File: | root/firefox-clang/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/link_varyings.cpp |
Warning: | line 1338, column 16 Value stored to 'name' during its initialization is never read |
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1 | /* |
2 | * Copyright © 2012 Intel Corporation |
3 | * |
4 | * Permission is hereby granted, free of charge, to any person obtaining a |
5 | * copy of this software and associated documentation files (the "Software"), |
6 | * to deal in the Software without restriction, including without limitation |
7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
8 | * and/or sell copies of the Software, and to permit persons to whom the |
9 | * Software is furnished to do so, subject to the following conditions: |
10 | * |
11 | * The above copyright notice and this permission notice (including the next |
12 | * paragraph) shall be included in all copies or substantial portions of the |
13 | * Software. |
14 | * |
15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
21 | * DEALINGS IN THE SOFTWARE. |
22 | */ |
23 | |
24 | /** |
25 | * \file link_varyings.cpp |
26 | * |
27 | * Linker functions related specifically to linking varyings between shader |
28 | * stages. |
29 | */ |
30 | |
31 | |
32 | #include "main/errors.h" |
33 | #include "main/mtypes.h" |
34 | #include "glsl_symbol_table.h" |
35 | #include "glsl_parser_extras.h" |
36 | #include "ir_optimization.h" |
37 | #include "linker.h" |
38 | #include "link_varyings.h" |
39 | #include "main/macros.h" |
40 | #include "util/hash_table.h" |
41 | #include "util/u_math.h" |
42 | #include "program.h" |
43 | |
44 | |
45 | /** |
46 | * Get the varying type stripped of the outermost array if we're processing |
47 | * a stage whose varyings are arrays indexed by a vertex number (such as |
48 | * geometry shader inputs). |
49 | */ |
50 | static const glsl_type * |
51 | get_varying_type(const ir_variable *var, gl_shader_stage stage) |
52 | { |
53 | const glsl_type *type = var->type; |
54 | |
55 | if (!var->data.patch && |
56 | ((var->data.mode == ir_var_shader_out && |
57 | stage == MESA_SHADER_TESS_CTRL) || |
58 | (var->data.mode == ir_var_shader_in && |
59 | (stage == MESA_SHADER_TESS_CTRL || stage == MESA_SHADER_TESS_EVAL || |
60 | stage == MESA_SHADER_GEOMETRY)))) { |
61 | assert(type->is_array())(static_cast <bool> (type->is_array()) ? void (0) : __assert_fail ("type->is_array()", __builtin_FILE (), __builtin_LINE () , __extension__ __PRETTY_FUNCTION__)); |
62 | type = type->fields.array; |
63 | } |
64 | |
65 | return type; |
66 | } |
67 | |
68 | static void |
69 | create_xfb_varying_names(void *mem_ctx, const glsl_type *t, char **name, |
70 | size_t name_length, unsigned *count, |
71 | const char *ifc_member_name, |
72 | const glsl_type *ifc_member_t, char ***varying_names) |
73 | { |
74 | if (t->is_interface()) { |
75 | size_t new_length = name_length; |
76 | |
77 | assert(ifc_member_name && ifc_member_t)(static_cast <bool> (ifc_member_name && ifc_member_t ) ? void (0) : __assert_fail ("ifc_member_name && ifc_member_t" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
78 | ralloc_asprintf_rewrite_tail(name, &new_length, ".%s", ifc_member_name); |
79 | |
80 | create_xfb_varying_names(mem_ctx, ifc_member_t, name, new_length, count, |
81 | NULL__null, NULL__null, varying_names); |
82 | } else if (t->is_struct()) { |
83 | for (unsigned i = 0; i < t->length; i++) { |
84 | const char *field = t->fields.structure[i].name; |
85 | size_t new_length = name_length; |
86 | |
87 | ralloc_asprintf_rewrite_tail(name, &new_length, ".%s", field); |
88 | |
89 | create_xfb_varying_names(mem_ctx, t->fields.structure[i].type, name, |
90 | new_length, count, NULL__null, NULL__null, |
91 | varying_names); |
92 | } |
93 | } else if (t->without_array()->is_struct() || |
94 | t->without_array()->is_interface() || |
95 | (t->is_array() && t->fields.array->is_array())) { |
96 | for (unsigned i = 0; i < t->length; i++) { |
97 | size_t new_length = name_length; |
98 | |
99 | /* Append the subscript to the current variable name */ |
100 | ralloc_asprintf_rewrite_tail(name, &new_length, "[%u]", i); |
101 | |
102 | create_xfb_varying_names(mem_ctx, t->fields.array, name, new_length, |
103 | count, ifc_member_name, ifc_member_t, |
104 | varying_names); |
105 | } |
106 | } else { |
107 | (*varying_names)[(*count)++] = ralloc_strdup(mem_ctx, *name); |
108 | } |
109 | } |
110 | |
111 | static bool |
112 | process_xfb_layout_qualifiers(void *mem_ctx, const gl_linked_shader *sh, |
113 | struct gl_shader_program *prog, |
114 | unsigned *num_tfeedback_decls, |
115 | char ***varying_names) |
116 | { |
117 | bool has_xfb_qualifiers = false; |
118 | |
119 | /* We still need to enable transform feedback mode even if xfb_stride is |
120 | * only applied to a global out. Also we don't bother to propagate |
121 | * xfb_stride to interface block members so this will catch that case also. |
122 | */ |
123 | for (unsigned j = 0; j < MAX_FEEDBACK_BUFFERS4; j++) { |
124 | if (prog->TransformFeedback.BufferStride[j]) { |
125 | has_xfb_qualifiers = true; |
126 | break; |
127 | } |
128 | } |
129 | |
130 | foreach_in_list(ir_instruction, node, sh->ir)for (ir_instruction *node = (!exec_node_is_tail_sentinel((sh-> ir)->head_sentinel.next) ? (ir_instruction *) ((sh->ir) ->head_sentinel.next) : __null); (node) != __null; (node) = (!exec_node_is_tail_sentinel((node)->next) ? (ir_instruction *) ((node)->next) : __null)) { |
131 | ir_variable *var = node->as_variable(); |
132 | if (!var || var->data.mode != ir_var_shader_out) |
133 | continue; |
134 | |
135 | /* From the ARB_enhanced_layouts spec: |
136 | * |
137 | * "Any shader making any static use (after preprocessing) of any of |
138 | * these *xfb_* qualifiers will cause the shader to be in a |
139 | * transform feedback capturing mode and hence responsible for |
140 | * describing the transform feedback setup. This mode will capture |
141 | * any output selected by *xfb_offset*, directly or indirectly, to |
142 | * a transform feedback buffer." |
143 | */ |
144 | if (var->data.explicit_xfb_buffer || var->data.explicit_xfb_stride) { |
145 | has_xfb_qualifiers = true; |
146 | } |
147 | |
148 | if (var->data.explicit_xfb_offset) { |
149 | *num_tfeedback_decls += var->type->varying_count(); |
150 | has_xfb_qualifiers = true; |
151 | } |
152 | } |
153 | |
154 | if (*num_tfeedback_decls == 0) |
155 | return has_xfb_qualifiers; |
156 | |
157 | unsigned i = 0; |
158 | *varying_names = ralloc_array(mem_ctx, char *, *num_tfeedback_decls)((char * *) ralloc_array_size(mem_ctx, sizeof(char *), *num_tfeedback_decls )); |
159 | foreach_in_list(ir_instruction, node, sh->ir)for (ir_instruction *node = (!exec_node_is_tail_sentinel((sh-> ir)->head_sentinel.next) ? (ir_instruction *) ((sh->ir) ->head_sentinel.next) : __null); (node) != __null; (node) = (!exec_node_is_tail_sentinel((node)->next) ? (ir_instruction *) ((node)->next) : __null)) { |
160 | ir_variable *var = node->as_variable(); |
161 | if (!var || var->data.mode != ir_var_shader_out) |
162 | continue; |
163 | |
164 | if (var->data.explicit_xfb_offset) { |
165 | char *name; |
166 | const glsl_type *type, *member_type; |
167 | |
168 | if (var->data.from_named_ifc_block) { |
169 | type = var->get_interface_type(); |
170 | |
171 | /* Find the member type before it was altered by lowering */ |
172 | const glsl_type *type_wa = type->without_array(); |
173 | member_type = |
174 | type_wa->fields.structure[type_wa->field_index(var->name)].type; |
175 | name = ralloc_strdup(NULL__null, type_wa->name); |
176 | } else { |
177 | type = var->type; |
178 | member_type = NULL__null; |
179 | name = ralloc_strdup(NULL__null, var->name); |
180 | } |
181 | create_xfb_varying_names(mem_ctx, type, &name, strlen(name), &i, |
182 | var->name, member_type, varying_names); |
183 | ralloc_free(name); |
184 | } |
185 | } |
186 | |
187 | assert(i == *num_tfeedback_decls)(static_cast <bool> (i == *num_tfeedback_decls) ? void ( 0) : __assert_fail ("i == *num_tfeedback_decls", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); |
188 | return has_xfb_qualifiers; |
189 | } |
190 | |
191 | /** |
192 | * Validate the types and qualifiers of an output from one stage against the |
193 | * matching input to another stage. |
194 | */ |
195 | static void |
196 | cross_validate_types_and_qualifiers(struct gl_context *ctx, |
197 | struct gl_shader_program *prog, |
198 | const ir_variable *input, |
199 | const ir_variable *output, |
200 | gl_shader_stage consumer_stage, |
201 | gl_shader_stage producer_stage) |
202 | { |
203 | /* Check that the types match between stages. |
204 | */ |
205 | const glsl_type *type_to_match = input->type; |
206 | |
207 | /* VS -> GS, VS -> TCS, VS -> TES, TES -> GS */ |
208 | const bool extra_array_level = (producer_stage == MESA_SHADER_VERTEX && |
209 | consumer_stage != MESA_SHADER_FRAGMENT) || |
210 | consumer_stage == MESA_SHADER_GEOMETRY; |
211 | if (extra_array_level) { |
212 | assert(type_to_match->is_array())(static_cast <bool> (type_to_match->is_array()) ? void (0) : __assert_fail ("type_to_match->is_array()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); |
213 | type_to_match = type_to_match->fields.array; |
214 | } |
215 | |
216 | if (type_to_match != output->type) { |
217 | if (output->type->is_struct()) { |
218 | /* Structures across shader stages can have different name |
219 | * and considered to match in type if and only if structure |
220 | * members match in name, type, qualification, and declaration |
221 | * order. The precision doesn’t need to match. |
222 | */ |
223 | if (!output->type->record_compare(type_to_match, |
224 | false, /* match_name */ |
225 | true, /* match_locations */ |
226 | false /* match_precision */)) { |
227 | linker_error(prog, |
228 | "%s shader output `%s' declared as struct `%s', " |
229 | "doesn't match in type with %s shader input " |
230 | "declared as struct `%s'\n", |
231 | _mesa_shader_stage_to_string(producer_stage), |
232 | output->name, |
233 | output->type->name, |
234 | _mesa_shader_stage_to_string(consumer_stage), |
235 | input->type->name); |
236 | } |
237 | } else if (!output->type->is_array() || !is_gl_identifier(output->name)) { |
238 | /* There is a bit of a special case for gl_TexCoord. This |
239 | * built-in is unsized by default. Applications that variable |
240 | * access it must redeclare it with a size. There is some |
241 | * language in the GLSL spec that implies the fragment shader |
242 | * and vertex shader do not have to agree on this size. Other |
243 | * driver behave this way, and one or two applications seem to |
244 | * rely on it. |
245 | * |
246 | * Neither declaration needs to be modified here because the array |
247 | * sizes are fixed later when update_array_sizes is called. |
248 | * |
249 | * From page 48 (page 54 of the PDF) of the GLSL 1.10 spec: |
250 | * |
251 | * "Unlike user-defined varying variables, the built-in |
252 | * varying variables don't have a strict one-to-one |
253 | * correspondence between the vertex language and the |
254 | * fragment language." |
255 | */ |
256 | linker_error(prog, |
257 | "%s shader output `%s' declared as type `%s', " |
258 | "but %s shader input declared as type `%s'\n", |
259 | _mesa_shader_stage_to_string(producer_stage), |
260 | output->name, |
261 | output->type->name, |
262 | _mesa_shader_stage_to_string(consumer_stage), |
263 | input->type->name); |
264 | return; |
265 | } |
266 | } |
267 | |
268 | /* Check that all of the qualifiers match between stages. |
269 | */ |
270 | |
271 | /* According to the OpenGL and OpenGLES GLSL specs, the centroid qualifier |
272 | * should match until OpenGL 4.3 and OpenGLES 3.1. The OpenGLES 3.0 |
273 | * conformance test suite does not verify that the qualifiers must match. |
274 | * The deqp test suite expects the opposite (OpenGLES 3.1) behavior for |
275 | * OpenGLES 3.0 drivers, so we relax the checking in all cases. |
276 | */ |
277 | if (false /* always skip the centroid check */ && |
278 | prog->data->Version < (prog->IsES ? 310 : 430) && |
279 | input->data.centroid != output->data.centroid) { |
280 | linker_error(prog, |
281 | "%s shader output `%s' %s centroid qualifier, " |
282 | "but %s shader input %s centroid qualifier\n", |
283 | _mesa_shader_stage_to_string(producer_stage), |
284 | output->name, |
285 | (output->data.centroid) ? "has" : "lacks", |
286 | _mesa_shader_stage_to_string(consumer_stage), |
287 | (input->data.centroid) ? "has" : "lacks"); |
288 | return; |
289 | } |
290 | |
291 | if (input->data.sample != output->data.sample) { |
292 | linker_error(prog, |
293 | "%s shader output `%s' %s sample qualifier, " |
294 | "but %s shader input %s sample qualifier\n", |
295 | _mesa_shader_stage_to_string(producer_stage), |
296 | output->name, |
297 | (output->data.sample) ? "has" : "lacks", |
298 | _mesa_shader_stage_to_string(consumer_stage), |
299 | (input->data.sample) ? "has" : "lacks"); |
300 | return; |
301 | } |
302 | |
303 | if (input->data.patch != output->data.patch) { |
304 | linker_error(prog, |
305 | "%s shader output `%s' %s patch qualifier, " |
306 | "but %s shader input %s patch qualifier\n", |
307 | _mesa_shader_stage_to_string(producer_stage), |
308 | output->name, |
309 | (output->data.patch) ? "has" : "lacks", |
310 | _mesa_shader_stage_to_string(consumer_stage), |
311 | (input->data.patch) ? "has" : "lacks"); |
312 | return; |
313 | } |
314 | |
315 | /* The GLSL 4.30 and GLSL ES 3.00 specifications say: |
316 | * |
317 | * "As only outputs need be declared with invariant, an output from |
318 | * one shader stage will still match an input of a subsequent stage |
319 | * without the input being declared as invariant." |
320 | * |
321 | * while GLSL 4.20 says: |
322 | * |
323 | * "For variables leaving one shader and coming into another shader, |
324 | * the invariant keyword has to be used in both shaders, or a link |
325 | * error will result." |
326 | * |
327 | * and GLSL ES 1.00 section 4.6.4 "Invariance and Linking" says: |
328 | * |
329 | * "The invariance of varyings that are declared in both the vertex |
330 | * and fragment shaders must match." |
331 | */ |
332 | if (input->data.explicit_invariant != output->data.explicit_invariant && |
333 | prog->data->Version < (prog->IsES ? 300 : 430)) { |
334 | linker_error(prog, |
335 | "%s shader output `%s' %s invariant qualifier, " |
336 | "but %s shader input %s invariant qualifier\n", |
337 | _mesa_shader_stage_to_string(producer_stage), |
338 | output->name, |
339 | (output->data.explicit_invariant) ? "has" : "lacks", |
340 | _mesa_shader_stage_to_string(consumer_stage), |
341 | (input->data.explicit_invariant) ? "has" : "lacks"); |
342 | return; |
343 | } |
344 | |
345 | /* GLSL >= 4.40 removes text requiring interpolation qualifiers |
346 | * to match cross stage, they must only match within the same stage. |
347 | * |
348 | * From page 84 (page 90 of the PDF) of the GLSL 4.40 spec: |
349 | * |
350 | * "It is a link-time error if, within the same stage, the interpolation |
351 | * qualifiers of variables of the same name do not match. |
352 | * |
353 | * Section 4.3.9 (Interpolation) of the GLSL ES 3.00 spec says: |
354 | * |
355 | * "When no interpolation qualifier is present, smooth interpolation |
356 | * is used." |
357 | * |
358 | * So we match variables where one is smooth and the other has no explicit |
359 | * qualifier. |
360 | */ |
361 | unsigned input_interpolation = input->data.interpolation; |
362 | unsigned output_interpolation = output->data.interpolation; |
363 | if (prog->IsES) { |
364 | if (input_interpolation == INTERP_MODE_NONE) |
365 | input_interpolation = INTERP_MODE_SMOOTH; |
366 | if (output_interpolation == INTERP_MODE_NONE) |
367 | output_interpolation = INTERP_MODE_SMOOTH; |
368 | } |
369 | if (input_interpolation != output_interpolation && |
370 | prog->data->Version < 440) { |
371 | if (!ctx->Const.AllowGLSLCrossStageInterpolationMismatch) { |
372 | linker_error(prog, |
373 | "%s shader output `%s' specifies %s " |
374 | "interpolation qualifier, " |
375 | "but %s shader input specifies %s " |
376 | "interpolation qualifier\n", |
377 | _mesa_shader_stage_to_string(producer_stage), |
378 | output->name, |
379 | interpolation_string(output->data.interpolation), |
380 | _mesa_shader_stage_to_string(consumer_stage), |
381 | interpolation_string(input->data.interpolation)); |
382 | return; |
383 | } else { |
384 | linker_warning(prog, |
385 | "%s shader output `%s' specifies %s " |
386 | "interpolation qualifier, " |
387 | "but %s shader input specifies %s " |
388 | "interpolation qualifier\n", |
389 | _mesa_shader_stage_to_string(producer_stage), |
390 | output->name, |
391 | interpolation_string(output->data.interpolation), |
392 | _mesa_shader_stage_to_string(consumer_stage), |
393 | interpolation_string(input->data.interpolation)); |
394 | } |
395 | } |
396 | } |
397 | |
398 | /** |
399 | * Validate front and back color outputs against single color input |
400 | */ |
401 | static void |
402 | cross_validate_front_and_back_color(struct gl_context *ctx, |
403 | struct gl_shader_program *prog, |
404 | const ir_variable *input, |
405 | const ir_variable *front_color, |
406 | const ir_variable *back_color, |
407 | gl_shader_stage consumer_stage, |
408 | gl_shader_stage producer_stage) |
409 | { |
410 | if (front_color != NULL__null && front_color->data.assigned) |
411 | cross_validate_types_and_qualifiers(ctx, prog, input, front_color, |
412 | consumer_stage, producer_stage); |
413 | |
414 | if (back_color != NULL__null && back_color->data.assigned) |
415 | cross_validate_types_and_qualifiers(ctx, prog, input, back_color, |
416 | consumer_stage, producer_stage); |
417 | } |
418 | |
419 | static unsigned |
420 | compute_variable_location_slot(ir_variable *var, gl_shader_stage stage) |
421 | { |
422 | unsigned location_start = VARYING_SLOT_VAR0; |
423 | |
424 | switch (stage) { |
425 | case MESA_SHADER_VERTEX: |
426 | if (var->data.mode == ir_var_shader_in) |
427 | location_start = VERT_ATTRIB_GENERIC0; |
428 | break; |
429 | case MESA_SHADER_TESS_CTRL: |
430 | case MESA_SHADER_TESS_EVAL: |
431 | if (var->data.patch) |
432 | location_start = VARYING_SLOT_PATCH0((VARYING_SLOT_VAR0 + 32)); |
433 | break; |
434 | case MESA_SHADER_FRAGMENT: |
435 | if (var->data.mode == ir_var_shader_out) |
436 | location_start = FRAG_RESULT_DATA0; |
437 | break; |
438 | default: |
439 | break; |
440 | } |
441 | |
442 | return var->data.location - location_start; |
443 | } |
444 | |
445 | struct explicit_location_info { |
446 | ir_variable *var; |
447 | bool base_type_is_integer; |
448 | unsigned base_type_bit_size; |
449 | unsigned interpolation; |
450 | bool centroid; |
451 | bool sample; |
452 | bool patch; |
453 | }; |
454 | |
455 | static bool |
456 | check_location_aliasing(struct explicit_location_info explicit_locations[][4], |
457 | ir_variable *var, |
458 | unsigned location, |
459 | unsigned component, |
460 | unsigned location_limit, |
461 | const glsl_type *type, |
462 | unsigned interpolation, |
463 | bool centroid, |
464 | bool sample, |
465 | bool patch, |
466 | gl_shader_program *prog, |
467 | gl_shader_stage stage) |
468 | { |
469 | unsigned last_comp; |
470 | unsigned base_type_bit_size; |
471 | const glsl_type *type_without_array = type->without_array(); |
472 | const bool base_type_is_integer = |
473 | glsl_base_type_is_integer(type_without_array->base_type); |
474 | const bool is_struct = type_without_array->is_struct(); |
475 | if (is_struct) { |
476 | /* structs don't have a defined underlying base type so just treat all |
477 | * component slots as used and set the bit size to 0. If there is |
478 | * location aliasing, we'll fail anyway later. |
479 | */ |
480 | last_comp = 4; |
481 | base_type_bit_size = 0; |
482 | } else { |
483 | unsigned dmul = type_without_array->is_64bit() ? 2 : 1; |
484 | last_comp = component + type_without_array->vector_elements * dmul; |
485 | base_type_bit_size = |
486 | glsl_base_type_get_bit_size(type_without_array->base_type); |
487 | } |
488 | |
489 | while (location < location_limit) { |
490 | unsigned comp = 0; |
491 | while (comp < 4) { |
492 | struct explicit_location_info *info = |
493 | &explicit_locations[location][comp]; |
494 | |
495 | if (info->var) { |
496 | if (info->var->type->without_array()->is_struct() || is_struct) { |
497 | /* Structs cannot share location since they are incompatible |
498 | * with any other underlying numerical type. |
499 | */ |
500 | linker_error(prog, |
501 | "%s shader has multiple %sputs sharing the " |
502 | "same location that don't have the same " |
503 | "underlying numerical type. Struct variable '%s', " |
504 | "location %u\n", |
505 | _mesa_shader_stage_to_string(stage), |
506 | var->data.mode == ir_var_shader_in ? "in" : "out", |
507 | is_struct ? var->name : info->var->name, |
508 | location); |
509 | return false; |
510 | } else if (comp >= component && comp < last_comp) { |
511 | /* Component aliasing is not allowed */ |
512 | linker_error(prog, |
513 | "%s shader has multiple %sputs explicitly " |
514 | "assigned to location %d and component %d\n", |
515 | _mesa_shader_stage_to_string(stage), |
516 | var->data.mode == ir_var_shader_in ? "in" : "out", |
517 | location, comp); |
518 | return false; |
519 | } else { |
520 | /* From the OpenGL 4.60.5 spec, section 4.4.1 Input Layout |
521 | * Qualifiers, Page 67, (Location aliasing): |
522 | * |
523 | * " Further, when location aliasing, the aliases sharing the |
524 | * location must have the same underlying numerical type |
525 | * and bit width (floating-point or integer, 32-bit versus |
526 | * 64-bit, etc.) and the same auxiliary storage and |
527 | * interpolation qualification." |
528 | */ |
529 | |
530 | /* If the underlying numerical type isn't integer, implicitly |
531 | * it will be float or else we would have failed by now. |
532 | */ |
533 | if (info->base_type_is_integer != base_type_is_integer) { |
534 | linker_error(prog, |
535 | "%s shader has multiple %sputs sharing the " |
536 | "same location that don't have the same " |
537 | "underlying numerical type. Location %u " |
538 | "component %u.\n", |
539 | _mesa_shader_stage_to_string(stage), |
540 | var->data.mode == ir_var_shader_in ? |
541 | "in" : "out", location, comp); |
542 | return false; |
543 | } |
544 | |
545 | if (info->base_type_bit_size != base_type_bit_size) { |
546 | linker_error(prog, |
547 | "%s shader has multiple %sputs sharing the " |
548 | "same location that don't have the same " |
549 | "underlying numerical bit size. Location %u " |
550 | "component %u.\n", |
551 | _mesa_shader_stage_to_string(stage), |
552 | var->data.mode == ir_var_shader_in ? |
553 | "in" : "out", location, comp); |
554 | return false; |
555 | } |
556 | |
557 | if (info->interpolation != interpolation) { |
558 | linker_error(prog, |
559 | "%s shader has multiple %sputs sharing the " |
560 | "same location that don't have the same " |
561 | "interpolation qualification. Location %u " |
562 | "component %u.\n", |
563 | _mesa_shader_stage_to_string(stage), |
564 | var->data.mode == ir_var_shader_in ? |
565 | "in" : "out", location, comp); |
566 | return false; |
567 | } |
568 | |
569 | if (info->centroid != centroid || |
570 | info->sample != sample || |
571 | info->patch != patch) { |
572 | linker_error(prog, |
573 | "%s shader has multiple %sputs sharing the " |
574 | "same location that don't have the same " |
575 | "auxiliary storage qualification. Location %u " |
576 | "component %u.\n", |
577 | _mesa_shader_stage_to_string(stage), |
578 | var->data.mode == ir_var_shader_in ? |
579 | "in" : "out", location, comp); |
580 | return false; |
581 | } |
582 | } |
583 | } else if (comp >= component && comp < last_comp) { |
584 | info->var = var; |
585 | info->base_type_is_integer = base_type_is_integer; |
586 | info->base_type_bit_size = base_type_bit_size; |
587 | info->interpolation = interpolation; |
588 | info->centroid = centroid; |
589 | info->sample = sample; |
590 | info->patch = patch; |
591 | } |
592 | |
593 | comp++; |
594 | |
595 | /* We need to do some special handling for doubles as dvec3 and |
596 | * dvec4 consume two consecutive locations. We don't need to |
597 | * worry about components beginning at anything other than 0 as |
598 | * the spec does not allow this for dvec3 and dvec4. |
599 | */ |
600 | if (comp == 4 && last_comp > 4) { |
601 | last_comp = last_comp - 4; |
602 | /* Bump location index and reset the component index */ |
603 | location++; |
604 | comp = 0; |
605 | component = 0; |
606 | } |
607 | } |
608 | |
609 | location++; |
610 | } |
611 | |
612 | return true; |
613 | } |
614 | |
615 | static bool |
616 | validate_explicit_variable_location(struct gl_context *ctx, |
617 | struct explicit_location_info explicit_locations[][4], |
618 | ir_variable *var, |
619 | gl_shader_program *prog, |
620 | gl_linked_shader *sh) |
621 | { |
622 | const glsl_type *type = get_varying_type(var, sh->Stage); |
623 | unsigned num_elements = type->count_attribute_slots(false); |
624 | unsigned idx = compute_variable_location_slot(var, sh->Stage); |
625 | unsigned slot_limit = idx + num_elements; |
626 | |
627 | /* Vertex shader inputs and fragment shader outputs are validated in |
628 | * assign_attribute_or_color_locations() so we should not attempt to |
629 | * validate them again here. |
630 | */ |
631 | unsigned slot_max; |
632 | if (var->data.mode == ir_var_shader_out) { |
633 | assert(sh->Stage != MESA_SHADER_FRAGMENT)(static_cast <bool> (sh->Stage != MESA_SHADER_FRAGMENT ) ? void (0) : __assert_fail ("sh->Stage != MESA_SHADER_FRAGMENT" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
634 | slot_max = |
635 | ctx->Const.Program[sh->Stage].MaxOutputComponents / 4; |
636 | } else { |
637 | assert(var->data.mode == ir_var_shader_in)(static_cast <bool> (var->data.mode == ir_var_shader_in ) ? void (0) : __assert_fail ("var->data.mode == ir_var_shader_in" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
638 | assert(sh->Stage != MESA_SHADER_VERTEX)(static_cast <bool> (sh->Stage != MESA_SHADER_VERTEX ) ? void (0) : __assert_fail ("sh->Stage != MESA_SHADER_VERTEX" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
639 | slot_max = |
640 | ctx->Const.Program[sh->Stage].MaxInputComponents / 4; |
641 | } |
642 | |
643 | if (slot_limit > slot_max) { |
644 | linker_error(prog, |
645 | "Invalid location %u in %s shader\n", |
646 | idx, _mesa_shader_stage_to_string(sh->Stage)); |
647 | return false; |
648 | } |
649 | |
650 | const glsl_type *type_without_array = type->without_array(); |
651 | if (type_without_array->is_interface()) { |
652 | for (unsigned i = 0; i < type_without_array->length; i++) { |
653 | glsl_struct_field *field = &type_without_array->fields.structure[i]; |
654 | unsigned field_location = field->location - |
655 | (field->patch ? VARYING_SLOT_PATCH0((VARYING_SLOT_VAR0 + 32)) : VARYING_SLOT_VAR0); |
656 | if (!check_location_aliasing(explicit_locations, var, |
657 | field_location, |
658 | 0, field_location + 1, |
659 | field->type, |
660 | field->interpolation, |
661 | field->centroid, |
662 | field->sample, |
663 | field->patch, |
664 | prog, sh->Stage)) { |
665 | return false; |
666 | } |
667 | } |
668 | } else if (!check_location_aliasing(explicit_locations, var, |
669 | idx, var->data.location_frac, |
670 | slot_limit, type, |
671 | var->data.interpolation, |
672 | var->data.centroid, |
673 | var->data.sample, |
674 | var->data.patch, |
675 | prog, sh->Stage)) { |
676 | return false; |
677 | } |
678 | |
679 | return true; |
680 | } |
681 | |
682 | /** |
683 | * Validate explicit locations for the inputs to the first stage and the |
684 | * outputs of the last stage in a program, if those are not the VS and FS |
685 | * shaders. |
686 | */ |
687 | void |
688 | validate_first_and_last_interface_explicit_locations(struct gl_context *ctx, |
689 | struct gl_shader_program *prog, |
690 | gl_shader_stage first_stage, |
691 | gl_shader_stage last_stage) |
692 | { |
693 | /* VS inputs and FS outputs are validated in |
694 | * assign_attribute_or_color_locations() |
695 | */ |
696 | bool validate_first_stage = first_stage != MESA_SHADER_VERTEX; |
697 | bool validate_last_stage = last_stage != MESA_SHADER_FRAGMENT; |
698 | if (!validate_first_stage && !validate_last_stage) |
699 | return; |
700 | |
701 | struct explicit_location_info explicit_locations[MAX_VARYING32][4]; |
702 | |
703 | gl_shader_stage stages[2] = { first_stage, last_stage }; |
704 | bool validate_stage[2] = { validate_first_stage, validate_last_stage }; |
705 | ir_variable_mode var_direction[2] = { ir_var_shader_in, ir_var_shader_out }; |
706 | |
707 | for (unsigned i = 0; i < 2; i++) { |
708 | if (!validate_stage[i]) |
709 | continue; |
710 | |
711 | gl_shader_stage stage = stages[i]; |
712 | |
713 | gl_linked_shader *sh = prog->_LinkedShaders[stage]; |
714 | assert(sh)(static_cast <bool> (sh) ? void (0) : __assert_fail ("sh" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
715 | |
716 | memset(explicit_locations, 0, sizeof(explicit_locations)); |
717 | |
718 | foreach_in_list(ir_instruction, node, sh->ir)for (ir_instruction *node = (!exec_node_is_tail_sentinel((sh-> ir)->head_sentinel.next) ? (ir_instruction *) ((sh->ir) ->head_sentinel.next) : __null); (node) != __null; (node) = (!exec_node_is_tail_sentinel((node)->next) ? (ir_instruction *) ((node)->next) : __null)) { |
719 | ir_variable *const var = node->as_variable(); |
720 | |
721 | if (var == NULL__null || |
722 | !var->data.explicit_location || |
723 | var->data.location < VARYING_SLOT_VAR0 || |
724 | var->data.mode != var_direction[i]) |
725 | continue; |
726 | |
727 | if (!validate_explicit_variable_location( |
728 | ctx, explicit_locations, var, prog, sh)) { |
729 | return; |
730 | } |
731 | } |
732 | } |
733 | } |
734 | |
735 | /** |
736 | * Validate that outputs from one stage match inputs of another |
737 | */ |
738 | void |
739 | cross_validate_outputs_to_inputs(struct gl_context *ctx, |
740 | struct gl_shader_program *prog, |
741 | gl_linked_shader *producer, |
742 | gl_linked_shader *consumer) |
743 | { |
744 | glsl_symbol_table parameters; |
745 | struct explicit_location_info output_explicit_locations[MAX_VARYING32][4] = {}; |
746 | struct explicit_location_info input_explicit_locations[MAX_VARYING32][4] = {}; |
747 | |
748 | /* Find all shader outputs in the "producer" stage. |
749 | */ |
750 | foreach_in_list(ir_instruction, node, producer->ir)for (ir_instruction *node = (!exec_node_is_tail_sentinel((producer ->ir)->head_sentinel.next) ? (ir_instruction *) ((producer ->ir)->head_sentinel.next) : __null); (node) != __null; (node) = (!exec_node_is_tail_sentinel((node)->next) ? (ir_instruction *) ((node)->next) : __null)) { |
751 | ir_variable *const var = node->as_variable(); |
752 | |
753 | if (var == NULL__null || var->data.mode != ir_var_shader_out) |
754 | continue; |
755 | |
756 | if (!var->data.explicit_location |
757 | || var->data.location < VARYING_SLOT_VAR0) |
758 | parameters.add_variable(var); |
759 | else { |
760 | /* User-defined varyings with explicit locations are handled |
761 | * differently because they do not need to have matching names. |
762 | */ |
763 | if (!validate_explicit_variable_location(ctx, |
764 | output_explicit_locations, |
765 | var, prog, producer)) { |
766 | return; |
767 | } |
768 | } |
769 | } |
770 | |
771 | |
772 | /* Find all shader inputs in the "consumer" stage. Any variables that have |
773 | * matching outputs already in the symbol table must have the same type and |
774 | * qualifiers. |
775 | * |
776 | * Exception: if the consumer is the geometry shader, then the inputs |
777 | * should be arrays and the type of the array element should match the type |
778 | * of the corresponding producer output. |
779 | */ |
780 | foreach_in_list(ir_instruction, node, consumer->ir)for (ir_instruction *node = (!exec_node_is_tail_sentinel((consumer ->ir)->head_sentinel.next) ? (ir_instruction *) ((consumer ->ir)->head_sentinel.next) : __null); (node) != __null; (node) = (!exec_node_is_tail_sentinel((node)->next) ? (ir_instruction *) ((node)->next) : __null)) { |
781 | ir_variable *const input = node->as_variable(); |
782 | |
783 | if (input == NULL__null || input->data.mode != ir_var_shader_in) |
784 | continue; |
785 | |
786 | if (strcmp(input->name, "gl_Color") == 0 && input->data.used) { |
787 | const ir_variable *const front_color = |
788 | parameters.get_variable("gl_FrontColor"); |
789 | |
790 | const ir_variable *const back_color = |
791 | parameters.get_variable("gl_BackColor"); |
792 | |
793 | cross_validate_front_and_back_color(ctx, prog, input, |
794 | front_color, back_color, |
795 | consumer->Stage, producer->Stage); |
796 | } else if (strcmp(input->name, "gl_SecondaryColor") == 0 && input->data.used) { |
797 | const ir_variable *const front_color = |
798 | parameters.get_variable("gl_FrontSecondaryColor"); |
799 | |
800 | const ir_variable *const back_color = |
801 | parameters.get_variable("gl_BackSecondaryColor"); |
802 | |
803 | cross_validate_front_and_back_color(ctx, prog, input, |
804 | front_color, back_color, |
805 | consumer->Stage, producer->Stage); |
806 | } else { |
807 | /* The rules for connecting inputs and outputs change in the presence |
808 | * of explicit locations. In this case, we no longer care about the |
809 | * names of the variables. Instead, we care only about the |
810 | * explicitly assigned location. |
811 | */ |
812 | ir_variable *output = NULL__null; |
813 | if (input->data.explicit_location |
814 | && input->data.location >= VARYING_SLOT_VAR0) { |
815 | |
816 | const glsl_type *type = get_varying_type(input, consumer->Stage); |
817 | unsigned num_elements = type->count_attribute_slots(false); |
818 | unsigned idx = |
819 | compute_variable_location_slot(input, consumer->Stage); |
820 | unsigned slot_limit = idx + num_elements; |
821 | |
822 | if (!validate_explicit_variable_location(ctx, |
823 | input_explicit_locations, |
824 | input, prog, consumer)) { |
825 | return; |
826 | } |
827 | |
828 | while (idx < slot_limit) { |
829 | if (idx >= MAX_VARYING32) { |
830 | linker_error(prog, |
831 | "Invalid location %u in %s shader\n", idx, |
832 | _mesa_shader_stage_to_string(consumer->Stage)); |
833 | return; |
834 | } |
835 | |
836 | output = output_explicit_locations[idx][input->data.location_frac].var; |
837 | |
838 | if (output == NULL__null) { |
839 | /* A linker failure should only happen when there is no |
840 | * output declaration and there is Static Use of the |
841 | * declared input. |
842 | */ |
843 | if (input->data.used) { |
844 | linker_error(prog, |
845 | "%s shader input `%s' with explicit location " |
846 | "has no matching output\n", |
847 | _mesa_shader_stage_to_string(consumer->Stage), |
848 | input->name); |
849 | break; |
850 | } |
851 | } else if (input->data.location != output->data.location) { |
852 | linker_error(prog, |
853 | "%s shader input `%s' with explicit location " |
854 | "has no matching output\n", |
855 | _mesa_shader_stage_to_string(consumer->Stage), |
856 | input->name); |
857 | break; |
858 | } |
859 | idx++; |
860 | } |
861 | } else { |
862 | output = parameters.get_variable(input->name); |
863 | } |
864 | |
865 | if (output != NULL__null) { |
866 | /* Interface blocks have their own validation elsewhere so don't |
867 | * try validating them here. |
868 | */ |
869 | if (!(input->get_interface_type() && |
870 | output->get_interface_type())) |
871 | cross_validate_types_and_qualifiers(ctx, prog, input, output, |
872 | consumer->Stage, |
873 | producer->Stage); |
874 | } else { |
875 | /* Check for input vars with unmatched output vars in prev stage |
876 | * taking into account that interface blocks could have a matching |
877 | * output but with different name, so we ignore them. |
878 | */ |
879 | assert(!input->data.assigned)(static_cast <bool> (!input->data.assigned) ? void ( 0) : __assert_fail ("!input->data.assigned", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); |
880 | if (input->data.used && !input->get_interface_type() && |
881 | !input->data.explicit_location) |
882 | linker_error(prog, |
883 | "%s shader input `%s' " |
884 | "has no matching output in the previous stage\n", |
885 | _mesa_shader_stage_to_string(consumer->Stage), |
886 | input->name); |
887 | } |
888 | } |
889 | } |
890 | } |
891 | |
892 | /** |
893 | * Demote shader inputs and outputs that are not used in other stages, and |
894 | * remove them via dead code elimination. |
895 | */ |
896 | static void |
897 | remove_unused_shader_inputs_and_outputs(bool is_separate_shader_object, |
898 | gl_linked_shader *sh, |
899 | enum ir_variable_mode mode) |
900 | { |
901 | if (is_separate_shader_object) |
902 | return; |
903 | |
904 | foreach_in_list(ir_instruction, node, sh->ir)for (ir_instruction *node = (!exec_node_is_tail_sentinel((sh-> ir)->head_sentinel.next) ? (ir_instruction *) ((sh->ir) ->head_sentinel.next) : __null); (node) != __null; (node) = (!exec_node_is_tail_sentinel((node)->next) ? (ir_instruction *) ((node)->next) : __null)) { |
905 | ir_variable *const var = node->as_variable(); |
906 | |
907 | if (var == NULL__null || var->data.mode != int(mode)) |
908 | continue; |
909 | |
910 | /* A shader 'in' or 'out' variable is only really an input or output if |
911 | * its value is used by other shader stages. This will cause the |
912 | * variable to have a location assigned. |
913 | */ |
914 | if (var->data.is_unmatched_generic_inout && !var->data.is_xfb_only) { |
915 | assert(var->data.mode != ir_var_temporary)(static_cast <bool> (var->data.mode != ir_var_temporary ) ? void (0) : __assert_fail ("var->data.mode != ir_var_temporary" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
916 | |
917 | /* Assign zeros to demoted inputs to allow more optimizations. */ |
918 | if (var->data.mode == ir_var_shader_in && !var->constant_value) |
919 | var->constant_value = ir_constant::zero(var, var->type); |
920 | |
921 | var->data.mode = ir_var_auto; |
922 | } |
923 | } |
924 | |
925 | /* Eliminate code that is now dead due to unused inputs/outputs being |
926 | * demoted. |
927 | */ |
928 | while (do_dead_code(sh->ir, false)) |
929 | ; |
930 | |
931 | } |
932 | |
933 | /** |
934 | * Initialize this object based on a string that was passed to |
935 | * glTransformFeedbackVaryings. |
936 | * |
937 | * If the input is mal-formed, this call still succeeds, but it sets |
938 | * this->var_name to a mal-formed input, so tfeedback_decl::find_output_var() |
939 | * will fail to find any matching variable. |
940 | */ |
941 | void |
942 | tfeedback_decl::init(struct gl_context *ctx, const void *mem_ctx, |
943 | const char *input) |
944 | { |
945 | /* We don't have to be pedantic about what is a valid GLSL variable name, |
946 | * because any variable with an invalid name can't exist in the IR anyway. |
947 | */ |
948 | |
949 | this->location = -1; |
950 | this->orig_name = input; |
951 | this->lowered_builtin_array_variable = none; |
952 | this->skip_components = 0; |
953 | this->next_buffer_separator = false; |
954 | this->matched_candidate = NULL__null; |
955 | this->stream_id = 0; |
956 | this->buffer = 0; |
957 | this->offset = 0; |
958 | |
959 | if (ctx->Extensions.ARB_transform_feedback3) { |
960 | /* Parse gl_NextBuffer. */ |
961 | if (strcmp(input, "gl_NextBuffer") == 0) { |
962 | this->next_buffer_separator = true; |
963 | return; |
964 | } |
965 | |
966 | /* Parse gl_SkipComponents. */ |
967 | if (strcmp(input, "gl_SkipComponents1") == 0) |
968 | this->skip_components = 1; |
969 | else if (strcmp(input, "gl_SkipComponents2") == 0) |
970 | this->skip_components = 2; |
971 | else if (strcmp(input, "gl_SkipComponents3") == 0) |
972 | this->skip_components = 3; |
973 | else if (strcmp(input, "gl_SkipComponents4") == 0) |
974 | this->skip_components = 4; |
975 | |
976 | if (this->skip_components) |
977 | return; |
978 | } |
979 | |
980 | /* Parse a declaration. */ |
981 | const char *base_name_end; |
982 | long subscript = parse_program_resource_name(input, &base_name_end); |
983 | this->var_name = ralloc_strndup(mem_ctx, input, base_name_end - input); |
984 | if (this->var_name == NULL__null) { |
985 | _mesa_error_no_memory(__func____func__); |
986 | return; |
987 | } |
988 | |
989 | if (subscript >= 0) { |
990 | this->array_subscript = subscript; |
991 | this->is_subscripted = true; |
992 | } else { |
993 | this->is_subscripted = false; |
994 | } |
995 | |
996 | /* For drivers that lower gl_ClipDistance to gl_ClipDistanceMESA, this |
997 | * class must behave specially to account for the fact that gl_ClipDistance |
998 | * is converted from a float[8] to a vec4[2]. |
999 | */ |
1000 | if (ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].LowerCombinedClipCullDistance && |
1001 | strcmp(this->var_name, "gl_ClipDistance") == 0) { |
1002 | this->lowered_builtin_array_variable = clip_distance; |
1003 | } |
1004 | if (ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].LowerCombinedClipCullDistance && |
1005 | strcmp(this->var_name, "gl_CullDistance") == 0) { |
1006 | this->lowered_builtin_array_variable = cull_distance; |
1007 | } |
1008 | |
1009 | if (ctx->Const.LowerTessLevel && |
1010 | (strcmp(this->var_name, "gl_TessLevelOuter") == 0)) |
1011 | this->lowered_builtin_array_variable = tess_level_outer; |
1012 | if (ctx->Const.LowerTessLevel && |
1013 | (strcmp(this->var_name, "gl_TessLevelInner") == 0)) |
1014 | this->lowered_builtin_array_variable = tess_level_inner; |
1015 | } |
1016 | |
1017 | |
1018 | /** |
1019 | * Determine whether two tfeedback_decl objects refer to the same variable and |
1020 | * array index (if applicable). |
1021 | */ |
1022 | bool |
1023 | tfeedback_decl::is_same(const tfeedback_decl &x, const tfeedback_decl &y) |
1024 | { |
1025 | assert(x.is_varying() && y.is_varying())(static_cast <bool> (x.is_varying() && y.is_varying ()) ? void (0) : __assert_fail ("x.is_varying() && y.is_varying()" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
1026 | |
1027 | if (strcmp(x.var_name, y.var_name) != 0) |
1028 | return false; |
1029 | if (x.is_subscripted != y.is_subscripted) |
1030 | return false; |
1031 | if (x.is_subscripted && x.array_subscript != y.array_subscript) |
1032 | return false; |
1033 | return true; |
1034 | } |
1035 | |
1036 | |
1037 | /** |
1038 | * Assign a location and stream ID for this tfeedback_decl object based on the |
1039 | * transform feedback candidate found by find_candidate. |
1040 | * |
1041 | * If an error occurs, the error is reported through linker_error() and false |
1042 | * is returned. |
1043 | */ |
1044 | bool |
1045 | tfeedback_decl::assign_location(struct gl_context *ctx, |
1046 | struct gl_shader_program *prog) |
1047 | { |
1048 | assert(this->is_varying())(static_cast <bool> (this->is_varying()) ? void (0) : __assert_fail ("this->is_varying()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); |
1049 | |
1050 | unsigned fine_location |
1051 | = this->matched_candidate->toplevel_var->data.location * 4 |
1052 | + this->matched_candidate->toplevel_var->data.location_frac |
1053 | + this->matched_candidate->offset; |
1054 | const unsigned dmul = |
1055 | this->matched_candidate->type->without_array()->is_64bit() ? 2 : 1; |
1056 | |
1057 | if (this->matched_candidate->type->is_array()) { |
1058 | /* Array variable */ |
1059 | const unsigned matrix_cols = |
1060 | this->matched_candidate->type->fields.array->matrix_columns; |
1061 | const unsigned vector_elements = |
1062 | this->matched_candidate->type->fields.array->vector_elements; |
1063 | unsigned actual_array_size; |
1064 | switch (this->lowered_builtin_array_variable) { |
1065 | case clip_distance: |
1066 | actual_array_size = prog->last_vert_prog ? |
1067 | prog->last_vert_prog->info.clip_distance_array_size : 0; |
1068 | break; |
1069 | case cull_distance: |
1070 | actual_array_size = prog->last_vert_prog ? |
1071 | prog->last_vert_prog->info.cull_distance_array_size : 0; |
1072 | break; |
1073 | case tess_level_outer: |
1074 | actual_array_size = 4; |
1075 | break; |
1076 | case tess_level_inner: |
1077 | actual_array_size = 2; |
1078 | break; |
1079 | case none: |
1080 | default: |
1081 | actual_array_size = this->matched_candidate->type->array_size(); |
1082 | break; |
1083 | } |
1084 | |
1085 | if (this->is_subscripted) { |
1086 | /* Check array bounds. */ |
1087 | if (this->array_subscript >= actual_array_size) { |
1088 | linker_error(prog, "Transform feedback varying %s has index " |
1089 | "%i, but the array size is %u.", |
1090 | this->orig_name, this->array_subscript, |
1091 | actual_array_size); |
1092 | return false; |
1093 | } |
1094 | unsigned array_elem_size = this->lowered_builtin_array_variable ? |
1095 | 1 : vector_elements * matrix_cols * dmul; |
1096 | fine_location += array_elem_size * this->array_subscript; |
1097 | this->size = 1; |
1098 | } else { |
1099 | this->size = actual_array_size; |
1100 | } |
1101 | this->vector_elements = vector_elements; |
1102 | this->matrix_columns = matrix_cols; |
1103 | if (this->lowered_builtin_array_variable) |
1104 | this->type = GL_FLOAT0x1406; |
1105 | else |
1106 | this->type = this->matched_candidate->type->fields.array->gl_type; |
1107 | } else { |
1108 | /* Regular variable (scalar, vector, or matrix) */ |
1109 | if (this->is_subscripted) { |
1110 | linker_error(prog, "Transform feedback varying %s requested, " |
1111 | "but %s is not an array.", |
1112 | this->orig_name, this->var_name); |
1113 | return false; |
1114 | } |
1115 | this->size = 1; |
1116 | this->vector_elements = this->matched_candidate->type->vector_elements; |
1117 | this->matrix_columns = this->matched_candidate->type->matrix_columns; |
1118 | this->type = this->matched_candidate->type->gl_type; |
1119 | } |
1120 | this->location = fine_location / 4; |
1121 | this->location_frac = fine_location % 4; |
1122 | |
1123 | /* From GL_EXT_transform_feedback: |
1124 | * A program will fail to link if: |
1125 | * |
1126 | * * the total number of components to capture in any varying |
1127 | * variable in <varyings> is greater than the constant |
1128 | * MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT and the |
1129 | * buffer mode is SEPARATE_ATTRIBS_EXT; |
1130 | */ |
1131 | if (prog->TransformFeedback.BufferMode == GL_SEPARATE_ATTRIBS0x8C8D && |
1132 | this->num_components() > |
1133 | ctx->Const.MaxTransformFeedbackSeparateComponents) { |
1134 | linker_error(prog, "Transform feedback varying %s exceeds " |
1135 | "MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS.", |
1136 | this->orig_name); |
1137 | return false; |
1138 | } |
1139 | |
1140 | /* Only transform feedback varyings can be assigned to non-zero streams, |
1141 | * so assign the stream id here. |
1142 | */ |
1143 | this->stream_id = this->matched_candidate->toplevel_var->data.stream; |
1144 | |
1145 | unsigned array_offset = this->array_subscript * 4 * dmul; |
1146 | unsigned struct_offset = this->matched_candidate->offset * 4 * dmul; |
1147 | this->buffer = this->matched_candidate->toplevel_var->data.xfb_buffer; |
1148 | this->offset = this->matched_candidate->toplevel_var->data.offset + |
1149 | array_offset + struct_offset; |
1150 | |
1151 | return true; |
1152 | } |
1153 | |
1154 | |
1155 | unsigned |
1156 | tfeedback_decl::get_num_outputs() const |
1157 | { |
1158 | if (!this->is_varying()) { |
1159 | return 0; |
1160 | } |
1161 | return (this->num_components() + this->location_frac + 3)/4; |
1162 | } |
1163 | |
1164 | |
1165 | /** |
1166 | * Update gl_transform_feedback_info to reflect this tfeedback_decl. |
1167 | * |
1168 | * If an error occurs, the error is reported through linker_error() and false |
1169 | * is returned. |
1170 | */ |
1171 | bool |
1172 | tfeedback_decl::store(struct gl_context *ctx, struct gl_shader_program *prog, |
1173 | struct gl_transform_feedback_info *info, |
1174 | unsigned buffer, unsigned buffer_index, |
1175 | const unsigned max_outputs, |
1176 | BITSET_WORDunsigned int *used_components[MAX_FEEDBACK_BUFFERS4], |
1177 | bool *explicit_stride, bool has_xfb_qualifiers, |
1178 | const void* mem_ctx) const |
1179 | { |
1180 | unsigned xfb_offset = 0; |
1181 | unsigned size = this->size; |
1182 | /* Handle gl_SkipComponents. */ |
1183 | if (this->skip_components) { |
1184 | info->Buffers[buffer].Stride += this->skip_components; |
1185 | size = this->skip_components; |
1186 | goto store_varying; |
1187 | } |
1188 | |
1189 | if (this->next_buffer_separator) { |
1190 | size = 0; |
1191 | goto store_varying; |
1192 | } |
1193 | |
1194 | if (has_xfb_qualifiers) { |
1195 | xfb_offset = this->offset / 4; |
1196 | } else { |
1197 | xfb_offset = info->Buffers[buffer].Stride; |
1198 | } |
1199 | info->Varyings[info->NumVarying].Offset = xfb_offset * 4; |
1200 | |
1201 | { |
1202 | unsigned location = this->location; |
1203 | unsigned location_frac = this->location_frac; |
1204 | unsigned num_components = this->num_components(); |
1205 | |
1206 | /* From GL_EXT_transform_feedback: |
1207 | * |
1208 | * " A program will fail to link if: |
1209 | * |
1210 | * * the total number of components to capture is greater than the |
1211 | * constant MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT |
1212 | * and the buffer mode is INTERLEAVED_ATTRIBS_EXT." |
1213 | * |
1214 | * From GL_ARB_enhanced_layouts: |
1215 | * |
1216 | * " The resulting stride (implicit or explicit) must be less than or |
1217 | * equal to the implementation-dependent constant |
1218 | * gl_MaxTransformFeedbackInterleavedComponents." |
1219 | */ |
1220 | if ((prog->TransformFeedback.BufferMode == GL_INTERLEAVED_ATTRIBS0x8C8C || |
1221 | has_xfb_qualifiers) && |
1222 | xfb_offset + num_components > |
1223 | ctx->Const.MaxTransformFeedbackInterleavedComponents) { |
1224 | linker_error(prog, |
1225 | "The MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS " |
1226 | "limit has been exceeded."); |
1227 | return false; |
1228 | } |
1229 | |
1230 | /* From the OpenGL 4.60.5 spec, section 4.4.2. Output Layout Qualifiers, |
1231 | * Page 76, (Transform Feedback Layout Qualifiers): |
1232 | * |
1233 | * " No aliasing in output buffers is allowed: It is a compile-time or |
1234 | * link-time error to specify variables with overlapping transform |
1235 | * feedback offsets." |
1236 | */ |
1237 | const unsigned max_components = |
1238 | ctx->Const.MaxTransformFeedbackInterleavedComponents; |
1239 | const unsigned first_component = xfb_offset; |
1240 | const unsigned last_component = xfb_offset + num_components - 1; |
1241 | const unsigned start_word = BITSET_BITWORD(first_component)((first_component) / (sizeof (unsigned int) * 8)); |
1242 | const unsigned end_word = BITSET_BITWORD(last_component)((last_component) / (sizeof (unsigned int) * 8)); |
1243 | BITSET_WORDunsigned int *used; |
1244 | assert(last_component < max_components)(static_cast <bool> (last_component < max_components ) ? void (0) : __assert_fail ("last_component < max_components" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
1245 | |
1246 | if (!used_components[buffer]) { |
1247 | used_components[buffer] = |
1248 | rzalloc_array(mem_ctx, BITSET_WORD, BITSET_WORDS(max_components))((unsigned int *) rzalloc_array_size(mem_ctx, sizeof(unsigned int), (((max_components) + (sizeof (unsigned int) * 8) - 1) / (sizeof (unsigned int) * 8)))); |
1249 | } |
1250 | used = used_components[buffer]; |
1251 | |
1252 | for (unsigned word = start_word; word <= end_word; word++) { |
1253 | unsigned start_range = 0; |
1254 | unsigned end_range = BITSET_WORDBITS(sizeof (unsigned int) * 8) - 1; |
1255 | |
1256 | if (word == start_word) |
1257 | start_range = first_component % BITSET_WORDBITS(sizeof (unsigned int) * 8); |
1258 | |
1259 | if (word == end_word) |
1260 | end_range = last_component % BITSET_WORDBITS(sizeof (unsigned int) * 8); |
1261 | |
1262 | if (used[word] & BITSET_RANGE(start_range, end_range)((((((end_range) + 1) % (sizeof (unsigned int) * 8) == 0) ? ~ 0 : (1u << (((end_range) + 1) % (sizeof (unsigned int) * 8))) - 1)) & ~((1u << ((start_range) % (sizeof (unsigned int) * 8))) - 1))) { |
1263 | linker_error(prog, |
1264 | "variable '%s', xfb_offset (%d) is causing aliasing.", |
1265 | this->orig_name, xfb_offset * 4); |
1266 | return false; |
1267 | } |
1268 | used[word] |= BITSET_RANGE(start_range, end_range)((((((end_range) + 1) % (sizeof (unsigned int) * 8) == 0) ? ~ 0 : (1u << (((end_range) + 1) % (sizeof (unsigned int) * 8))) - 1)) & ~((1u << ((start_range) % (sizeof (unsigned int) * 8))) - 1)); |
1269 | } |
1270 | |
1271 | while (num_components > 0) { |
1272 | unsigned output_size = MIN2(num_components, 4 - location_frac)( (num_components)<(4 - location_frac) ? (num_components) : (4 - location_frac) ); |
1273 | assert((info->NumOutputs == 0 && max_outputs == 0) ||(static_cast <bool> ((info->NumOutputs == 0 && max_outputs == 0) || info->NumOutputs < max_outputs) ? void (0) : __assert_fail ("(info->NumOutputs == 0 && max_outputs == 0) || info->NumOutputs < max_outputs" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) |
1274 | info->NumOutputs < max_outputs)(static_cast <bool> ((info->NumOutputs == 0 && max_outputs == 0) || info->NumOutputs < max_outputs) ? void (0) : __assert_fail ("(info->NumOutputs == 0 && max_outputs == 0) || info->NumOutputs < max_outputs" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
1275 | |
1276 | /* From the ARB_enhanced_layouts spec: |
1277 | * |
1278 | * "If such a block member or variable is not written during a shader |
1279 | * invocation, the buffer contents at the assigned offset will be |
1280 | * undefined. Even if there are no static writes to a variable or |
1281 | * member that is assigned a transform feedback offset, the space is |
1282 | * still allocated in the buffer and still affects the stride." |
1283 | */ |
1284 | if (this->is_varying_written()) { |
1285 | info->Outputs[info->NumOutputs].ComponentOffset = location_frac; |
1286 | info->Outputs[info->NumOutputs].OutputRegister = location; |
1287 | info->Outputs[info->NumOutputs].NumComponents = output_size; |
1288 | info->Outputs[info->NumOutputs].StreamId = stream_id; |
1289 | info->Outputs[info->NumOutputs].OutputBuffer = buffer; |
1290 | info->Outputs[info->NumOutputs].DstOffset = xfb_offset; |
1291 | ++info->NumOutputs; |
1292 | } |
1293 | info->Buffers[buffer].Stream = this->stream_id; |
1294 | xfb_offset += output_size; |
1295 | |
1296 | num_components -= output_size; |
1297 | location++; |
1298 | location_frac = 0; |
1299 | } |
1300 | } |
1301 | |
1302 | if (explicit_stride && explicit_stride[buffer]) { |
1303 | if (this->is_64bit() && info->Buffers[buffer].Stride % 2) { |
1304 | linker_error(prog, "invalid qualifier xfb_stride=%d must be a " |
1305 | "multiple of 8 as its applied to a type that is or " |
1306 | "contains a double.", |
1307 | info->Buffers[buffer].Stride * 4); |
1308 | return false; |
1309 | } |
1310 | |
1311 | if (xfb_offset > info->Buffers[buffer].Stride) { |
1312 | linker_error(prog, "xfb_offset (%d) overflows xfb_stride (%d) for " |
1313 | "buffer (%d)", xfb_offset * 4, |
1314 | info->Buffers[buffer].Stride * 4, buffer); |
1315 | return false; |
1316 | } |
1317 | } else { |
1318 | info->Buffers[buffer].Stride = xfb_offset; |
1319 | } |
1320 | |
1321 | store_varying: |
1322 | info->Varyings[info->NumVarying].Name = ralloc_strdup(prog, |
1323 | this->orig_name); |
1324 | info->Varyings[info->NumVarying].Type = this->type; |
1325 | info->Varyings[info->NumVarying].Size = size; |
1326 | info->Varyings[info->NumVarying].BufferIndex = buffer_index; |
1327 | info->NumVarying++; |
1328 | info->Buffers[buffer].NumVaryings++; |
1329 | |
1330 | return true; |
1331 | } |
1332 | |
1333 | |
1334 | const tfeedback_candidate * |
1335 | tfeedback_decl::find_candidate(gl_shader_program *prog, |
1336 | hash_table *tfeedback_candidates) |
1337 | { |
1338 | const char *name = this->var_name; |
Value stored to 'name' during its initialization is never read | |
1339 | switch (this->lowered_builtin_array_variable) { |
1340 | case none: |
1341 | name = this->var_name; |
1342 | break; |
1343 | case clip_distance: |
1344 | name = "gl_ClipDistanceMESA"; |
1345 | break; |
1346 | case cull_distance: |
1347 | name = "gl_CullDistanceMESA"; |
1348 | break; |
1349 | case tess_level_outer: |
1350 | name = "gl_TessLevelOuterMESA"; |
1351 | break; |
1352 | case tess_level_inner: |
1353 | name = "gl_TessLevelInnerMESA"; |
1354 | break; |
1355 | } |
1356 | hash_entry *entry = _mesa_hash_table_search(tfeedback_candidates, name); |
1357 | |
1358 | this->matched_candidate = entry ? |
1359 | (const tfeedback_candidate *) entry->data : NULL__null; |
1360 | |
1361 | if (!this->matched_candidate) { |
1362 | /* From GL_EXT_transform_feedback: |
1363 | * A program will fail to link if: |
1364 | * |
1365 | * * any variable name specified in the <varyings> array is not |
1366 | * declared as an output in the geometry shader (if present) or |
1367 | * the vertex shader (if no geometry shader is present); |
1368 | */ |
1369 | linker_error(prog, "Transform feedback varying %s undeclared.", |
1370 | this->orig_name); |
1371 | } |
1372 | |
1373 | return this->matched_candidate; |
1374 | } |
1375 | |
1376 | /** |
1377 | * Force a candidate over the previously matched one. It happens when a new |
1378 | * varying needs to be created to match the xfb declaration, for example, |
1379 | * to fullfil an alignment criteria. |
1380 | */ |
1381 | void |
1382 | tfeedback_decl::set_lowered_candidate(const tfeedback_candidate *candidate) |
1383 | { |
1384 | this->matched_candidate = candidate; |
1385 | |
1386 | /* The subscript part is no longer relevant */ |
1387 | this->is_subscripted = false; |
1388 | this->array_subscript = 0; |
1389 | } |
1390 | |
1391 | |
1392 | /** |
1393 | * Parse all the transform feedback declarations that were passed to |
1394 | * glTransformFeedbackVaryings() and store them in tfeedback_decl objects. |
1395 | * |
1396 | * If an error occurs, the error is reported through linker_error() and false |
1397 | * is returned. |
1398 | */ |
1399 | static bool |
1400 | parse_tfeedback_decls(struct gl_context *ctx, struct gl_shader_program *prog, |
1401 | const void *mem_ctx, unsigned num_names, |
1402 | char **varying_names, tfeedback_decl *decls) |
1403 | { |
1404 | for (unsigned i = 0; i < num_names; ++i) { |
1405 | decls[i].init(ctx, mem_ctx, varying_names[i]); |
1406 | |
1407 | if (!decls[i].is_varying()) |
1408 | continue; |
1409 | |
1410 | /* From GL_EXT_transform_feedback: |
1411 | * A program will fail to link if: |
1412 | * |
1413 | * * any two entries in the <varyings> array specify the same varying |
1414 | * variable; |
1415 | * |
1416 | * We interpret this to mean "any two entries in the <varyings> array |
1417 | * specify the same varying variable and array index", since transform |
1418 | * feedback of arrays would be useless otherwise. |
1419 | */ |
1420 | for (unsigned j = 0; j < i; ++j) { |
1421 | if (decls[j].is_varying()) { |
1422 | if (tfeedback_decl::is_same(decls[i], decls[j])) { |
1423 | linker_error(prog, "Transform feedback varying %s specified " |
1424 | "more than once.", varying_names[i]); |
1425 | return false; |
1426 | } |
1427 | } |
1428 | } |
1429 | } |
1430 | return true; |
1431 | } |
1432 | |
1433 | |
1434 | static int |
1435 | cmp_xfb_offset(const void * x_generic, const void * y_generic) |
1436 | { |
1437 | tfeedback_decl *x = (tfeedback_decl *) x_generic; |
1438 | tfeedback_decl *y = (tfeedback_decl *) y_generic; |
1439 | |
1440 | if (x->get_buffer() != y->get_buffer()) |
1441 | return x->get_buffer() - y->get_buffer(); |
1442 | return x->get_offset() - y->get_offset(); |
1443 | } |
1444 | |
1445 | /** |
1446 | * Store transform feedback location assignments into |
1447 | * prog->sh.LinkedTransformFeedback based on the data stored in |
1448 | * tfeedback_decls. |
1449 | * |
1450 | * If an error occurs, the error is reported through linker_error() and false |
1451 | * is returned. |
1452 | */ |
1453 | static bool |
1454 | store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog, |
1455 | unsigned num_tfeedback_decls, |
1456 | tfeedback_decl *tfeedback_decls, bool has_xfb_qualifiers, |
1457 | const void *mem_ctx) |
1458 | { |
1459 | if (!prog->last_vert_prog) |
1460 | return true; |
1461 | |
1462 | /* Make sure MaxTransformFeedbackBuffers is less than 32 so the bitmask for |
1463 | * tracking the number of buffers doesn't overflow. |
1464 | */ |
1465 | assert(ctx->Const.MaxTransformFeedbackBuffers < 32)(static_cast <bool> (ctx->Const.MaxTransformFeedbackBuffers < 32) ? void (0) : __assert_fail ("ctx->Const.MaxTransformFeedbackBuffers < 32" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
1466 | |
1467 | bool separate_attribs_mode = |
1468 | prog->TransformFeedback.BufferMode == GL_SEPARATE_ATTRIBS0x8C8D; |
1469 | |
1470 | struct gl_program *xfb_prog = prog->last_vert_prog; |
1471 | xfb_prog->sh.LinkedTransformFeedback = |
1472 | rzalloc(xfb_prog, struct gl_transform_feedback_info)((struct gl_transform_feedback_info *) rzalloc_size(xfb_prog, sizeof(struct gl_transform_feedback_info))); |
1473 | |
1474 | /* The xfb_offset qualifier does not have to be used in increasing order |
1475 | * however some drivers expect to receive the list of transform feedback |
1476 | * declarations in order so sort it now for convenience. |
1477 | */ |
1478 | if (has_xfb_qualifiers) { |
1479 | qsort(tfeedback_decls, num_tfeedback_decls, sizeof(*tfeedback_decls), |
1480 | cmp_xfb_offset); |
1481 | } |
1482 | |
1483 | xfb_prog->sh.LinkedTransformFeedback->Varyings = |
1484 | rzalloc_array(xfb_prog, struct gl_transform_feedback_varying_info,((struct gl_transform_feedback_varying_info *) rzalloc_array_size (xfb_prog, sizeof(struct gl_transform_feedback_varying_info), num_tfeedback_decls)) |
1485 | num_tfeedback_decls)((struct gl_transform_feedback_varying_info *) rzalloc_array_size (xfb_prog, sizeof(struct gl_transform_feedback_varying_info), num_tfeedback_decls)); |
1486 | |
1487 | unsigned num_outputs = 0; |
1488 | for (unsigned i = 0; i < num_tfeedback_decls; ++i) { |
1489 | if (tfeedback_decls[i].is_varying_written()) |
1490 | num_outputs += tfeedback_decls[i].get_num_outputs(); |
1491 | } |
1492 | |
1493 | xfb_prog->sh.LinkedTransformFeedback->Outputs = |
1494 | rzalloc_array(xfb_prog, struct gl_transform_feedback_output,((struct gl_transform_feedback_output *) rzalloc_array_size(xfb_prog , sizeof(struct gl_transform_feedback_output), num_outputs)) |
1495 | num_outputs)((struct gl_transform_feedback_output *) rzalloc_array_size(xfb_prog , sizeof(struct gl_transform_feedback_output), num_outputs)); |
1496 | |
1497 | unsigned num_buffers = 0; |
1498 | unsigned buffers = 0; |
1499 | BITSET_WORDunsigned int *used_components[MAX_FEEDBACK_BUFFERS4] = {}; |
1500 | |
1501 | if (!has_xfb_qualifiers && separate_attribs_mode) { |
1502 | /* GL_SEPARATE_ATTRIBS */ |
1503 | for (unsigned i = 0; i < num_tfeedback_decls; ++i) { |
1504 | if (!tfeedback_decls[i].store(ctx, prog, |
1505 | xfb_prog->sh.LinkedTransformFeedback, |
1506 | num_buffers, num_buffers, num_outputs, |
1507 | used_components, NULL__null, |
1508 | has_xfb_qualifiers, mem_ctx)) |
1509 | return false; |
1510 | |
1511 | buffers |= 1 << num_buffers; |
1512 | num_buffers++; |
1513 | } |
1514 | } |
1515 | else { |
1516 | /* GL_INVERLEAVED_ATTRIBS */ |
1517 | int buffer_stream_id = -1; |
1518 | unsigned buffer = |
1519 | num_tfeedback_decls ? tfeedback_decls[0].get_buffer() : 0; |
1520 | bool explicit_stride[MAX_FEEDBACK_BUFFERS4] = { false }; |
1521 | |
1522 | /* Apply any xfb_stride global qualifiers */ |
1523 | if (has_xfb_qualifiers) { |
1524 | for (unsigned j = 0; j < MAX_FEEDBACK_BUFFERS4; j++) { |
1525 | if (prog->TransformFeedback.BufferStride[j]) { |
1526 | explicit_stride[j] = true; |
1527 | xfb_prog->sh.LinkedTransformFeedback->Buffers[j].Stride = |
1528 | prog->TransformFeedback.BufferStride[j] / 4; |
1529 | } |
1530 | } |
1531 | } |
1532 | |
1533 | for (unsigned i = 0; i < num_tfeedback_decls; ++i) { |
1534 | if (has_xfb_qualifiers && |
1535 | buffer != tfeedback_decls[i].get_buffer()) { |
1536 | /* we have moved to the next buffer so reset stream id */ |
1537 | buffer_stream_id = -1; |
1538 | num_buffers++; |
1539 | } |
1540 | |
1541 | if (tfeedback_decls[i].is_next_buffer_separator()) { |
1542 | if (!tfeedback_decls[i].store(ctx, prog, |
1543 | xfb_prog->sh.LinkedTransformFeedback, |
1544 | buffer, num_buffers, num_outputs, |
1545 | used_components, explicit_stride, |
1546 | has_xfb_qualifiers, mem_ctx)) |
1547 | return false; |
1548 | num_buffers++; |
1549 | buffer_stream_id = -1; |
1550 | continue; |
1551 | } |
1552 | |
1553 | if (has_xfb_qualifiers) { |
1554 | buffer = tfeedback_decls[i].get_buffer(); |
1555 | } else { |
1556 | buffer = num_buffers; |
1557 | } |
1558 | |
1559 | if (tfeedback_decls[i].is_varying()) { |
1560 | if (buffer_stream_id == -1) { |
1561 | /* First varying writing to this buffer: remember its stream */ |
1562 | buffer_stream_id = (int) tfeedback_decls[i].get_stream_id(); |
1563 | |
1564 | /* Only mark a buffer as active when there is a varying |
1565 | * attached to it. This behaviour is based on a revised version |
1566 | * of section 13.2.2 of the GL 4.6 spec. |
1567 | */ |
1568 | buffers |= 1 << buffer; |
1569 | } else if (buffer_stream_id != |
1570 | (int) tfeedback_decls[i].get_stream_id()) { |
1571 | /* Varying writes to the same buffer from a different stream */ |
1572 | linker_error(prog, |
1573 | "Transform feedback can't capture varyings belonging " |
1574 | "to different vertex streams in a single buffer. " |
1575 | "Varying %s writes to buffer from stream %u, other " |
1576 | "varyings in the same buffer write from stream %u.", |
1577 | tfeedback_decls[i].name(), |
1578 | tfeedback_decls[i].get_stream_id(), |
1579 | buffer_stream_id); |
1580 | return false; |
1581 | } |
1582 | } |
1583 | |
1584 | if (!tfeedback_decls[i].store(ctx, prog, |
1585 | xfb_prog->sh.LinkedTransformFeedback, |
1586 | buffer, num_buffers, num_outputs, |
1587 | used_components, explicit_stride, |
1588 | has_xfb_qualifiers, mem_ctx)) |
1589 | return false; |
1590 | } |
1591 | } |
1592 | |
1593 | assert(xfb_prog->sh.LinkedTransformFeedback->NumOutputs == num_outputs)(static_cast <bool> (xfb_prog->sh.LinkedTransformFeedback ->NumOutputs == num_outputs) ? void (0) : __assert_fail ("xfb_prog->sh.LinkedTransformFeedback->NumOutputs == num_outputs" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
1594 | |
1595 | xfb_prog->sh.LinkedTransformFeedback->ActiveBuffers = buffers; |
1596 | return true; |
1597 | } |
1598 | |
1599 | namespace { |
1600 | |
1601 | /** |
1602 | * Data structure recording the relationship between outputs of one shader |
1603 | * stage (the "producer") and inputs of another (the "consumer"). |
1604 | */ |
1605 | class varying_matches |
1606 | { |
1607 | public: |
1608 | varying_matches(bool disable_varying_packing, |
1609 | bool disable_xfb_packing, |
1610 | bool xfb_enabled, |
1611 | bool enhanced_layouts_enabled, |
1612 | gl_shader_stage producer_stage, |
1613 | gl_shader_stage consumer_stage); |
1614 | ~varying_matches(); |
1615 | void record(ir_variable *producer_var, ir_variable *consumer_var); |
1616 | unsigned assign_locations(struct gl_shader_program *prog, |
1617 | uint8_t components[], |
1618 | uint64_t reserved_slots); |
1619 | void store_locations() const; |
1620 | |
1621 | private: |
1622 | bool is_varying_packing_safe(const glsl_type *type, |
1623 | const ir_variable *var) const; |
1624 | |
1625 | /** |
1626 | * If true, this driver disables varying packing, so all varyings need to |
1627 | * be aligned on slot boundaries, and take up a number of slots equal to |
1628 | * their number of matrix columns times their array size. |
1629 | * |
1630 | * Packing may also be disabled because our current packing method is not |
1631 | * safe in SSO or versions of OpenGL where interpolation qualifiers are not |
1632 | * guaranteed to match across stages. |
1633 | */ |
1634 | const bool disable_varying_packing; |
1635 | |
1636 | /** |
1637 | * If true, this driver disables packing for varyings used by transform |
1638 | * feedback. |
1639 | */ |
1640 | const bool disable_xfb_packing; |
1641 | |
1642 | /** |
1643 | * If true, this driver has transform feedback enabled. The transform |
1644 | * feedback code usually requires at least some packing be done even |
1645 | * when varying packing is disabled, fortunately where transform feedback |
1646 | * requires packing it's safe to override the disabled setting. See |
1647 | * is_varying_packing_safe(). |
1648 | */ |
1649 | const bool xfb_enabled; |
1650 | |
1651 | const bool enhanced_layouts_enabled; |
1652 | |
1653 | /** |
1654 | * Enum representing the order in which varyings are packed within a |
1655 | * packing class. |
1656 | * |
1657 | * Currently we pack vec4's first, then vec2's, then scalar values, then |
1658 | * vec3's. This order ensures that the only vectors that are at risk of |
1659 | * having to be "double parked" (split between two adjacent varying slots) |
1660 | * are the vec3's. |
1661 | */ |
1662 | enum packing_order_enum { |
1663 | PACKING_ORDER_VEC4, |
1664 | PACKING_ORDER_VEC2, |
1665 | PACKING_ORDER_SCALAR, |
1666 | PACKING_ORDER_VEC3, |
1667 | }; |
1668 | |
1669 | static unsigned compute_packing_class(const ir_variable *var); |
1670 | static packing_order_enum compute_packing_order(const ir_variable *var); |
1671 | static int match_comparator(const void *x_generic, const void *y_generic); |
1672 | static int xfb_comparator(const void *x_generic, const void *y_generic); |
1673 | static int not_xfb_comparator(const void *x_generic, const void *y_generic); |
1674 | |
1675 | /** |
1676 | * Structure recording the relationship between a single producer output |
1677 | * and a single consumer input. |
1678 | */ |
1679 | struct match { |
1680 | /** |
1681 | * Packing class for this varying, computed by compute_packing_class(). |
1682 | */ |
1683 | unsigned packing_class; |
1684 | |
1685 | /** |
1686 | * Packing order for this varying, computed by compute_packing_order(). |
1687 | */ |
1688 | packing_order_enum packing_order; |
1689 | unsigned num_components; |
1690 | |
1691 | /** |
1692 | * The output variable in the producer stage. |
1693 | */ |
1694 | ir_variable *producer_var; |
1695 | |
1696 | /** |
1697 | * The input variable in the consumer stage. |
1698 | */ |
1699 | ir_variable *consumer_var; |
1700 | |
1701 | /** |
1702 | * The location which has been assigned for this varying. This is |
1703 | * expressed in multiples of a float, with the first generic varying |
1704 | * (i.e. the one referred to by VARYING_SLOT_VAR0) represented by the |
1705 | * value 0. |
1706 | */ |
1707 | unsigned generic_location; |
1708 | } *matches; |
1709 | |
1710 | /** |
1711 | * The number of elements in the \c matches array that are currently in |
1712 | * use. |
1713 | */ |
1714 | unsigned num_matches; |
1715 | |
1716 | /** |
1717 | * The number of elements that were set aside for the \c matches array when |
1718 | * it was allocated. |
1719 | */ |
1720 | unsigned matches_capacity; |
1721 | |
1722 | gl_shader_stage producer_stage; |
1723 | gl_shader_stage consumer_stage; |
1724 | }; |
1725 | |
1726 | } /* anonymous namespace */ |
1727 | |
1728 | varying_matches::varying_matches(bool disable_varying_packing, |
1729 | bool disable_xfb_packing, |
1730 | bool xfb_enabled, |
1731 | bool enhanced_layouts_enabled, |
1732 | gl_shader_stage producer_stage, |
1733 | gl_shader_stage consumer_stage) |
1734 | : disable_varying_packing(disable_varying_packing), |
1735 | disable_xfb_packing(disable_xfb_packing), |
1736 | xfb_enabled(xfb_enabled), |
1737 | enhanced_layouts_enabled(enhanced_layouts_enabled), |
1738 | producer_stage(producer_stage), |
1739 | consumer_stage(consumer_stage) |
1740 | { |
1741 | /* Note: this initial capacity is rather arbitrarily chosen to be large |
1742 | * enough for many cases without wasting an unreasonable amount of space. |
1743 | * varying_matches::record() will resize the array if there are more than |
1744 | * this number of varyings. |
1745 | */ |
1746 | this->matches_capacity = 8; |
1747 | this->matches = (match *) |
1748 | malloc(sizeof(*this->matches) * this->matches_capacity); |
1749 | this->num_matches = 0; |
1750 | } |
1751 | |
1752 | |
1753 | varying_matches::~varying_matches() |
1754 | { |
1755 | free(this->matches); |
1756 | } |
1757 | |
1758 | |
1759 | /** |
1760 | * Packing is always safe on individual arrays, structures, and matrices. It |
1761 | * is also safe if the varying is only used for transform feedback. |
1762 | */ |
1763 | bool |
1764 | varying_matches::is_varying_packing_safe(const glsl_type *type, |
1765 | const ir_variable *var) const |
1766 | { |
1767 | if (consumer_stage == MESA_SHADER_TESS_EVAL || |
1768 | consumer_stage == MESA_SHADER_TESS_CTRL || |
1769 | producer_stage == MESA_SHADER_TESS_CTRL) |
1770 | return false; |
1771 | |
1772 | return xfb_enabled && (type->is_array() || type->is_struct() || |
1773 | type->is_matrix() || var->data.is_xfb_only); |
1774 | } |
1775 | |
1776 | |
1777 | /** |
1778 | * Record the given producer/consumer variable pair in the list of variables |
1779 | * that should later be assigned locations. |
1780 | * |
1781 | * It is permissible for \c consumer_var to be NULL (this happens if a |
1782 | * variable is output by the producer and consumed by transform feedback, but |
1783 | * not consumed by the consumer). |
1784 | * |
1785 | * If \c producer_var has already been paired up with a consumer_var, or |
1786 | * producer_var is part of fixed pipeline functionality (and hence already has |
1787 | * a location assigned), this function has no effect. |
1788 | * |
1789 | * Note: as a side effect this function may change the interpolation type of |
1790 | * \c producer_var, but only when the change couldn't possibly affect |
1791 | * rendering. |
1792 | */ |
1793 | void |
1794 | varying_matches::record(ir_variable *producer_var, ir_variable *consumer_var) |
1795 | { |
1796 | assert(producer_var != NULL || consumer_var != NULL)(static_cast <bool> (producer_var != __null || consumer_var != __null) ? void (0) : __assert_fail ("producer_var != NULL || consumer_var != NULL" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
1797 | |
1798 | if ((producer_var && (!producer_var->data.is_unmatched_generic_inout || |
1799 | producer_var->data.explicit_location)) || |
1800 | (consumer_var && (!consumer_var->data.is_unmatched_generic_inout || |
1801 | consumer_var->data.explicit_location))) { |
1802 | /* Either a location already exists for this variable (since it is part |
1803 | * of fixed functionality), or it has already been recorded as part of a |
1804 | * previous match. |
1805 | */ |
1806 | return; |
1807 | } |
1808 | |
1809 | bool needs_flat_qualifier = consumer_var == NULL__null && |
1810 | (producer_var->type->contains_integer() || |
1811 | producer_var->type->contains_double()); |
1812 | |
1813 | if (!disable_varying_packing && |
1814 | (!disable_xfb_packing || producer_var == NULL__null || !producer_var->data.is_xfb) && |
1815 | (needs_flat_qualifier || |
1816 | (consumer_stage != MESA_SHADER_NONE && consumer_stage != MESA_SHADER_FRAGMENT))) { |
1817 | /* Since this varying is not being consumed by the fragment shader, its |
1818 | * interpolation type varying cannot possibly affect rendering. |
1819 | * Also, this variable is non-flat and is (or contains) an integer |
1820 | * or a double. |
1821 | * If the consumer stage is unknown, don't modify the interpolation |
1822 | * type as it could affect rendering later with separate shaders. |
1823 | * |
1824 | * lower_packed_varyings requires all integer varyings to flat, |
1825 | * regardless of where they appear. We can trivially satisfy that |
1826 | * requirement by changing the interpolation type to flat here. |
1827 | */ |
1828 | if (producer_var) { |
1829 | producer_var->data.centroid = false; |
1830 | producer_var->data.sample = false; |
1831 | producer_var->data.interpolation = INTERP_MODE_FLAT; |
1832 | } |
1833 | |
1834 | if (consumer_var) { |
1835 | consumer_var->data.centroid = false; |
1836 | consumer_var->data.sample = false; |
1837 | consumer_var->data.interpolation = INTERP_MODE_FLAT; |
1838 | } |
1839 | } |
1840 | |
1841 | if (this->num_matches == this->matches_capacity) { |
1842 | this->matches_capacity *= 2; |
1843 | this->matches = (match *) |
1844 | realloc(this->matches, |
1845 | sizeof(*this->matches) * this->matches_capacity); |
1846 | } |
1847 | |
1848 | /* We must use the consumer to compute the packing class because in GL4.4+ |
1849 | * there is no guarantee interpolation qualifiers will match across stages. |
1850 | * |
1851 | * From Section 4.5 (Interpolation Qualifiers) of the GLSL 4.30 spec: |
1852 | * |
1853 | * "The type and presence of interpolation qualifiers of variables with |
1854 | * the same name declared in all linked shaders for the same cross-stage |
1855 | * interface must match, otherwise the link command will fail. |
1856 | * |
1857 | * When comparing an output from one stage to an input of a subsequent |
1858 | * stage, the input and output don't match if their interpolation |
1859 | * qualifiers (or lack thereof) are not the same." |
1860 | * |
1861 | * This text was also in at least revison 7 of the 4.40 spec but is no |
1862 | * longer in revision 9 and not in the 4.50 spec. |
1863 | */ |
1864 | const ir_variable *const var = (consumer_var != NULL__null) |
1865 | ? consumer_var : producer_var; |
1866 | const gl_shader_stage stage = (consumer_var != NULL__null) |
1867 | ? consumer_stage : producer_stage; |
1868 | const glsl_type *type = get_varying_type(var, stage); |
1869 | |
1870 | if (producer_var && consumer_var && |
1871 | consumer_var->data.must_be_shader_input) { |
1872 | producer_var->data.must_be_shader_input = 1; |
1873 | } |
1874 | |
1875 | this->matches[this->num_matches].packing_class |
1876 | = this->compute_packing_class(var); |
1877 | this->matches[this->num_matches].packing_order |
1878 | = this->compute_packing_order(var); |
1879 | if ((this->disable_varying_packing && !is_varying_packing_safe(type, var)) || |
1880 | (this->disable_xfb_packing && var->data.is_xfb) || |
1881 | var->data.must_be_shader_input) { |
1882 | unsigned slots = type->count_attribute_slots(false); |
1883 | this->matches[this->num_matches].num_components = slots * 4; |
1884 | } else { |
1885 | this->matches[this->num_matches].num_components |
1886 | = type->component_slots(); |
1887 | } |
1888 | |
1889 | this->matches[this->num_matches].producer_var = producer_var; |
1890 | this->matches[this->num_matches].consumer_var = consumer_var; |
1891 | this->num_matches++; |
1892 | if (producer_var) |
1893 | producer_var->data.is_unmatched_generic_inout = 0; |
1894 | if (consumer_var) |
1895 | consumer_var->data.is_unmatched_generic_inout = 0; |
1896 | } |
1897 | |
1898 | |
1899 | /** |
1900 | * Choose locations for all of the variable matches that were previously |
1901 | * passed to varying_matches::record(). |
1902 | * \param components returns array[slot] of number of components used |
1903 | * per slot (1, 2, 3 or 4) |
1904 | * \param reserved_slots bitmask indicating which varying slots are already |
1905 | * allocated |
1906 | * \return number of slots (4-element vectors) allocated |
1907 | */ |
1908 | unsigned |
1909 | varying_matches::assign_locations(struct gl_shader_program *prog, |
1910 | uint8_t components[], |
1911 | uint64_t reserved_slots) |
1912 | { |
1913 | /* If packing has been disabled then we cannot safely sort the varyings by |
1914 | * class as it may mean we are using a version of OpenGL where |
1915 | * interpolation qualifiers are not guaranteed to be matching across |
1916 | * shaders, sorting in this case could result in mismatching shader |
1917 | * interfaces. |
1918 | * When packing is disabled the sort orders varyings used by transform |
1919 | * feedback first, but also depends on *undefined behaviour* of qsort to |
1920 | * reverse the order of the varyings. See: xfb_comparator(). |
1921 | * |
1922 | * If packing is only disabled for xfb varyings (mutually exclusive with |
1923 | * disable_varying_packing), we then group varyings depending on if they |
1924 | * are captured for transform feedback. The same *undefined behaviour* is |
1925 | * taken advantage of. |
1926 | */ |
1927 | if (this->disable_varying_packing) { |
1928 | /* Only sort varyings that are only used by transform feedback. */ |
1929 | qsort(this->matches, this->num_matches, sizeof(*this->matches), |
1930 | &varying_matches::xfb_comparator); |
1931 | } else if (this->disable_xfb_packing) { |
1932 | /* Only sort varyings that are NOT used by transform feedback. */ |
1933 | qsort(this->matches, this->num_matches, sizeof(*this->matches), |
1934 | &varying_matches::not_xfb_comparator); |
1935 | } else { |
1936 | /* Sort varying matches into an order that makes them easy to pack. */ |
1937 | qsort(this->matches, this->num_matches, sizeof(*this->matches), |
1938 | &varying_matches::match_comparator); |
1939 | } |
1940 | |
1941 | unsigned generic_location = 0; |
1942 | unsigned generic_patch_location = MAX_VARYING32*4; |
1943 | bool previous_var_xfb = false; |
1944 | bool previous_var_xfb_only = false; |
1945 | unsigned previous_packing_class = ~0u; |
1946 | |
1947 | /* For tranform feedback separate mode, we know the number of attributes |
1948 | * is <= the number of buffers. So packing isn't critical. In fact, |
1949 | * packing vec3 attributes can cause trouble because splitting a vec3 |
1950 | * effectively creates an additional transform feedback output. The |
1951 | * extra TFB output may exceed device driver limits. |
1952 | */ |
1953 | const bool dont_pack_vec3 = |
1954 | (prog->TransformFeedback.BufferMode == GL_SEPARATE_ATTRIBS0x8C8D && |
1955 | prog->TransformFeedback.NumVarying > 0); |
1956 | |
1957 | for (unsigned i = 0; i < this->num_matches; i++) { |
1958 | unsigned *location = &generic_location; |
1959 | const ir_variable *var; |
1960 | const glsl_type *type; |
1961 | bool is_vertex_input = false; |
1962 | |
1963 | if (matches[i].consumer_var) { |
1964 | var = matches[i].consumer_var; |
1965 | type = get_varying_type(var, consumer_stage); |
1966 | if (consumer_stage == MESA_SHADER_VERTEX) |
1967 | is_vertex_input = true; |
1968 | } else { |
1969 | var = matches[i].producer_var; |
1970 | type = get_varying_type(var, producer_stage); |
1971 | } |
1972 | |
1973 | if (var->data.patch) |
1974 | location = &generic_patch_location; |
1975 | |
1976 | /* Advance to the next slot if this varying has a different packing |
1977 | * class than the previous one, and we're not already on a slot |
1978 | * boundary. |
1979 | * |
1980 | * Also advance if varying packing is disabled for transform feedback, |
1981 | * and previous or current varying is used for transform feedback. |
1982 | * |
1983 | * Also advance to the next slot if packing is disabled. This makes sure |
1984 | * we don't assign varyings the same locations which is possible |
1985 | * because we still pack individual arrays, records and matrices even |
1986 | * when packing is disabled. Note we don't advance to the next slot if |
1987 | * we can pack varyings together that are only used for transform |
1988 | * feedback. |
1989 | */ |
1990 | if (var->data.must_be_shader_input || |
1991 | (this->disable_xfb_packing && |
1992 | (previous_var_xfb || var->data.is_xfb)) || |
1993 | (this->disable_varying_packing && |
1994 | !(previous_var_xfb_only && var->data.is_xfb_only)) || |
1995 | (previous_packing_class != this->matches[i].packing_class) || |
1996 | (this->matches[i].packing_order == PACKING_ORDER_VEC3 && |
1997 | dont_pack_vec3)) { |
1998 | *location = ALIGN(*location, 4); |
1999 | } |
2000 | |
2001 | previous_var_xfb = var->data.is_xfb; |
2002 | previous_var_xfb_only = var->data.is_xfb_only; |
2003 | previous_packing_class = this->matches[i].packing_class; |
2004 | |
2005 | /* The number of components taken up by this variable. For vertex shader |
2006 | * inputs, we use the number of slots * 4, as they have different |
2007 | * counting rules. |
2008 | */ |
2009 | unsigned num_components = is_vertex_input ? |
2010 | type->count_attribute_slots(is_vertex_input) * 4 : |
2011 | this->matches[i].num_components; |
2012 | |
2013 | /* The last slot for this variable, inclusive. */ |
2014 | unsigned slot_end = *location + num_components - 1; |
2015 | |
2016 | /* FIXME: We could be smarter in the below code and loop back over |
2017 | * trying to fill any locations that we skipped because we couldn't pack |
2018 | * the varying between an explicit location. For now just let the user |
2019 | * hit the linking error if we run out of room and suggest they use |
2020 | * explicit locations. |
2021 | */ |
2022 | while (slot_end < MAX_VARYING32 * 4u) { |
2023 | const unsigned slots = (slot_end / 4u) - (*location / 4u) + 1; |
2024 | const uint64_t slot_mask = ((1ull << slots) - 1) << (*location / 4u); |
2025 | |
2026 | assert(slots > 0)(static_cast <bool> (slots > 0) ? void (0) : __assert_fail ("slots > 0", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); |
2027 | |
2028 | if ((reserved_slots & slot_mask) == 0) { |
2029 | break; |
2030 | } |
2031 | |
2032 | *location = ALIGN(*location + 1, 4); |
2033 | slot_end = *location + num_components - 1; |
2034 | } |
2035 | |
2036 | if (!var->data.patch && slot_end >= MAX_VARYING32 * 4u) { |
2037 | linker_error(prog, "insufficient contiguous locations available for " |
2038 | "%s it is possible an array or struct could not be " |
2039 | "packed between varyings with explicit locations. Try " |
2040 | "using an explicit location for arrays and structs.", |
2041 | var->name); |
2042 | } |
2043 | |
2044 | if (slot_end < MAX_VARYINGS_INCL_PATCH((((VARYING_SLOT_VAR0 + 32)) + 32) - VARYING_SLOT_VAR0) * 4u) { |
2045 | for (unsigned j = *location / 4u; j < slot_end / 4u; j++) |
2046 | components[j] = 4; |
2047 | components[slot_end / 4u] = (slot_end & 3) + 1; |
2048 | } |
2049 | |
2050 | this->matches[i].generic_location = *location; |
2051 | |
2052 | *location = slot_end + 1; |
2053 | } |
2054 | |
2055 | return (generic_location + 3) / 4; |
2056 | } |
2057 | |
2058 | |
2059 | /** |
2060 | * Update the producer and consumer shaders to reflect the locations |
2061 | * assignments that were made by varying_matches::assign_locations(). |
2062 | */ |
2063 | void |
2064 | varying_matches::store_locations() const |
2065 | { |
2066 | /* Check is location needs to be packed with lower_packed_varyings() or if |
2067 | * we can just use ARB_enhanced_layouts packing. |
2068 | */ |
2069 | bool pack_loc[MAX_VARYINGS_INCL_PATCH((((VARYING_SLOT_VAR0 + 32)) + 32) - VARYING_SLOT_VAR0)] = { 0 }; |
2070 | const glsl_type *loc_type[MAX_VARYINGS_INCL_PATCH((((VARYING_SLOT_VAR0 + 32)) + 32) - VARYING_SLOT_VAR0)][4] = { {NULL__null, NULL__null} }; |
2071 | |
2072 | for (unsigned i = 0; i < this->num_matches; i++) { |
2073 | ir_variable *producer_var = this->matches[i].producer_var; |
2074 | ir_variable *consumer_var = this->matches[i].consumer_var; |
2075 | unsigned generic_location = this->matches[i].generic_location; |
2076 | unsigned slot = generic_location / 4; |
2077 | unsigned offset = generic_location % 4; |
2078 | |
2079 | if (producer_var) { |
2080 | producer_var->data.location = VARYING_SLOT_VAR0 + slot; |
2081 | producer_var->data.location_frac = offset; |
2082 | } |
2083 | |
2084 | if (consumer_var) { |
2085 | assert(consumer_var->data.location == -1)(static_cast <bool> (consumer_var->data.location == - 1) ? void (0) : __assert_fail ("consumer_var->data.location == -1" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
2086 | consumer_var->data.location = VARYING_SLOT_VAR0 + slot; |
2087 | consumer_var->data.location_frac = offset; |
2088 | } |
2089 | |
2090 | /* Find locations suitable for native packing via |
2091 | * ARB_enhanced_layouts. |
2092 | */ |
2093 | if (producer_var && consumer_var) { |
2094 | if (enhanced_layouts_enabled) { |
2095 | const glsl_type *type = |
2096 | get_varying_type(producer_var, producer_stage); |
2097 | if (type->is_array() || type->is_matrix() || type->is_struct() || |
2098 | type->is_64bit()) { |
2099 | unsigned comp_slots = type->component_slots() + offset; |
2100 | unsigned slots = comp_slots / 4; |
2101 | if (comp_slots % 4) |
2102 | slots += 1; |
2103 | |
2104 | for (unsigned j = 0; j < slots; j++) { |
2105 | pack_loc[slot + j] = true; |
2106 | } |
2107 | } else if (offset + type->vector_elements > 4) { |
2108 | pack_loc[slot] = true; |
2109 | pack_loc[slot + 1] = true; |
2110 | } else { |
2111 | loc_type[slot][offset] = type; |
2112 | } |
2113 | } |
2114 | } |
2115 | } |
2116 | |
2117 | /* Attempt to use ARB_enhanced_layouts for more efficient packing if |
2118 | * suitable. |
2119 | */ |
2120 | if (enhanced_layouts_enabled) { |
2121 | for (unsigned i = 0; i < this->num_matches; i++) { |
2122 | ir_variable *producer_var = this->matches[i].producer_var; |
2123 | ir_variable *consumer_var = this->matches[i].consumer_var; |
2124 | unsigned generic_location = this->matches[i].generic_location; |
2125 | unsigned slot = generic_location / 4; |
2126 | |
2127 | if (pack_loc[slot] || !producer_var || !consumer_var) |
2128 | continue; |
2129 | |
2130 | const glsl_type *type = |
2131 | get_varying_type(producer_var, producer_stage); |
2132 | bool type_match = true; |
2133 | for (unsigned j = 0; j < 4; j++) { |
2134 | if (loc_type[slot][j]) { |
2135 | if (type->base_type != loc_type[slot][j]->base_type) |
2136 | type_match = false; |
2137 | } |
2138 | } |
2139 | |
2140 | if (type_match) { |
2141 | producer_var->data.explicit_location = 1; |
2142 | consumer_var->data.explicit_location = 1; |
2143 | producer_var->data.explicit_component = 1; |
2144 | consumer_var->data.explicit_component = 1; |
2145 | } |
2146 | } |
2147 | } |
2148 | } |
2149 | |
2150 | |
2151 | /** |
2152 | * Compute the "packing class" of the given varying. This is an unsigned |
2153 | * integer with the property that two variables in the same packing class can |
2154 | * be safely backed into the same vec4. |
2155 | */ |
2156 | unsigned |
2157 | varying_matches::compute_packing_class(const ir_variable *var) |
2158 | { |
2159 | /* Without help from the back-end, there is no way to pack together |
2160 | * variables with different interpolation types, because |
2161 | * lower_packed_varyings must choose exactly one interpolation type for |
2162 | * each packed varying it creates. |
2163 | * |
2164 | * However, we can safely pack together floats, ints, and uints, because: |
2165 | * |
2166 | * - varyings of base type "int" and "uint" must use the "flat" |
2167 | * interpolation type, which can only occur in GLSL 1.30 and above. |
2168 | * |
2169 | * - On platforms that support GLSL 1.30 and above, lower_packed_varyings |
2170 | * can store flat floats as ints without losing any information (using |
2171 | * the ir_unop_bitcast_* opcodes). |
2172 | * |
2173 | * Therefore, the packing class depends only on the interpolation type. |
2174 | */ |
2175 | const unsigned interp = var->is_interpolation_flat() |
2176 | ? unsigned(INTERP_MODE_FLAT) : var->data.interpolation; |
2177 | |
2178 | assert(interp < (1 << 3))(static_cast <bool> (interp < (1 << 3)) ? void (0) : __assert_fail ("interp < (1 << 3)", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); |
2179 | |
2180 | const unsigned packing_class = (interp << 0) | |
2181 | (var->data.centroid << 3) | |
2182 | (var->data.sample << 4) | |
2183 | (var->data.patch << 5) | |
2184 | (var->data.must_be_shader_input << 6); |
2185 | |
2186 | return packing_class; |
2187 | } |
2188 | |
2189 | |
2190 | /** |
2191 | * Compute the "packing order" of the given varying. This is a sort key we |
2192 | * use to determine when to attempt to pack the given varying relative to |
2193 | * other varyings in the same packing class. |
2194 | */ |
2195 | varying_matches::packing_order_enum |
2196 | varying_matches::compute_packing_order(const ir_variable *var) |
2197 | { |
2198 | const glsl_type *element_type = var->type; |
2199 | |
2200 | while (element_type->is_array()) { |
2201 | element_type = element_type->fields.array; |
2202 | } |
2203 | |
2204 | switch (element_type->component_slots() % 4) { |
2205 | case 1: return PACKING_ORDER_SCALAR; |
2206 | case 2: return PACKING_ORDER_VEC2; |
2207 | case 3: return PACKING_ORDER_VEC3; |
2208 | case 0: return PACKING_ORDER_VEC4; |
2209 | default: |
2210 | assert(!"Unexpected value of vector_elements")(static_cast <bool> (!"Unexpected value of vector_elements" ) ? void (0) : __assert_fail ("!\"Unexpected value of vector_elements\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
2211 | return PACKING_ORDER_VEC4; |
2212 | } |
2213 | } |
2214 | |
2215 | |
2216 | /** |
2217 | * Comparison function passed to qsort() to sort varyings by packing_class and |
2218 | * then by packing_order. |
2219 | */ |
2220 | int |
2221 | varying_matches::match_comparator(const void *x_generic, const void *y_generic) |
2222 | { |
2223 | const match *x = (const match *) x_generic; |
2224 | const match *y = (const match *) y_generic; |
2225 | |
2226 | if (x->packing_class != y->packing_class) |
2227 | return x->packing_class - y->packing_class; |
2228 | return x->packing_order - y->packing_order; |
2229 | } |
2230 | |
2231 | |
2232 | /** |
2233 | * Comparison function passed to qsort() to sort varyings used only by |
2234 | * transform feedback when packing of other varyings is disabled. |
2235 | */ |
2236 | int |
2237 | varying_matches::xfb_comparator(const void *x_generic, const void *y_generic) |
2238 | { |
2239 | const match *x = (const match *) x_generic; |
2240 | |
2241 | if (x->producer_var != NULL__null && x->producer_var->data.is_xfb_only) |
2242 | return match_comparator(x_generic, y_generic); |
2243 | |
2244 | /* FIXME: When the comparator returns 0 it means the elements being |
2245 | * compared are equivalent. However the qsort documentation says: |
2246 | * |
2247 | * "The order of equivalent elements is undefined." |
2248 | * |
2249 | * In practice the sort ends up reversing the order of the varyings which |
2250 | * means locations are also assigned in this reversed order and happens to |
2251 | * be what we want. This is also whats happening in |
2252 | * varying_matches::match_comparator(). |
2253 | */ |
2254 | return 0; |
2255 | } |
2256 | |
2257 | |
2258 | /** |
2259 | * Comparison function passed to qsort() to sort varyings NOT used by |
2260 | * transform feedback when packing of xfb varyings is disabled. |
2261 | */ |
2262 | int |
2263 | varying_matches::not_xfb_comparator(const void *x_generic, const void *y_generic) |
2264 | { |
2265 | const match *x = (const match *) x_generic; |
2266 | |
2267 | if (x->producer_var != NULL__null && !x->producer_var->data.is_xfb) |
2268 | return match_comparator(x_generic, y_generic); |
2269 | |
2270 | /* FIXME: When the comparator returns 0 it means the elements being |
2271 | * compared are equivalent. However the qsort documentation says: |
2272 | * |
2273 | * "The order of equivalent elements is undefined." |
2274 | * |
2275 | * In practice the sort ends up reversing the order of the varyings which |
2276 | * means locations are also assigned in this reversed order and happens to |
2277 | * be what we want. This is also whats happening in |
2278 | * varying_matches::match_comparator(). |
2279 | */ |
2280 | return 0; |
2281 | } |
2282 | |
2283 | |
2284 | /** |
2285 | * Is the given variable a varying variable to be counted against the |
2286 | * limit in ctx->Const.MaxVarying? |
2287 | * This includes variables such as texcoords, colors and generic |
2288 | * varyings, but excludes variables such as gl_FrontFacing and gl_FragCoord. |
2289 | */ |
2290 | static bool |
2291 | var_counts_against_varying_limit(gl_shader_stage stage, const ir_variable *var) |
2292 | { |
2293 | /* Only fragment shaders will take a varying variable as an input */ |
2294 | if (stage == MESA_SHADER_FRAGMENT && |
2295 | var->data.mode == ir_var_shader_in) { |
2296 | switch (var->data.location) { |
2297 | case VARYING_SLOT_POS: |
2298 | case VARYING_SLOT_FACE: |
2299 | case VARYING_SLOT_PNTC: |
2300 | return false; |
2301 | default: |
2302 | return true; |
2303 | } |
2304 | } |
2305 | return false; |
2306 | } |
2307 | |
2308 | |
2309 | /** |
2310 | * Visitor class that generates tfeedback_candidate structs describing all |
2311 | * possible targets of transform feedback. |
2312 | * |
2313 | * tfeedback_candidate structs are stored in the hash table |
2314 | * tfeedback_candidates, which is passed to the constructor. This hash table |
2315 | * maps varying names to instances of the tfeedback_candidate struct. |
2316 | */ |
2317 | class tfeedback_candidate_generator : public program_resource_visitor |
2318 | { |
2319 | public: |
2320 | tfeedback_candidate_generator(void *mem_ctx, |
2321 | hash_table *tfeedback_candidates, |
2322 | gl_shader_stage stage) |
2323 | : mem_ctx(mem_ctx), |
2324 | tfeedback_candidates(tfeedback_candidates), |
2325 | stage(stage), |
2326 | toplevel_var(NULL__null), |
2327 | varying_floats(0) |
2328 | { |
2329 | } |
2330 | |
2331 | void process(ir_variable *var) |
2332 | { |
2333 | /* All named varying interface blocks should be flattened by now */ |
2334 | assert(!var->is_interface_instance())(static_cast <bool> (!var->is_interface_instance()) ? void (0) : __assert_fail ("!var->is_interface_instance()" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
2335 | assert(var->data.mode == ir_var_shader_out)(static_cast <bool> (var->data.mode == ir_var_shader_out ) ? void (0) : __assert_fail ("var->data.mode == ir_var_shader_out" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
2336 | |
2337 | this->toplevel_var = var; |
2338 | this->varying_floats = 0; |
2339 | const glsl_type *t = |
2340 | var->data.from_named_ifc_block ? var->get_interface_type() : var->type; |
2341 | if (!var->data.patch && stage == MESA_SHADER_TESS_CTRL) { |
2342 | assert(t->is_array())(static_cast <bool> (t->is_array()) ? void (0) : __assert_fail ("t->is_array()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); |
2343 | t = t->fields.array; |
2344 | } |
2345 | program_resource_visitor::process(var, t, false); |
2346 | } |
2347 | |
2348 | private: |
2349 | virtual void visit_field(const glsl_type *type, const char *name, |
2350 | bool /* row_major */, |
2351 | const glsl_type * /* record_type */, |
2352 | const enum glsl_interface_packing, |
2353 | bool /* last_field */) |
2354 | { |
2355 | assert(!type->without_array()->is_struct())(static_cast <bool> (!type->without_array()->is_struct ()) ? void (0) : __assert_fail ("!type->without_array()->is_struct()" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
2356 | assert(!type->without_array()->is_interface())(static_cast <bool> (!type->without_array()->is_interface ()) ? void (0) : __assert_fail ("!type->without_array()->is_interface()" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
2357 | |
2358 | tfeedback_candidate *candidate |
2359 | = rzalloc(this->mem_ctx, tfeedback_candidate)((tfeedback_candidate *) rzalloc_size(this->mem_ctx, sizeof (tfeedback_candidate))); |
2360 | candidate->toplevel_var = this->toplevel_var; |
2361 | candidate->type = type; |
2362 | candidate->offset = this->varying_floats; |
2363 | _mesa_hash_table_insert(this->tfeedback_candidates, |
2364 | ralloc_strdup(this->mem_ctx, name), |
2365 | candidate); |
2366 | this->varying_floats += type->component_slots(); |
2367 | } |
2368 | |
2369 | /** |
2370 | * Memory context used to allocate hash table keys and values. |
2371 | */ |
2372 | void * const mem_ctx; |
2373 | |
2374 | /** |
2375 | * Hash table in which tfeedback_candidate objects should be stored. |
2376 | */ |
2377 | hash_table * const tfeedback_candidates; |
2378 | |
2379 | gl_shader_stage stage; |
2380 | |
2381 | /** |
2382 | * Pointer to the toplevel variable that is being traversed. |
2383 | */ |
2384 | ir_variable *toplevel_var; |
2385 | |
2386 | /** |
2387 | * Total number of varying floats that have been visited so far. This is |
2388 | * used to determine the offset to each varying within the toplevel |
2389 | * variable. |
2390 | */ |
2391 | unsigned varying_floats; |
2392 | }; |
2393 | |
2394 | |
2395 | namespace linker { |
2396 | |
2397 | void |
2398 | populate_consumer_input_sets(void *mem_ctx, exec_list *ir, |
2399 | hash_table *consumer_inputs, |
2400 | hash_table *consumer_interface_inputs, |
2401 | ir_variable *consumer_inputs_with_locations[VARYING_SLOT_TESS_MAX(((VARYING_SLOT_VAR0 + 32)) + 32)]) |
2402 | { |
2403 | memset(consumer_inputs_with_locations, |
2404 | 0, |
2405 | sizeof(consumer_inputs_with_locations[0]) * VARYING_SLOT_TESS_MAX(((VARYING_SLOT_VAR0 + 32)) + 32)); |
2406 | |
2407 | foreach_in_list(ir_instruction, node, ir)for (ir_instruction *node = (!exec_node_is_tail_sentinel((ir) ->head_sentinel.next) ? (ir_instruction *) ((ir)->head_sentinel .next) : __null); (node) != __null; (node) = (!exec_node_is_tail_sentinel ((node)->next) ? (ir_instruction *) ((node)->next) : __null )) { |
2408 | ir_variable *const input_var = node->as_variable(); |
2409 | |
2410 | if (input_var != NULL__null && input_var->data.mode == ir_var_shader_in) { |
2411 | /* All interface blocks should have been lowered by this point */ |
2412 | assert(!input_var->type->is_interface())(static_cast <bool> (!input_var->type->is_interface ()) ? void (0) : __assert_fail ("!input_var->type->is_interface()" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
2413 | |
2414 | if (input_var->data.explicit_location) { |
2415 | /* assign_varying_locations only cares about finding the |
2416 | * ir_variable at the start of a contiguous location block. |
2417 | * |
2418 | * - For !producer, consumer_inputs_with_locations isn't used. |
2419 | * |
2420 | * - For !consumer, consumer_inputs_with_locations is empty. |
2421 | * |
2422 | * For consumer && producer, if you were trying to set some |
2423 | * ir_variable to the middle of a location block on the other side |
2424 | * of producer/consumer, cross_validate_outputs_to_inputs() should |
2425 | * be link-erroring due to either type mismatch or location |
2426 | * overlaps. If the variables do match up, then they've got a |
2427 | * matching data.location and you only looked at |
2428 | * consumer_inputs_with_locations[var->data.location], not any |
2429 | * following entries for the array/structure. |
2430 | */ |
2431 | consumer_inputs_with_locations[input_var->data.location] = |
2432 | input_var; |
2433 | } else if (input_var->get_interface_type() != NULL__null) { |
2434 | char *const iface_field_name = |
2435 | ralloc_asprintf(mem_ctx, "%s.%s", |
2436 | input_var->get_interface_type()->without_array()->name, |
2437 | input_var->name); |
2438 | _mesa_hash_table_insert(consumer_interface_inputs, |
2439 | iface_field_name, input_var); |
2440 | } else { |
2441 | _mesa_hash_table_insert(consumer_inputs, |
2442 | ralloc_strdup(mem_ctx, input_var->name), |
2443 | input_var); |
2444 | } |
2445 | } |
2446 | } |
2447 | } |
2448 | |
2449 | /** |
2450 | * Find a variable from the consumer that "matches" the specified variable |
2451 | * |
2452 | * This function only finds inputs with names that match. There is no |
2453 | * validation (here) that the types, etc. are compatible. |
2454 | */ |
2455 | ir_variable * |
2456 | get_matching_input(void *mem_ctx, |
2457 | const ir_variable *output_var, |
2458 | hash_table *consumer_inputs, |
2459 | hash_table *consumer_interface_inputs, |
2460 | ir_variable *consumer_inputs_with_locations[VARYING_SLOT_TESS_MAX(((VARYING_SLOT_VAR0 + 32)) + 32)]) |
2461 | { |
2462 | ir_variable *input_var; |
2463 | |
2464 | if (output_var->data.explicit_location) { |
2465 | input_var = consumer_inputs_with_locations[output_var->data.location]; |
2466 | } else if (output_var->get_interface_type() != NULL__null) { |
2467 | char *const iface_field_name = |
2468 | ralloc_asprintf(mem_ctx, "%s.%s", |
2469 | output_var->get_interface_type()->without_array()->name, |
2470 | output_var->name); |
2471 | hash_entry *entry = _mesa_hash_table_search(consumer_interface_inputs, iface_field_name); |
2472 | input_var = entry ? (ir_variable *) entry->data : NULL__null; |
2473 | } else { |
2474 | hash_entry *entry = _mesa_hash_table_search(consumer_inputs, output_var->name); |
2475 | input_var = entry ? (ir_variable *) entry->data : NULL__null; |
2476 | } |
2477 | |
2478 | return (input_var == NULL__null || input_var->data.mode != ir_var_shader_in) |
2479 | ? NULL__null : input_var; |
2480 | } |
2481 | |
2482 | } |
2483 | |
2484 | static int |
2485 | io_variable_cmp(const void *_a, const void *_b) |
2486 | { |
2487 | const ir_variable *const a = *(const ir_variable **) _a; |
2488 | const ir_variable *const b = *(const ir_variable **) _b; |
2489 | |
2490 | if (a->data.explicit_location && b->data.explicit_location) |
2491 | return b->data.location - a->data.location; |
2492 | |
2493 | if (a->data.explicit_location && !b->data.explicit_location) |
2494 | return 1; |
2495 | |
2496 | if (!a->data.explicit_location && b->data.explicit_location) |
2497 | return -1; |
2498 | |
2499 | return -strcmp(a->name, b->name); |
2500 | } |
2501 | |
2502 | /** |
2503 | * Sort the shader IO variables into canonical order |
2504 | */ |
2505 | static void |
2506 | canonicalize_shader_io(exec_list *ir, enum ir_variable_mode io_mode) |
2507 | { |
2508 | ir_variable *var_table[MAX_PROGRAM_OUTPUTS64 * 4]; |
2509 | unsigned num_variables = 0; |
2510 | |
2511 | foreach_in_list(ir_instruction, node, ir)for (ir_instruction *node = (!exec_node_is_tail_sentinel((ir) ->head_sentinel.next) ? (ir_instruction *) ((ir)->head_sentinel .next) : __null); (node) != __null; (node) = (!exec_node_is_tail_sentinel ((node)->next) ? (ir_instruction *) ((node)->next) : __null )) { |
2512 | ir_variable *const var = node->as_variable(); |
2513 | |
2514 | if (var == NULL__null || var->data.mode != io_mode) |
2515 | continue; |
2516 | |
2517 | /* If we have already encountered more I/O variables that could |
2518 | * successfully link, bail. |
2519 | */ |
2520 | if (num_variables == ARRAY_SIZE(var_table)(sizeof(var_table) / sizeof((var_table)[0]))) |
2521 | return; |
2522 | |
2523 | var_table[num_variables++] = var; |
2524 | } |
2525 | |
2526 | if (num_variables == 0) |
2527 | return; |
2528 | |
2529 | /* Sort the list in reverse order (io_variable_cmp handles this). Later |
2530 | * we're going to push the variables on to the IR list as a stack, so we |
2531 | * want the last variable (in canonical order) to be first in the list. |
2532 | */ |
2533 | qsort(var_table, num_variables, sizeof(var_table[0]), io_variable_cmp); |
2534 | |
2535 | /* Remove the variable from it's current location in the IR, and put it at |
2536 | * the front. |
2537 | */ |
2538 | for (unsigned i = 0; i < num_variables; i++) { |
2539 | var_table[i]->remove(); |
2540 | ir->push_head(var_table[i]); |
2541 | } |
2542 | } |
2543 | |
2544 | /** |
2545 | * Generate a bitfield map of the explicit locations for shader varyings. |
2546 | * |
2547 | * Note: For Tessellation shaders we are sitting right on the limits of the |
2548 | * 64 bit map. Per-vertex and per-patch both have separate location domains |
2549 | * with a max of MAX_VARYING. |
2550 | */ |
2551 | static uint64_t |
2552 | reserved_varying_slot(struct gl_linked_shader *stage, |
2553 | ir_variable_mode io_mode) |
2554 | { |
2555 | assert(io_mode == ir_var_shader_in || io_mode == ir_var_shader_out)(static_cast <bool> (io_mode == ir_var_shader_in || io_mode == ir_var_shader_out) ? void (0) : __assert_fail ("io_mode == ir_var_shader_in || io_mode == ir_var_shader_out" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
2556 | /* Avoid an overflow of the returned value */ |
2557 | assert(MAX_VARYINGS_INCL_PATCH <= 64)(static_cast <bool> (((((VARYING_SLOT_VAR0 + 32)) + 32) - VARYING_SLOT_VAR0) <= 64) ? void (0) : __assert_fail ("MAX_VARYINGS_INCL_PATCH <= 64" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
2558 | |
2559 | uint64_t slots = 0; |
2560 | int var_slot; |
2561 | |
2562 | if (!stage) |
2563 | return slots; |
2564 | |
2565 | foreach_in_list(ir_instruction, node, stage->ir)for (ir_instruction *node = (!exec_node_is_tail_sentinel((stage ->ir)->head_sentinel.next) ? (ir_instruction *) ((stage ->ir)->head_sentinel.next) : __null); (node) != __null; (node) = (!exec_node_is_tail_sentinel((node)->next) ? (ir_instruction *) ((node)->next) : __null)) { |
2566 | ir_variable *const var = node->as_variable(); |
2567 | |
2568 | if (var == NULL__null || var->data.mode != io_mode || |
2569 | !var->data.explicit_location || |
2570 | var->data.location < VARYING_SLOT_VAR0) |
2571 | continue; |
2572 | |
2573 | var_slot = var->data.location - VARYING_SLOT_VAR0; |
2574 | |
2575 | unsigned num_elements = get_varying_type(var, stage->Stage) |
2576 | ->count_attribute_slots(io_mode == ir_var_shader_in && |
2577 | stage->Stage == MESA_SHADER_VERTEX); |
2578 | for (unsigned i = 0; i < num_elements; i++) { |
2579 | if (var_slot >= 0 && var_slot < MAX_VARYINGS_INCL_PATCH((((VARYING_SLOT_VAR0 + 32)) + 32) - VARYING_SLOT_VAR0)) |
2580 | slots |= UINT64_C(1)1UL << var_slot; |
2581 | var_slot += 1; |
2582 | } |
2583 | } |
2584 | |
2585 | return slots; |
2586 | } |
2587 | |
2588 | |
2589 | /** |
2590 | * Assign locations for all variables that are produced in one pipeline stage |
2591 | * (the "producer") and consumed in the next stage (the "consumer"). |
2592 | * |
2593 | * Variables produced by the producer may also be consumed by transform |
2594 | * feedback. |
2595 | * |
2596 | * \param num_tfeedback_decls is the number of declarations indicating |
2597 | * variables that may be consumed by transform feedback. |
2598 | * |
2599 | * \param tfeedback_decls is a pointer to an array of tfeedback_decl objects |
2600 | * representing the result of parsing the strings passed to |
2601 | * glTransformFeedbackVaryings(). assign_location() will be called for |
2602 | * each of these objects that matches one of the outputs of the |
2603 | * producer. |
2604 | * |
2605 | * When num_tfeedback_decls is nonzero, it is permissible for the consumer to |
2606 | * be NULL. In this case, varying locations are assigned solely based on the |
2607 | * requirements of transform feedback. |
2608 | */ |
2609 | static bool |
2610 | assign_varying_locations(struct gl_context *ctx, |
2611 | void *mem_ctx, |
2612 | struct gl_shader_program *prog, |
2613 | gl_linked_shader *producer, |
2614 | gl_linked_shader *consumer, |
2615 | unsigned num_tfeedback_decls, |
2616 | tfeedback_decl *tfeedback_decls, |
2617 | const uint64_t reserved_slots) |
2618 | { |
2619 | /* Tessellation shaders treat inputs and outputs as shared memory and can |
2620 | * access inputs and outputs of other invocations. |
2621 | * Therefore, they can't be lowered to temps easily (and definitely not |
2622 | * efficiently). |
2623 | */ |
2624 | bool unpackable_tess = |
2625 | (consumer && consumer->Stage == MESA_SHADER_TESS_EVAL) || |
2626 | (consumer && consumer->Stage == MESA_SHADER_TESS_CTRL) || |
2627 | (producer && producer->Stage == MESA_SHADER_TESS_CTRL); |
2628 | |
2629 | /* Transform feedback code assumes varying arrays are packed, so if the |
2630 | * driver has disabled varying packing, make sure to at least enable |
2631 | * packing required by transform feedback. See below for exception. |
2632 | */ |
2633 | bool xfb_enabled = |
2634 | ctx->Extensions.EXT_transform_feedback && !unpackable_tess; |
2635 | |
2636 | /* Some drivers actually requires packing to be explicitly disabled |
2637 | * for varyings used by transform feedback. |
2638 | */ |
2639 | bool disable_xfb_packing = |
2640 | ctx->Const.DisableTransformFeedbackPacking; |
2641 | |
2642 | /* Disable packing on outward facing interfaces for SSO because in ES we |
2643 | * need to retain the unpacked varying information for draw time |
2644 | * validation. |
2645 | * |
2646 | * Packing is still enabled on individual arrays, structs, and matrices as |
2647 | * these are required by the transform feedback code and it is still safe |
2648 | * to do so. We also enable packing when a varying is only used for |
2649 | * transform feedback and its not a SSO. |
2650 | */ |
2651 | bool disable_varying_packing = |
2652 | ctx->Const.DisableVaryingPacking || unpackable_tess; |
2653 | if (prog->SeparateShader && (producer == NULL__null || consumer == NULL__null)) |
2654 | disable_varying_packing = true; |
2655 | |
2656 | varying_matches matches(disable_varying_packing, |
2657 | disable_xfb_packing, |
2658 | xfb_enabled, |
2659 | ctx->Extensions.ARB_enhanced_layouts, |
2660 | producer ? producer->Stage : MESA_SHADER_NONE, |
2661 | consumer ? consumer->Stage : MESA_SHADER_NONE); |
2662 | void *hash_table_ctx = ralloc_context(NULL__null); |
2663 | hash_table *tfeedback_candidates = |
2664 | _mesa_hash_table_create(hash_table_ctx, _mesa_hash_string, |
2665 | _mesa_key_string_equal); |
2666 | hash_table *consumer_inputs = |
2667 | _mesa_hash_table_create(hash_table_ctx, _mesa_hash_string, |
2668 | _mesa_key_string_equal); |
2669 | hash_table *consumer_interface_inputs = |
2670 | _mesa_hash_table_create(hash_table_ctx, _mesa_hash_string, |
2671 | _mesa_key_string_equal); |
2672 | ir_variable *consumer_inputs_with_locations[VARYING_SLOT_TESS_MAX(((VARYING_SLOT_VAR0 + 32)) + 32)] = { |
2673 | NULL__null, |
2674 | }; |
2675 | |
2676 | unsigned consumer_vertices = 0; |
2677 | if (consumer && consumer->Stage == MESA_SHADER_GEOMETRY) |
2678 | consumer_vertices = prog->Geom.VerticesIn; |
2679 | |
2680 | /* Operate in a total of four passes. |
2681 | * |
2682 | * 1. Sort inputs / outputs into a canonical order. This is necessary so |
2683 | * that inputs / outputs of separable shaders will be assigned |
2684 | * predictable locations regardless of the order in which declarations |
2685 | * appeared in the shader source. |
2686 | * |
2687 | * 2. Assign locations for any matching inputs and outputs. |
2688 | * |
2689 | * 3. Mark output variables in the producer that do not have locations as |
2690 | * not being outputs. This lets the optimizer eliminate them. |
2691 | * |
2692 | * 4. Mark input variables in the consumer that do not have locations as |
2693 | * not being inputs. This lets the optimizer eliminate them. |
2694 | */ |
2695 | if (consumer) |
2696 | canonicalize_shader_io(consumer->ir, ir_var_shader_in); |
2697 | |
2698 | if (producer) |
2699 | canonicalize_shader_io(producer->ir, ir_var_shader_out); |
2700 | |
2701 | if (consumer) |
2702 | linker::populate_consumer_input_sets(mem_ctx, consumer->ir, |
2703 | consumer_inputs, |
2704 | consumer_interface_inputs, |
2705 | consumer_inputs_with_locations); |
2706 | |
2707 | if (producer) { |
2708 | foreach_in_list(ir_instruction, node, producer->ir)for (ir_instruction *node = (!exec_node_is_tail_sentinel((producer ->ir)->head_sentinel.next) ? (ir_instruction *) ((producer ->ir)->head_sentinel.next) : __null); (node) != __null; (node) = (!exec_node_is_tail_sentinel((node)->next) ? (ir_instruction *) ((node)->next) : __null)) { |
2709 | ir_variable *const output_var = node->as_variable(); |
2710 | |
2711 | if (output_var == NULL__null || output_var->data.mode != ir_var_shader_out) |
2712 | continue; |
2713 | |
2714 | /* Only geometry shaders can use non-zero streams */ |
2715 | assert(output_var->data.stream == 0 ||(static_cast <bool> (output_var->data.stream == 0 || (output_var->data.stream < 4 && producer->Stage == MESA_SHADER_GEOMETRY)) ? void (0) : __assert_fail ("output_var->data.stream == 0 || (output_var->data.stream < MAX_VERTEX_STREAMS && producer->Stage == MESA_SHADER_GEOMETRY)" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) |
2716 | (output_var->data.stream < MAX_VERTEX_STREAMS &&(static_cast <bool> (output_var->data.stream == 0 || (output_var->data.stream < 4 && producer->Stage == MESA_SHADER_GEOMETRY)) ? void (0) : __assert_fail ("output_var->data.stream == 0 || (output_var->data.stream < MAX_VERTEX_STREAMS && producer->Stage == MESA_SHADER_GEOMETRY)" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) |
2717 | producer->Stage == MESA_SHADER_GEOMETRY))(static_cast <bool> (output_var->data.stream == 0 || (output_var->data.stream < 4 && producer->Stage == MESA_SHADER_GEOMETRY)) ? void (0) : __assert_fail ("output_var->data.stream == 0 || (output_var->data.stream < MAX_VERTEX_STREAMS && producer->Stage == MESA_SHADER_GEOMETRY)" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
2718 | |
2719 | if (num_tfeedback_decls > 0) { |
2720 | tfeedback_candidate_generator g(mem_ctx, tfeedback_candidates, producer->Stage); |
2721 | /* From OpenGL 4.6 (Core Profile) spec, section 11.1.2.1 |
2722 | * ("Vertex Shader Variables / Output Variables") |
2723 | * |
2724 | * "Each program object can specify a set of output variables from |
2725 | * one shader to be recorded in transform feedback mode (see |
2726 | * section 13.3). The variables that can be recorded are those |
2727 | * emitted by the first active shader, in order, from the |
2728 | * following list: |
2729 | * |
2730 | * * geometry shader |
2731 | * * tessellation evaluation shader |
2732 | * * tessellation control shader |
2733 | * * vertex shader" |
2734 | * |
2735 | * But on OpenGL ES 3.2, section 11.1.2.1 ("Vertex Shader |
2736 | * Variables / Output Variables") tessellation control shader is |
2737 | * not included in the stages list. |
2738 | */ |
2739 | if (!prog->IsES || producer->Stage != MESA_SHADER_TESS_CTRL) { |
2740 | g.process(output_var); |
2741 | } |
2742 | } |
2743 | |
2744 | ir_variable *const input_var = |
2745 | linker::get_matching_input(mem_ctx, output_var, consumer_inputs, |
2746 | consumer_interface_inputs, |
2747 | consumer_inputs_with_locations); |
2748 | |
2749 | /* If a matching input variable was found, add this output (and the |
2750 | * input) to the set. If this is a separable program and there is no |
2751 | * consumer stage, add the output. |
2752 | * |
2753 | * Always add TCS outputs. They are shared by all invocations |
2754 | * within a patch and can be used as shared memory. |
2755 | */ |
2756 | if (input_var || (prog->SeparateShader && consumer == NULL__null) || |
2757 | producer->Stage == MESA_SHADER_TESS_CTRL) { |
2758 | matches.record(output_var, input_var); |
2759 | } |
2760 | |
2761 | /* Only stream 0 outputs can be consumed in the next stage */ |
2762 | if (input_var && output_var->data.stream != 0) { |
2763 | linker_error(prog, "output %s is assigned to stream=%d but " |
2764 | "is linked to an input, which requires stream=0", |
2765 | output_var->name, output_var->data.stream); |
2766 | ralloc_free(hash_table_ctx); |
2767 | return false; |
2768 | } |
2769 | } |
2770 | } else { |
2771 | /* If there's no producer stage, then this must be a separable program. |
2772 | * For example, we may have a program that has just a fragment shader. |
2773 | * Later this program will be used with some arbitrary vertex (or |
2774 | * geometry) shader program. This means that locations must be assigned |
2775 | * for all the inputs. |
2776 | */ |
2777 | foreach_in_list(ir_instruction, node, consumer->ir)for (ir_instruction *node = (!exec_node_is_tail_sentinel((consumer ->ir)->head_sentinel.next) ? (ir_instruction *) ((consumer ->ir)->head_sentinel.next) : __null); (node) != __null; (node) = (!exec_node_is_tail_sentinel((node)->next) ? (ir_instruction *) ((node)->next) : __null)) { |
2778 | ir_variable *const input_var = node->as_variable(); |
2779 | if (input_var && input_var->data.mode == ir_var_shader_in) { |
2780 | matches.record(NULL__null, input_var); |
2781 | } |
2782 | } |
2783 | } |
2784 | |
2785 | for (unsigned i = 0; i < num_tfeedback_decls; ++i) { |
2786 | if (!tfeedback_decls[i].is_varying()) |
2787 | continue; |
2788 | |
2789 | const tfeedback_candidate *matched_candidate |
2790 | = tfeedback_decls[i].find_candidate(prog, tfeedback_candidates); |
2791 | |
2792 | if (matched_candidate == NULL__null) { |
2793 | ralloc_free(hash_table_ctx); |
2794 | return false; |
2795 | } |
2796 | |
2797 | /* There are two situations where a new output varying is needed: |
2798 | * |
2799 | * - If varying packing is disabled for xfb and the current declaration |
2800 | * is not aligned within the top level varying (e.g. vec3_arr[1]). |
2801 | * |
2802 | * - If a builtin variable needs to be copied to a new variable |
2803 | * before its content is modified by another lowering pass (e.g. |
2804 | * \c gl_Position is transformed by \c nir_lower_viewport_transform). |
2805 | */ |
2806 | const unsigned dmul = |
2807 | matched_candidate->type->without_array()->is_64bit() ? 2 : 1; |
2808 | const bool lowered = |
2809 | (disable_xfb_packing && |
2810 | !tfeedback_decls[i].is_aligned(dmul, matched_candidate->offset)) || |
2811 | (matched_candidate->toplevel_var->data.explicit_location && |
2812 | matched_candidate->toplevel_var->data.location < VARYING_SLOT_VAR0 && |
2813 | (ctx->Const.ShaderCompilerOptions[producer->Stage].LowerBuiltinVariablesXfb & |
2814 | BITFIELD_BIT(matched_candidate->toplevel_var->data.location)(1u << (matched_candidate->toplevel_var->data.location )))); |
2815 | |
2816 | if (lowered) { |
2817 | ir_variable *new_var; |
2818 | tfeedback_candidate *new_candidate = NULL__null; |
2819 | |
2820 | new_var = lower_xfb_varying(mem_ctx, producer, tfeedback_decls[i].name()); |
2821 | if (new_var == NULL__null) { |
2822 | ralloc_free(hash_table_ctx); |
2823 | return false; |
2824 | } |
2825 | |
2826 | /* Create new candidate and replace matched_candidate */ |
2827 | new_candidate = rzalloc(mem_ctx, tfeedback_candidate)((tfeedback_candidate *) rzalloc_size(mem_ctx, sizeof(tfeedback_candidate ))); |
2828 | new_candidate->toplevel_var = new_var; |
2829 | new_candidate->toplevel_var->data.is_unmatched_generic_inout = 1; |
2830 | new_candidate->type = new_var->type; |
2831 | new_candidate->offset = 0; |
2832 | _mesa_hash_table_insert(tfeedback_candidates, |
2833 | ralloc_strdup(mem_ctx, new_var->name), |
2834 | new_candidate); |
2835 | |
2836 | tfeedback_decls[i].set_lowered_candidate(new_candidate); |
2837 | matched_candidate = new_candidate; |
2838 | } |
2839 | |
2840 | /* Mark as xfb varying */ |
2841 | matched_candidate->toplevel_var->data.is_xfb = 1; |
2842 | |
2843 | /* Mark xfb varyings as always active */ |
2844 | matched_candidate->toplevel_var->data.always_active_io = 1; |
2845 | |
2846 | /* Mark any corresponding inputs as always active also. We must do this |
2847 | * because we have a NIR pass that lowers vectors to scalars and another |
2848 | * that removes unused varyings. |
2849 | * We don't split varyings marked as always active because there is no |
2850 | * point in doing so. This means we need to mark both sides of the |
2851 | * interface as always active otherwise we will have a mismatch and |
2852 | * start removing things we shouldn't. |
2853 | */ |
2854 | ir_variable *const input_var = |
2855 | linker::get_matching_input(mem_ctx, matched_candidate->toplevel_var, |
2856 | consumer_inputs, |
2857 | consumer_interface_inputs, |
2858 | consumer_inputs_with_locations); |
2859 | if (input_var) { |
2860 | input_var->data.is_xfb = 1; |
2861 | input_var->data.always_active_io = 1; |
2862 | } |
2863 | |
2864 | if (matched_candidate->toplevel_var->data.is_unmatched_generic_inout) { |
2865 | matched_candidate->toplevel_var->data.is_xfb_only = 1; |
2866 | matches.record(matched_candidate->toplevel_var, NULL__null); |
2867 | } |
2868 | } |
2869 | |
2870 | uint8_t components[MAX_VARYINGS_INCL_PATCH((((VARYING_SLOT_VAR0 + 32)) + 32) - VARYING_SLOT_VAR0)] = {0}; |
2871 | const unsigned slots_used = matches.assign_locations( |
2872 | prog, components, reserved_slots); |
2873 | matches.store_locations(); |
2874 | |
2875 | for (unsigned i = 0; i < num_tfeedback_decls; ++i) { |
2876 | if (tfeedback_decls[i].is_varying()) { |
2877 | if (!tfeedback_decls[i].assign_location(ctx, prog)) { |
2878 | ralloc_free(hash_table_ctx); |
2879 | return false; |
2880 | } |
2881 | } |
2882 | } |
2883 | ralloc_free(hash_table_ctx); |
2884 | |
2885 | if (consumer && producer) { |
2886 | foreach_in_list(ir_instruction, node, consumer->ir)for (ir_instruction *node = (!exec_node_is_tail_sentinel((consumer ->ir)->head_sentinel.next) ? (ir_instruction *) ((consumer ->ir)->head_sentinel.next) : __null); (node) != __null; (node) = (!exec_node_is_tail_sentinel((node)->next) ? (ir_instruction *) ((node)->next) : __null)) { |
2887 | ir_variable *const var = node->as_variable(); |
2888 | |
2889 | if (var && var->data.mode == ir_var_shader_in && |
2890 | var->data.is_unmatched_generic_inout) { |
2891 | if (!prog->IsES && prog->data->Version <= 120) { |
2892 | /* On page 25 (page 31 of the PDF) of the GLSL 1.20 spec: |
2893 | * |
2894 | * Only those varying variables used (i.e. read) in |
2895 | * the fragment shader executable must be written to |
2896 | * by the vertex shader executable; declaring |
2897 | * superfluous varying variables in a vertex shader is |
2898 | * permissible. |
2899 | * |
2900 | * We interpret this text as meaning that the VS must |
2901 | * write the variable for the FS to read it. See |
2902 | * "glsl1-varying read but not written" in piglit. |
2903 | */ |
2904 | linker_error(prog, "%s shader varying %s not written " |
2905 | "by %s shader\n.", |
2906 | _mesa_shader_stage_to_string(consumer->Stage), |
2907 | var->name, |
2908 | _mesa_shader_stage_to_string(producer->Stage)); |
2909 | } else { |
2910 | linker_warning(prog, "%s shader varying %s not written " |
2911 | "by %s shader\n.", |
2912 | _mesa_shader_stage_to_string(consumer->Stage), |
2913 | var->name, |
2914 | _mesa_shader_stage_to_string(producer->Stage)); |
2915 | } |
2916 | } |
2917 | } |
2918 | |
2919 | /* Now that validation is done its safe to remove unused varyings. As |
2920 | * we have both a producer and consumer its safe to remove unused |
2921 | * varyings even if the program is a SSO because the stages are being |
2922 | * linked together i.e. we have a multi-stage SSO. |
2923 | */ |
2924 | remove_unused_shader_inputs_and_outputs(false, producer, |
2925 | ir_var_shader_out); |
2926 | remove_unused_shader_inputs_and_outputs(false, consumer, |
2927 | ir_var_shader_in); |
2928 | } |
2929 | |
2930 | if (producer) { |
2931 | lower_packed_varyings(mem_ctx, slots_used, components, ir_var_shader_out, |
2932 | 0, producer, disable_varying_packing, |
2933 | disable_xfb_packing, xfb_enabled); |
2934 | } |
2935 | |
2936 | if (consumer) { |
2937 | lower_packed_varyings(mem_ctx, slots_used, components, ir_var_shader_in, |
2938 | consumer_vertices, consumer, disable_varying_packing, |
2939 | disable_xfb_packing, xfb_enabled); |
2940 | } |
2941 | |
2942 | return true; |
2943 | } |
2944 | |
2945 | static bool |
2946 | check_against_output_limit(struct gl_context *ctx, |
2947 | struct gl_shader_program *prog, |
2948 | gl_linked_shader *producer, |
2949 | unsigned num_explicit_locations) |
2950 | { |
2951 | unsigned output_vectors = num_explicit_locations; |
2952 | |
2953 | foreach_in_list(ir_instruction, node, producer->ir)for (ir_instruction *node = (!exec_node_is_tail_sentinel((producer ->ir)->head_sentinel.next) ? (ir_instruction *) ((producer ->ir)->head_sentinel.next) : __null); (node) != __null; (node) = (!exec_node_is_tail_sentinel((node)->next) ? (ir_instruction *) ((node)->next) : __null)) { |
2954 | ir_variable *const var = node->as_variable(); |
2955 | |
2956 | if (var && !var->data.explicit_location && |
2957 | var->data.mode == ir_var_shader_out && |
2958 | var_counts_against_varying_limit(producer->Stage, var)) { |
2959 | /* outputs for fragment shader can't be doubles */ |
2960 | output_vectors += var->type->count_attribute_slots(false); |
2961 | } |
2962 | } |
2963 | |
2964 | assert(producer->Stage != MESA_SHADER_FRAGMENT)(static_cast <bool> (producer->Stage != MESA_SHADER_FRAGMENT ) ? void (0) : __assert_fail ("producer->Stage != MESA_SHADER_FRAGMENT" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
2965 | unsigned max_output_components = |
2966 | ctx->Const.Program[producer->Stage].MaxOutputComponents; |
2967 | |
2968 | const unsigned output_components = output_vectors * 4; |
2969 | if (output_components > max_output_components) { |
2970 | if (ctx->API == API_OPENGLES2 || prog->IsES) |
2971 | linker_error(prog, "%s shader uses too many output vectors " |
2972 | "(%u > %u)\n", |
2973 | _mesa_shader_stage_to_string(producer->Stage), |
2974 | output_vectors, |
2975 | max_output_components / 4); |
2976 | else |
2977 | linker_error(prog, "%s shader uses too many output components " |
2978 | "(%u > %u)\n", |
2979 | _mesa_shader_stage_to_string(producer->Stage), |
2980 | output_components, |
2981 | max_output_components); |
2982 | |
2983 | return false; |
2984 | } |
2985 | |
2986 | return true; |
2987 | } |
2988 | |
2989 | static bool |
2990 | check_against_input_limit(struct gl_context *ctx, |
2991 | struct gl_shader_program *prog, |
2992 | gl_linked_shader *consumer, |
2993 | unsigned num_explicit_locations) |
2994 | { |
2995 | unsigned input_vectors = num_explicit_locations; |
2996 | |
2997 | foreach_in_list(ir_instruction, node, consumer->ir)for (ir_instruction *node = (!exec_node_is_tail_sentinel((consumer ->ir)->head_sentinel.next) ? (ir_instruction *) ((consumer ->ir)->head_sentinel.next) : __null); (node) != __null; (node) = (!exec_node_is_tail_sentinel((node)->next) ? (ir_instruction *) ((node)->next) : __null)) { |
2998 | ir_variable *const var = node->as_variable(); |
2999 | |
3000 | if (var && !var->data.explicit_location && |
3001 | var->data.mode == ir_var_shader_in && |
3002 | var_counts_against_varying_limit(consumer->Stage, var)) { |
3003 | /* vertex inputs aren't varying counted */ |
3004 | input_vectors += var->type->count_attribute_slots(false); |
3005 | } |
3006 | } |
3007 | |
3008 | assert(consumer->Stage != MESA_SHADER_VERTEX)(static_cast <bool> (consumer->Stage != MESA_SHADER_VERTEX ) ? void (0) : __assert_fail ("consumer->Stage != MESA_SHADER_VERTEX" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); |
3009 | unsigned max_input_components = |
3010 | ctx->Const.Program[consumer->Stage].MaxInputComponents; |
3011 | |
3012 | const unsigned input_components = input_vectors * 4; |
3013 | if (input_components > max_input_components) { |
3014 | if (ctx->API == API_OPENGLES2 || prog->IsES) |
3015 | linker_error(prog, "%s shader uses too many input vectors " |
3016 | "(%u > %u)\n", |
3017 | _mesa_shader_stage_to_string(consumer->Stage), |
3018 | input_vectors, |
3019 | max_input_components / 4); |
3020 | else |
3021 | linker_error(prog, "%s shader uses too many input components " |
3022 | "(%u > %u)\n", |
3023 | _mesa_shader_stage_to_string(consumer->Stage), |
3024 | input_components, |
3025 | max_input_components); |
3026 | |
3027 | return false; |
3028 | } |
3029 | |
3030 | return true; |
3031 | } |
3032 | |
3033 | bool |
3034 | link_varyings(struct gl_shader_program *prog, unsigned first, unsigned last, |
3035 | struct gl_context *ctx, void *mem_ctx) |
3036 | { |
3037 | bool has_xfb_qualifiers = false; |
3038 | unsigned num_tfeedback_decls = 0; |
3039 | char **varying_names = NULL__null; |
3040 | tfeedback_decl *tfeedback_decls = NULL__null; |
3041 | |
3042 | /* From the ARB_enhanced_layouts spec: |
3043 | * |
3044 | * "If the shader used to record output variables for transform feedback |
3045 | * varyings uses the "xfb_buffer", "xfb_offset", or "xfb_stride" layout |
3046 | * qualifiers, the values specified by TransformFeedbackVaryings are |
3047 | * ignored, and the set of variables captured for transform feedback is |
3048 | * instead derived from the specified layout qualifiers." |
3049 | */ |
3050 | for (int i = MESA_SHADER_FRAGMENT - 1; i >= 0; i--) { |
3051 | /* Find last stage before fragment shader */ |
3052 | if (prog->_LinkedShaders[i]) { |
3053 | has_xfb_qualifiers = |
3054 | process_xfb_layout_qualifiers(mem_ctx, prog->_LinkedShaders[i], |
3055 | prog, &num_tfeedback_decls, |
3056 | &varying_names); |
3057 | break; |
3058 | } |
3059 | } |
3060 | |
3061 | if (!has_xfb_qualifiers) { |
3062 | num_tfeedback_decls = prog->TransformFeedback.NumVarying; |
3063 | varying_names = prog->TransformFeedback.VaryingNames; |
3064 | } |
3065 | |
3066 | if (num_tfeedback_decls != 0) { |
3067 | /* From GL_EXT_transform_feedback: |
3068 | * A program will fail to link if: |
3069 | * |
3070 | * * the <count> specified by TransformFeedbackVaryingsEXT is |
3071 | * non-zero, but the program object has no vertex or geometry |
3072 | * shader; |
3073 | */ |
3074 | if (first >= MESA_SHADER_FRAGMENT) { |
3075 | linker_error(prog, "Transform feedback varyings specified, but " |
3076 | "no vertex, tessellation, or geometry shader is " |
3077 | "present.\n"); |
3078 | return false; |
3079 | } |
3080 | |
3081 | tfeedback_decls = rzalloc_array(mem_ctx, tfeedback_decl,((tfeedback_decl *) rzalloc_array_size(mem_ctx, sizeof(tfeedback_decl ), num_tfeedback_decls)) |
3082 | num_tfeedback_decls)((tfeedback_decl *) rzalloc_array_size(mem_ctx, sizeof(tfeedback_decl ), num_tfeedback_decls)); |
3083 | if (!parse_tfeedback_decls(ctx, prog, mem_ctx, num_tfeedback_decls, |
3084 | varying_names, tfeedback_decls)) |
3085 | return false; |
3086 | } |
3087 | |
3088 | /* If there is no fragment shader we need to set transform feedback. |
3089 | * |
3090 | * For SSO we also need to assign output locations. We assign them here |
3091 | * because we need to do it for both single stage programs and multi stage |
3092 | * programs. |
3093 | */ |
3094 | if (last < MESA_SHADER_FRAGMENT && |
3095 | (num_tfeedback_decls != 0 || prog->SeparateShader)) { |
3096 | const uint64_t reserved_out_slots = |
3097 | reserved_varying_slot(prog->_LinkedShaders[last], ir_var_shader_out); |
3098 | if (!assign_varying_locations(ctx, mem_ctx, prog, |
3099 | prog->_LinkedShaders[last], NULL__null, |
3100 | num_tfeedback_decls, tfeedback_decls, |
3101 | reserved_out_slots)) |
3102 | return false; |
3103 | } |
3104 | |
3105 | if (last <= MESA_SHADER_FRAGMENT) { |
3106 | /* Remove unused varyings from the first/last stage unless SSO */ |
3107 | remove_unused_shader_inputs_and_outputs(prog->SeparateShader, |
3108 | prog->_LinkedShaders[first], |
3109 | ir_var_shader_in); |
3110 | remove_unused_shader_inputs_and_outputs(prog->SeparateShader, |
3111 | prog->_LinkedShaders[last], |
3112 | ir_var_shader_out); |
3113 | |
3114 | /* If the program is made up of only a single stage */ |
3115 | if (first == last) { |
3116 | gl_linked_shader *const sh = prog->_LinkedShaders[last]; |
3117 | |
3118 | do_dead_builtin_varyings(ctx, NULL__null, sh, 0, NULL__null); |
3119 | do_dead_builtin_varyings(ctx, sh, NULL__null, num_tfeedback_decls, |
3120 | tfeedback_decls); |
3121 | |
3122 | if (prog->SeparateShader) { |
3123 | const uint64_t reserved_slots = |
3124 | reserved_varying_slot(sh, ir_var_shader_in); |
3125 | |
3126 | /* Assign input locations for SSO, output locations are already |
3127 | * assigned. |
3128 | */ |
3129 | if (!assign_varying_locations(ctx, mem_ctx, prog, |
3130 | NULL__null /* producer */, |
3131 | sh /* consumer */, |
3132 | 0 /* num_tfeedback_decls */, |
3133 | NULL__null /* tfeedback_decls */, |
3134 | reserved_slots)) |
3135 | return false; |
3136 | } |
3137 | } else { |
3138 | /* Linking the stages in the opposite order (from fragment to vertex) |
3139 | * ensures that inter-shader outputs written to in an earlier stage |
3140 | * are eliminated if they are (transitively) not used in a later |
3141 | * stage. |
3142 | */ |
3143 | int next = last; |
3144 | for (int i = next - 1; i >= 0; i--) { |
3145 | if (prog->_LinkedShaders[i] == NULL__null && i != 0) |
3146 | continue; |
3147 | |
3148 | gl_linked_shader *const sh_i = prog->_LinkedShaders[i]; |
3149 | gl_linked_shader *const sh_next = prog->_LinkedShaders[next]; |
3150 | |
3151 | const uint64_t reserved_out_slots = |
3152 | reserved_varying_slot(sh_i, ir_var_shader_out); |
3153 | const uint64_t reserved_in_slots = |
3154 | reserved_varying_slot(sh_next, ir_var_shader_in); |
3155 | |
3156 | do_dead_builtin_varyings(ctx, sh_i, sh_next, |
3157 | next == MESA_SHADER_FRAGMENT ? num_tfeedback_decls : 0, |
3158 | tfeedback_decls); |
3159 | |
3160 | if (!assign_varying_locations(ctx, mem_ctx, prog, sh_i, sh_next, |
3161 | next == MESA_SHADER_FRAGMENT ? num_tfeedback_decls : 0, |
3162 | tfeedback_decls, |
3163 | reserved_out_slots | reserved_in_slots)) |
3164 | return false; |
3165 | |
3166 | /* This must be done after all dead varyings are eliminated. */ |
3167 | if (sh_i != NULL__null) { |
3168 | unsigned slots_used = util_bitcount64(reserved_out_slots); |
3169 | if (!check_against_output_limit(ctx, prog, sh_i, slots_used)) { |
3170 | return false; |
3171 | } |
3172 | } |
3173 | |
3174 | unsigned slots_used = util_bitcount64(reserved_in_slots); |
3175 | if (!check_against_input_limit(ctx, prog, sh_next, slots_used)) |
3176 | return false; |
3177 | |
3178 | next = i; |
3179 | } |
3180 | } |
3181 | } |
3182 | |
3183 | if (!store_tfeedback_info(ctx, prog, num_tfeedback_decls, tfeedback_decls, |
3184 | has_xfb_qualifiers, mem_ctx)) |
3185 | return false; |
3186 | |
3187 | return true; |
3188 | } |