| File: | root/firefox-clang/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl_types.h |
| Warning: | line 1377, column 27 Division by zero |
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| 1 | /* | ||||
| 2 | * Copyright © 2009 Intel Corporation | ||||
| 3 | * | ||||
| 4 | * Permission is hereby granted, free of charge, to any person obtaining a | ||||
| 5 | * copy of this software and associated documentation files (the "Software"), | ||||
| 6 | * to deal in the Software without restriction, including without limitation | ||||
| 7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||||
| 8 | * and/or sell copies of the Software, and to permit persons to whom the | ||||
| 9 | * Software is furnished to do so, subject to the following conditions: | ||||
| 10 | * | ||||
| 11 | * The above copyright notice and this permission notice (including the next | ||||
| 12 | * paragraph) shall be included in all copies or substantial portions of the | ||||
| 13 | * Software. | ||||
| 14 | * | ||||
| 15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||||
| 16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||||
| 17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | ||||
| 18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||||
| 19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||||
| 20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||||
| 21 | * DEALINGS IN THE SOFTWARE. | ||||
| 22 | */ | ||||
| 23 | |||||
| 24 | #include <stdio.h> | ||||
| 25 | #include "main/macros.h" | ||||
| 26 | #include "compiler/glsl/glsl_parser_extras.h" | ||||
| 27 | #include "glsl_types.h" | ||||
| 28 | #include "util/hash_table.h" | ||||
| 29 | #include "util/u_string.h" | ||||
| 30 | |||||
| 31 | |||||
| 32 | mtx_t glsl_type::hash_mutex = _MTX_INITIALIZER_NP{ { 0, 0, 0, 0, PTHREAD_MUTEX_TIMED_NP, 0, 0, { 0, 0 } } }; | ||||
| 33 | hash_table *glsl_type::explicit_matrix_types = NULL__null; | ||||
| 34 | hash_table *glsl_type::array_types = NULL__null; | ||||
| 35 | hash_table *glsl_type::struct_types = NULL__null; | ||||
| 36 | hash_table *glsl_type::interface_types = NULL__null; | ||||
| 37 | hash_table *glsl_type::function_types = NULL__null; | ||||
| 38 | hash_table *glsl_type::subroutine_types = NULL__null; | ||||
| 39 | |||||
| 40 | /* There might be multiple users for types (e.g. application using OpenGL | ||||
| 41 | * and Vulkan simultanously or app using multiple Vulkan instances). Counter | ||||
| 42 | * is used to make sure we don't release the types if a user is still present. | ||||
| 43 | */ | ||||
| 44 | static uint32_t glsl_type_users = 0; | ||||
| 45 | |||||
| 46 | glsl_type::glsl_type(GLenum gl_type, | ||||
| 47 | glsl_base_type base_type, unsigned vector_elements, | ||||
| 48 | unsigned matrix_columns, const char *name, | ||||
| 49 | unsigned explicit_stride, bool row_major) : | ||||
| 50 | gl_type(gl_type), | ||||
| 51 | base_type(base_type), sampled_type(GLSL_TYPE_VOID), | ||||
| 52 | sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), | ||||
| 53 | interface_packing(0), interface_row_major(row_major), packed(0), | ||||
| 54 | vector_elements(vector_elements), matrix_columns(matrix_columns), | ||||
| 55 | length(0), explicit_stride(explicit_stride) | ||||
| 56 | { | ||||
| 57 | /* Values of these types must fit in the two bits of | ||||
| 58 | * glsl_type::sampled_type. | ||||
| 59 | */ | ||||
| 60 | STATIC_ASSERT((unsigned(GLSL_TYPE_UINT) & 3) == unsigned(GLSL_TYPE_UINT))do { (void) sizeof(char [1 - 2*!((unsigned(GLSL_TYPE_UINT) & 3) == unsigned(GLSL_TYPE_UINT))]); } while (0); | ||||
| 61 | STATIC_ASSERT((unsigned(GLSL_TYPE_INT) & 3) == unsigned(GLSL_TYPE_INT))do { (void) sizeof(char [1 - 2*!((unsigned(GLSL_TYPE_INT) & 3) == unsigned(GLSL_TYPE_INT))]); } while (0); | ||||
| 62 | STATIC_ASSERT((unsigned(GLSL_TYPE_FLOAT) & 3) == unsigned(GLSL_TYPE_FLOAT))do { (void) sizeof(char [1 - 2*!((unsigned(GLSL_TYPE_FLOAT) & 3) == unsigned(GLSL_TYPE_FLOAT))]); } while (0); | ||||
| 63 | |||||
| 64 | ASSERT_BITFIELD_SIZE(glsl_type, base_type, GLSL_TYPE_ERROR)do { glsl_type s; s.base_type = (GLSL_TYPE_ERROR); (static_cast <bool> ((int) s.base_type == (GLSL_TYPE_ERROR) && "Insufficient bitfield size!") ? void (0) : __assert_fail ("(int) s.base_type == (GLSL_TYPE_ERROR) && \"Insufficient bitfield size!\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); } while (0); | ||||
| 65 | ASSERT_BITFIELD_SIZE(glsl_type, sampled_type, GLSL_TYPE_ERROR)do { glsl_type s; s.sampled_type = (GLSL_TYPE_ERROR); (static_cast <bool> ((int) s.sampled_type == (GLSL_TYPE_ERROR) && "Insufficient bitfield size!") ? void (0) : __assert_fail ("(int) s.sampled_type == (GLSL_TYPE_ERROR) && \"Insufficient bitfield size!\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); } while (0); | ||||
| 66 | ASSERT_BITFIELD_SIZE(glsl_type, sampler_dimensionality,do { glsl_type s; s.sampler_dimensionality = (GLSL_SAMPLER_DIM_SUBPASS_MS ); (static_cast <bool> ((int) s.sampler_dimensionality == (GLSL_SAMPLER_DIM_SUBPASS_MS) && "Insufficient bitfield size!" ) ? void (0) : __assert_fail ("(int) s.sampler_dimensionality == (GLSL_SAMPLER_DIM_SUBPASS_MS) && \"Insufficient bitfield size!\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); } while (0) | ||||
| 67 | GLSL_SAMPLER_DIM_SUBPASS_MS)do { glsl_type s; s.sampler_dimensionality = (GLSL_SAMPLER_DIM_SUBPASS_MS ); (static_cast <bool> ((int) s.sampler_dimensionality == (GLSL_SAMPLER_DIM_SUBPASS_MS) && "Insufficient bitfield size!" ) ? void (0) : __assert_fail ("(int) s.sampler_dimensionality == (GLSL_SAMPLER_DIM_SUBPASS_MS) && \"Insufficient bitfield size!\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); } while (0); | ||||
| 68 | |||||
| 69 | this->mem_ctx = ralloc_context(NULL__null); | ||||
| 70 | assert(this->mem_ctx != NULL)(static_cast <bool> (this->mem_ctx != __null) ? void (0) : __assert_fail ("this->mem_ctx != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 71 | |||||
| 72 | assert(name != NULL)(static_cast <bool> (name != __null) ? void (0) : __assert_fail ("name != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 73 | this->name = ralloc_strdup(this->mem_ctx, name); | ||||
| 74 | |||||
| 75 | /* Neither dimension is zero or both dimensions are zero. | ||||
| 76 | */ | ||||
| 77 | assert((vector_elements == 0) == (matrix_columns == 0))(static_cast <bool> ((vector_elements == 0) == (matrix_columns == 0)) ? void (0) : __assert_fail ("(vector_elements == 0) == (matrix_columns == 0)" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 78 | memset(& fields, 0, sizeof(fields)); | ||||
| 79 | } | ||||
| 80 | |||||
| 81 | glsl_type::glsl_type(GLenum gl_type, glsl_base_type base_type, | ||||
| 82 | enum glsl_sampler_dim dim, bool shadow, bool array, | ||||
| 83 | glsl_base_type type, const char *name) : | ||||
| 84 | gl_type(gl_type), | ||||
| 85 | base_type(base_type), sampled_type(type), | ||||
| 86 | sampler_dimensionality(dim), sampler_shadow(shadow), | ||||
| 87 | sampler_array(array), interface_packing(0), | ||||
| 88 | interface_row_major(0), packed(0), | ||||
| 89 | length(0), explicit_stride(0) | ||||
| 90 | { | ||||
| 91 | this->mem_ctx = ralloc_context(NULL__null); | ||||
| 92 | assert(this->mem_ctx != NULL)(static_cast <bool> (this->mem_ctx != __null) ? void (0) : __assert_fail ("this->mem_ctx != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 93 | |||||
| 94 | assert(name != NULL)(static_cast <bool> (name != __null) ? void (0) : __assert_fail ("name != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 95 | this->name = ralloc_strdup(this->mem_ctx, name); | ||||
| 96 | |||||
| 97 | memset(& fields, 0, sizeof(fields)); | ||||
| 98 | |||||
| 99 | matrix_columns = vector_elements = 1; | ||||
| 100 | } | ||||
| 101 | |||||
| 102 | glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, | ||||
| 103 | const char *name, bool packed) : | ||||
| 104 | gl_type(0), | ||||
| 105 | base_type(GLSL_TYPE_STRUCT), sampled_type(GLSL_TYPE_VOID), | ||||
| 106 | sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), | ||||
| 107 | interface_packing(0), interface_row_major(0), packed(packed), | ||||
| 108 | vector_elements(0), matrix_columns(0), | ||||
| 109 | length(num_fields), explicit_stride(0) | ||||
| 110 | { | ||||
| 111 | unsigned int i; | ||||
| 112 | |||||
| 113 | this->mem_ctx = ralloc_context(NULL__null); | ||||
| 114 | assert(this->mem_ctx != NULL)(static_cast <bool> (this->mem_ctx != __null) ? void (0) : __assert_fail ("this->mem_ctx != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 115 | |||||
| 116 | assert(name != NULL)(static_cast <bool> (name != __null) ? void (0) : __assert_fail ("name != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 117 | this->name = ralloc_strdup(this->mem_ctx, name); | ||||
| 118 | /* Zero-fill to prevent spurious Valgrind errors when serializing NIR | ||||
| 119 | * due to uninitialized unused bits in bit fields. */ | ||||
| 120 | this->fields.structure = rzalloc_array(this->mem_ctx,((glsl_struct_field *) rzalloc_array_size(this->mem_ctx, sizeof (glsl_struct_field), length)) | ||||
| 121 | glsl_struct_field, length)((glsl_struct_field *) rzalloc_array_size(this->mem_ctx, sizeof (glsl_struct_field), length)); | ||||
| 122 | |||||
| 123 | for (i = 0; i < length; i++) { | ||||
| 124 | this->fields.structure[i] = fields[i]; | ||||
| 125 | this->fields.structure[i].name = ralloc_strdup(this->fields.structure, | ||||
| 126 | fields[i].name); | ||||
| 127 | } | ||||
| 128 | } | ||||
| 129 | |||||
| 130 | glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, | ||||
| 131 | enum glsl_interface_packing packing, | ||||
| 132 | bool row_major, const char *name) : | ||||
| 133 | gl_type(0), | ||||
| 134 | base_type(GLSL_TYPE_INTERFACE), sampled_type(GLSL_TYPE_VOID), | ||||
| 135 | sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), | ||||
| 136 | interface_packing((unsigned) packing), | ||||
| 137 | interface_row_major((unsigned) row_major), packed(0), | ||||
| 138 | vector_elements(0), matrix_columns(0), | ||||
| 139 | length(num_fields), explicit_stride(0) | ||||
| 140 | { | ||||
| 141 | unsigned int i; | ||||
| 142 | |||||
| 143 | this->mem_ctx = ralloc_context(NULL__null); | ||||
| 144 | assert(this->mem_ctx != NULL)(static_cast <bool> (this->mem_ctx != __null) ? void (0) : __assert_fail ("this->mem_ctx != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 145 | |||||
| 146 | assert(name != NULL)(static_cast <bool> (name != __null) ? void (0) : __assert_fail ("name != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 147 | this->name = ralloc_strdup(this->mem_ctx, name); | ||||
| 148 | this->fields.structure = rzalloc_array(this->mem_ctx,((glsl_struct_field *) rzalloc_array_size(this->mem_ctx, sizeof (glsl_struct_field), length)) | ||||
| 149 | glsl_struct_field, length)((glsl_struct_field *) rzalloc_array_size(this->mem_ctx, sizeof (glsl_struct_field), length)); | ||||
| 150 | for (i = 0; i < length; i++) { | ||||
| 151 | this->fields.structure[i] = fields[i]; | ||||
| 152 | this->fields.structure[i].name = ralloc_strdup(this->fields.structure, | ||||
| 153 | fields[i].name); | ||||
| 154 | } | ||||
| 155 | } | ||||
| 156 | |||||
| 157 | glsl_type::glsl_type(const glsl_type *return_type, | ||||
| 158 | const glsl_function_param *params, unsigned num_params) : | ||||
| 159 | gl_type(0), | ||||
| 160 | base_type(GLSL_TYPE_FUNCTION), sampled_type(GLSL_TYPE_VOID), | ||||
| 161 | sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), | ||||
| 162 | interface_packing(0), interface_row_major(0), packed(0), | ||||
| 163 | vector_elements(0), matrix_columns(0), | ||||
| 164 | length(num_params), explicit_stride(0) | ||||
| 165 | { | ||||
| 166 | unsigned int i; | ||||
| 167 | |||||
| 168 | this->mem_ctx = ralloc_context(NULL__null); | ||||
| 169 | assert(this->mem_ctx != NULL)(static_cast <bool> (this->mem_ctx != __null) ? void (0) : __assert_fail ("this->mem_ctx != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 170 | |||||
| 171 | this->fields.parameters = rzalloc_array(this->mem_ctx,((glsl_function_param *) rzalloc_array_size(this->mem_ctx, sizeof(glsl_function_param), num_params + 1)) | ||||
| 172 | glsl_function_param, num_params + 1)((glsl_function_param *) rzalloc_array_size(this->mem_ctx, sizeof(glsl_function_param), num_params + 1)); | ||||
| 173 | |||||
| 174 | /* We store the return type as the first parameter */ | ||||
| 175 | this->fields.parameters[0].type = return_type; | ||||
| 176 | this->fields.parameters[0].in = false; | ||||
| 177 | this->fields.parameters[0].out = true; | ||||
| 178 | |||||
| 179 | /* We store the i'th parameter in slot i+1 */ | ||||
| 180 | for (i = 0; i < length; i++) { | ||||
| 181 | this->fields.parameters[i + 1].type = params[i].type; | ||||
| 182 | this->fields.parameters[i + 1].in = params[i].in; | ||||
| 183 | this->fields.parameters[i + 1].out = params[i].out; | ||||
| 184 | } | ||||
| 185 | } | ||||
| 186 | |||||
| 187 | glsl_type::glsl_type(const char *subroutine_name) : | ||||
| 188 | gl_type(0), | ||||
| 189 | base_type(GLSL_TYPE_SUBROUTINE), sampled_type(GLSL_TYPE_VOID), | ||||
| 190 | sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), | ||||
| 191 | interface_packing(0), interface_row_major(0), packed(0), | ||||
| 192 | vector_elements(1), matrix_columns(1), | ||||
| 193 | length(0), explicit_stride(0) | ||||
| 194 | { | ||||
| 195 | this->mem_ctx = ralloc_context(NULL__null); | ||||
| 196 | assert(this->mem_ctx != NULL)(static_cast <bool> (this->mem_ctx != __null) ? void (0) : __assert_fail ("this->mem_ctx != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 197 | |||||
| 198 | assert(subroutine_name != NULL)(static_cast <bool> (subroutine_name != __null) ? void ( 0) : __assert_fail ("subroutine_name != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 199 | this->name = ralloc_strdup(this->mem_ctx, subroutine_name); | ||||
| 200 | } | ||||
| 201 | |||||
| 202 | glsl_type::~glsl_type() | ||||
| 203 | { | ||||
| 204 | ralloc_free(this->mem_ctx); | ||||
| 205 | } | ||||
| 206 | |||||
| 207 | bool | ||||
| 208 | glsl_type::contains_sampler() const | ||||
| 209 | { | ||||
| 210 | if (this->is_array()) { | ||||
| 211 | return this->fields.array->contains_sampler(); | ||||
| 212 | } else if (this->is_struct() || this->is_interface()) { | ||||
| 213 | for (unsigned int i = 0; i < this->length; i++) { | ||||
| 214 | if (this->fields.structure[i].type->contains_sampler()) | ||||
| 215 | return true; | ||||
| 216 | } | ||||
| 217 | return false; | ||||
| 218 | } else { | ||||
| 219 | return this->is_sampler(); | ||||
| 220 | } | ||||
| 221 | } | ||||
| 222 | |||||
| 223 | bool | ||||
| 224 | glsl_type::contains_array() const | ||||
| 225 | { | ||||
| 226 | if (this->is_struct() || this->is_interface()) { | ||||
| 227 | for (unsigned int i = 0; i < this->length; i++) { | ||||
| 228 | if (this->fields.structure[i].type->contains_array()) | ||||
| 229 | return true; | ||||
| 230 | } | ||||
| 231 | return false; | ||||
| 232 | } else { | ||||
| 233 | return this->is_array(); | ||||
| 234 | } | ||||
| 235 | } | ||||
| 236 | |||||
| 237 | bool | ||||
| 238 | glsl_type::contains_integer() const | ||||
| 239 | { | ||||
| 240 | if (this->is_array()) { | ||||
| 241 | return this->fields.array->contains_integer(); | ||||
| 242 | } else if (this->is_struct() || this->is_interface()) { | ||||
| 243 | for (unsigned int i = 0; i < this->length; i++) { | ||||
| 244 | if (this->fields.structure[i].type->contains_integer()) | ||||
| 245 | return true; | ||||
| 246 | } | ||||
| 247 | return false; | ||||
| 248 | } else { | ||||
| 249 | return this->is_integer(); | ||||
| 250 | } | ||||
| 251 | } | ||||
| 252 | |||||
| 253 | bool | ||||
| 254 | glsl_type::contains_double() const | ||||
| 255 | { | ||||
| 256 | if (this->is_array()) { | ||||
| 257 | return this->fields.array->contains_double(); | ||||
| 258 | } else if (this->is_struct() || this->is_interface()) { | ||||
| 259 | for (unsigned int i = 0; i < this->length; i++) { | ||||
| 260 | if (this->fields.structure[i].type->contains_double()) | ||||
| 261 | return true; | ||||
| 262 | } | ||||
| 263 | return false; | ||||
| 264 | } else { | ||||
| 265 | return this->is_double(); | ||||
| 266 | } | ||||
| 267 | } | ||||
| 268 | |||||
| 269 | bool | ||||
| 270 | glsl_type::contains_64bit() const | ||||
| 271 | { | ||||
| 272 | if (this->is_array()) { | ||||
| 273 | return this->fields.array->contains_64bit(); | ||||
| 274 | } else if (this->is_struct() || this->is_interface()) { | ||||
| 275 | for (unsigned int i = 0; i < this->length; i++) { | ||||
| 276 | if (this->fields.structure[i].type->contains_64bit()) | ||||
| 277 | return true; | ||||
| 278 | } | ||||
| 279 | return false; | ||||
| 280 | } else { | ||||
| 281 | return this->is_64bit(); | ||||
| 282 | } | ||||
| 283 | } | ||||
| 284 | |||||
| 285 | bool | ||||
| 286 | glsl_type::contains_opaque() const { | ||||
| 287 | switch (base_type) { | ||||
| 288 | case GLSL_TYPE_SAMPLER: | ||||
| 289 | case GLSL_TYPE_IMAGE: | ||||
| 290 | case GLSL_TYPE_ATOMIC_UINT: | ||||
| 291 | return true; | ||||
| 292 | case GLSL_TYPE_ARRAY: | ||||
| 293 | return fields.array->contains_opaque(); | ||||
| 294 | case GLSL_TYPE_STRUCT: | ||||
| 295 | case GLSL_TYPE_INTERFACE: | ||||
| 296 | for (unsigned int i = 0; i < length; i++) { | ||||
| 297 | if (fields.structure[i].type->contains_opaque()) | ||||
| 298 | return true; | ||||
| 299 | } | ||||
| 300 | return false; | ||||
| 301 | default: | ||||
| 302 | return false; | ||||
| 303 | } | ||||
| 304 | } | ||||
| 305 | |||||
| 306 | bool | ||||
| 307 | glsl_type::contains_subroutine() const | ||||
| 308 | { | ||||
| 309 | if (this->is_array()) { | ||||
| 310 | return this->fields.array->contains_subroutine(); | ||||
| 311 | } else if (this->is_struct() || this->is_interface()) { | ||||
| 312 | for (unsigned int i = 0; i < this->length; i++) { | ||||
| 313 | if (this->fields.structure[i].type->contains_subroutine()) | ||||
| 314 | return true; | ||||
| 315 | } | ||||
| 316 | return false; | ||||
| 317 | } else { | ||||
| 318 | return this->is_subroutine(); | ||||
| 319 | } | ||||
| 320 | } | ||||
| 321 | |||||
| 322 | gl_texture_index | ||||
| 323 | glsl_type::sampler_index() const | ||||
| 324 | { | ||||
| 325 | const glsl_type *const t = (this->is_array()) ? this->fields.array : this; | ||||
| 326 | |||||
| 327 | assert(t->is_sampler() || t->is_image())(static_cast <bool> (t->is_sampler() || t->is_image ()) ? void (0) : __assert_fail ("t->is_sampler() || t->is_image()" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 328 | |||||
| 329 | switch (t->sampler_dimensionality) { | ||||
| 330 | case GLSL_SAMPLER_DIM_1D: | ||||
| 331 | return (t->sampler_array) ? TEXTURE_1D_ARRAY_INDEX : TEXTURE_1D_INDEX; | ||||
| 332 | case GLSL_SAMPLER_DIM_2D: | ||||
| 333 | return (t->sampler_array) ? TEXTURE_2D_ARRAY_INDEX : TEXTURE_2D_INDEX; | ||||
| 334 | case GLSL_SAMPLER_DIM_3D: | ||||
| 335 | return TEXTURE_3D_INDEX; | ||||
| 336 | case GLSL_SAMPLER_DIM_CUBE: | ||||
| 337 | return (t->sampler_array) ? TEXTURE_CUBE_ARRAY_INDEX : TEXTURE_CUBE_INDEX; | ||||
| 338 | case GLSL_SAMPLER_DIM_RECT: | ||||
| 339 | return TEXTURE_RECT_INDEX; | ||||
| 340 | case GLSL_SAMPLER_DIM_BUF: | ||||
| 341 | return TEXTURE_BUFFER_INDEX; | ||||
| 342 | case GLSL_SAMPLER_DIM_EXTERNAL: | ||||
| 343 | return TEXTURE_EXTERNAL_INDEX; | ||||
| 344 | case GLSL_SAMPLER_DIM_MS: | ||||
| 345 | return (t->sampler_array) ? TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX : TEXTURE_2D_MULTISAMPLE_INDEX; | ||||
| 346 | default: | ||||
| 347 | assert(!"Should not get here.")(static_cast <bool> (!"Should not get here.") ? void (0 ) : __assert_fail ("!\"Should not get here.\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 348 | return TEXTURE_BUFFER_INDEX; | ||||
| 349 | } | ||||
| 350 | } | ||||
| 351 | |||||
| 352 | bool | ||||
| 353 | glsl_type::contains_image() const | ||||
| 354 | { | ||||
| 355 | if (this->is_array()) { | ||||
| 356 | return this->fields.array->contains_image(); | ||||
| 357 | } else if (this->is_struct() || this->is_interface()) { | ||||
| 358 | for (unsigned int i = 0; i < this->length; i++) { | ||||
| 359 | if (this->fields.structure[i].type->contains_image()) | ||||
| 360 | return true; | ||||
| 361 | } | ||||
| 362 | return false; | ||||
| 363 | } else { | ||||
| 364 | return this->is_image(); | ||||
| 365 | } | ||||
| 366 | } | ||||
| 367 | |||||
| 368 | const glsl_type *glsl_type::get_base_type() const | ||||
| 369 | { | ||||
| 370 | switch (base_type) { | ||||
| 371 | case GLSL_TYPE_UINT: | ||||
| 372 | return uint_type; | ||||
| 373 | case GLSL_TYPE_UINT16: | ||||
| 374 | return uint16_t_type; | ||||
| 375 | case GLSL_TYPE_UINT8: | ||||
| 376 | return uint8_t_type; | ||||
| 377 | case GLSL_TYPE_INT: | ||||
| 378 | return int_type; | ||||
| 379 | case GLSL_TYPE_INT16: | ||||
| 380 | return int16_t_type; | ||||
| 381 | case GLSL_TYPE_INT8: | ||||
| 382 | return int8_t_type; | ||||
| 383 | case GLSL_TYPE_FLOAT: | ||||
| 384 | return float_type; | ||||
| 385 | case GLSL_TYPE_FLOAT16: | ||||
| 386 | return float16_t_type; | ||||
| 387 | case GLSL_TYPE_DOUBLE: | ||||
| 388 | return double_type; | ||||
| 389 | case GLSL_TYPE_BOOL: | ||||
| 390 | return bool_type; | ||||
| 391 | case GLSL_TYPE_UINT64: | ||||
| 392 | return uint64_t_type; | ||||
| 393 | case GLSL_TYPE_INT64: | ||||
| 394 | return int64_t_type; | ||||
| 395 | default: | ||||
| 396 | return error_type; | ||||
| 397 | } | ||||
| 398 | } | ||||
| 399 | |||||
| 400 | |||||
| 401 | const glsl_type *glsl_type::get_scalar_type() const | ||||
| 402 | { | ||||
| 403 | const glsl_type *type = this; | ||||
| 404 | |||||
| 405 | /* Handle arrays */ | ||||
| 406 | while (type->base_type == GLSL_TYPE_ARRAY) | ||||
| 407 | type = type->fields.array; | ||||
| 408 | |||||
| 409 | const glsl_type *scalar_type = type->get_base_type(); | ||||
| 410 | if (scalar_type == error_type) | ||||
| 411 | return type; | ||||
| 412 | |||||
| 413 | return scalar_type; | ||||
| 414 | } | ||||
| 415 | |||||
| 416 | |||||
| 417 | const glsl_type *glsl_type::get_bare_type() const | ||||
| 418 | { | ||||
| 419 | switch (this->base_type) { | ||||
| 420 | case GLSL_TYPE_UINT8: | ||||
| 421 | case GLSL_TYPE_INT8: | ||||
| 422 | case GLSL_TYPE_UINT16: | ||||
| 423 | case GLSL_TYPE_INT16: | ||||
| 424 | case GLSL_TYPE_FLOAT16: | ||||
| 425 | case GLSL_TYPE_UINT: | ||||
| 426 | case GLSL_TYPE_INT: | ||||
| 427 | case GLSL_TYPE_FLOAT: | ||||
| 428 | case GLSL_TYPE_BOOL: | ||||
| 429 | case GLSL_TYPE_DOUBLE: | ||||
| 430 | case GLSL_TYPE_UINT64: | ||||
| 431 | case GLSL_TYPE_INT64: | ||||
| 432 | return get_instance(this->base_type, this->vector_elements, | ||||
| 433 | this->matrix_columns); | ||||
| 434 | |||||
| 435 | case GLSL_TYPE_STRUCT: | ||||
| 436 | case GLSL_TYPE_INTERFACE: { | ||||
| 437 | glsl_struct_field *bare_fields = new glsl_struct_field[this->length]; | ||||
| 438 | for (unsigned i = 0; i < this->length; i++) { | ||||
| 439 | bare_fields[i].type = this->fields.structure[i].type->get_bare_type(); | ||||
| 440 | bare_fields[i].name = this->fields.structure[i].name; | ||||
| 441 | } | ||||
| 442 | const glsl_type *bare_type = | ||||
| 443 | get_struct_instance(bare_fields, this->length, this->name); | ||||
| 444 | delete[] bare_fields; | ||||
| 445 | return bare_type; | ||||
| 446 | } | ||||
| 447 | |||||
| 448 | case GLSL_TYPE_ARRAY: | ||||
| 449 | return get_array_instance(this->fields.array->get_bare_type(), | ||||
| 450 | this->length); | ||||
| 451 | |||||
| 452 | case GLSL_TYPE_SAMPLER: | ||||
| 453 | case GLSL_TYPE_IMAGE: | ||||
| 454 | case GLSL_TYPE_ATOMIC_UINT: | ||||
| 455 | case GLSL_TYPE_VOID: | ||||
| 456 | case GLSL_TYPE_SUBROUTINE: | ||||
| 457 | case GLSL_TYPE_FUNCTION: | ||||
| 458 | case GLSL_TYPE_ERROR: | ||||
| 459 | return this; | ||||
| 460 | } | ||||
| 461 | |||||
| 462 | unreachable("Invalid base type")do { (static_cast <bool> (!"Invalid base type") ? void ( 0) : __assert_fail ("!\"Invalid base type\"", __builtin_FILE ( ), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); __builtin_unreachable (); } while (0); | ||||
| 463 | } | ||||
| 464 | |||||
| 465 | const glsl_type *glsl_type::get_float16_type() const | ||||
| 466 | { | ||||
| 467 | assert(this->base_type == GLSL_TYPE_FLOAT)(static_cast <bool> (this->base_type == GLSL_TYPE_FLOAT ) ? void (0) : __assert_fail ("this->base_type == GLSL_TYPE_FLOAT" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 468 | |||||
| 469 | return get_instance(GLSL_TYPE_FLOAT16, | ||||
| 470 | this->vector_elements, | ||||
| 471 | this->matrix_columns, | ||||
| 472 | this->explicit_stride, | ||||
| 473 | this->interface_row_major); | ||||
| 474 | } | ||||
| 475 | |||||
| 476 | static void | ||||
| 477 | hash_free_type_function(struct hash_entry *entry) | ||||
| 478 | { | ||||
| 479 | glsl_type *type = (glsl_type *) entry->data; | ||||
| 480 | |||||
| 481 | if (type->is_array()) | ||||
| 482 | free((void*)entry->key); | ||||
| 483 | |||||
| 484 | delete type; | ||||
| 485 | } | ||||
| 486 | |||||
| 487 | void | ||||
| 488 | glsl_type_singleton_init_or_ref() | ||||
| 489 | { | ||||
| 490 | mtx_lock(&glsl_type::hash_mutex); | ||||
| 491 | glsl_type_users++; | ||||
| 492 | mtx_unlock(&glsl_type::hash_mutex); | ||||
| 493 | } | ||||
| 494 | |||||
| 495 | void | ||||
| 496 | glsl_type_singleton_decref() | ||||
| 497 | { | ||||
| 498 | mtx_lock(&glsl_type::hash_mutex); | ||||
| 499 | assert(glsl_type_users > 0)(static_cast <bool> (glsl_type_users > 0) ? void (0) : __assert_fail ("glsl_type_users > 0", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 500 | |||||
| 501 | /* Do not release glsl_types if they are still used. */ | ||||
| 502 | if (--glsl_type_users) { | ||||
| 503 | mtx_unlock(&glsl_type::hash_mutex); | ||||
| 504 | return; | ||||
| 505 | } | ||||
| 506 | |||||
| 507 | if (glsl_type::explicit_matrix_types != NULL__null) { | ||||
| 508 | _mesa_hash_table_destroy(glsl_type::explicit_matrix_types, | ||||
| 509 | hash_free_type_function); | ||||
| 510 | glsl_type::explicit_matrix_types = NULL__null; | ||||
| 511 | } | ||||
| 512 | |||||
| 513 | if (glsl_type::array_types != NULL__null) { | ||||
| 514 | _mesa_hash_table_destroy(glsl_type::array_types, hash_free_type_function); | ||||
| 515 | glsl_type::array_types = NULL__null; | ||||
| 516 | } | ||||
| 517 | |||||
| 518 | if (glsl_type::struct_types != NULL__null) { | ||||
| 519 | _mesa_hash_table_destroy(glsl_type::struct_types, hash_free_type_function); | ||||
| 520 | glsl_type::struct_types = NULL__null; | ||||
| 521 | } | ||||
| 522 | |||||
| 523 | if (glsl_type::interface_types != NULL__null) { | ||||
| 524 | _mesa_hash_table_destroy(glsl_type::interface_types, hash_free_type_function); | ||||
| 525 | glsl_type::interface_types = NULL__null; | ||||
| 526 | } | ||||
| 527 | |||||
| 528 | if (glsl_type::function_types != NULL__null) { | ||||
| 529 | _mesa_hash_table_destroy(glsl_type::function_types, hash_free_type_function); | ||||
| 530 | glsl_type::function_types = NULL__null; | ||||
| 531 | } | ||||
| 532 | |||||
| 533 | if (glsl_type::subroutine_types != NULL__null) { | ||||
| 534 | _mesa_hash_table_destroy(glsl_type::subroutine_types, hash_free_type_function); | ||||
| 535 | glsl_type::subroutine_types = NULL__null; | ||||
| 536 | } | ||||
| 537 | |||||
| 538 | mtx_unlock(&glsl_type::hash_mutex); | ||||
| 539 | } | ||||
| 540 | |||||
| 541 | |||||
| 542 | glsl_type::glsl_type(const glsl_type *array, unsigned length, | ||||
| 543 | unsigned explicit_stride) : | ||||
| 544 | base_type(GLSL_TYPE_ARRAY), sampled_type(GLSL_TYPE_VOID), | ||||
| 545 | sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), | ||||
| 546 | interface_packing(0), interface_row_major(0), packed(0), | ||||
| 547 | vector_elements(0), matrix_columns(0), | ||||
| 548 | length(length), name(NULL__null), explicit_stride(explicit_stride) | ||||
| 549 | { | ||||
| 550 | this->fields.array = array; | ||||
| 551 | /* Inherit the gl type of the base. The GL type is used for | ||||
| 552 | * uniform/statevar handling in Mesa and the arrayness of the type | ||||
| 553 | * is represented by the size rather than the type. | ||||
| 554 | */ | ||||
| 555 | this->gl_type = array->gl_type; | ||||
| 556 | |||||
| 557 | /* Allow a maximum of 10 characters for the array size. This is enough | ||||
| 558 | * for 32-bits of ~0. The extra 3 are for the '[', ']', and terminating | ||||
| 559 | * NUL. | ||||
| 560 | */ | ||||
| 561 | const unsigned name_length = strlen(array->name) + 10 + 3; | ||||
| 562 | |||||
| 563 | this->mem_ctx = ralloc_context(NULL__null); | ||||
| 564 | assert(this->mem_ctx != NULL)(static_cast <bool> (this->mem_ctx != __null) ? void (0) : __assert_fail ("this->mem_ctx != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 565 | |||||
| 566 | char *const n = (char *) ralloc_size(this->mem_ctx, name_length); | ||||
| 567 | |||||
| 568 | if (length == 0) | ||||
| 569 | snprintf(n, name_length, "%s[]", array->name); | ||||
| 570 | else { | ||||
| 571 | /* insert outermost dimensions in the correct spot | ||||
| 572 | * otherwise the dimension order will be backwards | ||||
| 573 | */ | ||||
| 574 | const char *pos = strchr(array->name, '['); | ||||
| 575 | if (pos) { | ||||
| 576 | int idx = pos - array->name; | ||||
| 577 | snprintf(n, idx+1, "%s", array->name); | ||||
| 578 | snprintf(n + idx, name_length - idx, "[%u]%s", | ||||
| 579 | length, array->name + idx); | ||||
| 580 | } else { | ||||
| 581 | snprintf(n, name_length, "%s[%u]", array->name, length); | ||||
| 582 | } | ||||
| 583 | } | ||||
| 584 | |||||
| 585 | this->name = n; | ||||
| 586 | } | ||||
| 587 | |||||
| 588 | const glsl_type * | ||||
| 589 | glsl_type::vec(unsigned components, const glsl_type *const ts[]) | ||||
| 590 | { | ||||
| 591 | unsigned n = components; | ||||
| 592 | |||||
| 593 | if (components == 8) | ||||
| 594 | n = 5; | ||||
| 595 | else if (components == 16) | ||||
| 596 | n = 6; | ||||
| 597 | |||||
| 598 | if (n == 0 || n > 6) | ||||
| 599 | return error_type; | ||||
| 600 | |||||
| 601 | return ts[n - 1]; | ||||
| 602 | } | ||||
| 603 | |||||
| 604 | #define VECN(components, sname, vname)const glsl_type * glsl_type:: vname (unsigned components) { static const glsl_type *const ts[] = { sname_type, vname2_type, vname3_type , vname4_type, vname8_type, vname16_type, }; return glsl_type ::vec(components, ts); } \ | ||||
| 605 | const glsl_type * \ | ||||
| 606 | glsl_type:: vname (unsigned components) \ | ||||
| 607 | { \ | ||||
| 608 | static const glsl_type *const ts[] = { \ | ||||
| 609 | sname ## _type, vname ## 2_type, \ | ||||
| 610 | vname ## 3_type, vname ## 4_type, \ | ||||
| 611 | vname ## 8_type, vname ## 16_type, \ | ||||
| 612 | }; \ | ||||
| 613 | return glsl_type::vec(components, ts); \ | ||||
| 614 | } | ||||
| 615 | |||||
| 616 | VECN(components, float, vec)const glsl_type * glsl_type:: vec (unsigned components) { static const glsl_type *const ts[] = { float_type, vec2_type, vec3_type , vec4_type, vec8_type, vec16_type, }; return glsl_type::vec( components, ts); } | ||||
| 617 | VECN(components, float16_t, f16vec)const glsl_type * glsl_type:: f16vec (unsigned components) { static const glsl_type *const ts[] = { float16_t_type, f16vec2_type , f16vec3_type, f16vec4_type, f16vec8_type, f16vec16_type, }; return glsl_type::vec(components, ts); } | ||||
| 618 | VECN(components, double, dvec)const glsl_type * glsl_type:: dvec (unsigned components) { static const glsl_type *const ts[] = { double_type, dvec2_type, dvec3_type , dvec4_type, dvec8_type, dvec16_type, }; return glsl_type::vec (components, ts); } | ||||
| 619 | VECN(components, int, ivec)const glsl_type * glsl_type:: ivec (unsigned components) { static const glsl_type *const ts[] = { int_type, ivec2_type, ivec3_type , ivec4_type, ivec8_type, ivec16_type, }; return glsl_type::vec (components, ts); } | ||||
| 620 | VECN(components, uint, uvec)const glsl_type * glsl_type:: uvec (unsigned components) { static const glsl_type *const ts[] = { uint_type, uvec2_type, uvec3_type , uvec4_type, uvec8_type, uvec16_type, }; return glsl_type::vec (components, ts); } | ||||
| 621 | VECN(components, bool, bvec)const glsl_type * glsl_type:: bvec (unsigned components) { static const glsl_type *const ts[] = { bool_type, bvec2_type, bvec3_type , bvec4_type, bvec8_type, bvec16_type, }; return glsl_type::vec (components, ts); } | ||||
| 622 | VECN(components, int64_t, i64vec)const glsl_type * glsl_type:: i64vec (unsigned components) { static const glsl_type *const ts[] = { int64_t_type, i64vec2_type, i64vec3_type , i64vec4_type, i64vec8_type, i64vec16_type, }; return glsl_type ::vec(components, ts); } | ||||
| 623 | VECN(components, uint64_t, u64vec)const glsl_type * glsl_type:: u64vec (unsigned components) { static const glsl_type *const ts[] = { uint64_t_type, u64vec2_type, u64vec3_type, u64vec4_type, u64vec8_type, u64vec16_type, }; return glsl_type::vec(components, ts); } | ||||
| 624 | VECN(components, int16_t, i16vec)const glsl_type * glsl_type:: i16vec (unsigned components) { static const glsl_type *const ts[] = { int16_t_type, i16vec2_type, i16vec3_type , i16vec4_type, i16vec8_type, i16vec16_type, }; return glsl_type ::vec(components, ts); } | ||||
| 625 | VECN(components, uint16_t, u16vec)const glsl_type * glsl_type:: u16vec (unsigned components) { static const glsl_type *const ts[] = { uint16_t_type, u16vec2_type, u16vec3_type, u16vec4_type, u16vec8_type, u16vec16_type, }; return glsl_type::vec(components, ts); } | ||||
| 626 | VECN(components, int8_t, i8vec)const glsl_type * glsl_type:: i8vec (unsigned components) { static const glsl_type *const ts[] = { int8_t_type, i8vec2_type, i8vec3_type , i8vec4_type, i8vec8_type, i8vec16_type, }; return glsl_type ::vec(components, ts); } | ||||
| 627 | VECN(components, uint8_t, u8vec)const glsl_type * glsl_type:: u8vec (unsigned components) { static const glsl_type *const ts[] = { uint8_t_type, u8vec2_type, u8vec3_type , u8vec4_type, u8vec8_type, u8vec16_type, }; return glsl_type ::vec(components, ts); } | ||||
| 628 | |||||
| 629 | const glsl_type * | ||||
| 630 | glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns, | ||||
| 631 | unsigned explicit_stride, bool row_major) | ||||
| 632 | { | ||||
| 633 | if (base_type == GLSL_TYPE_VOID) { | ||||
| 634 | assert(explicit_stride == 0 && !row_major)(static_cast <bool> (explicit_stride == 0 && !row_major ) ? void (0) : __assert_fail ("explicit_stride == 0 && !row_major" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 635 | return void_type; | ||||
| 636 | } | ||||
| 637 | |||||
| 638 | /* Matrix and vector types with explicit strides have to be looked up in a | ||||
| 639 | * table so they're handled separately. | ||||
| 640 | */ | ||||
| 641 | if (explicit_stride > 0) { | ||||
| 642 | const glsl_type *bare_type = get_instance(base_type, rows, columns); | ||||
| 643 | |||||
| 644 | assert(columns > 1 || !row_major)(static_cast <bool> (columns > 1 || !row_major) ? void (0) : __assert_fail ("columns > 1 || !row_major", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 645 | |||||
| 646 | char name[128]; | ||||
| 647 | snprintf(name, sizeof(name), "%sx%uB%s", bare_type->name, | ||||
| 648 | explicit_stride, row_major ? "RM" : ""); | ||||
| 649 | |||||
| 650 | mtx_lock(&glsl_type::hash_mutex); | ||||
| 651 | assert(glsl_type_users > 0)(static_cast <bool> (glsl_type_users > 0) ? void (0) : __assert_fail ("glsl_type_users > 0", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 652 | |||||
| 653 | if (explicit_matrix_types == NULL__null) { | ||||
| 654 | explicit_matrix_types = | ||||
| 655 | _mesa_hash_table_create(NULL__null, _mesa_hash_string, | ||||
| 656 | _mesa_key_string_equal); | ||||
| 657 | } | ||||
| 658 | |||||
| 659 | const struct hash_entry *entry = | ||||
| 660 | _mesa_hash_table_search(explicit_matrix_types, name); | ||||
| 661 | if (entry == NULL__null) { | ||||
| 662 | const glsl_type *t = new glsl_type(bare_type->gl_type, | ||||
| 663 | (glsl_base_type)base_type, | ||||
| 664 | rows, columns, name, | ||||
| 665 | explicit_stride, row_major); | ||||
| 666 | |||||
| 667 | entry = _mesa_hash_table_insert(explicit_matrix_types, | ||||
| 668 | t->name, (void *)t); | ||||
| 669 | } | ||||
| 670 | |||||
| 671 | assert(((glsl_type *) entry->data)->base_type == base_type)(static_cast <bool> (((glsl_type *) entry->data)-> base_type == base_type) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->base_type == base_type" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 672 | assert(((glsl_type *) entry->data)->vector_elements == rows)(static_cast <bool> (((glsl_type *) entry->data)-> vector_elements == rows) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->vector_elements == rows" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 673 | assert(((glsl_type *) entry->data)->matrix_columns == columns)(static_cast <bool> (((glsl_type *) entry->data)-> matrix_columns == columns) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->matrix_columns == columns" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 674 | assert(((glsl_type *) entry->data)->explicit_stride == explicit_stride)(static_cast <bool> (((glsl_type *) entry->data)-> explicit_stride == explicit_stride) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->explicit_stride == explicit_stride" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 675 | |||||
| 676 | const glsl_type *t = (const glsl_type *) entry->data; | ||||
| 677 | |||||
| 678 | mtx_unlock(&glsl_type::hash_mutex); | ||||
| 679 | |||||
| 680 | return t; | ||||
| 681 | } | ||||
| 682 | |||||
| 683 | assert(!row_major)(static_cast <bool> (!row_major) ? void (0) : __assert_fail ("!row_major", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 684 | |||||
| 685 | /* Treat GLSL vectors as Nx1 matrices. | ||||
| 686 | */ | ||||
| 687 | if (columns == 1) { | ||||
| 688 | switch (base_type) { | ||||
| 689 | case GLSL_TYPE_UINT: | ||||
| 690 | return uvec(rows); | ||||
| 691 | case GLSL_TYPE_INT: | ||||
| 692 | return ivec(rows); | ||||
| 693 | case GLSL_TYPE_FLOAT: | ||||
| 694 | return vec(rows); | ||||
| 695 | case GLSL_TYPE_FLOAT16: | ||||
| 696 | return f16vec(rows); | ||||
| 697 | case GLSL_TYPE_DOUBLE: | ||||
| 698 | return dvec(rows); | ||||
| 699 | case GLSL_TYPE_BOOL: | ||||
| 700 | return bvec(rows); | ||||
| 701 | case GLSL_TYPE_UINT64: | ||||
| 702 | return u64vec(rows); | ||||
| 703 | case GLSL_TYPE_INT64: | ||||
| 704 | return i64vec(rows); | ||||
| 705 | case GLSL_TYPE_UINT16: | ||||
| 706 | return u16vec(rows); | ||||
| 707 | case GLSL_TYPE_INT16: | ||||
| 708 | return i16vec(rows); | ||||
| 709 | case GLSL_TYPE_UINT8: | ||||
| 710 | return u8vec(rows); | ||||
| 711 | case GLSL_TYPE_INT8: | ||||
| 712 | return i8vec(rows); | ||||
| 713 | default: | ||||
| 714 | return error_type; | ||||
| 715 | } | ||||
| 716 | } else { | ||||
| 717 | if ((base_type != GLSL_TYPE_FLOAT && | ||||
| 718 | base_type != GLSL_TYPE_DOUBLE && | ||||
| 719 | base_type != GLSL_TYPE_FLOAT16) || (rows == 1)) | ||||
| 720 | return error_type; | ||||
| 721 | |||||
| 722 | /* GLSL matrix types are named mat{COLUMNS}x{ROWS}. Only the following | ||||
| 723 | * combinations are valid: | ||||
| 724 | * | ||||
| 725 | * 1 2 3 4 | ||||
| 726 | * 1 | ||||
| 727 | * 2 x x x | ||||
| 728 | * 3 x x x | ||||
| 729 | * 4 x x x | ||||
| 730 | */ | ||||
| 731 | #define IDX(c,r)(((c-1)*3) + (r-1)) (((c-1)*3) + (r-1)) | ||||
| 732 | |||||
| 733 | switch (base_type) { | ||||
| 734 | case GLSL_TYPE_DOUBLE: { | ||||
| 735 | switch (IDX(columns, rows)(((columns-1)*3) + (rows-1))) { | ||||
| 736 | case IDX(2,2)(((2 -1)*3) + (2 -1)): return dmat2_type; | ||||
| 737 | case IDX(2,3)(((2 -1)*3) + (3 -1)): return dmat2x3_type; | ||||
| 738 | case IDX(2,4)(((2 -1)*3) + (4 -1)): return dmat2x4_type; | ||||
| 739 | case IDX(3,2)(((3 -1)*3) + (2 -1)): return dmat3x2_type; | ||||
| 740 | case IDX(3,3)(((3 -1)*3) + (3 -1)): return dmat3_type; | ||||
| 741 | case IDX(3,4)(((3 -1)*3) + (4 -1)): return dmat3x4_type; | ||||
| 742 | case IDX(4,2)(((4 -1)*3) + (2 -1)): return dmat4x2_type; | ||||
| 743 | case IDX(4,3)(((4 -1)*3) + (3 -1)): return dmat4x3_type; | ||||
| 744 | case IDX(4,4)(((4 -1)*3) + (4 -1)): return dmat4_type; | ||||
| 745 | default: return error_type; | ||||
| 746 | } | ||||
| 747 | } | ||||
| 748 | case GLSL_TYPE_FLOAT: { | ||||
| 749 | switch (IDX(columns, rows)(((columns-1)*3) + (rows-1))) { | ||||
| 750 | case IDX(2,2)(((2 -1)*3) + (2 -1)): return mat2_type; | ||||
| 751 | case IDX(2,3)(((2 -1)*3) + (3 -1)): return mat2x3_type; | ||||
| 752 | case IDX(2,4)(((2 -1)*3) + (4 -1)): return mat2x4_type; | ||||
| 753 | case IDX(3,2)(((3 -1)*3) + (2 -1)): return mat3x2_type; | ||||
| 754 | case IDX(3,3)(((3 -1)*3) + (3 -1)): return mat3_type; | ||||
| 755 | case IDX(3,4)(((3 -1)*3) + (4 -1)): return mat3x4_type; | ||||
| 756 | case IDX(4,2)(((4 -1)*3) + (2 -1)): return mat4x2_type; | ||||
| 757 | case IDX(4,3)(((4 -1)*3) + (3 -1)): return mat4x3_type; | ||||
| 758 | case IDX(4,4)(((4 -1)*3) + (4 -1)): return mat4_type; | ||||
| 759 | default: return error_type; | ||||
| 760 | } | ||||
| 761 | } | ||||
| 762 | case GLSL_TYPE_FLOAT16: { | ||||
| 763 | switch (IDX(columns, rows)(((columns-1)*3) + (rows-1))) { | ||||
| 764 | case IDX(2,2)(((2 -1)*3) + (2 -1)): return f16mat2_type; | ||||
| 765 | case IDX(2,3)(((2 -1)*3) + (3 -1)): return f16mat2x3_type; | ||||
| 766 | case IDX(2,4)(((2 -1)*3) + (4 -1)): return f16mat2x4_type; | ||||
| 767 | case IDX(3,2)(((3 -1)*3) + (2 -1)): return f16mat3x2_type; | ||||
| 768 | case IDX(3,3)(((3 -1)*3) + (3 -1)): return f16mat3_type; | ||||
| 769 | case IDX(3,4)(((3 -1)*3) + (4 -1)): return f16mat3x4_type; | ||||
| 770 | case IDX(4,2)(((4 -1)*3) + (2 -1)): return f16mat4x2_type; | ||||
| 771 | case IDX(4,3)(((4 -1)*3) + (3 -1)): return f16mat4x3_type; | ||||
| 772 | case IDX(4,4)(((4 -1)*3) + (4 -1)): return f16mat4_type; | ||||
| 773 | default: return error_type; | ||||
| 774 | } | ||||
| 775 | } | ||||
| 776 | default: return error_type; | ||||
| 777 | } | ||||
| 778 | } | ||||
| 779 | |||||
| 780 | assert(!"Should not get here.")(static_cast <bool> (!"Should not get here.") ? void (0 ) : __assert_fail ("!\"Should not get here.\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 781 | return error_type; | ||||
| 782 | } | ||||
| 783 | |||||
| 784 | const glsl_type * | ||||
| 785 | glsl_type::get_sampler_instance(enum glsl_sampler_dim dim, | ||||
| 786 | bool shadow, | ||||
| 787 | bool array, | ||||
| 788 | glsl_base_type type) | ||||
| 789 | { | ||||
| 790 | switch (type) { | ||||
| 791 | case GLSL_TYPE_FLOAT: | ||||
| 792 | switch (dim) { | ||||
| 793 | case GLSL_SAMPLER_DIM_1D: | ||||
| 794 | if (shadow) | ||||
| 795 | return (array ? sampler1DArrayShadow_type : sampler1DShadow_type); | ||||
| 796 | else | ||||
| 797 | return (array ? sampler1DArray_type : sampler1D_type); | ||||
| 798 | case GLSL_SAMPLER_DIM_2D: | ||||
| 799 | if (shadow) | ||||
| 800 | return (array ? sampler2DArrayShadow_type : sampler2DShadow_type); | ||||
| 801 | else | ||||
| 802 | return (array ? sampler2DArray_type : sampler2D_type); | ||||
| 803 | case GLSL_SAMPLER_DIM_3D: | ||||
| 804 | if (shadow || array) | ||||
| 805 | return error_type; | ||||
| 806 | else | ||||
| 807 | return sampler3D_type; | ||||
| 808 | case GLSL_SAMPLER_DIM_CUBE: | ||||
| 809 | if (shadow) | ||||
| 810 | return (array ? samplerCubeArrayShadow_type : samplerCubeShadow_type); | ||||
| 811 | else | ||||
| 812 | return (array ? samplerCubeArray_type : samplerCube_type); | ||||
| 813 | case GLSL_SAMPLER_DIM_RECT: | ||||
| 814 | if (array) | ||||
| 815 | return error_type; | ||||
| 816 | if (shadow) | ||||
| 817 | return sampler2DRectShadow_type; | ||||
| 818 | else | ||||
| 819 | return sampler2DRect_type; | ||||
| 820 | case GLSL_SAMPLER_DIM_BUF: | ||||
| 821 | if (shadow || array) | ||||
| 822 | return error_type; | ||||
| 823 | else | ||||
| 824 | return samplerBuffer_type; | ||||
| 825 | case GLSL_SAMPLER_DIM_MS: | ||||
| 826 | if (shadow) | ||||
| 827 | return error_type; | ||||
| 828 | return (array ? sampler2DMSArray_type : sampler2DMS_type); | ||||
| 829 | case GLSL_SAMPLER_DIM_EXTERNAL: | ||||
| 830 | if (shadow || array) | ||||
| 831 | return error_type; | ||||
| 832 | else | ||||
| 833 | return samplerExternalOES_type; | ||||
| 834 | case GLSL_SAMPLER_DIM_SUBPASS: | ||||
| 835 | case GLSL_SAMPLER_DIM_SUBPASS_MS: | ||||
| 836 | return error_type; | ||||
| 837 | } | ||||
| 838 | case GLSL_TYPE_INT: | ||||
| 839 | if (shadow) | ||||
| 840 | return error_type; | ||||
| 841 | switch (dim) { | ||||
| 842 | case GLSL_SAMPLER_DIM_1D: | ||||
| 843 | return (array ? isampler1DArray_type : isampler1D_type); | ||||
| 844 | case GLSL_SAMPLER_DIM_2D: | ||||
| 845 | return (array ? isampler2DArray_type : isampler2D_type); | ||||
| 846 | case GLSL_SAMPLER_DIM_3D: | ||||
| 847 | if (array) | ||||
| 848 | return error_type; | ||||
| 849 | return isampler3D_type; | ||||
| 850 | case GLSL_SAMPLER_DIM_CUBE: | ||||
| 851 | return (array ? isamplerCubeArray_type : isamplerCube_type); | ||||
| 852 | case GLSL_SAMPLER_DIM_RECT: | ||||
| 853 | if (array) | ||||
| 854 | return error_type; | ||||
| 855 | return isampler2DRect_type; | ||||
| 856 | case GLSL_SAMPLER_DIM_BUF: | ||||
| 857 | if (array) | ||||
| 858 | return error_type; | ||||
| 859 | return isamplerBuffer_type; | ||||
| 860 | case GLSL_SAMPLER_DIM_MS: | ||||
| 861 | return (array ? isampler2DMSArray_type : isampler2DMS_type); | ||||
| 862 | case GLSL_SAMPLER_DIM_EXTERNAL: | ||||
| 863 | return error_type; | ||||
| 864 | case GLSL_SAMPLER_DIM_SUBPASS: | ||||
| 865 | case GLSL_SAMPLER_DIM_SUBPASS_MS: | ||||
| 866 | return error_type; | ||||
| 867 | } | ||||
| 868 | case GLSL_TYPE_UINT: | ||||
| 869 | if (shadow) | ||||
| 870 | return error_type; | ||||
| 871 | switch (dim) { | ||||
| 872 | case GLSL_SAMPLER_DIM_1D: | ||||
| 873 | return (array ? usampler1DArray_type : usampler1D_type); | ||||
| 874 | case GLSL_SAMPLER_DIM_2D: | ||||
| 875 | return (array ? usampler2DArray_type : usampler2D_type); | ||||
| 876 | case GLSL_SAMPLER_DIM_3D: | ||||
| 877 | if (array) | ||||
| 878 | return error_type; | ||||
| 879 | return usampler3D_type; | ||||
| 880 | case GLSL_SAMPLER_DIM_CUBE: | ||||
| 881 | return (array ? usamplerCubeArray_type : usamplerCube_type); | ||||
| 882 | case GLSL_SAMPLER_DIM_RECT: | ||||
| 883 | if (array) | ||||
| 884 | return error_type; | ||||
| 885 | return usampler2DRect_type; | ||||
| 886 | case GLSL_SAMPLER_DIM_BUF: | ||||
| 887 | if (array) | ||||
| 888 | return error_type; | ||||
| 889 | return usamplerBuffer_type; | ||||
| 890 | case GLSL_SAMPLER_DIM_MS: | ||||
| 891 | return (array ? usampler2DMSArray_type : usampler2DMS_type); | ||||
| 892 | case GLSL_SAMPLER_DIM_EXTERNAL: | ||||
| 893 | return error_type; | ||||
| 894 | case GLSL_SAMPLER_DIM_SUBPASS: | ||||
| 895 | case GLSL_SAMPLER_DIM_SUBPASS_MS: | ||||
| 896 | return error_type; | ||||
| 897 | } | ||||
| 898 | default: | ||||
| 899 | return error_type; | ||||
| 900 | } | ||||
| 901 | |||||
| 902 | unreachable("switch statement above should be complete")do { (static_cast <bool> (!"switch statement above should be complete" ) ? void (0) : __assert_fail ("!\"switch statement above should be complete\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | ||||
| 903 | } | ||||
| 904 | |||||
| 905 | const glsl_type * | ||||
| 906 | glsl_type::get_image_instance(enum glsl_sampler_dim dim, | ||||
| 907 | bool array, glsl_base_type type) | ||||
| 908 | { | ||||
| 909 | switch (type) { | ||||
| 910 | case GLSL_TYPE_FLOAT: | ||||
| 911 | switch (dim) { | ||||
| 912 | case GLSL_SAMPLER_DIM_1D: | ||||
| 913 | return (array ? image1DArray_type : image1D_type); | ||||
| 914 | case GLSL_SAMPLER_DIM_2D: | ||||
| 915 | return (array ? image2DArray_type : image2D_type); | ||||
| 916 | case GLSL_SAMPLER_DIM_3D: | ||||
| 917 | return image3D_type; | ||||
| 918 | case GLSL_SAMPLER_DIM_CUBE: | ||||
| 919 | return (array ? imageCubeArray_type : imageCube_type); | ||||
| 920 | case GLSL_SAMPLER_DIM_RECT: | ||||
| 921 | if (array) | ||||
| 922 | return error_type; | ||||
| 923 | else | ||||
| 924 | return image2DRect_type; | ||||
| 925 | case GLSL_SAMPLER_DIM_BUF: | ||||
| 926 | if (array) | ||||
| 927 | return error_type; | ||||
| 928 | else | ||||
| 929 | return imageBuffer_type; | ||||
| 930 | case GLSL_SAMPLER_DIM_MS: | ||||
| 931 | return (array ? image2DMSArray_type : image2DMS_type); | ||||
| 932 | case GLSL_SAMPLER_DIM_SUBPASS: | ||||
| 933 | return subpassInput_type; | ||||
| 934 | case GLSL_SAMPLER_DIM_SUBPASS_MS: | ||||
| 935 | return subpassInputMS_type; | ||||
| 936 | case GLSL_SAMPLER_DIM_EXTERNAL: | ||||
| 937 | return error_type; | ||||
| 938 | } | ||||
| 939 | case GLSL_TYPE_INT: | ||||
| 940 | switch (dim) { | ||||
| 941 | case GLSL_SAMPLER_DIM_1D: | ||||
| 942 | return (array ? iimage1DArray_type : iimage1D_type); | ||||
| 943 | case GLSL_SAMPLER_DIM_2D: | ||||
| 944 | return (array ? iimage2DArray_type : iimage2D_type); | ||||
| 945 | case GLSL_SAMPLER_DIM_3D: | ||||
| 946 | if (array) | ||||
| 947 | return error_type; | ||||
| 948 | return iimage3D_type; | ||||
| 949 | case GLSL_SAMPLER_DIM_CUBE: | ||||
| 950 | return (array ? iimageCubeArray_type : iimageCube_type); | ||||
| 951 | case GLSL_SAMPLER_DIM_RECT: | ||||
| 952 | if (array) | ||||
| 953 | return error_type; | ||||
| 954 | return iimage2DRect_type; | ||||
| 955 | case GLSL_SAMPLER_DIM_BUF: | ||||
| 956 | if (array) | ||||
| 957 | return error_type; | ||||
| 958 | return iimageBuffer_type; | ||||
| 959 | case GLSL_SAMPLER_DIM_MS: | ||||
| 960 | return (array ? iimage2DMSArray_type : iimage2DMS_type); | ||||
| 961 | case GLSL_SAMPLER_DIM_SUBPASS: | ||||
| 962 | return isubpassInput_type; | ||||
| 963 | case GLSL_SAMPLER_DIM_SUBPASS_MS: | ||||
| 964 | return isubpassInputMS_type; | ||||
| 965 | case GLSL_SAMPLER_DIM_EXTERNAL: | ||||
| 966 | return error_type; | ||||
| 967 | } | ||||
| 968 | case GLSL_TYPE_UINT: | ||||
| 969 | switch (dim) { | ||||
| 970 | case GLSL_SAMPLER_DIM_1D: | ||||
| 971 | return (array ? uimage1DArray_type : uimage1D_type); | ||||
| 972 | case GLSL_SAMPLER_DIM_2D: | ||||
| 973 | return (array ? uimage2DArray_type : uimage2D_type); | ||||
| 974 | case GLSL_SAMPLER_DIM_3D: | ||||
| 975 | if (array) | ||||
| 976 | return error_type; | ||||
| 977 | return uimage3D_type; | ||||
| 978 | case GLSL_SAMPLER_DIM_CUBE: | ||||
| 979 | return (array ? uimageCubeArray_type : uimageCube_type); | ||||
| 980 | case GLSL_SAMPLER_DIM_RECT: | ||||
| 981 | if (array) | ||||
| 982 | return error_type; | ||||
| 983 | return uimage2DRect_type; | ||||
| 984 | case GLSL_SAMPLER_DIM_BUF: | ||||
| 985 | if (array) | ||||
| 986 | return error_type; | ||||
| 987 | return uimageBuffer_type; | ||||
| 988 | case GLSL_SAMPLER_DIM_MS: | ||||
| 989 | return (array ? uimage2DMSArray_type : uimage2DMS_type); | ||||
| 990 | case GLSL_SAMPLER_DIM_SUBPASS: | ||||
| 991 | return usubpassInput_type; | ||||
| 992 | case GLSL_SAMPLER_DIM_SUBPASS_MS: | ||||
| 993 | return usubpassInputMS_type; | ||||
| 994 | case GLSL_SAMPLER_DIM_EXTERNAL: | ||||
| 995 | return error_type; | ||||
| 996 | } | ||||
| 997 | default: | ||||
| 998 | return error_type; | ||||
| 999 | } | ||||
| 1000 | |||||
| 1001 | unreachable("switch statement above should be complete")do { (static_cast <bool> (!"switch statement above should be complete" ) ? void (0) : __assert_fail ("!\"switch statement above should be complete\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | ||||
| 1002 | } | ||||
| 1003 | |||||
| 1004 | const glsl_type * | ||||
| 1005 | glsl_type::get_array_instance(const glsl_type *base, | ||||
| 1006 | unsigned array_size, | ||||
| 1007 | unsigned explicit_stride) | ||||
| 1008 | { | ||||
| 1009 | /* Generate a name using the base type pointer in the key. This is | ||||
| 1010 | * done because the name of the base type may not be unique across | ||||
| 1011 | * shaders. For example, two shaders may have different record types | ||||
| 1012 | * named 'foo'. | ||||
| 1013 | */ | ||||
| 1014 | char key[128]; | ||||
| 1015 | snprintf(key, sizeof(key), "%p[%u]x%uB", (void *) base, array_size, | ||||
| 1016 | explicit_stride); | ||||
| 1017 | |||||
| 1018 | mtx_lock(&glsl_type::hash_mutex); | ||||
| 1019 | assert(glsl_type_users > 0)(static_cast <bool> (glsl_type_users > 0) ? void (0) : __assert_fail ("glsl_type_users > 0", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 1020 | |||||
| 1021 | if (array_types == NULL__null) { | ||||
| 1022 | array_types = _mesa_hash_table_create(NULL__null, _mesa_hash_string, | ||||
| 1023 | _mesa_key_string_equal); | ||||
| 1024 | } | ||||
| 1025 | |||||
| 1026 | const struct hash_entry *entry = _mesa_hash_table_search(array_types, key); | ||||
| 1027 | if (entry == NULL__null) { | ||||
| 1028 | const glsl_type *t = new glsl_type(base, array_size, explicit_stride); | ||||
| 1029 | |||||
| 1030 | entry = _mesa_hash_table_insert(array_types, | ||||
| 1031 | strdup(key), | ||||
| 1032 | (void *) t); | ||||
| 1033 | } | ||||
| 1034 | |||||
| 1035 | assert(((glsl_type *) entry->data)->base_type == GLSL_TYPE_ARRAY)(static_cast <bool> (((glsl_type *) entry->data)-> base_type == GLSL_TYPE_ARRAY) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->base_type == GLSL_TYPE_ARRAY" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 1036 | assert(((glsl_type *) entry->data)->length == array_size)(static_cast <bool> (((glsl_type *) entry->data)-> length == array_size) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->length == array_size" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 1037 | assert(((glsl_type *) entry->data)->fields.array == base)(static_cast <bool> (((glsl_type *) entry->data)-> fields.array == base) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->fields.array == base" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 1038 | |||||
| 1039 | glsl_type *t = (glsl_type *) entry->data; | ||||
| 1040 | |||||
| 1041 | mtx_unlock(&glsl_type::hash_mutex); | ||||
| 1042 | |||||
| 1043 | return t; | ||||
| 1044 | } | ||||
| 1045 | |||||
| 1046 | bool | ||||
| 1047 | glsl_type::compare_no_precision(const glsl_type *b) const | ||||
| 1048 | { | ||||
| 1049 | if (this == b) | ||||
| 1050 | return true; | ||||
| 1051 | |||||
| 1052 | if (this->is_array()) { | ||||
| 1053 | if (!b->is_array() || this->length != b->length) | ||||
| 1054 | return false; | ||||
| 1055 | |||||
| 1056 | const glsl_type *b_no_array = b->fields.array; | ||||
| 1057 | |||||
| 1058 | return this->fields.array->compare_no_precision(b_no_array); | ||||
| 1059 | } | ||||
| 1060 | |||||
| 1061 | if (this->is_struct()) { | ||||
| 1062 | if (!b->is_struct()) | ||||
| 1063 | return false; | ||||
| 1064 | } else if (this->is_interface()) { | ||||
| 1065 | if (!b->is_interface()) | ||||
| 1066 | return false; | ||||
| 1067 | } else { | ||||
| 1068 | return false; | ||||
| 1069 | } | ||||
| 1070 | |||||
| 1071 | return record_compare(b, | ||||
| 1072 | true, /* match_name */ | ||||
| 1073 | true, /* match_locations */ | ||||
| 1074 | false /* match_precision */); | ||||
| 1075 | } | ||||
| 1076 | |||||
| 1077 | bool | ||||
| 1078 | glsl_type::record_compare(const glsl_type *b, bool match_name, | ||||
| 1079 | bool match_locations, bool match_precision) const | ||||
| 1080 | { | ||||
| 1081 | if (this->length != b->length) | ||||
| 1082 | return false; | ||||
| 1083 | |||||
| 1084 | if (this->interface_packing != b->interface_packing) | ||||
| 1085 | return false; | ||||
| 1086 | |||||
| 1087 | if (this->interface_row_major != b->interface_row_major) | ||||
| 1088 | return false; | ||||
| 1089 | |||||
| 1090 | /* From the GLSL 4.20 specification (Sec 4.2): | ||||
| 1091 | * | ||||
| 1092 | * "Structures must have the same name, sequence of type names, and | ||||
| 1093 | * type definitions, and field names to be considered the same type." | ||||
| 1094 | * | ||||
| 1095 | * GLSL ES behaves the same (Ver 1.00 Sec 4.2.4, Ver 3.00 Sec 4.2.5). | ||||
| 1096 | * | ||||
| 1097 | * Section 7.4.1 (Shader Interface Matching) of the OpenGL 4.30 spec says: | ||||
| 1098 | * | ||||
| 1099 | * "Variables or block members declared as structures are considered | ||||
| 1100 | * to match in type if and only if structure members match in name, | ||||
| 1101 | * type, qualification, and declaration order." | ||||
| 1102 | */ | ||||
| 1103 | if (match_name) | ||||
| 1104 | if (strcmp(this->name, b->name) != 0) | ||||
| 1105 | return false; | ||||
| 1106 | |||||
| 1107 | for (unsigned i = 0; i < this->length; i++) { | ||||
| 1108 | if (match_precision) { | ||||
| 1109 | if (this->fields.structure[i].type != b->fields.structure[i].type) | ||||
| 1110 | return false; | ||||
| 1111 | } else { | ||||
| 1112 | const glsl_type *ta = this->fields.structure[i].type; | ||||
| 1113 | const glsl_type *tb = b->fields.structure[i].type; | ||||
| 1114 | if (!ta->compare_no_precision(tb)) | ||||
| 1115 | return false; | ||||
| 1116 | } | ||||
| 1117 | if (strcmp(this->fields.structure[i].name, | ||||
| 1118 | b->fields.structure[i].name) != 0) | ||||
| 1119 | return false; | ||||
| 1120 | if (this->fields.structure[i].matrix_layout | ||||
| 1121 | != b->fields.structure[i].matrix_layout) | ||||
| 1122 | return false; | ||||
| 1123 | if (match_locations && this->fields.structure[i].location | ||||
| 1124 | != b->fields.structure[i].location) | ||||
| 1125 | return false; | ||||
| 1126 | if (this->fields.structure[i].offset | ||||
| 1127 | != b->fields.structure[i].offset) | ||||
| 1128 | return false; | ||||
| 1129 | if (this->fields.structure[i].interpolation | ||||
| 1130 | != b->fields.structure[i].interpolation) | ||||
| 1131 | return false; | ||||
| 1132 | if (this->fields.structure[i].centroid | ||||
| 1133 | != b->fields.structure[i].centroid) | ||||
| 1134 | return false; | ||||
| 1135 | if (this->fields.structure[i].sample | ||||
| 1136 | != b->fields.structure[i].sample) | ||||
| 1137 | return false; | ||||
| 1138 | if (this->fields.structure[i].patch | ||||
| 1139 | != b->fields.structure[i].patch) | ||||
| 1140 | return false; | ||||
| 1141 | if (this->fields.structure[i].memory_read_only | ||||
| 1142 | != b->fields.structure[i].memory_read_only) | ||||
| 1143 | return false; | ||||
| 1144 | if (this->fields.structure[i].memory_write_only | ||||
| 1145 | != b->fields.structure[i].memory_write_only) | ||||
| 1146 | return false; | ||||
| 1147 | if (this->fields.structure[i].memory_coherent | ||||
| 1148 | != b->fields.structure[i].memory_coherent) | ||||
| 1149 | return false; | ||||
| 1150 | if (this->fields.structure[i].memory_volatile | ||||
| 1151 | != b->fields.structure[i].memory_volatile) | ||||
| 1152 | return false; | ||||
| 1153 | if (this->fields.structure[i].memory_restrict | ||||
| 1154 | != b->fields.structure[i].memory_restrict) | ||||
| 1155 | return false; | ||||
| 1156 | if (this->fields.structure[i].image_format | ||||
| 1157 | != b->fields.structure[i].image_format) | ||||
| 1158 | return false; | ||||
| 1159 | if (match_precision && | ||||
| 1160 | this->fields.structure[i].precision | ||||
| 1161 | != b->fields.structure[i].precision) | ||||
| 1162 | return false; | ||||
| 1163 | if (this->fields.structure[i].explicit_xfb_buffer | ||||
| 1164 | != b->fields.structure[i].explicit_xfb_buffer) | ||||
| 1165 | return false; | ||||
| 1166 | if (this->fields.structure[i].xfb_buffer | ||||
| 1167 | != b->fields.structure[i].xfb_buffer) | ||||
| 1168 | return false; | ||||
| 1169 | if (this->fields.structure[i].xfb_stride | ||||
| 1170 | != b->fields.structure[i].xfb_stride) | ||||
| 1171 | return false; | ||||
| 1172 | } | ||||
| 1173 | |||||
| 1174 | return true; | ||||
| 1175 | } | ||||
| 1176 | |||||
| 1177 | |||||
| 1178 | bool | ||||
| 1179 | glsl_type::record_key_compare(const void *a, const void *b) | ||||
| 1180 | { | ||||
| 1181 | const glsl_type *const key1 = (glsl_type *) a; | ||||
| 1182 | const glsl_type *const key2 = (glsl_type *) b; | ||||
| 1183 | |||||
| 1184 | return strcmp(key1->name, key2->name) == 0 && | ||||
| 1185 | key1->record_compare(key2, true); | ||||
| 1186 | } | ||||
| 1187 | |||||
| 1188 | |||||
| 1189 | /** | ||||
| 1190 | * Generate an integer hash value for a glsl_type structure type. | ||||
| 1191 | */ | ||||
| 1192 | unsigned | ||||
| 1193 | glsl_type::record_key_hash(const void *a) | ||||
| 1194 | { | ||||
| 1195 | const glsl_type *const key = (glsl_type *) a; | ||||
| 1196 | uintptr_t hash = key->length; | ||||
| 1197 | unsigned retval; | ||||
| 1198 | |||||
| 1199 | for (unsigned i = 0; i < key->length; i++) { | ||||
| 1200 | /* casting pointer to uintptr_t */ | ||||
| 1201 | hash = (hash * 13 ) + (uintptr_t) key->fields.structure[i].type; | ||||
| 1202 | } | ||||
| 1203 | |||||
| 1204 | if (sizeof(hash) == 8) | ||||
| 1205 | retval = (hash & 0xffffffff) ^ ((uint64_t) hash >> 32); | ||||
| 1206 | else | ||||
| 1207 | retval = hash; | ||||
| 1208 | |||||
| 1209 | return retval; | ||||
| 1210 | } | ||||
| 1211 | |||||
| 1212 | |||||
| 1213 | const glsl_type * | ||||
| 1214 | glsl_type::get_struct_instance(const glsl_struct_field *fields, | ||||
| 1215 | unsigned num_fields, | ||||
| 1216 | const char *name, | ||||
| 1217 | bool packed) | ||||
| 1218 | { | ||||
| 1219 | const glsl_type key(fields, num_fields, name, packed); | ||||
| 1220 | |||||
| 1221 | mtx_lock(&glsl_type::hash_mutex); | ||||
| 1222 | assert(glsl_type_users > 0)(static_cast <bool> (glsl_type_users > 0) ? void (0) : __assert_fail ("glsl_type_users > 0", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 1223 | |||||
| 1224 | if (struct_types == NULL__null) { | ||||
| 1225 | struct_types = _mesa_hash_table_create(NULL__null, record_key_hash, | ||||
| 1226 | record_key_compare); | ||||
| 1227 | } | ||||
| 1228 | |||||
| 1229 | const struct hash_entry *entry = _mesa_hash_table_search(struct_types, | ||||
| 1230 | &key); | ||||
| 1231 | if (entry == NULL__null) { | ||||
| 1232 | const glsl_type *t = new glsl_type(fields, num_fields, name, packed); | ||||
| 1233 | |||||
| 1234 | entry = _mesa_hash_table_insert(struct_types, t, (void *) t); | ||||
| 1235 | } | ||||
| 1236 | |||||
| 1237 | assert(((glsl_type *) entry->data)->base_type == GLSL_TYPE_STRUCT)(static_cast <bool> (((glsl_type *) entry->data)-> base_type == GLSL_TYPE_STRUCT) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->base_type == GLSL_TYPE_STRUCT" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 1238 | assert(((glsl_type *) entry->data)->length == num_fields)(static_cast <bool> (((glsl_type *) entry->data)-> length == num_fields) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->length == num_fields" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 1239 | assert(strcmp(((glsl_type *) entry->data)->name, name) == 0)(static_cast <bool> (strcmp(((glsl_type *) entry->data )->name, name) == 0) ? void (0) : __assert_fail ("strcmp(((glsl_type *) entry->data)->name, name) == 0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 1240 | assert(((glsl_type *) entry->data)->packed == packed)(static_cast <bool> (((glsl_type *) entry->data)-> packed == packed) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->packed == packed" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 1241 | |||||
| 1242 | glsl_type *t = (glsl_type *) entry->data; | ||||
| 1243 | |||||
| 1244 | mtx_unlock(&glsl_type::hash_mutex); | ||||
| 1245 | |||||
| 1246 | return t; | ||||
| 1247 | } | ||||
| 1248 | |||||
| 1249 | |||||
| 1250 | const glsl_type * | ||||
| 1251 | glsl_type::get_interface_instance(const glsl_struct_field *fields, | ||||
| 1252 | unsigned num_fields, | ||||
| 1253 | enum glsl_interface_packing packing, | ||||
| 1254 | bool row_major, | ||||
| 1255 | const char *block_name) | ||||
| 1256 | { | ||||
| 1257 | const glsl_type key(fields, num_fields, packing, row_major, block_name); | ||||
| 1258 | |||||
| 1259 | mtx_lock(&glsl_type::hash_mutex); | ||||
| 1260 | assert(glsl_type_users > 0)(static_cast <bool> (glsl_type_users > 0) ? void (0) : __assert_fail ("glsl_type_users > 0", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 1261 | |||||
| 1262 | if (interface_types == NULL__null) { | ||||
| 1263 | interface_types = _mesa_hash_table_create(NULL__null, record_key_hash, | ||||
| 1264 | record_key_compare); | ||||
| 1265 | } | ||||
| 1266 | |||||
| 1267 | const struct hash_entry *entry = _mesa_hash_table_search(interface_types, | ||||
| 1268 | &key); | ||||
| 1269 | if (entry == NULL__null) { | ||||
| 1270 | const glsl_type *t = new glsl_type(fields, num_fields, | ||||
| 1271 | packing, row_major, block_name); | ||||
| 1272 | |||||
| 1273 | entry = _mesa_hash_table_insert(interface_types, t, (void *) t); | ||||
| 1274 | } | ||||
| 1275 | |||||
| 1276 | assert(((glsl_type *) entry->data)->base_type == GLSL_TYPE_INTERFACE)(static_cast <bool> (((glsl_type *) entry->data)-> base_type == GLSL_TYPE_INTERFACE) ? void (0) : __assert_fail ( "((glsl_type *) entry->data)->base_type == GLSL_TYPE_INTERFACE" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 1277 | assert(((glsl_type *) entry->data)->length == num_fields)(static_cast <bool> (((glsl_type *) entry->data)-> length == num_fields) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->length == num_fields" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 1278 | assert(strcmp(((glsl_type *) entry->data)->name, block_name) == 0)(static_cast <bool> (strcmp(((glsl_type *) entry->data )->name, block_name) == 0) ? void (0) : __assert_fail ("strcmp(((glsl_type *) entry->data)->name, block_name) == 0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 1279 | |||||
| 1280 | glsl_type *t = (glsl_type *) entry->data; | ||||
| 1281 | |||||
| 1282 | mtx_unlock(&glsl_type::hash_mutex); | ||||
| 1283 | |||||
| 1284 | return t; | ||||
| 1285 | } | ||||
| 1286 | |||||
| 1287 | const glsl_type * | ||||
| 1288 | glsl_type::get_subroutine_instance(const char *subroutine_name) | ||||
| 1289 | { | ||||
| 1290 | const glsl_type key(subroutine_name); | ||||
| 1291 | |||||
| 1292 | mtx_lock(&glsl_type::hash_mutex); | ||||
| 1293 | assert(glsl_type_users > 0)(static_cast <bool> (glsl_type_users > 0) ? void (0) : __assert_fail ("glsl_type_users > 0", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 1294 | |||||
| 1295 | if (subroutine_types == NULL__null) { | ||||
| 1296 | subroutine_types = _mesa_hash_table_create(NULL__null, record_key_hash, | ||||
| 1297 | record_key_compare); | ||||
| 1298 | } | ||||
| 1299 | |||||
| 1300 | const struct hash_entry *entry = _mesa_hash_table_search(subroutine_types, | ||||
| 1301 | &key); | ||||
| 1302 | if (entry == NULL__null) { | ||||
| 1303 | const glsl_type *t = new glsl_type(subroutine_name); | ||||
| 1304 | |||||
| 1305 | entry = _mesa_hash_table_insert(subroutine_types, t, (void *) t); | ||||
| 1306 | } | ||||
| 1307 | |||||
| 1308 | assert(((glsl_type *) entry->data)->base_type == GLSL_TYPE_SUBROUTINE)(static_cast <bool> (((glsl_type *) entry->data)-> base_type == GLSL_TYPE_SUBROUTINE) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->base_type == GLSL_TYPE_SUBROUTINE" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 1309 | assert(strcmp(((glsl_type *) entry->data)->name, subroutine_name) == 0)(static_cast <bool> (strcmp(((glsl_type *) entry->data )->name, subroutine_name) == 0) ? void (0) : __assert_fail ("strcmp(((glsl_type *) entry->data)->name, subroutine_name) == 0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 1310 | |||||
| 1311 | glsl_type *t = (glsl_type *) entry->data; | ||||
| 1312 | |||||
| 1313 | mtx_unlock(&glsl_type::hash_mutex); | ||||
| 1314 | |||||
| 1315 | return t; | ||||
| 1316 | } | ||||
| 1317 | |||||
| 1318 | |||||
| 1319 | static bool | ||||
| 1320 | function_key_compare(const void *a, const void *b) | ||||
| 1321 | { | ||||
| 1322 | const glsl_type *const key1 = (glsl_type *) a; | ||||
| 1323 | const glsl_type *const key2 = (glsl_type *) b; | ||||
| 1324 | |||||
| 1325 | if (key1->length != key2->length) | ||||
| 1326 | return false; | ||||
| 1327 | |||||
| 1328 | return memcmp(key1->fields.parameters, key2->fields.parameters, | ||||
| 1329 | (key1->length + 1) * sizeof(*key1->fields.parameters)) == 0; | ||||
| 1330 | } | ||||
| 1331 | |||||
| 1332 | |||||
| 1333 | static uint32_t | ||||
| 1334 | function_key_hash(const void *a) | ||||
| 1335 | { | ||||
| 1336 | const glsl_type *const key = (glsl_type *) a; | ||||
| 1337 | return _mesa_hash_data(key->fields.parameters, | ||||
| 1338 | (key->length + 1) * sizeof(*key->fields.parameters)); | ||||
| 1339 | } | ||||
| 1340 | |||||
| 1341 | const glsl_type * | ||||
| 1342 | glsl_type::get_function_instance(const glsl_type *return_type, | ||||
| 1343 | const glsl_function_param *params, | ||||
| 1344 | unsigned num_params) | ||||
| 1345 | { | ||||
| 1346 | const glsl_type key(return_type, params, num_params); | ||||
| 1347 | |||||
| 1348 | mtx_lock(&glsl_type::hash_mutex); | ||||
| 1349 | assert(glsl_type_users > 0)(static_cast <bool> (glsl_type_users > 0) ? void (0) : __assert_fail ("glsl_type_users > 0", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 1350 | |||||
| 1351 | if (function_types == NULL__null) { | ||||
| 1352 | function_types = _mesa_hash_table_create(NULL__null, function_key_hash, | ||||
| 1353 | function_key_compare); | ||||
| 1354 | } | ||||
| 1355 | |||||
| 1356 | struct hash_entry *entry = _mesa_hash_table_search(function_types, &key); | ||||
| 1357 | if (entry == NULL__null) { | ||||
| 1358 | const glsl_type *t = new glsl_type(return_type, params, num_params); | ||||
| 1359 | |||||
| 1360 | entry = _mesa_hash_table_insert(function_types, t, (void *) t); | ||||
| 1361 | } | ||||
| 1362 | |||||
| 1363 | const glsl_type *t = (const glsl_type *)entry->data; | ||||
| 1364 | |||||
| 1365 | assert(t->base_type == GLSL_TYPE_FUNCTION)(static_cast <bool> (t->base_type == GLSL_TYPE_FUNCTION ) ? void (0) : __assert_fail ("t->base_type == GLSL_TYPE_FUNCTION" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 1366 | assert(t->length == num_params)(static_cast <bool> (t->length == num_params) ? void (0) : __assert_fail ("t->length == num_params", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 1367 | |||||
| 1368 | mtx_unlock(&glsl_type::hash_mutex); | ||||
| 1369 | |||||
| 1370 | return t; | ||||
| 1371 | } | ||||
| 1372 | |||||
| 1373 | |||||
| 1374 | const glsl_type * | ||||
| 1375 | glsl_type::get_mul_type(const glsl_type *type_a, const glsl_type *type_b) | ||||
| 1376 | { | ||||
| 1377 | if (type_a->is_matrix() && type_b->is_matrix()) { | ||||
| 1378 | /* Matrix multiply. The columns of A must match the rows of B. Given | ||||
| 1379 | * the other previously tested constraints, this means the vector type | ||||
| 1380 | * of a row from A must be the same as the vector type of a column from | ||||
| 1381 | * B. | ||||
| 1382 | */ | ||||
| 1383 | if (type_a->row_type() == type_b->column_type()) { | ||||
| 1384 | /* The resulting matrix has the number of columns of matrix B and | ||||
| 1385 | * the number of rows of matrix A. We get the row count of A by | ||||
| 1386 | * looking at the size of a vector that makes up a column. The | ||||
| 1387 | * transpose (size of a row) is done for B. | ||||
| 1388 | */ | ||||
| 1389 | const glsl_type *const type = | ||||
| 1390 | get_instance(type_a->base_type, | ||||
| 1391 | type_a->column_type()->vector_elements, | ||||
| 1392 | type_b->row_type()->vector_elements); | ||||
| 1393 | assert(type != error_type)(static_cast <bool> (type != error_type) ? void (0) : __assert_fail ("type != error_type", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 1394 | |||||
| 1395 | return type; | ||||
| 1396 | } | ||||
| 1397 | } else if (type_a == type_b) { | ||||
| 1398 | return type_a; | ||||
| 1399 | } else if (type_a->is_matrix()) { | ||||
| 1400 | /* A is a matrix and B is a column vector. Columns of A must match | ||||
| 1401 | * rows of B. Given the other previously tested constraints, this | ||||
| 1402 | * means the vector type of a row from A must be the same as the | ||||
| 1403 | * vector the type of B. | ||||
| 1404 | */ | ||||
| 1405 | if (type_a->row_type() == type_b) { | ||||
| 1406 | /* The resulting vector has a number of elements equal to | ||||
| 1407 | * the number of rows of matrix A. */ | ||||
| 1408 | const glsl_type *const type = | ||||
| 1409 | get_instance(type_a->base_type, | ||||
| 1410 | type_a->column_type()->vector_elements, | ||||
| 1411 | 1); | ||||
| 1412 | assert(type != error_type)(static_cast <bool> (type != error_type) ? void (0) : __assert_fail ("type != error_type", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 1413 | |||||
| 1414 | return type; | ||||
| 1415 | } | ||||
| 1416 | } else { | ||||
| 1417 | assert(type_b->is_matrix())(static_cast <bool> (type_b->is_matrix()) ? void (0) : __assert_fail ("type_b->is_matrix()", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 1418 | |||||
| 1419 | /* A is a row vector and B is a matrix. Columns of A must match rows | ||||
| 1420 | * of B. Given the other previously tested constraints, this means | ||||
| 1421 | * the type of A must be the same as the vector type of a column from | ||||
| 1422 | * B. | ||||
| 1423 | */ | ||||
| 1424 | if (type_a == type_b->column_type()) { | ||||
| 1425 | /* The resulting vector has a number of elements equal to | ||||
| 1426 | * the number of columns of matrix B. */ | ||||
| 1427 | const glsl_type *const type = | ||||
| 1428 | get_instance(type_a->base_type, | ||||
| 1429 | type_b->row_type()->vector_elements, | ||||
| 1430 | 1); | ||||
| 1431 | assert(type != error_type)(static_cast <bool> (type != error_type) ? void (0) : __assert_fail ("type != error_type", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 1432 | |||||
| 1433 | return type; | ||||
| 1434 | } | ||||
| 1435 | } | ||||
| 1436 | |||||
| 1437 | return error_type; | ||||
| 1438 | } | ||||
| 1439 | |||||
| 1440 | |||||
| 1441 | const glsl_type * | ||||
| 1442 | glsl_type::field_type(const char *name) const | ||||
| 1443 | { | ||||
| 1444 | if (this->base_type != GLSL_TYPE_STRUCT | ||||
| 1445 | && this->base_type != GLSL_TYPE_INTERFACE) | ||||
| 1446 | return error_type; | ||||
| 1447 | |||||
| 1448 | for (unsigned i = 0; i < this->length; i++) { | ||||
| 1449 | if (strcmp(name, this->fields.structure[i].name) == 0) | ||||
| 1450 | return this->fields.structure[i].type; | ||||
| 1451 | } | ||||
| 1452 | |||||
| 1453 | return error_type; | ||||
| 1454 | } | ||||
| 1455 | |||||
| 1456 | |||||
| 1457 | int | ||||
| 1458 | glsl_type::field_index(const char *name) const | ||||
| 1459 | { | ||||
| 1460 | if (this->base_type != GLSL_TYPE_STRUCT | ||||
| 1461 | && this->base_type != GLSL_TYPE_INTERFACE) | ||||
| 1462 | return -1; | ||||
| 1463 | |||||
| 1464 | for (unsigned i = 0; i < this->length; i++) { | ||||
| 1465 | if (strcmp(name, this->fields.structure[i].name) == 0) | ||||
| 1466 | return i; | ||||
| 1467 | } | ||||
| 1468 | |||||
| 1469 | return -1; | ||||
| 1470 | } | ||||
| 1471 | |||||
| 1472 | |||||
| 1473 | unsigned | ||||
| 1474 | glsl_type::component_slots() const | ||||
| 1475 | { | ||||
| 1476 | switch (this->base_type) { | ||||
| 1477 | case GLSL_TYPE_UINT: | ||||
| 1478 | case GLSL_TYPE_INT: | ||||
| 1479 | case GLSL_TYPE_UINT8: | ||||
| 1480 | case GLSL_TYPE_INT8: | ||||
| 1481 | case GLSL_TYPE_UINT16: | ||||
| 1482 | case GLSL_TYPE_INT16: | ||||
| 1483 | case GLSL_TYPE_FLOAT: | ||||
| 1484 | case GLSL_TYPE_FLOAT16: | ||||
| 1485 | case GLSL_TYPE_BOOL: | ||||
| 1486 | return this->components(); | ||||
| 1487 | |||||
| 1488 | case GLSL_TYPE_DOUBLE: | ||||
| 1489 | case GLSL_TYPE_UINT64: | ||||
| 1490 | case GLSL_TYPE_INT64: | ||||
| 1491 | return 2 * this->components(); | ||||
| 1492 | |||||
| 1493 | case GLSL_TYPE_STRUCT: | ||||
| 1494 | case GLSL_TYPE_INTERFACE: { | ||||
| 1495 | unsigned size = 0; | ||||
| 1496 | |||||
| 1497 | for (unsigned i = 0; i < this->length; i++) | ||||
| 1498 | size += this->fields.structure[i].type->component_slots(); | ||||
| 1499 | |||||
| 1500 | return size; | ||||
| 1501 | } | ||||
| 1502 | |||||
| 1503 | case GLSL_TYPE_ARRAY: | ||||
| 1504 | return this->length * this->fields.array->component_slots(); | ||||
| 1505 | |||||
| 1506 | case GLSL_TYPE_SAMPLER: | ||||
| 1507 | case GLSL_TYPE_IMAGE: | ||||
| 1508 | return 2; | ||||
| 1509 | |||||
| 1510 | case GLSL_TYPE_SUBROUTINE: | ||||
| 1511 | return 1; | ||||
| 1512 | |||||
| 1513 | case GLSL_TYPE_FUNCTION: | ||||
| 1514 | case GLSL_TYPE_ATOMIC_UINT: | ||||
| 1515 | case GLSL_TYPE_VOID: | ||||
| 1516 | case GLSL_TYPE_ERROR: | ||||
| 1517 | break; | ||||
| 1518 | } | ||||
| 1519 | |||||
| 1520 | return 0; | ||||
| 1521 | } | ||||
| 1522 | |||||
| 1523 | unsigned | ||||
| 1524 | glsl_type::struct_location_offset(unsigned length) const | ||||
| 1525 | { | ||||
| 1526 | unsigned offset = 0; | ||||
| 1527 | const glsl_type *t = this->without_array(); | ||||
| 1528 | if (t->is_struct()) { | ||||
| 1529 | assert(length <= t->length)(static_cast <bool> (length <= t->length) ? void ( 0) : __assert_fail ("length <= t->length", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 1530 | |||||
| 1531 | for (unsigned i = 0; i < length; i++) { | ||||
| 1532 | const glsl_type *st = t->fields.structure[i].type; | ||||
| 1533 | const glsl_type *wa = st->without_array(); | ||||
| 1534 | if (wa->is_struct()) { | ||||
| 1535 | unsigned r_offset = wa->struct_location_offset(wa->length); | ||||
| 1536 | offset += st->is_array() ? | ||||
| 1537 | st->arrays_of_arrays_size() * r_offset : r_offset; | ||||
| 1538 | } else if (st->is_array() && st->fields.array->is_array()) { | ||||
| 1539 | unsigned outer_array_size = st->length; | ||||
| 1540 | const glsl_type *base_type = st->fields.array; | ||||
| 1541 | |||||
| 1542 | /* For arrays of arrays the outer arrays take up a uniform | ||||
| 1543 | * slot for each element. The innermost array elements share a | ||||
| 1544 | * single slot so we ignore the innermost array when calculating | ||||
| 1545 | * the offset. | ||||
| 1546 | */ | ||||
| 1547 | while (base_type->fields.array->is_array()) { | ||||
| 1548 | outer_array_size = outer_array_size * base_type->length; | ||||
| 1549 | base_type = base_type->fields.array; | ||||
| 1550 | } | ||||
| 1551 | offset += outer_array_size; | ||||
| 1552 | } else { | ||||
| 1553 | /* We dont worry about arrays here because unless the array | ||||
| 1554 | * contains a structure or another array it only takes up a single | ||||
| 1555 | * uniform slot. | ||||
| 1556 | */ | ||||
| 1557 | offset += 1; | ||||
| 1558 | } | ||||
| 1559 | } | ||||
| 1560 | } | ||||
| 1561 | return offset; | ||||
| 1562 | } | ||||
| 1563 | |||||
| 1564 | unsigned | ||||
| 1565 | glsl_type::uniform_locations() const | ||||
| 1566 | { | ||||
| 1567 | unsigned size = 0; | ||||
| 1568 | |||||
| 1569 | switch (this->base_type) { | ||||
| 1570 | case GLSL_TYPE_UINT: | ||||
| 1571 | case GLSL_TYPE_INT: | ||||
| 1572 | case GLSL_TYPE_FLOAT: | ||||
| 1573 | case GLSL_TYPE_FLOAT16: | ||||
| 1574 | case GLSL_TYPE_DOUBLE: | ||||
| 1575 | case GLSL_TYPE_UINT16: | ||||
| 1576 | case GLSL_TYPE_UINT8: | ||||
| 1577 | case GLSL_TYPE_INT16: | ||||
| 1578 | case GLSL_TYPE_INT8: | ||||
| 1579 | case GLSL_TYPE_UINT64: | ||||
| 1580 | case GLSL_TYPE_INT64: | ||||
| 1581 | case GLSL_TYPE_BOOL: | ||||
| 1582 | case GLSL_TYPE_SAMPLER: | ||||
| 1583 | case GLSL_TYPE_IMAGE: | ||||
| 1584 | case GLSL_TYPE_SUBROUTINE: | ||||
| 1585 | return 1; | ||||
| 1586 | |||||
| 1587 | case GLSL_TYPE_STRUCT: | ||||
| 1588 | case GLSL_TYPE_INTERFACE: | ||||
| 1589 | for (unsigned i = 0; i < this->length; i++) | ||||
| 1590 | size += this->fields.structure[i].type->uniform_locations(); | ||||
| 1591 | return size; | ||||
| 1592 | case GLSL_TYPE_ARRAY: | ||||
| 1593 | return this->length * this->fields.array->uniform_locations(); | ||||
| 1594 | default: | ||||
| 1595 | return 0; | ||||
| 1596 | } | ||||
| 1597 | } | ||||
| 1598 | |||||
| 1599 | unsigned | ||||
| 1600 | glsl_type::varying_count() const | ||||
| 1601 | { | ||||
| 1602 | unsigned size = 0; | ||||
| 1603 | |||||
| 1604 | switch (this->base_type) { | ||||
| 1605 | case GLSL_TYPE_UINT: | ||||
| 1606 | case GLSL_TYPE_INT: | ||||
| 1607 | case GLSL_TYPE_FLOAT: | ||||
| 1608 | case GLSL_TYPE_FLOAT16: | ||||
| 1609 | case GLSL_TYPE_DOUBLE: | ||||
| 1610 | case GLSL_TYPE_BOOL: | ||||
| 1611 | case GLSL_TYPE_UINT16: | ||||
| 1612 | case GLSL_TYPE_UINT8: | ||||
| 1613 | case GLSL_TYPE_INT16: | ||||
| 1614 | case GLSL_TYPE_INT8: | ||||
| 1615 | case GLSL_TYPE_UINT64: | ||||
| 1616 | case GLSL_TYPE_INT64: | ||||
| 1617 | return 1; | ||||
| 1618 | |||||
| 1619 | case GLSL_TYPE_STRUCT: | ||||
| 1620 | case GLSL_TYPE_INTERFACE: | ||||
| 1621 | for (unsigned i = 0; i < this->length; i++) | ||||
| 1622 | size += this->fields.structure[i].type->varying_count(); | ||||
| 1623 | return size; | ||||
| 1624 | case GLSL_TYPE_ARRAY: | ||||
| 1625 | /* Don't count innermost array elements */ | ||||
| 1626 | if (this->without_array()->is_struct() || | ||||
| 1627 | this->without_array()->is_interface() || | ||||
| 1628 | this->fields.array->is_array()) | ||||
| 1629 | return this->length * this->fields.array->varying_count(); | ||||
| 1630 | else | ||||
| 1631 | return this->fields.array->varying_count(); | ||||
| 1632 | default: | ||||
| 1633 | assert(!"unsupported varying type")(static_cast <bool> (!"unsupported varying type") ? void (0) : __assert_fail ("!\"unsupported varying type\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 1634 | return 0; | ||||
| 1635 | } | ||||
| 1636 | } | ||||
| 1637 | |||||
| 1638 | bool | ||||
| 1639 | glsl_type::can_implicitly_convert_to(const glsl_type *desired, | ||||
| 1640 | _mesa_glsl_parse_state *state) const | ||||
| 1641 | { | ||||
| 1642 | if (this == desired) | ||||
| 1643 | return true; | ||||
| 1644 | |||||
| 1645 | /* GLSL 1.10 and ESSL do not allow implicit conversions. If there is no | ||||
| 1646 | * state, we're doing intra-stage function linking where these checks have | ||||
| 1647 | * already been done. | ||||
| 1648 | */ | ||||
| 1649 | if (state && !state->has_implicit_conversions()) | ||||
| 1650 | return false; | ||||
| 1651 | |||||
| 1652 | /* There is no conversion among matrix types. */ | ||||
| 1653 | if (this->matrix_columns > 1 || desired->matrix_columns > 1) | ||||
| 1654 | return false; | ||||
| 1655 | |||||
| 1656 | /* Vector size must match. */ | ||||
| 1657 | if (this->vector_elements != desired->vector_elements) | ||||
| 1658 | return false; | ||||
| 1659 | |||||
| 1660 | /* int and uint can be converted to float. */ | ||||
| 1661 | if (desired->is_float() && this->is_integer_32()) | ||||
| 1662 | return true; | ||||
| 1663 | |||||
| 1664 | /* With GLSL 4.0, ARB_gpu_shader5, or MESA_shader_integer_functions, int | ||||
| 1665 | * can be converted to uint. Note that state may be NULL here, when | ||||
| 1666 | * resolving function calls in the linker. By this time, all the | ||||
| 1667 | * state-dependent checks have already happened though, so allow anything | ||||
| 1668 | * that's allowed in any shader version. | ||||
| 1669 | */ | ||||
| 1670 | if ((!state || state->has_implicit_uint_to_int_conversion()) && | ||||
| 1671 | desired->base_type == GLSL_TYPE_UINT && this->base_type == GLSL_TYPE_INT) | ||||
| 1672 | return true; | ||||
| 1673 | |||||
| 1674 | /* No implicit conversions from double. */ | ||||
| 1675 | if ((!state || state->has_double()) && this->is_double()) | ||||
| 1676 | return false; | ||||
| 1677 | |||||
| 1678 | /* Conversions from different types to double. */ | ||||
| 1679 | if ((!state || state->has_double()) && desired->is_double()) { | ||||
| 1680 | if (this->is_float()) | ||||
| 1681 | return true; | ||||
| 1682 | if (this->is_integer_32()) | ||||
| 1683 | return true; | ||||
| 1684 | } | ||||
| 1685 | |||||
| 1686 | return false; | ||||
| 1687 | } | ||||
| 1688 | |||||
| 1689 | unsigned | ||||
| 1690 | glsl_type::std140_base_alignment(bool row_major) const | ||||
| 1691 | { | ||||
| 1692 | unsigned N = is_64bit() ? 8 : 4; | ||||
| 1693 | |||||
| 1694 | /* (1) If the member is a scalar consuming <N> basic machine units, the | ||||
| 1695 | * base alignment is <N>. | ||||
| 1696 | * | ||||
| 1697 | * (2) If the member is a two- or four-component vector with components | ||||
| 1698 | * consuming <N> basic machine units, the base alignment is 2<N> or | ||||
| 1699 | * 4<N>, respectively. | ||||
| 1700 | * | ||||
| 1701 | * (3) If the member is a three-component vector with components consuming | ||||
| 1702 | * <N> basic machine units, the base alignment is 4<N>. | ||||
| 1703 | */ | ||||
| 1704 | if (this->is_scalar() || this->is_vector()) { | ||||
| 1705 | switch (this->vector_elements) { | ||||
| 1706 | case 1: | ||||
| 1707 | return N; | ||||
| 1708 | case 2: | ||||
| 1709 | return 2 * N; | ||||
| 1710 | case 3: | ||||
| 1711 | case 4: | ||||
| 1712 | return 4 * N; | ||||
| 1713 | } | ||||
| 1714 | } | ||||
| 1715 | |||||
| 1716 | /* (4) If the member is an array of scalars or vectors, the base alignment | ||||
| 1717 | * and array stride are set to match the base alignment of a single | ||||
| 1718 | * array element, according to rules (1), (2), and (3), and rounded up | ||||
| 1719 | * to the base alignment of a vec4. The array may have padding at the | ||||
| 1720 | * end; the base offset of the member following the array is rounded up | ||||
| 1721 | * to the next multiple of the base alignment. | ||||
| 1722 | * | ||||
| 1723 | * (6) If the member is an array of <S> column-major matrices with <C> | ||||
| 1724 | * columns and <R> rows, the matrix is stored identically to a row of | ||||
| 1725 | * <S>*<C> column vectors with <R> components each, according to rule | ||||
| 1726 | * (4). | ||||
| 1727 | * | ||||
| 1728 | * (8) If the member is an array of <S> row-major matrices with <C> columns | ||||
| 1729 | * and <R> rows, the matrix is stored identically to a row of <S>*<R> | ||||
| 1730 | * row vectors with <C> components each, according to rule (4). | ||||
| 1731 | * | ||||
| 1732 | * (10) If the member is an array of <S> structures, the <S> elements of | ||||
| 1733 | * the array are laid out in order, according to rule (9). | ||||
| 1734 | */ | ||||
| 1735 | if (this->is_array()) { | ||||
| 1736 | if (this->fields.array->is_scalar() || | ||||
| 1737 | this->fields.array->is_vector() || | ||||
| 1738 | this->fields.array->is_matrix()) { | ||||
| 1739 | return MAX2(this->fields.array->std140_base_alignment(row_major), 16)( (this->fields.array->std140_base_alignment(row_major) )>(16) ? (this->fields.array->std140_base_alignment( row_major)) : (16) ); | ||||
| 1740 | } else { | ||||
| 1741 | assert(this->fields.array->is_struct() ||(static_cast <bool> (this->fields.array->is_struct () || this->fields.array->is_array()) ? void (0) : __assert_fail ("this->fields.array->is_struct() || this->fields.array->is_array()" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | ||||
| 1742 | this->fields.array->is_array())(static_cast <bool> (this->fields.array->is_struct () || this->fields.array->is_array()) ? void (0) : __assert_fail ("this->fields.array->is_struct() || this->fields.array->is_array()" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 1743 | return this->fields.array->std140_base_alignment(row_major); | ||||
| 1744 | } | ||||
| 1745 | } | ||||
| 1746 | |||||
| 1747 | /* (5) If the member is a column-major matrix with <C> columns and | ||||
| 1748 | * <R> rows, the matrix is stored identically to an array of | ||||
| 1749 | * <C> column vectors with <R> components each, according to | ||||
| 1750 | * rule (4). | ||||
| 1751 | * | ||||
| 1752 | * (7) If the member is a row-major matrix with <C> columns and <R> | ||||
| 1753 | * rows, the matrix is stored identically to an array of <R> | ||||
| 1754 | * row vectors with <C> components each, according to rule (4). | ||||
| 1755 | */ | ||||
| 1756 | if (this->is_matrix()) { | ||||
| 1757 | const struct glsl_type *vec_type, *array_type; | ||||
| 1758 | int c = this->matrix_columns; | ||||
| 1759 | int r = this->vector_elements; | ||||
| 1760 | |||||
| 1761 | if (row_major) { | ||||
| 1762 | vec_type = get_instance(base_type, c, 1); | ||||
| 1763 | array_type = glsl_type::get_array_instance(vec_type, r); | ||||
| 1764 | } else { | ||||
| 1765 | vec_type = get_instance(base_type, r, 1); | ||||
| 1766 | array_type = glsl_type::get_array_instance(vec_type, c); | ||||
| 1767 | } | ||||
| 1768 | |||||
| 1769 | return array_type->std140_base_alignment(false); | ||||
| 1770 | } | ||||
| 1771 | |||||
| 1772 | /* (9) If the member is a structure, the base alignment of the | ||||
| 1773 | * structure is <N>, where <N> is the largest base alignment | ||||
| 1774 | * value of any of its members, and rounded up to the base | ||||
| 1775 | * alignment of a vec4. The individual members of this | ||||
| 1776 | * sub-structure are then assigned offsets by applying this set | ||||
| 1777 | * of rules recursively, where the base offset of the first | ||||
| 1778 | * member of the sub-structure is equal to the aligned offset | ||||
| 1779 | * of the structure. The structure may have padding at the end; | ||||
| 1780 | * the base offset of the member following the sub-structure is | ||||
| 1781 | * rounded up to the next multiple of the base alignment of the | ||||
| 1782 | * structure. | ||||
| 1783 | */ | ||||
| 1784 | if (this->is_struct()) { | ||||
| 1785 | unsigned base_alignment = 16; | ||||
| 1786 | for (unsigned i = 0; i < this->length; i++) { | ||||
| 1787 | bool field_row_major = row_major; | ||||
| 1788 | const enum glsl_matrix_layout matrix_layout = | ||||
| 1789 | glsl_matrix_layout(this->fields.structure[i].matrix_layout); | ||||
| 1790 | if (matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) { | ||||
| 1791 | field_row_major = true; | ||||
| 1792 | } else if (matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) { | ||||
| 1793 | field_row_major = false; | ||||
| 1794 | } | ||||
| 1795 | |||||
| 1796 | const struct glsl_type *field_type = this->fields.structure[i].type; | ||||
| 1797 | base_alignment = MAX2(base_alignment,( (base_alignment)>(field_type->std140_base_alignment(field_row_major )) ? (base_alignment) : (field_type->std140_base_alignment (field_row_major)) ) | ||||
| 1798 | field_type->std140_base_alignment(field_row_major))( (base_alignment)>(field_type->std140_base_alignment(field_row_major )) ? (base_alignment) : (field_type->std140_base_alignment (field_row_major)) ); | ||||
| 1799 | } | ||||
| 1800 | return base_alignment; | ||||
| 1801 | } | ||||
| 1802 | |||||
| 1803 | assert(!"not reached")(static_cast <bool> (!"not reached") ? void (0) : __assert_fail ("!\"not reached\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 1804 | return -1; | ||||
| 1805 | } | ||||
| 1806 | |||||
| 1807 | unsigned | ||||
| 1808 | glsl_type::std140_size(bool row_major) const | ||||
| 1809 | { | ||||
| 1810 | unsigned N = is_64bit() ? 8 : 4; | ||||
| 1811 | |||||
| 1812 | /* (1) If the member is a scalar consuming <N> basic machine units, the | ||||
| 1813 | * base alignment is <N>. | ||||
| 1814 | * | ||||
| 1815 | * (2) If the member is a two- or four-component vector with components | ||||
| 1816 | * consuming <N> basic machine units, the base alignment is 2<N> or | ||||
| 1817 | * 4<N>, respectively. | ||||
| 1818 | * | ||||
| 1819 | * (3) If the member is a three-component vector with components consuming | ||||
| 1820 | * <N> basic machine units, the base alignment is 4<N>. | ||||
| 1821 | */ | ||||
| 1822 | if (this->is_scalar() || this->is_vector()) { | ||||
| 1823 | assert(this->explicit_stride == 0)(static_cast <bool> (this->explicit_stride == 0) ? void (0) : __assert_fail ("this->explicit_stride == 0", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 1824 | return this->vector_elements * N; | ||||
| 1825 | } | ||||
| 1826 | |||||
| 1827 | /* (5) If the member is a column-major matrix with <C> columns and | ||||
| 1828 | * <R> rows, the matrix is stored identically to an array of | ||||
| 1829 | * <C> column vectors with <R> components each, according to | ||||
| 1830 | * rule (4). | ||||
| 1831 | * | ||||
| 1832 | * (6) If the member is an array of <S> column-major matrices with <C> | ||||
| 1833 | * columns and <R> rows, the matrix is stored identically to a row of | ||||
| 1834 | * <S>*<C> column vectors with <R> components each, according to rule | ||||
| 1835 | * (4). | ||||
| 1836 | * | ||||
| 1837 | * (7) If the member is a row-major matrix with <C> columns and <R> | ||||
| 1838 | * rows, the matrix is stored identically to an array of <R> | ||||
| 1839 | * row vectors with <C> components each, according to rule (4). | ||||
| 1840 | * | ||||
| 1841 | * (8) If the member is an array of <S> row-major matrices with <C> columns | ||||
| 1842 | * and <R> rows, the matrix is stored identically to a row of <S>*<R> | ||||
| 1843 | * row vectors with <C> components each, according to rule (4). | ||||
| 1844 | */ | ||||
| 1845 | if (this->without_array()->is_matrix()) { | ||||
| 1846 | const struct glsl_type *element_type; | ||||
| 1847 | const struct glsl_type *vec_type; | ||||
| 1848 | unsigned int array_len; | ||||
| 1849 | |||||
| 1850 | if (this->is_array()) { | ||||
| 1851 | element_type = this->without_array(); | ||||
| 1852 | array_len = this->arrays_of_arrays_size(); | ||||
| 1853 | } else { | ||||
| 1854 | element_type = this; | ||||
| 1855 | array_len = 1; | ||||
| 1856 | } | ||||
| 1857 | |||||
| 1858 | if (row_major) { | ||||
| 1859 | vec_type = get_instance(element_type->base_type, | ||||
| 1860 | element_type->matrix_columns, 1); | ||||
| 1861 | |||||
| 1862 | array_len *= element_type->vector_elements; | ||||
| 1863 | } else { | ||||
| 1864 | vec_type = get_instance(element_type->base_type, | ||||
| 1865 | element_type->vector_elements, 1); | ||||
| 1866 | array_len *= element_type->matrix_columns; | ||||
| 1867 | } | ||||
| 1868 | const glsl_type *array_type = glsl_type::get_array_instance(vec_type, | ||||
| 1869 | array_len); | ||||
| 1870 | |||||
| 1871 | return array_type->std140_size(false); | ||||
| 1872 | } | ||||
| 1873 | |||||
| 1874 | /* (4) If the member is an array of scalars or vectors, the base alignment | ||||
| 1875 | * and array stride are set to match the base alignment of a single | ||||
| 1876 | * array element, according to rules (1), (2), and (3), and rounded up | ||||
| 1877 | * to the base alignment of a vec4. The array may have padding at the | ||||
| 1878 | * end; the base offset of the member following the array is rounded up | ||||
| 1879 | * to the next multiple of the base alignment. | ||||
| 1880 | * | ||||
| 1881 | * (10) If the member is an array of <S> structures, the <S> elements of | ||||
| 1882 | * the array are laid out in order, according to rule (9). | ||||
| 1883 | */ | ||||
| 1884 | if (this->is_array()) { | ||||
| 1885 | unsigned stride; | ||||
| 1886 | if (this->without_array()->is_struct()) { | ||||
| 1887 | stride = this->without_array()->std140_size(row_major); | ||||
| 1888 | } else { | ||||
| 1889 | unsigned element_base_align = | ||||
| 1890 | this->without_array()->std140_base_alignment(row_major); | ||||
| 1891 | stride = MAX2(element_base_align, 16)( (element_base_align)>(16) ? (element_base_align) : (16) ); | ||||
| 1892 | } | ||||
| 1893 | |||||
| 1894 | unsigned size = this->arrays_of_arrays_size() * stride; | ||||
| 1895 | assert(this->explicit_stride == 0 ||(static_cast <bool> (this->explicit_stride == 0 || size == this->length * this->explicit_stride) ? void (0) : __assert_fail ("this->explicit_stride == 0 || size == this->length * this->explicit_stride" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | ||||
| 1896 | size == this->length * this->explicit_stride)(static_cast <bool> (this->explicit_stride == 0 || size == this->length * this->explicit_stride) ? void (0) : __assert_fail ("this->explicit_stride == 0 || size == this->length * this->explicit_stride" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 1897 | return size; | ||||
| 1898 | } | ||||
| 1899 | |||||
| 1900 | /* (9) If the member is a structure, the base alignment of the | ||||
| 1901 | * structure is <N>, where <N> is the largest base alignment | ||||
| 1902 | * value of any of its members, and rounded up to the base | ||||
| 1903 | * alignment of a vec4. The individual members of this | ||||
| 1904 | * sub-structure are then assigned offsets by applying this set | ||||
| 1905 | * of rules recursively, where the base offset of the first | ||||
| 1906 | * member of the sub-structure is equal to the aligned offset | ||||
| 1907 | * of the structure. The structure may have padding at the end; | ||||
| 1908 | * the base offset of the member following the sub-structure is | ||||
| 1909 | * rounded up to the next multiple of the base alignment of the | ||||
| 1910 | * structure. | ||||
| 1911 | */ | ||||
| 1912 | if (this->is_struct() || this->is_interface()) { | ||||
| 1913 | unsigned size = 0; | ||||
| 1914 | unsigned max_align = 0; | ||||
| 1915 | |||||
| 1916 | for (unsigned i = 0; i < this->length; i++) { | ||||
| 1917 | bool field_row_major = row_major; | ||||
| 1918 | const enum glsl_matrix_layout matrix_layout = | ||||
| 1919 | glsl_matrix_layout(this->fields.structure[i].matrix_layout); | ||||
| 1920 | if (matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) { | ||||
| 1921 | field_row_major = true; | ||||
| 1922 | } else if (matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) { | ||||
| 1923 | field_row_major = false; | ||||
| 1924 | } | ||||
| 1925 | |||||
| 1926 | const struct glsl_type *field_type = this->fields.structure[i].type; | ||||
| 1927 | unsigned align = field_type->std140_base_alignment(field_row_major); | ||||
| 1928 | |||||
| 1929 | /* Ignore unsized arrays when calculating size */ | ||||
| 1930 | if (field_type->is_unsized_array()) | ||||
| 1931 | continue; | ||||
| 1932 | |||||
| 1933 | size = glsl_align(size, align); | ||||
| 1934 | size += field_type->std140_size(field_row_major); | ||||
| 1935 | |||||
| 1936 | max_align = MAX2(align, max_align)( (align)>(max_align) ? (align) : (max_align) ); | ||||
| 1937 | |||||
| 1938 | if (field_type->is_struct() && (i + 1 < this->length)) | ||||
| 1939 | size = glsl_align(size, 16); | ||||
| 1940 | } | ||||
| 1941 | size = glsl_align(size, MAX2(max_align, 16)( (max_align)>(16) ? (max_align) : (16) )); | ||||
| 1942 | return size; | ||||
| 1943 | } | ||||
| 1944 | |||||
| 1945 | assert(!"not reached")(static_cast <bool> (!"not reached") ? void (0) : __assert_fail ("!\"not reached\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 1946 | return -1; | ||||
| 1947 | } | ||||
| 1948 | |||||
| 1949 | const glsl_type * | ||||
| 1950 | glsl_type::get_explicit_std140_type(bool row_major) const | ||||
| 1951 | { | ||||
| 1952 | if (this->is_vector() || this->is_scalar()) { | ||||
| 1953 | return this; | ||||
| 1954 | } else if (this->is_matrix()) { | ||||
| 1955 | const glsl_type *vec_type; | ||||
| 1956 | if (row_major) | ||||
| 1957 | vec_type = get_instance(this->base_type, this->matrix_columns, 1); | ||||
| 1958 | else | ||||
| 1959 | vec_type = get_instance(this->base_type, this->vector_elements, 1); | ||||
| 1960 | unsigned elem_size = vec_type->std140_size(false); | ||||
| 1961 | unsigned stride = glsl_align(elem_size, 16); | ||||
| 1962 | return get_instance(this->base_type, this->vector_elements, | ||||
| 1963 | this->matrix_columns, stride, row_major); | ||||
| 1964 | } else if (this->is_array()) { | ||||
| 1965 | unsigned elem_size = this->fields.array->std140_size(row_major); | ||||
| 1966 | const glsl_type *elem_type = | ||||
| 1967 | this->fields.array->get_explicit_std140_type(row_major); | ||||
| 1968 | unsigned stride = glsl_align(elem_size, 16); | ||||
| 1969 | return get_array_instance(elem_type, this->length, stride); | ||||
| 1970 | } else if (this->is_struct() || this->is_interface()) { | ||||
| 1971 | glsl_struct_field *fields = new glsl_struct_field[this->length]; | ||||
| 1972 | unsigned offset = 0; | ||||
| 1973 | for (unsigned i = 0; i < length; i++) { | ||||
| 1974 | fields[i] = this->fields.structure[i]; | ||||
| 1975 | |||||
| 1976 | bool field_row_major = row_major; | ||||
| 1977 | if (fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) { | ||||
| 1978 | field_row_major = false; | ||||
| 1979 | } else if (fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) { | ||||
| 1980 | field_row_major = true; | ||||
| 1981 | } | ||||
| 1982 | fields[i].type = | ||||
| 1983 | fields[i].type->get_explicit_std140_type(field_row_major); | ||||
| 1984 | |||||
| 1985 | unsigned fsize = fields[i].type->std140_size(field_row_major); | ||||
| 1986 | unsigned falign = fields[i].type->std140_base_alignment(field_row_major); | ||||
| 1987 | /* From the GLSL 460 spec section "Uniform and Shader Storage Block | ||||
| 1988 | * Layout Qualifiers": | ||||
| 1989 | * | ||||
| 1990 | * "The actual offset of a member is computed as follows: If | ||||
| 1991 | * offset was declared, start with that offset, otherwise start | ||||
| 1992 | * with the next available offset. If the resulting offset is not | ||||
| 1993 | * a multiple of the actual alignment, increase it to the first | ||||
| 1994 | * offset that is a multiple of the actual alignment. This results | ||||
| 1995 | * in the actual offset the member will have." | ||||
| 1996 | */ | ||||
| 1997 | if (fields[i].offset >= 0) { | ||||
| 1998 | assert((unsigned)fields[i].offset >= offset)(static_cast <bool> ((unsigned)fields[i].offset >= offset ) ? void (0) : __assert_fail ("(unsigned)fields[i].offset >= offset" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 1999 | offset = fields[i].offset; | ||||
| 2000 | } | ||||
| 2001 | offset = glsl_align(offset, falign); | ||||
| 2002 | fields[i].offset = offset; | ||||
| 2003 | offset += fsize; | ||||
| 2004 | } | ||||
| 2005 | |||||
| 2006 | const glsl_type *type; | ||||
| 2007 | if (this->is_struct()) | ||||
| 2008 | type = get_struct_instance(fields, this->length, this->name); | ||||
| 2009 | else | ||||
| 2010 | type = get_interface_instance(fields, this->length, | ||||
| 2011 | (enum glsl_interface_packing)this->interface_packing, | ||||
| 2012 | this->interface_row_major, | ||||
| 2013 | this->name); | ||||
| 2014 | |||||
| 2015 | delete[] fields; | ||||
| 2016 | return type; | ||||
| 2017 | } else { | ||||
| 2018 | unreachable("Invalid type for UBO or SSBO")do { (static_cast <bool> (!"Invalid type for UBO or SSBO" ) ? void (0) : __assert_fail ("!\"Invalid type for UBO or SSBO\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | ||||
| 2019 | } | ||||
| 2020 | } | ||||
| 2021 | |||||
| 2022 | unsigned | ||||
| 2023 | glsl_type::std430_base_alignment(bool row_major) const | ||||
| 2024 | { | ||||
| 2025 | |||||
| 2026 | unsigned N = is_64bit() ? 8 : 4; | ||||
| 2027 | |||||
| 2028 | /* (1) If the member is a scalar consuming <N> basic machine units, the | ||||
| 2029 | * base alignment is <N>. | ||||
| 2030 | * | ||||
| 2031 | * (2) If the member is a two- or four-component vector with components | ||||
| 2032 | * consuming <N> basic machine units, the base alignment is 2<N> or | ||||
| 2033 | * 4<N>, respectively. | ||||
| 2034 | * | ||||
| 2035 | * (3) If the member is a three-component vector with components consuming | ||||
| 2036 | * <N> basic machine units, the base alignment is 4<N>. | ||||
| 2037 | */ | ||||
| 2038 | if (this->is_scalar() || this->is_vector()) { | ||||
| 2039 | switch (this->vector_elements) { | ||||
| 2040 | case 1: | ||||
| 2041 | return N; | ||||
| 2042 | case 2: | ||||
| 2043 | return 2 * N; | ||||
| 2044 | case 3: | ||||
| 2045 | case 4: | ||||
| 2046 | return 4 * N; | ||||
| 2047 | } | ||||
| 2048 | } | ||||
| 2049 | |||||
| 2050 | /* OpenGL 4.30 spec, section 7.6.2.2 "Standard Uniform Block Layout": | ||||
| 2051 | * | ||||
| 2052 | * "When using the std430 storage layout, shader storage blocks will be | ||||
| 2053 | * laid out in buffer storage identically to uniform and shader storage | ||||
| 2054 | * blocks using the std140 layout, except that the base alignment and | ||||
| 2055 | * stride of arrays of scalars and vectors in rule 4 and of structures | ||||
| 2056 | * in rule 9 are not rounded up a multiple of the base alignment of a vec4. | ||||
| 2057 | */ | ||||
| 2058 | |||||
| 2059 | /* (1) If the member is a scalar consuming <N> basic machine units, the | ||||
| 2060 | * base alignment is <N>. | ||||
| 2061 | * | ||||
| 2062 | * (2) If the member is a two- or four-component vector with components | ||||
| 2063 | * consuming <N> basic machine units, the base alignment is 2<N> or | ||||
| 2064 | * 4<N>, respectively. | ||||
| 2065 | * | ||||
| 2066 | * (3) If the member is a three-component vector with components consuming | ||||
| 2067 | * <N> basic machine units, the base alignment is 4<N>. | ||||
| 2068 | */ | ||||
| 2069 | if (this->is_array()) | ||||
| 2070 | return this->fields.array->std430_base_alignment(row_major); | ||||
| 2071 | |||||
| 2072 | /* (5) If the member is a column-major matrix with <C> columns and | ||||
| 2073 | * <R> rows, the matrix is stored identically to an array of | ||||
| 2074 | * <C> column vectors with <R> components each, according to | ||||
| 2075 | * rule (4). | ||||
| 2076 | * | ||||
| 2077 | * (7) If the member is a row-major matrix with <C> columns and <R> | ||||
| 2078 | * rows, the matrix is stored identically to an array of <R> | ||||
| 2079 | * row vectors with <C> components each, according to rule (4). | ||||
| 2080 | */ | ||||
| 2081 | if (this->is_matrix()) { | ||||
| 2082 | const struct glsl_type *vec_type, *array_type; | ||||
| 2083 | int c = this->matrix_columns; | ||||
| 2084 | int r = this->vector_elements; | ||||
| 2085 | |||||
| 2086 | if (row_major) { | ||||
| 2087 | vec_type = get_instance(base_type, c, 1); | ||||
| 2088 | array_type = glsl_type::get_array_instance(vec_type, r); | ||||
| 2089 | } else { | ||||
| 2090 | vec_type = get_instance(base_type, r, 1); | ||||
| 2091 | array_type = glsl_type::get_array_instance(vec_type, c); | ||||
| 2092 | } | ||||
| 2093 | |||||
| 2094 | return array_type->std430_base_alignment(false); | ||||
| 2095 | } | ||||
| 2096 | |||||
| 2097 | /* (9) If the member is a structure, the base alignment of the | ||||
| 2098 | * structure is <N>, where <N> is the largest base alignment | ||||
| 2099 | * value of any of its members, and rounded up to the base | ||||
| 2100 | * alignment of a vec4. The individual members of this | ||||
| 2101 | * sub-structure are then assigned offsets by applying this set | ||||
| 2102 | * of rules recursively, where the base offset of the first | ||||
| 2103 | * member of the sub-structure is equal to the aligned offset | ||||
| 2104 | * of the structure. The structure may have padding at the end; | ||||
| 2105 | * the base offset of the member following the sub-structure is | ||||
| 2106 | * rounded up to the next multiple of the base alignment of the | ||||
| 2107 | * structure. | ||||
| 2108 | */ | ||||
| 2109 | if (this->is_struct()) { | ||||
| 2110 | unsigned base_alignment = 0; | ||||
| 2111 | for (unsigned i = 0; i < this->length; i++) { | ||||
| 2112 | bool field_row_major = row_major; | ||||
| 2113 | const enum glsl_matrix_layout matrix_layout = | ||||
| 2114 | glsl_matrix_layout(this->fields.structure[i].matrix_layout); | ||||
| 2115 | if (matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) { | ||||
| 2116 | field_row_major = true; | ||||
| 2117 | } else if (matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) { | ||||
| 2118 | field_row_major = false; | ||||
| 2119 | } | ||||
| 2120 | |||||
| 2121 | const struct glsl_type *field_type = this->fields.structure[i].type; | ||||
| 2122 | base_alignment = MAX2(base_alignment,( (base_alignment)>(field_type->std430_base_alignment(field_row_major )) ? (base_alignment) : (field_type->std430_base_alignment (field_row_major)) ) | ||||
| 2123 | field_type->std430_base_alignment(field_row_major))( (base_alignment)>(field_type->std430_base_alignment(field_row_major )) ? (base_alignment) : (field_type->std430_base_alignment (field_row_major)) ); | ||||
| 2124 | } | ||||
| 2125 | assert(base_alignment > 0)(static_cast <bool> (base_alignment > 0) ? void (0) : __assert_fail ("base_alignment > 0", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 2126 | return base_alignment; | ||||
| 2127 | } | ||||
| 2128 | assert(!"not reached")(static_cast <bool> (!"not reached") ? void (0) : __assert_fail ("!\"not reached\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 2129 | return -1; | ||||
| 2130 | } | ||||
| 2131 | |||||
| 2132 | unsigned | ||||
| 2133 | glsl_type::std430_array_stride(bool row_major) const | ||||
| 2134 | { | ||||
| 2135 | unsigned N = is_64bit() ? 8 : 4; | ||||
| 2136 | |||||
| 2137 | /* Notice that the array stride of a vec3 is not 3 * N but 4 * N. | ||||
| 2138 | * See OpenGL 4.30 spec, section 7.6.2.2 "Standard Uniform Block Layout" | ||||
| 2139 | * | ||||
| 2140 | * (3) If the member is a three-component vector with components consuming | ||||
| 2141 | * <N> basic machine units, the base alignment is 4<N>. | ||||
| 2142 | */ | ||||
| 2143 | if (this->is_vector() && this->vector_elements == 3) | ||||
| 2144 | return 4 * N; | ||||
| 2145 | |||||
| 2146 | /* By default use std430_size(row_major) */ | ||||
| 2147 | unsigned stride = this->std430_size(row_major); | ||||
| 2148 | assert(this->explicit_stride == 0 || this->explicit_stride == stride)(static_cast <bool> (this->explicit_stride == 0 || this ->explicit_stride == stride) ? void (0) : __assert_fail ("this->explicit_stride == 0 || this->explicit_stride == stride" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 2149 | return stride; | ||||
| 2150 | } | ||||
| 2151 | |||||
| 2152 | /* Note that the value returned by this method is only correct if the | ||||
| 2153 | * explit offset, and stride values are set, so only with SPIR-V shaders. | ||||
| 2154 | * Should not be used with GLSL shaders. | ||||
| 2155 | */ | ||||
| 2156 | |||||
| 2157 | unsigned | ||||
| 2158 | glsl_type::explicit_size(bool align_to_stride) const | ||||
| 2159 | { | ||||
| 2160 | if (this->is_struct() || this->is_interface()) { | ||||
| 2161 | if (this->length > 0) { | ||||
| 2162 | unsigned size = 0; | ||||
| 2163 | |||||
| 2164 | for (unsigned i = 0; i < this->length; i++) { | ||||
| 2165 | assert(this->fields.structure[i].offset >= 0)(static_cast <bool> (this->fields.structure[i].offset >= 0) ? void (0) : __assert_fail ("this->fields.structure[i].offset >= 0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 2166 | unsigned last_byte = this->fields.structure[i].offset + | ||||
| 2167 | this->fields.structure[i].type->explicit_size(); | ||||
| 2168 | size = MAX2(size, last_byte)( (size)>(last_byte) ? (size) : (last_byte) ); | ||||
| 2169 | } | ||||
| 2170 | |||||
| 2171 | return size; | ||||
| 2172 | } else { | ||||
| 2173 | return 0; | ||||
| 2174 | } | ||||
| 2175 | } else if (this->is_array()) { | ||||
| 2176 | /* From ARB_program_interface_query spec: | ||||
| 2177 | * | ||||
| 2178 | * "For the property of BUFFER_DATA_SIZE, then the implementation-dependent | ||||
| 2179 | * minimum total buffer object size, in basic machine units, required to | ||||
| 2180 | * hold all active variables associated with an active uniform block, shader | ||||
| 2181 | * storage block, or atomic counter buffer is written to <params>. If the | ||||
| 2182 | * final member of an active shader storage block is array with no declared | ||||
| 2183 | * size, the minimum buffer size is computed assuming the array was declared | ||||
| 2184 | * as an array with one element." | ||||
| 2185 | * | ||||
| 2186 | */ | ||||
| 2187 | if (this->is_unsized_array()) | ||||
| 2188 | return this->explicit_stride; | ||||
| 2189 | |||||
| 2190 | assert(this->length > 0)(static_cast <bool> (this->length > 0) ? void (0) : __assert_fail ("this->length > 0", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 2191 | unsigned elem_size = align_to_stride ? this->explicit_stride : this->fields.array->explicit_size(); | ||||
| 2192 | assert(this->explicit_stride >= elem_size)(static_cast <bool> (this->explicit_stride >= elem_size ) ? void (0) : __assert_fail ("this->explicit_stride >= elem_size" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 2193 | |||||
| 2194 | return this->explicit_stride * (this->length - 1) + elem_size; | ||||
| 2195 | } else if (this->is_matrix()) { | ||||
| 2196 | const struct glsl_type *elem_type; | ||||
| 2197 | unsigned length; | ||||
| 2198 | |||||
| 2199 | if (this->interface_row_major) { | ||||
| 2200 | elem_type = get_instance(this->base_type, | ||||
| 2201 | this->matrix_columns, 1); | ||||
| 2202 | length = this->vector_elements; | ||||
| 2203 | } else { | ||||
| 2204 | elem_type = get_instance(this->base_type, | ||||
| 2205 | this->vector_elements, 1); | ||||
| 2206 | length = this->matrix_columns; | ||||
| 2207 | } | ||||
| 2208 | |||||
| 2209 | unsigned elem_size = align_to_stride ? this->explicit_stride : elem_type->explicit_size(); | ||||
| 2210 | |||||
| 2211 | assert(this->explicit_stride)(static_cast <bool> (this->explicit_stride) ? void ( 0) : __assert_fail ("this->explicit_stride", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 2212 | return this->explicit_stride * (length - 1) + elem_size; | ||||
| 2213 | } | ||||
| 2214 | |||||
| 2215 | unsigned N = this->bit_size() / 8; | ||||
| 2216 | |||||
| 2217 | return this->vector_elements * N; | ||||
| 2218 | } | ||||
| 2219 | |||||
| 2220 | unsigned | ||||
| 2221 | glsl_type::std430_size(bool row_major) const | ||||
| 2222 | { | ||||
| 2223 | unsigned N = is_64bit() ? 8 : 4; | ||||
| 2224 | |||||
| 2225 | /* OpenGL 4.30 spec, section 7.6.2.2 "Standard Uniform Block Layout": | ||||
| 2226 | * | ||||
| 2227 | * "When using the std430 storage layout, shader storage blocks will be | ||||
| 2228 | * laid out in buffer storage identically to uniform and shader storage | ||||
| 2229 | * blocks using the std140 layout, except that the base alignment and | ||||
| 2230 | * stride of arrays of scalars and vectors in rule 4 and of structures | ||||
| 2231 | * in rule 9 are not rounded up a multiple of the base alignment of a vec4. | ||||
| 2232 | */ | ||||
| 2233 | if (this->is_scalar() || this->is_vector()) { | ||||
| 2234 | assert(this->explicit_stride == 0)(static_cast <bool> (this->explicit_stride == 0) ? void (0) : __assert_fail ("this->explicit_stride == 0", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 2235 | return this->vector_elements * N; | ||||
| 2236 | } | ||||
| 2237 | |||||
| 2238 | if (this->without_array()->is_matrix()) { | ||||
| 2239 | const struct glsl_type *element_type; | ||||
| 2240 | const struct glsl_type *vec_type; | ||||
| 2241 | unsigned int array_len; | ||||
| 2242 | |||||
| 2243 | if (this->is_array()) { | ||||
| 2244 | element_type = this->without_array(); | ||||
| 2245 | array_len = this->arrays_of_arrays_size(); | ||||
| 2246 | } else { | ||||
| 2247 | element_type = this; | ||||
| 2248 | array_len = 1; | ||||
| 2249 | } | ||||
| 2250 | |||||
| 2251 | if (row_major) { | ||||
| 2252 | vec_type = get_instance(element_type->base_type, | ||||
| 2253 | element_type->matrix_columns, 1); | ||||
| 2254 | |||||
| 2255 | array_len *= element_type->vector_elements; | ||||
| 2256 | } else { | ||||
| 2257 | vec_type = get_instance(element_type->base_type, | ||||
| 2258 | element_type->vector_elements, 1); | ||||
| 2259 | array_len *= element_type->matrix_columns; | ||||
| 2260 | } | ||||
| 2261 | const glsl_type *array_type = glsl_type::get_array_instance(vec_type, | ||||
| 2262 | array_len); | ||||
| 2263 | |||||
| 2264 | return array_type->std430_size(false); | ||||
| 2265 | } | ||||
| 2266 | |||||
| 2267 | if (this->is_array()) { | ||||
| 2268 | unsigned stride; | ||||
| 2269 | if (this->without_array()->is_struct()) | ||||
| 2270 | stride = this->without_array()->std430_size(row_major); | ||||
| 2271 | else | ||||
| 2272 | stride = this->without_array()->std430_base_alignment(row_major); | ||||
| 2273 | |||||
| 2274 | unsigned size = this->arrays_of_arrays_size() * stride; | ||||
| 2275 | assert(this->explicit_stride == 0 ||(static_cast <bool> (this->explicit_stride == 0 || size == this->length * this->explicit_stride) ? void (0) : __assert_fail ("this->explicit_stride == 0 || size == this->length * this->explicit_stride" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | ||||
| 2276 | size == this->length * this->explicit_stride)(static_cast <bool> (this->explicit_stride == 0 || size == this->length * this->explicit_stride) ? void (0) : __assert_fail ("this->explicit_stride == 0 || size == this->length * this->explicit_stride" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 2277 | return size; | ||||
| 2278 | } | ||||
| 2279 | |||||
| 2280 | if (this->is_struct() || this->is_interface()) { | ||||
| 2281 | unsigned size = 0; | ||||
| 2282 | unsigned max_align = 0; | ||||
| 2283 | |||||
| 2284 | for (unsigned i = 0; i < this->length; i++) { | ||||
| 2285 | bool field_row_major = row_major; | ||||
| 2286 | const enum glsl_matrix_layout matrix_layout = | ||||
| 2287 | glsl_matrix_layout(this->fields.structure[i].matrix_layout); | ||||
| 2288 | if (matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) { | ||||
| 2289 | field_row_major = true; | ||||
| 2290 | } else if (matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) { | ||||
| 2291 | field_row_major = false; | ||||
| 2292 | } | ||||
| 2293 | |||||
| 2294 | const struct glsl_type *field_type = this->fields.structure[i].type; | ||||
| 2295 | unsigned align = field_type->std430_base_alignment(field_row_major); | ||||
| 2296 | size = glsl_align(size, align); | ||||
| 2297 | size += field_type->std430_size(field_row_major); | ||||
| 2298 | |||||
| 2299 | max_align = MAX2(align, max_align)( (align)>(max_align) ? (align) : (max_align) ); | ||||
| 2300 | } | ||||
| 2301 | size = glsl_align(size, max_align); | ||||
| 2302 | return size; | ||||
| 2303 | } | ||||
| 2304 | |||||
| 2305 | assert(!"not reached")(static_cast <bool> (!"not reached") ? void (0) : __assert_fail ("!\"not reached\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 2306 | return -1; | ||||
| 2307 | } | ||||
| 2308 | |||||
| 2309 | const glsl_type * | ||||
| 2310 | glsl_type::get_explicit_std430_type(bool row_major) const | ||||
| 2311 | { | ||||
| 2312 | if (this->is_vector() || this->is_scalar()) { | ||||
| 2313 | return this; | ||||
| 2314 | } else if (this->is_matrix()) { | ||||
| 2315 | const glsl_type *vec_type; | ||||
| 2316 | if (row_major) | ||||
| 2317 | vec_type = get_instance(this->base_type, this->matrix_columns, 1); | ||||
| 2318 | else | ||||
| 2319 | vec_type = get_instance(this->base_type, this->vector_elements, 1); | ||||
| 2320 | unsigned stride = vec_type->std430_array_stride(false); | ||||
| 2321 | return get_instance(this->base_type, this->vector_elements, | ||||
| 2322 | this->matrix_columns, stride, row_major); | ||||
| 2323 | } else if (this->is_array()) { | ||||
| 2324 | const glsl_type *elem_type = | ||||
| 2325 | this->fields.array->get_explicit_std430_type(row_major); | ||||
| 2326 | unsigned stride = this->fields.array->std430_array_stride(row_major); | ||||
| 2327 | return get_array_instance(elem_type, this->length, stride); | ||||
| 2328 | } else if (this->is_struct() || this->is_interface()) { | ||||
| 2329 | glsl_struct_field *fields = new glsl_struct_field[this->length]; | ||||
| 2330 | unsigned offset = 0; | ||||
| 2331 | for (unsigned i = 0; i
| ||||
| 2332 | fields[i] = this->fields.structure[i]; | ||||
| 2333 | |||||
| 2334 | bool field_row_major = row_major; | ||||
| 2335 | if (fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) { | ||||
| 2336 | field_row_major = false; | ||||
| 2337 | } else if (fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) { | ||||
| 2338 | field_row_major = true; | ||||
| 2339 | } | ||||
| 2340 | fields[i].type = | ||||
| 2341 | fields[i].type->get_explicit_std430_type(field_row_major); | ||||
| 2342 | |||||
| 2343 | unsigned fsize = fields[i].type->std430_size(field_row_major); | ||||
| 2344 | unsigned falign = fields[i].type->std430_base_alignment(field_row_major); | ||||
| 2345 | /* From the GLSL 460 spec section "Uniform and Shader Storage Block | ||||
| 2346 | * Layout Qualifiers": | ||||
| 2347 | * | ||||
| 2348 | * "The actual offset of a member is computed as follows: If | ||||
| 2349 | * offset was declared, start with that offset, otherwise start | ||||
| 2350 | * with the next available offset. If the resulting offset is not | ||||
| 2351 | * a multiple of the actual alignment, increase it to the first | ||||
| 2352 | * offset that is a multiple of the actual alignment. This results | ||||
| 2353 | * in the actual offset the member will have." | ||||
| 2354 | */ | ||||
| 2355 | if (fields[i].offset >= 0) { | ||||
| 2356 | assert((unsigned)fields[i].offset >= offset)(static_cast <bool> ((unsigned)fields[i].offset >= offset ) ? void (0) : __assert_fail ("(unsigned)fields[i].offset >= offset" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 2357 | offset = fields[i].offset; | ||||
| 2358 | } | ||||
| 2359 | offset = glsl_align(offset, falign); | ||||
| 2360 | fields[i].offset = offset; | ||||
| 2361 | offset += fsize; | ||||
| 2362 | } | ||||
| 2363 | |||||
| 2364 | const glsl_type *type; | ||||
| 2365 | if (this->is_struct()) | ||||
| 2366 | type = get_struct_instance(fields, this->length, this->name); | ||||
| 2367 | else | ||||
| 2368 | type = get_interface_instance(fields, this->length, | ||||
| 2369 | (enum glsl_interface_packing)this->interface_packing, | ||||
| 2370 | this->interface_row_major, | ||||
| 2371 | this->name); | ||||
| 2372 | |||||
| 2373 | delete[] fields; | ||||
| 2374 | return type; | ||||
| 2375 | } else { | ||||
| 2376 | unreachable("Invalid type for SSBO")do { (static_cast <bool> (!"Invalid type for SSBO") ? void (0) : __assert_fail ("!\"Invalid type for SSBO\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); __builtin_unreachable (); } while (0); | ||||
| 2377 | } | ||||
| 2378 | } | ||||
| 2379 | |||||
| 2380 | const glsl_type * | ||||
| 2381 | glsl_type::get_explicit_interface_type(bool supports_std430) const | ||||
| 2382 | { | ||||
| 2383 | enum glsl_interface_packing packing = | ||||
| 2384 | this->get_internal_ifc_packing(supports_std430); | ||||
| 2385 | if (packing
| ||||
| |||||
| 2386 | return this->get_explicit_std140_type(this->interface_row_major); | ||||
| 2387 | } else { | ||||
| 2388 | assert(packing == GLSL_INTERFACE_PACKING_STD430)(static_cast <bool> (packing == GLSL_INTERFACE_PACKING_STD430 ) ? void (0) : __assert_fail ("packing == GLSL_INTERFACE_PACKING_STD430" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 2389 | return this->get_explicit_std430_type(this->interface_row_major); | ||||
| 2390 | } | ||||
| 2391 | } | ||||
| 2392 | |||||
| 2393 | /* This differs from get_explicit_std430_type() in that it: | ||||
| 2394 | * - can size arrays slightly smaller ("stride * (len - 1) + elem_size" instead | ||||
| 2395 | * of "stride * len") | ||||
| 2396 | * - consumes a glsl_type_size_align_func which allows 8 and 16-bit values to be | ||||
| 2397 | * packed more tightly | ||||
| 2398 | * - overrides any struct field offsets but get_explicit_std430_type() tries to | ||||
| 2399 | * respect any existing ones | ||||
| 2400 | */ | ||||
| 2401 | const glsl_type * | ||||
| 2402 | glsl_type::get_explicit_type_for_size_align(glsl_type_size_align_func type_info, | ||||
| 2403 | unsigned *size, unsigned *alignment) const | ||||
| 2404 | { | ||||
| 2405 | if (this->is_scalar() || this->is_vector()) { | ||||
| 2406 | type_info(this, size, alignment); | ||||
| 2407 | return this; | ||||
| 2408 | } else if (this->is_array()) { | ||||
| 2409 | unsigned elem_size, elem_align; | ||||
| 2410 | const struct glsl_type *explicit_element = | ||||
| 2411 | this->fields.array->get_explicit_type_for_size_align(type_info, &elem_size, &elem_align); | ||||
| 2412 | |||||
| 2413 | unsigned stride = align(elem_size, elem_align); | ||||
| 2414 | |||||
| 2415 | *size = stride * (this->length - 1) + elem_size; | ||||
| 2416 | *alignment = elem_align; | ||||
| 2417 | return glsl_type::get_array_instance(explicit_element, this->length, stride); | ||||
| 2418 | } else if (this->is_struct()) { | ||||
| 2419 | struct glsl_struct_field *fields = (struct glsl_struct_field *) | ||||
| 2420 | malloc(sizeof(struct glsl_struct_field) * this->length); | ||||
| 2421 | |||||
| 2422 | *size = 0; | ||||
| 2423 | *alignment = 0; | ||||
| 2424 | for (unsigned i = 0; i < this->length; i++) { | ||||
| 2425 | fields[i] = this->fields.structure[i]; | ||||
| 2426 | assert(fields[i].matrix_layout != GLSL_MATRIX_LAYOUT_ROW_MAJOR)(static_cast <bool> (fields[i].matrix_layout != GLSL_MATRIX_LAYOUT_ROW_MAJOR ) ? void (0) : __assert_fail ("fields[i].matrix_layout != GLSL_MATRIX_LAYOUT_ROW_MAJOR" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 2427 | |||||
| 2428 | unsigned field_size, field_align; | ||||
| 2429 | fields[i].type = | ||||
| 2430 | fields[i].type->get_explicit_type_for_size_align(type_info, &field_size, &field_align); | ||||
| 2431 | fields[i].offset = align(*size, field_align); | ||||
| 2432 | |||||
| 2433 | *size = fields[i].offset + field_size; | ||||
| 2434 | *alignment = MAX2(*alignment, field_align)( (*alignment)>(field_align) ? (*alignment) : (field_align ) ); | ||||
| 2435 | } | ||||
| 2436 | |||||
| 2437 | const glsl_type *type = glsl_type::get_struct_instance(fields, this->length, this->name, false); | ||||
| 2438 | free(fields); | ||||
| 2439 | return type; | ||||
| 2440 | } else if (this->is_matrix()) { | ||||
| 2441 | unsigned col_size, col_align; | ||||
| 2442 | type_info(this->column_type(), &col_size, &col_align); | ||||
| 2443 | unsigned stride = align(col_size, col_align); | ||||
| 2444 | |||||
| 2445 | *size = this->matrix_columns * stride; | ||||
| 2446 | *alignment = col_align; | ||||
| 2447 | return glsl_type::get_instance(this->base_type, this->vector_elements, | ||||
| 2448 | this->matrix_columns, stride, false); | ||||
| 2449 | } else { | ||||
| 2450 | unreachable("Unhandled type.")do { (static_cast <bool> (!"Unhandled type.") ? void (0 ) : __assert_fail ("!\"Unhandled type.\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); __builtin_unreachable (); } while (0); | ||||
| 2451 | } | ||||
| 2452 | } | ||||
| 2453 | |||||
| 2454 | unsigned | ||||
| 2455 | glsl_type::count_vec4_slots(bool is_gl_vertex_input, bool is_bindless) const | ||||
| 2456 | { | ||||
| 2457 | /* From page 31 (page 37 of the PDF) of the GLSL 1.50 spec: | ||||
| 2458 | * | ||||
| 2459 | * "A scalar input counts the same amount against this limit as a vec4, | ||||
| 2460 | * so applications may want to consider packing groups of four | ||||
| 2461 | * unrelated float inputs together into a vector to better utilize the | ||||
| 2462 | * capabilities of the underlying hardware. A matrix input will use up | ||||
| 2463 | * multiple locations. The number of locations used will equal the | ||||
| 2464 | * number of columns in the matrix." | ||||
| 2465 | * | ||||
| 2466 | * The spec does not explicitly say how arrays are counted. However, it | ||||
| 2467 | * should be safe to assume the total number of slots consumed by an array | ||||
| 2468 | * is the number of entries in the array multiplied by the number of slots | ||||
| 2469 | * consumed by a single element of the array. | ||||
| 2470 | * | ||||
| 2471 | * The spec says nothing about how structs are counted, because vertex | ||||
| 2472 | * attributes are not allowed to be (or contain) structs. However, Mesa | ||||
| 2473 | * allows varying structs, the number of varying slots taken up by a | ||||
| 2474 | * varying struct is simply equal to the sum of the number of slots taken | ||||
| 2475 | * up by each element. | ||||
| 2476 | * | ||||
| 2477 | * Doubles are counted different depending on whether they are vertex | ||||
| 2478 | * inputs or everything else. Vertex inputs from ARB_vertex_attrib_64bit | ||||
| 2479 | * take one location no matter what size they are, otherwise dvec3/4 | ||||
| 2480 | * take two locations. | ||||
| 2481 | */ | ||||
| 2482 | switch (this->base_type) { | ||||
| 2483 | case GLSL_TYPE_UINT: | ||||
| 2484 | case GLSL_TYPE_INT: | ||||
| 2485 | case GLSL_TYPE_UINT8: | ||||
| 2486 | case GLSL_TYPE_INT8: | ||||
| 2487 | case GLSL_TYPE_UINT16: | ||||
| 2488 | case GLSL_TYPE_INT16: | ||||
| 2489 | case GLSL_TYPE_FLOAT: | ||||
| 2490 | case GLSL_TYPE_FLOAT16: | ||||
| 2491 | case GLSL_TYPE_BOOL: | ||||
| 2492 | return this->matrix_columns; | ||||
| 2493 | case GLSL_TYPE_DOUBLE: | ||||
| 2494 | case GLSL_TYPE_UINT64: | ||||
| 2495 | case GLSL_TYPE_INT64: | ||||
| 2496 | if (this->vector_elements > 2 && !is_gl_vertex_input) | ||||
| 2497 | return this->matrix_columns * 2; | ||||
| 2498 | else | ||||
| 2499 | return this->matrix_columns; | ||||
| 2500 | case GLSL_TYPE_STRUCT: | ||||
| 2501 | case GLSL_TYPE_INTERFACE: { | ||||
| 2502 | unsigned size = 0; | ||||
| 2503 | |||||
| 2504 | for (unsigned i = 0; i < this->length; i++) { | ||||
| 2505 | const glsl_type *member_type = this->fields.structure[i].type; | ||||
| 2506 | size += member_type->count_vec4_slots(is_gl_vertex_input, is_bindless); | ||||
| 2507 | } | ||||
| 2508 | |||||
| 2509 | return size; | ||||
| 2510 | } | ||||
| 2511 | |||||
| 2512 | case GLSL_TYPE_ARRAY: { | ||||
| 2513 | const glsl_type *element = this->fields.array; | ||||
| 2514 | return this->length * element->count_vec4_slots(is_gl_vertex_input, | ||||
| 2515 | is_bindless); | ||||
| 2516 | } | ||||
| 2517 | |||||
| 2518 | case GLSL_TYPE_SAMPLER: | ||||
| 2519 | case GLSL_TYPE_IMAGE: | ||||
| 2520 | if (!is_bindless) | ||||
| 2521 | return 0; | ||||
| 2522 | else | ||||
| 2523 | return 1; | ||||
| 2524 | |||||
| 2525 | case GLSL_TYPE_SUBROUTINE: | ||||
| 2526 | return 1; | ||||
| 2527 | |||||
| 2528 | case GLSL_TYPE_FUNCTION: | ||||
| 2529 | case GLSL_TYPE_ATOMIC_UINT: | ||||
| 2530 | case GLSL_TYPE_VOID: | ||||
| 2531 | case GLSL_TYPE_ERROR: | ||||
| 2532 | break; | ||||
| 2533 | } | ||||
| 2534 | |||||
| 2535 | assert(!"Unexpected type in count_attribute_slots()")(static_cast <bool> (!"Unexpected type in count_attribute_slots()" ) ? void (0) : __assert_fail ("!\"Unexpected type in count_attribute_slots()\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
| 2536 | |||||
| 2537 | return 0; | ||||
| 2538 | } | ||||
| 2539 | |||||
| 2540 | unsigned | ||||
| 2541 | glsl_type::count_dword_slots(bool is_bindless) const | ||||
| 2542 | { | ||||
| 2543 | switch (this->base_type) { | ||||
| 2544 | case GLSL_TYPE_UINT: | ||||
| 2545 | case GLSL_TYPE_INT: | ||||
| 2546 | case GLSL_TYPE_FLOAT: | ||||
| 2547 | case GLSL_TYPE_BOOL: | ||||
| 2548 | return this->components(); | ||||
| 2549 | case GLSL_TYPE_UINT16: | ||||
| 2550 | case GLSL_TYPE_INT16: | ||||
| 2551 | case GLSL_TYPE_FLOAT16: | ||||
| 2552 | return DIV_ROUND_UP(this->components(), 2)( ((this->components()) + (2) - 1) / (2) ); | ||||
| 2553 | case GLSL_TYPE_UINT8: | ||||
| 2554 | case GLSL_TYPE_INT8: | ||||
| 2555 | return DIV_ROUND_UP(this->components(), 4)( ((this->components()) + (4) - 1) / (4) ); | ||||
| 2556 | case GLSL_TYPE_IMAGE: | ||||
| 2557 | case GLSL_TYPE_SAMPLER: | ||||
| 2558 | if (!is_bindless) | ||||
| 2559 | return 0; | ||||
| 2560 | /* FALLTHROUGH */ | ||||
| 2561 | case GLSL_TYPE_DOUBLE: | ||||
| 2562 | case GLSL_TYPE_UINT64: | ||||
| 2563 | case GLSL_TYPE_INT64: | ||||
| 2564 | return this->components() * 2; | ||||
| 2565 | case GLSL_TYPE_ARRAY: | ||||
| 2566 | return this->fields.array->count_dword_slots(is_bindless) * | ||||
| 2567 | this->length; | ||||
| 2568 | |||||
| 2569 | case GLSL_TYPE_INTERFACE: | ||||
| 2570 | case GLSL_TYPE_STRUCT: { | ||||
| 2571 | unsigned size = 0; | ||||
| 2572 | for (unsigned i = 0; i < this->length; i++) { | ||||
| 2573 | size += this->fields.structure[i].type->count_dword_slots(is_bindless); | ||||
| 2574 | } | ||||
| 2575 | return size; | ||||
| 2576 | } | ||||
| 2577 | |||||
| 2578 | case GLSL_TYPE_ATOMIC_UINT: | ||||
| 2579 | return 0; | ||||
| 2580 | case GLSL_TYPE_SUBROUTINE: | ||||
| 2581 | return 1; | ||||
| 2582 | case GLSL_TYPE_VOID: | ||||
| 2583 | case GLSL_TYPE_ERROR: | ||||
| 2584 | case GLSL_TYPE_FUNCTION: | ||||
| 2585 | default: | ||||
| 2586 | unreachable("invalid type in st_glsl_type_dword_size()")do { (static_cast <bool> (!"invalid type in st_glsl_type_dword_size()" ) ? void (0) : __assert_fail ("!\"invalid type in st_glsl_type_dword_size()\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | ||||
| 2587 | } | ||||
| 2588 | |||||
| 2589 | return 0; | ||||
| 2590 | } | ||||
| 2591 | |||||
| 2592 | int | ||||
| 2593 | glsl_type::coordinate_components() const | ||||
| 2594 | { | ||||
| 2595 | enum glsl_sampler_dim dim = (enum glsl_sampler_dim)sampler_dimensionality; | ||||
| 2596 | int size = glsl_get_sampler_dim_coordinate_components(dim); | ||||
| 2597 | |||||
| 2598 | /* Array textures need an additional component for the array index, except | ||||
| 2599 | * for cubemap array images that behave like a 2D array of interleaved | ||||
| 2600 | * cubemap faces. | ||||
| 2601 | */ | ||||
| 2602 | if (sampler_array && | ||||
| 2603 | !(is_image() && sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE)) | ||||
| 2604 | size += 1; | ||||
| 2605 | |||||
| 2606 | return size; | ||||
| 2607 | } | ||||
| 2608 | |||||
| 2609 | /** | ||||
| 2610 | * Declarations of type flyweights (glsl_type::_foo_type) and | ||||
| 2611 | * convenience pointers (glsl_type::foo_type). | ||||
| 2612 | * @{ | ||||
| 2613 | */ | ||||
| 2614 | #define DECL_TYPE(NAME, ...)const glsl_type glsl_type::_NAME_type = glsl_type(..., "NAME" ); const glsl_type *const glsl_type::NAME_type = &glsl_type ::_NAME_type; \ | ||||
| 2615 | const glsl_type glsl_type::_##NAME##_type = glsl_type(__VA_ARGS__, #NAME); \ | ||||
| 2616 | const glsl_type *const glsl_type::NAME##_type = &glsl_type::_##NAME##_type; | ||||
| 2617 | |||||
| 2618 | #define STRUCT_TYPE(NAME) | ||||
| 2619 | |||||
| 2620 | #include "compiler/builtin_type_macros.h" | ||||
| 2621 | /** @} */ | ||||
| 2622 | |||||
| 2623 | static void | ||||
| 2624 | get_struct_type_field_and_pointer_sizes(size_t *s_field_size, | ||||
| 2625 | size_t *s_field_ptrs) | ||||
| 2626 | { | ||||
| 2627 | *s_field_size = sizeof(glsl_struct_field); | ||||
| 2628 | *s_field_ptrs = | ||||
| 2629 | sizeof(((glsl_struct_field *)0)->type) + | ||||
| 2630 | sizeof(((glsl_struct_field *)0)->name); | ||||
| 2631 | } | ||||
| 2632 | |||||
| 2633 | union packed_type { | ||||
| 2634 | uint32_t u32; | ||||
| 2635 | struct { | ||||
| 2636 | unsigned base_type:5; | ||||
| 2637 | unsigned interface_row_major:1; | ||||
| 2638 | unsigned vector_elements:3; | ||||
| 2639 | unsigned matrix_columns:3; | ||||
| 2640 | unsigned explicit_stride:20; | ||||
| 2641 | } basic; | ||||
| 2642 | struct { | ||||
| 2643 | unsigned base_type:5; | ||||
| 2644 | unsigned dimensionality:4; | ||||
| 2645 | unsigned shadow:1; | ||||
| 2646 | unsigned array:1; | ||||
| 2647 | unsigned sampled_type:2; | ||||
| 2648 | unsigned _pad:19; | ||||
| 2649 | } sampler; | ||||
| 2650 | struct { | ||||
| 2651 | unsigned base_type:5; | ||||
| 2652 | unsigned length:13; | ||||
| 2653 | unsigned explicit_stride:14; | ||||
| 2654 | } array; | ||||
| 2655 | struct { | ||||
| 2656 | unsigned base_type:5; | ||||
| 2657 | unsigned interface_packing_or_packed:2; | ||||
| 2658 | unsigned interface_row_major:1; | ||||
| 2659 | unsigned length:24; | ||||
| 2660 | } strct; | ||||
| 2661 | }; | ||||
| 2662 | |||||
| 2663 | void | ||||
| 2664 | encode_type_to_blob(struct blob *blob, const glsl_type *type) | ||||
| 2665 | { | ||||
| 2666 | if (!type) { | ||||
| 2667 | blob_write_uint32(blob, 0); | ||||
| 2668 | return; | ||||
| 2669 | } | ||||
| 2670 | |||||
| 2671 | STATIC_ASSERT(sizeof(union packed_type) == 4)do { (void) sizeof(char [1 - 2*!(sizeof(union packed_type) == 4)]); } while (0); | ||||
| 2672 | union packed_type encoded; | ||||
| 2673 | encoded.u32 = 0; | ||||
| 2674 | encoded.basic.base_type = type->base_type; | ||||
| 2675 | |||||
| 2676 | switch (type->base_type) { | ||||
| 2677 | case GLSL_TYPE_UINT: | ||||
| 2678 | case GLSL_TYPE_INT: | ||||
| 2679 | case GLSL_TYPE_FLOAT: | ||||
| 2680 | case GLSL_TYPE_FLOAT16: | ||||
| 2681 | case GLSL_TYPE_DOUBLE: | ||||
| 2682 | case GLSL_TYPE_UINT8: | ||||
| 2683 | case GLSL_TYPE_INT8: | ||||
| 2684 | case GLSL_TYPE_UINT16: | ||||
| 2685 | case GLSL_TYPE_INT16: | ||||
| 2686 | case GLSL_TYPE_UINT64: | ||||
| 2687 | case GLSL_TYPE_INT64: | ||||
| 2688 | case GLSL_TYPE_BOOL: | ||||
| 2689 | encoded.basic.interface_row_major = type->interface_row_major; | ||||
| 2690 | assert(type->matrix_columns < 8)(static_cast <bool> (type->matrix_columns < 8) ? void (0) : __assert_fail ("type->matrix_columns < 8", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 2691 | if (type->vector_elements <= 4) | ||||
| 2692 | encoded.basic.vector_elements = type->vector_elements; | ||||
| 2693 | else if (type->vector_elements == 8) | ||||
| 2694 | encoded.basic.vector_elements = 5; | ||||
| 2695 | else if (type->vector_elements == 16) | ||||
| 2696 | encoded.basic.vector_elements = 6; | ||||
| 2697 | encoded.basic.matrix_columns = type->matrix_columns; | ||||
| 2698 | encoded.basic.explicit_stride = MIN2(type->explicit_stride, 0xfffff)( (type->explicit_stride)<(0xfffff) ? (type->explicit_stride ) : (0xfffff) ); | ||||
| 2699 | blob_write_uint32(blob, encoded.u32); | ||||
| 2700 | /* If we don't have enough bits for explicit_stride, store it | ||||
| 2701 | * separately. | ||||
| 2702 | */ | ||||
| 2703 | if (encoded.basic.explicit_stride == 0xfffff) | ||||
| 2704 | blob_write_uint32(blob, type->explicit_stride); | ||||
| 2705 | return; | ||||
| 2706 | case GLSL_TYPE_SAMPLER: | ||||
| 2707 | encoded.sampler.dimensionality = type->sampler_dimensionality; | ||||
| 2708 | encoded.sampler.shadow = type->sampler_shadow; | ||||
| 2709 | encoded.sampler.array = type->sampler_array; | ||||
| 2710 | encoded.sampler.sampled_type = type->sampled_type; | ||||
| 2711 | break; | ||||
| 2712 | case GLSL_TYPE_SUBROUTINE: | ||||
| 2713 | blob_write_uint32(blob, encoded.u32); | ||||
| 2714 | blob_write_string(blob, type->name); | ||||
| 2715 | return; | ||||
| 2716 | case GLSL_TYPE_IMAGE: | ||||
| 2717 | encoded.sampler.dimensionality = type->sampler_dimensionality; | ||||
| 2718 | encoded.sampler.array = type->sampler_array; | ||||
| 2719 | encoded.sampler.sampled_type = type->sampled_type; | ||||
| 2720 | break; | ||||
| 2721 | case GLSL_TYPE_ATOMIC_UINT: | ||||
| 2722 | break; | ||||
| 2723 | case GLSL_TYPE_ARRAY: | ||||
| 2724 | encoded.array.length = MIN2(type->length, 0x1fff)( (type->length)<(0x1fff) ? (type->length) : (0x1fff ) ); | ||||
| 2725 | encoded.array.explicit_stride = MIN2(type->explicit_stride, 0x3fff)( (type->explicit_stride)<(0x3fff) ? (type->explicit_stride ) : (0x3fff) ); | ||||
| 2726 | blob_write_uint32(blob, encoded.u32); | ||||
| 2727 | /* If we don't have enough bits for length or explicit_stride, store it | ||||
| 2728 | * separately. | ||||
| 2729 | */ | ||||
| 2730 | if (encoded.array.length == 0x1fff) | ||||
| 2731 | blob_write_uint32(blob, type->length); | ||||
| 2732 | if (encoded.array.explicit_stride == 0x3fff) | ||||
| 2733 | blob_write_uint32(blob, type->explicit_stride); | ||||
| 2734 | encode_type_to_blob(blob, type->fields.array); | ||||
| 2735 | return; | ||||
| 2736 | case GLSL_TYPE_STRUCT: | ||||
| 2737 | case GLSL_TYPE_INTERFACE: | ||||
| 2738 | encoded.strct.length = MIN2(type->length, 0xffffff)( (type->length)<(0xffffff) ? (type->length) : (0xffffff ) ); | ||||
| 2739 | if (type->is_interface()) { | ||||
| 2740 | encoded.strct.interface_packing_or_packed = type->interface_packing; | ||||
| 2741 | encoded.strct.interface_row_major = type->interface_row_major; | ||||
| 2742 | } else { | ||||
| 2743 | encoded.strct.interface_packing_or_packed = type->packed; | ||||
| 2744 | } | ||||
| 2745 | blob_write_uint32(blob, encoded.u32); | ||||
| 2746 | blob_write_string(blob, type->name); | ||||
| 2747 | |||||
| 2748 | /* If we don't have enough bits for length, store it separately. */ | ||||
| 2749 | if (encoded.strct.length == 0xffffff) | ||||
| 2750 | blob_write_uint32(blob, type->length); | ||||
| 2751 | |||||
| 2752 | size_t s_field_size, s_field_ptrs; | ||||
| 2753 | get_struct_type_field_and_pointer_sizes(&s_field_size, &s_field_ptrs); | ||||
| 2754 | |||||
| 2755 | for (unsigned i = 0; i < type->length; i++) { | ||||
| 2756 | encode_type_to_blob(blob, type->fields.structure[i].type); | ||||
| 2757 | blob_write_string(blob, type->fields.structure[i].name); | ||||
| 2758 | |||||
| 2759 | /* Write the struct field skipping the pointers */ | ||||
| 2760 | blob_write_bytes(blob, | ||||
| 2761 | ((char *)&type->fields.structure[i]) + s_field_ptrs, | ||||
| 2762 | s_field_size - s_field_ptrs); | ||||
| 2763 | } | ||||
| 2764 | return; | ||||
| 2765 | case GLSL_TYPE_VOID: | ||||
| 2766 | break; | ||||
| 2767 | case GLSL_TYPE_ERROR: | ||||
| 2768 | default: | ||||
| 2769 | assert(!"Cannot encode type!")(static_cast <bool> (!"Cannot encode type!") ? void (0) : __assert_fail ("!\"Cannot encode type!\"", __builtin_FILE ( ), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 2770 | encoded.u32 = 0; | ||||
| 2771 | break; | ||||
| 2772 | } | ||||
| 2773 | |||||
| 2774 | blob_write_uint32(blob, encoded.u32); | ||||
| 2775 | } | ||||
| 2776 | |||||
| 2777 | const glsl_type * | ||||
| 2778 | decode_type_from_blob(struct blob_reader *blob) | ||||
| 2779 | { | ||||
| 2780 | union packed_type encoded; | ||||
| 2781 | encoded.u32 = blob_read_uint32(blob); | ||||
| 2782 | |||||
| 2783 | if (encoded.u32 == 0) { | ||||
| 2784 | return NULL__null; | ||||
| 2785 | } | ||||
| 2786 | |||||
| 2787 | glsl_base_type base_type = (glsl_base_type)encoded.basic.base_type; | ||||
| 2788 | |||||
| 2789 | switch (base_type) { | ||||
| 2790 | case GLSL_TYPE_UINT: | ||||
| 2791 | case GLSL_TYPE_INT: | ||||
| 2792 | case GLSL_TYPE_FLOAT: | ||||
| 2793 | case GLSL_TYPE_FLOAT16: | ||||
| 2794 | case GLSL_TYPE_DOUBLE: | ||||
| 2795 | case GLSL_TYPE_UINT8: | ||||
| 2796 | case GLSL_TYPE_INT8: | ||||
| 2797 | case GLSL_TYPE_UINT16: | ||||
| 2798 | case GLSL_TYPE_INT16: | ||||
| 2799 | case GLSL_TYPE_UINT64: | ||||
| 2800 | case GLSL_TYPE_INT64: | ||||
| 2801 | case GLSL_TYPE_BOOL: { | ||||
| 2802 | unsigned explicit_stride = encoded.basic.explicit_stride; | ||||
| 2803 | if (explicit_stride == 0xfffff) | ||||
| 2804 | explicit_stride = blob_read_uint32(blob); | ||||
| 2805 | uint32_t vector_elements = encoded.basic.vector_elements; | ||||
| 2806 | if (vector_elements == 5) | ||||
| 2807 | vector_elements = 8; | ||||
| 2808 | else if (vector_elements == 6) | ||||
| 2809 | vector_elements = 16; | ||||
| 2810 | return glsl_type::get_instance(base_type, encoded.basic.vector_elements, | ||||
| 2811 | encoded.basic.matrix_columns, | ||||
| 2812 | explicit_stride, | ||||
| 2813 | encoded.basic.interface_row_major); | ||||
| 2814 | } | ||||
| 2815 | case GLSL_TYPE_SAMPLER: | ||||
| 2816 | return glsl_type::get_sampler_instance((enum glsl_sampler_dim)encoded.sampler.dimensionality, | ||||
| 2817 | encoded.sampler.shadow, | ||||
| 2818 | encoded.sampler.array, | ||||
| 2819 | (glsl_base_type) encoded.sampler.sampled_type); | ||||
| 2820 | case GLSL_TYPE_SUBROUTINE: | ||||
| 2821 | return glsl_type::get_subroutine_instance(blob_read_string(blob)); | ||||
| 2822 | case GLSL_TYPE_IMAGE: | ||||
| 2823 | return glsl_type::get_image_instance((enum glsl_sampler_dim)encoded.sampler.dimensionality, | ||||
| 2824 | encoded.sampler.array, | ||||
| 2825 | (glsl_base_type) encoded.sampler.sampled_type); | ||||
| 2826 | case GLSL_TYPE_ATOMIC_UINT: | ||||
| 2827 | return glsl_type::atomic_uint_type; | ||||
| 2828 | case GLSL_TYPE_ARRAY: { | ||||
| 2829 | unsigned length = encoded.array.length; | ||||
| 2830 | if (length == 0x1fff) | ||||
| 2831 | length = blob_read_uint32(blob); | ||||
| 2832 | unsigned explicit_stride = encoded.array.explicit_stride; | ||||
| 2833 | if (explicit_stride == 0x3fff) | ||||
| 2834 | explicit_stride = blob_read_uint32(blob); | ||||
| 2835 | return glsl_type::get_array_instance(decode_type_from_blob(blob), | ||||
| 2836 | length, explicit_stride); | ||||
| 2837 | } | ||||
| 2838 | case GLSL_TYPE_STRUCT: | ||||
| 2839 | case GLSL_TYPE_INTERFACE: { | ||||
| 2840 | char *name = blob_read_string(blob); | ||||
| 2841 | unsigned num_fields = encoded.strct.length; | ||||
| 2842 | if (num_fields == 0xffffff) | ||||
| 2843 | num_fields = blob_read_uint32(blob); | ||||
| 2844 | |||||
| 2845 | size_t s_field_size, s_field_ptrs; | ||||
| 2846 | get_struct_type_field_and_pointer_sizes(&s_field_size, &s_field_ptrs); | ||||
| 2847 | |||||
| 2848 | glsl_struct_field *fields = | ||||
| 2849 | (glsl_struct_field *) malloc(s_field_size * num_fields); | ||||
| 2850 | for (unsigned i = 0; i < num_fields; i++) { | ||||
| 2851 | fields[i].type = decode_type_from_blob(blob); | ||||
| 2852 | fields[i].name = blob_read_string(blob); | ||||
| 2853 | |||||
| 2854 | blob_copy_bytes(blob, ((uint8_t *) &fields[i]) + s_field_ptrs, | ||||
| 2855 | s_field_size - s_field_ptrs); | ||||
| 2856 | } | ||||
| 2857 | |||||
| 2858 | const glsl_type *t; | ||||
| 2859 | if (base_type == GLSL_TYPE_INTERFACE) { | ||||
| 2860 | enum glsl_interface_packing packing = | ||||
| 2861 | (glsl_interface_packing) encoded.strct.interface_packing_or_packed; | ||||
| 2862 | bool row_major = encoded.strct.interface_row_major; | ||||
| 2863 | t = glsl_type::get_interface_instance(fields, num_fields, packing, | ||||
| 2864 | row_major, name); | ||||
| 2865 | } else { | ||||
| 2866 | unsigned packed = encoded.strct.interface_packing_or_packed; | ||||
| 2867 | t = glsl_type::get_struct_instance(fields, num_fields, name, packed); | ||||
| 2868 | } | ||||
| 2869 | |||||
| 2870 | free(fields); | ||||
| 2871 | return t; | ||||
| 2872 | } | ||||
| 2873 | case GLSL_TYPE_VOID: | ||||
| 2874 | return glsl_type::void_type; | ||||
| 2875 | case GLSL_TYPE_ERROR: | ||||
| 2876 | default: | ||||
| 2877 | assert(!"Cannot decode type!")(static_cast <bool> (!"Cannot decode type!") ? void (0) : __assert_fail ("!\"Cannot decode type!\"", __builtin_FILE ( ), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
| 2878 | return NULL__null; | ||||
| 2879 | } | ||||
| 2880 | } | ||||
| 2881 | |||||
| 2882 | unsigned | ||||
| 2883 | glsl_type::cl_alignment() const | ||||
| 2884 | { | ||||
| 2885 | /* vectors unlike arrays are aligned to their size */ | ||||
| 2886 | if (this->is_scalar() || this->is_vector()) | ||||
| 2887 | return this->cl_size(); | ||||
| 2888 | else if (this->is_array()) | ||||
| 2889 | return this->without_array()->cl_alignment(); | ||||
| 2890 | else if (this->is_struct()) { | ||||
| 2891 | /* Packed Structs are 0x1 aligned despite their size. */ | ||||
| 2892 | if (this->packed) | ||||
| 2893 | return 1; | ||||
| 2894 | |||||
| 2895 | unsigned res = 1; | ||||
| 2896 | for (unsigned i = 0; i < this->length; ++i) { | ||||
| 2897 | struct glsl_struct_field &field = this->fields.structure[i]; | ||||
| 2898 | res = MAX2(res, field.type->cl_alignment())( (res)>(field.type->cl_alignment()) ? (res) : (field.type ->cl_alignment()) ); | ||||
| 2899 | } | ||||
| 2900 | return res; | ||||
| 2901 | } | ||||
| 2902 | return 1; | ||||
| 2903 | } | ||||
| 2904 | |||||
| 2905 | unsigned | ||||
| 2906 | glsl_type::cl_size() const | ||||
| 2907 | { | ||||
| 2908 | if (this->is_scalar()) { | ||||
| 2909 | return glsl_base_type_get_bit_size(this->base_type) / 8; | ||||
| 2910 | } else if (this->is_vector()) { | ||||
| 2911 | unsigned vec_elemns = this->vector_elements == 3 ? 4 : this->vector_elements; | ||||
| 2912 | return vec_elemns * glsl_base_type_get_bit_size(this->base_type) / 8; | ||||
| 2913 | } else if (this->is_array()) { | ||||
| 2914 | unsigned size = this->without_array()->cl_size(); | ||||
| 2915 | return size * this->length; | ||||
| 2916 | } else if (this->is_struct()) { | ||||
| 2917 | unsigned size = 0; | ||||
| 2918 | for (unsigned i = 0; i < this->length; ++i) { | ||||
| 2919 | struct glsl_struct_field &field = this->fields.structure[i]; | ||||
| 2920 | /* if a struct is packed, members don't get aligned */ | ||||
| 2921 | if (!this->packed) | ||||
| 2922 | size = align(size, field.type->cl_alignment()); | ||||
| 2923 | size += field.type->cl_size(); | ||||
| 2924 | } | ||||
| 2925 | return size; | ||||
| 2926 | } | ||||
| 2927 | return 1; | ||||
| 2928 | } | ||||
| 2929 | |||||
| 2930 | extern "C" { | ||||
| 2931 | |||||
| 2932 | int | ||||
| 2933 | glsl_get_sampler_dim_coordinate_components(enum glsl_sampler_dim dim) | ||||
| 2934 | { | ||||
| 2935 | switch (dim) { | ||||
| 2936 | case GLSL_SAMPLER_DIM_1D: | ||||
| 2937 | case GLSL_SAMPLER_DIM_BUF: | ||||
| 2938 | return 1; | ||||
| 2939 | case GLSL_SAMPLER_DIM_2D: | ||||
| 2940 | case GLSL_SAMPLER_DIM_RECT: | ||||
| 2941 | case GLSL_SAMPLER_DIM_MS: | ||||
| 2942 | case GLSL_SAMPLER_DIM_EXTERNAL: | ||||
| 2943 | case GLSL_SAMPLER_DIM_SUBPASS: | ||||
| 2944 | case GLSL_SAMPLER_DIM_SUBPASS_MS: | ||||
| 2945 | return 2; | ||||
| 2946 | case GLSL_SAMPLER_DIM_3D: | ||||
| 2947 | case GLSL_SAMPLER_DIM_CUBE: | ||||
| 2948 | return 3; | ||||
| 2949 | default: | ||||
| 2950 | unreachable("Unknown sampler dim")do { (static_cast <bool> (!"Unknown sampler dim") ? void (0) : __assert_fail ("!\"Unknown sampler dim\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); __builtin_unreachable (); } while (0); | ||||
| 2951 | } | ||||
| 2952 | } | ||||
| 2953 | |||||
| 2954 | } |
| 1 | /* -*- c++ -*- */ | |||
| 2 | /* | |||
| 3 | * Copyright © 2009 Intel Corporation | |||
| 4 | * | |||
| 5 | * Permission is hereby granted, free of charge, to any person obtaining a | |||
| 6 | * copy of this software and associated documentation files (the "Software"), | |||
| 7 | * to deal in the Software without restriction, including without limitation | |||
| 8 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, | |||
| 9 | * and/or sell copies of the Software, and to permit persons to whom the | |||
| 10 | * Software is furnished to do so, subject to the following conditions: | |||
| 11 | * | |||
| 12 | * The above copyright notice and this permission notice (including the next | |||
| 13 | * paragraph) shall be included in all copies or substantial portions of the | |||
| 14 | * Software. | |||
| 15 | * | |||
| 16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||
| 17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||
| 18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |||
| 19 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |||
| 20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | |||
| 21 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | |||
| 22 | * DEALINGS IN THE SOFTWARE. | |||
| 23 | */ | |||
| 24 | ||||
| 25 | #ifndef GLSL_TYPES_H | |||
| 26 | #define GLSL_TYPES_H | |||
| 27 | ||||
| 28 | #include <string.h> | |||
| 29 | #include <assert.h> | |||
| 30 | ||||
| 31 | #include "shader_enums.h" | |||
| 32 | #include "c11/threads.h" | |||
| 33 | #include "util/blob.h" | |||
| 34 | #include "util/format/u_format.h" | |||
| 35 | #include "util/macros.h" | |||
| 36 | ||||
| 37 | #ifdef __cplusplus201703L | |||
| 38 | #include "main/config.h" | |||
| 39 | #endif | |||
| 40 | ||||
| 41 | struct glsl_type; | |||
| 42 | ||||
| 43 | #ifdef __cplusplus201703L | |||
| 44 | extern "C" { | |||
| 45 | #endif | |||
| 46 | ||||
| 47 | struct _mesa_glsl_parse_state; | |||
| 48 | struct glsl_symbol_table; | |||
| 49 | ||||
| 50 | extern void | |||
| 51 | glsl_type_singleton_init_or_ref(); | |||
| 52 | ||||
| 53 | extern void | |||
| 54 | glsl_type_singleton_decref(); | |||
| 55 | ||||
| 56 | extern void | |||
| 57 | _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state); | |||
| 58 | ||||
| 59 | void encode_type_to_blob(struct blob *blob, const struct glsl_type *type); | |||
| 60 | ||||
| 61 | const struct glsl_type *decode_type_from_blob(struct blob_reader *blob); | |||
| 62 | ||||
| 63 | typedef void (*glsl_type_size_align_func)(const struct glsl_type *type, | |||
| 64 | unsigned *size, unsigned *align); | |||
| 65 | ||||
| 66 | enum glsl_base_type { | |||
| 67 | /* Note: GLSL_TYPE_UINT, GLSL_TYPE_INT, and GLSL_TYPE_FLOAT must be 0, 1, | |||
| 68 | * and 2 so that they will fit in the 2 bits of glsl_type::sampled_type. | |||
| 69 | */ | |||
| 70 | GLSL_TYPE_UINT = 0, | |||
| 71 | GLSL_TYPE_INT, | |||
| 72 | GLSL_TYPE_FLOAT, | |||
| 73 | GLSL_TYPE_FLOAT16, | |||
| 74 | GLSL_TYPE_DOUBLE, | |||
| 75 | GLSL_TYPE_UINT8, | |||
| 76 | GLSL_TYPE_INT8, | |||
| 77 | GLSL_TYPE_UINT16, | |||
| 78 | GLSL_TYPE_INT16, | |||
| 79 | GLSL_TYPE_UINT64, | |||
| 80 | GLSL_TYPE_INT64, | |||
| 81 | GLSL_TYPE_BOOL, | |||
| 82 | GLSL_TYPE_SAMPLER, | |||
| 83 | GLSL_TYPE_IMAGE, | |||
| 84 | GLSL_TYPE_ATOMIC_UINT, | |||
| 85 | GLSL_TYPE_STRUCT, | |||
| 86 | GLSL_TYPE_INTERFACE, | |||
| 87 | GLSL_TYPE_ARRAY, | |||
| 88 | GLSL_TYPE_VOID, | |||
| 89 | GLSL_TYPE_SUBROUTINE, | |||
| 90 | GLSL_TYPE_FUNCTION, | |||
| 91 | GLSL_TYPE_ERROR | |||
| 92 | }; | |||
| 93 | ||||
| 94 | /* Return the bit size of a type. Note that this differs from | |||
| 95 | * glsl_get_bit_size in that it returns 32 bits for bools, whereas at | |||
| 96 | * the NIR level we would want to return 1 bit for bools. | |||
| 97 | */ | |||
| 98 | static unsigned glsl_base_type_bit_size(enum glsl_base_type type) | |||
| 99 | { | |||
| 100 | switch (type) { | |||
| 101 | case GLSL_TYPE_BOOL: | |||
| 102 | case GLSL_TYPE_INT: | |||
| 103 | case GLSL_TYPE_UINT: | |||
| 104 | case GLSL_TYPE_FLOAT: /* TODO handle mediump */ | |||
| 105 | case GLSL_TYPE_SUBROUTINE: | |||
| 106 | return 32; | |||
| 107 | ||||
| 108 | case GLSL_TYPE_FLOAT16: | |||
| 109 | case GLSL_TYPE_UINT16: | |||
| 110 | case GLSL_TYPE_INT16: | |||
| 111 | return 16; | |||
| 112 | ||||
| 113 | case GLSL_TYPE_UINT8: | |||
| 114 | case GLSL_TYPE_INT8: | |||
| 115 | return 8; | |||
| 116 | ||||
| 117 | case GLSL_TYPE_DOUBLE: | |||
| 118 | case GLSL_TYPE_INT64: | |||
| 119 | case GLSL_TYPE_UINT64: | |||
| 120 | case GLSL_TYPE_IMAGE: | |||
| 121 | case GLSL_TYPE_SAMPLER: | |||
| 122 | return 64; | |||
| 123 | ||||
| 124 | default: | |||
| 125 | /* For GLSL_TYPE_STRUCT etc, it should be ok to return 0. This usually | |||
| 126 | * happens when calling this method through is_64bit and is_16bit | |||
| 127 | * methods | |||
| 128 | */ | |||
| 129 | return 0; | |||
| 130 | } | |||
| 131 | ||||
| 132 | return 0; | |||
| 133 | } | |||
| 134 | ||||
| 135 | static inline bool glsl_base_type_is_16bit(enum glsl_base_type type) | |||
| 136 | { | |||
| 137 | return glsl_base_type_bit_size(type) == 16; | |||
| 138 | } | |||
| 139 | ||||
| 140 | static inline bool glsl_base_type_is_64bit(enum glsl_base_type type) | |||
| 141 | { | |||
| 142 | return glsl_base_type_bit_size(type) == 64; | |||
| 143 | } | |||
| 144 | ||||
| 145 | static inline bool glsl_base_type_is_integer(enum glsl_base_type type) | |||
| 146 | { | |||
| 147 | return type == GLSL_TYPE_UINT8 || | |||
| 148 | type == GLSL_TYPE_INT8 || | |||
| 149 | type == GLSL_TYPE_UINT16 || | |||
| 150 | type == GLSL_TYPE_INT16 || | |||
| 151 | type == GLSL_TYPE_UINT || | |||
| 152 | type == GLSL_TYPE_INT || | |||
| 153 | type == GLSL_TYPE_UINT64 || | |||
| 154 | type == GLSL_TYPE_INT64 || | |||
| 155 | type == GLSL_TYPE_BOOL || | |||
| 156 | type == GLSL_TYPE_SAMPLER || | |||
| 157 | type == GLSL_TYPE_IMAGE; | |||
| 158 | } | |||
| 159 | ||||
| 160 | static inline unsigned int | |||
| 161 | glsl_base_type_get_bit_size(const enum glsl_base_type base_type) | |||
| 162 | { | |||
| 163 | switch (base_type) { | |||
| 164 | case GLSL_TYPE_BOOL: | |||
| 165 | return 1; | |||
| 166 | ||||
| 167 | case GLSL_TYPE_INT: | |||
| 168 | case GLSL_TYPE_UINT: | |||
| 169 | case GLSL_TYPE_FLOAT: /* TODO handle mediump */ | |||
| 170 | case GLSL_TYPE_SUBROUTINE: | |||
| 171 | return 32; | |||
| 172 | ||||
| 173 | case GLSL_TYPE_FLOAT16: | |||
| 174 | case GLSL_TYPE_UINT16: | |||
| 175 | case GLSL_TYPE_INT16: | |||
| 176 | return 16; | |||
| 177 | ||||
| 178 | case GLSL_TYPE_UINT8: | |||
| 179 | case GLSL_TYPE_INT8: | |||
| 180 | return 8; | |||
| 181 | ||||
| 182 | case GLSL_TYPE_DOUBLE: | |||
| 183 | case GLSL_TYPE_INT64: | |||
| 184 | case GLSL_TYPE_UINT64: | |||
| 185 | case GLSL_TYPE_IMAGE: | |||
| 186 | case GLSL_TYPE_SAMPLER: | |||
| 187 | return 64; | |||
| 188 | ||||
| 189 | default: | |||
| 190 | unreachable("unknown base type")do { (static_cast <bool> (!"unknown base type") ? void ( 0) : __assert_fail ("!\"unknown base type\"", __builtin_FILE ( ), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); __builtin_unreachable (); } while (0); | |||
| 191 | } | |||
| 192 | ||||
| 193 | return 0; | |||
| 194 | } | |||
| 195 | ||||
| 196 | static inline enum glsl_base_type | |||
| 197 | glsl_unsigned_base_type_of(enum glsl_base_type type) | |||
| 198 | { | |||
| 199 | switch (type) { | |||
| 200 | case GLSL_TYPE_INT: | |||
| 201 | return GLSL_TYPE_UINT; | |||
| 202 | case GLSL_TYPE_INT8: | |||
| 203 | return GLSL_TYPE_UINT8; | |||
| 204 | case GLSL_TYPE_INT16: | |||
| 205 | return GLSL_TYPE_UINT16; | |||
| 206 | case GLSL_TYPE_INT64: | |||
| 207 | return GLSL_TYPE_UINT64; | |||
| 208 | default: | |||
| 209 | assert(type == GLSL_TYPE_UINT ||(static_cast <bool> (type == GLSL_TYPE_UINT || type == GLSL_TYPE_UINT8 || type == GLSL_TYPE_UINT16 || type == GLSL_TYPE_UINT64) ? void (0) : __assert_fail ("type == GLSL_TYPE_UINT || type == GLSL_TYPE_UINT8 || type == GLSL_TYPE_UINT16 || type == GLSL_TYPE_UINT64" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | |||
| 210 | type == GLSL_TYPE_UINT8 ||(static_cast <bool> (type == GLSL_TYPE_UINT || type == GLSL_TYPE_UINT8 || type == GLSL_TYPE_UINT16 || type == GLSL_TYPE_UINT64) ? void (0) : __assert_fail ("type == GLSL_TYPE_UINT || type == GLSL_TYPE_UINT8 || type == GLSL_TYPE_UINT16 || type == GLSL_TYPE_UINT64" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | |||
| 211 | type == GLSL_TYPE_UINT16 ||(static_cast <bool> (type == GLSL_TYPE_UINT || type == GLSL_TYPE_UINT8 || type == GLSL_TYPE_UINT16 || type == GLSL_TYPE_UINT64) ? void (0) : __assert_fail ("type == GLSL_TYPE_UINT || type == GLSL_TYPE_UINT8 || type == GLSL_TYPE_UINT16 || type == GLSL_TYPE_UINT64" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | |||
| 212 | type == GLSL_TYPE_UINT64)(static_cast <bool> (type == GLSL_TYPE_UINT || type == GLSL_TYPE_UINT8 || type == GLSL_TYPE_UINT16 || type == GLSL_TYPE_UINT64) ? void (0) : __assert_fail ("type == GLSL_TYPE_UINT || type == GLSL_TYPE_UINT8 || type == GLSL_TYPE_UINT16 || type == GLSL_TYPE_UINT64" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 213 | return type; | |||
| 214 | } | |||
| 215 | } | |||
| 216 | ||||
| 217 | enum glsl_sampler_dim { | |||
| 218 | GLSL_SAMPLER_DIM_1D = 0, | |||
| 219 | GLSL_SAMPLER_DIM_2D, | |||
| 220 | GLSL_SAMPLER_DIM_3D, | |||
| 221 | GLSL_SAMPLER_DIM_CUBE, | |||
| 222 | GLSL_SAMPLER_DIM_RECT, | |||
| 223 | GLSL_SAMPLER_DIM_BUF, | |||
| 224 | GLSL_SAMPLER_DIM_EXTERNAL, | |||
| 225 | GLSL_SAMPLER_DIM_MS, | |||
| 226 | GLSL_SAMPLER_DIM_SUBPASS, /* for vulkan input attachments */ | |||
| 227 | GLSL_SAMPLER_DIM_SUBPASS_MS, /* for multisampled vulkan input attachments */ | |||
| 228 | }; | |||
| 229 | ||||
| 230 | int | |||
| 231 | glsl_get_sampler_dim_coordinate_components(enum glsl_sampler_dim dim); | |||
| 232 | ||||
| 233 | enum glsl_matrix_layout { | |||
| 234 | /** | |||
| 235 | * The layout of the matrix is inherited from the object containing the | |||
| 236 | * matrix (the top level structure or the uniform block). | |||
| 237 | */ | |||
| 238 | GLSL_MATRIX_LAYOUT_INHERITED, | |||
| 239 | ||||
| 240 | /** | |||
| 241 | * Explicit column-major layout | |||
| 242 | * | |||
| 243 | * If a uniform block doesn't have an explicit layout set, it will default | |||
| 244 | * to this layout. | |||
| 245 | */ | |||
| 246 | GLSL_MATRIX_LAYOUT_COLUMN_MAJOR, | |||
| 247 | ||||
| 248 | /** | |||
| 249 | * Row-major layout | |||
| 250 | */ | |||
| 251 | GLSL_MATRIX_LAYOUT_ROW_MAJOR | |||
| 252 | }; | |||
| 253 | ||||
| 254 | enum { | |||
| 255 | GLSL_PRECISION_NONE = 0, | |||
| 256 | GLSL_PRECISION_HIGH, | |||
| 257 | GLSL_PRECISION_MEDIUM, | |||
| 258 | GLSL_PRECISION_LOW | |||
| 259 | }; | |||
| 260 | ||||
| 261 | #ifdef __cplusplus201703L | |||
| 262 | } /* extern "C" */ | |||
| 263 | ||||
| 264 | #include "GL/gl.h" | |||
| 265 | #include "util/ralloc.h" | |||
| 266 | #include "main/menums.h" /* for gl_texture_index, C++'s enum rules are broken */ | |||
| 267 | ||||
| 268 | struct glsl_type { | |||
| 269 | GLenum gl_type; | |||
| 270 | glsl_base_type base_type:8; | |||
| 271 | ||||
| 272 | glsl_base_type sampled_type:8; /**< Type of data returned using this | |||
| 273 | * sampler or image. Only \c | |||
| 274 | * GLSL_TYPE_FLOAT, \c GLSL_TYPE_INT, | |||
| 275 | * and \c GLSL_TYPE_UINT are valid. | |||
| 276 | */ | |||
| 277 | ||||
| 278 | unsigned sampler_dimensionality:4; /**< \see glsl_sampler_dim */ | |||
| 279 | unsigned sampler_shadow:1; | |||
| 280 | unsigned sampler_array:1; | |||
| 281 | unsigned interface_packing:2; | |||
| 282 | unsigned interface_row_major:1; | |||
| 283 | ||||
| 284 | /** | |||
| 285 | * For \c GLSL_TYPE_STRUCT this specifies if the struct is packed or not. | |||
| 286 | * | |||
| 287 | * Only used for Compute kernels | |||
| 288 | */ | |||
| 289 | unsigned packed:1; | |||
| 290 | ||||
| 291 | private: | |||
| 292 | glsl_type() : mem_ctx(NULL__null) | |||
| 293 | { | |||
| 294 | // Dummy constructor, just for the sake of ASSERT_BITFIELD_SIZE. | |||
| 295 | } | |||
| 296 | ||||
| 297 | public: | |||
| 298 | /** | |||
| 299 | * \name Vector and matrix element counts | |||
| 300 | * | |||
| 301 | * For scalars, each of these values will be 1. For non-numeric types | |||
| 302 | * these will be 0. | |||
| 303 | */ | |||
| 304 | /*@{*/ | |||
| 305 | uint8_t vector_elements; /**< 1, 2, 3, or 4 vector elements. */ | |||
| 306 | uint8_t matrix_columns; /**< 1, 2, 3, or 4 matrix columns. */ | |||
| 307 | /*@}*/ | |||
| 308 | ||||
| 309 | /** | |||
| 310 | * For \c GLSL_TYPE_ARRAY, this is the length of the array. For | |||
| 311 | * \c GLSL_TYPE_STRUCT or \c GLSL_TYPE_INTERFACE, it is the number of | |||
| 312 | * elements in the structure and the number of values pointed to by | |||
| 313 | * \c fields.structure (below). | |||
| 314 | */ | |||
| 315 | unsigned length; | |||
| 316 | ||||
| 317 | /** | |||
| 318 | * Name of the data type | |||
| 319 | * | |||
| 320 | * Will never be \c NULL. | |||
| 321 | */ | |||
| 322 | const char *name; | |||
| 323 | ||||
| 324 | /** | |||
| 325 | * Explicit array, matrix, or vector stride. This is used to communicate | |||
| 326 | * explicit array layouts from SPIR-V. Should be 0 if the type has no | |||
| 327 | * explicit stride. | |||
| 328 | */ | |||
| 329 | unsigned explicit_stride; | |||
| 330 | ||||
| 331 | /** | |||
| 332 | * Subtype of composite data types. | |||
| 333 | */ | |||
| 334 | union { | |||
| 335 | const struct glsl_type *array; /**< Type of array elements. */ | |||
| 336 | struct glsl_function_param *parameters; /**< Parameters to function. */ | |||
| 337 | struct glsl_struct_field *structure; /**< List of struct fields. */ | |||
| 338 | } fields; | |||
| 339 | ||||
| 340 | /** | |||
| 341 | * \name Pointers to various public type singletons | |||
| 342 | */ | |||
| 343 | /*@{*/ | |||
| 344 | #undef DECL_TYPE | |||
| 345 | #define DECL_TYPE(NAME, ...)const glsl_type glsl_type::_NAME_type = glsl_type(..., "NAME" ); const glsl_type *const glsl_type::NAME_type = &glsl_type ::_NAME_type; \ | |||
| 346 | static const glsl_type *const NAME##_type; | |||
| 347 | #undef STRUCT_TYPE | |||
| 348 | #define STRUCT_TYPE(NAME) \ | |||
| 349 | static const glsl_type *const struct_##NAME##_type; | |||
| 350 | #include "compiler/builtin_type_macros.h" | |||
| 351 | /*@}*/ | |||
| 352 | ||||
| 353 | /** | |||
| 354 | * Convenience accessors for vector types (shorter than get_instance()). | |||
| 355 | * @{ | |||
| 356 | */ | |||
| 357 | static const glsl_type *vec(unsigned components, const glsl_type *const ts[]); | |||
| 358 | static const glsl_type *vec(unsigned components); | |||
| 359 | static const glsl_type *f16vec(unsigned components); | |||
| 360 | static const glsl_type *dvec(unsigned components); | |||
| 361 | static const glsl_type *ivec(unsigned components); | |||
| 362 | static const glsl_type *uvec(unsigned components); | |||
| 363 | static const glsl_type *bvec(unsigned components); | |||
| 364 | static const glsl_type *i64vec(unsigned components); | |||
| 365 | static const glsl_type *u64vec(unsigned components); | |||
| 366 | static const glsl_type *i16vec(unsigned components); | |||
| 367 | static const glsl_type *u16vec(unsigned components); | |||
| 368 | static const glsl_type *i8vec(unsigned components); | |||
| 369 | static const glsl_type *u8vec(unsigned components); | |||
| 370 | /**@}*/ | |||
| 371 | ||||
| 372 | /** | |||
| 373 | * For numeric and boolean derived types returns the basic scalar type | |||
| 374 | * | |||
| 375 | * If the type is a numeric or boolean scalar, vector, or matrix type, | |||
| 376 | * this function gets the scalar type of the individual components. For | |||
| 377 | * all other types, including arrays of numeric or boolean types, the | |||
| 378 | * error type is returned. | |||
| 379 | */ | |||
| 380 | const glsl_type *get_base_type() const; | |||
| 381 | ||||
| 382 | /** | |||
| 383 | * Get the basic scalar type which this type aggregates. | |||
| 384 | * | |||
| 385 | * If the type is a numeric or boolean scalar, vector, or matrix, or an | |||
| 386 | * array of any of those, this function gets the scalar type of the | |||
| 387 | * individual components. For structs and arrays of structs, this function | |||
| 388 | * returns the struct type. For samplers and arrays of samplers, this | |||
| 389 | * function returns the sampler type. | |||
| 390 | */ | |||
| 391 | const glsl_type *get_scalar_type() const; | |||
| 392 | ||||
| 393 | /** | |||
| 394 | * Gets the "bare" type without any decorations or layout information. | |||
| 395 | */ | |||
| 396 | const glsl_type *get_bare_type() const; | |||
| 397 | ||||
| 398 | /** | |||
| 399 | * Gets the float16 version of this type. | |||
| 400 | */ | |||
| 401 | const glsl_type *get_float16_type() const; | |||
| 402 | ||||
| 403 | /** | |||
| 404 | * Get the instance of a built-in scalar, vector, or matrix type | |||
| 405 | */ | |||
| 406 | static const glsl_type *get_instance(unsigned base_type, unsigned rows, | |||
| 407 | unsigned columns, | |||
| 408 | unsigned explicit_stride = 0, | |||
| 409 | bool row_major = false); | |||
| 410 | ||||
| 411 | /** | |||
| 412 | * Get the instance of a sampler type | |||
| 413 | */ | |||
| 414 | static const glsl_type *get_sampler_instance(enum glsl_sampler_dim dim, | |||
| 415 | bool shadow, | |||
| 416 | bool array, | |||
| 417 | glsl_base_type type); | |||
| 418 | ||||
| 419 | static const glsl_type *get_image_instance(enum glsl_sampler_dim dim, | |||
| 420 | bool array, glsl_base_type type); | |||
| 421 | ||||
| 422 | /** | |||
| 423 | * Get the instance of an array type | |||
| 424 | */ | |||
| 425 | static const glsl_type *get_array_instance(const glsl_type *base, | |||
| 426 | unsigned elements, | |||
| 427 | unsigned explicit_stride = 0); | |||
| 428 | ||||
| 429 | /** | |||
| 430 | * Get the instance of a record type | |||
| 431 | */ | |||
| 432 | static const glsl_type *get_struct_instance(const glsl_struct_field *fields, | |||
| 433 | unsigned num_fields, | |||
| 434 | const char *name, | |||
| 435 | bool packed = false); | |||
| 436 | ||||
| 437 | /** | |||
| 438 | * Get the instance of an interface block type | |||
| 439 | */ | |||
| 440 | static const glsl_type *get_interface_instance(const glsl_struct_field *fields, | |||
| 441 | unsigned num_fields, | |||
| 442 | enum glsl_interface_packing packing, | |||
| 443 | bool row_major, | |||
| 444 | const char *block_name); | |||
| 445 | ||||
| 446 | /** | |||
| 447 | * Get the instance of an subroutine type | |||
| 448 | */ | |||
| 449 | static const glsl_type *get_subroutine_instance(const char *subroutine_name); | |||
| 450 | ||||
| 451 | /** | |||
| 452 | * Get the instance of a function type | |||
| 453 | */ | |||
| 454 | static const glsl_type *get_function_instance(const struct glsl_type *return_type, | |||
| 455 | const glsl_function_param *parameters, | |||
| 456 | unsigned num_params); | |||
| 457 | ||||
| 458 | /** | |||
| 459 | * Get the type resulting from a multiplication of \p type_a * \p type_b | |||
| 460 | */ | |||
| 461 | static const glsl_type *get_mul_type(const glsl_type *type_a, | |||
| 462 | const glsl_type *type_b); | |||
| 463 | ||||
| 464 | /** | |||
| 465 | * Query the total number of scalars that make up a scalar, vector or matrix | |||
| 466 | */ | |||
| 467 | unsigned components() const | |||
| 468 | { | |||
| 469 | return vector_elements * matrix_columns; | |||
| 470 | } | |||
| 471 | ||||
| 472 | /** | |||
| 473 | * Calculate the number of components slots required to hold this type | |||
| 474 | * | |||
| 475 | * This is used to determine how many uniform or varying locations a type | |||
| 476 | * might occupy. | |||
| 477 | */ | |||
| 478 | unsigned component_slots() const; | |||
| 479 | ||||
| 480 | /** | |||
| 481 | * Calculate offset between the base location of the struct in | |||
| 482 | * uniform storage and a struct member. | |||
| 483 | * For the initial call, length is the index of the member to find the | |||
| 484 | * offset for. | |||
| 485 | */ | |||
| 486 | unsigned struct_location_offset(unsigned length) const; | |||
| 487 | ||||
| 488 | /** | |||
| 489 | * Calculate the number of unique values from glGetUniformLocation for the | |||
| 490 | * elements of the type. | |||
| 491 | * | |||
| 492 | * This is used to allocate slots in the UniformRemapTable, the amount of | |||
| 493 | * locations may not match with actual used storage space by the driver. | |||
| 494 | */ | |||
| 495 | unsigned uniform_locations() const; | |||
| 496 | ||||
| 497 | /** | |||
| 498 | * Used to count the number of varyings contained in the type ignoring | |||
| 499 | * innermost array elements. | |||
| 500 | */ | |||
| 501 | unsigned varying_count() const; | |||
| 502 | ||||
| 503 | /** | |||
| 504 | * Calculate the number of vec4 slots required to hold this type. | |||
| 505 | * | |||
| 506 | * This is the underlying recursive type_size function for | |||
| 507 | * count_attribute_slots() (vertex inputs and varyings) but also for | |||
| 508 | * gallium's !PIPE_CAP_PACKED_UNIFORMS case. | |||
| 509 | */ | |||
| 510 | unsigned count_vec4_slots(bool is_gl_vertex_input, bool bindless) const; | |||
| 511 | ||||
| 512 | /** | |||
| 513 | * Calculate the number of vec4 slots required to hold this type. | |||
| 514 | * | |||
| 515 | * This is the underlying recursive type_size function for | |||
| 516 | * gallium's PIPE_CAP_PACKED_UNIFORMS case. | |||
| 517 | */ | |||
| 518 | unsigned count_dword_slots(bool bindless) const; | |||
| 519 | ||||
| 520 | /** | |||
| 521 | * Calculate the number of attribute slots required to hold this type | |||
| 522 | * | |||
| 523 | * This implements the language rules of GLSL 1.50 for counting the number | |||
| 524 | * of slots used by a vertex attribute. It also determines the number of | |||
| 525 | * varying slots the type will use up in the absence of varying packing | |||
| 526 | * (and thus, it can be used to measure the number of varying slots used by | |||
| 527 | * the varyings that are generated by lower_packed_varyings). | |||
| 528 | * | |||
| 529 | * For vertex shader attributes - doubles only take one slot. | |||
| 530 | * For inter-shader varyings - dvec3/dvec4 take two slots. | |||
| 531 | * | |||
| 532 | * Vulkan doesn’t make this distinction so the argument should always be | |||
| 533 | * false. | |||
| 534 | */ | |||
| 535 | unsigned count_attribute_slots(bool is_gl_vertex_input) const { | |||
| 536 | return count_vec4_slots(is_gl_vertex_input, true); | |||
| 537 | } | |||
| 538 | ||||
| 539 | /** | |||
| 540 | * Alignment in bytes of the start of this type in a std140 uniform | |||
| 541 | * block. | |||
| 542 | */ | |||
| 543 | unsigned std140_base_alignment(bool row_major) const; | |||
| 544 | ||||
| 545 | /** Size in bytes of this type in a std140 uniform block. | |||
| 546 | * | |||
| 547 | * Note that this is not GL_UNIFORM_SIZE (which is the number of | |||
| 548 | * elements in the array) | |||
| 549 | */ | |||
| 550 | unsigned std140_size(bool row_major) const; | |||
| 551 | ||||
| 552 | /** | |||
| 553 | * Gets an explicitly laid out type with the std140 layout. | |||
| 554 | */ | |||
| 555 | const glsl_type *get_explicit_std140_type(bool row_major) const; | |||
| 556 | ||||
| 557 | /** | |||
| 558 | * Alignment in bytes of the start of this type in a std430 shader | |||
| 559 | * storage block. | |||
| 560 | */ | |||
| 561 | unsigned std430_base_alignment(bool row_major) const; | |||
| 562 | ||||
| 563 | /** | |||
| 564 | * Calculate array stride in bytes of this type in a std430 shader storage | |||
| 565 | * block. | |||
| 566 | */ | |||
| 567 | unsigned std430_array_stride(bool row_major) const; | |||
| 568 | ||||
| 569 | /** | |||
| 570 | * Size in bytes of this type in a std430 shader storage block. | |||
| 571 | * | |||
| 572 | * Note that this is not GL_BUFFER_SIZE | |||
| 573 | */ | |||
| 574 | unsigned std430_size(bool row_major) const; | |||
| 575 | ||||
| 576 | /** | |||
| 577 | * Gets an explicitly laid out type with the std430 layout. | |||
| 578 | */ | |||
| 579 | const glsl_type *get_explicit_std430_type(bool row_major) const; | |||
| 580 | ||||
| 581 | /** | |||
| 582 | * Gets an explicitly laid out interface type. | |||
| 583 | */ | |||
| 584 | const glsl_type *get_explicit_interface_type(bool supports_std430) const; | |||
| 585 | ||||
| 586 | /** Returns an explicitly laid out type given a type and size/align func | |||
| 587 | * | |||
| 588 | * The size/align func is only called for scalar and vector types and the | |||
| 589 | * returned type is otherwise laid out in the natural way as follows: | |||
| 590 | * | |||
| 591 | * - Arrays and matrices have a stride of ALIGN(elem_size, elem_align). | |||
| 592 | * | |||
| 593 | * - Structure types have their elements in-order and as tightly packed as | |||
| 594 | * possible following the alignment required by the size/align func. | |||
| 595 | * | |||
| 596 | * - All composite types (structures, matrices, and arrays) have an | |||
| 597 | * alignment equal to the highest alighment of any member of the composite. | |||
| 598 | * | |||
| 599 | * The types returned by this function are likely not suitable for most UBO | |||
| 600 | * or SSBO layout because they do not add the extra array and substructure | |||
| 601 | * alignment that is required by std140 and std430. | |||
| 602 | */ | |||
| 603 | const glsl_type *get_explicit_type_for_size_align(glsl_type_size_align_func type_info, | |||
| 604 | unsigned *size, unsigned *align) const; | |||
| 605 | ||||
| 606 | /** | |||
| 607 | * Alignment in bytes of the start of this type in OpenCL memory. | |||
| 608 | */ | |||
| 609 | unsigned cl_alignment() const; | |||
| 610 | ||||
| 611 | /** | |||
| 612 | * Size in bytes of this type in OpenCL memory | |||
| 613 | */ | |||
| 614 | unsigned cl_size() const; | |||
| 615 | ||||
| 616 | /** | |||
| 617 | * Size in bytes of this type based on its explicit data. | |||
| 618 | * | |||
| 619 | * When using SPIR-V shaders (ARB_gl_spirv), memory layouts are expressed | |||
| 620 | * through explicit offset, stride and matrix layout, so the size | |||
| 621 | * can/should be computed used those values. | |||
| 622 | * | |||
| 623 | * Note that the value returned by this method is only correct if such | |||
| 624 | * values are set, so only with SPIR-V shaders. Should not be used with | |||
| 625 | * GLSL shaders. | |||
| 626 | */ | |||
| 627 | unsigned explicit_size(bool align_to_stride=false) const; | |||
| 628 | ||||
| 629 | /** | |||
| 630 | * \brief Can this type be implicitly converted to another? | |||
| 631 | * | |||
| 632 | * \return True if the types are identical or if this type can be converted | |||
| 633 | * to \c desired according to Section 4.1.10 of the GLSL spec. | |||
| 634 | * | |||
| 635 | * \verbatim | |||
| 636 | * From page 25 (31 of the pdf) of the GLSL 1.50 spec, Section 4.1.10 | |||
| 637 | * Implicit Conversions: | |||
| 638 | * | |||
| 639 | * In some situations, an expression and its type will be implicitly | |||
| 640 | * converted to a different type. The following table shows all allowed | |||
| 641 | * implicit conversions: | |||
| 642 | * | |||
| 643 | * Type of expression | Can be implicitly converted to | |||
| 644 | * -------------------------------------------------- | |||
| 645 | * int float | |||
| 646 | * uint | |||
| 647 | * | |||
| 648 | * ivec2 vec2 | |||
| 649 | * uvec2 | |||
| 650 | * | |||
| 651 | * ivec3 vec3 | |||
| 652 | * uvec3 | |||
| 653 | * | |||
| 654 | * ivec4 vec4 | |||
| 655 | * uvec4 | |||
| 656 | * | |||
| 657 | * There are no implicit array or structure conversions. For example, | |||
| 658 | * an array of int cannot be implicitly converted to an array of float. | |||
| 659 | * There are no implicit conversions between signed and unsigned | |||
| 660 | * integers. | |||
| 661 | * \endverbatim | |||
| 662 | */ | |||
| 663 | bool can_implicitly_convert_to(const glsl_type *desired, | |||
| 664 | _mesa_glsl_parse_state *state) const; | |||
| 665 | ||||
| 666 | /** | |||
| 667 | * Query whether or not a type is a scalar (non-vector and non-matrix). | |||
| 668 | */ | |||
| 669 | bool is_scalar() const | |||
| 670 | { | |||
| 671 | return (vector_elements == 1) | |||
| 672 | && (base_type >= GLSL_TYPE_UINT) | |||
| 673 | && (base_type <= GLSL_TYPE_IMAGE); | |||
| 674 | } | |||
| 675 | ||||
| 676 | /** | |||
| 677 | * Query whether or not a type is a vector | |||
| 678 | */ | |||
| 679 | bool is_vector() const | |||
| 680 | { | |||
| 681 | return (vector_elements > 1) | |||
| 682 | && (matrix_columns == 1) | |||
| 683 | && (base_type >= GLSL_TYPE_UINT) | |||
| 684 | && (base_type <= GLSL_TYPE_BOOL); | |||
| 685 | } | |||
| 686 | ||||
| 687 | /** | |||
| 688 | * Query whether or not a type is a matrix | |||
| 689 | */ | |||
| 690 | bool is_matrix() const | |||
| 691 | { | |||
| 692 | /* GLSL only has float matrices. */ | |||
| 693 | return (matrix_columns > 1) && (base_type == GLSL_TYPE_FLOAT || | |||
| 694 | base_type == GLSL_TYPE_DOUBLE || | |||
| 695 | base_type == GLSL_TYPE_FLOAT16); | |||
| 696 | } | |||
| 697 | ||||
| 698 | /** | |||
| 699 | * Query whether or not a type is a non-array numeric type | |||
| 700 | */ | |||
| 701 | bool is_numeric() const | |||
| 702 | { | |||
| 703 | return (base_type >= GLSL_TYPE_UINT) && (base_type <= GLSL_TYPE_INT64); | |||
| 704 | } | |||
| 705 | ||||
| 706 | /** | |||
| 707 | * Query whether or not a type is an integer. | |||
| 708 | */ | |||
| 709 | bool is_integer() const | |||
| 710 | { | |||
| 711 | return glsl_base_type_is_integer(base_type); | |||
| 712 | } | |||
| 713 | ||||
| 714 | /** | |||
| 715 | * Query whether or not a type is an 32-bit integer. | |||
| 716 | */ | |||
| 717 | bool is_integer_32() const | |||
| 718 | { | |||
| 719 | return (base_type == GLSL_TYPE_UINT) || (base_type == GLSL_TYPE_INT); | |||
| 720 | } | |||
| 721 | ||||
| 722 | /** | |||
| 723 | * Query whether or not a type is a 64-bit integer. | |||
| 724 | */ | |||
| 725 | bool is_integer_64() const | |||
| 726 | { | |||
| 727 | return base_type == GLSL_TYPE_UINT64 || base_type == GLSL_TYPE_INT64; | |||
| 728 | } | |||
| 729 | ||||
| 730 | /** | |||
| 731 | * Query whether or not a type is a 32-bit or 64-bit integer | |||
| 732 | */ | |||
| 733 | bool is_integer_32_64() const | |||
| 734 | { | |||
| 735 | return is_integer_32() || is_integer_64(); | |||
| 736 | } | |||
| 737 | ||||
| 738 | /** | |||
| 739 | * Query whether or not type is an integral type, or for struct and array | |||
| 740 | * types, contains an integral type. | |||
| 741 | */ | |||
| 742 | bool contains_integer() const; | |||
| 743 | ||||
| 744 | /** | |||
| 745 | * Query whether or not type is a double type, or for struct, interface and | |||
| 746 | * array types, contains a double type. | |||
| 747 | */ | |||
| 748 | bool contains_double() const; | |||
| 749 | ||||
| 750 | /** | |||
| 751 | * Query whether or not type is a 64-bit type, or for struct, interface and | |||
| 752 | * array types, contains a double type. | |||
| 753 | */ | |||
| 754 | bool contains_64bit() const; | |||
| 755 | ||||
| 756 | /** | |||
| 757 | * Query whether or not a type is a float type | |||
| 758 | */ | |||
| 759 | bool is_float() const | |||
| 760 | { | |||
| 761 | return base_type == GLSL_TYPE_FLOAT; | |||
| 762 | } | |||
| 763 | ||||
| 764 | /** | |||
| 765 | * Query whether or not a type is a half-float or float type | |||
| 766 | */ | |||
| 767 | bool is_float_16_32() const | |||
| 768 | { | |||
| 769 | return base_type == GLSL_TYPE_FLOAT16 || is_float(); | |||
| 770 | } | |||
| 771 | ||||
| 772 | /** | |||
| 773 | * Query whether or not a type is a half-float, float or double | |||
| 774 | */ | |||
| 775 | bool is_float_16_32_64() const | |||
| 776 | { | |||
| 777 | return base_type == GLSL_TYPE_FLOAT16 || is_float() || is_double(); | |||
| 778 | } | |||
| 779 | ||||
| 780 | /** | |||
| 781 | * Query whether or not a type is a double type | |||
| 782 | */ | |||
| 783 | bool is_double() const | |||
| 784 | { | |||
| 785 | return base_type == GLSL_TYPE_DOUBLE; | |||
| 786 | } | |||
| 787 | ||||
| 788 | /** | |||
| 789 | * Query whether a 64-bit type takes two slots. | |||
| 790 | */ | |||
| 791 | bool is_dual_slot() const | |||
| 792 | { | |||
| 793 | return is_64bit() && vector_elements > 2; | |||
| 794 | } | |||
| 795 | ||||
| 796 | /** | |||
| 797 | * Query whether or not a type is 64-bit | |||
| 798 | */ | |||
| 799 | bool is_64bit() const | |||
| 800 | { | |||
| 801 | return glsl_base_type_is_64bit(base_type); | |||
| 802 | } | |||
| 803 | ||||
| 804 | /** | |||
| 805 | * Query whether or not a type is 16-bit | |||
| 806 | */ | |||
| 807 | bool is_16bit() const | |||
| 808 | { | |||
| 809 | return glsl_base_type_is_16bit(base_type); | |||
| 810 | } | |||
| 811 | ||||
| 812 | /** | |||
| 813 | * Query whether or not a type is 32-bit | |||
| 814 | */ | |||
| 815 | bool is_32bit() const | |||
| 816 | { | |||
| 817 | return base_type == GLSL_TYPE_UINT || | |||
| 818 | base_type == GLSL_TYPE_INT || | |||
| 819 | base_type == GLSL_TYPE_FLOAT; | |||
| 820 | } | |||
| 821 | ||||
| 822 | /** | |||
| 823 | * Query whether or not a type is a non-array boolean type | |||
| 824 | */ | |||
| 825 | bool is_boolean() const | |||
| 826 | { | |||
| 827 | return base_type == GLSL_TYPE_BOOL; | |||
| 828 | } | |||
| 829 | ||||
| 830 | /** | |||
| 831 | * Query whether or not a type is a sampler | |||
| 832 | */ | |||
| 833 | bool is_sampler() const | |||
| 834 | { | |||
| 835 | return base_type == GLSL_TYPE_SAMPLER; | |||
| 836 | } | |||
| 837 | ||||
| 838 | /** | |||
| 839 | * Query whether or not type is a sampler, or for struct, interface and | |||
| 840 | * array types, contains a sampler. | |||
| 841 | */ | |||
| 842 | bool contains_sampler() const; | |||
| 843 | ||||
| 844 | /** | |||
| 845 | * Query whether or not type is an array or for struct, interface and | |||
| 846 | * array types, contains an array. | |||
| 847 | */ | |||
| 848 | bool contains_array() const; | |||
| 849 | ||||
| 850 | /** | |||
| 851 | * Get the Mesa texture target index for a sampler type. | |||
| 852 | */ | |||
| 853 | gl_texture_index sampler_index() const; | |||
| 854 | ||||
| 855 | /** | |||
| 856 | * Query whether or not type is an image, or for struct, interface and | |||
| 857 | * array types, contains an image. | |||
| 858 | */ | |||
| 859 | bool contains_image() const; | |||
| 860 | ||||
| 861 | /** | |||
| 862 | * Query whether or not a type is an image | |||
| 863 | */ | |||
| 864 | bool is_image() const | |||
| 865 | { | |||
| 866 | return base_type == GLSL_TYPE_IMAGE; | |||
| 867 | } | |||
| 868 | ||||
| 869 | /** | |||
| 870 | * Query whether or not a type is an array | |||
| 871 | */ | |||
| 872 | bool is_array() const | |||
| 873 | { | |||
| 874 | return base_type == GLSL_TYPE_ARRAY; | |||
| 875 | } | |||
| 876 | ||||
| 877 | bool is_array_of_arrays() const | |||
| 878 | { | |||
| 879 | return is_array() && fields.array->is_array(); | |||
| 880 | } | |||
| 881 | ||||
| 882 | /** | |||
| 883 | * Query whether or not a type is a record | |||
| 884 | */ | |||
| 885 | bool is_struct() const | |||
| 886 | { | |||
| 887 | return base_type == GLSL_TYPE_STRUCT; | |||
| 888 | } | |||
| 889 | ||||
| 890 | /** | |||
| 891 | * Query whether or not a type is an interface | |||
| 892 | */ | |||
| 893 | bool is_interface() const | |||
| 894 | { | |||
| 895 | return base_type == GLSL_TYPE_INTERFACE; | |||
| 896 | } | |||
| 897 | ||||
| 898 | /** | |||
| 899 | * Query whether or not a type is the void type singleton. | |||
| 900 | */ | |||
| 901 | bool is_void() const | |||
| 902 | { | |||
| 903 | return base_type == GLSL_TYPE_VOID; | |||
| 904 | } | |||
| 905 | ||||
| 906 | /** | |||
| 907 | * Query whether or not a type is the error type singleton. | |||
| 908 | */ | |||
| 909 | bool is_error() const | |||
| 910 | { | |||
| 911 | return base_type == GLSL_TYPE_ERROR; | |||
| 912 | } | |||
| 913 | ||||
| 914 | /** | |||
| 915 | * Query if a type is unnamed/anonymous (named by the parser) | |||
| 916 | */ | |||
| 917 | ||||
| 918 | bool is_subroutine() const | |||
| 919 | { | |||
| 920 | return base_type == GLSL_TYPE_SUBROUTINE; | |||
| 921 | } | |||
| 922 | bool contains_subroutine() const; | |||
| 923 | ||||
| 924 | bool is_anonymous() const | |||
| 925 | { | |||
| 926 | return !strncmp(name, "#anon", 5); | |||
| 927 | } | |||
| 928 | ||||
| 929 | /** | |||
| 930 | * Get the type stripped of any arrays | |||
| 931 | * | |||
| 932 | * \return | |||
| 933 | * Pointer to the type of elements of the first non-array type for array | |||
| 934 | * types, or pointer to itself for non-array types. | |||
| 935 | */ | |||
| 936 | const glsl_type *without_array() const | |||
| 937 | { | |||
| 938 | const glsl_type *t = this; | |||
| 939 | ||||
| 940 | while (t->is_array()) | |||
| 941 | t = t->fields.array; | |||
| 942 | ||||
| 943 | return t; | |||
| 944 | } | |||
| 945 | ||||
| 946 | /** | |||
| 947 | * Return the total number of elements in an array including the elements | |||
| 948 | * in arrays of arrays. | |||
| 949 | */ | |||
| 950 | unsigned arrays_of_arrays_size() const | |||
| 951 | { | |||
| 952 | if (!is_array()) | |||
| 953 | return 0; | |||
| 954 | ||||
| 955 | unsigned size = length; | |||
| 956 | const glsl_type *base_type = fields.array; | |||
| 957 | ||||
| 958 | while (base_type->is_array()) { | |||
| 959 | size = size * base_type->length; | |||
| 960 | base_type = base_type->fields.array; | |||
| 961 | } | |||
| 962 | return size; | |||
| 963 | } | |||
| 964 | ||||
| 965 | /** | |||
| 966 | * Return bit size for this type. | |||
| 967 | */ | |||
| 968 | unsigned bit_size() const | |||
| 969 | { | |||
| 970 | return glsl_base_type_bit_size(this->base_type); | |||
| 971 | } | |||
| 972 | ||||
| 973 | ||||
| 974 | /** | |||
| 975 | * Query whether or not a type is an atomic_uint. | |||
| 976 | */ | |||
| 977 | bool is_atomic_uint() const | |||
| 978 | { | |||
| 979 | return base_type == GLSL_TYPE_ATOMIC_UINT; | |||
| 980 | } | |||
| 981 | ||||
| 982 | /** | |||
| 983 | * Return the amount of atomic counter storage required for a type. | |||
| 984 | */ | |||
| 985 | unsigned atomic_size() const | |||
| 986 | { | |||
| 987 | if (is_atomic_uint()) | |||
| 988 | return ATOMIC_COUNTER_SIZE4; | |||
| 989 | else if (is_array()) | |||
| 990 | return length * fields.array->atomic_size(); | |||
| 991 | else | |||
| 992 | return 0; | |||
| 993 | } | |||
| 994 | ||||
| 995 | /** | |||
| 996 | * Return whether a type contains any atomic counters. | |||
| 997 | */ | |||
| 998 | bool contains_atomic() const | |||
| 999 | { | |||
| 1000 | return atomic_size() > 0; | |||
| 1001 | } | |||
| 1002 | ||||
| 1003 | /** | |||
| 1004 | * Return whether a type contains any opaque types. | |||
| 1005 | */ | |||
| 1006 | bool contains_opaque() const; | |||
| 1007 | ||||
| 1008 | /** | |||
| 1009 | * Query the full type of a matrix row | |||
| 1010 | * | |||
| 1011 | * \return | |||
| 1012 | * If the type is not a matrix, \c glsl_type::error_type is returned. | |||
| 1013 | * Otherwise a type matching the rows of the matrix is returned. | |||
| 1014 | */ | |||
| 1015 | const glsl_type *row_type() const | |||
| 1016 | { | |||
| 1017 | if (!is_matrix()) | |||
| 1018 | return error_type; | |||
| 1019 | ||||
| 1020 | if (explicit_stride && !interface_row_major) | |||
| 1021 | return get_instance(base_type, matrix_columns, 1, explicit_stride); | |||
| 1022 | else | |||
| 1023 | return get_instance(base_type, matrix_columns, 1); | |||
| 1024 | } | |||
| 1025 | ||||
| 1026 | /** | |||
| 1027 | * Query the full type of a matrix column | |||
| 1028 | * | |||
| 1029 | * \return | |||
| 1030 | * If the type is not a matrix, \c glsl_type::error_type is returned. | |||
| 1031 | * Otherwise a type matching the columns of the matrix is returned. | |||
| 1032 | */ | |||
| 1033 | const glsl_type *column_type() const | |||
| 1034 | { | |||
| 1035 | if (!is_matrix()) | |||
| 1036 | return error_type; | |||
| 1037 | ||||
| 1038 | if (explicit_stride && interface_row_major) | |||
| 1039 | return get_instance(base_type, vector_elements, 1, explicit_stride); | |||
| 1040 | else | |||
| 1041 | return get_instance(base_type, vector_elements, 1); | |||
| 1042 | } | |||
| 1043 | ||||
| 1044 | /** | |||
| 1045 | * Get the type of a structure field | |||
| 1046 | * | |||
| 1047 | * \return | |||
| 1048 | * Pointer to the type of the named field. If the type is not a structure | |||
| 1049 | * or the named field does not exist, \c glsl_type::error_type is returned. | |||
| 1050 | */ | |||
| 1051 | const glsl_type *field_type(const char *name) const; | |||
| 1052 | ||||
| 1053 | /** | |||
| 1054 | * Get the location of a field within a record type | |||
| 1055 | */ | |||
| 1056 | int field_index(const char *name) const; | |||
| 1057 | ||||
| 1058 | /** | |||
| 1059 | * Query the number of elements in an array type | |||
| 1060 | * | |||
| 1061 | * \return | |||
| 1062 | * The number of elements in the array for array types or -1 for non-array | |||
| 1063 | * types. If the number of elements in the array has not yet been declared, | |||
| 1064 | * zero is returned. | |||
| 1065 | */ | |||
| 1066 | int array_size() const | |||
| 1067 | { | |||
| 1068 | return is_array() ? length : -1; | |||
| 1069 | } | |||
| 1070 | ||||
| 1071 | /** | |||
| 1072 | * Query whether the array size for all dimensions has been declared. | |||
| 1073 | */ | |||
| 1074 | bool is_unsized_array() const | |||
| 1075 | { | |||
| 1076 | return is_array() && length == 0; | |||
| 1077 | } | |||
| 1078 | ||||
| 1079 | /** | |||
| 1080 | * Return the number of coordinate components needed for this | |||
| 1081 | * sampler or image type. | |||
| 1082 | * | |||
| 1083 | * This is based purely on the sampler's dimensionality. For example, this | |||
| 1084 | * returns 1 for sampler1D, and 3 for sampler2DArray. | |||
| 1085 | * | |||
| 1086 | * Note that this is often different than actual coordinate type used in | |||
| 1087 | * a texturing built-in function, since those pack additional values (such | |||
| 1088 | * as the shadow comparator or projector) into the coordinate type. | |||
| 1089 | */ | |||
| 1090 | int coordinate_components() const; | |||
| 1091 | ||||
| 1092 | /** | |||
| 1093 | * Compares whether this type matches another type without taking into | |||
| 1094 | * account the precision in structures. | |||
| 1095 | * | |||
| 1096 | * This is applied recursively so that structures containing structure | |||
| 1097 | * members can also ignore the precision. | |||
| 1098 | */ | |||
| 1099 | bool compare_no_precision(const glsl_type *b) const; | |||
| 1100 | ||||
| 1101 | /** | |||
| 1102 | * Compare a record type against another record type. | |||
| 1103 | * | |||
| 1104 | * This is useful for matching record types declared on the same shader | |||
| 1105 | * stage as well as across different shader stages. | |||
| 1106 | * The option to not match name is needed for matching record types | |||
| 1107 | * declared across different shader stages. | |||
| 1108 | * The option to not match locations is to deal with places where the | |||
| 1109 | * same struct is defined in a block which has a location set on it. | |||
| 1110 | */ | |||
| 1111 | bool record_compare(const glsl_type *b, bool match_name, | |||
| 1112 | bool match_locations = true, | |||
| 1113 | bool match_precision = true) const; | |||
| 1114 | ||||
| 1115 | /** | |||
| 1116 | * Get the type interface packing. | |||
| 1117 | */ | |||
| 1118 | enum glsl_interface_packing get_interface_packing() const | |||
| 1119 | { | |||
| 1120 | return (enum glsl_interface_packing)interface_packing; | |||
| 1121 | } | |||
| 1122 | ||||
| 1123 | /** | |||
| 1124 | * Get the type interface packing used internally. For shared and packing | |||
| 1125 | * layouts this is implementation defined. | |||
| 1126 | */ | |||
| 1127 | enum glsl_interface_packing get_internal_ifc_packing(bool std430_supported) const | |||
| 1128 | { | |||
| 1129 | enum glsl_interface_packing packing = this->get_interface_packing(); | |||
| 1130 | if (packing == GLSL_INTERFACE_PACKING_STD140 || | |||
| 1131 | (!std430_supported && | |||
| 1132 | (packing == GLSL_INTERFACE_PACKING_SHARED || | |||
| 1133 | packing == GLSL_INTERFACE_PACKING_PACKED))) { | |||
| 1134 | return GLSL_INTERFACE_PACKING_STD140; | |||
| 1135 | } else { | |||
| 1136 | assert(packing == GLSL_INTERFACE_PACKING_STD430 ||(static_cast <bool> (packing == GLSL_INTERFACE_PACKING_STD430 || (std430_supported && (packing == GLSL_INTERFACE_PACKING_SHARED || packing == GLSL_INTERFACE_PACKING_PACKED))) ? void (0) : __assert_fail ("packing == GLSL_INTERFACE_PACKING_STD430 || (std430_supported && (packing == GLSL_INTERFACE_PACKING_SHARED || packing == GLSL_INTERFACE_PACKING_PACKED))" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | |||
| 1137 | (std430_supported &&(static_cast <bool> (packing == GLSL_INTERFACE_PACKING_STD430 || (std430_supported && (packing == GLSL_INTERFACE_PACKING_SHARED || packing == GLSL_INTERFACE_PACKING_PACKED))) ? void (0) : __assert_fail ("packing == GLSL_INTERFACE_PACKING_STD430 || (std430_supported && (packing == GLSL_INTERFACE_PACKING_SHARED || packing == GLSL_INTERFACE_PACKING_PACKED))" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | |||
| 1138 | (packing == GLSL_INTERFACE_PACKING_SHARED ||(static_cast <bool> (packing == GLSL_INTERFACE_PACKING_STD430 || (std430_supported && (packing == GLSL_INTERFACE_PACKING_SHARED || packing == GLSL_INTERFACE_PACKING_PACKED))) ? void (0) : __assert_fail ("packing == GLSL_INTERFACE_PACKING_STD430 || (std430_supported && (packing == GLSL_INTERFACE_PACKING_SHARED || packing == GLSL_INTERFACE_PACKING_PACKED))" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | |||
| 1139 | packing == GLSL_INTERFACE_PACKING_PACKED)))(static_cast <bool> (packing == GLSL_INTERFACE_PACKING_STD430 || (std430_supported && (packing == GLSL_INTERFACE_PACKING_SHARED || packing == GLSL_INTERFACE_PACKING_PACKED))) ? void (0) : __assert_fail ("packing == GLSL_INTERFACE_PACKING_STD430 || (std430_supported && (packing == GLSL_INTERFACE_PACKING_SHARED || packing == GLSL_INTERFACE_PACKING_PACKED))" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 1140 | return GLSL_INTERFACE_PACKING_STD430; | |||
| 1141 | } | |||
| 1142 | } | |||
| 1143 | ||||
| 1144 | /** | |||
| 1145 | * Check if the type interface is row major | |||
| 1146 | */ | |||
| 1147 | bool get_interface_row_major() const | |||
| 1148 | { | |||
| 1149 | return (bool) interface_row_major; | |||
| 1150 | } | |||
| 1151 | ||||
| 1152 | ~glsl_type(); | |||
| 1153 | ||||
| 1154 | private: | |||
| 1155 | ||||
| 1156 | static mtx_t hash_mutex; | |||
| 1157 | ||||
| 1158 | /** | |||
| 1159 | * ralloc context for the type itself. | |||
| 1160 | */ | |||
| 1161 | void *mem_ctx; | |||
| 1162 | ||||
| 1163 | /** Constructor for vector and matrix types */ | |||
| 1164 | glsl_type(GLenum gl_type, | |||
| 1165 | glsl_base_type base_type, unsigned vector_elements, | |||
| 1166 | unsigned matrix_columns, const char *name, | |||
| 1167 | unsigned explicit_stride = 0, bool row_major = false); | |||
| 1168 | ||||
| 1169 | /** Constructor for sampler or image types */ | |||
| 1170 | glsl_type(GLenum gl_type, glsl_base_type base_type, | |||
| 1171 | enum glsl_sampler_dim dim, bool shadow, bool array, | |||
| 1172 | glsl_base_type type, const char *name); | |||
| 1173 | ||||
| 1174 | /** Constructor for record types */ | |||
| 1175 | glsl_type(const glsl_struct_field *fields, unsigned num_fields, | |||
| 1176 | const char *name, bool packed = false); | |||
| 1177 | ||||
| 1178 | /** Constructor for interface types */ | |||
| 1179 | glsl_type(const glsl_struct_field *fields, unsigned num_fields, | |||
| 1180 | enum glsl_interface_packing packing, | |||
| 1181 | bool row_major, const char *name); | |||
| 1182 | ||||
| 1183 | /** Constructor for interface types */ | |||
| 1184 | glsl_type(const glsl_type *return_type, | |||
| 1185 | const glsl_function_param *params, unsigned num_params); | |||
| 1186 | ||||
| 1187 | /** Constructors for array types */ | |||
| 1188 | glsl_type(const glsl_type *array, unsigned length, unsigned explicit_stride); | |||
| 1189 | ||||
| 1190 | /** Constructor for subroutine types */ | |||
| 1191 | glsl_type(const char *name); | |||
| 1192 | ||||
| 1193 | /** Hash table containing the known explicit matrix and vector types. */ | |||
| 1194 | static struct hash_table *explicit_matrix_types; | |||
| 1195 | ||||
| 1196 | /** Hash table containing the known array types. */ | |||
| 1197 | static struct hash_table *array_types; | |||
| 1198 | ||||
| 1199 | /** Hash table containing the known struct types. */ | |||
| 1200 | static struct hash_table *struct_types; | |||
| 1201 | ||||
| 1202 | /** Hash table containing the known interface types. */ | |||
| 1203 | static struct hash_table *interface_types; | |||
| 1204 | ||||
| 1205 | /** Hash table containing the known subroutine types. */ | |||
| 1206 | static struct hash_table *subroutine_types; | |||
| 1207 | ||||
| 1208 | /** Hash table containing the known function types. */ | |||
| 1209 | static struct hash_table *function_types; | |||
| 1210 | ||||
| 1211 | static bool record_key_compare(const void *a, const void *b); | |||
| 1212 | static unsigned record_key_hash(const void *key); | |||
| 1213 | ||||
| 1214 | /** | |||
| 1215 | * \name Built-in type flyweights | |||
| 1216 | */ | |||
| 1217 | /*@{*/ | |||
| 1218 | #undef DECL_TYPE | |||
| 1219 | #define DECL_TYPE(NAME, ...)const glsl_type glsl_type::_NAME_type = glsl_type(..., "NAME" ); const glsl_type *const glsl_type::NAME_type = &glsl_type ::_NAME_type; static const glsl_type _##NAME##_type; | |||
| 1220 | #undef STRUCT_TYPE | |||
| 1221 | #define STRUCT_TYPE(NAME) static const glsl_type _struct_##NAME##_type; | |||
| 1222 | #include "compiler/builtin_type_macros.h" | |||
| 1223 | /*@}*/ | |||
| 1224 | ||||
| 1225 | /** | |||
| 1226 | * \name Friend functions. | |||
| 1227 | * | |||
| 1228 | * These functions are friends because they must have C linkage and the | |||
| 1229 | * need to call various private methods or access various private static | |||
| 1230 | * data. | |||
| 1231 | */ | |||
| 1232 | /*@{*/ | |||
| 1233 | friend void glsl_type_singleton_init_or_ref(void); | |||
| 1234 | friend void glsl_type_singleton_decref(void); | |||
| 1235 | friend void _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *); | |||
| 1236 | /*@}*/ | |||
| 1237 | }; | |||
| 1238 | ||||
| 1239 | #undef DECL_TYPE | |||
| 1240 | #undef STRUCT_TYPE | |||
| 1241 | #endif /* __cplusplus */ | |||
| 1242 | ||||
| 1243 | struct glsl_struct_field { | |||
| 1244 | const struct glsl_type *type; | |||
| 1245 | const char *name; | |||
| 1246 | ||||
| 1247 | /** | |||
| 1248 | * For interface blocks, gl_varying_slot corresponding to the input/output | |||
| 1249 | * if this is a built-in input/output (i.e. a member of the built-in | |||
| 1250 | * gl_PerVertex interface block); -1 otherwise. | |||
| 1251 | * | |||
| 1252 | * Ignored for structs. | |||
| 1253 | */ | |||
| 1254 | int location; | |||
| 1255 | ||||
| 1256 | /** | |||
| 1257 | * For interface blocks, members may have an explicit byte offset | |||
| 1258 | * specified; -1 otherwise. Also used for xfb_offset layout qualifier. | |||
| 1259 | * | |||
| 1260 | * Unless used for xfb_offset this field is ignored for structs. | |||
| 1261 | */ | |||
| 1262 | int offset; | |||
| 1263 | ||||
| 1264 | /** | |||
| 1265 | * For interface blocks, members may define a transform feedback buffer; | |||
| 1266 | * -1 otherwise. | |||
| 1267 | */ | |||
| 1268 | int xfb_buffer; | |||
| 1269 | ||||
| 1270 | /** | |||
| 1271 | * For interface blocks, members may define a transform feedback stride; | |||
| 1272 | * -1 otherwise. | |||
| 1273 | */ | |||
| 1274 | int xfb_stride; | |||
| 1275 | ||||
| 1276 | /** | |||
| 1277 | * For interface blocks, the interpolation mode (as in | |||
| 1278 | * ir_variable::interpolation). 0 otherwise. | |||
| 1279 | */ | |||
| 1280 | unsigned interpolation:3; | |||
| 1281 | ||||
| 1282 | /** | |||
| 1283 | * For interface blocks, 1 if this variable uses centroid interpolation (as | |||
| 1284 | * in ir_variable::centroid). 0 otherwise. | |||
| 1285 | */ | |||
| 1286 | unsigned centroid:1; | |||
| 1287 | ||||
| 1288 | /** | |||
| 1289 | * For interface blocks, 1 if this variable uses sample interpolation (as | |||
| 1290 | * in ir_variable::sample). 0 otherwise. | |||
| 1291 | */ | |||
| 1292 | unsigned sample:1; | |||
| 1293 | ||||
| 1294 | /** | |||
| 1295 | * Layout of the matrix. Uses glsl_matrix_layout values. | |||
| 1296 | */ | |||
| 1297 | unsigned matrix_layout:2; | |||
| 1298 | ||||
| 1299 | /** | |||
| 1300 | * For interface blocks, 1 if this variable is a per-patch input or output | |||
| 1301 | * (as in ir_variable::patch). 0 otherwise. | |||
| 1302 | */ | |||
| 1303 | unsigned patch:1; | |||
| 1304 | ||||
| 1305 | /** | |||
| 1306 | * Precision qualifier | |||
| 1307 | */ | |||
| 1308 | unsigned precision:2; | |||
| 1309 | ||||
| 1310 | /** | |||
| 1311 | * Memory qualifiers, applicable to buffer variables defined in shader | |||
| 1312 | * storage buffer objects (SSBOs) | |||
| 1313 | */ | |||
| 1314 | unsigned memory_read_only:1; | |||
| 1315 | unsigned memory_write_only:1; | |||
| 1316 | unsigned memory_coherent:1; | |||
| 1317 | unsigned memory_volatile:1; | |||
| 1318 | unsigned memory_restrict:1; | |||
| 1319 | ||||
| 1320 | /** | |||
| 1321 | * Layout format, applicable to image variables only. | |||
| 1322 | */ | |||
| 1323 | enum pipe_format image_format; | |||
| 1324 | ||||
| 1325 | /** | |||
| 1326 | * Any of the xfb_* qualifiers trigger the shader to be in transform | |||
| 1327 | * feedback mode so we need to keep track of whether the buffer was | |||
| 1328 | * explicitly set or if its just been assigned the default global value. | |||
| 1329 | */ | |||
| 1330 | unsigned explicit_xfb_buffer:1; | |||
| 1331 | ||||
| 1332 | unsigned implicit_sized_array:1; | |||
| 1333 | #ifdef __cplusplus201703L | |||
| 1334 | #define DEFAULT_CONSTRUCTORS(_type, _precision, _name) \ | |||
| 1335 | type(_type), name(_name), location(-1), offset(-1), xfb_buffer(0), \ | |||
| 1336 | xfb_stride(0), interpolation(0), centroid(0), \ | |||
| 1337 | sample(0), matrix_layout(GLSL_MATRIX_LAYOUT_INHERITED), patch(0), \ | |||
| 1338 | precision(_precision), memory_read_only(0), \ | |||
| 1339 | memory_write_only(0), memory_coherent(0), memory_volatile(0), \ | |||
| 1340 | memory_restrict(0), image_format(PIPE_FORMAT_NONE), \ | |||
| 1341 | explicit_xfb_buffer(0), \ | |||
| 1342 | implicit_sized_array(0) | |||
| 1343 | ||||
| 1344 | glsl_struct_field(const struct glsl_type *_type, | |||
| 1345 | int _precision, | |||
| 1346 | const char *_name) | |||
| 1347 | : DEFAULT_CONSTRUCTORS(_type, _precision, _name) | |||
| 1348 | { | |||
| 1349 | /* empty */ | |||
| 1350 | } | |||
| 1351 | ||||
| 1352 | glsl_struct_field(const struct glsl_type *_type, const char *_name) | |||
| 1353 | : DEFAULT_CONSTRUCTORS(_type, GLSL_PRECISION_NONE, _name) | |||
| 1354 | { | |||
| 1355 | /* empty */ | |||
| 1356 | } | |||
| 1357 | ||||
| 1358 | glsl_struct_field() | |||
| 1359 | : DEFAULT_CONSTRUCTORS(NULL__null, GLSL_PRECISION_NONE, NULL__null) | |||
| 1360 | { | |||
| 1361 | /* empty */ | |||
| 1362 | } | |||
| 1363 | #undef DEFAULT_CONSTRUCTORS | |||
| 1364 | #endif | |||
| 1365 | }; | |||
| 1366 | ||||
| 1367 | struct glsl_function_param { | |||
| 1368 | const struct glsl_type *type; | |||
| 1369 | ||||
| 1370 | bool in; | |||
| 1371 | bool out; | |||
| 1372 | }; | |||
| 1373 | ||||
| 1374 | static inline unsigned int | |||
| 1375 | glsl_align(unsigned int a, unsigned int align) | |||
| 1376 | { | |||
| 1377 | return (a + align - 1) / align * align; | |||
| ||||
| 1378 | } | |||
| 1379 | ||||
| 1380 | #endif /* GLSL_TYPES_H */ |