exec_node * | |||
137 | exec_node_get_prev_const(const struct exec_node *n) | |||
138 | { | |||
139 | return n->prev; | |||
140 | } | |||
141 | ||||
142 | static inline struct exec_node * | |||
143 | exec_node_get_prev(struct exec_node *n) | |||
144 | { | |||
145 | return n->prev; | |||
146 | } | |||
147 | ||||
148 | static inline void | |||
149 | exec_node_remove(struct exec_node *n) | |||
150 | { | |||
151 | n->next->prev = n->prev; | |||
152 | n->prev->next = n->next; | |||
153 | n->next = NULL__null; | |||
154 | n->prev = NULL__null; | |||
155 | } | |||
156 | ||||
157 | static inline void | |||
158 | exec_node_self_link(struct exec_node *n) | |||
159 | { | |||
160 | n->next = n; | |||
161 | n->prev = n; | |||
162 | } | |||
163 | ||||
164 | static inline void | |||
165 | exec_node_insert_after(struct exec_node *n, struct exec_node *after) | |||
166 | { | |||
167 | after->next = n->next; | |||
168 | after->prev = n; | |||
169 | ||||
170 | n->next->prev = after; | |||
171 | n->next = after; | |||
172 | } | |||
173 | ||||
174 | static inline void | |||
175 | exec_node_insert_node_before(struct exec_node *n, struct exec_node *before) | |||
176 | { | |||
177 | before->next = n; | |||
178 | before->prev = n->prev; | |||
179 | ||||
180 | n->prev->next = before; | |||
181 | n->prev = before; | |||
182 | } | |||
183 | ||||
184 | static inline void | |||
185 | exec_node_replace_with(struct exec_node *n, struct exec_node *replacement) | |||
186 | { | |||
187 | replacement->prev = n->prev; | |||
188 | replacement->next = n->next; | |||
189 | ||||
190 | n->prev->next = replacement; | |||
191 | n->next->prev = replacement; | |||
192 | } | |||
193 | ||||
194 | static inline bool | |||
195 | exec_node_is_tail_sentinel(const struct exec_node *n) | |||
196 | { | |||
197 | return n->next == NULL__null; | |||
198 | } | |||
199 | ||||
200 | static inline bool | |||
201 | exec_node_is_head_sentinel(const struct exec_node *n) | |||
202 | { | |||
203 | return n->prev == NULL__null; | |||
204 | } | |||
205 | ||||
206 | #ifdef __cplusplus201703L | |||
207 | inline const exec_node *exec_node::get_next() const | |||
208 | { | |||
209 | return exec_node_get_next_const(this); | |||
210 | } | |||
211 | ||||
212 | inline exec_node *exec_node::get_next() | |||
213 | { | |||
214 | return exec_node_get_next(this); | |||
215 | } | |||
216 | ||||
217 | inline const exec_node *exec_node::get_prev() const | |||
218 | { | |||
219 | return exec_node_get_prev_const(this); | |||
220 | } | |||
221 | ||||
222 | inline exec_node *exec_node::get_prev() | |||
223 | { | |||
224 | return exec_node_get_prev(this); | |||
225 | } | |||
226 | ||||
227 | inline void exec_node::remove() | |||
228 | { | |||
229 | exec_node_remove(this); | |||
230 | } | |||
231 | ||||
232 | inline void exec_node::self_link() | |||
233 | { | |||
234 | exec_node_self_link(this); | |||
235 | } | |||
236 | ||||
237 | inline void exec_node::insert_after(exec_node *after) | |||
238 | { | |||
239 | exec_node_insert_after(this, after); | |||
240 | } | |||
241 | ||||
242 | inline void exec_node::insert_before(exec_node *before) | |||
243 | { | |||
244 | exec_node_insert_node_before(this, before); | |||
245 | } | |||
246 | ||||
247 | inline void exec_node::replace_with(exec_node *replacement) | |||
248 | { | |||
249 | exec_node_replace_with(this, replacement); | |||
250 | } | |||
251 | ||||
252 | inline bool exec_node::is_tail_sentinel() const | |||
253 | { | |||
254 | return exec_node_is_tail_sentinel(this); | |||
255 | } | |||
256 | ||||
257 | inline bool exec_node::is_head_sentinel() const | |||
258 | { | |||
259 | return exec_node_is_head_sentinel(this); | |||
260 | } | |||
261 | #endif | |||
262 | ||||
263 | #ifdef __cplusplus201703L | |||
264 | /* This macro will not work correctly if `t' uses virtual inheritance. If you | |||
265 | * are using virtual inheritance, you deserve a slow and painful death. Enjoy! | |||
266 | */ | |||
267 | #define exec_list_offsetof(t, f, p)(((char *) &((t *) p)->f) - ((char *) p)) \ | |||
268 | (((char *) &((t *) p)->f) - ((char *) p)) | |||
269 | #else | |||
270 | #define exec_list_offsetof(t, f, p)(((char *) &((t *) p)->f) - ((char *) p)) offsetof(t, f)__builtin_offsetof(t, f) | |||
271 | #endif | |||
272 | ||||
273 | /** | |||
274 | * Get a pointer to the structure containing an exec_node | |||
275 | * | |||
276 | * Given a pointer to an \c exec_node embedded in a structure, get a pointer to | |||
277 | * the containing structure. | |||
278 | * | |||
279 | * \param type Base type of the structure containing the node | |||
280 | * \param node Pointer to the \c exec_node | |||
281 | * \param field Name of the field in \c type that is the embedded \c exec_node | |||
282 | */ | |||
283 | #define exec_node_data(type, node, field)((type *) (((uintptr_t) node) - (((char *) &((type *) node )->field) - ((char *) node)))) \ | |||
284 | ((type *) (((uintptr_t) node) - exec_list_offsetof(type, field, node)(((char *) &((type *) node)->field) - ((char *) node)))) | |||
285 | ||||
286 | #ifdef __cplusplus201703L | |||
287 | struct exec_node; | |||
288 | #endif | |||
289 | ||||
290 | struct exec_list { | |||
291 | struct exec_node head_sentinel; | |||
292 | struct exec_node tail_sentinel; | |||
293 | ||||
294 | #ifdef __cplusplus201703L | |||
295 | DECLARE_RALLOC_CXX_OPERATORS(exec_list)private: static void _ralloc_destructor(void *p) { reinterpret_cast <exec_list *>(p)->exec_list::~exec_list(); } public: static void* operator new(size_t size, void *mem_ctx) { void *p = ralloc_size(mem_ctx, size); (static_cast <bool> ( p != __null) ? void (0) : __assert_fail ("p != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); if (!__has_trivial_destructor(exec_list)) ralloc_set_destructor (p, _ralloc_destructor); return p; } static void operator delete (void *p) { if (!__has_trivial_destructor(exec_list)) ralloc_set_destructor (p, __null); ralloc_free(p); } | |||
296 | ||||
297 | exec_list() | |||
298 | { | |||
299 | make_empty(); | |||
300 | } | |||
301 | ||||
302 | void make_empty(); | |||
303 | ||||
304 | bool is_empty() const; | |||
305 | ||||
306 | const exec_node *get_head() const; | |||
307 | exec_node *get_head(); | |||
308 | const exec_node *get_head_raw() const; | |||
309 | exec_node *get_head_raw(); | |||
310 | ||||
311 | const exec_node *get_tail() const; | |||
312 | exec_node *get_tail(); | |||
313 | const exec_node *get_tail_raw() const; | |||
314 | exec_node *get_tail_raw(); | |||
315 | ||||
316 | unsigned length() const; | |||
317 | ||||
318 | void push_head(exec_node *n); | |||
319 | void push_tail(exec_node *n); | |||
320 | void push_degenerate_list_at_head(exec_node *n); | |||
321 | ||||
322 | /** | |||
323 | * Remove the first node from a list and return it | |||
324 | * | |||
325 | * \return | |||
326 | * The first node in the list or \c NULL if the list is empty. | |||
327 | * | |||
328 | * \sa exec_list::get_head | |||
329 | */ | |||
330 | exec_node *pop_head(); | |||
331 | ||||
332 | /** | |||
333 | * Move all of the nodes from this list to the target list | |||
334 | */ | |||
335 | void move_nodes_to(exec_list *target); | |||
336 | ||||
337 | /** | |||
338 | * Append all nodes from the source list to the end of the target list | |||
339 | */ | |||
340 | void append_list(exec_list *source); | |||
341 | ||||
342 | /** | |||
343 | * Prepend all nodes from the source list to the beginning of the target | |||
344 | * list | |||
345 | */ | |||
346 | void prepend_list(exec_list *source); | |||
347 | #endif | |||
348 | }; | |||
349 | ||||
350 | static inline void | |||
351 | exec_list_make_empty(struct exec_list *list) | |||
352 | { | |||
353 | list->head_sentinel.next = &list->tail_sentinel; | |||
354 | list->head_sentinel.prev = NULL__null; | |||
355 | list->tail_sentinel.next = NULL__null; | |||
356 | list->tail_sentinel.prev = &list->head_sentinel; | |||
357 | } | |||
358 | ||||
359 | static inline bool | |||
360 | exec_list_is_empty(const struct exec_list *list) | |||
361 | { | |||
362 | /* There are three ways to test whether a list is empty or not. | |||
363 | * | |||
364 | * - Check to see if the head sentinel's \c next is the tail sentinel. | |||
365 | * - Check to see if the tail sentinel's \c prev is the head sentinel. | |||
366 | * - Check to see if the head is the sentinel node by test whether its | |||
367 | * \c next pointer is \c NULL. | |||
368 | * | |||
369 | * The first two methods tend to generate better code on modern systems | |||
370 | * because they save a pointer dereference. | |||
371 | */ | |||
372 | return list->head_sentinel.next == &list->tail_sentinel; | |||
373 | } | |||
374 | ||||
375 | static inline bool | |||
376 | exec_list_is_singular(const struct exec_list *list) | |||
377 | { | |||
378 | return !exec_list_is_empty(list) && | |||
379 | list->head_sentinel.next->next == &list->tail_sentinel; | |||
380 | } | |||
381 | ||||
382 | static inline const struct exec_node * | |||
383 | exec_list_get_head_const(const struct exec_list *list) | |||
384 | { | |||
385 | return !exec_list_is_empty(list) ? list->head_sentinel.next : NULL__null; | |||
386 | } | |||
387 | ||||
388 | static inline struct exec_node * | |||
389 | exec_list_get_head(struct exec_list *list) | |||
390 | { | |||
391 | return !exec_list_is_empty(list) ? list->head_sentinel.next : NULL__null; | |||
392 | } | |||
393 | ||||
394 | static inline const struct exec_node * | |||
395 | exec_list_get_head_raw_const(const struct exec_list *list) | |||
396 | { | |||
397 | return list->head_sentinel.next; | |||
398 | } | |||
399 | ||||
400 | static inline struct exec_node * | |||
401 | exec_list_get_head_raw(struct exec_list *list) | |||
402 | { | |||
403 | return list->head_sentinel.next; | |||
404 | } | |||
405 | ||||
406 | static inline const struct exec_node * | |||
407 | exec_list_get_tail_const(const struct exec_list *list) | |||
408 | { | |||
409 | return !exec_list_is_empty(list) ? list->tail_sentinel.prev : NULL__null; | |||
410 | } | |||
411 | ||||
412 | static inline struct exec_node * | |||
413 | exec_list_get_tail(struct exec_list *list) | |||
414 | { | |||
415 | return !exec_list_is_empty(list) ? list->tail_sentinel.prev : NULL__null; | |||
416 | } | |||
417 | ||||
418 | static inline const struct exec_node * | |||
419 | exec_list_get_tail_raw_const(const struct exec_list *list) | |||
420 | { | |||
421 | return list->tail_sentinel.prev; | |||
422 | } | |||
423 | ||||
424 | static inline struct exec_node * | |||
425 | exec_list_get_tail_raw(struct exec_list *list) | |||
426 | { | |||
427 | return list->tail_sentinel.prev; | |||
428 | } | |||
429 | ||||
430 | static inline unsigned | |||
431 | exec_list_length(const struct exec_list *list) | |||
432 | { | |||
433 | unsigned size = 0; | |||
434 | struct exec_node *node; | |||
435 | ||||
436 | for (node = list->head_sentinel.next; node->next != NULL__null; node = node->next) { | |||
437 | size++; | |||
438 | } | |||
439 | ||||
440 | return size; | |||
441 | } | |||
442 | ||||
443 | static inline void | |||
444 | exec_list_push_head(struct exec_list *list, struct exec_node *n) | |||
445 | { | |||
446 | n->next = list->head_sentinel.next; | |||
447 | n->prev = &list->head_sentinel; | |||
448 | ||||
449 | n->next->prev = n; | |||
| ||||
450 | list->head_sentinel.next = n; | |||
451 | } | |||
452 | ||||
453 | static inline void | |||
454 | exec_list_push_tail(struct exec_list *list, struct exec_node *n) | |||
455 | { | |||
456 | n->next = &list->tail_sentinel; | |||
457 | n->prev = list->tail_sentinel.prev; | |||
458 | ||||
459 | n->prev->next = n; | |||
460 | list->tail_sentinel.prev = n; | |||
461 | } | |||
462 | ||||
463 | static inline void | |||
464 | exec_list_push_degenerate_list_at_head(struct exec_list *list, struct exec_node *n) | |||
465 | { | |||
466 | assert(n->prev->next == n)(static_cast <bool> (n->prev->next == n) ? void ( 0) : __assert_fail ("n->prev->next == n", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
467 | ||||
468 | n->prev->next = list->head_sentinel.next; | |||
469 | list->head_sentinel.next->prev = n->prev; | |||
470 | n->prev = &list->head_sentinel; | |||
471 | list->head_sentinel.next = n; | |||
472 | } | |||
473 | ||||
474 | static inline struct exec_node * | |||
475 | exec_list_pop_head(struct exec_list *list) | |||
476 | { | |||
477 | struct exec_node *const n = exec_list_get_head(list); | |||
478 | if (n != NULL__null) | |||
479 | exec_node_remove(n); | |||
480 | ||||
481 | return n; | |||
482 | } | |||
483 | ||||
484 | static inline void | |||
485 | exec_list_move_nodes_to(struct exec_list *list, struct exec_list *target) | |||
486 | { | |||
487 | if (exec_list_is_empty(list)) { | |||
488 | exec_list_make_empty(target); | |||
489 | } else { | |||
490 | target->head_sentinel.next = list->head_sentinel.next; | |||
491 | target->head_sentinel.prev = NULL__null; | |||
492 | target->tail_sentinel.next = NULL__null; | |||
493 | target->tail_sentinel.prev = list->tail_sentinel.prev; | |||
494 | ||||
495 | target->head_sentinel.next->prev = &target->head_sentinel; | |||
496 | target->tail_sentinel.prev->next = &target->tail_sentinel; | |||
497 | ||||
498 | exec_list_make_empty(list); | |||
499 | } | |||
500 | } | |||
501 | ||||
502 | static inline void | |||
503 | exec_list_append(struct exec_list *list, struct exec_list *source) | |||
504 | { | |||
505 | if (exec_list_is_empty(source)) | |||
506 | return; | |||
507 | ||||
508 | /* Link the first node of the source with the last node of the target list. | |||
509 | */ | |||
510 | list->tail_sentinel.prev->next = source->head_sentinel.next; | |||
511 | source->head_sentinel.next->prev = list->tail_sentinel.prev; | |||
512 | ||||
513 | /* Make the tail of the source list be the tail of the target list. | |||
514 | */ | |||
515 | list->tail_sentinel.prev = source->tail_sentinel.prev; | |||
516 | list->tail_sentinel.prev->next = &list->tail_sentinel; | |||
517 | ||||
518 | /* Make the source list empty for good measure. | |||
519 | */ | |||
520 | exec_list_make_empty(source); | |||
521 | } | |||
522 | ||||
523 | static inline void | |||
524 | exec_node_insert_list_after(struct exec_node *n, struct exec_list *after) | |||
525 | { | |||
526 | if (exec_list_is_empty(after)) | |||
527 | return; | |||
528 | ||||
529 | after->tail_sentinel.prev->next = n->next; | |||
530 | after->head_sentinel.next->prev = n; | |||
531 | ||||
532 | n->next->prev = after->tail_sentinel.prev; | |||
533 | n->next = after->head_sentinel.next; | |||
534 | ||||
535 | exec_list_make_empty(after); | |||
536 | } | |||
537 | ||||
538 | static inline void | |||
539 | exec_list_prepend(struct exec_list *list, struct exec_list *source) | |||
540 | { | |||
541 | exec_list_append(source, list); | |||
542 | exec_list_move_nodes_to(source, list); | |||
543 | } | |||
544 | ||||
545 | static inline void | |||
546 | exec_node_insert_list_before(struct exec_node *n, struct exec_list *before) | |||
547 | { | |||
548 | if (exec_list_is_empty(before)) | |||
549 | return; | |||
550 | ||||
551 | before->tail_sentinel.prev->next = n; | |||
552 | before->head_sentinel.next->prev = n->prev; | |||
553 | ||||
554 | n->prev->next = before->head_sentinel.next; | |||
555 | n->prev = before->tail_sentinel.prev; | |||
556 | ||||
557 | exec_list_make_empty(before); | |||
558 | } | |||
559 | ||||
560 | static inline void | |||
561 | exec_list_validate(const struct exec_list *list) | |||
562 | { | |||
563 | const struct exec_node *node; | |||
564 | ||||
565 | assert(list->head_sentinel.next->prev == &list->head_sentinel)(static_cast <bool> (list->head_sentinel.next->prev == &list->head_sentinel) ? void (0) : __assert_fail ( "list->head_sentinel.next->prev == &list->head_sentinel" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
566 | assert(list->head_sentinel.prev == NULL)(static_cast <bool> (list->head_sentinel.prev == __null ) ? void (0) : __assert_fail ("list->head_sentinel.prev == NULL" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
567 | assert(list->tail_sentinel.next == NULL)(static_cast <bool> (list->tail_sentinel.next == __null ) ? void (0) : __assert_fail ("list->tail_sentinel.next == NULL" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
568 | assert(list->tail_sentinel.prev->next == &list->tail_sentinel)(static_cast <bool> (list->tail_sentinel.prev->next == &list->tail_sentinel) ? void (0) : __assert_fail ( "list->tail_sentinel.prev->next == &list->tail_sentinel" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
569 | ||||
570 | /* We could try to use one of the interators below for this but they all | |||
571 | * either require C++ or assume the exec_node is embedded in a structure | |||
572 | * which is not the case for this function. | |||
573 | */ | |||
574 | for (node = list->head_sentinel.next; node->next != NULL__null; node = node->next) { | |||
575 | assert(node->next->prev == node)(static_cast <bool> (node->next->prev == node) ? void (0) : __assert_fail ("node->next->prev == node", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
576 | assert(node->prev->next == node)(static_cast <bool> (node->prev->next == node) ? void (0) : __assert_fail ("node->prev->next == node", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
577 | } | |||
578 | } | |||
579 | ||||
580 | #ifdef __cplusplus201703L | |||
581 | inline void exec_list::make_empty() | |||
582 | { | |||
583 | exec_list_make_empty(this); | |||
584 | } | |||
585 | ||||
586 | inline bool exec_list::is_empty() const | |||
587 | { | |||
588 | return exec_list_is_empty(this); | |||
589 | } | |||
590 | ||||
591 | inline const exec_node *exec_list::get_head() const | |||
592 | { | |||
593 | return exec_list_get_head_const(this); | |||
594 | } | |||
595 | ||||
596 | inline exec_node *exec_list::get_head() | |||
597 | { | |||
598 | return exec_list_get_head(this); | |||
599 | } | |||
600 | ||||
601 | inline const exec_node *exec_list::get_head_raw() const | |||
602 | { | |||
603 | return exec_list_get_head_raw_const(this); | |||
604 | } | |||
605 | ||||
606 | inline exec_node *exec_list::get_head_raw() | |||
607 | { | |||
608 | return exec_list_get_head_raw(this); | |||
609 | } | |||
610 | ||||
611 | inline const exec_node *exec_list::get_tail() const | |||
612 | { | |||
613 | return exec_list_get_tail_const(this); | |||
614 | } | |||
615 | ||||
616 | inline exec_node *exec_list::get_tail() | |||
617 | { | |||
618 | return exec_list_get_tail(this); | |||
619 | } | |||
620 | ||||
621 | inline const exec_node *exec_list::get_tail_raw() const | |||
622 | { | |||
623 | return exec_list_get_tail_raw_const(this); | |||
624 | } | |||
625 | ||||
626 | inline exec_node *exec_list::get_tail_raw() | |||
627 | { | |||
628 | return exec_list_get_tail_raw(this); | |||
629 | } | |||
630 | ||||
631 | inline unsigned exec_list::length() const | |||
632 | { | |||
633 | return exec_list_length(this); | |||
634 | } | |||
635 | ||||
636 | inline void exec_list::push_head(exec_node *n) | |||
637 | { | |||
638 | exec_list_push_head(this, n); | |||
639 | } | |||
640 | ||||
641 | inline void exec_list::push_tail(exec_node *n) | |||
642 | { | |||
643 | exec_list_push_tail(this, n); | |||
644 | } | |||
645 | ||||
646 | inline void exec_list::push_degenerate_list_at_head(exec_node *n) | |||
647 | { | |||
648 | exec_list_push_degenerate_list_at_head(this, n); | |||
649 | } | |||
650 | ||||
651 | inline exec_node *exec_list::pop_head() | |||
652 | { | |||
653 | return exec_list_pop_head(this); | |||
654 | } | |||
655 | ||||
656 | inline void exec_list::move_nodes_to(exec_list *target) | |||
657 | { | |||
658 | exec_list_move_nodes_to(this, target); | |||
659 | } | |||
660 | ||||
661 | inline void exec_list::append_list(exec_list *source) | |||
662 | { | |||
663 | exec_list_append(this, source); | |||
664 | } | |||
665 | ||||
666 | inline void exec_node::insert_after(exec_list *after) | |||
667 | { | |||
668 | exec_node_insert_list_after(this, after); | |||
669 | } | |||
670 | ||||
671 | inline void exec_list::prepend_list(exec_list *source) | |||
672 | { | |||
673 | exec_list_prepend(this, source); | |||
674 | } | |||
675 | ||||
676 | inline void exec_node::insert_before(exec_list *before) | |||
677 | { | |||
678 | exec_node_insert_list_before(this, before); | |||
679 | } | |||
680 | #endif | |||
681 | ||||
682 | #define exec_node_typed_forward(__node, __type)(!exec_node_is_tail_sentinel(__node) ? (__type) (__node) : __null ) \ | |||
683 | (!exec_node_is_tail_sentinel(__node) ? (__type) (__node) : NULL__null) | |||
684 | ||||
685 | #define exec_node_typed_backward(__node, __type)(!exec_node_is_head_sentinel(__node) ? (__type) (__node) : __null ) \ | |||
686 | (!exec_node_is_head_sentinel(__node) ? (__type) (__node) : NULL__null) | |||
687 | ||||
688 | #define foreach_in_list(__type, __inst, __list)for (__type *__inst = (!exec_node_is_tail_sentinel((__list)-> head_sentinel.next) ? (__type *) ((__list)->head_sentinel. next) : __null); (__inst) != __null; (__inst) = (!exec_node_is_tail_sentinel ((__inst)->next) ? (__type *) ((__inst)->next) : __null )) \ | |||
689 | for (__type *__inst = exec_node_typed_forward((__list)->head_sentinel.next, __type *)(!exec_node_is_tail_sentinel((__list)->head_sentinel.next) ? (__type *) ((__list)->head_sentinel.next) : __null); \ | |||
690 | (__inst) != NULL__null; \ | |||
691 | (__inst) = exec_node_typed_forward((__inst)->next, __type *)(!exec_node_is_tail_sentinel((__inst)->next) ? (__type *) ( (__inst)->next) : __null)) | |||
692 | ||||
693 | #define foreach_in_list_reverse(__type, __inst, __list)for (__type *__inst = (!exec_node_is_head_sentinel((__list)-> tail_sentinel.prev) ? (__type *) ((__list)->tail_sentinel. prev) : __null); (__inst) != __null; (__inst) = (!exec_node_is_head_sentinel ((__inst)->prev) ? (__type *) ((__inst)->prev) : __null )) \ | |||
694 | for (__type *__inst = exec_node_typed_backward((__list)->tail_sentinel.prev, __type *)(!exec_node_is_head_sentinel((__list)->tail_sentinel.prev) ? (__type *) ((__list)->tail_sentinel.prev) : __null); \ | |||
695 | (__inst) != NULL__null; \ | |||
696 | (__inst) = exec_node_typed_backward((__inst)->prev, __type *)(!exec_node_is_head_sentinel((__inst)->prev) ? (__type *) ( (__inst)->prev) : __null)) | |||
697 | ||||
698 | /** | |||
699 | * This version is safe even if the current node is removed. | |||
700 | */ | |||
701 | ||||
702 | #define foreach_in_list_safe(__type, __node, __list)for (__type *__node = (!exec_node_is_tail_sentinel((__list)-> head_sentinel.next) ? (__type *) ((__list)->head_sentinel. next) : __null), *__next = (__node) ? (!exec_node_is_tail_sentinel ((__list)->head_sentinel.next->next) ? (__type *) ((__list )->head_sentinel.next->next) : __null) : __null; (__node ) != __null; (__node) = __next, __next = __next ? (!exec_node_is_tail_sentinel (__next->next) ? (__type *) (__next->next) : __null) : __null ) \ | |||
703 | for (__type *__node = exec_node_typed_forward((__list)->head_sentinel.next, __type *)(!exec_node_is_tail_sentinel((__list)->head_sentinel.next) ? (__type *) ((__list)->head_sentinel.next) : __null), \ | |||
704 | *__next = (__node) ? exec_node_typed_forward((__list)->head_sentinel.next->next, __type *)(!exec_node_is_tail_sentinel((__list)->head_sentinel.next-> next) ? (__type *) ((__list)->head_sentinel.next->next) : __null) : NULL__null; \ | |||
705 | (__node) != NULL__null; \ | |||
706 | (__node) = __next, __next = __next ? exec_node_typed_forward(__next->next, __type *)(!exec_node_is_tail_sentinel(__next->next) ? (__type *) (__next ->next) : __null) : NULL__null) | |||
707 | ||||
708 | #define foreach_in_list_reverse_safe(__type, __node, __list)for (__type *__node = (!exec_node_is_head_sentinel((__list)-> tail_sentinel.prev) ? (__type *) ((__list)->tail_sentinel. prev) : __null), *__prev = (__node) ? (!exec_node_is_head_sentinel ((__list)->tail_sentinel.prev->prev) ? (__type *) ((__list )->tail_sentinel.prev->prev) : __null) : __null; (__node ) != __null; (__node) = __prev, __prev = __prev ? (!exec_node_is_head_sentinel (__prev->prev) ? (__type *) (__prev->prev) : __null) : __null ) \ | |||
709 | for (__type *__node = exec_node_typed_backward((__list)->tail_sentinel.prev, __type *)(!exec_node_is_head_sentinel((__list)->tail_sentinel.prev) ? (__type *) ((__list)->tail_sentinel.prev) : __null), \ | |||
710 | *__prev = (__node) ? exec_node_typed_backward((__list)->tail_sentinel.prev->prev, __type *)(!exec_node_is_head_sentinel((__list)->tail_sentinel.prev-> prev) ? (__type *) ((__list)->tail_sentinel.prev->prev) : __null) : NULL__null; \ | |||
711 | (__node) != NULL__null; \ | |||
712 | (__node) = __prev, __prev = __prev ? exec_node_typed_backward(__prev->prev, __type *)(!exec_node_is_head_sentinel(__prev->prev) ? (__type *) (__prev ->prev) : __null) : NULL__null) | |||
713 | ||||
714 | #define foreach_in_list_use_after(__type, __inst, __list)__type *__inst; for ((__inst) = (!exec_node_is_tail_sentinel( (__list)->head_sentinel.next) ? (__type *) ((__list)->head_sentinel .next) : __null); (__inst) != __null; (__inst) = (!exec_node_is_tail_sentinel ((__inst)->next) ? (__type *) ((__inst)->next) : __null )) \ | |||
715 | __type *__inst; \ | |||
716 | for ((__inst) = exec_node_typed_forward((__list)->head_sentinel.next, __type *)(!exec_node_is_tail_sentinel((__list)->head_sentinel.next) ? (__type *) ((__list)->head_sentinel.next) : __null); \ | |||
717 | (__inst) != NULL__null; \ | |||
718 | (__inst) = exec_node_typed_forward((__inst)->next, __type *)(!exec_node_is_tail_sentinel((__inst)->next) ? (__type *) ( (__inst)->next) : __null)) | |||
719 | ||||
720 | /** | |||
721 | * Iterate through two lists at once. Stops at the end of the shorter list. | |||
722 | * | |||
723 | * This is safe against either current node being removed or replaced. | |||
724 | */ | |||
725 | #define foreach_two_lists(__node1, __list1, __node2, __list2)for (struct exec_node * __node1 = (__list1)->head_sentinel .next, * __node2 = (__list2)->head_sentinel.next, * __next1 = __node1->next, * __next2 = __node2->next ; __next1 != __null && __next2 != __null ; __node1 = __next1, __node2 = __next2, __next1 = __next1->next, __next2 = __next2-> next) \ | |||
726 | for (struct exec_node * __node1 = (__list1)->head_sentinel.next, \ | |||
727 | * __node2 = (__list2)->head_sentinel.next, \ | |||
728 | * __next1 = __node1->next, \ | |||
729 | * __next2 = __node2->next \ | |||
730 | ; __next1 != NULL__null && __next2 != NULL__null \ | |||
731 | ; __node1 = __next1, \ | |||
732 | __node2 = __next2, \ | |||
733 | __next1 = __next1->next, \ | |||
734 | __next2 = __next2->next) | |||
735 | ||||
736 | #define exec_node_data_forward(type, node, field)(!exec_node_is_tail_sentinel(node) ? ((type *) (((uintptr_t) node ) - (((char *) &((type *) node)->field) - ((char *) node )))) : __null) \ | |||
737 | (!exec_node_is_tail_sentinel(node) ? exec_node_data(type, node, field)((type *) (((uintptr_t) node) - (((char *) &((type *) node )->field) - ((char *) node)))) : NULL__null) | |||
738 | ||||
739 | #define exec_node_data_backward(type, node, field)(!exec_node_is_head_sentinel(node) ? ((type *) (((uintptr_t) node ) - (((char *) &((type *) node)->field) - ((char *) node )))) : __null) \ | |||
740 | (!exec_node_is_head_sentinel(node) ? exec_node_data(type, node, field)((type *) (((uintptr_t) node) - (((char *) &((type *) node )->field) - ((char *) node)))) : NULL__null) | |||
741 | ||||
742 | #define foreach_list_typed(__type, __node, __field, __list)for (__type * __node = (!exec_node_is_tail_sentinel((__list)-> head_sentinel.next) ? ((__type *) (((uintptr_t) (__list)-> head_sentinel.next) - (((char *) &((__type *) (__list)-> head_sentinel.next)->__field) - ((char *) (__list)->head_sentinel .next)))) : __null); (__node) != __null; (__node) = (!exec_node_is_tail_sentinel ((__node)->__field.next) ? ((__type *) (((uintptr_t) (__node )->__field.next) - (((char *) &((__type *) (__node)-> __field.next)->__field) - ((char *) (__node)->__field.next )))) : __null)) \ | |||
743 | for (__type * __node = \ | |||
744 | exec_node_data_forward(__type, (__list)->head_sentinel.next, __field)(!exec_node_is_tail_sentinel((__list)->head_sentinel.next) ? ((__type *) (((uintptr_t) (__list)->head_sentinel.next) - (((char *) &((__type *) (__list)->head_sentinel.next )->__field) - ((char *) (__list)->head_sentinel.next))) ) : __null); \ | |||
745 | (__node) != NULL__null; \ | |||
746 | (__node) = exec_node_data_forward(__type, (__node)->__field.next, __field)(!exec_node_is_tail_sentinel((__node)->__field.next) ? ((__type *) (((uintptr_t) (__node)->__field.next) - (((char *) & ((__type *) (__node)->__field.next)->__field) - ((char * ) (__node)->__field.next)))) : __null)) | |||
747 | ||||
748 | #define foreach_list_typed_from(__type, __node, __field, __list, __start)for (__type * __node = (!exec_node_is_tail_sentinel((__start) ) ? ((__type *) (((uintptr_t) (__start)) - (((char *) &(( __type *) (__start))->__field) - ((char *) (__start))))) : __null); (__node) != __null; (__node) = (!exec_node_is_tail_sentinel ((__node)->__field.next) ? ((__type *) (((uintptr_t) (__node )->__field.next) - (((char *) &((__type *) (__node)-> __field.next)->__field) - ((char *) (__node)->__field.next )))) : __null)) \ | |||
749 | for (__type * __node = exec_node_data_forward(__type, (__start), __field)(!exec_node_is_tail_sentinel((__start)) ? ((__type *) (((uintptr_t ) (__start)) - (((char *) &((__type *) (__start))->__field ) - ((char *) (__start))))) : __null); \ | |||
750 | (__node) != NULL__null; \ | |||
751 | (__node) = exec_node_data_forward(__type, (__node)->__field.next, __field)(!exec_node_is_tail_sentinel((__node)->__field.next) ? ((__type *) (((uintptr_t) (__node)->__field.next) - (((char *) & ((__type *) (__node)->__field.next)->__field) - ((char * ) (__node)->__field.next)))) : __null)) | |||
752 | ||||
753 | #define foreach_list_typed_reverse(__type, __node, __field, __list)for (__type * __node = (!exec_node_is_head_sentinel((__list)-> tail_sentinel.prev) ? ((__type *) (((uintptr_t) (__list)-> tail_sentinel.prev) - (((char *) &((__type *) (__list)-> tail_sentinel.prev)->__field) - ((char *) (__list)->tail_sentinel .prev)))) : __null); (__node) != __null; (__node) = (!exec_node_is_head_sentinel ((__node)->__field.prev) ? ((__type *) (((uintptr_t) (__node )->__field.prev) - (((char *) &((__type *) (__node)-> __field.prev)->__field) - ((char *) (__node)->__field.prev )))) : __null)) \ | |||
754 | for (__type * __node = \ | |||
755 | exec_node_data_backward(__type, (__list)->tail_sentinel.prev, __field)(!exec_node_is_head_sentinel((__list)->tail_sentinel.prev) ? ((__type *) (((uintptr_t) (__list)->tail_sentinel.prev) - (((char *) &((__type *) (__list)->tail_sentinel.prev )->__field) - ((char *) (__list)->tail_sentinel.prev))) ) : __null); \ | |||
756 | (__node) != NULL__null; \ | |||
757 | (__node) = exec_node_data_backward(__type, (__node)->__field.prev, __field)(!exec_node_is_head_sentinel((__node)->__field.prev) ? ((__type *) (((uintptr_t) (__node)->__field.prev) - (((char *) & ((__type *) (__node)->__field.prev)->__field) - ((char * ) (__node)->__field.prev)))) : __null)) | |||
758 | ||||
759 | #define foreach_list_typed_safe(__type, __node, __field, __list)for (__type * __node = (!exec_node_is_tail_sentinel((__list)-> head_sentinel.next) ? ((__type *) (((uintptr_t) (__list)-> head_sentinel.next) - (((char *) &((__type *) (__list)-> head_sentinel.next)->__field) - ((char *) (__list)->head_sentinel .next)))) : __null), * __next = (__node) ? (!exec_node_is_tail_sentinel ((__node)->__field.next) ? ((__type *) (((uintptr_t) (__node )->__field.next) - (((char *) &((__type *) (__node)-> __field.next)->__field) - ((char *) (__node)->__field.next )))) : __null) : __null; (__node) != __null; (__node) = __next , __next = (__next && (__next)->__field.next) ? (! exec_node_is_tail_sentinel((__next)->__field.next) ? ((__type *) (((uintptr_t) (__next)->__field.next) - (((char *) & ((__type *) (__next)->__field.next)->__field) - ((char * ) (__next)->__field.next)))) : __null) : __null) \ | |||
760 | for (__type * __node = \ | |||
761 | exec_node_data_forward(__type, (__list)->head_sentinel.next, __field)(!exec_node_is_tail_sentinel((__list)->head_sentinel.next) ? ((__type *) (((uintptr_t) (__list)->head_sentinel.next) - (((char *) &((__type *) (__list)->head_sentinel.next )->__field) - ((char *) (__list)->head_sentinel.next))) ) : __null), \ | |||
762 | * __next = (__node) ? \ | |||
763 | exec_node_data_forward(__type, (__node)->__field.next, __field)(!exec_node_is_tail_sentinel((__node)->__field.next) ? ((__type *) (((uintptr_t) (__node)->__field.next) - (((char *) & ((__type *) (__node)->__field.next)->__field) - ((char * ) (__node)->__field.next)))) : __null) : NULL__null; \ | |||
764 | (__node) != NULL__null; \ | |||
765 | (__node) = __next, __next = (__next && (__next)->__field.next) ? \ | |||
766 | exec_node_data_forward(__type, (__next)->__field.next, __field)(!exec_node_is_tail_sentinel((__next)->__field.next) ? ((__type *) (((uintptr_t) (__next)->__field.next) - (((char *) & ((__type *) (__next)->__field.next)->__field) - ((char * ) (__next)->__field.next)))) : __null) : NULL__null) | |||
767 | ||||
768 | #define foreach_list_typed_reverse_safe(__type, __node, __field, __list)for (__type * __node = (!exec_node_is_head_sentinel((__list)-> tail_sentinel.prev) ? ((__type *) (((uintptr_t) (__list)-> tail_sentinel.prev) - (((char *) &((__type *) (__list)-> tail_sentinel.prev)->__field) - ((char *) (__list)->tail_sentinel .prev)))) : __null), * __prev = (__node) ? (!exec_node_is_head_sentinel ((__node)->__field.prev) ? ((__type *) (((uintptr_t) (__node )->__field.prev) - (((char *) &((__type *) (__node)-> __field.prev)->__field) - ((char *) (__node)->__field.prev )))) : __null) : __null; (__node) != __null; (__node) = __prev , __prev = (__prev && (__prev)->__field.prev) ? (! exec_node_is_head_sentinel((__prev)->__field.prev) ? ((__type *) (((uintptr_t) (__prev)->__field.prev) - (((char *) & ((__type *) (__prev)->__field.prev)->__field) - ((char * ) (__prev)->__field.prev)))) : __null) : __null) \ | |||
769 | for (__type * __node = \ | |||
770 | exec_node_data_backward(__type, (__list)->tail_sentinel.prev, __field)(!exec_node_is_head_sentinel((__list)->tail_sentinel.prev) ? ((__type *) (((uintptr_t) (__list)->tail_sentinel.prev) - (((char *) &((__type *) (__list)->tail_sentinel.prev )->__field) - ((char *) (__list)->tail_sentinel.prev))) ) : __null), \ | |||
771 | * __prev = (__node) ? \ | |||
772 | exec_node_data_backward(__type, (__node)->__field.prev, __field)(!exec_node_is_head_sentinel((__node)->__field.prev) ? ((__type *) (((uintptr_t) (__node)->__field.prev) - (((char *) & ((__type *) (__node)->__field.prev)->__field) - ((char * ) (__node)->__field.prev)))) : __null) : NULL__null; \ | |||
773 | (__node) != NULL__null; \ | |||
774 | (__node) = __prev, __prev = (__prev && (__prev)->__field.prev) ? \ | |||
775 | exec_node_data_backward(__type, (__prev)->__field.prev, __field)(!exec_node_is_head_sentinel((__prev)->__field.prev) ? ((__type *) (((uintptr_t) (__prev)->__field.prev) - (((char *) & ((__type *) (__prev)->__field.prev)->__field) - ((char * ) (__prev)->__field.prev)))) : __null) : NULL__null) | |||
776 | ||||
777 | #endif /* LIST_CONTAINER_H */ |