File: | var/lib/jenkins/workspace/firefox-scan-build/obj-x86_64-pc-linux-gnu/x86_64-unknown-linux-gnu/debug/build/swgl-63ae0a99caba1c8a/out/cs_blur_COLOR_TARGET.h |
Warning: | line 367, column 14 Value stored to 'texel1' during its initialization is never read |
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1 | struct cs_blur_COLOR_TARGET_common { |
2 | struct Samplers { |
3 | sampler2D_impl sClipMask_impl; |
4 | int sClipMask_slot; |
5 | sampler2D_impl sColor0_impl; |
6 | int sColor0_slot; |
7 | sampler2D_impl sGpuCache_impl; |
8 | int sGpuCache_slot; |
9 | sampler2D_impl sPrimitiveHeadersF_impl; |
10 | int sPrimitiveHeadersF_slot; |
11 | isampler2D_impl sPrimitiveHeadersI_impl; |
12 | int sPrimitiveHeadersI_slot; |
13 | sampler2D_impl sRenderTasks_impl; |
14 | int sRenderTasks_slot; |
15 | sampler2D_impl sTransformPalette_impl; |
16 | int sTransformPalette_slot; |
17 | bool set_slot(int index, int value) { |
18 | switch (index) { |
19 | case 7: |
20 | sClipMask_slot = value; |
21 | return true; |
22 | case 8: |
23 | sColor0_slot = value; |
24 | return true; |
25 | case 2: |
26 | sGpuCache_slot = value; |
27 | return true; |
28 | case 4: |
29 | sPrimitiveHeadersF_slot = value; |
30 | return true; |
31 | case 5: |
32 | sPrimitiveHeadersI_slot = value; |
33 | return true; |
34 | case 1: |
35 | sRenderTasks_slot = value; |
36 | return true; |
37 | case 3: |
38 | sTransformPalette_slot = value; |
39 | return true; |
40 | } |
41 | return false; |
42 | } |
43 | } samplers; |
44 | struct AttribLocations { |
45 | int aPosition = NULL_ATTRIB16; |
46 | int aData = NULL_ATTRIB16; |
47 | int aBlurRenderTaskAddress = NULL_ATTRIB16; |
48 | int aBlurSourceTaskAddress = NULL_ATTRIB16; |
49 | int aBlurDirection = NULL_ATTRIB16; |
50 | int aBlurParams = NULL_ATTRIB16; |
51 | void bind_loc(const char* name, int index) { |
52 | if (strcmp("aPosition", name) == 0) { aPosition = index; return; } |
53 | if (strcmp("aData", name) == 0) { aData = index; return; } |
54 | if (strcmp("aBlurRenderTaskAddress", name) == 0) { aBlurRenderTaskAddress = index; return; } |
55 | if (strcmp("aBlurSourceTaskAddress", name) == 0) { aBlurSourceTaskAddress = index; return; } |
56 | if (strcmp("aBlurDirection", name) == 0) { aBlurDirection = index; return; } |
57 | if (strcmp("aBlurParams", name) == 0) { aBlurParams = index; return; } |
58 | } |
59 | int get_loc(const char* name) const { |
60 | if (strcmp("aPosition", name) == 0) { return aPosition != NULL_ATTRIB16 ? aPosition : -1; } |
61 | if (strcmp("aData", name) == 0) { return aData != NULL_ATTRIB16 ? aData : -1; } |
62 | if (strcmp("aBlurRenderTaskAddress", name) == 0) { return aBlurRenderTaskAddress != NULL_ATTRIB16 ? aBlurRenderTaskAddress : -1; } |
63 | if (strcmp("aBlurSourceTaskAddress", name) == 0) { return aBlurSourceTaskAddress != NULL_ATTRIB16 ? aBlurSourceTaskAddress : -1; } |
64 | if (strcmp("aBlurDirection", name) == 0) { return aBlurDirection != NULL_ATTRIB16 ? aBlurDirection : -1; } |
65 | if (strcmp("aBlurParams", name) == 0) { return aBlurParams != NULL_ATTRIB16 ? aBlurParams : -1; } |
66 | return -1; |
67 | } |
68 | } attrib_locations; |
69 | vec4_scalar vTransformBounds; |
70 | vec4_scalar vUvRect; |
71 | vec2_scalar vOffsetScale; |
72 | ivec2_scalar vSupport; |
73 | vec2_scalar vGaussCoefficients; |
74 | sampler2D sClipMask; |
75 | sampler2D sColor0; |
76 | sampler2D sGpuCache; |
77 | sampler2D sPrimitiveHeadersF; |
78 | isampler2D sPrimitiveHeadersI; |
79 | sampler2D sRenderTasks; |
80 | sampler2D sTransformPalette; |
81 | mat4_scalar uTransform; |
82 | void bind_textures() { |
83 | sClipMask = lookup_sampler(&samplers.sClipMask_impl, samplers.sClipMask_slot); |
84 | sColor0 = lookup_sampler(&samplers.sColor0_impl, samplers.sColor0_slot); |
85 | sGpuCache = lookup_sampler(&samplers.sGpuCache_impl, samplers.sGpuCache_slot); |
86 | sPrimitiveHeadersF = lookup_sampler(&samplers.sPrimitiveHeadersF_impl, samplers.sPrimitiveHeadersF_slot); |
87 | sPrimitiveHeadersI = lookup_isampler(&samplers.sPrimitiveHeadersI_impl, samplers.sPrimitiveHeadersI_slot); |
88 | sRenderTasks = lookup_sampler(&samplers.sRenderTasks_impl, samplers.sRenderTasks_slot); |
89 | sTransformPalette = lookup_sampler(&samplers.sTransformPalette_impl, samplers.sTransformPalette_slot); |
90 | } |
91 | }; |
92 | struct cs_blur_COLOR_TARGET_vert : VertexShaderImpl, cs_blur_COLOR_TARGET_common { |
93 | private: |
94 | typedef cs_blur_COLOR_TARGET_vert Self; |
95 | // mat4_scalar uTransform; |
96 | vec2 aPosition; |
97 | // sampler2D sColor0; |
98 | // sampler2D sColor1; |
99 | // sampler2D sColor2; |
100 | struct RectWithSize_scalar { |
101 | vec2_scalar p0; |
102 | vec2_scalar size; |
103 | RectWithSize_scalar() = default; |
104 | RectWithSize_scalar(vec2_scalar p0, vec2_scalar size) : p0(p0), size(size){} |
105 | }; |
106 | struct RectWithSize { |
107 | vec2 p0; |
108 | vec2 size; |
109 | RectWithSize() = default; |
110 | RectWithSize(vec2 p0, vec2 size) : p0(p0), size(size){} |
111 | RectWithSize(vec2_scalar p0, vec2_scalar size):p0(p0),size(size){ |
112 | } |
113 | IMPLICIT RectWithSize(RectWithSize_scalar s):p0(s.p0),size(s.size){ |
114 | } |
115 | friend RectWithSize if_then_else(I32 c, RectWithSize t, RectWithSize e) { return RectWithSize( |
116 | if_then_else(c, t.p0, e.p0), if_then_else(c, t.size, e.size)); |
117 | }}; |
118 | struct RectWithEndpoint_scalar { |
119 | vec2_scalar p0; |
120 | vec2_scalar p1; |
121 | RectWithEndpoint_scalar() = default; |
122 | RectWithEndpoint_scalar(vec2_scalar p0, vec2_scalar p1) : p0(p0), p1(p1){} |
123 | }; |
124 | struct RectWithEndpoint { |
125 | vec2 p0; |
126 | vec2 p1; |
127 | RectWithEndpoint() = default; |
128 | RectWithEndpoint(vec2 p0, vec2 p1) : p0(p0), p1(p1){} |
129 | RectWithEndpoint(vec2_scalar p0, vec2_scalar p1):p0(p0),p1(p1){ |
130 | } |
131 | IMPLICIT RectWithEndpoint(RectWithEndpoint_scalar s):p0(s.p0),p1(s.p1){ |
132 | } |
133 | friend RectWithEndpoint if_then_else(I32 c, RectWithEndpoint t, RectWithEndpoint e) { return RectWithEndpoint( |
134 | if_then_else(c, t.p0, e.p0), if_then_else(c, t.p1, e.p1)); |
135 | }}; |
136 | // sampler2D sRenderTasks; |
137 | struct RenderTaskData_scalar { |
138 | RectWithEndpoint_scalar task_rect; |
139 | vec4_scalar user_data; |
140 | RenderTaskData_scalar() = default; |
141 | RenderTaskData_scalar(RectWithEndpoint_scalar task_rect, vec4_scalar user_data) : task_rect(task_rect), user_data(user_data){} |
142 | }; |
143 | struct RenderTaskData { |
144 | RectWithEndpoint task_rect; |
145 | vec4 user_data; |
146 | RenderTaskData() = default; |
147 | RenderTaskData(RectWithEndpoint task_rect, vec4 user_data) : task_rect(task_rect), user_data(user_data){} |
148 | RenderTaskData(RectWithEndpoint_scalar task_rect, vec4_scalar user_data):task_rect(task_rect),user_data(user_data){ |
149 | } |
150 | IMPLICIT RenderTaskData(RenderTaskData_scalar s):task_rect(s.task_rect),user_data(s.user_data){ |
151 | } |
152 | friend RenderTaskData if_then_else(I32 c, RenderTaskData t, RenderTaskData e) { return RenderTaskData( |
153 | if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.user_data, e.user_data)); |
154 | }}; |
155 | struct PictureTask_scalar { |
156 | RectWithEndpoint_scalar task_rect; |
157 | float device_pixel_scale; |
158 | vec2_scalar content_origin; |
159 | PictureTask_scalar() = default; |
160 | PictureTask_scalar(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar content_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), content_origin(content_origin){} |
161 | }; |
162 | struct PictureTask { |
163 | RectWithEndpoint task_rect; |
164 | Float device_pixel_scale; |
165 | vec2 content_origin; |
166 | PictureTask() = default; |
167 | PictureTask(RectWithEndpoint task_rect, Float device_pixel_scale, vec2 content_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), content_origin(content_origin){} |
168 | PictureTask(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar content_origin):task_rect(task_rect),device_pixel_scale(device_pixel_scale),content_origin(content_origin){ |
169 | } |
170 | IMPLICIT PictureTask(PictureTask_scalar s):task_rect(s.task_rect),device_pixel_scale(s.device_pixel_scale),content_origin(s.content_origin){ |
171 | } |
172 | friend PictureTask if_then_else(I32 c, PictureTask t, PictureTask e) { return PictureTask( |
173 | if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.device_pixel_scale, e.device_pixel_scale), if_then_else(c, t.content_origin, e.content_origin)); |
174 | }}; |
175 | struct ClipArea_scalar { |
176 | RectWithEndpoint_scalar task_rect; |
177 | float device_pixel_scale; |
178 | vec2_scalar screen_origin; |
179 | ClipArea_scalar() = default; |
180 | ClipArea_scalar(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar screen_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), screen_origin(screen_origin){} |
181 | }; |
182 | struct ClipArea { |
183 | RectWithEndpoint task_rect; |
184 | Float device_pixel_scale; |
185 | vec2 screen_origin; |
186 | ClipArea() = default; |
187 | ClipArea(RectWithEndpoint task_rect, Float device_pixel_scale, vec2 screen_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), screen_origin(screen_origin){} |
188 | ClipArea(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar screen_origin):task_rect(task_rect),device_pixel_scale(device_pixel_scale),screen_origin(screen_origin){ |
189 | } |
190 | IMPLICIT ClipArea(ClipArea_scalar s):task_rect(s.task_rect),device_pixel_scale(s.device_pixel_scale),screen_origin(s.screen_origin){ |
191 | } |
192 | friend ClipArea if_then_else(I32 c, ClipArea t, ClipArea e) { return ClipArea( |
193 | if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.device_pixel_scale, e.device_pixel_scale), if_then_else(c, t.screen_origin, e.screen_origin)); |
194 | }}; |
195 | // sampler2D sGpuCache; |
196 | struct ImageSource_scalar { |
197 | RectWithEndpoint_scalar uv_rect; |
198 | vec4_scalar user_data; |
199 | ImageSource_scalar() = default; |
200 | ImageSource_scalar(RectWithEndpoint_scalar uv_rect, vec4_scalar user_data) : uv_rect(uv_rect), user_data(user_data){} |
201 | }; |
202 | struct ImageSource { |
203 | RectWithEndpoint uv_rect; |
204 | vec4 user_data; |
205 | ImageSource() = default; |
206 | ImageSource(RectWithEndpoint uv_rect, vec4 user_data) : uv_rect(uv_rect), user_data(user_data){} |
207 | ImageSource(RectWithEndpoint_scalar uv_rect, vec4_scalar user_data):uv_rect(uv_rect),user_data(user_data){ |
208 | } |
209 | IMPLICIT ImageSource(ImageSource_scalar s):uv_rect(s.uv_rect),user_data(s.user_data){ |
210 | } |
211 | friend ImageSource if_then_else(I32 c, ImageSource t, ImageSource e) { return ImageSource( |
212 | if_then_else(c, t.uv_rect, e.uv_rect), if_then_else(c, t.user_data, e.user_data)); |
213 | }}; |
214 | struct ImageSourceExtra_scalar { |
215 | vec4_scalar st_tl; |
216 | vec4_scalar st_tr; |
217 | vec4_scalar st_bl; |
218 | vec4_scalar st_br; |
219 | ImageSourceExtra_scalar() = default; |
220 | ImageSourceExtra_scalar(vec4_scalar st_tl, vec4_scalar st_tr, vec4_scalar st_bl, vec4_scalar st_br) : st_tl(st_tl), st_tr(st_tr), st_bl(st_bl), st_br(st_br){} |
221 | }; |
222 | struct ImageSourceExtra { |
223 | vec4 st_tl; |
224 | vec4 st_tr; |
225 | vec4 st_bl; |
226 | vec4 st_br; |
227 | ImageSourceExtra() = default; |
228 | ImageSourceExtra(vec4 st_tl, vec4 st_tr, vec4 st_bl, vec4 st_br) : st_tl(st_tl), st_tr(st_tr), st_bl(st_bl), st_br(st_br){} |
229 | ImageSourceExtra(vec4_scalar st_tl, vec4_scalar st_tr, vec4_scalar st_bl, vec4_scalar st_br):st_tl(st_tl),st_tr(st_tr),st_bl(st_bl),st_br(st_br){ |
230 | } |
231 | IMPLICIT ImageSourceExtra(ImageSourceExtra_scalar s):st_tl(s.st_tl),st_tr(s.st_tr),st_bl(s.st_bl),st_br(s.st_br){ |
232 | } |
233 | friend ImageSourceExtra if_then_else(I32 c, ImageSourceExtra t, ImageSourceExtra e) { return ImageSourceExtra( |
234 | if_then_else(c, t.st_tl, e.st_tl), if_then_else(c, t.st_tr, e.st_tr), if_then_else(c, t.st_bl, e.st_bl), if_then_else(c, t.st_br, e.st_br)); |
235 | }}; |
236 | // vec4_scalar vTransformBounds; |
237 | // sampler2D sTransformPalette; |
238 | struct Transform_scalar { |
239 | mat4_scalar m; |
240 | mat4_scalar inv_m; |
241 | bool is_axis_aligned; |
242 | Transform_scalar() = default; |
243 | Transform_scalar(mat4_scalar m, mat4_scalar inv_m, bool is_axis_aligned) : m(m), inv_m(inv_m), is_axis_aligned(is_axis_aligned){} |
244 | }; |
245 | struct Transform { |
246 | mat4 m; |
247 | mat4 inv_m; |
248 | Bool is_axis_aligned; |
249 | Transform() = default; |
250 | Transform(mat4 m, mat4 inv_m, Bool is_axis_aligned) : m(m), inv_m(inv_m), is_axis_aligned(is_axis_aligned){} |
251 | Transform(mat4_scalar m, mat4_scalar inv_m, bool is_axis_aligned):m(m),inv_m(inv_m),is_axis_aligned(is_axis_aligned){ |
252 | } |
253 | IMPLICIT Transform(Transform_scalar s):m(s.m),inv_m(s.inv_m),is_axis_aligned(s.is_axis_aligned){ |
254 | } |
255 | friend Transform if_then_else(I32 c, Transform t, Transform e) { return Transform( |
256 | if_then_else(c, t.m, e.m), if_then_else(c, t.inv_m, e.inv_m), if_then_else(c, t.is_axis_aligned, e.is_axis_aligned)); |
257 | }}; |
258 | // sampler2D sClipMask; |
259 | // sampler2D sPrimitiveHeadersF; |
260 | // isampler2D sPrimitiveHeadersI; |
261 | ivec4_scalar aData; |
262 | struct Instance_scalar { |
263 | int32_t prim_header_address; |
264 | int32_t clip_address; |
265 | int32_t segment_index; |
266 | int32_t flags; |
267 | int32_t resource_address; |
268 | int32_t brush_kind; |
269 | Instance_scalar() = default; |
270 | Instance_scalar(int32_t prim_header_address, int32_t clip_address, int32_t segment_index, int32_t flags, int32_t resource_address, int32_t brush_kind) : prim_header_address(prim_header_address), clip_address(clip_address), segment_index(segment_index), flags(flags), resource_address(resource_address), brush_kind(brush_kind){} |
271 | }; |
272 | struct Instance { |
273 | I32 prim_header_address; |
274 | I32 clip_address; |
275 | I32 segment_index; |
276 | I32 flags; |
277 | I32 resource_address; |
278 | I32 brush_kind; |
279 | Instance() = default; |
280 | Instance(I32 prim_header_address, I32 clip_address, I32 segment_index, I32 flags, I32 resource_address, I32 brush_kind) : prim_header_address(prim_header_address), clip_address(clip_address), segment_index(segment_index), flags(flags), resource_address(resource_address), brush_kind(brush_kind){} |
281 | Instance(int32_t prim_header_address, int32_t clip_address, int32_t segment_index, int32_t flags, int32_t resource_address, int32_t brush_kind):prim_header_address(prim_header_address),clip_address(clip_address),segment_index(segment_index),flags(flags),resource_address(resource_address),brush_kind(brush_kind){ |
282 | } |
283 | IMPLICIT Instance(Instance_scalar s):prim_header_address(s.prim_header_address),clip_address(s.clip_address),segment_index(s.segment_index),flags(s.flags),resource_address(s.resource_address),brush_kind(s.brush_kind){ |
284 | } |
285 | friend Instance if_then_else(I32 c, Instance t, Instance e) { return Instance( |
286 | if_then_else(c, t.prim_header_address, e.prim_header_address), if_then_else(c, t.clip_address, e.clip_address), if_then_else(c, t.segment_index, e.segment_index), if_then_else(c, t.flags, e.flags), if_then_else(c, t.resource_address, e.resource_address), if_then_else(c, t.brush_kind, e.brush_kind)); |
287 | }}; |
288 | struct PrimitiveHeader_scalar { |
289 | RectWithEndpoint_scalar local_rect; |
290 | RectWithEndpoint_scalar local_clip_rect; |
291 | float z; |
292 | int32_t specific_prim_address; |
293 | int32_t transform_id; |
294 | int32_t picture_task_address; |
295 | ivec4_scalar user_data; |
296 | PrimitiveHeader_scalar() = default; |
297 | PrimitiveHeader_scalar(RectWithEndpoint_scalar local_rect, RectWithEndpoint_scalar local_clip_rect, float z, int32_t specific_prim_address, int32_t transform_id, int32_t picture_task_address, ivec4_scalar user_data) : local_rect(local_rect), local_clip_rect(local_clip_rect), z(z), specific_prim_address(specific_prim_address), transform_id(transform_id), picture_task_address(picture_task_address), user_data(user_data){} |
298 | }; |
299 | struct PrimitiveHeader { |
300 | RectWithEndpoint local_rect; |
301 | RectWithEndpoint local_clip_rect; |
302 | Float z; |
303 | I32 specific_prim_address; |
304 | I32 transform_id; |
305 | I32 picture_task_address; |
306 | ivec4 user_data; |
307 | PrimitiveHeader() = default; |
308 | PrimitiveHeader(RectWithEndpoint local_rect, RectWithEndpoint local_clip_rect, Float z, I32 specific_prim_address, I32 transform_id, I32 picture_task_address, ivec4 user_data) : local_rect(local_rect), local_clip_rect(local_clip_rect), z(z), specific_prim_address(specific_prim_address), transform_id(transform_id), picture_task_address(picture_task_address), user_data(user_data){} |
309 | PrimitiveHeader(RectWithEndpoint_scalar local_rect, RectWithEndpoint_scalar local_clip_rect, float z, int32_t specific_prim_address, int32_t transform_id, int32_t picture_task_address, ivec4_scalar user_data):local_rect(local_rect),local_clip_rect(local_clip_rect),z(z),specific_prim_address(specific_prim_address),transform_id(transform_id),picture_task_address(picture_task_address),user_data(user_data){ |
310 | } |
311 | IMPLICIT PrimitiveHeader(PrimitiveHeader_scalar s):local_rect(s.local_rect),local_clip_rect(s.local_clip_rect),z(s.z),specific_prim_address(s.specific_prim_address),transform_id(s.transform_id),picture_task_address(s.picture_task_address),user_data(s.user_data){ |
312 | } |
313 | friend PrimitiveHeader if_then_else(I32 c, PrimitiveHeader t, PrimitiveHeader e) { return PrimitiveHeader( |
314 | if_then_else(c, t.local_rect, e.local_rect), if_then_else(c, t.local_clip_rect, e.local_clip_rect), if_then_else(c, t.z, e.z), if_then_else(c, t.specific_prim_address, e.specific_prim_address), if_then_else(c, t.transform_id, e.transform_id), if_then_else(c, t.picture_task_address, e.picture_task_address), if_then_else(c, t.user_data, e.user_data)); |
315 | }}; |
316 | struct VertexInfo_scalar { |
317 | vec2_scalar local_pos; |
318 | vec4_scalar world_pos; |
319 | VertexInfo_scalar() = default; |
320 | VertexInfo_scalar(vec2_scalar local_pos, vec4_scalar world_pos) : local_pos(local_pos), world_pos(world_pos){} |
321 | }; |
322 | struct VertexInfo { |
323 | vec2 local_pos; |
324 | vec4 world_pos; |
325 | VertexInfo() = default; |
326 | VertexInfo(vec2 local_pos, vec4 world_pos) : local_pos(local_pos), world_pos(world_pos){} |
327 | VertexInfo(vec2_scalar local_pos, vec4_scalar world_pos):local_pos(local_pos),world_pos(world_pos){ |
328 | } |
329 | IMPLICIT VertexInfo(VertexInfo_scalar s):local_pos(s.local_pos),world_pos(s.world_pos){ |
330 | } |
331 | friend VertexInfo if_then_else(I32 c, VertexInfo t, VertexInfo e) { return VertexInfo( |
332 | if_then_else(c, t.local_pos, e.local_pos), if_then_else(c, t.world_pos, e.world_pos)); |
333 | }}; |
334 | vec2 vUv; |
335 | // vec4_scalar vUvRect; |
336 | // vec2_scalar vOffsetScale; |
337 | // ivec2_scalar vSupport; |
338 | // vec2_scalar vGaussCoefficients; |
339 | int32_t aBlurRenderTaskAddress; |
340 | int32_t aBlurSourceTaskAddress; |
341 | int32_t aBlurDirection; |
342 | vec3_scalar aBlurParams; |
343 | struct BlurTask_scalar { |
344 | RectWithEndpoint_scalar task_rect; |
345 | float blur_radius; |
346 | vec2_scalar blur_region; |
347 | BlurTask_scalar() = default; |
348 | BlurTask_scalar(RectWithEndpoint_scalar task_rect, float blur_radius, vec2_scalar blur_region) : task_rect(task_rect), blur_radius(blur_radius), blur_region(blur_region){} |
349 | }; |
350 | struct BlurTask { |
351 | RectWithEndpoint task_rect; |
352 | Float blur_radius; |
353 | vec2 blur_region; |
354 | BlurTask() = default; |
355 | BlurTask(RectWithEndpoint task_rect, Float blur_radius, vec2 blur_region) : task_rect(task_rect), blur_radius(blur_radius), blur_region(blur_region){} |
356 | BlurTask(RectWithEndpoint_scalar task_rect, float blur_radius, vec2_scalar blur_region):task_rect(task_rect),blur_radius(blur_radius),blur_region(blur_region){ |
357 | } |
358 | IMPLICIT BlurTask(BlurTask_scalar s):task_rect(s.task_rect),blur_radius(s.blur_radius),blur_region(s.blur_region){ |
359 | } |
360 | friend BlurTask if_then_else(I32 c, BlurTask t, BlurTask e) { return BlurTask( |
361 | if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.blur_radius, e.blur_radius), if_then_else(c, t.blur_region, e.blur_region)); |
362 | }}; |
363 | RectWithEndpoint_scalar fetch_render_task_rect(int32_t index) { |
364 | ivec2_scalar uv = make_ivec2(make_int((2u)*((make_uint(index))%((1024u)/(2u)))), make_int((make_uint(index))/((1024u)/(2u)))); |
365 | auto sRenderTasks_uv_fetch = texelFetchPtr(sRenderTasks, uv, 0, 1, 0, 0); |
366 | vec4_scalar texel0 = texelFetchUnchecked(sRenderTasks, sRenderTasks_uv_fetch, 0, 0); |
367 | vec4_scalar texel1 = texelFetchUnchecked(sRenderTasks, sRenderTasks_uv_fetch, 1, 0); |
Value stored to 'texel1' during its initialization is never read | |
368 | RectWithEndpoint_scalar task_rect = RectWithEndpoint_scalar((texel0).sel(X,Y), (texel0).sel(Z,W)); |
369 | return task_rect; |
370 | } |
371 | BlurTask_scalar fetch_blur_task(int32_t address) { |
372 | RectWithEndpoint_scalar task_rect = fetch_render_task_rect(address); |
373 | BlurTask_scalar task = BlurTask_scalar(task_rect, (aBlurParams).x, (aBlurParams).sel(Y,Z)); |
374 | return task; |
375 | } |
376 | void calculate_gauss_coefficients(float sigma) { |
377 | vGaussCoefficients = make_vec2((1.f)/((sqrt__glsl_sqrt((2.f)*(3.1415927f)))*(sigma)), exp__glsl_exp((-(0.5f))/((sigma)*(sigma)))); |
378 | vec3_scalar gauss_coefficient = make_vec3(vGaussCoefficients, ((vGaussCoefficients).y)*((vGaussCoefficients).y)); |
379 | float gauss_coefficient_total = (gauss_coefficient).x; |
380 | for ( int32_t i = 1; |
381 | (i)<=((vSupport).x); i += 2) { |
382 | (gauss_coefficient).lsel(X,Y) *= (gauss_coefficient).sel(Y,Z); |
383 | float gauss_coefficient_subtotal = (gauss_coefficient).x; |
384 | (gauss_coefficient).lsel(X,Y) *= (gauss_coefficient).sel(Y,Z); |
385 | gauss_coefficient_subtotal += (gauss_coefficient).x; |
386 | gauss_coefficient_total += (2.f)*(gauss_coefficient_subtotal); |
387 | } |
388 | (vGaussCoefficients).x /= gauss_coefficient_total; |
389 | } |
390 | ALWAYS_INLINE__attribute__((always_inline)) inline void main(void) { |
391 | BlurTask_scalar blur_task = fetch_blur_task(aBlurRenderTaskAddress); |
392 | RectWithEndpoint_scalar src_rect = fetch_render_task_rect(aBlurSourceTaskAddress); |
393 | RectWithEndpoint_scalar target_rect = (blur_task).task_rect; |
394 | vec2_scalar texture_size = make_vec2((textureSize(sColor0, 0)).sel(X,Y)); |
395 | (vSupport).x = (make_int(ceil__glsl_ceil((1.5f)*((blur_task).blur_radius))))*(2); |
396 | if (((vSupport).x)>(0)) { |
397 | { |
398 | calculate_gauss_coefficients((blur_task).blur_radius); |
399 | } |
400 | } else { |
401 | vGaussCoefficients = make_vec2(1.f, 1.f); |
402 | } |
403 | switch (aBlurDirection) { |
404 | case 0: |
405 | vOffsetScale = make_vec2((1.f)/((texture_size).x), 0.f); |
406 | break; |
407 | case 1: |
408 | vOffsetScale = make_vec2(0.f, (1.f)/((texture_size).y)); |
409 | break; |
410 | default: |
411 | vOffsetScale = make_vec2(0.f); |
412 | } |
413 | vUvRect = make_vec4(((src_rect).p0)+(make_vec2(0.5f)), (((src_rect).p0)+((blur_task).blur_region))-(make_vec2(0.5f))); |
414 | vUvRect /= (texture_size).sel(X,Y,X,Y); |
415 | vec2 pos = mix((target_rect).p0, (target_rect).p1, (aPosition).sel(X,Y)); |
416 | vec2_scalar uv0 = ((src_rect).p0)/(texture_size); |
417 | vec2_scalar uv1 = ((src_rect).p1)/(texture_size); |
418 | vUv = mix(uv0, uv1, (aPosition).sel(X,Y)); |
419 | gl_Position = (uTransform)*(make_vec4(pos, 0.f, 1.f)); |
420 | } |
421 | static void set_uniform_1i(VertexShaderImpl* impl, int index, int value) { |
422 | Self* self = (Self*)impl; |
423 | if (self->samplers.set_slot(index, value)) return; |
424 | switch (index) { |
425 | case 7: |
426 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sClipMask |
427 | break; |
428 | case 8: |
429 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sColor0 |
430 | break; |
431 | case 2: |
432 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sGpuCache |
433 | break; |
434 | case 4: |
435 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sPrimitiveHeadersF |
436 | break; |
437 | case 5: |
438 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sPrimitiveHeadersI |
439 | break; |
440 | case 1: |
441 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sRenderTasks |
442 | break; |
443 | case 3: |
444 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sTransformPalette |
445 | break; |
446 | case 6: |
447 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // uTransform |
448 | break; |
449 | } |
450 | } |
451 | static void set_uniform_4fv(VertexShaderImpl* impl, int index, const float *value) { |
452 | Self* self = (Self*)impl; |
453 | switch (index) { |
454 | case 7: |
455 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sClipMask |
456 | break; |
457 | case 8: |
458 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sColor0 |
459 | break; |
460 | case 2: |
461 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sGpuCache |
462 | break; |
463 | case 4: |
464 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sPrimitiveHeadersF |
465 | break; |
466 | case 5: |
467 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sPrimitiveHeadersI |
468 | break; |
469 | case 1: |
470 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sRenderTasks |
471 | break; |
472 | case 3: |
473 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sTransformPalette |
474 | break; |
475 | case 6: |
476 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // uTransform |
477 | break; |
478 | } |
479 | } |
480 | static void set_uniform_matrix4fv(VertexShaderImpl* impl, int index, const float *value) { |
481 | Self* self = (Self*)impl; |
482 | switch (index) { |
483 | case 7: |
484 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sClipMask |
485 | break; |
486 | case 8: |
487 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sColor0 |
488 | break; |
489 | case 2: |
490 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sGpuCache |
491 | break; |
492 | case 4: |
493 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sPrimitiveHeadersF |
494 | break; |
495 | case 5: |
496 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sPrimitiveHeadersI |
497 | break; |
498 | case 1: |
499 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sRenderTasks |
500 | break; |
501 | case 3: |
502 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sTransformPalette |
503 | break; |
504 | case 6: |
505 | self->uTransform = mat4_scalar::load_from_ptr(value); |
506 | break; |
507 | } |
508 | } |
509 | static void load_attribs(VertexShaderImpl* impl, VertexAttrib *attribs, uint32_t start, int instance, int count) {Self* self = (Self*)impl; |
510 | load_attrib(self->aPosition, attribs[self->attrib_locations.aPosition], start, instance, count); |
511 | load_flat_attrib(self->aBlurRenderTaskAddress, attribs[self->attrib_locations.aBlurRenderTaskAddress], start, instance, count); |
512 | load_flat_attrib(self->aBlurSourceTaskAddress, attribs[self->attrib_locations.aBlurSourceTaskAddress], start, instance, count); |
513 | load_flat_attrib(self->aBlurDirection, attribs[self->attrib_locations.aBlurDirection], start, instance, count); |
514 | load_flat_attrib(self->aBlurParams, attribs[self->attrib_locations.aBlurParams], start, instance, count); |
515 | } |
516 | public: |
517 | struct InterpOutputs { |
518 | vec2_scalar vUv; |
519 | }; |
520 | private: |
521 | ALWAYS_INLINE__attribute__((always_inline)) inline void store_interp_outputs(char* dest_ptr, size_t stride) { |
522 | for(int n = 0; n < 4; n++) { |
523 | auto* dest = reinterpret_cast<InterpOutputs*>(dest_ptr); |
524 | dest->vUv = get_nth(vUv, n); |
525 | dest_ptr += stride; |
526 | } |
527 | } |
528 | static void run(VertexShaderImpl* impl, char* interps, size_t interp_stride) { |
529 | Self* self = (Self*)impl; |
530 | self->main(); |
531 | self->store_interp_outputs(interps, interp_stride); |
532 | } |
533 | static void init_batch(VertexShaderImpl* impl) { |
534 | Self* self = (Self*)impl; self->bind_textures(); } |
535 | public: |
536 | cs_blur_COLOR_TARGET_vert() { |
537 | set_uniform_1i_func = &set_uniform_1i; |
538 | set_uniform_4fv_func = &set_uniform_4fv; |
539 | set_uniform_matrix4fv_func = &set_uniform_matrix4fv; |
540 | init_batch_func = &init_batch; |
541 | load_attribs_func = &load_attribs; |
542 | run_primitive_func = &run; |
543 | } |
544 | }; |
545 | |
546 | |
547 | struct cs_blur_COLOR_TARGET_frag : FragmentShaderImpl, cs_blur_COLOR_TARGET_vert { |
548 | private: |
549 | typedef cs_blur_COLOR_TARGET_frag Self; |
550 | #define oFragColorgl_FragColor gl_FragColor |
551 | // vec4 oFragColor; |
552 | // sampler2D sColor0; |
553 | // sampler2D sColor1; |
554 | // sampler2D sColor2; |
555 | struct RectWithSize_scalar { |
556 | vec2_scalar p0; |
557 | vec2_scalar size; |
558 | RectWithSize_scalar() = default; |
559 | RectWithSize_scalar(vec2_scalar p0, vec2_scalar size) : p0(p0), size(size){} |
560 | }; |
561 | struct RectWithSize { |
562 | vec2 p0; |
563 | vec2 size; |
564 | RectWithSize() = default; |
565 | RectWithSize(vec2 p0, vec2 size) : p0(p0), size(size){} |
566 | RectWithSize(vec2_scalar p0, vec2_scalar size):p0(p0),size(size){ |
567 | } |
568 | IMPLICIT RectWithSize(RectWithSize_scalar s):p0(s.p0),size(s.size){ |
569 | } |
570 | friend RectWithSize if_then_else(I32 c, RectWithSize t, RectWithSize e) { return RectWithSize( |
571 | if_then_else(c, t.p0, e.p0), if_then_else(c, t.size, e.size)); |
572 | }}; |
573 | struct RectWithEndpoint_scalar { |
574 | vec2_scalar p0; |
575 | vec2_scalar p1; |
576 | RectWithEndpoint_scalar() = default; |
577 | RectWithEndpoint_scalar(vec2_scalar p0, vec2_scalar p1) : p0(p0), p1(p1){} |
578 | }; |
579 | struct RectWithEndpoint { |
580 | vec2 p0; |
581 | vec2 p1; |
582 | RectWithEndpoint() = default; |
583 | RectWithEndpoint(vec2 p0, vec2 p1) : p0(p0), p1(p1){} |
584 | RectWithEndpoint(vec2_scalar p0, vec2_scalar p1):p0(p0),p1(p1){ |
585 | } |
586 | IMPLICIT RectWithEndpoint(RectWithEndpoint_scalar s):p0(s.p0),p1(s.p1){ |
587 | } |
588 | friend RectWithEndpoint if_then_else(I32 c, RectWithEndpoint t, RectWithEndpoint e) { return RectWithEndpoint( |
589 | if_then_else(c, t.p0, e.p0), if_then_else(c, t.p1, e.p1)); |
590 | }}; |
591 | // sampler2D sGpuCache; |
592 | // vec4_scalar vTransformBounds; |
593 | // sampler2D sClipMask; |
594 | struct Fragment_scalar { |
595 | vec4_scalar color; |
596 | Fragment_scalar() = default; |
597 | explicit Fragment_scalar(vec4_scalar color) : color(color){} |
598 | }; |
599 | struct Fragment { |
600 | vec4 color; |
601 | Fragment() = default; |
602 | explicit Fragment(vec4 color) : color(color){} |
603 | explicit Fragment(vec4_scalar color):color(color){ |
604 | } |
605 | IMPLICIT Fragment(Fragment_scalar s):color(s.color){ |
606 | } |
607 | friend Fragment if_then_else(I32 c, Fragment t, Fragment e) { return Fragment( |
608 | if_then_else(c, t.color, e.color)); |
609 | }}; |
610 | vec2 vUv; |
611 | // vec4_scalar vUvRect; |
612 | // vec2_scalar vOffsetScale; |
613 | // ivec2_scalar vSupport; |
614 | // vec2_scalar vGaussCoefficients; |
615 | ALWAYS_INLINE__attribute__((always_inline)) inline void main(void) { |
616 | vec4 original_color = texture(sColor0, vUv); |
617 | vec3_scalar gauss_coefficient = make_vec3(vGaussCoefficients, ((vGaussCoefficients).y)*((vGaussCoefficients).y)); |
618 | vec4 avg_color = (original_color)*((gauss_coefficient).x); |
619 | int32_t support = min((vSupport).x, 300); |
620 | for ( int32_t i = 1; |
621 | (i)<=(support); i += 2) { |
622 | (gauss_coefficient).lsel(X,Y) *= (gauss_coefficient).sel(Y,Z); |
623 | float gauss_coefficient_subtotal = (gauss_coefficient).x; |
624 | (gauss_coefficient).lsel(X,Y) *= (gauss_coefficient).sel(Y,Z); |
625 | gauss_coefficient_subtotal += (gauss_coefficient).x; |
626 | float gauss_ratio = ((gauss_coefficient).x)/(gauss_coefficient_subtotal); |
627 | vec2_scalar offset = (vOffsetScale)*((make_float(i))+(gauss_ratio)); |
628 | vec2 st0 = max((vUv)-(offset), (vUvRect).sel(X,Y)); |
629 | vec2 st1 = min((vUv)+(offset), (vUvRect).sel(Z,W)); |
630 | avg_color += ((texture(sColor0, st0))+(texture(sColor0, st1)))*(gauss_coefficient_subtotal); |
631 | } |
632 | oFragColorgl_FragColor = make_vec4(avg_color); |
633 | } |
634 | void swgl_drawSpanRGBA8() { |
635 | swgl_commitGaussianBlurRGBA8(sColor0, vUv, vUvRect, ((vOffsetScale).x)!=(0.f), (vSupport).x, vGaussCoefficients)do { int drawn = 0; if (blend_key) { drawn = blendGaussianBlur <true>(sColor0, vUv, vUvRect, swgl_OutRGBA8, swgl_SpanLength , ((vOffsetScale).x)!=(0.f), (vSupport).x, vGaussCoefficients ); } else { drawn = blendGaussianBlur<false>(sColor0, vUv , vUvRect, swgl_OutRGBA8, swgl_SpanLength, ((vOffsetScale).x) !=(0.f), (vSupport).x, vGaussCoefficients); } swgl_OutRGBA8 += drawn; swgl_SpanLength -= drawn; } while (0); |
636 | } |
637 | typedef cs_blur_COLOR_TARGET_vert::InterpOutputs InterpInputs; |
638 | InterpInputs interp_step; |
639 | struct InterpPerspective { |
640 | vec2 vUv; |
641 | }; |
642 | InterpPerspective interp_perspective; |
643 | static void read_interp_inputs(FragmentShaderImpl* impl, const void* init_, const void* step_) {Self* self = (Self*)impl;const InterpInputs* init = (const InterpInputs*)init_;const InterpInputs* step = (const InterpInputs*)step_; |
644 | self->vUv = init_interp(init->vUv, step->vUv); |
645 | self->interp_step.vUv = step->vUv * 4.0f; |
646 | } |
647 | static void read_perspective_inputs(FragmentShaderImpl* impl, const void* init_, const void* step_) {Self* self = (Self*)impl;const InterpInputs* init = (const InterpInputs*)init_;const InterpInputs* step = (const InterpInputs*)step_; |
648 | Float w = 1.0f / self->gl_FragCoord.w; |
649 | self->interp_perspective.vUv = init_interp(init->vUv, step->vUv); |
650 | self->vUv = self->interp_perspective.vUv * w; |
651 | self->interp_step.vUv = step->vUv * 4.0f; |
652 | } |
653 | ALWAYS_INLINE__attribute__((always_inline)) inline void step_interp_inputs(int steps = 4) { |
654 | float chunks = steps * 0.25f; |
655 | vUv += interp_step.vUv * chunks; |
656 | } |
657 | ALWAYS_INLINE__attribute__((always_inline)) inline void step_perspective_inputs(int steps = 4) { |
658 | step_perspective(steps); |
659 | float chunks = steps * 0.25f; |
660 | Float w = 1.0f / gl_FragCoord.w; |
661 | interp_perspective.vUv += interp_step.vUv * chunks; |
662 | vUv = w * interp_perspective.vUv; |
663 | } |
664 | static void run(FragmentShaderImpl* impl) { |
665 | Self* self = (Self*)impl; |
666 | self->main(); |
667 | self->step_interp_inputs(); |
668 | } |
669 | static void skip(FragmentShaderImpl* impl, int steps) { |
670 | Self* self = (Self*)impl; |
671 | self->step_interp_inputs(steps); |
672 | } |
673 | static void run_perspective(FragmentShaderImpl* impl) { |
674 | Self* self = (Self*)impl; |
675 | self->main(); |
676 | self->step_perspective_inputs(); |
677 | } |
678 | static void skip_perspective(FragmentShaderImpl* impl, int steps) { |
679 | Self* self = (Self*)impl; |
680 | self->step_perspective_inputs(steps); |
681 | } |
682 | static int draw_span_RGBA8(FragmentShaderImpl* impl) { |
683 | Self* self = (Self*)impl; DISPATCH_DRAW_SPAN(self, RGBA8)do { int total = self->swgl_SpanLength; self->swgl_drawSpanRGBA8 (); int drawn = total - self->swgl_SpanLength; if (drawn) self ->step_interp_inputs(drawn); return drawn; } while (0); } |
684 | public: |
685 | cs_blur_COLOR_TARGET_frag() { |
686 | init_span_func = &read_interp_inputs; |
687 | run_func = &run; |
688 | skip_func = &skip; |
689 | draw_span_RGBA8_func = &draw_span_RGBA8; |
690 | enable_perspective(); |
691 | init_span_w_func = &read_perspective_inputs; |
692 | run_w_func = &run_perspective; |
693 | skip_w_func = &skip_perspective; |
694 | } |
695 | }; |
696 | |
697 | struct cs_blur_COLOR_TARGET_program : ProgramImpl, cs_blur_COLOR_TARGET_frag { |
698 | int get_uniform(const char *name) const override { |
699 | if (strcmp("sClipMask", name) == 0) { return 7; } |
700 | if (strcmp("sColor0", name) == 0) { return 8; } |
701 | if (strcmp("sGpuCache", name) == 0) { return 2; } |
702 | if (strcmp("sPrimitiveHeadersF", name) == 0) { return 4; } |
703 | if (strcmp("sPrimitiveHeadersI", name) == 0) { return 5; } |
704 | if (strcmp("sRenderTasks", name) == 0) { return 1; } |
705 | if (strcmp("sTransformPalette", name) == 0) { return 3; } |
706 | if (strcmp("uTransform", name) == 0) { return 6; } |
707 | return -1; |
708 | } |
709 | void bind_attrib(const char* name, int index) override { |
710 | attrib_locations.bind_loc(name, index); |
711 | } |
712 | int get_attrib(const char* name) const override { |
713 | return attrib_locations.get_loc(name); |
714 | } |
715 | size_t interpolants_size() const override { return sizeof(InterpOutputs); } |
716 | VertexShaderImpl* get_vertex_shader() override { |
717 | return this; |
718 | } |
719 | FragmentShaderImpl* get_fragment_shader() override { |
720 | return this; |
721 | } |
722 | const char* get_name() const override { return "cs_blur_COLOR_TARGET"; } |
723 | static ProgramImpl* loader() { return new cs_blur_COLOR_TARGET_program; } |
724 | }; |
725 |