File: | root/firefox-clang/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl_types.h |
Warning: | line 1377, column 27 Division by zero |
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1 | /* | ||||
2 | * Copyright © 2009 Intel Corporation | ||||
3 | * | ||||
4 | * Permission is hereby granted, free of charge, to any person obtaining a | ||||
5 | * copy of this software and associated documentation files (the "Software"), | ||||
6 | * to deal in the Software without restriction, including without limitation | ||||
7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||||
8 | * and/or sell copies of the Software, and to permit persons to whom the | ||||
9 | * Software is furnished to do so, subject to the following conditions: | ||||
10 | * | ||||
11 | * The above copyright notice and this permission notice (including the next | ||||
12 | * paragraph) shall be included in all copies or substantial portions of the | ||||
13 | * Software. | ||||
14 | * | ||||
15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||||
16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||||
17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | ||||
18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||||
19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||||
20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||||
21 | * DEALINGS IN THE SOFTWARE. | ||||
22 | */ | ||||
23 | |||||
24 | #include <stdio.h> | ||||
25 | #include "main/macros.h" | ||||
26 | #include "compiler/glsl/glsl_parser_extras.h" | ||||
27 | #include "glsl_types.h" | ||||
28 | #include "util/hash_table.h" | ||||
29 | #include "util/u_string.h" | ||||
30 | |||||
31 | |||||
32 | mtx_t glsl_type::hash_mutex = _MTX_INITIALIZER_NP{ { 0, 0, 0, 0, PTHREAD_MUTEX_TIMED_NP, 0, 0, { 0, 0 } } }; | ||||
33 | hash_table *glsl_type::explicit_matrix_types = NULL__null; | ||||
34 | hash_table *glsl_type::array_types = NULL__null; | ||||
35 | hash_table *glsl_type::struct_types = NULL__null; | ||||
36 | hash_table *glsl_type::interface_types = NULL__null; | ||||
37 | hash_table *glsl_type::function_types = NULL__null; | ||||
38 | hash_table *glsl_type::subroutine_types = NULL__null; | ||||
39 | |||||
40 | /* There might be multiple users for types (e.g. application using OpenGL | ||||
41 | * and Vulkan simultanously or app using multiple Vulkan instances). Counter | ||||
42 | * is used to make sure we don't release the types if a user is still present. | ||||
43 | */ | ||||
44 | static uint32_t glsl_type_users = 0; | ||||
45 | |||||
46 | glsl_type::glsl_type(GLenum gl_type, | ||||
47 | glsl_base_type base_type, unsigned vector_elements, | ||||
48 | unsigned matrix_columns, const char *name, | ||||
49 | unsigned explicit_stride, bool row_major) : | ||||
50 | gl_type(gl_type), | ||||
51 | base_type(base_type), sampled_type(GLSL_TYPE_VOID), | ||||
52 | sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), | ||||
53 | interface_packing(0), interface_row_major(row_major), packed(0), | ||||
54 | vector_elements(vector_elements), matrix_columns(matrix_columns), | ||||
55 | length(0), explicit_stride(explicit_stride) | ||||
56 | { | ||||
57 | /* Values of these types must fit in the two bits of | ||||
58 | * glsl_type::sampled_type. | ||||
59 | */ | ||||
60 | STATIC_ASSERT((unsigned(GLSL_TYPE_UINT) & 3) == unsigned(GLSL_TYPE_UINT))do { (void) sizeof(char [1 - 2*!((unsigned(GLSL_TYPE_UINT) & 3) == unsigned(GLSL_TYPE_UINT))]); } while (0); | ||||
61 | STATIC_ASSERT((unsigned(GLSL_TYPE_INT) & 3) == unsigned(GLSL_TYPE_INT))do { (void) sizeof(char [1 - 2*!((unsigned(GLSL_TYPE_INT) & 3) == unsigned(GLSL_TYPE_INT))]); } while (0); | ||||
62 | STATIC_ASSERT((unsigned(GLSL_TYPE_FLOAT) & 3) == unsigned(GLSL_TYPE_FLOAT))do { (void) sizeof(char [1 - 2*!((unsigned(GLSL_TYPE_FLOAT) & 3) == unsigned(GLSL_TYPE_FLOAT))]); } while (0); | ||||
63 | |||||
64 | ASSERT_BITFIELD_SIZE(glsl_type, base_type, GLSL_TYPE_ERROR)do { glsl_type s; s.base_type = (GLSL_TYPE_ERROR); (static_cast <bool> ((int) s.base_type == (GLSL_TYPE_ERROR) && "Insufficient bitfield size!") ? void (0) : __assert_fail ("(int) s.base_type == (GLSL_TYPE_ERROR) && \"Insufficient bitfield size!\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); } while (0); | ||||
65 | ASSERT_BITFIELD_SIZE(glsl_type, sampled_type, GLSL_TYPE_ERROR)do { glsl_type s; s.sampled_type = (GLSL_TYPE_ERROR); (static_cast <bool> ((int) s.sampled_type == (GLSL_TYPE_ERROR) && "Insufficient bitfield size!") ? void (0) : __assert_fail ("(int) s.sampled_type == (GLSL_TYPE_ERROR) && \"Insufficient bitfield size!\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); } while (0); | ||||
66 | ASSERT_BITFIELD_SIZE(glsl_type, sampler_dimensionality,do { glsl_type s; s.sampler_dimensionality = (GLSL_SAMPLER_DIM_SUBPASS_MS ); (static_cast <bool> ((int) s.sampler_dimensionality == (GLSL_SAMPLER_DIM_SUBPASS_MS) && "Insufficient bitfield size!" ) ? void (0) : __assert_fail ("(int) s.sampler_dimensionality == (GLSL_SAMPLER_DIM_SUBPASS_MS) && \"Insufficient bitfield size!\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); } while (0) | ||||
67 | GLSL_SAMPLER_DIM_SUBPASS_MS)do { glsl_type s; s.sampler_dimensionality = (GLSL_SAMPLER_DIM_SUBPASS_MS ); (static_cast <bool> ((int) s.sampler_dimensionality == (GLSL_SAMPLER_DIM_SUBPASS_MS) && "Insufficient bitfield size!" ) ? void (0) : __assert_fail ("(int) s.sampler_dimensionality == (GLSL_SAMPLER_DIM_SUBPASS_MS) && \"Insufficient bitfield size!\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); } while (0); | ||||
68 | |||||
69 | this->mem_ctx = ralloc_context(NULL__null); | ||||
70 | assert(this->mem_ctx != NULL)(static_cast <bool> (this->mem_ctx != __null) ? void (0) : __assert_fail ("this->mem_ctx != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
71 | |||||
72 | assert(name != NULL)(static_cast <bool> (name != __null) ? void (0) : __assert_fail ("name != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
73 | this->name = ralloc_strdup(this->mem_ctx, name); | ||||
74 | |||||
75 | /* Neither dimension is zero or both dimensions are zero. | ||||
76 | */ | ||||
77 | assert((vector_elements == 0) == (matrix_columns == 0))(static_cast <bool> ((vector_elements == 0) == (matrix_columns == 0)) ? void (0) : __assert_fail ("(vector_elements == 0) == (matrix_columns == 0)" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
78 | memset(& fields, 0, sizeof(fields)); | ||||
79 | } | ||||
80 | |||||
81 | glsl_type::glsl_type(GLenum gl_type, glsl_base_type base_type, | ||||
82 | enum glsl_sampler_dim dim, bool shadow, bool array, | ||||
83 | glsl_base_type type, const char *name) : | ||||
84 | gl_type(gl_type), | ||||
85 | base_type(base_type), sampled_type(type), | ||||
86 | sampler_dimensionality(dim), sampler_shadow(shadow), | ||||
87 | sampler_array(array), interface_packing(0), | ||||
88 | interface_row_major(0), packed(0), | ||||
89 | length(0), explicit_stride(0) | ||||
90 | { | ||||
91 | this->mem_ctx = ralloc_context(NULL__null); | ||||
92 | assert(this->mem_ctx != NULL)(static_cast <bool> (this->mem_ctx != __null) ? void (0) : __assert_fail ("this->mem_ctx != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
93 | |||||
94 | assert(name != NULL)(static_cast <bool> (name != __null) ? void (0) : __assert_fail ("name != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
95 | this->name = ralloc_strdup(this->mem_ctx, name); | ||||
96 | |||||
97 | memset(& fields, 0, sizeof(fields)); | ||||
98 | |||||
99 | matrix_columns = vector_elements = 1; | ||||
100 | } | ||||
101 | |||||
102 | glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, | ||||
103 | const char *name, bool packed) : | ||||
104 | gl_type(0), | ||||
105 | base_type(GLSL_TYPE_STRUCT), sampled_type(GLSL_TYPE_VOID), | ||||
106 | sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), | ||||
107 | interface_packing(0), interface_row_major(0), packed(packed), | ||||
108 | vector_elements(0), matrix_columns(0), | ||||
109 | length(num_fields), explicit_stride(0) | ||||
110 | { | ||||
111 | unsigned int i; | ||||
112 | |||||
113 | this->mem_ctx = ralloc_context(NULL__null); | ||||
114 | assert(this->mem_ctx != NULL)(static_cast <bool> (this->mem_ctx != __null) ? void (0) : __assert_fail ("this->mem_ctx != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
115 | |||||
116 | assert(name != NULL)(static_cast <bool> (name != __null) ? void (0) : __assert_fail ("name != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
117 | this->name = ralloc_strdup(this->mem_ctx, name); | ||||
118 | /* Zero-fill to prevent spurious Valgrind errors when serializing NIR | ||||
119 | * due to uninitialized unused bits in bit fields. */ | ||||
120 | this->fields.structure = rzalloc_array(this->mem_ctx,((glsl_struct_field *) rzalloc_array_size(this->mem_ctx, sizeof (glsl_struct_field), length)) | ||||
121 | glsl_struct_field, length)((glsl_struct_field *) rzalloc_array_size(this->mem_ctx, sizeof (glsl_struct_field), length)); | ||||
122 | |||||
123 | for (i = 0; i < length; i++) { | ||||
124 | this->fields.structure[i] = fields[i]; | ||||
125 | this->fields.structure[i].name = ralloc_strdup(this->fields.structure, | ||||
126 | fields[i].name); | ||||
127 | } | ||||
128 | } | ||||
129 | |||||
130 | glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, | ||||
131 | enum glsl_interface_packing packing, | ||||
132 | bool row_major, const char *name) : | ||||
133 | gl_type(0), | ||||
134 | base_type(GLSL_TYPE_INTERFACE), sampled_type(GLSL_TYPE_VOID), | ||||
135 | sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), | ||||
136 | interface_packing((unsigned) packing), | ||||
137 | interface_row_major((unsigned) row_major), packed(0), | ||||
138 | vector_elements(0), matrix_columns(0), | ||||
139 | length(num_fields), explicit_stride(0) | ||||
140 | { | ||||
141 | unsigned int i; | ||||
142 | |||||
143 | this->mem_ctx = ralloc_context(NULL__null); | ||||
144 | assert(this->mem_ctx != NULL)(static_cast <bool> (this->mem_ctx != __null) ? void (0) : __assert_fail ("this->mem_ctx != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
145 | |||||
146 | assert(name != NULL)(static_cast <bool> (name != __null) ? void (0) : __assert_fail ("name != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
147 | this->name = ralloc_strdup(this->mem_ctx, name); | ||||
148 | this->fields.structure = rzalloc_array(this->mem_ctx,((glsl_struct_field *) rzalloc_array_size(this->mem_ctx, sizeof (glsl_struct_field), length)) | ||||
149 | glsl_struct_field, length)((glsl_struct_field *) rzalloc_array_size(this->mem_ctx, sizeof (glsl_struct_field), length)); | ||||
150 | for (i = 0; i < length; i++) { | ||||
151 | this->fields.structure[i] = fields[i]; | ||||
152 | this->fields.structure[i].name = ralloc_strdup(this->fields.structure, | ||||
153 | fields[i].name); | ||||
154 | } | ||||
155 | } | ||||
156 | |||||
157 | glsl_type::glsl_type(const glsl_type *return_type, | ||||
158 | const glsl_function_param *params, unsigned num_params) : | ||||
159 | gl_type(0), | ||||
160 | base_type(GLSL_TYPE_FUNCTION), sampled_type(GLSL_TYPE_VOID), | ||||
161 | sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), | ||||
162 | interface_packing(0), interface_row_major(0), packed(0), | ||||
163 | vector_elements(0), matrix_columns(0), | ||||
164 | length(num_params), explicit_stride(0) | ||||
165 | { | ||||
166 | unsigned int i; | ||||
167 | |||||
168 | this->mem_ctx = ralloc_context(NULL__null); | ||||
169 | assert(this->mem_ctx != NULL)(static_cast <bool> (this->mem_ctx != __null) ? void (0) : __assert_fail ("this->mem_ctx != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
170 | |||||
171 | this->fields.parameters = rzalloc_array(this->mem_ctx,((glsl_function_param *) rzalloc_array_size(this->mem_ctx, sizeof(glsl_function_param), num_params + 1)) | ||||
172 | glsl_function_param, num_params + 1)((glsl_function_param *) rzalloc_array_size(this->mem_ctx, sizeof(glsl_function_param), num_params + 1)); | ||||
173 | |||||
174 | /* We store the return type as the first parameter */ | ||||
175 | this->fields.parameters[0].type = return_type; | ||||
176 | this->fields.parameters[0].in = false; | ||||
177 | this->fields.parameters[0].out = true; | ||||
178 | |||||
179 | /* We store the i'th parameter in slot i+1 */ | ||||
180 | for (i = 0; i < length; i++) { | ||||
181 | this->fields.parameters[i + 1].type = params[i].type; | ||||
182 | this->fields.parameters[i + 1].in = params[i].in; | ||||
183 | this->fields.parameters[i + 1].out = params[i].out; | ||||
184 | } | ||||
185 | } | ||||
186 | |||||
187 | glsl_type::glsl_type(const char *subroutine_name) : | ||||
188 | gl_type(0), | ||||
189 | base_type(GLSL_TYPE_SUBROUTINE), sampled_type(GLSL_TYPE_VOID), | ||||
190 | sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), | ||||
191 | interface_packing(0), interface_row_major(0), packed(0), | ||||
192 | vector_elements(1), matrix_columns(1), | ||||
193 | length(0), explicit_stride(0) | ||||
194 | { | ||||
195 | this->mem_ctx = ralloc_context(NULL__null); | ||||
196 | assert(this->mem_ctx != NULL)(static_cast <bool> (this->mem_ctx != __null) ? void (0) : __assert_fail ("this->mem_ctx != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
197 | |||||
198 | assert(subroutine_name != NULL)(static_cast <bool> (subroutine_name != __null) ? void ( 0) : __assert_fail ("subroutine_name != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
199 | this->name = ralloc_strdup(this->mem_ctx, subroutine_name); | ||||
200 | } | ||||
201 | |||||
202 | glsl_type::~glsl_type() | ||||
203 | { | ||||
204 | ralloc_free(this->mem_ctx); | ||||
205 | } | ||||
206 | |||||
207 | bool | ||||
208 | glsl_type::contains_sampler() const | ||||
209 | { | ||||
210 | if (this->is_array()) { | ||||
211 | return this->fields.array->contains_sampler(); | ||||
212 | } else if (this->is_struct() || this->is_interface()) { | ||||
213 | for (unsigned int i = 0; i < this->length; i++) { | ||||
214 | if (this->fields.structure[i].type->contains_sampler()) | ||||
215 | return true; | ||||
216 | } | ||||
217 | return false; | ||||
218 | } else { | ||||
219 | return this->is_sampler(); | ||||
220 | } | ||||
221 | } | ||||
222 | |||||
223 | bool | ||||
224 | glsl_type::contains_array() const | ||||
225 | { | ||||
226 | if (this->is_struct() || this->is_interface()) { | ||||
227 | for (unsigned int i = 0; i < this->length; i++) { | ||||
228 | if (this->fields.structure[i].type->contains_array()) | ||||
229 | return true; | ||||
230 | } | ||||
231 | return false; | ||||
232 | } else { | ||||
233 | return this->is_array(); | ||||
234 | } | ||||
235 | } | ||||
236 | |||||
237 | bool | ||||
238 | glsl_type::contains_integer() const | ||||
239 | { | ||||
240 | if (this->is_array()) { | ||||
241 | return this->fields.array->contains_integer(); | ||||
242 | } else if (this->is_struct() || this->is_interface()) { | ||||
243 | for (unsigned int i = 0; i < this->length; i++) { | ||||
244 | if (this->fields.structure[i].type->contains_integer()) | ||||
245 | return true; | ||||
246 | } | ||||
247 | return false; | ||||
248 | } else { | ||||
249 | return this->is_integer(); | ||||
250 | } | ||||
251 | } | ||||
252 | |||||
253 | bool | ||||
254 | glsl_type::contains_double() const | ||||
255 | { | ||||
256 | if (this->is_array()) { | ||||
257 | return this->fields.array->contains_double(); | ||||
258 | } else if (this->is_struct() || this->is_interface()) { | ||||
259 | for (unsigned int i = 0; i < this->length; i++) { | ||||
260 | if (this->fields.structure[i].type->contains_double()) | ||||
261 | return true; | ||||
262 | } | ||||
263 | return false; | ||||
264 | } else { | ||||
265 | return this->is_double(); | ||||
266 | } | ||||
267 | } | ||||
268 | |||||
269 | bool | ||||
270 | glsl_type::contains_64bit() const | ||||
271 | { | ||||
272 | if (this->is_array()) { | ||||
273 | return this->fields.array->contains_64bit(); | ||||
274 | } else if (this->is_struct() || this->is_interface()) { | ||||
275 | for (unsigned int i = 0; i < this->length; i++) { | ||||
276 | if (this->fields.structure[i].type->contains_64bit()) | ||||
277 | return true; | ||||
278 | } | ||||
279 | return false; | ||||
280 | } else { | ||||
281 | return this->is_64bit(); | ||||
282 | } | ||||
283 | } | ||||
284 | |||||
285 | bool | ||||
286 | glsl_type::contains_opaque() const { | ||||
287 | switch (base_type) { | ||||
288 | case GLSL_TYPE_SAMPLER: | ||||
289 | case GLSL_TYPE_IMAGE: | ||||
290 | case GLSL_TYPE_ATOMIC_UINT: | ||||
291 | return true; | ||||
292 | case GLSL_TYPE_ARRAY: | ||||
293 | return fields.array->contains_opaque(); | ||||
294 | case GLSL_TYPE_STRUCT: | ||||
295 | case GLSL_TYPE_INTERFACE: | ||||
296 | for (unsigned int i = 0; i < length; i++) { | ||||
297 | if (fields.structure[i].type->contains_opaque()) | ||||
298 | return true; | ||||
299 | } | ||||
300 | return false; | ||||
301 | default: | ||||
302 | return false; | ||||
303 | } | ||||
304 | } | ||||
305 | |||||
306 | bool | ||||
307 | glsl_type::contains_subroutine() const | ||||
308 | { | ||||
309 | if (this->is_array()) { | ||||
310 | return this->fields.array->contains_subroutine(); | ||||
311 | } else if (this->is_struct() || this->is_interface()) { | ||||
312 | for (unsigned int i = 0; i < this->length; i++) { | ||||
313 | if (this->fields.structure[i].type->contains_subroutine()) | ||||
314 | return true; | ||||
315 | } | ||||
316 | return false; | ||||
317 | } else { | ||||
318 | return this->is_subroutine(); | ||||
319 | } | ||||
320 | } | ||||
321 | |||||
322 | gl_texture_index | ||||
323 | glsl_type::sampler_index() const | ||||
324 | { | ||||
325 | const glsl_type *const t = (this->is_array()) ? this->fields.array : this; | ||||
326 | |||||
327 | assert(t->is_sampler() || t->is_image())(static_cast <bool> (t->is_sampler() || t->is_image ()) ? void (0) : __assert_fail ("t->is_sampler() || t->is_image()" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
328 | |||||
329 | switch (t->sampler_dimensionality) { | ||||
330 | case GLSL_SAMPLER_DIM_1D: | ||||
331 | return (t->sampler_array) ? TEXTURE_1D_ARRAY_INDEX : TEXTURE_1D_INDEX; | ||||
332 | case GLSL_SAMPLER_DIM_2D: | ||||
333 | return (t->sampler_array) ? TEXTURE_2D_ARRAY_INDEX : TEXTURE_2D_INDEX; | ||||
334 | case GLSL_SAMPLER_DIM_3D: | ||||
335 | return TEXTURE_3D_INDEX; | ||||
336 | case GLSL_SAMPLER_DIM_CUBE: | ||||
337 | return (t->sampler_array) ? TEXTURE_CUBE_ARRAY_INDEX : TEXTURE_CUBE_INDEX; | ||||
338 | case GLSL_SAMPLER_DIM_RECT: | ||||
339 | return TEXTURE_RECT_INDEX; | ||||
340 | case GLSL_SAMPLER_DIM_BUF: | ||||
341 | return TEXTURE_BUFFER_INDEX; | ||||
342 | case GLSL_SAMPLER_DIM_EXTERNAL: | ||||
343 | return TEXTURE_EXTERNAL_INDEX; | ||||
344 | case GLSL_SAMPLER_DIM_MS: | ||||
345 | return (t->sampler_array) ? TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX : TEXTURE_2D_MULTISAMPLE_INDEX; | ||||
346 | default: | ||||
347 | assert(!"Should not get here.")(static_cast <bool> (!"Should not get here.") ? void (0 ) : __assert_fail ("!\"Should not get here.\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
348 | return TEXTURE_BUFFER_INDEX; | ||||
349 | } | ||||
350 | } | ||||
351 | |||||
352 | bool | ||||
353 | glsl_type::contains_image() const | ||||
354 | { | ||||
355 | if (this->is_array()) { | ||||
356 | return this->fields.array->contains_image(); | ||||
357 | } else if (this->is_struct() || this->is_interface()) { | ||||
358 | for (unsigned int i = 0; i < this->length; i++) { | ||||
359 | if (this->fields.structure[i].type->contains_image()) | ||||
360 | return true; | ||||
361 | } | ||||
362 | return false; | ||||
363 | } else { | ||||
364 | return this->is_image(); | ||||
365 | } | ||||
366 | } | ||||
367 | |||||
368 | const glsl_type *glsl_type::get_base_type() const | ||||
369 | { | ||||
370 | switch (base_type) { | ||||
371 | case GLSL_TYPE_UINT: | ||||
372 | return uint_type; | ||||
373 | case GLSL_TYPE_UINT16: | ||||
374 | return uint16_t_type; | ||||
375 | case GLSL_TYPE_UINT8: | ||||
376 | return uint8_t_type; | ||||
377 | case GLSL_TYPE_INT: | ||||
378 | return int_type; | ||||
379 | case GLSL_TYPE_INT16: | ||||
380 | return int16_t_type; | ||||
381 | case GLSL_TYPE_INT8: | ||||
382 | return int8_t_type; | ||||
383 | case GLSL_TYPE_FLOAT: | ||||
384 | return float_type; | ||||
385 | case GLSL_TYPE_FLOAT16: | ||||
386 | return float16_t_type; | ||||
387 | case GLSL_TYPE_DOUBLE: | ||||
388 | return double_type; | ||||
389 | case GLSL_TYPE_BOOL: | ||||
390 | return bool_type; | ||||
391 | case GLSL_TYPE_UINT64: | ||||
392 | return uint64_t_type; | ||||
393 | case GLSL_TYPE_INT64: | ||||
394 | return int64_t_type; | ||||
395 | default: | ||||
396 | return error_type; | ||||
397 | } | ||||
398 | } | ||||
399 | |||||
400 | |||||
401 | const glsl_type *glsl_type::get_scalar_type() const | ||||
402 | { | ||||
403 | const glsl_type *type = this; | ||||
404 | |||||
405 | /* Handle arrays */ | ||||
406 | while (type->base_type == GLSL_TYPE_ARRAY) | ||||
407 | type = type->fields.array; | ||||
408 | |||||
409 | const glsl_type *scalar_type = type->get_base_type(); | ||||
410 | if (scalar_type == error_type) | ||||
411 | return type; | ||||
412 | |||||
413 | return scalar_type; | ||||
414 | } | ||||
415 | |||||
416 | |||||
417 | const glsl_type *glsl_type::get_bare_type() const | ||||
418 | { | ||||
419 | switch (this->base_type) { | ||||
420 | case GLSL_TYPE_UINT8: | ||||
421 | case GLSL_TYPE_INT8: | ||||
422 | case GLSL_TYPE_UINT16: | ||||
423 | case GLSL_TYPE_INT16: | ||||
424 | case GLSL_TYPE_FLOAT16: | ||||
425 | case GLSL_TYPE_UINT: | ||||
426 | case GLSL_TYPE_INT: | ||||
427 | case GLSL_TYPE_FLOAT: | ||||
428 | case GLSL_TYPE_BOOL: | ||||
429 | case GLSL_TYPE_DOUBLE: | ||||
430 | case GLSL_TYPE_UINT64: | ||||
431 | case GLSL_TYPE_INT64: | ||||
432 | return get_instance(this->base_type, this->vector_elements, | ||||
433 | this->matrix_columns); | ||||
434 | |||||
435 | case GLSL_TYPE_STRUCT: | ||||
436 | case GLSL_TYPE_INTERFACE: { | ||||
437 | glsl_struct_field *bare_fields = new glsl_struct_field[this->length]; | ||||
438 | for (unsigned i = 0; i < this->length; i++) { | ||||
439 | bare_fields[i].type = this->fields.structure[i].type->get_bare_type(); | ||||
440 | bare_fields[i].name = this->fields.structure[i].name; | ||||
441 | } | ||||
442 | const glsl_type *bare_type = | ||||
443 | get_struct_instance(bare_fields, this->length, this->name); | ||||
444 | delete[] bare_fields; | ||||
445 | return bare_type; | ||||
446 | } | ||||
447 | |||||
448 | case GLSL_TYPE_ARRAY: | ||||
449 | return get_array_instance(this->fields.array->get_bare_type(), | ||||
450 | this->length); | ||||
451 | |||||
452 | case GLSL_TYPE_SAMPLER: | ||||
453 | case GLSL_TYPE_IMAGE: | ||||
454 | case GLSL_TYPE_ATOMIC_UINT: | ||||
455 | case GLSL_TYPE_VOID: | ||||
456 | case GLSL_TYPE_SUBROUTINE: | ||||
457 | case GLSL_TYPE_FUNCTION: | ||||
458 | case GLSL_TYPE_ERROR: | ||||
459 | return this; | ||||
460 | } | ||||
461 | |||||
462 | unreachable("Invalid base type")do { (static_cast <bool> (!"Invalid base type") ? void ( 0) : __assert_fail ("!\"Invalid base type\"", __builtin_FILE ( ), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); __builtin_unreachable (); } while (0); | ||||
463 | } | ||||
464 | |||||
465 | const glsl_type *glsl_type::get_float16_type() const | ||||
466 | { | ||||
467 | assert(this->base_type == GLSL_TYPE_FLOAT)(static_cast <bool> (this->base_type == GLSL_TYPE_FLOAT ) ? void (0) : __assert_fail ("this->base_type == GLSL_TYPE_FLOAT" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
468 | |||||
469 | return get_instance(GLSL_TYPE_FLOAT16, | ||||
470 | this->vector_elements, | ||||
471 | this->matrix_columns, | ||||
472 | this->explicit_stride, | ||||
473 | this->interface_row_major); | ||||
474 | } | ||||
475 | |||||
476 | static void | ||||
477 | hash_free_type_function(struct hash_entry *entry) | ||||
478 | { | ||||
479 | glsl_type *type = (glsl_type *) entry->data; | ||||
480 | |||||
481 | if (type->is_array()) | ||||
482 | free((void*)entry->key); | ||||
483 | |||||
484 | delete type; | ||||
485 | } | ||||
486 | |||||
487 | void | ||||
488 | glsl_type_singleton_init_or_ref() | ||||
489 | { | ||||
490 | mtx_lock(&glsl_type::hash_mutex); | ||||
491 | glsl_type_users++; | ||||
492 | mtx_unlock(&glsl_type::hash_mutex); | ||||
493 | } | ||||
494 | |||||
495 | void | ||||
496 | glsl_type_singleton_decref() | ||||
497 | { | ||||
498 | mtx_lock(&glsl_type::hash_mutex); | ||||
499 | assert(glsl_type_users > 0)(static_cast <bool> (glsl_type_users > 0) ? void (0) : __assert_fail ("glsl_type_users > 0", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
500 | |||||
501 | /* Do not release glsl_types if they are still used. */ | ||||
502 | if (--glsl_type_users) { | ||||
503 | mtx_unlock(&glsl_type::hash_mutex); | ||||
504 | return; | ||||
505 | } | ||||
506 | |||||
507 | if (glsl_type::explicit_matrix_types != NULL__null) { | ||||
508 | _mesa_hash_table_destroy(glsl_type::explicit_matrix_types, | ||||
509 | hash_free_type_function); | ||||
510 | glsl_type::explicit_matrix_types = NULL__null; | ||||
511 | } | ||||
512 | |||||
513 | if (glsl_type::array_types != NULL__null) { | ||||
514 | _mesa_hash_table_destroy(glsl_type::array_types, hash_free_type_function); | ||||
515 | glsl_type::array_types = NULL__null; | ||||
516 | } | ||||
517 | |||||
518 | if (glsl_type::struct_types != NULL__null) { | ||||
519 | _mesa_hash_table_destroy(glsl_type::struct_types, hash_free_type_function); | ||||
520 | glsl_type::struct_types = NULL__null; | ||||
521 | } | ||||
522 | |||||
523 | if (glsl_type::interface_types != NULL__null) { | ||||
524 | _mesa_hash_table_destroy(glsl_type::interface_types, hash_free_type_function); | ||||
525 | glsl_type::interface_types = NULL__null; | ||||
526 | } | ||||
527 | |||||
528 | if (glsl_type::function_types != NULL__null) { | ||||
529 | _mesa_hash_table_destroy(glsl_type::function_types, hash_free_type_function); | ||||
530 | glsl_type::function_types = NULL__null; | ||||
531 | } | ||||
532 | |||||
533 | if (glsl_type::subroutine_types != NULL__null) { | ||||
534 | _mesa_hash_table_destroy(glsl_type::subroutine_types, hash_free_type_function); | ||||
535 | glsl_type::subroutine_types = NULL__null; | ||||
536 | } | ||||
537 | |||||
538 | mtx_unlock(&glsl_type::hash_mutex); | ||||
539 | } | ||||
540 | |||||
541 | |||||
542 | glsl_type::glsl_type(const glsl_type *array, unsigned length, | ||||
543 | unsigned explicit_stride) : | ||||
544 | base_type(GLSL_TYPE_ARRAY), sampled_type(GLSL_TYPE_VOID), | ||||
545 | sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), | ||||
546 | interface_packing(0), interface_row_major(0), packed(0), | ||||
547 | vector_elements(0), matrix_columns(0), | ||||
548 | length(length), name(NULL__null), explicit_stride(explicit_stride) | ||||
549 | { | ||||
550 | this->fields.array = array; | ||||
551 | /* Inherit the gl type of the base. The GL type is used for | ||||
552 | * uniform/statevar handling in Mesa and the arrayness of the type | ||||
553 | * is represented by the size rather than the type. | ||||
554 | */ | ||||
555 | this->gl_type = array->gl_type; | ||||
556 | |||||
557 | /* Allow a maximum of 10 characters for the array size. This is enough | ||||
558 | * for 32-bits of ~0. The extra 3 are for the '[', ']', and terminating | ||||
559 | * NUL. | ||||
560 | */ | ||||
561 | const unsigned name_length = strlen(array->name) + 10 + 3; | ||||
562 | |||||
563 | this->mem_ctx = ralloc_context(NULL__null); | ||||
564 | assert(this->mem_ctx != NULL)(static_cast <bool> (this->mem_ctx != __null) ? void (0) : __assert_fail ("this->mem_ctx != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
565 | |||||
566 | char *const n = (char *) ralloc_size(this->mem_ctx, name_length); | ||||
567 | |||||
568 | if (length == 0) | ||||
569 | snprintf(n, name_length, "%s[]", array->name); | ||||
570 | else { | ||||
571 | /* insert outermost dimensions in the correct spot | ||||
572 | * otherwise the dimension order will be backwards | ||||
573 | */ | ||||
574 | const char *pos = strchr(array->name, '['); | ||||
575 | if (pos) { | ||||
576 | int idx = pos - array->name; | ||||
577 | snprintf(n, idx+1, "%s", array->name); | ||||
578 | snprintf(n + idx, name_length - idx, "[%u]%s", | ||||
579 | length, array->name + idx); | ||||
580 | } else { | ||||
581 | snprintf(n, name_length, "%s[%u]", array->name, length); | ||||
582 | } | ||||
583 | } | ||||
584 | |||||
585 | this->name = n; | ||||
586 | } | ||||
587 | |||||
588 | const glsl_type * | ||||
589 | glsl_type::vec(unsigned components, const glsl_type *const ts[]) | ||||
590 | { | ||||
591 | unsigned n = components; | ||||
592 | |||||
593 | if (components == 8) | ||||
594 | n = 5; | ||||
595 | else if (components == 16) | ||||
596 | n = 6; | ||||
597 | |||||
598 | if (n == 0 || n > 6) | ||||
599 | return error_type; | ||||
600 | |||||
601 | return ts[n - 1]; | ||||
602 | } | ||||
603 | |||||
604 | #define VECN(components, sname, vname)const glsl_type * glsl_type:: vname (unsigned components) { static const glsl_type *const ts[] = { sname_type, vname2_type, vname3_type , vname4_type, vname8_type, vname16_type, }; return glsl_type ::vec(components, ts); } \ | ||||
605 | const glsl_type * \ | ||||
606 | glsl_type:: vname (unsigned components) \ | ||||
607 | { \ | ||||
608 | static const glsl_type *const ts[] = { \ | ||||
609 | sname ## _type, vname ## 2_type, \ | ||||
610 | vname ## 3_type, vname ## 4_type, \ | ||||
611 | vname ## 8_type, vname ## 16_type, \ | ||||
612 | }; \ | ||||
613 | return glsl_type::vec(components, ts); \ | ||||
614 | } | ||||
615 | |||||
616 | VECN(components, float, vec)const glsl_type * glsl_type:: vec (unsigned components) { static const glsl_type *const ts[] = { float_type, vec2_type, vec3_type , vec4_type, vec8_type, vec16_type, }; return glsl_type::vec( components, ts); } | ||||
617 | VECN(components, float16_t, f16vec)const glsl_type * glsl_type:: f16vec (unsigned components) { static const glsl_type *const ts[] = { float16_t_type, f16vec2_type , f16vec3_type, f16vec4_type, f16vec8_type, f16vec16_type, }; return glsl_type::vec(components, ts); } | ||||
618 | VECN(components, double, dvec)const glsl_type * glsl_type:: dvec (unsigned components) { static const glsl_type *const ts[] = { double_type, dvec2_type, dvec3_type , dvec4_type, dvec8_type, dvec16_type, }; return glsl_type::vec (components, ts); } | ||||
619 | VECN(components, int, ivec)const glsl_type * glsl_type:: ivec (unsigned components) { static const glsl_type *const ts[] = { int_type, ivec2_type, ivec3_type , ivec4_type, ivec8_type, ivec16_type, }; return glsl_type::vec (components, ts); } | ||||
620 | VECN(components, uint, uvec)const glsl_type * glsl_type:: uvec (unsigned components) { static const glsl_type *const ts[] = { uint_type, uvec2_type, uvec3_type , uvec4_type, uvec8_type, uvec16_type, }; return glsl_type::vec (components, ts); } | ||||
621 | VECN(components, bool, bvec)const glsl_type * glsl_type:: bvec (unsigned components) { static const glsl_type *const ts[] = { bool_type, bvec2_type, bvec3_type , bvec4_type, bvec8_type, bvec16_type, }; return glsl_type::vec (components, ts); } | ||||
622 | VECN(components, int64_t, i64vec)const glsl_type * glsl_type:: i64vec (unsigned components) { static const glsl_type *const ts[] = { int64_t_type, i64vec2_type, i64vec3_type , i64vec4_type, i64vec8_type, i64vec16_type, }; return glsl_type ::vec(components, ts); } | ||||
623 | VECN(components, uint64_t, u64vec)const glsl_type * glsl_type:: u64vec (unsigned components) { static const glsl_type *const ts[] = { uint64_t_type, u64vec2_type, u64vec3_type, u64vec4_type, u64vec8_type, u64vec16_type, }; return glsl_type::vec(components, ts); } | ||||
624 | VECN(components, int16_t, i16vec)const glsl_type * glsl_type:: i16vec (unsigned components) { static const glsl_type *const ts[] = { int16_t_type, i16vec2_type, i16vec3_type , i16vec4_type, i16vec8_type, i16vec16_type, }; return glsl_type ::vec(components, ts); } | ||||
625 | VECN(components, uint16_t, u16vec)const glsl_type * glsl_type:: u16vec (unsigned components) { static const glsl_type *const ts[] = { uint16_t_type, u16vec2_type, u16vec3_type, u16vec4_type, u16vec8_type, u16vec16_type, }; return glsl_type::vec(components, ts); } | ||||
626 | VECN(components, int8_t, i8vec)const glsl_type * glsl_type:: i8vec (unsigned components) { static const glsl_type *const ts[] = { int8_t_type, i8vec2_type, i8vec3_type , i8vec4_type, i8vec8_type, i8vec16_type, }; return glsl_type ::vec(components, ts); } | ||||
627 | VECN(components, uint8_t, u8vec)const glsl_type * glsl_type:: u8vec (unsigned components) { static const glsl_type *const ts[] = { uint8_t_type, u8vec2_type, u8vec3_type , u8vec4_type, u8vec8_type, u8vec16_type, }; return glsl_type ::vec(components, ts); } | ||||
628 | |||||
629 | const glsl_type * | ||||
630 | glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns, | ||||
631 | unsigned explicit_stride, bool row_major) | ||||
632 | { | ||||
633 | if (base_type == GLSL_TYPE_VOID) { | ||||
634 | assert(explicit_stride == 0 && !row_major)(static_cast <bool> (explicit_stride == 0 && !row_major ) ? void (0) : __assert_fail ("explicit_stride == 0 && !row_major" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
635 | return void_type; | ||||
636 | } | ||||
637 | |||||
638 | /* Matrix and vector types with explicit strides have to be looked up in a | ||||
639 | * table so they're handled separately. | ||||
640 | */ | ||||
641 | if (explicit_stride > 0) { | ||||
642 | const glsl_type *bare_type = get_instance(base_type, rows, columns); | ||||
643 | |||||
644 | assert(columns > 1 || !row_major)(static_cast <bool> (columns > 1 || !row_major) ? void (0) : __assert_fail ("columns > 1 || !row_major", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
645 | |||||
646 | char name[128]; | ||||
647 | snprintf(name, sizeof(name), "%sx%uB%s", bare_type->name, | ||||
648 | explicit_stride, row_major ? "RM" : ""); | ||||
649 | |||||
650 | mtx_lock(&glsl_type::hash_mutex); | ||||
651 | assert(glsl_type_users > 0)(static_cast <bool> (glsl_type_users > 0) ? void (0) : __assert_fail ("glsl_type_users > 0", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
652 | |||||
653 | if (explicit_matrix_types == NULL__null) { | ||||
654 | explicit_matrix_types = | ||||
655 | _mesa_hash_table_create(NULL__null, _mesa_hash_string, | ||||
656 | _mesa_key_string_equal); | ||||
657 | } | ||||
658 | |||||
659 | const struct hash_entry *entry = | ||||
660 | _mesa_hash_table_search(explicit_matrix_types, name); | ||||
661 | if (entry == NULL__null) { | ||||
662 | const glsl_type *t = new glsl_type(bare_type->gl_type, | ||||
663 | (glsl_base_type)base_type, | ||||
664 | rows, columns, name, | ||||
665 | explicit_stride, row_major); | ||||
666 | |||||
667 | entry = _mesa_hash_table_insert(explicit_matrix_types, | ||||
668 | t->name, (void *)t); | ||||
669 | } | ||||
670 | |||||
671 | assert(((glsl_type *) entry->data)->base_type == base_type)(static_cast <bool> (((glsl_type *) entry->data)-> base_type == base_type) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->base_type == base_type" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
672 | assert(((glsl_type *) entry->data)->vector_elements == rows)(static_cast <bool> (((glsl_type *) entry->data)-> vector_elements == rows) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->vector_elements == rows" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
673 | assert(((glsl_type *) entry->data)->matrix_columns == columns)(static_cast <bool> (((glsl_type *) entry->data)-> matrix_columns == columns) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->matrix_columns == columns" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
674 | assert(((glsl_type *) entry->data)->explicit_stride == explicit_stride)(static_cast <bool> (((glsl_type *) entry->data)-> explicit_stride == explicit_stride) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->explicit_stride == explicit_stride" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
675 | |||||
676 | const glsl_type *t = (const glsl_type *) entry->data; | ||||
677 | |||||
678 | mtx_unlock(&glsl_type::hash_mutex); | ||||
679 | |||||
680 | return t; | ||||
681 | } | ||||
682 | |||||
683 | assert(!row_major)(static_cast <bool> (!row_major) ? void (0) : __assert_fail ("!row_major", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
684 | |||||
685 | /* Treat GLSL vectors as Nx1 matrices. | ||||
686 | */ | ||||
687 | if (columns == 1) { | ||||
688 | switch (base_type) { | ||||
689 | case GLSL_TYPE_UINT: | ||||
690 | return uvec(rows); | ||||
691 | case GLSL_TYPE_INT: | ||||
692 | return ivec(rows); | ||||
693 | case GLSL_TYPE_FLOAT: | ||||
694 | return vec(rows); | ||||
695 | case GLSL_TYPE_FLOAT16: | ||||
696 | return f16vec(rows); | ||||
697 | case GLSL_TYPE_DOUBLE: | ||||
698 | return dvec(rows); | ||||
699 | case GLSL_TYPE_BOOL: | ||||
700 | return bvec(rows); | ||||
701 | case GLSL_TYPE_UINT64: | ||||
702 | return u64vec(rows); | ||||
703 | case GLSL_TYPE_INT64: | ||||
704 | return i64vec(rows); | ||||
705 | case GLSL_TYPE_UINT16: | ||||
706 | return u16vec(rows); | ||||
707 | case GLSL_TYPE_INT16: | ||||
708 | return i16vec(rows); | ||||
709 | case GLSL_TYPE_UINT8: | ||||
710 | return u8vec(rows); | ||||
711 | case GLSL_TYPE_INT8: | ||||
712 | return i8vec(rows); | ||||
713 | default: | ||||
714 | return error_type; | ||||
715 | } | ||||
716 | } else { | ||||
717 | if ((base_type != GLSL_TYPE_FLOAT && | ||||
718 | base_type != GLSL_TYPE_DOUBLE && | ||||
719 | base_type != GLSL_TYPE_FLOAT16) || (rows == 1)) | ||||
720 | return error_type; | ||||
721 | |||||
722 | /* GLSL matrix types are named mat{COLUMNS}x{ROWS}. Only the following | ||||
723 | * combinations are valid: | ||||
724 | * | ||||
725 | * 1 2 3 4 | ||||
726 | * 1 | ||||
727 | * 2 x x x | ||||
728 | * 3 x x x | ||||
729 | * 4 x x x | ||||
730 | */ | ||||
731 | #define IDX(c,r)(((c-1)*3) + (r-1)) (((c-1)*3) + (r-1)) | ||||
732 | |||||
733 | switch (base_type) { | ||||
734 | case GLSL_TYPE_DOUBLE: { | ||||
735 | switch (IDX(columns, rows)(((columns-1)*3) + (rows-1))) { | ||||
736 | case IDX(2,2)(((2 -1)*3) + (2 -1)): return dmat2_type; | ||||
737 | case IDX(2,3)(((2 -1)*3) + (3 -1)): return dmat2x3_type; | ||||
738 | case IDX(2,4)(((2 -1)*3) + (4 -1)): return dmat2x4_type; | ||||
739 | case IDX(3,2)(((3 -1)*3) + (2 -1)): return dmat3x2_type; | ||||
740 | case IDX(3,3)(((3 -1)*3) + (3 -1)): return dmat3_type; | ||||
741 | case IDX(3,4)(((3 -1)*3) + (4 -1)): return dmat3x4_type; | ||||
742 | case IDX(4,2)(((4 -1)*3) + (2 -1)): return dmat4x2_type; | ||||
743 | case IDX(4,3)(((4 -1)*3) + (3 -1)): return dmat4x3_type; | ||||
744 | case IDX(4,4)(((4 -1)*3) + (4 -1)): return dmat4_type; | ||||
745 | default: return error_type; | ||||
746 | } | ||||
747 | } | ||||
748 | case GLSL_TYPE_FLOAT: { | ||||
749 | switch (IDX(columns, rows)(((columns-1)*3) + (rows-1))) { | ||||
750 | case IDX(2,2)(((2 -1)*3) + (2 -1)): return mat2_type; | ||||
751 | case IDX(2,3)(((2 -1)*3) + (3 -1)): return mat2x3_type; | ||||
752 | case IDX(2,4)(((2 -1)*3) + (4 -1)): return mat2x4_type; | ||||
753 | case IDX(3,2)(((3 -1)*3) + (2 -1)): return mat3x2_type; | ||||
754 | case IDX(3,3)(((3 -1)*3) + (3 -1)): return mat3_type; | ||||
755 | case IDX(3,4)(((3 -1)*3) + (4 -1)): return mat3x4_type; | ||||
756 | case IDX(4,2)(((4 -1)*3) + (2 -1)): return mat4x2_type; | ||||
757 | case IDX(4,3)(((4 -1)*3) + (3 -1)): return mat4x3_type; | ||||
758 | case IDX(4,4)(((4 -1)*3) + (4 -1)): return mat4_type; | ||||
759 | default: return error_type; | ||||
760 | } | ||||
761 | } | ||||
762 | case GLSL_TYPE_FLOAT16: { | ||||
763 | switch (IDX(columns, rows)(((columns-1)*3) + (rows-1))) { | ||||
764 | case IDX(2,2)(((2 -1)*3) + (2 -1)): return f16mat2_type; | ||||
765 | case IDX(2,3)(((2 -1)*3) + (3 -1)): return f16mat2x3_type; | ||||
766 | case IDX(2,4)(((2 -1)*3) + (4 -1)): return f16mat2x4_type; | ||||
767 | case IDX(3,2)(((3 -1)*3) + (2 -1)): return f16mat3x2_type; | ||||
768 | case IDX(3,3)(((3 -1)*3) + (3 -1)): return f16mat3_type; | ||||
769 | case IDX(3,4)(((3 -1)*3) + (4 -1)): return f16mat3x4_type; | ||||
770 | case IDX(4,2)(((4 -1)*3) + (2 -1)): return f16mat4x2_type; | ||||
771 | case IDX(4,3)(((4 -1)*3) + (3 -1)): return f16mat4x3_type; | ||||
772 | case IDX(4,4)(((4 -1)*3) + (4 -1)): return f16mat4_type; | ||||
773 | default: return error_type; | ||||
774 | } | ||||
775 | } | ||||
776 | default: return error_type; | ||||
777 | } | ||||
778 | } | ||||
779 | |||||
780 | assert(!"Should not get here.")(static_cast <bool> (!"Should not get here.") ? void (0 ) : __assert_fail ("!\"Should not get here.\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
781 | return error_type; | ||||
782 | } | ||||
783 | |||||
784 | const glsl_type * | ||||
785 | glsl_type::get_sampler_instance(enum glsl_sampler_dim dim, | ||||
786 | bool shadow, | ||||
787 | bool array, | ||||
788 | glsl_base_type type) | ||||
789 | { | ||||
790 | switch (type) { | ||||
791 | case GLSL_TYPE_FLOAT: | ||||
792 | switch (dim) { | ||||
793 | case GLSL_SAMPLER_DIM_1D: | ||||
794 | if (shadow) | ||||
795 | return (array ? sampler1DArrayShadow_type : sampler1DShadow_type); | ||||
796 | else | ||||
797 | return (array ? sampler1DArray_type : sampler1D_type); | ||||
798 | case GLSL_SAMPLER_DIM_2D: | ||||
799 | if (shadow) | ||||
800 | return (array ? sampler2DArrayShadow_type : sampler2DShadow_type); | ||||
801 | else | ||||
802 | return (array ? sampler2DArray_type : sampler2D_type); | ||||
803 | case GLSL_SAMPLER_DIM_3D: | ||||
804 | if (shadow || array) | ||||
805 | return error_type; | ||||
806 | else | ||||
807 | return sampler3D_type; | ||||
808 | case GLSL_SAMPLER_DIM_CUBE: | ||||
809 | if (shadow) | ||||
810 | return (array ? samplerCubeArrayShadow_type : samplerCubeShadow_type); | ||||
811 | else | ||||
812 | return (array ? samplerCubeArray_type : samplerCube_type); | ||||
813 | case GLSL_SAMPLER_DIM_RECT: | ||||
814 | if (array) | ||||
815 | return error_type; | ||||
816 | if (shadow) | ||||
817 | return sampler2DRectShadow_type; | ||||
818 | else | ||||
819 | return sampler2DRect_type; | ||||
820 | case GLSL_SAMPLER_DIM_BUF: | ||||
821 | if (shadow || array) | ||||
822 | return error_type; | ||||
823 | else | ||||
824 | return samplerBuffer_type; | ||||
825 | case GLSL_SAMPLER_DIM_MS: | ||||
826 | if (shadow) | ||||
827 | return error_type; | ||||
828 | return (array ? sampler2DMSArray_type : sampler2DMS_type); | ||||
829 | case GLSL_SAMPLER_DIM_EXTERNAL: | ||||
830 | if (shadow || array) | ||||
831 | return error_type; | ||||
832 | else | ||||
833 | return samplerExternalOES_type; | ||||
834 | case GLSL_SAMPLER_DIM_SUBPASS: | ||||
835 | case GLSL_SAMPLER_DIM_SUBPASS_MS: | ||||
836 | return error_type; | ||||
837 | } | ||||
838 | case GLSL_TYPE_INT: | ||||
839 | if (shadow) | ||||
840 | return error_type; | ||||
841 | switch (dim) { | ||||
842 | case GLSL_SAMPLER_DIM_1D: | ||||
843 | return (array ? isampler1DArray_type : isampler1D_type); | ||||
844 | case GLSL_SAMPLER_DIM_2D: | ||||
845 | return (array ? isampler2DArray_type : isampler2D_type); | ||||
846 | case GLSL_SAMPLER_DIM_3D: | ||||
847 | if (array) | ||||
848 | return error_type; | ||||
849 | return isampler3D_type; | ||||
850 | case GLSL_SAMPLER_DIM_CUBE: | ||||
851 | return (array ? isamplerCubeArray_type : isamplerCube_type); | ||||
852 | case GLSL_SAMPLER_DIM_RECT: | ||||
853 | if (array) | ||||
854 | return error_type; | ||||
855 | return isampler2DRect_type; | ||||
856 | case GLSL_SAMPLER_DIM_BUF: | ||||
857 | if (array) | ||||
858 | return error_type; | ||||
859 | return isamplerBuffer_type; | ||||
860 | case GLSL_SAMPLER_DIM_MS: | ||||
861 | return (array ? isampler2DMSArray_type : isampler2DMS_type); | ||||
862 | case GLSL_SAMPLER_DIM_EXTERNAL: | ||||
863 | return error_type; | ||||
864 | case GLSL_SAMPLER_DIM_SUBPASS: | ||||
865 | case GLSL_SAMPLER_DIM_SUBPASS_MS: | ||||
866 | return error_type; | ||||
867 | } | ||||
868 | case GLSL_TYPE_UINT: | ||||
869 | if (shadow) | ||||
870 | return error_type; | ||||
871 | switch (dim) { | ||||
872 | case GLSL_SAMPLER_DIM_1D: | ||||
873 | return (array ? usampler1DArray_type : usampler1D_type); | ||||
874 | case GLSL_SAMPLER_DIM_2D: | ||||
875 | return (array ? usampler2DArray_type : usampler2D_type); | ||||
876 | case GLSL_SAMPLER_DIM_3D: | ||||
877 | if (array) | ||||
878 | return error_type; | ||||
879 | return usampler3D_type; | ||||
880 | case GLSL_SAMPLER_DIM_CUBE: | ||||
881 | return (array ? usamplerCubeArray_type : usamplerCube_type); | ||||
882 | case GLSL_SAMPLER_DIM_RECT: | ||||
883 | if (array) | ||||
884 | return error_type; | ||||
885 | return usampler2DRect_type; | ||||
886 | case GLSL_SAMPLER_DIM_BUF: | ||||
887 | if (array) | ||||
888 | return error_type; | ||||
889 | return usamplerBuffer_type; | ||||
890 | case GLSL_SAMPLER_DIM_MS: | ||||
891 | return (array ? usampler2DMSArray_type : usampler2DMS_type); | ||||
892 | case GLSL_SAMPLER_DIM_EXTERNAL: | ||||
893 | return error_type; | ||||
894 | case GLSL_SAMPLER_DIM_SUBPASS: | ||||
895 | case GLSL_SAMPLER_DIM_SUBPASS_MS: | ||||
896 | return error_type; | ||||
897 | } | ||||
898 | default: | ||||
899 | return error_type; | ||||
900 | } | ||||
901 | |||||
902 | unreachable("switch statement above should be complete")do { (static_cast <bool> (!"switch statement above should be complete" ) ? void (0) : __assert_fail ("!\"switch statement above should be complete\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | ||||
903 | } | ||||
904 | |||||
905 | const glsl_type * | ||||
906 | glsl_type::get_image_instance(enum glsl_sampler_dim dim, | ||||
907 | bool array, glsl_base_type type) | ||||
908 | { | ||||
909 | switch (type) { | ||||
910 | case GLSL_TYPE_FLOAT: | ||||
911 | switch (dim) { | ||||
912 | case GLSL_SAMPLER_DIM_1D: | ||||
913 | return (array ? image1DArray_type : image1D_type); | ||||
914 | case GLSL_SAMPLER_DIM_2D: | ||||
915 | return (array ? image2DArray_type : image2D_type); | ||||
916 | case GLSL_SAMPLER_DIM_3D: | ||||
917 | return image3D_type; | ||||
918 | case GLSL_SAMPLER_DIM_CUBE: | ||||
919 | return (array ? imageCubeArray_type : imageCube_type); | ||||
920 | case GLSL_SAMPLER_DIM_RECT: | ||||
921 | if (array) | ||||
922 | return error_type; | ||||
923 | else | ||||
924 | return image2DRect_type; | ||||
925 | case GLSL_SAMPLER_DIM_BUF: | ||||
926 | if (array) | ||||
927 | return error_type; | ||||
928 | else | ||||
929 | return imageBuffer_type; | ||||
930 | case GLSL_SAMPLER_DIM_MS: | ||||
931 | return (array ? image2DMSArray_type : image2DMS_type); | ||||
932 | case GLSL_SAMPLER_DIM_SUBPASS: | ||||
933 | return subpassInput_type; | ||||
934 | case GLSL_SAMPLER_DIM_SUBPASS_MS: | ||||
935 | return subpassInputMS_type; | ||||
936 | case GLSL_SAMPLER_DIM_EXTERNAL: | ||||
937 | return error_type; | ||||
938 | } | ||||
939 | case GLSL_TYPE_INT: | ||||
940 | switch (dim) { | ||||
941 | case GLSL_SAMPLER_DIM_1D: | ||||
942 | return (array ? iimage1DArray_type : iimage1D_type); | ||||
943 | case GLSL_SAMPLER_DIM_2D: | ||||
944 | return (array ? iimage2DArray_type : iimage2D_type); | ||||
945 | case GLSL_SAMPLER_DIM_3D: | ||||
946 | if (array) | ||||
947 | return error_type; | ||||
948 | return iimage3D_type; | ||||
949 | case GLSL_SAMPLER_DIM_CUBE: | ||||
950 | return (array ? iimageCubeArray_type : iimageCube_type); | ||||
951 | case GLSL_SAMPLER_DIM_RECT: | ||||
952 | if (array) | ||||
953 | return error_type; | ||||
954 | return iimage2DRect_type; | ||||
955 | case GLSL_SAMPLER_DIM_BUF: | ||||
956 | if (array) | ||||
957 | return error_type; | ||||
958 | return iimageBuffer_type; | ||||
959 | case GLSL_SAMPLER_DIM_MS: | ||||
960 | return (array ? iimage2DMSArray_type : iimage2DMS_type); | ||||
961 | case GLSL_SAMPLER_DIM_SUBPASS: | ||||
962 | return isubpassInput_type; | ||||
963 | case GLSL_SAMPLER_DIM_SUBPASS_MS: | ||||
964 | return isubpassInputMS_type; | ||||
965 | case GLSL_SAMPLER_DIM_EXTERNAL: | ||||
966 | return error_type; | ||||
967 | } | ||||
968 | case GLSL_TYPE_UINT: | ||||
969 | switch (dim) { | ||||
970 | case GLSL_SAMPLER_DIM_1D: | ||||
971 | return (array ? uimage1DArray_type : uimage1D_type); | ||||
972 | case GLSL_SAMPLER_DIM_2D: | ||||
973 | return (array ? uimage2DArray_type : uimage2D_type); | ||||
974 | case GLSL_SAMPLER_DIM_3D: | ||||
975 | if (array) | ||||
976 | return error_type; | ||||
977 | return uimage3D_type; | ||||
978 | case GLSL_SAMPLER_DIM_CUBE: | ||||
979 | return (array ? uimageCubeArray_type : uimageCube_type); | ||||
980 | case GLSL_SAMPLER_DIM_RECT: | ||||
981 | if (array) | ||||
982 | return error_type; | ||||
983 | return uimage2DRect_type; | ||||
984 | case GLSL_SAMPLER_DIM_BUF: | ||||
985 | if (array) | ||||
986 | return error_type; | ||||
987 | return uimageBuffer_type; | ||||
988 | case GLSL_SAMPLER_DIM_MS: | ||||
989 | return (array ? uimage2DMSArray_type : uimage2DMS_type); | ||||
990 | case GLSL_SAMPLER_DIM_SUBPASS: | ||||
991 | return usubpassInput_type; | ||||
992 | case GLSL_SAMPLER_DIM_SUBPASS_MS: | ||||
993 | return usubpassInputMS_type; | ||||
994 | case GLSL_SAMPLER_DIM_EXTERNAL: | ||||
995 | return error_type; | ||||
996 | } | ||||
997 | default: | ||||
998 | return error_type; | ||||
999 | } | ||||
1000 | |||||
1001 | unreachable("switch statement above should be complete")do { (static_cast <bool> (!"switch statement above should be complete" ) ? void (0) : __assert_fail ("!\"switch statement above should be complete\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | ||||
1002 | } | ||||
1003 | |||||
1004 | const glsl_type * | ||||
1005 | glsl_type::get_array_instance(const glsl_type *base, | ||||
1006 | unsigned array_size, | ||||
1007 | unsigned explicit_stride) | ||||
1008 | { | ||||
1009 | /* Generate a name using the base type pointer in the key. This is | ||||
1010 | * done because the name of the base type may not be unique across | ||||
1011 | * shaders. For example, two shaders may have different record types | ||||
1012 | * named 'foo'. | ||||
1013 | */ | ||||
1014 | char key[128]; | ||||
1015 | snprintf(key, sizeof(key), "%p[%u]x%uB", (void *) base, array_size, | ||||
1016 | explicit_stride); | ||||
1017 | |||||
1018 | mtx_lock(&glsl_type::hash_mutex); | ||||
1019 | assert(glsl_type_users > 0)(static_cast <bool> (glsl_type_users > 0) ? void (0) : __assert_fail ("glsl_type_users > 0", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
1020 | |||||
1021 | if (array_types == NULL__null) { | ||||
1022 | array_types = _mesa_hash_table_create(NULL__null, _mesa_hash_string, | ||||
1023 | _mesa_key_string_equal); | ||||
1024 | } | ||||
1025 | |||||
1026 | const struct hash_entry *entry = _mesa_hash_table_search(array_types, key); | ||||
1027 | if (entry == NULL__null) { | ||||
1028 | const glsl_type *t = new glsl_type(base, array_size, explicit_stride); | ||||
1029 | |||||
1030 | entry = _mesa_hash_table_insert(array_types, | ||||
1031 | strdup(key), | ||||
1032 | (void *) t); | ||||
1033 | } | ||||
1034 | |||||
1035 | assert(((glsl_type *) entry->data)->base_type == GLSL_TYPE_ARRAY)(static_cast <bool> (((glsl_type *) entry->data)-> base_type == GLSL_TYPE_ARRAY) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->base_type == GLSL_TYPE_ARRAY" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
1036 | assert(((glsl_type *) entry->data)->length == array_size)(static_cast <bool> (((glsl_type *) entry->data)-> length == array_size) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->length == array_size" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
1037 | assert(((glsl_type *) entry->data)->fields.array == base)(static_cast <bool> (((glsl_type *) entry->data)-> fields.array == base) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->fields.array == base" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
1038 | |||||
1039 | glsl_type *t = (glsl_type *) entry->data; | ||||
1040 | |||||
1041 | mtx_unlock(&glsl_type::hash_mutex); | ||||
1042 | |||||
1043 | return t; | ||||
1044 | } | ||||
1045 | |||||
1046 | bool | ||||
1047 | glsl_type::compare_no_precision(const glsl_type *b) const | ||||
1048 | { | ||||
1049 | if (this == b) | ||||
1050 | return true; | ||||
1051 | |||||
1052 | if (this->is_array()) { | ||||
1053 | if (!b->is_array() || this->length != b->length) | ||||
1054 | return false; | ||||
1055 | |||||
1056 | const glsl_type *b_no_array = b->fields.array; | ||||
1057 | |||||
1058 | return this->fields.array->compare_no_precision(b_no_array); | ||||
1059 | } | ||||
1060 | |||||
1061 | if (this->is_struct()) { | ||||
1062 | if (!b->is_struct()) | ||||
1063 | return false; | ||||
1064 | } else if (this->is_interface()) { | ||||
1065 | if (!b->is_interface()) | ||||
1066 | return false; | ||||
1067 | } else { | ||||
1068 | return false; | ||||
1069 | } | ||||
1070 | |||||
1071 | return record_compare(b, | ||||
1072 | true, /* match_name */ | ||||
1073 | true, /* match_locations */ | ||||
1074 | false /* match_precision */); | ||||
1075 | } | ||||
1076 | |||||
1077 | bool | ||||
1078 | glsl_type::record_compare(const glsl_type *b, bool match_name, | ||||
1079 | bool match_locations, bool match_precision) const | ||||
1080 | { | ||||
1081 | if (this->length != b->length) | ||||
1082 | return false; | ||||
1083 | |||||
1084 | if (this->interface_packing != b->interface_packing) | ||||
1085 | return false; | ||||
1086 | |||||
1087 | if (this->interface_row_major != b->interface_row_major) | ||||
1088 | return false; | ||||
1089 | |||||
1090 | /* From the GLSL 4.20 specification (Sec 4.2): | ||||
1091 | * | ||||
1092 | * "Structures must have the same name, sequence of type names, and | ||||
1093 | * type definitions, and field names to be considered the same type." | ||||
1094 | * | ||||
1095 | * GLSL ES behaves the same (Ver 1.00 Sec 4.2.4, Ver 3.00 Sec 4.2.5). | ||||
1096 | * | ||||
1097 | * Section 7.4.1 (Shader Interface Matching) of the OpenGL 4.30 spec says: | ||||
1098 | * | ||||
1099 | * "Variables or block members declared as structures are considered | ||||
1100 | * to match in type if and only if structure members match in name, | ||||
1101 | * type, qualification, and declaration order." | ||||
1102 | */ | ||||
1103 | if (match_name) | ||||
1104 | if (strcmp(this->name, b->name) != 0) | ||||
1105 | return false; | ||||
1106 | |||||
1107 | for (unsigned i = 0; i < this->length; i++) { | ||||
1108 | if (match_precision) { | ||||
1109 | if (this->fields.structure[i].type != b->fields.structure[i].type) | ||||
1110 | return false; | ||||
1111 | } else { | ||||
1112 | const glsl_type *ta = this->fields.structure[i].type; | ||||
1113 | const glsl_type *tb = b->fields.structure[i].type; | ||||
1114 | if (!ta->compare_no_precision(tb)) | ||||
1115 | return false; | ||||
1116 | } | ||||
1117 | if (strcmp(this->fields.structure[i].name, | ||||
1118 | b->fields.structure[i].name) != 0) | ||||
1119 | return false; | ||||
1120 | if (this->fields.structure[i].matrix_layout | ||||
1121 | != b->fields.structure[i].matrix_layout) | ||||
1122 | return false; | ||||
1123 | if (match_locations && this->fields.structure[i].location | ||||
1124 | != b->fields.structure[i].location) | ||||
1125 | return false; | ||||
1126 | if (this->fields.structure[i].offset | ||||
1127 | != b->fields.structure[i].offset) | ||||
1128 | return false; | ||||
1129 | if (this->fields.structure[i].interpolation | ||||
1130 | != b->fields.structure[i].interpolation) | ||||
1131 | return false; | ||||
1132 | if (this->fields.structure[i].centroid | ||||
1133 | != b->fields.structure[i].centroid) | ||||
1134 | return false; | ||||
1135 | if (this->fields.structure[i].sample | ||||
1136 | != b->fields.structure[i].sample) | ||||
1137 | return false; | ||||
1138 | if (this->fields.structure[i].patch | ||||
1139 | != b->fields.structure[i].patch) | ||||
1140 | return false; | ||||
1141 | if (this->fields.structure[i].memory_read_only | ||||
1142 | != b->fields.structure[i].memory_read_only) | ||||
1143 | return false; | ||||
1144 | if (this->fields.structure[i].memory_write_only | ||||
1145 | != b->fields.structure[i].memory_write_only) | ||||
1146 | return false; | ||||
1147 | if (this->fields.structure[i].memory_coherent | ||||
1148 | != b->fields.structure[i].memory_coherent) | ||||
1149 | return false; | ||||
1150 | if (this->fields.structure[i].memory_volatile | ||||
1151 | != b->fields.structure[i].memory_volatile) | ||||
1152 | return false; | ||||
1153 | if (this->fields.structure[i].memory_restrict | ||||
1154 | != b->fields.structure[i].memory_restrict) | ||||
1155 | return false; | ||||
1156 | if (this->fields.structure[i].image_format | ||||
1157 | != b->fields.structure[i].image_format) | ||||
1158 | return false; | ||||
1159 | if (match_precision && | ||||
1160 | this->fields.structure[i].precision | ||||
1161 | != b->fields.structure[i].precision) | ||||
1162 | return false; | ||||
1163 | if (this->fields.structure[i].explicit_xfb_buffer | ||||
1164 | != b->fields.structure[i].explicit_xfb_buffer) | ||||
1165 | return false; | ||||
1166 | if (this->fields.structure[i].xfb_buffer | ||||
1167 | != b->fields.structure[i].xfb_buffer) | ||||
1168 | return false; | ||||
1169 | if (this->fields.structure[i].xfb_stride | ||||
1170 | != b->fields.structure[i].xfb_stride) | ||||
1171 | return false; | ||||
1172 | } | ||||
1173 | |||||
1174 | return true; | ||||
1175 | } | ||||
1176 | |||||
1177 | |||||
1178 | bool | ||||
1179 | glsl_type::record_key_compare(const void *a, const void *b) | ||||
1180 | { | ||||
1181 | const glsl_type *const key1 = (glsl_type *) a; | ||||
1182 | const glsl_type *const key2 = (glsl_type *) b; | ||||
1183 | |||||
1184 | return strcmp(key1->name, key2->name) == 0 && | ||||
1185 | key1->record_compare(key2, true); | ||||
1186 | } | ||||
1187 | |||||
1188 | |||||
1189 | /** | ||||
1190 | * Generate an integer hash value for a glsl_type structure type. | ||||
1191 | */ | ||||
1192 | unsigned | ||||
1193 | glsl_type::record_key_hash(const void *a) | ||||
1194 | { | ||||
1195 | const glsl_type *const key = (glsl_type *) a; | ||||
1196 | uintptr_t hash = key->length; | ||||
1197 | unsigned retval; | ||||
1198 | |||||
1199 | for (unsigned i = 0; i < key->length; i++) { | ||||
1200 | /* casting pointer to uintptr_t */ | ||||
1201 | hash = (hash * 13 ) + (uintptr_t) key->fields.structure[i].type; | ||||
1202 | } | ||||
1203 | |||||
1204 | if (sizeof(hash) == 8) | ||||
1205 | retval = (hash & 0xffffffff) ^ ((uint64_t) hash >> 32); | ||||
1206 | else | ||||
1207 | retval = hash; | ||||
1208 | |||||
1209 | return retval; | ||||
1210 | } | ||||
1211 | |||||
1212 | |||||
1213 | const glsl_type * | ||||
1214 | glsl_type::get_struct_instance(const glsl_struct_field *fields, | ||||
1215 | unsigned num_fields, | ||||
1216 | const char *name, | ||||
1217 | bool packed) | ||||
1218 | { | ||||
1219 | const glsl_type key(fields, num_fields, name, packed); | ||||
1220 | |||||
1221 | mtx_lock(&glsl_type::hash_mutex); | ||||
1222 | assert(glsl_type_users > 0)(static_cast <bool> (glsl_type_users > 0) ? void (0) : __assert_fail ("glsl_type_users > 0", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
1223 | |||||
1224 | if (struct_types == NULL__null) { | ||||
1225 | struct_types = _mesa_hash_table_create(NULL__null, record_key_hash, | ||||
1226 | record_key_compare); | ||||
1227 | } | ||||
1228 | |||||
1229 | const struct hash_entry *entry = _mesa_hash_table_search(struct_types, | ||||
1230 | &key); | ||||
1231 | if (entry == NULL__null) { | ||||
1232 | const glsl_type *t = new glsl_type(fields, num_fields, name, packed); | ||||
1233 | |||||
1234 | entry = _mesa_hash_table_insert(struct_types, t, (void *) t); | ||||
1235 | } | ||||
1236 | |||||
1237 | assert(((glsl_type *) entry->data)->base_type == GLSL_TYPE_STRUCT)(static_cast <bool> (((glsl_type *) entry->data)-> base_type == GLSL_TYPE_STRUCT) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->base_type == GLSL_TYPE_STRUCT" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
1238 | assert(((glsl_type *) entry->data)->length == num_fields)(static_cast <bool> (((glsl_type *) entry->data)-> length == num_fields) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->length == num_fields" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
1239 | assert(strcmp(((glsl_type *) entry->data)->name, name) == 0)(static_cast <bool> (strcmp(((glsl_type *) entry->data )->name, name) == 0) ? void (0) : __assert_fail ("strcmp(((glsl_type *) entry->data)->name, name) == 0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
1240 | assert(((glsl_type *) entry->data)->packed == packed)(static_cast <bool> (((glsl_type *) entry->data)-> packed == packed) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->packed == packed" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
1241 | |||||
1242 | glsl_type *t = (glsl_type *) entry->data; | ||||
1243 | |||||
1244 | mtx_unlock(&glsl_type::hash_mutex); | ||||
1245 | |||||
1246 | return t; | ||||
1247 | } | ||||
1248 | |||||
1249 | |||||
1250 | const glsl_type * | ||||
1251 | glsl_type::get_interface_instance(const glsl_struct_field *fields, | ||||
1252 | unsigned num_fields, | ||||
1253 | enum glsl_interface_packing packing, | ||||
1254 | bool row_major, | ||||
1255 | const char *block_name) | ||||
1256 | { | ||||
1257 | const glsl_type key(fields, num_fields, packing, row_major, block_name); | ||||
1258 | |||||
1259 | mtx_lock(&glsl_type::hash_mutex); | ||||
1260 | assert(glsl_type_users > 0)(static_cast <bool> (glsl_type_users > 0) ? void (0) : __assert_fail ("glsl_type_users > 0", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
1261 | |||||
1262 | if (interface_types == NULL__null) { | ||||
1263 | interface_types = _mesa_hash_table_create(NULL__null, record_key_hash, | ||||
1264 | record_key_compare); | ||||
1265 | } | ||||
1266 | |||||
1267 | const struct hash_entry *entry = _mesa_hash_table_search(interface_types, | ||||
1268 | &key); | ||||
1269 | if (entry == NULL__null) { | ||||
1270 | const glsl_type *t = new glsl_type(fields, num_fields, | ||||
1271 | packing, row_major, block_name); | ||||
1272 | |||||
1273 | entry = _mesa_hash_table_insert(interface_types, t, (void *) t); | ||||
1274 | } | ||||
1275 | |||||
1276 | assert(((glsl_type *) entry->data)->base_type == GLSL_TYPE_INTERFACE)(static_cast <bool> (((glsl_type *) entry->data)-> base_type == GLSL_TYPE_INTERFACE) ? void (0) : __assert_fail ( "((glsl_type *) entry->data)->base_type == GLSL_TYPE_INTERFACE" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
1277 | assert(((glsl_type *) entry->data)->length == num_fields)(static_cast <bool> (((glsl_type *) entry->data)-> length == num_fields) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->length == num_fields" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
1278 | assert(strcmp(((glsl_type *) entry->data)->name, block_name) == 0)(static_cast <bool> (strcmp(((glsl_type *) entry->data )->name, block_name) == 0) ? void (0) : __assert_fail ("strcmp(((glsl_type *) entry->data)->name, block_name) == 0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
1279 | |||||
1280 | glsl_type *t = (glsl_type *) entry->data; | ||||
1281 | |||||
1282 | mtx_unlock(&glsl_type::hash_mutex); | ||||
1283 | |||||
1284 | return t; | ||||
1285 | } | ||||
1286 | |||||
1287 | const glsl_type * | ||||
1288 | glsl_type::get_subroutine_instance(const char *subroutine_name) | ||||
1289 | { | ||||
1290 | const glsl_type key(subroutine_name); | ||||
1291 | |||||
1292 | mtx_lock(&glsl_type::hash_mutex); | ||||
1293 | assert(glsl_type_users > 0)(static_cast <bool> (glsl_type_users > 0) ? void (0) : __assert_fail ("glsl_type_users > 0", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
1294 | |||||
1295 | if (subroutine_types == NULL__null) { | ||||
1296 | subroutine_types = _mesa_hash_table_create(NULL__null, record_key_hash, | ||||
1297 | record_key_compare); | ||||
1298 | } | ||||
1299 | |||||
1300 | const struct hash_entry *entry = _mesa_hash_table_search(subroutine_types, | ||||
1301 | &key); | ||||
1302 | if (entry == NULL__null) { | ||||
1303 | const glsl_type *t = new glsl_type(subroutine_name); | ||||
1304 | |||||
1305 | entry = _mesa_hash_table_insert(subroutine_types, t, (void *) t); | ||||
1306 | } | ||||
1307 | |||||
1308 | assert(((glsl_type *) entry->data)->base_type == GLSL_TYPE_SUBROUTINE)(static_cast <bool> (((glsl_type *) entry->data)-> base_type == GLSL_TYPE_SUBROUTINE) ? void (0) : __assert_fail ("((glsl_type *) entry->data)->base_type == GLSL_TYPE_SUBROUTINE" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
1309 | assert(strcmp(((glsl_type *) entry->data)->name, subroutine_name) == 0)(static_cast <bool> (strcmp(((glsl_type *) entry->data )->name, subroutine_name) == 0) ? void (0) : __assert_fail ("strcmp(((glsl_type *) entry->data)->name, subroutine_name) == 0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
1310 | |||||
1311 | glsl_type *t = (glsl_type *) entry->data; | ||||
1312 | |||||
1313 | mtx_unlock(&glsl_type::hash_mutex); | ||||
1314 | |||||
1315 | return t; | ||||
1316 | } | ||||
1317 | |||||
1318 | |||||
1319 | static bool | ||||
1320 | function_key_compare(const void *a, const void *b) | ||||
1321 | { | ||||
1322 | const glsl_type *const key1 = (glsl_type *) a; | ||||
1323 | const glsl_type *const key2 = (glsl_type *) b; | ||||
1324 | |||||
1325 | if (key1->length != key2->length) | ||||
1326 | return false; | ||||
1327 | |||||
1328 | return memcmp(key1->fields.parameters, key2->fields.parameters, | ||||
1329 | (key1->length + 1) * sizeof(*key1->fields.parameters)) == 0; | ||||
1330 | } | ||||
1331 | |||||
1332 | |||||
1333 | static uint32_t | ||||
1334 | function_key_hash(const void *a) | ||||
1335 | { | ||||
1336 | const glsl_type *const key = (glsl_type *) a; | ||||
1337 | return _mesa_hash_data(key->fields.parameters, | ||||
1338 | (key->length + 1) * sizeof(*key->fields.parameters)); | ||||
1339 | } | ||||
1340 | |||||
1341 | const glsl_type * | ||||
1342 | glsl_type::get_function_instance(const glsl_type *return_type, | ||||
1343 | const glsl_function_param *params, | ||||
1344 | unsigned num_params) | ||||
1345 | { | ||||
1346 | const glsl_type key(return_type, params, num_params); | ||||
1347 | |||||
1348 | mtx_lock(&glsl_type::hash_mutex); | ||||
1349 | assert(glsl_type_users > 0)(static_cast <bool> (glsl_type_users > 0) ? void (0) : __assert_fail ("glsl_type_users > 0", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
1350 | |||||
1351 | if (function_types == NULL__null) { | ||||
1352 | function_types = _mesa_hash_table_create(NULL__null, function_key_hash, | ||||
1353 | function_key_compare); | ||||
1354 | } | ||||
1355 | |||||
1356 | struct hash_entry *entry = _mesa_hash_table_search(function_types, &key); | ||||
1357 | if (entry == NULL__null) { | ||||
1358 | const glsl_type *t = new glsl_type(return_type, params, num_params); | ||||
1359 | |||||
1360 | entry = _mesa_hash_table_insert(function_types, t, (void *) t); | ||||
1361 | } | ||||
1362 | |||||
1363 | const glsl_type *t = (const glsl_type *)entry->data; | ||||
1364 | |||||
1365 | assert(t->base_type == GLSL_TYPE_FUNCTION)(static_cast <bool> (t->base_type == GLSL_TYPE_FUNCTION ) ? void (0) : __assert_fail ("t->base_type == GLSL_TYPE_FUNCTION" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
1366 | assert(t->length == num_params)(static_cast <bool> (t->length == num_params) ? void (0) : __assert_fail ("t->length == num_params", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
1367 | |||||
1368 | mtx_unlock(&glsl_type::hash_mutex); | ||||
1369 | |||||
1370 | return t; | ||||
1371 | } | ||||
1372 | |||||
1373 | |||||
1374 | const glsl_type * | ||||
1375 | glsl_type::get_mul_type(const glsl_type *type_a, const glsl_type *type_b) | ||||
1376 | { | ||||
1377 | if (type_a->is_matrix() && type_b->is_matrix()) { | ||||
1378 | /* Matrix multiply. The columns of A must match the rows of B. Given | ||||
1379 | * the other previously tested constraints, this means the vector type | ||||
1380 | * of a row from A must be the same as the vector type of a column from | ||||
1381 | * B. | ||||
1382 | */ | ||||
1383 | if (type_a->row_type() == type_b->column_type()) { | ||||
1384 | /* The resulting matrix has the number of columns of matrix B and | ||||
1385 | * the number of rows of matrix A. We get the row count of A by | ||||
1386 | * looking at the size of a vector that makes up a column. The | ||||
1387 | * transpose (size of a row) is done for B. | ||||
1388 | */ | ||||
1389 | const glsl_type *const type = | ||||
1390 | get_instance(type_a->base_type, | ||||
1391 | type_a->column_type()->vector_elements, | ||||
1392 | type_b->row_type()->vector_elements); | ||||
1393 | assert(type != error_type)(static_cast <bool> (type != error_type) ? void (0) : __assert_fail ("type != error_type", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
1394 | |||||
1395 | return type; | ||||
1396 | } | ||||
1397 | } else if (type_a == type_b) { | ||||
1398 | return type_a; | ||||
1399 | } else if (type_a->is_matrix()) { | ||||
1400 | /* A is a matrix and B is a column vector. Columns of A must match | ||||
1401 | * rows of B. Given the other previously tested constraints, this | ||||
1402 | * means the vector type of a row from A must be the same as the | ||||
1403 | * vector the type of B. | ||||
1404 | */ | ||||
1405 | if (type_a->row_type() == type_b) { | ||||
1406 | /* The resulting vector has a number of elements equal to | ||||
1407 | * the number of rows of matrix A. */ | ||||
1408 | const glsl_type *const type = | ||||
1409 | get_instance(type_a->base_type, | ||||
1410 | type_a->column_type()->vector_elements, | ||||
1411 | 1); | ||||
1412 | assert(type != error_type)(static_cast <bool> (type != error_type) ? void (0) : __assert_fail ("type != error_type", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
1413 | |||||
1414 | return type; | ||||
1415 | } | ||||
1416 | } else { | ||||
1417 | assert(type_b->is_matrix())(static_cast <bool> (type_b->is_matrix()) ? void (0) : __assert_fail ("type_b->is_matrix()", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
1418 | |||||
1419 | /* A is a row vector and B is a matrix. Columns of A must match rows | ||||
1420 | * of B. Given the other previously tested constraints, this means | ||||
1421 | * the type of A must be the same as the vector type of a column from | ||||
1422 | * B. | ||||
1423 | */ | ||||
1424 | if (type_a == type_b->column_type()) { | ||||
1425 | /* The resulting vector has a number of elements equal to | ||||
1426 | * the number of columns of matrix B. */ | ||||
1427 | const glsl_type *const type = | ||||
1428 | get_instance(type_a->base_type, | ||||
1429 | type_b->row_type()->vector_elements, | ||||
1430 | 1); | ||||
1431 | assert(type != error_type)(static_cast <bool> (type != error_type) ? void (0) : __assert_fail ("type != error_type", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
1432 | |||||
1433 | return type; | ||||
1434 | } | ||||
1435 | } | ||||
1436 | |||||
1437 | return error_type; | ||||
1438 | } | ||||
1439 | |||||
1440 | |||||
1441 | const glsl_type * | ||||
1442 | glsl_type::field_type(const char *name) const | ||||
1443 | { | ||||
1444 | if (this->base_type != GLSL_TYPE_STRUCT | ||||
1445 | && this->base_type != GLSL_TYPE_INTERFACE) | ||||
1446 | return error_type; | ||||
1447 | |||||
1448 | for (unsigned i = 0; i < this->length; i++) { | ||||
1449 | if (strcmp(name, this->fields.structure[i].name) == 0) | ||||
1450 | return this->fields.structure[i].type; | ||||
1451 | } | ||||
1452 | |||||
1453 | return error_type; | ||||
1454 | } | ||||
1455 | |||||
1456 | |||||
1457 | int | ||||
1458 | glsl_type::field_index(const char *name) const | ||||
1459 | { | ||||
1460 | if (this->base_type != GLSL_TYPE_STRUCT | ||||
1461 | && this->base_type != GLSL_TYPE_INTERFACE) | ||||
1462 | return -1; | ||||
1463 | |||||
1464 | for (unsigned i = 0; i < this->length; i++) { | ||||
1465 | if (strcmp(name, this->fields.structure[i].name) == 0) | ||||
1466 | return i; | ||||
1467 | } | ||||
1468 | |||||
1469 | return -1; | ||||
1470 | } | ||||
1471 | |||||
1472 | |||||
1473 | unsigned | ||||
1474 | glsl_type::component_slots() const | ||||
1475 | { | ||||
1476 | switch (this->base_type) { | ||||
1477 | case GLSL_TYPE_UINT: | ||||
1478 | case GLSL_TYPE_INT: | ||||
1479 | case GLSL_TYPE_UINT8: | ||||
1480 | case GLSL_TYPE_INT8: | ||||
1481 | case GLSL_TYPE_UINT16: | ||||
1482 | case GLSL_TYPE_INT16: | ||||
1483 | case GLSL_TYPE_FLOAT: | ||||
1484 | case GLSL_TYPE_FLOAT16: | ||||
1485 | case GLSL_TYPE_BOOL: | ||||
1486 | return this->components(); | ||||
1487 | |||||
1488 | case GLSL_TYPE_DOUBLE: | ||||
1489 | case GLSL_TYPE_UINT64: | ||||
1490 | case GLSL_TYPE_INT64: | ||||
1491 | return 2 * this->components(); | ||||
1492 | |||||
1493 | case GLSL_TYPE_STRUCT: | ||||
1494 | case GLSL_TYPE_INTERFACE: { | ||||
1495 | unsigned size = 0; | ||||
1496 | |||||
1497 | for (unsigned i = 0; i < this->length; i++) | ||||
1498 | size += this->fields.structure[i].type->component_slots(); | ||||
1499 | |||||
1500 | return size; | ||||
1501 | } | ||||
1502 | |||||
1503 | case GLSL_TYPE_ARRAY: | ||||
1504 | return this->length * this->fields.array->component_slots(); | ||||
1505 | |||||
1506 | case GLSL_TYPE_SAMPLER: | ||||
1507 | case GLSL_TYPE_IMAGE: | ||||
1508 | return 2; | ||||
1509 | |||||
1510 | case GLSL_TYPE_SUBROUTINE: | ||||
1511 | return 1; | ||||
1512 | |||||
1513 | case GLSL_TYPE_FUNCTION: | ||||
1514 | case GLSL_TYPE_ATOMIC_UINT: | ||||
1515 | case GLSL_TYPE_VOID: | ||||
1516 | case GLSL_TYPE_ERROR: | ||||
1517 | break; | ||||
1518 | } | ||||
1519 | |||||
1520 | return 0; | ||||
1521 | } | ||||
1522 | |||||
1523 | unsigned | ||||
1524 | glsl_type::struct_location_offset(unsigned length) const | ||||
1525 | { | ||||
1526 | unsigned offset = 0; | ||||
1527 | const glsl_type *t = this->without_array(); | ||||
1528 | if (t->is_struct()) { | ||||
1529 | assert(length <= t->length)(static_cast <bool> (length <= t->length) ? void ( 0) : __assert_fail ("length <= t->length", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
1530 | |||||
1531 | for (unsigned i = 0; i < length; i++) { | ||||
1532 | const glsl_type *st = t->fields.structure[i].type; | ||||
1533 | const glsl_type *wa = st->without_array(); | ||||
1534 | if (wa->is_struct()) { | ||||
1535 | unsigned r_offset = wa->struct_location_offset(wa->length); | ||||
1536 | offset += st->is_array() ? | ||||
1537 | st->arrays_of_arrays_size() * r_offset : r_offset; | ||||
1538 | } else if (st->is_array() && st->fields.array->is_array()) { | ||||
1539 | unsigned outer_array_size = st->length; | ||||
1540 | const glsl_type *base_type = st->fields.array; | ||||
1541 | |||||
1542 | /* For arrays of arrays the outer arrays take up a uniform | ||||
1543 | * slot for each element. The innermost array elements share a | ||||
1544 | * single slot so we ignore the innermost array when calculating | ||||
1545 | * the offset. | ||||
1546 | */ | ||||
1547 | while (base_type->fields.array->is_array()) { | ||||
1548 | outer_array_size = outer_array_size * base_type->length; | ||||
1549 | base_type = base_type->fields.array; | ||||
1550 | } | ||||
1551 | offset += outer_array_size; | ||||
1552 | } else { | ||||
1553 | /* We dont worry about arrays here because unless the array | ||||
1554 | * contains a structure or another array it only takes up a single | ||||
1555 | * uniform slot. | ||||
1556 | */ | ||||
1557 | offset += 1; | ||||
1558 | } | ||||
1559 | } | ||||
1560 | } | ||||
1561 | return offset; | ||||
1562 | } | ||||
1563 | |||||
1564 | unsigned | ||||
1565 | glsl_type::uniform_locations() const | ||||
1566 | { | ||||
1567 | unsigned size = 0; | ||||
1568 | |||||
1569 | switch (this->base_type) { | ||||
1570 | case GLSL_TYPE_UINT: | ||||
1571 | case GLSL_TYPE_INT: | ||||
1572 | case GLSL_TYPE_FLOAT: | ||||
1573 | case GLSL_TYPE_FLOAT16: | ||||
1574 | case GLSL_TYPE_DOUBLE: | ||||
1575 | case GLSL_TYPE_UINT16: | ||||
1576 | case GLSL_TYPE_UINT8: | ||||
1577 | case GLSL_TYPE_INT16: | ||||
1578 | case GLSL_TYPE_INT8: | ||||
1579 | case GLSL_TYPE_UINT64: | ||||
1580 | case GLSL_TYPE_INT64: | ||||
1581 | case GLSL_TYPE_BOOL: | ||||
1582 | case GLSL_TYPE_SAMPLER: | ||||
1583 | case GLSL_TYPE_IMAGE: | ||||
1584 | case GLSL_TYPE_SUBROUTINE: | ||||
1585 | return 1; | ||||
1586 | |||||
1587 | case GLSL_TYPE_STRUCT: | ||||
1588 | case GLSL_TYPE_INTERFACE: | ||||
1589 | for (unsigned i = 0; i < this->length; i++) | ||||
1590 | size += this->fields.structure[i].type->uniform_locations(); | ||||
1591 | return size; | ||||
1592 | case GLSL_TYPE_ARRAY: | ||||
1593 | return this->length * this->fields.array->uniform_locations(); | ||||
1594 | default: | ||||
1595 | return 0; | ||||
1596 | } | ||||
1597 | } | ||||
1598 | |||||
1599 | unsigned | ||||
1600 | glsl_type::varying_count() const | ||||
1601 | { | ||||
1602 | unsigned size = 0; | ||||
1603 | |||||
1604 | switch (this->base_type) { | ||||
1605 | case GLSL_TYPE_UINT: | ||||
1606 | case GLSL_TYPE_INT: | ||||
1607 | case GLSL_TYPE_FLOAT: | ||||
1608 | case GLSL_TYPE_FLOAT16: | ||||
1609 | case GLSL_TYPE_DOUBLE: | ||||
1610 | case GLSL_TYPE_BOOL: | ||||
1611 | case GLSL_TYPE_UINT16: | ||||
1612 | case GLSL_TYPE_UINT8: | ||||
1613 | case GLSL_TYPE_INT16: | ||||
1614 | case GLSL_TYPE_INT8: | ||||
1615 | case GLSL_TYPE_UINT64: | ||||
1616 | case GLSL_TYPE_INT64: | ||||
1617 | return 1; | ||||
1618 | |||||
1619 | case GLSL_TYPE_STRUCT: | ||||
1620 | case GLSL_TYPE_INTERFACE: | ||||
1621 | for (unsigned i = 0; i < this->length; i++) | ||||
1622 | size += this->fields.structure[i].type->varying_count(); | ||||
1623 | return size; | ||||
1624 | case GLSL_TYPE_ARRAY: | ||||
1625 | /* Don't count innermost array elements */ | ||||
1626 | if (this->without_array()->is_struct() || | ||||
1627 | this->without_array()->is_interface() || | ||||
1628 | this->fields.array->is_array()) | ||||
1629 | return this->length * this->fields.array->varying_count(); | ||||
1630 | else | ||||
1631 | return this->fields.array->varying_count(); | ||||
1632 | default: | ||||
1633 | assert(!"unsupported varying type")(static_cast <bool> (!"unsupported varying type") ? void (0) : __assert_fail ("!\"unsupported varying type\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
1634 | return 0; | ||||
1635 | } | ||||
1636 | } | ||||
1637 | |||||
1638 | bool | ||||
1639 | glsl_type::can_implicitly_convert_to(const glsl_type *desired, | ||||
1640 | _mesa_glsl_parse_state *state) const | ||||
1641 | { | ||||
1642 | if (this == desired) | ||||
1643 | return true; | ||||
1644 | |||||
1645 | /* GLSL 1.10 and ESSL do not allow implicit conversions. If there is no | ||||
1646 | * state, we're doing intra-stage function linking where these checks have | ||||
1647 | * already been done. | ||||
1648 | */ | ||||
1649 | if (state && !state->has_implicit_conversions()) | ||||
1650 | return false; | ||||
1651 | |||||
1652 | /* There is no conversion among matrix types. */ | ||||
1653 | if (this->matrix_columns > 1 || desired->matrix_columns > 1) | ||||
1654 | return false; | ||||
1655 | |||||
1656 | /* Vector size must match. */ | ||||
1657 | if (this->vector_elements != desired->vector_elements) | ||||
1658 | return false; | ||||
1659 | |||||
1660 | /* int and uint can be converted to float. */ | ||||
1661 | if (desired->is_float() && this->is_integer_32()) | ||||
1662 | return true; | ||||
1663 | |||||
1664 | /* With GLSL 4.0, ARB_gpu_shader5, or MESA_shader_integer_functions, int | ||||
1665 | * can be converted to uint. Note that state may be NULL here, when | ||||
1666 | * resolving function calls in the linker. By this time, all the | ||||
1667 | * state-dependent checks have already happened though, so allow anything | ||||
1668 | * that's allowed in any shader version. | ||||
1669 | */ | ||||
1670 | if ((!state || state->has_implicit_uint_to_int_conversion()) && | ||||
1671 | desired->base_type == GLSL_TYPE_UINT && this->base_type == GLSL_TYPE_INT) | ||||
1672 | return true; | ||||
1673 | |||||
1674 | /* No implicit conversions from double. */ | ||||
1675 | if ((!state || state->has_double()) && this->is_double()) | ||||
1676 | return false; | ||||
1677 | |||||
1678 | /* Conversions from different types to double. */ | ||||
1679 | if ((!state || state->has_double()) && desired->is_double()) { | ||||
1680 | if (this->is_float()) | ||||
1681 | return true; | ||||
1682 | if (this->is_integer_32()) | ||||
1683 | return true; | ||||
1684 | } | ||||
1685 | |||||
1686 | return false; | ||||
1687 | } | ||||
1688 | |||||
1689 | unsigned | ||||
1690 | glsl_type::std140_base_alignment(bool row_major) const | ||||
1691 | { | ||||
1692 | unsigned N = is_64bit() ? 8 : 4; | ||||
1693 | |||||
1694 | /* (1) If the member is a scalar consuming <N> basic machine units, the | ||||
1695 | * base alignment is <N>. | ||||
1696 | * | ||||
1697 | * (2) If the member is a two- or four-component vector with components | ||||
1698 | * consuming <N> basic machine units, the base alignment is 2<N> or | ||||
1699 | * 4<N>, respectively. | ||||
1700 | * | ||||
1701 | * (3) If the member is a three-component vector with components consuming | ||||
1702 | * <N> basic machine units, the base alignment is 4<N>. | ||||
1703 | */ | ||||
1704 | if (this->is_scalar() || this->is_vector()) { | ||||
1705 | switch (this->vector_elements) { | ||||
1706 | case 1: | ||||
1707 | return N; | ||||
1708 | case 2: | ||||
1709 | return 2 * N; | ||||
1710 | case 3: | ||||
1711 | case 4: | ||||
1712 | return 4 * N; | ||||
1713 | } | ||||
1714 | } | ||||
1715 | |||||
1716 | /* (4) If the member is an array of scalars or vectors, the base alignment | ||||
1717 | * and array stride are set to match the base alignment of a single | ||||
1718 | * array element, according to rules (1), (2), and (3), and rounded up | ||||
1719 | * to the base alignment of a vec4. The array may have padding at the | ||||
1720 | * end; the base offset of the member following the array is rounded up | ||||
1721 | * to the next multiple of the base alignment. | ||||
1722 | * | ||||
1723 | * (6) If the member is an array of <S> column-major matrices with <C> | ||||
1724 | * columns and <R> rows, the matrix is stored identically to a row of | ||||
1725 | * <S>*<C> column vectors with <R> components each, according to rule | ||||
1726 | * (4). | ||||
1727 | * | ||||
1728 | * (8) If the member is an array of <S> row-major matrices with <C> columns | ||||
1729 | * and <R> rows, the matrix is stored identically to a row of <S>*<R> | ||||
1730 | * row vectors with <C> components each, according to rule (4). | ||||
1731 | * | ||||
1732 | * (10) If the member is an array of <S> structures, the <S> elements of | ||||
1733 | * the array are laid out in order, according to rule (9). | ||||
1734 | */ | ||||
1735 | if (this->is_array()) { | ||||
1736 | if (this->fields.array->is_scalar() || | ||||
1737 | this->fields.array->is_vector() || | ||||
1738 | this->fields.array->is_matrix()) { | ||||
1739 | return MAX2(this->fields.array->std140_base_alignment(row_major), 16)( (this->fields.array->std140_base_alignment(row_major) )>(16) ? (this->fields.array->std140_base_alignment( row_major)) : (16) ); | ||||
1740 | } else { | ||||
1741 | assert(this->fields.array->is_struct() ||(static_cast <bool> (this->fields.array->is_struct () || this->fields.array->is_array()) ? void (0) : __assert_fail ("this->fields.array->is_struct() || this->fields.array->is_array()" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | ||||
1742 | this->fields.array->is_array())(static_cast <bool> (this->fields.array->is_struct () || this->fields.array->is_array()) ? void (0) : __assert_fail ("this->fields.array->is_struct() || this->fields.array->is_array()" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
1743 | return this->fields.array->std140_base_alignment(row_major); | ||||
1744 | } | ||||
1745 | } | ||||
1746 | |||||
1747 | /* (5) If the member is a column-major matrix with <C> columns and | ||||
1748 | * <R> rows, the matrix is stored identically to an array of | ||||
1749 | * <C> column vectors with <R> components each, according to | ||||
1750 | * rule (4). | ||||
1751 | * | ||||
1752 | * (7) If the member is a row-major matrix with <C> columns and <R> | ||||
1753 | * rows, the matrix is stored identically to an array of <R> | ||||
1754 | * row vectors with <C> components each, according to rule (4). | ||||
1755 | */ | ||||
1756 | if (this->is_matrix()) { | ||||
1757 | const struct glsl_type *vec_type, *array_type; | ||||
1758 | int c = this->matrix_columns; | ||||
1759 | int r = this->vector_elements; | ||||
1760 | |||||
1761 | if (row_major) { | ||||
1762 | vec_type = get_instance(base_type, c, 1); | ||||
1763 | array_type = glsl_type::get_array_instance(vec_type, r); | ||||
1764 | } else { | ||||
1765 | vec_type = get_instance(base_type, r, 1); | ||||
1766 | array_type = glsl_type::get_array_instance(vec_type, c); | ||||
1767 | } | ||||
1768 | |||||
1769 | return array_type->std140_base_alignment(false); | ||||
1770 | } | ||||
1771 | |||||
1772 | /* (9) If the member is a structure, the base alignment of the | ||||
1773 | * structure is <N>, where <N> is the largest base alignment | ||||
1774 | * value of any of its members, and rounded up to the base | ||||
1775 | * alignment of a vec4. The individual members of this | ||||
1776 | * sub-structure are then assigned offsets by applying this set | ||||
1777 | * of rules recursively, where the base offset of the first | ||||
1778 | * member of the sub-structure is equal to the aligned offset | ||||
1779 | * of the structure. The structure may have padding at the end; | ||||
1780 | * the base offset of the member following the sub-structure is | ||||
1781 | * rounded up to the next multiple of the base alignment of the | ||||
1782 | * structure. | ||||
1783 | */ | ||||
1784 | if (this->is_struct()) { | ||||
1785 | unsigned base_alignment = 16; | ||||
1786 | for (unsigned i = 0; i < this->length; i++) { | ||||
1787 | bool field_row_major = row_major; | ||||
1788 | const enum glsl_matrix_layout matrix_layout = | ||||
1789 | glsl_matrix_layout(this->fields.structure[i].matrix_layout); | ||||
1790 | if (matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) { | ||||
1791 | field_row_major = true; | ||||
1792 | } else if (matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) { | ||||
1793 | field_row_major = false; | ||||
1794 | } | ||||
1795 | |||||
1796 | const struct glsl_type *field_type = this->fields.structure[i].type; | ||||
1797 | base_alignment = MAX2(base_alignment,( (base_alignment)>(field_type->std140_base_alignment(field_row_major )) ? (base_alignment) : (field_type->std140_base_alignment (field_row_major)) ) | ||||
1798 | field_type->std140_base_alignment(field_row_major))( (base_alignment)>(field_type->std140_base_alignment(field_row_major )) ? (base_alignment) : (field_type->std140_base_alignment (field_row_major)) ); | ||||
1799 | } | ||||
1800 | return base_alignment; | ||||
1801 | } | ||||
1802 | |||||
1803 | assert(!"not reached")(static_cast <bool> (!"not reached") ? void (0) : __assert_fail ("!\"not reached\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
1804 | return -1; | ||||
1805 | } | ||||
1806 | |||||
1807 | unsigned | ||||
1808 | glsl_type::std140_size(bool row_major) const | ||||
1809 | { | ||||
1810 | unsigned N = is_64bit() ? 8 : 4; | ||||
1811 | |||||
1812 | /* (1) If the member is a scalar consuming <N> basic machine units, the | ||||
1813 | * base alignment is <N>. | ||||
1814 | * | ||||
1815 | * (2) If the member is a two- or four-component vector with components | ||||
1816 | * consuming <N> basic machine units, the base alignment is 2<N> or | ||||
1817 | * 4<N>, respectively. | ||||
1818 | * | ||||
1819 | * (3) If the member is a three-component vector with components consuming | ||||
1820 | * <N> basic machine units, the base alignment is 4<N>. | ||||
1821 | */ | ||||
1822 | if (this->is_scalar() || this->is_vector()) { | ||||
1823 | assert(this->explicit_stride == 0)(static_cast <bool> (this->explicit_stride == 0) ? void (0) : __assert_fail ("this->explicit_stride == 0", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
1824 | return this->vector_elements * N; | ||||
1825 | } | ||||
1826 | |||||
1827 | /* (5) If the member is a column-major matrix with <C> columns and | ||||
1828 | * <R> rows, the matrix is stored identically to an array of | ||||
1829 | * <C> column vectors with <R> components each, according to | ||||
1830 | * rule (4). | ||||
1831 | * | ||||
1832 | * (6) If the member is an array of <S> column-major matrices with <C> | ||||
1833 | * columns and <R> rows, the matrix is stored identically to a row of | ||||
1834 | * <S>*<C> column vectors with <R> components each, according to rule | ||||
1835 | * (4). | ||||
1836 | * | ||||
1837 | * (7) If the member is a row-major matrix with <C> columns and <R> | ||||
1838 | * rows, the matrix is stored identically to an array of <R> | ||||
1839 | * row vectors with <C> components each, according to rule (4). | ||||
1840 | * | ||||
1841 | * (8) If the member is an array of <S> row-major matrices with <C> columns | ||||
1842 | * and <R> rows, the matrix is stored identically to a row of <S>*<R> | ||||
1843 | * row vectors with <C> components each, according to rule (4). | ||||
1844 | */ | ||||
1845 | if (this->without_array()->is_matrix()) { | ||||
1846 | const struct glsl_type *element_type; | ||||
1847 | const struct glsl_type *vec_type; | ||||
1848 | unsigned int array_len; | ||||
1849 | |||||
1850 | if (this->is_array()) { | ||||
1851 | element_type = this->without_array(); | ||||
1852 | array_len = this->arrays_of_arrays_size(); | ||||
1853 | } else { | ||||
1854 | element_type = this; | ||||
1855 | array_len = 1; | ||||
1856 | } | ||||
1857 | |||||
1858 | if (row_major) { | ||||
1859 | vec_type = get_instance(element_type->base_type, | ||||
1860 | element_type->matrix_columns, 1); | ||||
1861 | |||||
1862 | array_len *= element_type->vector_elements; | ||||
1863 | } else { | ||||
1864 | vec_type = get_instance(element_type->base_type, | ||||
1865 | element_type->vector_elements, 1); | ||||
1866 | array_len *= element_type->matrix_columns; | ||||
1867 | } | ||||
1868 | const glsl_type *array_type = glsl_type::get_array_instance(vec_type, | ||||
1869 | array_len); | ||||
1870 | |||||
1871 | return array_type->std140_size(false); | ||||
1872 | } | ||||
1873 | |||||
1874 | /* (4) If the member is an array of scalars or vectors, the base alignment | ||||
1875 | * and array stride are set to match the base alignment of a single | ||||
1876 | * array element, according to rules (1), (2), and (3), and rounded up | ||||
1877 | * to the base alignment of a vec4. The array may have padding at the | ||||
1878 | * end; the base offset of the member following the array is rounded up | ||||
1879 | * to the next multiple of the base alignment. | ||||
1880 | * | ||||
1881 | * (10) If the member is an array of <S> structures, the <S> elements of | ||||
1882 | * the array are laid out in order, according to rule (9). | ||||
1883 | */ | ||||
1884 | if (this->is_array()) { | ||||
1885 | unsigned stride; | ||||
1886 | if (this->without_array()->is_struct()) { | ||||
1887 | stride = this->without_array()->std140_size(row_major); | ||||
1888 | } else { | ||||
1889 | unsigned element_base_align = | ||||
1890 | this->without_array()->std140_base_alignment(row_major); | ||||
1891 | stride = MAX2(element_base_align, 16)( (element_base_align)>(16) ? (element_base_align) : (16) ); | ||||
1892 | } | ||||
1893 | |||||
1894 | unsigned size = this->arrays_of_arrays_size() * stride; | ||||
1895 | assert(this->explicit_stride == 0 ||(static_cast <bool> (this->explicit_stride == 0 || size == this->length * this->explicit_stride) ? void (0) : __assert_fail ("this->explicit_stride == 0 || size == this->length * this->explicit_stride" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | ||||
1896 | size == this->length * this->explicit_stride)(static_cast <bool> (this->explicit_stride == 0 || size == this->length * this->explicit_stride) ? void (0) : __assert_fail ("this->explicit_stride == 0 || size == this->length * this->explicit_stride" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
1897 | return size; | ||||
1898 | } | ||||
1899 | |||||
1900 | /* (9) If the member is a structure, the base alignment of the | ||||
1901 | * structure is <N>, where <N> is the largest base alignment | ||||
1902 | * value of any of its members, and rounded up to the base | ||||
1903 | * alignment of a vec4. The individual members of this | ||||
1904 | * sub-structure are then assigned offsets by applying this set | ||||
1905 | * of rules recursively, where the base offset of the first | ||||
1906 | * member of the sub-structure is equal to the aligned offset | ||||
1907 | * of the structure. The structure may have padding at the end; | ||||
1908 | * the base offset of the member following the sub-structure is | ||||
1909 | * rounded up to the next multiple of the base alignment of the | ||||
1910 | * structure. | ||||
1911 | */ | ||||
1912 | if (this->is_struct() || this->is_interface()) { | ||||
1913 | unsigned size = 0; | ||||
1914 | unsigned max_align = 0; | ||||
1915 | |||||
1916 | for (unsigned i = 0; i < this->length; i++) { | ||||
1917 | bool field_row_major = row_major; | ||||
1918 | const enum glsl_matrix_layout matrix_layout = | ||||
1919 | glsl_matrix_layout(this->fields.structure[i].matrix_layout); | ||||
1920 | if (matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) { | ||||
1921 | field_row_major = true; | ||||
1922 | } else if (matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) { | ||||
1923 | field_row_major = false; | ||||
1924 | } | ||||
1925 | |||||
1926 | const struct glsl_type *field_type = this->fields.structure[i].type; | ||||
1927 | unsigned align = field_type->std140_base_alignment(field_row_major); | ||||
1928 | |||||
1929 | /* Ignore unsized arrays when calculating size */ | ||||
1930 | if (field_type->is_unsized_array()) | ||||
1931 | continue; | ||||
1932 | |||||
1933 | size = glsl_align(size, align); | ||||
1934 | size += field_type->std140_size(field_row_major); | ||||
1935 | |||||
1936 | max_align = MAX2(align, max_align)( (align)>(max_align) ? (align) : (max_align) ); | ||||
1937 | |||||
1938 | if (field_type->is_struct() && (i + 1 < this->length)) | ||||
1939 | size = glsl_align(size, 16); | ||||
1940 | } | ||||
1941 | size = glsl_align(size, MAX2(max_align, 16)( (max_align)>(16) ? (max_align) : (16) )); | ||||
1942 | return size; | ||||
1943 | } | ||||
1944 | |||||
1945 | assert(!"not reached")(static_cast <bool> (!"not reached") ? void (0) : __assert_fail ("!\"not reached\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
1946 | return -1; | ||||
1947 | } | ||||
1948 | |||||
1949 | const glsl_type * | ||||
1950 | glsl_type::get_explicit_std140_type(bool row_major) const | ||||
1951 | { | ||||
1952 | if (this->is_vector() || this->is_scalar()) { | ||||
1953 | return this; | ||||
1954 | } else if (this->is_matrix()) { | ||||
1955 | const glsl_type *vec_type; | ||||
1956 | if (row_major) | ||||
1957 | vec_type = get_instance(this->base_type, this->matrix_columns, 1); | ||||
1958 | else | ||||
1959 | vec_type = get_instance(this->base_type, this->vector_elements, 1); | ||||
1960 | unsigned elem_size = vec_type->std140_size(false); | ||||
1961 | unsigned stride = glsl_align(elem_size, 16); | ||||
1962 | return get_instance(this->base_type, this->vector_elements, | ||||
1963 | this->matrix_columns, stride, row_major); | ||||
1964 | } else if (this->is_array()) { | ||||
1965 | unsigned elem_size = this->fields.array->std140_size(row_major); | ||||
1966 | const glsl_type *elem_type = | ||||
1967 | this->fields.array->get_explicit_std140_type(row_major); | ||||
1968 | unsigned stride = glsl_align(elem_size, 16); | ||||
1969 | return get_array_instance(elem_type, this->length, stride); | ||||
1970 | } else if (this->is_struct() || this->is_interface()) { | ||||
1971 | glsl_struct_field *fields = new glsl_struct_field[this->length]; | ||||
1972 | unsigned offset = 0; | ||||
1973 | for (unsigned i = 0; i < length; i++) { | ||||
1974 | fields[i] = this->fields.structure[i]; | ||||
1975 | |||||
1976 | bool field_row_major = row_major; | ||||
1977 | if (fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) { | ||||
1978 | field_row_major = false; | ||||
1979 | } else if (fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) { | ||||
1980 | field_row_major = true; | ||||
1981 | } | ||||
1982 | fields[i].type = | ||||
1983 | fields[i].type->get_explicit_std140_type(field_row_major); | ||||
1984 | |||||
1985 | unsigned fsize = fields[i].type->std140_size(field_row_major); | ||||
1986 | unsigned falign = fields[i].type->std140_base_alignment(field_row_major); | ||||
1987 | /* From the GLSL 460 spec section "Uniform and Shader Storage Block | ||||
1988 | * Layout Qualifiers": | ||||
1989 | * | ||||
1990 | * "The actual offset of a member is computed as follows: If | ||||
1991 | * offset was declared, start with that offset, otherwise start | ||||
1992 | * with the next available offset. If the resulting offset is not | ||||
1993 | * a multiple of the actual alignment, increase it to the first | ||||
1994 | * offset that is a multiple of the actual alignment. This results | ||||
1995 | * in the actual offset the member will have." | ||||
1996 | */ | ||||
1997 | if (fields[i].offset >= 0) { | ||||
1998 | assert((unsigned)fields[i].offset >= offset)(static_cast <bool> ((unsigned)fields[i].offset >= offset ) ? void (0) : __assert_fail ("(unsigned)fields[i].offset >= offset" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
1999 | offset = fields[i].offset; | ||||
2000 | } | ||||
2001 | offset = glsl_align(offset, falign); | ||||
2002 | fields[i].offset = offset; | ||||
2003 | offset += fsize; | ||||
2004 | } | ||||
2005 | |||||
2006 | const glsl_type *type; | ||||
2007 | if (this->is_struct()) | ||||
2008 | type = get_struct_instance(fields, this->length, this->name); | ||||
2009 | else | ||||
2010 | type = get_interface_instance(fields, this->length, | ||||
2011 | (enum glsl_interface_packing)this->interface_packing, | ||||
2012 | this->interface_row_major, | ||||
2013 | this->name); | ||||
2014 | |||||
2015 | delete[] fields; | ||||
2016 | return type; | ||||
2017 | } else { | ||||
2018 | unreachable("Invalid type for UBO or SSBO")do { (static_cast <bool> (!"Invalid type for UBO or SSBO" ) ? void (0) : __assert_fail ("!\"Invalid type for UBO or SSBO\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | ||||
2019 | } | ||||
2020 | } | ||||
2021 | |||||
2022 | unsigned | ||||
2023 | glsl_type::std430_base_alignment(bool row_major) const | ||||
2024 | { | ||||
2025 | |||||
2026 | unsigned N = is_64bit() ? 8 : 4; | ||||
2027 | |||||
2028 | /* (1) If the member is a scalar consuming <N> basic machine units, the | ||||
2029 | * base alignment is <N>. | ||||
2030 | * | ||||
2031 | * (2) If the member is a two- or four-component vector with components | ||||
2032 | * consuming <N> basic machine units, the base alignment is 2<N> or | ||||
2033 | * 4<N>, respectively. | ||||
2034 | * | ||||
2035 | * (3) If the member is a three-component vector with components consuming | ||||
2036 | * <N> basic machine units, the base alignment is 4<N>. | ||||
2037 | */ | ||||
2038 | if (this->is_scalar() || this->is_vector()) { | ||||
2039 | switch (this->vector_elements) { | ||||
2040 | case 1: | ||||
2041 | return N; | ||||
2042 | case 2: | ||||
2043 | return 2 * N; | ||||
2044 | case 3: | ||||
2045 | case 4: | ||||
2046 | return 4 * N; | ||||
2047 | } | ||||
2048 | } | ||||
2049 | |||||
2050 | /* OpenGL 4.30 spec, section 7.6.2.2 "Standard Uniform Block Layout": | ||||
2051 | * | ||||
2052 | * "When using the std430 storage layout, shader storage blocks will be | ||||
2053 | * laid out in buffer storage identically to uniform and shader storage | ||||
2054 | * blocks using the std140 layout, except that the base alignment and | ||||
2055 | * stride of arrays of scalars and vectors in rule 4 and of structures | ||||
2056 | * in rule 9 are not rounded up a multiple of the base alignment of a vec4. | ||||
2057 | */ | ||||
2058 | |||||
2059 | /* (1) If the member is a scalar consuming <N> basic machine units, the | ||||
2060 | * base alignment is <N>. | ||||
2061 | * | ||||
2062 | * (2) If the member is a two- or four-component vector with components | ||||
2063 | * consuming <N> basic machine units, the base alignment is 2<N> or | ||||
2064 | * 4<N>, respectively. | ||||
2065 | * | ||||
2066 | * (3) If the member is a three-component vector with components consuming | ||||
2067 | * <N> basic machine units, the base alignment is 4<N>. | ||||
2068 | */ | ||||
2069 | if (this->is_array()) | ||||
2070 | return this->fields.array->std430_base_alignment(row_major); | ||||
2071 | |||||
2072 | /* (5) If the member is a column-major matrix with <C> columns and | ||||
2073 | * <R> rows, the matrix is stored identically to an array of | ||||
2074 | * <C> column vectors with <R> components each, according to | ||||
2075 | * rule (4). | ||||
2076 | * | ||||
2077 | * (7) If the member is a row-major matrix with <C> columns and <R> | ||||
2078 | * rows, the matrix is stored identically to an array of <R> | ||||
2079 | * row vectors with <C> components each, according to rule (4). | ||||
2080 | */ | ||||
2081 | if (this->is_matrix()) { | ||||
2082 | const struct glsl_type *vec_type, *array_type; | ||||
2083 | int c = this->matrix_columns; | ||||
2084 | int r = this->vector_elements; | ||||
2085 | |||||
2086 | if (row_major) { | ||||
2087 | vec_type = get_instance(base_type, c, 1); | ||||
2088 | array_type = glsl_type::get_array_instance(vec_type, r); | ||||
2089 | } else { | ||||
2090 | vec_type = get_instance(base_type, r, 1); | ||||
2091 | array_type = glsl_type::get_array_instance(vec_type, c); | ||||
2092 | } | ||||
2093 | |||||
2094 | return array_type->std430_base_alignment(false); | ||||
2095 | } | ||||
2096 | |||||
2097 | /* (9) If the member is a structure, the base alignment of the | ||||
2098 | * structure is <N>, where <N> is the largest base alignment | ||||
2099 | * value of any of its members, and rounded up to the base | ||||
2100 | * alignment of a vec4. The individual members of this | ||||
2101 | * sub-structure are then assigned offsets by applying this set | ||||
2102 | * of rules recursively, where the base offset of the first | ||||
2103 | * member of the sub-structure is equal to the aligned offset | ||||
2104 | * of the structure. The structure may have padding at the end; | ||||
2105 | * the base offset of the member following the sub-structure is | ||||
2106 | * rounded up to the next multiple of the base alignment of the | ||||
2107 | * structure. | ||||
2108 | */ | ||||
2109 | if (this->is_struct()) { | ||||
2110 | unsigned base_alignment = 0; | ||||
2111 | for (unsigned i = 0; i < this->length; i++) { | ||||
2112 | bool field_row_major = row_major; | ||||
2113 | const enum glsl_matrix_layout matrix_layout = | ||||
2114 | glsl_matrix_layout(this->fields.structure[i].matrix_layout); | ||||
2115 | if (matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) { | ||||
2116 | field_row_major = true; | ||||
2117 | } else if (matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) { | ||||
2118 | field_row_major = false; | ||||
2119 | } | ||||
2120 | |||||
2121 | const struct glsl_type *field_type = this->fields.structure[i].type; | ||||
2122 | base_alignment = MAX2(base_alignment,( (base_alignment)>(field_type->std430_base_alignment(field_row_major )) ? (base_alignment) : (field_type->std430_base_alignment (field_row_major)) ) | ||||
2123 | field_type->std430_base_alignment(field_row_major))( (base_alignment)>(field_type->std430_base_alignment(field_row_major )) ? (base_alignment) : (field_type->std430_base_alignment (field_row_major)) ); | ||||
2124 | } | ||||
2125 | assert(base_alignment > 0)(static_cast <bool> (base_alignment > 0) ? void (0) : __assert_fail ("base_alignment > 0", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2126 | return base_alignment; | ||||
2127 | } | ||||
2128 | assert(!"not reached")(static_cast <bool> (!"not reached") ? void (0) : __assert_fail ("!\"not reached\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2129 | return -1; | ||||
2130 | } | ||||
2131 | |||||
2132 | unsigned | ||||
2133 | glsl_type::std430_array_stride(bool row_major) const | ||||
2134 | { | ||||
2135 | unsigned N = is_64bit() ? 8 : 4; | ||||
2136 | |||||
2137 | /* Notice that the array stride of a vec3 is not 3 * N but 4 * N. | ||||
2138 | * See OpenGL 4.30 spec, section 7.6.2.2 "Standard Uniform Block Layout" | ||||
2139 | * | ||||
2140 | * (3) If the member is a three-component vector with components consuming | ||||
2141 | * <N> basic machine units, the base alignment is 4<N>. | ||||
2142 | */ | ||||
2143 | if (this->is_vector() && this->vector_elements == 3) | ||||
2144 | return 4 * N; | ||||
2145 | |||||
2146 | /* By default use std430_size(row_major) */ | ||||
2147 | unsigned stride = this->std430_size(row_major); | ||||
2148 | assert(this->explicit_stride == 0 || this->explicit_stride == stride)(static_cast <bool> (this->explicit_stride == 0 || this ->explicit_stride == stride) ? void (0) : __assert_fail ("this->explicit_stride == 0 || this->explicit_stride == stride" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
2149 | return stride; | ||||
2150 | } | ||||
2151 | |||||
2152 | /* Note that the value returned by this method is only correct if the | ||||
2153 | * explit offset, and stride values are set, so only with SPIR-V shaders. | ||||
2154 | * Should not be used with GLSL shaders. | ||||
2155 | */ | ||||
2156 | |||||
2157 | unsigned | ||||
2158 | glsl_type::explicit_size(bool align_to_stride) const | ||||
2159 | { | ||||
2160 | if (this->is_struct() || this->is_interface()) { | ||||
2161 | if (this->length > 0) { | ||||
2162 | unsigned size = 0; | ||||
2163 | |||||
2164 | for (unsigned i = 0; i < this->length; i++) { | ||||
2165 | assert(this->fields.structure[i].offset >= 0)(static_cast <bool> (this->fields.structure[i].offset >= 0) ? void (0) : __assert_fail ("this->fields.structure[i].offset >= 0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
2166 | unsigned last_byte = this->fields.structure[i].offset + | ||||
2167 | this->fields.structure[i].type->explicit_size(); | ||||
2168 | size = MAX2(size, last_byte)( (size)>(last_byte) ? (size) : (last_byte) ); | ||||
2169 | } | ||||
2170 | |||||
2171 | return size; | ||||
2172 | } else { | ||||
2173 | return 0; | ||||
2174 | } | ||||
2175 | } else if (this->is_array()) { | ||||
2176 | /* From ARB_program_interface_query spec: | ||||
2177 | * | ||||
2178 | * "For the property of BUFFER_DATA_SIZE, then the implementation-dependent | ||||
2179 | * minimum total buffer object size, in basic machine units, required to | ||||
2180 | * hold all active variables associated with an active uniform block, shader | ||||
2181 | * storage block, or atomic counter buffer is written to <params>. If the | ||||
2182 | * final member of an active shader storage block is array with no declared | ||||
2183 | * size, the minimum buffer size is computed assuming the array was declared | ||||
2184 | * as an array with one element." | ||||
2185 | * | ||||
2186 | */ | ||||
2187 | if (this->is_unsized_array()) | ||||
2188 | return this->explicit_stride; | ||||
2189 | |||||
2190 | assert(this->length > 0)(static_cast <bool> (this->length > 0) ? void (0) : __assert_fail ("this->length > 0", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2191 | unsigned elem_size = align_to_stride ? this->explicit_stride : this->fields.array->explicit_size(); | ||||
2192 | assert(this->explicit_stride >= elem_size)(static_cast <bool> (this->explicit_stride >= elem_size ) ? void (0) : __assert_fail ("this->explicit_stride >= elem_size" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
2193 | |||||
2194 | return this->explicit_stride * (this->length - 1) + elem_size; | ||||
2195 | } else if (this->is_matrix()) { | ||||
2196 | const struct glsl_type *elem_type; | ||||
2197 | unsigned length; | ||||
2198 | |||||
2199 | if (this->interface_row_major) { | ||||
2200 | elem_type = get_instance(this->base_type, | ||||
2201 | this->matrix_columns, 1); | ||||
2202 | length = this->vector_elements; | ||||
2203 | } else { | ||||
2204 | elem_type = get_instance(this->base_type, | ||||
2205 | this->vector_elements, 1); | ||||
2206 | length = this->matrix_columns; | ||||
2207 | } | ||||
2208 | |||||
2209 | unsigned elem_size = align_to_stride ? this->explicit_stride : elem_type->explicit_size(); | ||||
2210 | |||||
2211 | assert(this->explicit_stride)(static_cast <bool> (this->explicit_stride) ? void ( 0) : __assert_fail ("this->explicit_stride", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2212 | return this->explicit_stride * (length - 1) + elem_size; | ||||
2213 | } | ||||
2214 | |||||
2215 | unsigned N = this->bit_size() / 8; | ||||
2216 | |||||
2217 | return this->vector_elements * N; | ||||
2218 | } | ||||
2219 | |||||
2220 | unsigned | ||||
2221 | glsl_type::std430_size(bool row_major) const | ||||
2222 | { | ||||
2223 | unsigned N = is_64bit() ? 8 : 4; | ||||
2224 | |||||
2225 | /* OpenGL 4.30 spec, section 7.6.2.2 "Standard Uniform Block Layout": | ||||
2226 | * | ||||
2227 | * "When using the std430 storage layout, shader storage blocks will be | ||||
2228 | * laid out in buffer storage identically to uniform and shader storage | ||||
2229 | * blocks using the std140 layout, except that the base alignment and | ||||
2230 | * stride of arrays of scalars and vectors in rule 4 and of structures | ||||
2231 | * in rule 9 are not rounded up a multiple of the base alignment of a vec4. | ||||
2232 | */ | ||||
2233 | if (this->is_scalar() || this->is_vector()) { | ||||
2234 | assert(this->explicit_stride == 0)(static_cast <bool> (this->explicit_stride == 0) ? void (0) : __assert_fail ("this->explicit_stride == 0", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2235 | return this->vector_elements * N; | ||||
2236 | } | ||||
2237 | |||||
2238 | if (this->without_array()->is_matrix()) { | ||||
2239 | const struct glsl_type *element_type; | ||||
2240 | const struct glsl_type *vec_type; | ||||
2241 | unsigned int array_len; | ||||
2242 | |||||
2243 | if (this->is_array()) { | ||||
2244 | element_type = this->without_array(); | ||||
2245 | array_len = this->arrays_of_arrays_size(); | ||||
2246 | } else { | ||||
2247 | element_type = this; | ||||
2248 | array_len = 1; | ||||
2249 | } | ||||
2250 | |||||
2251 | if (row_major) { | ||||
2252 | vec_type = get_instance(element_type->base_type, | ||||
2253 | element_type->matrix_columns, 1); | ||||
2254 | |||||
2255 | array_len *= element_type->vector_elements; | ||||
2256 | } else { | ||||
2257 | vec_type = get_instance(element_type->base_type, | ||||
2258 | element_type->vector_elements, 1); | ||||
2259 | array_len *= element_type->matrix_columns; | ||||
2260 | } | ||||
2261 | const glsl_type *array_type = glsl_type::get_array_instance(vec_type, | ||||
2262 | array_len); | ||||
2263 | |||||
2264 | return array_type->std430_size(false); | ||||
2265 | } | ||||
2266 | |||||
2267 | if (this->is_array()) { | ||||
2268 | unsigned stride; | ||||
2269 | if (this->without_array()->is_struct()) | ||||
2270 | stride = this->without_array()->std430_size(row_major); | ||||
2271 | else | ||||
2272 | stride = this->without_array()->std430_base_alignment(row_major); | ||||
2273 | |||||
2274 | unsigned size = this->arrays_of_arrays_size() * stride; | ||||
2275 | assert(this->explicit_stride == 0 ||(static_cast <bool> (this->explicit_stride == 0 || size == this->length * this->explicit_stride) ? void (0) : __assert_fail ("this->explicit_stride == 0 || size == this->length * this->explicit_stride" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | ||||
2276 | size == this->length * this->explicit_stride)(static_cast <bool> (this->explicit_stride == 0 || size == this->length * this->explicit_stride) ? void (0) : __assert_fail ("this->explicit_stride == 0 || size == this->length * this->explicit_stride" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
2277 | return size; | ||||
2278 | } | ||||
2279 | |||||
2280 | if (this->is_struct() || this->is_interface()) { | ||||
2281 | unsigned size = 0; | ||||
2282 | unsigned max_align = 0; | ||||
2283 | |||||
2284 | for (unsigned i = 0; i < this->length; i++) { | ||||
2285 | bool field_row_major = row_major; | ||||
2286 | const enum glsl_matrix_layout matrix_layout = | ||||
2287 | glsl_matrix_layout(this->fields.structure[i].matrix_layout); | ||||
2288 | if (matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) { | ||||
2289 | field_row_major = true; | ||||
2290 | } else if (matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) { | ||||
2291 | field_row_major = false; | ||||
2292 | } | ||||
2293 | |||||
2294 | const struct glsl_type *field_type = this->fields.structure[i].type; | ||||
2295 | unsigned align = field_type->std430_base_alignment(field_row_major); | ||||
2296 | size = glsl_align(size, align); | ||||
2297 | size += field_type->std430_size(field_row_major); | ||||
2298 | |||||
2299 | max_align = MAX2(align, max_align)( (align)>(max_align) ? (align) : (max_align) ); | ||||
2300 | } | ||||
2301 | size = glsl_align(size, max_align); | ||||
2302 | return size; | ||||
2303 | } | ||||
2304 | |||||
2305 | assert(!"not reached")(static_cast <bool> (!"not reached") ? void (0) : __assert_fail ("!\"not reached\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2306 | return -1; | ||||
2307 | } | ||||
2308 | |||||
2309 | const glsl_type * | ||||
2310 | glsl_type::get_explicit_std430_type(bool row_major) const | ||||
2311 | { | ||||
2312 | if (this->is_vector() || this->is_scalar()) { | ||||
2313 | return this; | ||||
2314 | } else if (this->is_matrix()) { | ||||
2315 | const glsl_type *vec_type; | ||||
2316 | if (row_major) | ||||
2317 | vec_type = get_instance(this->base_type, this->matrix_columns, 1); | ||||
2318 | else | ||||
2319 | vec_type = get_instance(this->base_type, this->vector_elements, 1); | ||||
2320 | unsigned stride = vec_type->std430_array_stride(false); | ||||
2321 | return get_instance(this->base_type, this->vector_elements, | ||||
2322 | this->matrix_columns, stride, row_major); | ||||
2323 | } else if (this->is_array()) { | ||||
2324 | const glsl_type *elem_type = | ||||
2325 | this->fields.array->get_explicit_std430_type(row_major); | ||||
2326 | unsigned stride = this->fields.array->std430_array_stride(row_major); | ||||
2327 | return get_array_instance(elem_type, this->length, stride); | ||||
2328 | } else if (this->is_struct() || this->is_interface()) { | ||||
2329 | glsl_struct_field *fields = new glsl_struct_field[this->length]; | ||||
2330 | unsigned offset = 0; | ||||
2331 | for (unsigned i = 0; i
| ||||
2332 | fields[i] = this->fields.structure[i]; | ||||
2333 | |||||
2334 | bool field_row_major = row_major; | ||||
2335 | if (fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) { | ||||
2336 | field_row_major = false; | ||||
2337 | } else if (fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) { | ||||
2338 | field_row_major = true; | ||||
2339 | } | ||||
2340 | fields[i].type = | ||||
2341 | fields[i].type->get_explicit_std430_type(field_row_major); | ||||
2342 | |||||
2343 | unsigned fsize = fields[i].type->std430_size(field_row_major); | ||||
2344 | unsigned falign = fields[i].type->std430_base_alignment(field_row_major); | ||||
2345 | /* From the GLSL 460 spec section "Uniform and Shader Storage Block | ||||
2346 | * Layout Qualifiers": | ||||
2347 | * | ||||
2348 | * "The actual offset of a member is computed as follows: If | ||||
2349 | * offset was declared, start with that offset, otherwise start | ||||
2350 | * with the next available offset. If the resulting offset is not | ||||
2351 | * a multiple of the actual alignment, increase it to the first | ||||
2352 | * offset that is a multiple of the actual alignment. This results | ||||
2353 | * in the actual offset the member will have." | ||||
2354 | */ | ||||
2355 | if (fields[i].offset >= 0) { | ||||
2356 | assert((unsigned)fields[i].offset >= offset)(static_cast <bool> ((unsigned)fields[i].offset >= offset ) ? void (0) : __assert_fail ("(unsigned)fields[i].offset >= offset" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
2357 | offset = fields[i].offset; | ||||
2358 | } | ||||
2359 | offset = glsl_align(offset, falign); | ||||
2360 | fields[i].offset = offset; | ||||
2361 | offset += fsize; | ||||
2362 | } | ||||
2363 | |||||
2364 | const glsl_type *type; | ||||
2365 | if (this->is_struct()) | ||||
2366 | type = get_struct_instance(fields, this->length, this->name); | ||||
2367 | else | ||||
2368 | type = get_interface_instance(fields, this->length, | ||||
2369 | (enum glsl_interface_packing)this->interface_packing, | ||||
2370 | this->interface_row_major, | ||||
2371 | this->name); | ||||
2372 | |||||
2373 | delete[] fields; | ||||
2374 | return type; | ||||
2375 | } else { | ||||
2376 | unreachable("Invalid type for SSBO")do { (static_cast <bool> (!"Invalid type for SSBO") ? void (0) : __assert_fail ("!\"Invalid type for SSBO\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); __builtin_unreachable (); } while (0); | ||||
2377 | } | ||||
2378 | } | ||||
2379 | |||||
2380 | const glsl_type * | ||||
2381 | glsl_type::get_explicit_interface_type(bool supports_std430) const | ||||
2382 | { | ||||
2383 | enum glsl_interface_packing packing = | ||||
2384 | this->get_internal_ifc_packing(supports_std430); | ||||
2385 | if (packing
| ||||
| |||||
2386 | return this->get_explicit_std140_type(this->interface_row_major); | ||||
2387 | } else { | ||||
2388 | assert(packing == GLSL_INTERFACE_PACKING_STD430)(static_cast <bool> (packing == GLSL_INTERFACE_PACKING_STD430 ) ? void (0) : __assert_fail ("packing == GLSL_INTERFACE_PACKING_STD430" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
2389 | return this->get_explicit_std430_type(this->interface_row_major); | ||||
2390 | } | ||||
2391 | } | ||||
2392 | |||||
2393 | /* This differs from get_explicit_std430_type() in that it: | ||||
2394 | * - can size arrays slightly smaller ("stride * (len - 1) + elem_size" instead | ||||
2395 | * of "stride * len") | ||||
2396 | * - consumes a glsl_type_size_align_func which allows 8 and 16-bit values to be | ||||
2397 | * packed more tightly | ||||
2398 | * - overrides any struct field offsets but get_explicit_std430_type() tries to | ||||
2399 | * respect any existing ones | ||||
2400 | */ | ||||
2401 | const glsl_type * | ||||
2402 | glsl_type::get_explicit_type_for_size_align(glsl_type_size_align_func type_info, | ||||
2403 | unsigned *size, unsigned *alignment) const | ||||
2404 | { | ||||
2405 | if (this->is_scalar() || this->is_vector()) { | ||||
2406 | type_info(this, size, alignment); | ||||
2407 | return this; | ||||
2408 | } else if (this->is_array()) { | ||||
2409 | unsigned elem_size, elem_align; | ||||
2410 | const struct glsl_type *explicit_element = | ||||
2411 | this->fields.array->get_explicit_type_for_size_align(type_info, &elem_size, &elem_align); | ||||
2412 | |||||
2413 | unsigned stride = align(elem_size, elem_align); | ||||
2414 | |||||
2415 | *size = stride * (this->length - 1) + elem_size; | ||||
2416 | *alignment = elem_align; | ||||
2417 | return glsl_type::get_array_instance(explicit_element, this->length, stride); | ||||
2418 | } else if (this->is_struct()) { | ||||
2419 | struct glsl_struct_field *fields = (struct glsl_struct_field *) | ||||
2420 | malloc(sizeof(struct glsl_struct_field) * this->length); | ||||
2421 | |||||
2422 | *size = 0; | ||||
2423 | *alignment = 0; | ||||
2424 | for (unsigned i = 0; i < this->length; i++) { | ||||
2425 | fields[i] = this->fields.structure[i]; | ||||
2426 | assert(fields[i].matrix_layout != GLSL_MATRIX_LAYOUT_ROW_MAJOR)(static_cast <bool> (fields[i].matrix_layout != GLSL_MATRIX_LAYOUT_ROW_MAJOR ) ? void (0) : __assert_fail ("fields[i].matrix_layout != GLSL_MATRIX_LAYOUT_ROW_MAJOR" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
2427 | |||||
2428 | unsigned field_size, field_align; | ||||
2429 | fields[i].type = | ||||
2430 | fields[i].type->get_explicit_type_for_size_align(type_info, &field_size, &field_align); | ||||
2431 | fields[i].offset = align(*size, field_align); | ||||
2432 | |||||
2433 | *size = fields[i].offset + field_size; | ||||
2434 | *alignment = MAX2(*alignment, field_align)( (*alignment)>(field_align) ? (*alignment) : (field_align ) ); | ||||
2435 | } | ||||
2436 | |||||
2437 | const glsl_type *type = glsl_type::get_struct_instance(fields, this->length, this->name, false); | ||||
2438 | free(fields); | ||||
2439 | return type; | ||||
2440 | } else if (this->is_matrix()) { | ||||
2441 | unsigned col_size, col_align; | ||||
2442 | type_info(this->column_type(), &col_size, &col_align); | ||||
2443 | unsigned stride = align(col_size, col_align); | ||||
2444 | |||||
2445 | *size = this->matrix_columns * stride; | ||||
2446 | *alignment = col_align; | ||||
2447 | return glsl_type::get_instance(this->base_type, this->vector_elements, | ||||
2448 | this->matrix_columns, stride, false); | ||||
2449 | } else { | ||||
2450 | unreachable("Unhandled type.")do { (static_cast <bool> (!"Unhandled type.") ? void (0 ) : __assert_fail ("!\"Unhandled type.\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); __builtin_unreachable (); } while (0); | ||||
2451 | } | ||||
2452 | } | ||||
2453 | |||||
2454 | unsigned | ||||
2455 | glsl_type::count_vec4_slots(bool is_gl_vertex_input, bool is_bindless) const | ||||
2456 | { | ||||
2457 | /* From page 31 (page 37 of the PDF) of the GLSL 1.50 spec: | ||||
2458 | * | ||||
2459 | * "A scalar input counts the same amount against this limit as a vec4, | ||||
2460 | * so applications may want to consider packing groups of four | ||||
2461 | * unrelated float inputs together into a vector to better utilize the | ||||
2462 | * capabilities of the underlying hardware. A matrix input will use up | ||||
2463 | * multiple locations. The number of locations used will equal the | ||||
2464 | * number of columns in the matrix." | ||||
2465 | * | ||||
2466 | * The spec does not explicitly say how arrays are counted. However, it | ||||
2467 | * should be safe to assume the total number of slots consumed by an array | ||||
2468 | * is the number of entries in the array multiplied by the number of slots | ||||
2469 | * consumed by a single element of the array. | ||||
2470 | * | ||||
2471 | * The spec says nothing about how structs are counted, because vertex | ||||
2472 | * attributes are not allowed to be (or contain) structs. However, Mesa | ||||
2473 | * allows varying structs, the number of varying slots taken up by a | ||||
2474 | * varying struct is simply equal to the sum of the number of slots taken | ||||
2475 | * up by each element. | ||||
2476 | * | ||||
2477 | * Doubles are counted different depending on whether they are vertex | ||||
2478 | * inputs or everything else. Vertex inputs from ARB_vertex_attrib_64bit | ||||
2479 | * take one location no matter what size they are, otherwise dvec3/4 | ||||
2480 | * take two locations. | ||||
2481 | */ | ||||
2482 | switch (this->base_type) { | ||||
2483 | case GLSL_TYPE_UINT: | ||||
2484 | case GLSL_TYPE_INT: | ||||
2485 | case GLSL_TYPE_UINT8: | ||||
2486 | case GLSL_TYPE_INT8: | ||||
2487 | case GLSL_TYPE_UINT16: | ||||
2488 | case GLSL_TYPE_INT16: | ||||
2489 | case GLSL_TYPE_FLOAT: | ||||
2490 | case GLSL_TYPE_FLOAT16: | ||||
2491 | case GLSL_TYPE_BOOL: | ||||
2492 | return this->matrix_columns; | ||||
2493 | case GLSL_TYPE_DOUBLE: | ||||
2494 | case GLSL_TYPE_UINT64: | ||||
2495 | case GLSL_TYPE_INT64: | ||||
2496 | if (this->vector_elements > 2 && !is_gl_vertex_input) | ||||
2497 | return this->matrix_columns * 2; | ||||
2498 | else | ||||
2499 | return this->matrix_columns; | ||||
2500 | case GLSL_TYPE_STRUCT: | ||||
2501 | case GLSL_TYPE_INTERFACE: { | ||||
2502 | unsigned size = 0; | ||||
2503 | |||||
2504 | for (unsigned i = 0; i < this->length; i++) { | ||||
2505 | const glsl_type *member_type = this->fields.structure[i].type; | ||||
2506 | size += member_type->count_vec4_slots(is_gl_vertex_input, is_bindless); | ||||
2507 | } | ||||
2508 | |||||
2509 | return size; | ||||
2510 | } | ||||
2511 | |||||
2512 | case GLSL_TYPE_ARRAY: { | ||||
2513 | const glsl_type *element = this->fields.array; | ||||
2514 | return this->length * element->count_vec4_slots(is_gl_vertex_input, | ||||
2515 | is_bindless); | ||||
2516 | } | ||||
2517 | |||||
2518 | case GLSL_TYPE_SAMPLER: | ||||
2519 | case GLSL_TYPE_IMAGE: | ||||
2520 | if (!is_bindless) | ||||
2521 | return 0; | ||||
2522 | else | ||||
2523 | return 1; | ||||
2524 | |||||
2525 | case GLSL_TYPE_SUBROUTINE: | ||||
2526 | return 1; | ||||
2527 | |||||
2528 | case GLSL_TYPE_FUNCTION: | ||||
2529 | case GLSL_TYPE_ATOMIC_UINT: | ||||
2530 | case GLSL_TYPE_VOID: | ||||
2531 | case GLSL_TYPE_ERROR: | ||||
2532 | break; | ||||
2533 | } | ||||
2534 | |||||
2535 | assert(!"Unexpected type in count_attribute_slots()")(static_cast <bool> (!"Unexpected type in count_attribute_slots()" ) ? void (0) : __assert_fail ("!\"Unexpected type in count_attribute_slots()\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | ||||
2536 | |||||
2537 | return 0; | ||||
2538 | } | ||||
2539 | |||||
2540 | unsigned | ||||
2541 | glsl_type::count_dword_slots(bool is_bindless) const | ||||
2542 | { | ||||
2543 | switch (this->base_type) { | ||||
2544 | case GLSL_TYPE_UINT: | ||||
2545 | case GLSL_TYPE_INT: | ||||
2546 | case GLSL_TYPE_FLOAT: | ||||
2547 | case GLSL_TYPE_BOOL: | ||||
2548 | return this->components(); | ||||
2549 | case GLSL_TYPE_UINT16: | ||||
2550 | case GLSL_TYPE_INT16: | ||||
2551 | case GLSL_TYPE_FLOAT16: | ||||
2552 | return DIV_ROUND_UP(this->components(), 2)( ((this->components()) + (2) - 1) / (2) ); | ||||
2553 | case GLSL_TYPE_UINT8: | ||||
2554 | case GLSL_TYPE_INT8: | ||||
2555 | return DIV_ROUND_UP(this->components(), 4)( ((this->components()) + (4) - 1) / (4) ); | ||||
2556 | case GLSL_TYPE_IMAGE: | ||||
2557 | case GLSL_TYPE_SAMPLER: | ||||
2558 | if (!is_bindless) | ||||
2559 | return 0; | ||||
2560 | /* FALLTHROUGH */ | ||||
2561 | case GLSL_TYPE_DOUBLE: | ||||
2562 | case GLSL_TYPE_UINT64: | ||||
2563 | case GLSL_TYPE_INT64: | ||||
2564 | return this->components() * 2; | ||||
2565 | case GLSL_TYPE_ARRAY: | ||||
2566 | return this->fields.array->count_dword_slots(is_bindless) * | ||||
2567 | this->length; | ||||
2568 | |||||
2569 | case GLSL_TYPE_INTERFACE: | ||||
2570 | case GLSL_TYPE_STRUCT: { | ||||
2571 | unsigned size = 0; | ||||
2572 | for (unsigned i = 0; i < this->length; i++) { | ||||
2573 | size += this->fields.structure[i].type->count_dword_slots(is_bindless); | ||||
2574 | } | ||||
2575 | return size; | ||||
2576 | } | ||||
2577 | |||||
2578 | case GLSL_TYPE_ATOMIC_UINT: | ||||
2579 | return 0; | ||||
2580 | case GLSL_TYPE_SUBROUTINE: | ||||
2581 | return 1; | ||||
2582 | case GLSL_TYPE_VOID: | ||||
2583 | case GLSL_TYPE_ERROR: | ||||
2584 | case GLSL_TYPE_FUNCTION: | ||||
2585 | default: | ||||
2586 | unreachable("invalid type in st_glsl_type_dword_size()")do { (static_cast <bool> (!"invalid type in st_glsl_type_dword_size()" ) ? void (0) : __assert_fail ("!\"invalid type in st_glsl_type_dword_size()\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | ||||
2587 | } | ||||
2588 | |||||
2589 | return 0; | ||||
2590 | } | ||||
2591 | |||||
2592 | int | ||||
2593 | glsl_type::coordinate_components() const | ||||
2594 | { | ||||
2595 | enum glsl_sampler_dim dim = (enum glsl_sampler_dim)sampler_dimensionality; | ||||
2596 | int size = glsl_get_sampler_dim_coordinate_components(dim); | ||||
2597 | |||||
2598 | /* Array textures need an additional component for the array index, except | ||||
2599 | * for cubemap array images that behave like a 2D array of interleaved | ||||
2600 | * cubemap faces. | ||||
2601 | */ | ||||
2602 | if (sampler_array && | ||||
2603 | !(is_image() && sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE)) | ||||
2604 | size += 1; | ||||
2605 | |||||
2606 | return size; | ||||
2607 | } | ||||
2608 | |||||
2609 | /** | ||||
2610 | * Declarations of type flyweights (glsl_type::_foo_type) and | ||||
2611 | * convenience pointers (glsl_type::foo_type). | ||||
2612 | * @{ | ||||
2613 | */ | ||||
2614 | #define DECL_TYPE(NAME, ...)const glsl_type glsl_type::_NAME_type = glsl_type(..., "NAME" ); const glsl_type *const glsl_type::NAME_type = &glsl_type ::_NAME_type; \ | ||||
2615 | const glsl_type glsl_type::_##NAME##_type = glsl_type(__VA_ARGS__, #NAME); \ | ||||
2616 | const glsl_type *const glsl_type::NAME##_type = &glsl_type::_##NAME##_type; | ||||
2617 | |||||
2618 | #define STRUCT_TYPE(NAME) | ||||
2619 | |||||
2620 | #include "compiler/builtin_type_macros.h" | ||||
2621 | /** @} */ | ||||
2622 | |||||
2623 | static void | ||||
2624 | get_struct_type_field_and_pointer_sizes(size_t *s_field_size, | ||||
2625 | size_t *s_field_ptrs) | ||||
2626 | { | ||||
2627 | *s_field_size = sizeof(glsl_struct_field); | ||||
2628 | *s_field_ptrs = | ||||
2629 | sizeof(((glsl_struct_field *)0)->type) + | ||||
2630 | sizeof(((glsl_struct_field *)0)->name); | ||||
2631 | } | ||||
2632 | |||||
2633 | union packed_type { | ||||
2634 | uint32_t u32; | ||||
2635 | struct { | ||||
2636 | unsigned base_type:5; | ||||
2637 | unsigned interface_row_major:1; | ||||
2638 | unsigned vector_elements:3; | ||||
2639 | unsigned matrix_columns:3; | ||||
2640 | unsigned explicit_stride:20; | ||||
2641 | } basic; | ||||
2642 | struct { | ||||
2643 | unsigned base_type:5; | ||||
2644 | unsigned dimensionality:4; | ||||
2645 | unsigned shadow:1; | ||||
2646 | unsigned array:1; | ||||
2647 | unsigned sampled_type:2; | ||||
2648 | unsigned _pad:19; | ||||
2649 | } sampler; | ||||
2650 | struct { | ||||
2651 | unsigned base_type:5; | ||||
2652 | unsigned length:13; | ||||
2653 | unsigned explicit_stride:14; | ||||
2654 | } array; | ||||
2655 | struct { | ||||
2656 | unsigned base_type:5; | ||||
2657 | unsigned interface_packing_or_packed:2; | ||||
2658 | unsigned interface_row_major:1; | ||||
2659 | unsigned length:24; | ||||
2660 | } strct; | ||||
2661 | }; | ||||
2662 | |||||
2663 | void | ||||
2664 | encode_type_to_blob(struct blob *blob, const glsl_type *type) | ||||
2665 | { | ||||
2666 | if (!type) { | ||||
2667 | blob_write_uint32(blob, 0); | ||||
2668 | return; | ||||
2669 | } | ||||
2670 | |||||
2671 | STATIC_ASSERT(sizeof(union packed_type) == 4)do { (void) sizeof(char [1 - 2*!(sizeof(union packed_type) == 4)]); } while (0); | ||||
2672 | union packed_type encoded; | ||||
2673 | encoded.u32 = 0; | ||||
2674 | encoded.basic.base_type = type->base_type; | ||||
2675 | |||||
2676 | switch (type->base_type) { | ||||
2677 | case GLSL_TYPE_UINT: | ||||
2678 | case GLSL_TYPE_INT: | ||||
2679 | case GLSL_TYPE_FLOAT: | ||||
2680 | case GLSL_TYPE_FLOAT16: | ||||
2681 | case GLSL_TYPE_DOUBLE: | ||||
2682 | case GLSL_TYPE_UINT8: | ||||
2683 | case GLSL_TYPE_INT8: | ||||
2684 | case GLSL_TYPE_UINT16: | ||||
2685 | case GLSL_TYPE_INT16: | ||||
2686 | case GLSL_TYPE_UINT64: | ||||
2687 | case GLSL_TYPE_INT64: | ||||
2688 | case GLSL_TYPE_BOOL: | ||||
2689 | encoded.basic.interface_row_major = type->interface_row_major; | ||||
2690 | assert(type->matrix_columns < 8)(static_cast <bool> (type->matrix_columns < 8) ? void (0) : __assert_fail ("type->matrix_columns < 8", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2691 | if (type->vector_elements <= 4) | ||||
2692 | encoded.basic.vector_elements = type->vector_elements; | ||||
2693 | else if (type->vector_elements == 8) | ||||
2694 | encoded.basic.vector_elements = 5; | ||||
2695 | else if (type->vector_elements == 16) | ||||
2696 | encoded.basic.vector_elements = 6; | ||||
2697 | encoded.basic.matrix_columns = type->matrix_columns; | ||||
2698 | encoded.basic.explicit_stride = MIN2(type->explicit_stride, 0xfffff)( (type->explicit_stride)<(0xfffff) ? (type->explicit_stride ) : (0xfffff) ); | ||||
2699 | blob_write_uint32(blob, encoded.u32); | ||||
2700 | /* If we don't have enough bits for explicit_stride, store it | ||||
2701 | * separately. | ||||
2702 | */ | ||||
2703 | if (encoded.basic.explicit_stride == 0xfffff) | ||||
2704 | blob_write_uint32(blob, type->explicit_stride); | ||||
2705 | return; | ||||
2706 | case GLSL_TYPE_SAMPLER: | ||||
2707 | encoded.sampler.dimensionality = type->sampler_dimensionality; | ||||
2708 | encoded.sampler.shadow = type->sampler_shadow; | ||||
2709 | encoded.sampler.array = type->sampler_array; | ||||
2710 | encoded.sampler.sampled_type = type->sampled_type; | ||||
2711 | break; | ||||
2712 | case GLSL_TYPE_SUBROUTINE: | ||||
2713 | blob_write_uint32(blob, encoded.u32); | ||||
2714 | blob_write_string(blob, type->name); | ||||
2715 | return; | ||||
2716 | case GLSL_TYPE_IMAGE: | ||||
2717 | encoded.sampler.dimensionality = type->sampler_dimensionality; | ||||
2718 | encoded.sampler.array = type->sampler_array; | ||||
2719 | encoded.sampler.sampled_type = type->sampled_type; | ||||
2720 | break; | ||||
2721 | case GLSL_TYPE_ATOMIC_UINT: | ||||
2722 | break; | ||||
2723 | case GLSL_TYPE_ARRAY: | ||||
2724 | encoded.array.length = MIN2(type->length, 0x1fff)( (type->length)<(0x1fff) ? (type->length) : (0x1fff ) ); | ||||
2725 | encoded.array.explicit_stride = MIN2(type->explicit_stride, 0x3fff)( (type->explicit_stride)<(0x3fff) ? (type->explicit_stride ) : (0x3fff) ); | ||||
2726 | blob_write_uint32(blob, encoded.u32); | ||||
2727 | /* If we don't have enough bits for length or explicit_stride, store it | ||||
2728 | * separately. | ||||
2729 | */ | ||||
2730 | if (encoded.array.length == 0x1fff) | ||||
2731 | blob_write_uint32(blob, type->length); | ||||
2732 | if (encoded.array.explicit_stride == 0x3fff) | ||||
2733 | blob_write_uint32(blob, type->explicit_stride); | ||||
2734 | encode_type_to_blob(blob, type->fields.array); | ||||
2735 | return; | ||||
2736 | case GLSL_TYPE_STRUCT: | ||||
2737 | case GLSL_TYPE_INTERFACE: | ||||
2738 | encoded.strct.length = MIN2(type->length, 0xffffff)( (type->length)<(0xffffff) ? (type->length) : (0xffffff ) ); | ||||
2739 | if (type->is_interface()) { | ||||
2740 | encoded.strct.interface_packing_or_packed = type->interface_packing; | ||||
2741 | encoded.strct.interface_row_major = type->interface_row_major; | ||||
2742 | } else { | ||||
2743 | encoded.strct.interface_packing_or_packed = type->packed; | ||||
2744 | } | ||||
2745 | blob_write_uint32(blob, encoded.u32); | ||||
2746 | blob_write_string(blob, type->name); | ||||
2747 | |||||
2748 | /* If we don't have enough bits for length, store it separately. */ | ||||
2749 | if (encoded.strct.length == 0xffffff) | ||||
2750 | blob_write_uint32(blob, type->length); | ||||
2751 | |||||
2752 | size_t s_field_size, s_field_ptrs; | ||||
2753 | get_struct_type_field_and_pointer_sizes(&s_field_size, &s_field_ptrs); | ||||
2754 | |||||
2755 | for (unsigned i = 0; i < type->length; i++) { | ||||
2756 | encode_type_to_blob(blob, type->fields.structure[i].type); | ||||
2757 | blob_write_string(blob, type->fields.structure[i].name); | ||||
2758 | |||||
2759 | /* Write the struct field skipping the pointers */ | ||||
2760 | blob_write_bytes(blob, | ||||
2761 | ((char *)&type->fields.structure[i]) + s_field_ptrs, | ||||
2762 | s_field_size - s_field_ptrs); | ||||
2763 | } | ||||
2764 | return; | ||||
2765 | case GLSL_TYPE_VOID: | ||||
2766 | break; | ||||
2767 | case GLSL_TYPE_ERROR: | ||||
2768 | default: | ||||
2769 | assert(!"Cannot encode type!")(static_cast <bool> (!"Cannot encode type!") ? void (0) : __assert_fail ("!\"Cannot encode type!\"", __builtin_FILE ( ), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2770 | encoded.u32 = 0; | ||||
2771 | break; | ||||
2772 | } | ||||
2773 | |||||
2774 | blob_write_uint32(blob, encoded.u32); | ||||
2775 | } | ||||
2776 | |||||
2777 | const glsl_type * | ||||
2778 | decode_type_from_blob(struct blob_reader *blob) | ||||
2779 | { | ||||
2780 | union packed_type encoded; | ||||
2781 | encoded.u32 = blob_read_uint32(blob); | ||||
2782 | |||||
2783 | if (encoded.u32 == 0) { | ||||
2784 | return NULL__null; | ||||
2785 | } | ||||
2786 | |||||
2787 | glsl_base_type base_type = (glsl_base_type)encoded.basic.base_type; | ||||
2788 | |||||
2789 | switch (base_type) { | ||||
2790 | case GLSL_TYPE_UINT: | ||||
2791 | case GLSL_TYPE_INT: | ||||
2792 | case GLSL_TYPE_FLOAT: | ||||
2793 | case GLSL_TYPE_FLOAT16: | ||||
2794 | case GLSL_TYPE_DOUBLE: | ||||
2795 | case GLSL_TYPE_UINT8: | ||||
2796 | case GLSL_TYPE_INT8: | ||||
2797 | case GLSL_TYPE_UINT16: | ||||
2798 | case GLSL_TYPE_INT16: | ||||
2799 | case GLSL_TYPE_UINT64: | ||||
2800 | case GLSL_TYPE_INT64: | ||||
2801 | case GLSL_TYPE_BOOL: { | ||||
2802 | unsigned explicit_stride = encoded.basic.explicit_stride; | ||||
2803 | if (explicit_stride == 0xfffff) | ||||
2804 | explicit_stride = blob_read_uint32(blob); | ||||
2805 | uint32_t vector_elements = encoded.basic.vector_elements; | ||||
2806 | if (vector_elements == 5) | ||||
2807 | vector_elements = 8; | ||||
2808 | else if (vector_elements == 6) | ||||
2809 | vector_elements = 16; | ||||
2810 | return glsl_type::get_instance(base_type, encoded.basic.vector_elements, | ||||
2811 | encoded.basic.matrix_columns, | ||||
2812 | explicit_stride, | ||||
2813 | encoded.basic.interface_row_major); | ||||
2814 | } | ||||
2815 | case GLSL_TYPE_SAMPLER: | ||||
2816 | return glsl_type::get_sampler_instance((enum glsl_sampler_dim)encoded.sampler.dimensionality, | ||||
2817 | encoded.sampler.shadow, | ||||
2818 | encoded.sampler.array, | ||||
2819 | (glsl_base_type) encoded.sampler.sampled_type); | ||||
2820 | case GLSL_TYPE_SUBROUTINE: | ||||
2821 | return glsl_type::get_subroutine_instance(blob_read_string(blob)); | ||||
2822 | case GLSL_TYPE_IMAGE: | ||||
2823 | return glsl_type::get_image_instance((enum glsl_sampler_dim)encoded.sampler.dimensionality, | ||||
2824 | encoded.sampler.array, | ||||
2825 | (glsl_base_type) encoded.sampler.sampled_type); | ||||
2826 | case GLSL_TYPE_ATOMIC_UINT: | ||||
2827 | return glsl_type::atomic_uint_type; | ||||
2828 | case GLSL_TYPE_ARRAY: { | ||||
2829 | unsigned length = encoded.array.length; | ||||
2830 | if (length == 0x1fff) | ||||
2831 | length = blob_read_uint32(blob); | ||||
2832 | unsigned explicit_stride = encoded.array.explicit_stride; | ||||
2833 | if (explicit_stride == 0x3fff) | ||||
2834 | explicit_stride = blob_read_uint32(blob); | ||||
2835 | return glsl_type::get_array_instance(decode_type_from_blob(blob), | ||||
2836 | length, explicit_stride); | ||||
2837 | } | ||||
2838 | case GLSL_TYPE_STRUCT: | ||||
2839 | case GLSL_TYPE_INTERFACE: { | ||||
2840 | char *name = blob_read_string(blob); | ||||
2841 | unsigned num_fields = encoded.strct.length; | ||||
2842 | if (num_fields == 0xffffff) | ||||
2843 | num_fields = blob_read_uint32(blob); | ||||
2844 | |||||
2845 | size_t s_field_size, s_field_ptrs; | ||||
2846 | get_struct_type_field_and_pointer_sizes(&s_field_size, &s_field_ptrs); | ||||
2847 | |||||
2848 | glsl_struct_field *fields = | ||||
2849 | (glsl_struct_field *) malloc(s_field_size * num_fields); | ||||
2850 | for (unsigned i = 0; i < num_fields; i++) { | ||||
2851 | fields[i].type = decode_type_from_blob(blob); | ||||
2852 | fields[i].name = blob_read_string(blob); | ||||
2853 | |||||
2854 | blob_copy_bytes(blob, ((uint8_t *) &fields[i]) + s_field_ptrs, | ||||
2855 | s_field_size - s_field_ptrs); | ||||
2856 | } | ||||
2857 | |||||
2858 | const glsl_type *t; | ||||
2859 | if (base_type == GLSL_TYPE_INTERFACE) { | ||||
2860 | enum glsl_interface_packing packing = | ||||
2861 | (glsl_interface_packing) encoded.strct.interface_packing_or_packed; | ||||
2862 | bool row_major = encoded.strct.interface_row_major; | ||||
2863 | t = glsl_type::get_interface_instance(fields, num_fields, packing, | ||||
2864 | row_major, name); | ||||
2865 | } else { | ||||
2866 | unsigned packed = encoded.strct.interface_packing_or_packed; | ||||
2867 | t = glsl_type::get_struct_instance(fields, num_fields, name, packed); | ||||
2868 | } | ||||
2869 | |||||
2870 | free(fields); | ||||
2871 | return t; | ||||
2872 | } | ||||
2873 | case GLSL_TYPE_VOID: | ||||
2874 | return glsl_type::void_type; | ||||
2875 | case GLSL_TYPE_ERROR: | ||||
2876 | default: | ||||
2877 | assert(!"Cannot decode type!")(static_cast <bool> (!"Cannot decode type!") ? void (0) : __assert_fail ("!\"Cannot decode type!\"", __builtin_FILE ( ), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | ||||
2878 | return NULL__null; | ||||
2879 | } | ||||
2880 | } | ||||
2881 | |||||
2882 | unsigned | ||||
2883 | glsl_type::cl_alignment() const | ||||
2884 | { | ||||
2885 | /* vectors unlike arrays are aligned to their size */ | ||||
2886 | if (this->is_scalar() || this->is_vector()) | ||||
2887 | return this->cl_size(); | ||||
2888 | else if (this->is_array()) | ||||
2889 | return this->without_array()->cl_alignment(); | ||||
2890 | else if (this->is_struct()) { | ||||
2891 | /* Packed Structs are 0x1 aligned despite their size. */ | ||||
2892 | if (this->packed) | ||||
2893 | return 1; | ||||
2894 | |||||
2895 | unsigned res = 1; | ||||
2896 | for (unsigned i = 0; i < this->length; ++i) { | ||||
2897 | struct glsl_struct_field &field = this->fields.structure[i]; | ||||
2898 | res = MAX2(res, field.type->cl_alignment())( (res)>(field.type->cl_alignment()) ? (res) : (field.type ->cl_alignment()) ); | ||||
2899 | } | ||||
2900 | return res; | ||||
2901 | } | ||||
2902 | return 1; | ||||
2903 | } | ||||
2904 | |||||
2905 | unsigned | ||||
2906 | glsl_type::cl_size() const | ||||
2907 | { | ||||
2908 | if (this->is_scalar()) { | ||||
2909 | return glsl_base_type_get_bit_size(this->base_type) / 8; | ||||
2910 | } else if (this->is_vector()) { | ||||
2911 | unsigned vec_elemns = this->vector_elements == 3 ? 4 : this->vector_elements; | ||||
2912 | return vec_elemns * glsl_base_type_get_bit_size(this->base_type) / 8; | ||||
2913 | } else if (this->is_array()) { | ||||
2914 | unsigned size = this->without_array()->cl_size(); | ||||
2915 | return size * this->length; | ||||
2916 | } else if (this->is_struct()) { | ||||
2917 | unsigned size = 0; | ||||
2918 | for (unsigned i = 0; i < this->length; ++i) { | ||||
2919 | struct glsl_struct_field &field = this->fields.structure[i]; | ||||
2920 | /* if a struct is packed, members don't get aligned */ | ||||
2921 | if (!this->packed) | ||||
2922 | size = align(size, field.type->cl_alignment()); | ||||
2923 | size += field.type->cl_size(); | ||||
2924 | } | ||||
2925 | return size; | ||||
2926 | } | ||||
2927 | return 1; | ||||
2928 | } | ||||
2929 | |||||
2930 | extern "C" { | ||||
2931 | |||||
2932 | int | ||||
2933 | glsl_get_sampler_dim_coordinate_components(enum glsl_sampler_dim dim) | ||||
2934 | { | ||||
2935 | switch (dim) { | ||||
2936 | case GLSL_SAMPLER_DIM_1D: | ||||
2937 | case GLSL_SAMPLER_DIM_BUF: | ||||
2938 | return 1; | ||||
2939 | case GLSL_SAMPLER_DIM_2D: | ||||
2940 | case GLSL_SAMPLER_DIM_RECT: | ||||
2941 | case GLSL_SAMPLER_DIM_MS: | ||||
2942 | case GLSL_SAMPLER_DIM_EXTERNAL: | ||||
2943 | case GLSL_SAMPLER_DIM_SUBPASS: | ||||
2944 | case GLSL_SAMPLER_DIM_SUBPASS_MS: | ||||
2945 | return 2; | ||||
2946 | case GLSL_SAMPLER_DIM_3D: | ||||
2947 | case GLSL_SAMPLER_DIM_CUBE: | ||||
2948 | return 3; | ||||
2949 | default: | ||||
2950 | unreachable("Unknown sampler dim")do { (static_cast <bool> (!"Unknown sampler dim") ? void (0) : __assert_fail ("!\"Unknown sampler dim\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); __builtin_unreachable (); } while (0); | ||||
2951 | } | ||||
2952 | } | ||||
2953 | |||||
2954 | } |
1 | /* -*- c++ -*- */ | |||
2 | /* | |||
3 | * Copyright © 2009 Intel Corporation | |||
4 | * | |||
5 | * Permission is hereby granted, free of charge, to any person obtaining a | |||
6 | * copy of this software and associated documentation files (the "Software"), | |||
7 | * to deal in the Software without restriction, including without limitation | |||
8 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, | |||
9 | * and/or sell copies of the Software, and to permit persons to whom the | |||
10 | * Software is furnished to do so, subject to the following conditions: | |||
11 | * | |||
12 | * The above copyright notice and this permission notice (including the next | |||
13 | * paragraph) shall be included in all copies or substantial portions of the | |||
14 | * Software. | |||
15 | * | |||
16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||
17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||
18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |||
19 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |||
20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | |||
21 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | |||
22 | * DEALINGS IN THE SOFTWARE. | |||
23 | */ | |||
24 | ||||
25 | #ifndef GLSL_TYPES_H | |||
26 | #define GLSL_TYPES_H | |||
27 | ||||
28 | #include <string.h> | |||
29 | #include <assert.h> | |||
30 | ||||
31 | #include "shader_enums.h" | |||
32 | #include "c11/threads.h" | |||
33 | #include "util/blob.h" | |||
34 | #include "util/format/u_format.h" | |||
35 | #include "util/macros.h" | |||
36 | ||||
37 | #ifdef __cplusplus201703L | |||
38 | #include "main/config.h" | |||
39 | #endif | |||
40 | ||||
41 | struct glsl_type; | |||
42 | ||||
43 | #ifdef __cplusplus201703L | |||
44 | extern "C" { | |||
45 | #endif | |||
46 | ||||
47 | struct _mesa_glsl_parse_state; | |||
48 | struct glsl_symbol_table; | |||
49 | ||||
50 | extern void | |||
51 | glsl_type_singleton_init_or_ref(); | |||
52 | ||||
53 | extern void | |||
54 | glsl_type_singleton_decref(); | |||
55 | ||||
56 | extern void | |||
57 | _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state); | |||
58 | ||||
59 | void encode_type_to_blob(struct blob *blob, const struct glsl_type *type); | |||
60 | ||||
61 | const struct glsl_type *decode_type_from_blob(struct blob_reader *blob); | |||
62 | ||||
63 | typedef void (*glsl_type_size_align_func)(const struct glsl_type *type, | |||
64 | unsigned *size, unsigned *align); | |||
65 | ||||
66 | enum glsl_base_type { | |||
67 | /* Note: GLSL_TYPE_UINT, GLSL_TYPE_INT, and GLSL_TYPE_FLOAT must be 0, 1, | |||
68 | * and 2 so that they will fit in the 2 bits of glsl_type::sampled_type. | |||
69 | */ | |||
70 | GLSL_TYPE_UINT = 0, | |||
71 | GLSL_TYPE_INT, | |||
72 | GLSL_TYPE_FLOAT, | |||
73 | GLSL_TYPE_FLOAT16, | |||
74 | GLSL_TYPE_DOUBLE, | |||
75 | GLSL_TYPE_UINT8, | |||
76 | GLSL_TYPE_INT8, | |||
77 | GLSL_TYPE_UINT16, | |||
78 | GLSL_TYPE_INT16, | |||
79 | GLSL_TYPE_UINT64, | |||
80 | GLSL_TYPE_INT64, | |||
81 | GLSL_TYPE_BOOL, | |||
82 | GLSL_TYPE_SAMPLER, | |||
83 | GLSL_TYPE_IMAGE, | |||
84 | GLSL_TYPE_ATOMIC_UINT, | |||
85 | GLSL_TYPE_STRUCT, | |||
86 | GLSL_TYPE_INTERFACE, | |||
87 | GLSL_TYPE_ARRAY, | |||
88 | GLSL_TYPE_VOID, | |||
89 | GLSL_TYPE_SUBROUTINE, | |||
90 | GLSL_TYPE_FUNCTION, | |||
91 | GLSL_TYPE_ERROR | |||
92 | }; | |||
93 | ||||
94 | /* Return the bit size of a type. Note that this differs from | |||
95 | * glsl_get_bit_size in that it returns 32 bits for bools, whereas at | |||
96 | * the NIR level we would want to return 1 bit for bools. | |||
97 | */ | |||
98 | static unsigned glsl_base_type_bit_size(enum glsl_base_type type) | |||
99 | { | |||
100 | switch (type) { | |||
101 | case GLSL_TYPE_BOOL: | |||
102 | case GLSL_TYPE_INT: | |||
103 | case GLSL_TYPE_UINT: | |||
104 | case GLSL_TYPE_FLOAT: /* TODO handle mediump */ | |||
105 | case GLSL_TYPE_SUBROUTINE: | |||
106 | return 32; | |||
107 | ||||
108 | case GLSL_TYPE_FLOAT16: | |||
109 | case GLSL_TYPE_UINT16: | |||
110 | case GLSL_TYPE_INT16: | |||
111 | return 16; | |||
112 | ||||
113 | case GLSL_TYPE_UINT8: | |||
114 | case GLSL_TYPE_INT8: | |||
115 | return 8; | |||
116 | ||||
117 | case GLSL_TYPE_DOUBLE: | |||
118 | case GLSL_TYPE_INT64: | |||
119 | case GLSL_TYPE_UINT64: | |||
120 | case GLSL_TYPE_IMAGE: | |||
121 | case GLSL_TYPE_SAMPLER: | |||
122 | return 64; | |||
123 | ||||
124 | default: | |||
125 | /* For GLSL_TYPE_STRUCT etc, it should be ok to return 0. This usually | |||
126 | * happens when calling this method through is_64bit and is_16bit | |||
127 | * methods | |||
128 | */ | |||
129 | return 0; | |||
130 | } | |||
131 | ||||
132 | return 0; | |||
133 | } | |||
134 | ||||
135 | static inline bool glsl_base_type_is_16bit(enum glsl_base_type type) | |||
136 | { | |||
137 | return glsl_base_type_bit_size(type) == 16; | |||
138 | } | |||
139 | ||||
140 | static inline bool glsl_base_type_is_64bit(enum glsl_base_type type) | |||
141 | { | |||
142 | return glsl_base_type_bit_size(type) == 64; | |||
143 | } | |||
144 | ||||
145 | static inline bool glsl_base_type_is_integer(enum glsl_base_type type) | |||
146 | { | |||
147 | return type == GLSL_TYPE_UINT8 || | |||
148 | type == GLSL_TYPE_INT8 || | |||
149 | type == GLSL_TYPE_UINT16 || | |||
150 | type == GLSL_TYPE_INT16 || | |||
151 | type == GLSL_TYPE_UINT || | |||
152 | type == GLSL_TYPE_INT || | |||
153 | type == GLSL_TYPE_UINT64 || | |||
154 | type == GLSL_TYPE_INT64 || | |||
155 | type == GLSL_TYPE_BOOL || | |||
156 | type == GLSL_TYPE_SAMPLER || | |||
157 | type == GLSL_TYPE_IMAGE; | |||
158 | } | |||
159 | ||||
160 | static inline unsigned int | |||
161 | glsl_base_type_get_bit_size(const enum glsl_base_type base_type) | |||
162 | { | |||
163 | switch (base_type) { | |||
164 | case GLSL_TYPE_BOOL: | |||
165 | return 1; | |||
166 | ||||
167 | case GLSL_TYPE_INT: | |||
168 | case GLSL_TYPE_UINT: | |||
169 | case GLSL_TYPE_FLOAT: /* TODO handle mediump */ | |||
170 | case GLSL_TYPE_SUBROUTINE: | |||
171 | return 32; | |||
172 | ||||
173 | case GLSL_TYPE_FLOAT16: | |||
174 | case GLSL_TYPE_UINT16: | |||
175 | case GLSL_TYPE_INT16: | |||
176 | return 16; | |||
177 | ||||
178 | case GLSL_TYPE_UINT8: | |||
179 | case GLSL_TYPE_INT8: | |||
180 | return 8; | |||
181 | ||||
182 | case GLSL_TYPE_DOUBLE: | |||
183 | case GLSL_TYPE_INT64: | |||
184 | case GLSL_TYPE_UINT64: | |||
185 | case GLSL_TYPE_IMAGE: | |||
186 | case GLSL_TYPE_SAMPLER: | |||
187 | return 64; | |||
188 | ||||
189 | default: | |||
190 | unreachable("unknown base type")do { (static_cast <bool> (!"unknown base type") ? void ( 0) : __assert_fail ("!\"unknown base type\"", __builtin_FILE ( ), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); __builtin_unreachable (); } while (0); | |||
191 | } | |||
192 | ||||
193 | return 0; | |||
194 | } | |||
195 | ||||
196 | static inline enum glsl_base_type | |||
197 | glsl_unsigned_base_type_of(enum glsl_base_type type) | |||
198 | { | |||
199 | switch (type) { | |||
200 | case GLSL_TYPE_INT: | |||
201 | return GLSL_TYPE_UINT; | |||
202 | case GLSL_TYPE_INT8: | |||
203 | return GLSL_TYPE_UINT8; | |||
204 | case GLSL_TYPE_INT16: | |||
205 | return GLSL_TYPE_UINT16; | |||
206 | case GLSL_TYPE_INT64: | |||
207 | return GLSL_TYPE_UINT64; | |||
208 | default: | |||
209 | assert(type == GLSL_TYPE_UINT ||(static_cast <bool> (type == GLSL_TYPE_UINT || type == GLSL_TYPE_UINT8 || type == GLSL_TYPE_UINT16 || type == GLSL_TYPE_UINT64) ? void (0) : __assert_fail ("type == GLSL_TYPE_UINT || type == GLSL_TYPE_UINT8 || type == GLSL_TYPE_UINT16 || type == GLSL_TYPE_UINT64" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | |||
210 | type == GLSL_TYPE_UINT8 ||(static_cast <bool> (type == GLSL_TYPE_UINT || type == GLSL_TYPE_UINT8 || type == GLSL_TYPE_UINT16 || type == GLSL_TYPE_UINT64) ? void (0) : __assert_fail ("type == GLSL_TYPE_UINT || type == GLSL_TYPE_UINT8 || type == GLSL_TYPE_UINT16 || type == GLSL_TYPE_UINT64" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | |||
211 | type == GLSL_TYPE_UINT16 ||(static_cast <bool> (type == GLSL_TYPE_UINT || type == GLSL_TYPE_UINT8 || type == GLSL_TYPE_UINT16 || type == GLSL_TYPE_UINT64) ? void (0) : __assert_fail ("type == GLSL_TYPE_UINT || type == GLSL_TYPE_UINT8 || type == GLSL_TYPE_UINT16 || type == GLSL_TYPE_UINT64" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | |||
212 | type == GLSL_TYPE_UINT64)(static_cast <bool> (type == GLSL_TYPE_UINT || type == GLSL_TYPE_UINT8 || type == GLSL_TYPE_UINT16 || type == GLSL_TYPE_UINT64) ? void (0) : __assert_fail ("type == GLSL_TYPE_UINT || type == GLSL_TYPE_UINT8 || type == GLSL_TYPE_UINT16 || type == GLSL_TYPE_UINT64" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
213 | return type; | |||
214 | } | |||
215 | } | |||
216 | ||||
217 | enum glsl_sampler_dim { | |||
218 | GLSL_SAMPLER_DIM_1D = 0, | |||
219 | GLSL_SAMPLER_DIM_2D, | |||
220 | GLSL_SAMPLER_DIM_3D, | |||
221 | GLSL_SAMPLER_DIM_CUBE, | |||
222 | GLSL_SAMPLER_DIM_RECT, | |||
223 | GLSL_SAMPLER_DIM_BUF, | |||
224 | GLSL_SAMPLER_DIM_EXTERNAL, | |||
225 | GLSL_SAMPLER_DIM_MS, | |||
226 | GLSL_SAMPLER_DIM_SUBPASS, /* for vulkan input attachments */ | |||
227 | GLSL_SAMPLER_DIM_SUBPASS_MS, /* for multisampled vulkan input attachments */ | |||
228 | }; | |||
229 | ||||
230 | int | |||
231 | glsl_get_sampler_dim_coordinate_components(enum glsl_sampler_dim dim); | |||
232 | ||||
233 | enum glsl_matrix_layout { | |||
234 | /** | |||
235 | * The layout of the matrix is inherited from the object containing the | |||
236 | * matrix (the top level structure or the uniform block). | |||
237 | */ | |||
238 | GLSL_MATRIX_LAYOUT_INHERITED, | |||
239 | ||||
240 | /** | |||
241 | * Explicit column-major layout | |||
242 | * | |||
243 | * If a uniform block doesn't have an explicit layout set, it will default | |||
244 | * to this layout. | |||
245 | */ | |||
246 | GLSL_MATRIX_LAYOUT_COLUMN_MAJOR, | |||
247 | ||||
248 | /** | |||
249 | * Row-major layout | |||
250 | */ | |||
251 | GLSL_MATRIX_LAYOUT_ROW_MAJOR | |||
252 | }; | |||
253 | ||||
254 | enum { | |||
255 | GLSL_PRECISION_NONE = 0, | |||
256 | GLSL_PRECISION_HIGH, | |||
257 | GLSL_PRECISION_MEDIUM, | |||
258 | GLSL_PRECISION_LOW | |||
259 | }; | |||
260 | ||||
261 | #ifdef __cplusplus201703L | |||
262 | } /* extern "C" */ | |||
263 | ||||
264 | #include "GL/gl.h" | |||
265 | #include "util/ralloc.h" | |||
266 | #include "main/menums.h" /* for gl_texture_index, C++'s enum rules are broken */ | |||
267 | ||||
268 | struct glsl_type { | |||
269 | GLenum gl_type; | |||
270 | glsl_base_type base_type:8; | |||
271 | ||||
272 | glsl_base_type sampled_type:8; /**< Type of data returned using this | |||
273 | * sampler or image. Only \c | |||
274 | * GLSL_TYPE_FLOAT, \c GLSL_TYPE_INT, | |||
275 | * and \c GLSL_TYPE_UINT are valid. | |||
276 | */ | |||
277 | ||||
278 | unsigned sampler_dimensionality:4; /**< \see glsl_sampler_dim */ | |||
279 | unsigned sampler_shadow:1; | |||
280 | unsigned sampler_array:1; | |||
281 | unsigned interface_packing:2; | |||
282 | unsigned interface_row_major:1; | |||
283 | ||||
284 | /** | |||
285 | * For \c GLSL_TYPE_STRUCT this specifies if the struct is packed or not. | |||
286 | * | |||
287 | * Only used for Compute kernels | |||
288 | */ | |||
289 | unsigned packed:1; | |||
290 | ||||
291 | private: | |||
292 | glsl_type() : mem_ctx(NULL__null) | |||
293 | { | |||
294 | // Dummy constructor, just for the sake of ASSERT_BITFIELD_SIZE. | |||
295 | } | |||
296 | ||||
297 | public: | |||
298 | /** | |||
299 | * \name Vector and matrix element counts | |||
300 | * | |||
301 | * For scalars, each of these values will be 1. For non-numeric types | |||
302 | * these will be 0. | |||
303 | */ | |||
304 | /*@{*/ | |||
305 | uint8_t vector_elements; /**< 1, 2, 3, or 4 vector elements. */ | |||
306 | uint8_t matrix_columns; /**< 1, 2, 3, or 4 matrix columns. */ | |||
307 | /*@}*/ | |||
308 | ||||
309 | /** | |||
310 | * For \c GLSL_TYPE_ARRAY, this is the length of the array. For | |||
311 | * \c GLSL_TYPE_STRUCT or \c GLSL_TYPE_INTERFACE, it is the number of | |||
312 | * elements in the structure and the number of values pointed to by | |||
313 | * \c fields.structure (below). | |||
314 | */ | |||
315 | unsigned length; | |||
316 | ||||
317 | /** | |||
318 | * Name of the data type | |||
319 | * | |||
320 | * Will never be \c NULL. | |||
321 | */ | |||
322 | const char *name; | |||
323 | ||||
324 | /** | |||
325 | * Explicit array, matrix, or vector stride. This is used to communicate | |||
326 | * explicit array layouts from SPIR-V. Should be 0 if the type has no | |||
327 | * explicit stride. | |||
328 | */ | |||
329 | unsigned explicit_stride; | |||
330 | ||||
331 | /** | |||
332 | * Subtype of composite data types. | |||
333 | */ | |||
334 | union { | |||
335 | const struct glsl_type *array; /**< Type of array elements. */ | |||
336 | struct glsl_function_param *parameters; /**< Parameters to function. */ | |||
337 | struct glsl_struct_field *structure; /**< List of struct fields. */ | |||
338 | } fields; | |||
339 | ||||
340 | /** | |||
341 | * \name Pointers to various public type singletons | |||
342 | */ | |||
343 | /*@{*/ | |||
344 | #undef DECL_TYPE | |||
345 | #define DECL_TYPE(NAME, ...)const glsl_type glsl_type::_NAME_type = glsl_type(..., "NAME" ); const glsl_type *const glsl_type::NAME_type = &glsl_type ::_NAME_type; \ | |||
346 | static const glsl_type *const NAME##_type; | |||
347 | #undef STRUCT_TYPE | |||
348 | #define STRUCT_TYPE(NAME) \ | |||
349 | static const glsl_type *const struct_##NAME##_type; | |||
350 | #include "compiler/builtin_type_macros.h" | |||
351 | /*@}*/ | |||
352 | ||||
353 | /** | |||
354 | * Convenience accessors for vector types (shorter than get_instance()). | |||
355 | * @{ | |||
356 | */ | |||
357 | static const glsl_type *vec(unsigned components, const glsl_type *const ts[]); | |||
358 | static const glsl_type *vec(unsigned components); | |||
359 | static const glsl_type *f16vec(unsigned components); | |||
360 | static const glsl_type *dvec(unsigned components); | |||
361 | static const glsl_type *ivec(unsigned components); | |||
362 | static const glsl_type *uvec(unsigned components); | |||
363 | static const glsl_type *bvec(unsigned components); | |||
364 | static const glsl_type *i64vec(unsigned components); | |||
365 | static const glsl_type *u64vec(unsigned components); | |||
366 | static const glsl_type *i16vec(unsigned components); | |||
367 | static const glsl_type *u16vec(unsigned components); | |||
368 | static const glsl_type *i8vec(unsigned components); | |||
369 | static const glsl_type *u8vec(unsigned components); | |||
370 | /**@}*/ | |||
371 | ||||
372 | /** | |||
373 | * For numeric and boolean derived types returns the basic scalar type | |||
374 | * | |||
375 | * If the type is a numeric or boolean scalar, vector, or matrix type, | |||
376 | * this function gets the scalar type of the individual components. For | |||
377 | * all other types, including arrays of numeric or boolean types, the | |||
378 | * error type is returned. | |||
379 | */ | |||
380 | const glsl_type *get_base_type() const; | |||
381 | ||||
382 | /** | |||
383 | * Get the basic scalar type which this type aggregates. | |||
384 | * | |||
385 | * If the type is a numeric or boolean scalar, vector, or matrix, or an | |||
386 | * array of any of those, this function gets the scalar type of the | |||
387 | * individual components. For structs and arrays of structs, this function | |||
388 | * returns the struct type. For samplers and arrays of samplers, this | |||
389 | * function returns the sampler type. | |||
390 | */ | |||
391 | const glsl_type *get_scalar_type() const; | |||
392 | ||||
393 | /** | |||
394 | * Gets the "bare" type without any decorations or layout information. | |||
395 | */ | |||
396 | const glsl_type *get_bare_type() const; | |||
397 | ||||
398 | /** | |||
399 | * Gets the float16 version of this type. | |||
400 | */ | |||
401 | const glsl_type *get_float16_type() const; | |||
402 | ||||
403 | /** | |||
404 | * Get the instance of a built-in scalar, vector, or matrix type | |||
405 | */ | |||
406 | static const glsl_type *get_instance(unsigned base_type, unsigned rows, | |||
407 | unsigned columns, | |||
408 | unsigned explicit_stride = 0, | |||
409 | bool row_major = false); | |||
410 | ||||
411 | /** | |||
412 | * Get the instance of a sampler type | |||
413 | */ | |||
414 | static const glsl_type *get_sampler_instance(enum glsl_sampler_dim dim, | |||
415 | bool shadow, | |||
416 | bool array, | |||
417 | glsl_base_type type); | |||
418 | ||||
419 | static const glsl_type *get_image_instance(enum glsl_sampler_dim dim, | |||
420 | bool array, glsl_base_type type); | |||
421 | ||||
422 | /** | |||
423 | * Get the instance of an array type | |||
424 | */ | |||
425 | static const glsl_type *get_array_instance(const glsl_type *base, | |||
426 | unsigned elements, | |||
427 | unsigned explicit_stride = 0); | |||
428 | ||||
429 | /** | |||
430 | * Get the instance of a record type | |||
431 | */ | |||
432 | static const glsl_type *get_struct_instance(const glsl_struct_field *fields, | |||
433 | unsigned num_fields, | |||
434 | const char *name, | |||
435 | bool packed = false); | |||
436 | ||||
437 | /** | |||
438 | * Get the instance of an interface block type | |||
439 | */ | |||
440 | static const glsl_type *get_interface_instance(const glsl_struct_field *fields, | |||
441 | unsigned num_fields, | |||
442 | enum glsl_interface_packing packing, | |||
443 | bool row_major, | |||
444 | const char *block_name); | |||
445 | ||||
446 | /** | |||
447 | * Get the instance of an subroutine type | |||
448 | */ | |||
449 | static const glsl_type *get_subroutine_instance(const char *subroutine_name); | |||
450 | ||||
451 | /** | |||
452 | * Get the instance of a function type | |||
453 | */ | |||
454 | static const glsl_type *get_function_instance(const struct glsl_type *return_type, | |||
455 | const glsl_function_param *parameters, | |||
456 | unsigned num_params); | |||
457 | ||||
458 | /** | |||
459 | * Get the type resulting from a multiplication of \p type_a * \p type_b | |||
460 | */ | |||
461 | static const glsl_type *get_mul_type(const glsl_type *type_a, | |||
462 | const glsl_type *type_b); | |||
463 | ||||
464 | /** | |||
465 | * Query the total number of scalars that make up a scalar, vector or matrix | |||
466 | */ | |||
467 | unsigned components() const | |||
468 | { | |||
469 | return vector_elements * matrix_columns; | |||
470 | } | |||
471 | ||||
472 | /** | |||
473 | * Calculate the number of components slots required to hold this type | |||
474 | * | |||
475 | * This is used to determine how many uniform or varying locations a type | |||
476 | * might occupy. | |||
477 | */ | |||
478 | unsigned component_slots() const; | |||
479 | ||||
480 | /** | |||
481 | * Calculate offset between the base location of the struct in | |||
482 | * uniform storage and a struct member. | |||
483 | * For the initial call, length is the index of the member to find the | |||
484 | * offset for. | |||
485 | */ | |||
486 | unsigned struct_location_offset(unsigned length) const; | |||
487 | ||||
488 | /** | |||
489 | * Calculate the number of unique values from glGetUniformLocation for the | |||
490 | * elements of the type. | |||
491 | * | |||
492 | * This is used to allocate slots in the UniformRemapTable, the amount of | |||
493 | * locations may not match with actual used storage space by the driver. | |||
494 | */ | |||
495 | unsigned uniform_locations() const; | |||
496 | ||||
497 | /** | |||
498 | * Used to count the number of varyings contained in the type ignoring | |||
499 | * innermost array elements. | |||
500 | */ | |||
501 | unsigned varying_count() const; | |||
502 | ||||
503 | /** | |||
504 | * Calculate the number of vec4 slots required to hold this type. | |||
505 | * | |||
506 | * This is the underlying recursive type_size function for | |||
507 | * count_attribute_slots() (vertex inputs and varyings) but also for | |||
508 | * gallium's !PIPE_CAP_PACKED_UNIFORMS case. | |||
509 | */ | |||
510 | unsigned count_vec4_slots(bool is_gl_vertex_input, bool bindless) const; | |||
511 | ||||
512 | /** | |||
513 | * Calculate the number of vec4 slots required to hold this type. | |||
514 | * | |||
515 | * This is the underlying recursive type_size function for | |||
516 | * gallium's PIPE_CAP_PACKED_UNIFORMS case. | |||
517 | */ | |||
518 | unsigned count_dword_slots(bool bindless) const; | |||
519 | ||||
520 | /** | |||
521 | * Calculate the number of attribute slots required to hold this type | |||
522 | * | |||
523 | * This implements the language rules of GLSL 1.50 for counting the number | |||
524 | * of slots used by a vertex attribute. It also determines the number of | |||
525 | * varying slots the type will use up in the absence of varying packing | |||
526 | * (and thus, it can be used to measure the number of varying slots used by | |||
527 | * the varyings that are generated by lower_packed_varyings). | |||
528 | * | |||
529 | * For vertex shader attributes - doubles only take one slot. | |||
530 | * For inter-shader varyings - dvec3/dvec4 take two slots. | |||
531 | * | |||
532 | * Vulkan doesn’t make this distinction so the argument should always be | |||
533 | * false. | |||
534 | */ | |||
535 | unsigned count_attribute_slots(bool is_gl_vertex_input) const { | |||
536 | return count_vec4_slots(is_gl_vertex_input, true); | |||
537 | } | |||
538 | ||||
539 | /** | |||
540 | * Alignment in bytes of the start of this type in a std140 uniform | |||
541 | * block. | |||
542 | */ | |||
543 | unsigned std140_base_alignment(bool row_major) const; | |||
544 | ||||
545 | /** Size in bytes of this type in a std140 uniform block. | |||
546 | * | |||
547 | * Note that this is not GL_UNIFORM_SIZE (which is the number of | |||
548 | * elements in the array) | |||
549 | */ | |||
550 | unsigned std140_size(bool row_major) const; | |||
551 | ||||
552 | /** | |||
553 | * Gets an explicitly laid out type with the std140 layout. | |||
554 | */ | |||
555 | const glsl_type *get_explicit_std140_type(bool row_major) const; | |||
556 | ||||
557 | /** | |||
558 | * Alignment in bytes of the start of this type in a std430 shader | |||
559 | * storage block. | |||
560 | */ | |||
561 | unsigned std430_base_alignment(bool row_major) const; | |||
562 | ||||
563 | /** | |||
564 | * Calculate array stride in bytes of this type in a std430 shader storage | |||
565 | * block. | |||
566 | */ | |||
567 | unsigned std430_array_stride(bool row_major) const; | |||
568 | ||||
569 | /** | |||
570 | * Size in bytes of this type in a std430 shader storage block. | |||
571 | * | |||
572 | * Note that this is not GL_BUFFER_SIZE | |||
573 | */ | |||
574 | unsigned std430_size(bool row_major) const; | |||
575 | ||||
576 | /** | |||
577 | * Gets an explicitly laid out type with the std430 layout. | |||
578 | */ | |||
579 | const glsl_type *get_explicit_std430_type(bool row_major) const; | |||
580 | ||||
581 | /** | |||
582 | * Gets an explicitly laid out interface type. | |||
583 | */ | |||
584 | const glsl_type *get_explicit_interface_type(bool supports_std430) const; | |||
585 | ||||
586 | /** Returns an explicitly laid out type given a type and size/align func | |||
587 | * | |||
588 | * The size/align func is only called for scalar and vector types and the | |||
589 | * returned type is otherwise laid out in the natural way as follows: | |||
590 | * | |||
591 | * - Arrays and matrices have a stride of ALIGN(elem_size, elem_align). | |||
592 | * | |||
593 | * - Structure types have their elements in-order and as tightly packed as | |||
594 | * possible following the alignment required by the size/align func. | |||
595 | * | |||
596 | * - All composite types (structures, matrices, and arrays) have an | |||
597 | * alignment equal to the highest alighment of any member of the composite. | |||
598 | * | |||
599 | * The types returned by this function are likely not suitable for most UBO | |||
600 | * or SSBO layout because they do not add the extra array and substructure | |||
601 | * alignment that is required by std140 and std430. | |||
602 | */ | |||
603 | const glsl_type *get_explicit_type_for_size_align(glsl_type_size_align_func type_info, | |||
604 | unsigned *size, unsigned *align) const; | |||
605 | ||||
606 | /** | |||
607 | * Alignment in bytes of the start of this type in OpenCL memory. | |||
608 | */ | |||
609 | unsigned cl_alignment() const; | |||
610 | ||||
611 | /** | |||
612 | * Size in bytes of this type in OpenCL memory | |||
613 | */ | |||
614 | unsigned cl_size() const; | |||
615 | ||||
616 | /** | |||
617 | * Size in bytes of this type based on its explicit data. | |||
618 | * | |||
619 | * When using SPIR-V shaders (ARB_gl_spirv), memory layouts are expressed | |||
620 | * through explicit offset, stride and matrix layout, so the size | |||
621 | * can/should be computed used those values. | |||
622 | * | |||
623 | * Note that the value returned by this method is only correct if such | |||
624 | * values are set, so only with SPIR-V shaders. Should not be used with | |||
625 | * GLSL shaders. | |||
626 | */ | |||
627 | unsigned explicit_size(bool align_to_stride=false) const; | |||
628 | ||||
629 | /** | |||
630 | * \brief Can this type be implicitly converted to another? | |||
631 | * | |||
632 | * \return True if the types are identical or if this type can be converted | |||
633 | * to \c desired according to Section 4.1.10 of the GLSL spec. | |||
634 | * | |||
635 | * \verbatim | |||
636 | * From page 25 (31 of the pdf) of the GLSL 1.50 spec, Section 4.1.10 | |||
637 | * Implicit Conversions: | |||
638 | * | |||
639 | * In some situations, an expression and its type will be implicitly | |||
640 | * converted to a different type. The following table shows all allowed | |||
641 | * implicit conversions: | |||
642 | * | |||
643 | * Type of expression | Can be implicitly converted to | |||
644 | * -------------------------------------------------- | |||
645 | * int float | |||
646 | * uint | |||
647 | * | |||
648 | * ivec2 vec2 | |||
649 | * uvec2 | |||
650 | * | |||
651 | * ivec3 vec3 | |||
652 | * uvec3 | |||
653 | * | |||
654 | * ivec4 vec4 | |||
655 | * uvec4 | |||
656 | * | |||
657 | * There are no implicit array or structure conversions. For example, | |||
658 | * an array of int cannot be implicitly converted to an array of float. | |||
659 | * There are no implicit conversions between signed and unsigned | |||
660 | * integers. | |||
661 | * \endverbatim | |||
662 | */ | |||
663 | bool can_implicitly_convert_to(const glsl_type *desired, | |||
664 | _mesa_glsl_parse_state *state) const; | |||
665 | ||||
666 | /** | |||
667 | * Query whether or not a type is a scalar (non-vector and non-matrix). | |||
668 | */ | |||
669 | bool is_scalar() const | |||
670 | { | |||
671 | return (vector_elements == 1) | |||
672 | && (base_type >= GLSL_TYPE_UINT) | |||
673 | && (base_type <= GLSL_TYPE_IMAGE); | |||
674 | } | |||
675 | ||||
676 | /** | |||
677 | * Query whether or not a type is a vector | |||
678 | */ | |||
679 | bool is_vector() const | |||
680 | { | |||
681 | return (vector_elements > 1) | |||
682 | && (matrix_columns == 1) | |||
683 | && (base_type >= GLSL_TYPE_UINT) | |||
684 | && (base_type <= GLSL_TYPE_BOOL); | |||
685 | } | |||
686 | ||||
687 | /** | |||
688 | * Query whether or not a type is a matrix | |||
689 | */ | |||
690 | bool is_matrix() const | |||
691 | { | |||
692 | /* GLSL only has float matrices. */ | |||
693 | return (matrix_columns > 1) && (base_type == GLSL_TYPE_FLOAT || | |||
694 | base_type == GLSL_TYPE_DOUBLE || | |||
695 | base_type == GLSL_TYPE_FLOAT16); | |||
696 | } | |||
697 | ||||
698 | /** | |||
699 | * Query whether or not a type is a non-array numeric type | |||
700 | */ | |||
701 | bool is_numeric() const | |||
702 | { | |||
703 | return (base_type >= GLSL_TYPE_UINT) && (base_type <= GLSL_TYPE_INT64); | |||
704 | } | |||
705 | ||||
706 | /** | |||
707 | * Query whether or not a type is an integer. | |||
708 | */ | |||
709 | bool is_integer() const | |||
710 | { | |||
711 | return glsl_base_type_is_integer(base_type); | |||
712 | } | |||
713 | ||||
714 | /** | |||
715 | * Query whether or not a type is an 32-bit integer. | |||
716 | */ | |||
717 | bool is_integer_32() const | |||
718 | { | |||
719 | return (base_type == GLSL_TYPE_UINT) || (base_type == GLSL_TYPE_INT); | |||
720 | } | |||
721 | ||||
722 | /** | |||
723 | * Query whether or not a type is a 64-bit integer. | |||
724 | */ | |||
725 | bool is_integer_64() const | |||
726 | { | |||
727 | return base_type == GLSL_TYPE_UINT64 || base_type == GLSL_TYPE_INT64; | |||
728 | } | |||
729 | ||||
730 | /** | |||
731 | * Query whether or not a type is a 32-bit or 64-bit integer | |||
732 | */ | |||
733 | bool is_integer_32_64() const | |||
734 | { | |||
735 | return is_integer_32() || is_integer_64(); | |||
736 | } | |||
737 | ||||
738 | /** | |||
739 | * Query whether or not type is an integral type, or for struct and array | |||
740 | * types, contains an integral type. | |||
741 | */ | |||
742 | bool contains_integer() const; | |||
743 | ||||
744 | /** | |||
745 | * Query whether or not type is a double type, or for struct, interface and | |||
746 | * array types, contains a double type. | |||
747 | */ | |||
748 | bool contains_double() const; | |||
749 | ||||
750 | /** | |||
751 | * Query whether or not type is a 64-bit type, or for struct, interface and | |||
752 | * array types, contains a double type. | |||
753 | */ | |||
754 | bool contains_64bit() const; | |||
755 | ||||
756 | /** | |||
757 | * Query whether or not a type is a float type | |||
758 | */ | |||
759 | bool is_float() const | |||
760 | { | |||
761 | return base_type == GLSL_TYPE_FLOAT; | |||
762 | } | |||
763 | ||||
764 | /** | |||
765 | * Query whether or not a type is a half-float or float type | |||
766 | */ | |||
767 | bool is_float_16_32() const | |||
768 | { | |||
769 | return base_type == GLSL_TYPE_FLOAT16 || is_float(); | |||
770 | } | |||
771 | ||||
772 | /** | |||
773 | * Query whether or not a type is a half-float, float or double | |||
774 | */ | |||
775 | bool is_float_16_32_64() const | |||
776 | { | |||
777 | return base_type == GLSL_TYPE_FLOAT16 || is_float() || is_double(); | |||
778 | } | |||
779 | ||||
780 | /** | |||
781 | * Query whether or not a type is a double type | |||
782 | */ | |||
783 | bool is_double() const | |||
784 | { | |||
785 | return base_type == GLSL_TYPE_DOUBLE; | |||
786 | } | |||
787 | ||||
788 | /** | |||
789 | * Query whether a 64-bit type takes two slots. | |||
790 | */ | |||
791 | bool is_dual_slot() const | |||
792 | { | |||
793 | return is_64bit() && vector_elements > 2; | |||
794 | } | |||
795 | ||||
796 | /** | |||
797 | * Query whether or not a type is 64-bit | |||
798 | */ | |||
799 | bool is_64bit() const | |||
800 | { | |||
801 | return glsl_base_type_is_64bit(base_type); | |||
802 | } | |||
803 | ||||
804 | /** | |||
805 | * Query whether or not a type is 16-bit | |||
806 | */ | |||
807 | bool is_16bit() const | |||
808 | { | |||
809 | return glsl_base_type_is_16bit(base_type); | |||
810 | } | |||
811 | ||||
812 | /** | |||
813 | * Query whether or not a type is 32-bit | |||
814 | */ | |||
815 | bool is_32bit() const | |||
816 | { | |||
817 | return base_type == GLSL_TYPE_UINT || | |||
818 | base_type == GLSL_TYPE_INT || | |||
819 | base_type == GLSL_TYPE_FLOAT; | |||
820 | } | |||
821 | ||||
822 | /** | |||
823 | * Query whether or not a type is a non-array boolean type | |||
824 | */ | |||
825 | bool is_boolean() const | |||
826 | { | |||
827 | return base_type == GLSL_TYPE_BOOL; | |||
828 | } | |||
829 | ||||
830 | /** | |||
831 | * Query whether or not a type is a sampler | |||
832 | */ | |||
833 | bool is_sampler() const | |||
834 | { | |||
835 | return base_type == GLSL_TYPE_SAMPLER; | |||
836 | } | |||
837 | ||||
838 | /** | |||
839 | * Query whether or not type is a sampler, or for struct, interface and | |||
840 | * array types, contains a sampler. | |||
841 | */ | |||
842 | bool contains_sampler() const; | |||
843 | ||||
844 | /** | |||
845 | * Query whether or not type is an array or for struct, interface and | |||
846 | * array types, contains an array. | |||
847 | */ | |||
848 | bool contains_array() const; | |||
849 | ||||
850 | /** | |||
851 | * Get the Mesa texture target index for a sampler type. | |||
852 | */ | |||
853 | gl_texture_index sampler_index() const; | |||
854 | ||||
855 | /** | |||
856 | * Query whether or not type is an image, or for struct, interface and | |||
857 | * array types, contains an image. | |||
858 | */ | |||
859 | bool contains_image() const; | |||
860 | ||||
861 | /** | |||
862 | * Query whether or not a type is an image | |||
863 | */ | |||
864 | bool is_image() const | |||
865 | { | |||
866 | return base_type == GLSL_TYPE_IMAGE; | |||
867 | } | |||
868 | ||||
869 | /** | |||
870 | * Query whether or not a type is an array | |||
871 | */ | |||
872 | bool is_array() const | |||
873 | { | |||
874 | return base_type == GLSL_TYPE_ARRAY; | |||
875 | } | |||
876 | ||||
877 | bool is_array_of_arrays() const | |||
878 | { | |||
879 | return is_array() && fields.array->is_array(); | |||
880 | } | |||
881 | ||||
882 | /** | |||
883 | * Query whether or not a type is a record | |||
884 | */ | |||
885 | bool is_struct() const | |||
886 | { | |||
887 | return base_type == GLSL_TYPE_STRUCT; | |||
888 | } | |||
889 | ||||
890 | /** | |||
891 | * Query whether or not a type is an interface | |||
892 | */ | |||
893 | bool is_interface() const | |||
894 | { | |||
895 | return base_type == GLSL_TYPE_INTERFACE; | |||
896 | } | |||
897 | ||||
898 | /** | |||
899 | * Query whether or not a type is the void type singleton. | |||
900 | */ | |||
901 | bool is_void() const | |||
902 | { | |||
903 | return base_type == GLSL_TYPE_VOID; | |||
904 | } | |||
905 | ||||
906 | /** | |||
907 | * Query whether or not a type is the error type singleton. | |||
908 | */ | |||
909 | bool is_error() const | |||
910 | { | |||
911 | return base_type == GLSL_TYPE_ERROR; | |||
912 | } | |||
913 | ||||
914 | /** | |||
915 | * Query if a type is unnamed/anonymous (named by the parser) | |||
916 | */ | |||
917 | ||||
918 | bool is_subroutine() const | |||
919 | { | |||
920 | return base_type == GLSL_TYPE_SUBROUTINE; | |||
921 | } | |||
922 | bool contains_subroutine() const; | |||
923 | ||||
924 | bool is_anonymous() const | |||
925 | { | |||
926 | return !strncmp(name, "#anon", 5); | |||
927 | } | |||
928 | ||||
929 | /** | |||
930 | * Get the type stripped of any arrays | |||
931 | * | |||
932 | * \return | |||
933 | * Pointer to the type of elements of the first non-array type for array | |||
934 | * types, or pointer to itself for non-array types. | |||
935 | */ | |||
936 | const glsl_type *without_array() const | |||
937 | { | |||
938 | const glsl_type *t = this; | |||
939 | ||||
940 | while (t->is_array()) | |||
941 | t = t->fields.array; | |||
942 | ||||
943 | return t; | |||
944 | } | |||
945 | ||||
946 | /** | |||
947 | * Return the total number of elements in an array including the elements | |||
948 | * in arrays of arrays. | |||
949 | */ | |||
950 | unsigned arrays_of_arrays_size() const | |||
951 | { | |||
952 | if (!is_array()) | |||
953 | return 0; | |||
954 | ||||
955 | unsigned size = length; | |||
956 | const glsl_type *base_type = fields.array; | |||
957 | ||||
958 | while (base_type->is_array()) { | |||
959 | size = size * base_type->length; | |||
960 | base_type = base_type->fields.array; | |||
961 | } | |||
962 | return size; | |||
963 | } | |||
964 | ||||
965 | /** | |||
966 | * Return bit size for this type. | |||
967 | */ | |||
968 | unsigned bit_size() const | |||
969 | { | |||
970 | return glsl_base_type_bit_size(this->base_type); | |||
971 | } | |||
972 | ||||
973 | ||||
974 | /** | |||
975 | * Query whether or not a type is an atomic_uint. | |||
976 | */ | |||
977 | bool is_atomic_uint() const | |||
978 | { | |||
979 | return base_type == GLSL_TYPE_ATOMIC_UINT; | |||
980 | } | |||
981 | ||||
982 | /** | |||
983 | * Return the amount of atomic counter storage required for a type. | |||
984 | */ | |||
985 | unsigned atomic_size() const | |||
986 | { | |||
987 | if (is_atomic_uint()) | |||
988 | return ATOMIC_COUNTER_SIZE4; | |||
989 | else if (is_array()) | |||
990 | return length * fields.array->atomic_size(); | |||
991 | else | |||
992 | return 0; | |||
993 | } | |||
994 | ||||
995 | /** | |||
996 | * Return whether a type contains any atomic counters. | |||
997 | */ | |||
998 | bool contains_atomic() const | |||
999 | { | |||
1000 | return atomic_size() > 0; | |||
1001 | } | |||
1002 | ||||
1003 | /** | |||
1004 | * Return whether a type contains any opaque types. | |||
1005 | */ | |||
1006 | bool contains_opaque() const; | |||
1007 | ||||
1008 | /** | |||
1009 | * Query the full type of a matrix row | |||
1010 | * | |||
1011 | * \return | |||
1012 | * If the type is not a matrix, \c glsl_type::error_type is returned. | |||
1013 | * Otherwise a type matching the rows of the matrix is returned. | |||
1014 | */ | |||
1015 | const glsl_type *row_type() const | |||
1016 | { | |||
1017 | if (!is_matrix()) | |||
1018 | return error_type; | |||
1019 | ||||
1020 | if (explicit_stride && !interface_row_major) | |||
1021 | return get_instance(base_type, matrix_columns, 1, explicit_stride); | |||
1022 | else | |||
1023 | return get_instance(base_type, matrix_columns, 1); | |||
1024 | } | |||
1025 | ||||
1026 | /** | |||
1027 | * Query the full type of a matrix column | |||
1028 | * | |||
1029 | * \return | |||
1030 | * If the type is not a matrix, \c glsl_type::error_type is returned. | |||
1031 | * Otherwise a type matching the columns of the matrix is returned. | |||
1032 | */ | |||
1033 | const glsl_type *column_type() const | |||
1034 | { | |||
1035 | if (!is_matrix()) | |||
1036 | return error_type; | |||
1037 | ||||
1038 | if (explicit_stride && interface_row_major) | |||
1039 | return get_instance(base_type, vector_elements, 1, explicit_stride); | |||
1040 | else | |||
1041 | return get_instance(base_type, vector_elements, 1); | |||
1042 | } | |||
1043 | ||||
1044 | /** | |||
1045 | * Get the type of a structure field | |||
1046 | * | |||
1047 | * \return | |||
1048 | * Pointer to the type of the named field. If the type is not a structure | |||
1049 | * or the named field does not exist, \c glsl_type::error_type is returned. | |||
1050 | */ | |||
1051 | const glsl_type *field_type(const char *name) const; | |||
1052 | ||||
1053 | /** | |||
1054 | * Get the location of a field within a record type | |||
1055 | */ | |||
1056 | int field_index(const char *name) const; | |||
1057 | ||||
1058 | /** | |||
1059 | * Query the number of elements in an array type | |||
1060 | * | |||
1061 | * \return | |||
1062 | * The number of elements in the array for array types or -1 for non-array | |||
1063 | * types. If the number of elements in the array has not yet been declared, | |||
1064 | * zero is returned. | |||
1065 | */ | |||
1066 | int array_size() const | |||
1067 | { | |||
1068 | return is_array() ? length : -1; | |||
1069 | } | |||
1070 | ||||
1071 | /** | |||
1072 | * Query whether the array size for all dimensions has been declared. | |||
1073 | */ | |||
1074 | bool is_unsized_array() const | |||
1075 | { | |||
1076 | return is_array() && length == 0; | |||
1077 | } | |||
1078 | ||||
1079 | /** | |||
1080 | * Return the number of coordinate components needed for this | |||
1081 | * sampler or image type. | |||
1082 | * | |||
1083 | * This is based purely on the sampler's dimensionality. For example, this | |||
1084 | * returns 1 for sampler1D, and 3 for sampler2DArray. | |||
1085 | * | |||
1086 | * Note that this is often different than actual coordinate type used in | |||
1087 | * a texturing built-in function, since those pack additional values (such | |||
1088 | * as the shadow comparator or projector) into the coordinate type. | |||
1089 | */ | |||
1090 | int coordinate_components() const; | |||
1091 | ||||
1092 | /** | |||
1093 | * Compares whether this type matches another type without taking into | |||
1094 | * account the precision in structures. | |||
1095 | * | |||
1096 | * This is applied recursively so that structures containing structure | |||
1097 | * members can also ignore the precision. | |||
1098 | */ | |||
1099 | bool compare_no_precision(const glsl_type *b) const; | |||
1100 | ||||
1101 | /** | |||
1102 | * Compare a record type against another record type. | |||
1103 | * | |||
1104 | * This is useful for matching record types declared on the same shader | |||
1105 | * stage as well as across different shader stages. | |||
1106 | * The option to not match name is needed for matching record types | |||
1107 | * declared across different shader stages. | |||
1108 | * The option to not match locations is to deal with places where the | |||
1109 | * same struct is defined in a block which has a location set on it. | |||
1110 | */ | |||
1111 | bool record_compare(const glsl_type *b, bool match_name, | |||
1112 | bool match_locations = true, | |||
1113 | bool match_precision = true) const; | |||
1114 | ||||
1115 | /** | |||
1116 | * Get the type interface packing. | |||
1117 | */ | |||
1118 | enum glsl_interface_packing get_interface_packing() const | |||
1119 | { | |||
1120 | return (enum glsl_interface_packing)interface_packing; | |||
1121 | } | |||
1122 | ||||
1123 | /** | |||
1124 | * Get the type interface packing used internally. For shared and packing | |||
1125 | * layouts this is implementation defined. | |||
1126 | */ | |||
1127 | enum glsl_interface_packing get_internal_ifc_packing(bool std430_supported) const | |||
1128 | { | |||
1129 | enum glsl_interface_packing packing = this->get_interface_packing(); | |||
1130 | if (packing == GLSL_INTERFACE_PACKING_STD140 || | |||
1131 | (!std430_supported && | |||
1132 | (packing == GLSL_INTERFACE_PACKING_SHARED || | |||
1133 | packing == GLSL_INTERFACE_PACKING_PACKED))) { | |||
1134 | return GLSL_INTERFACE_PACKING_STD140; | |||
1135 | } else { | |||
1136 | assert(packing == GLSL_INTERFACE_PACKING_STD430 ||(static_cast <bool> (packing == GLSL_INTERFACE_PACKING_STD430 || (std430_supported && (packing == GLSL_INTERFACE_PACKING_SHARED || packing == GLSL_INTERFACE_PACKING_PACKED))) ? void (0) : __assert_fail ("packing == GLSL_INTERFACE_PACKING_STD430 || (std430_supported && (packing == GLSL_INTERFACE_PACKING_SHARED || packing == GLSL_INTERFACE_PACKING_PACKED))" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | |||
1137 | (std430_supported &&(static_cast <bool> (packing == GLSL_INTERFACE_PACKING_STD430 || (std430_supported && (packing == GLSL_INTERFACE_PACKING_SHARED || packing == GLSL_INTERFACE_PACKING_PACKED))) ? void (0) : __assert_fail ("packing == GLSL_INTERFACE_PACKING_STD430 || (std430_supported && (packing == GLSL_INTERFACE_PACKING_SHARED || packing == GLSL_INTERFACE_PACKING_PACKED))" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | |||
1138 | (packing == GLSL_INTERFACE_PACKING_SHARED ||(static_cast <bool> (packing == GLSL_INTERFACE_PACKING_STD430 || (std430_supported && (packing == GLSL_INTERFACE_PACKING_SHARED || packing == GLSL_INTERFACE_PACKING_PACKED))) ? void (0) : __assert_fail ("packing == GLSL_INTERFACE_PACKING_STD430 || (std430_supported && (packing == GLSL_INTERFACE_PACKING_SHARED || packing == GLSL_INTERFACE_PACKING_PACKED))" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | |||
1139 | packing == GLSL_INTERFACE_PACKING_PACKED)))(static_cast <bool> (packing == GLSL_INTERFACE_PACKING_STD430 || (std430_supported && (packing == GLSL_INTERFACE_PACKING_SHARED || packing == GLSL_INTERFACE_PACKING_PACKED))) ? void (0) : __assert_fail ("packing == GLSL_INTERFACE_PACKING_STD430 || (std430_supported && (packing == GLSL_INTERFACE_PACKING_SHARED || packing == GLSL_INTERFACE_PACKING_PACKED))" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
1140 | return GLSL_INTERFACE_PACKING_STD430; | |||
1141 | } | |||
1142 | } | |||
1143 | ||||
1144 | /** | |||
1145 | * Check if the type interface is row major | |||
1146 | */ | |||
1147 | bool get_interface_row_major() const | |||
1148 | { | |||
1149 | return (bool) interface_row_major; | |||
1150 | } | |||
1151 | ||||
1152 | ~glsl_type(); | |||
1153 | ||||
1154 | private: | |||
1155 | ||||
1156 | static mtx_t hash_mutex; | |||
1157 | ||||
1158 | /** | |||
1159 | * ralloc context for the type itself. | |||
1160 | */ | |||
1161 | void *mem_ctx; | |||
1162 | ||||
1163 | /** Constructor for vector and matrix types */ | |||
1164 | glsl_type(GLenum gl_type, | |||
1165 | glsl_base_type base_type, unsigned vector_elements, | |||
1166 | unsigned matrix_columns, const char *name, | |||
1167 | unsigned explicit_stride = 0, bool row_major = false); | |||
1168 | ||||
1169 | /** Constructor for sampler or image types */ | |||
1170 | glsl_type(GLenum gl_type, glsl_base_type base_type, | |||
1171 | enum glsl_sampler_dim dim, bool shadow, bool array, | |||
1172 | glsl_base_type type, const char *name); | |||
1173 | ||||
1174 | /** Constructor for record types */ | |||
1175 | glsl_type(const glsl_struct_field *fields, unsigned num_fields, | |||
1176 | const char *name, bool packed = false); | |||
1177 | ||||
1178 | /** Constructor for interface types */ | |||
1179 | glsl_type(const glsl_struct_field *fields, unsigned num_fields, | |||
1180 | enum glsl_interface_packing packing, | |||
1181 | bool row_major, const char *name); | |||
1182 | ||||
1183 | /** Constructor for interface types */ | |||
1184 | glsl_type(const glsl_type *return_type, | |||
1185 | const glsl_function_param *params, unsigned num_params); | |||
1186 | ||||
1187 | /** Constructors for array types */ | |||
1188 | glsl_type(const glsl_type *array, unsigned length, unsigned explicit_stride); | |||
1189 | ||||
1190 | /** Constructor for subroutine types */ | |||
1191 | glsl_type(const char *name); | |||
1192 | ||||
1193 | /** Hash table containing the known explicit matrix and vector types. */ | |||
1194 | static struct hash_table *explicit_matrix_types; | |||
1195 | ||||
1196 | /** Hash table containing the known array types. */ | |||
1197 | static struct hash_table *array_types; | |||
1198 | ||||
1199 | /** Hash table containing the known struct types. */ | |||
1200 | static struct hash_table *struct_types; | |||
1201 | ||||
1202 | /** Hash table containing the known interface types. */ | |||
1203 | static struct hash_table *interface_types; | |||
1204 | ||||
1205 | /** Hash table containing the known subroutine types. */ | |||
1206 | static struct hash_table *subroutine_types; | |||
1207 | ||||
1208 | /** Hash table containing the known function types. */ | |||
1209 | static struct hash_table *function_types; | |||
1210 | ||||
1211 | static bool record_key_compare(const void *a, const void *b); | |||
1212 | static unsigned record_key_hash(const void *key); | |||
1213 | ||||
1214 | /** | |||
1215 | * \name Built-in type flyweights | |||
1216 | */ | |||
1217 | /*@{*/ | |||
1218 | #undef DECL_TYPE | |||
1219 | #define DECL_TYPE(NAME, ...)const glsl_type glsl_type::_NAME_type = glsl_type(..., "NAME" ); const glsl_type *const glsl_type::NAME_type = &glsl_type ::_NAME_type; static const glsl_type _##NAME##_type; | |||
1220 | #undef STRUCT_TYPE | |||
1221 | #define STRUCT_TYPE(NAME) static const glsl_type _struct_##NAME##_type; | |||
1222 | #include "compiler/builtin_type_macros.h" | |||
1223 | /*@}*/ | |||
1224 | ||||
1225 | /** | |||
1226 | * \name Friend functions. | |||
1227 | * | |||
1228 | * These functions are friends because they must have C linkage and the | |||
1229 | * need to call various private methods or access various private static | |||
1230 | * data. | |||
1231 | */ | |||
1232 | /*@{*/ | |||
1233 | friend void glsl_type_singleton_init_or_ref(void); | |||
1234 | friend void glsl_type_singleton_decref(void); | |||
1235 | friend void _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *); | |||
1236 | /*@}*/ | |||
1237 | }; | |||
1238 | ||||
1239 | #undef DECL_TYPE | |||
1240 | #undef STRUCT_TYPE | |||
1241 | #endif /* __cplusplus */ | |||
1242 | ||||
1243 | struct glsl_struct_field { | |||
1244 | const struct glsl_type *type; | |||
1245 | const char *name; | |||
1246 | ||||
1247 | /** | |||
1248 | * For interface blocks, gl_varying_slot corresponding to the input/output | |||
1249 | * if this is a built-in input/output (i.e. a member of the built-in | |||
1250 | * gl_PerVertex interface block); -1 otherwise. | |||
1251 | * | |||
1252 | * Ignored for structs. | |||
1253 | */ | |||
1254 | int location; | |||
1255 | ||||
1256 | /** | |||
1257 | * For interface blocks, members may have an explicit byte offset | |||
1258 | * specified; -1 otherwise. Also used for xfb_offset layout qualifier. | |||
1259 | * | |||
1260 | * Unless used for xfb_offset this field is ignored for structs. | |||
1261 | */ | |||
1262 | int offset; | |||
1263 | ||||
1264 | /** | |||
1265 | * For interface blocks, members may define a transform feedback buffer; | |||
1266 | * -1 otherwise. | |||
1267 | */ | |||
1268 | int xfb_buffer; | |||
1269 | ||||
1270 | /** | |||
1271 | * For interface blocks, members may define a transform feedback stride; | |||
1272 | * -1 otherwise. | |||
1273 | */ | |||
1274 | int xfb_stride; | |||
1275 | ||||
1276 | /** | |||
1277 | * For interface blocks, the interpolation mode (as in | |||
1278 | * ir_variable::interpolation). 0 otherwise. | |||
1279 | */ | |||
1280 | unsigned interpolation:3; | |||
1281 | ||||
1282 | /** | |||
1283 | * For interface blocks, 1 if this variable uses centroid interpolation (as | |||
1284 | * in ir_variable::centroid). 0 otherwise. | |||
1285 | */ | |||
1286 | unsigned centroid:1; | |||
1287 | ||||
1288 | /** | |||
1289 | * For interface blocks, 1 if this variable uses sample interpolation (as | |||
1290 | * in ir_variable::sample). 0 otherwise. | |||
1291 | */ | |||
1292 | unsigned sample:1; | |||
1293 | ||||
1294 | /** | |||
1295 | * Layout of the matrix. Uses glsl_matrix_layout values. | |||
1296 | */ | |||
1297 | unsigned matrix_layout:2; | |||
1298 | ||||
1299 | /** | |||
1300 | * For interface blocks, 1 if this variable is a per-patch input or output | |||
1301 | * (as in ir_variable::patch). 0 otherwise. | |||
1302 | */ | |||
1303 | unsigned patch:1; | |||
1304 | ||||
1305 | /** | |||
1306 | * Precision qualifier | |||
1307 | */ | |||
1308 | unsigned precision:2; | |||
1309 | ||||
1310 | /** | |||
1311 | * Memory qualifiers, applicable to buffer variables defined in shader | |||
1312 | * storage buffer objects (SSBOs) | |||
1313 | */ | |||
1314 | unsigned memory_read_only:1; | |||
1315 | unsigned memory_write_only:1; | |||
1316 | unsigned memory_coherent:1; | |||
1317 | unsigned memory_volatile:1; | |||
1318 | unsigned memory_restrict:1; | |||
1319 | ||||
1320 | /** | |||
1321 | * Layout format, applicable to image variables only. | |||
1322 | */ | |||
1323 | enum pipe_format image_format; | |||
1324 | ||||
1325 | /** | |||
1326 | * Any of the xfb_* qualifiers trigger the shader to be in transform | |||
1327 | * feedback mode so we need to keep track of whether the buffer was | |||
1328 | * explicitly set or if its just been assigned the default global value. | |||
1329 | */ | |||
1330 | unsigned explicit_xfb_buffer:1; | |||
1331 | ||||
1332 | unsigned implicit_sized_array:1; | |||
1333 | #ifdef __cplusplus201703L | |||
1334 | #define DEFAULT_CONSTRUCTORS(_type, _precision, _name) \ | |||
1335 | type(_type), name(_name), location(-1), offset(-1), xfb_buffer(0), \ | |||
1336 | xfb_stride(0), interpolation(0), centroid(0), \ | |||
1337 | sample(0), matrix_layout(GLSL_MATRIX_LAYOUT_INHERITED), patch(0), \ | |||
1338 | precision(_precision), memory_read_only(0), \ | |||
1339 | memory_write_only(0), memory_coherent(0), memory_volatile(0), \ | |||
1340 | memory_restrict(0), image_format(PIPE_FORMAT_NONE), \ | |||
1341 | explicit_xfb_buffer(0), \ | |||
1342 | implicit_sized_array(0) | |||
1343 | ||||
1344 | glsl_struct_field(const struct glsl_type *_type, | |||
1345 | int _precision, | |||
1346 | const char *_name) | |||
1347 | : DEFAULT_CONSTRUCTORS(_type, _precision, _name) | |||
1348 | { | |||
1349 | /* empty */ | |||
1350 | } | |||
1351 | ||||
1352 | glsl_struct_field(const struct glsl_type *_type, const char *_name) | |||
1353 | : DEFAULT_CONSTRUCTORS(_type, GLSL_PRECISION_NONE, _name) | |||
1354 | { | |||
1355 | /* empty */ | |||
1356 | } | |||
1357 | ||||
1358 | glsl_struct_field() | |||
1359 | : DEFAULT_CONSTRUCTORS(NULL__null, GLSL_PRECISION_NONE, NULL__null) | |||
1360 | { | |||
1361 | /* empty */ | |||
1362 | } | |||
1363 | #undef DEFAULT_CONSTRUCTORS | |||
1364 | #endif | |||
1365 | }; | |||
1366 | ||||
1367 | struct glsl_function_param { | |||
1368 | const struct glsl_type *type; | |||
1369 | ||||
1370 | bool in; | |||
1371 | bool out; | |||
1372 | }; | |||
1373 | ||||
1374 | static inline unsigned int | |||
1375 | glsl_align(unsigned int a, unsigned int align) | |||
1376 | { | |||
1377 | return (a + align - 1) / align * align; | |||
| ||||
1378 | } | |||
1379 | ||||
1380 | #endif /* GLSL_TYPES_H */ |