Bug Summary

File:root/firefox-clang/obj-x86_64-pc-linux-gnu/x86_64-unknown-linux-gnu/debug/build/swgl-250521f66641ef82/out/cs_blur_COLOR_TARGET.h
Warning:line 2, column 8
Excessive padding in 'struct cs_blur_COLOR_TARGET_common::Samplers' (32 padding bytes, where 0 is optimal). Optimal fields order: sGpuBufferI_impl, sPrimitiveHeadersI_impl, sClipMask_impl, sColor0_impl, sGpuBufferF_impl, sPrimitiveHeadersF_impl, sRenderTasks_impl, sTransformPalette_impl, sClipMask_slot, sColor0_slot, sGpuBufferF_slot, sGpuBufferI_slot, sPrimitiveHeadersF_slot, sPrimitiveHeadersI_slot, sRenderTasks_slot, sTransformPalette_slot, consider reordering the fields or adding explicit padding members

Annotated Source Code

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clang -cc1 -cc1 -triple x86_64-unknown-linux-gnu -O2 -analyze -disable-free -clear-ast-before-backend -disable-llvm-verifier -discard-value-names -main-file-name gl.cc -analyzer-checker=core -analyzer-checker=apiModeling -analyzer-checker=unix -analyzer-checker=deadcode -analyzer-checker=cplusplus -analyzer-checker=security.insecureAPI.UncheckedReturn -analyzer-checker=security.insecureAPI.getpw -analyzer-checker=security.insecureAPI.gets -analyzer-checker=security.insecureAPI.mktemp -analyzer-checker=security.insecureAPI.mkstemp -analyzer-checker=security.insecureAPI.vfork -analyzer-checker=nullability.NullPassedToNonnull -analyzer-checker=nullability.NullReturnedFromNonnull -analyzer-output plist -w -setup-static-analyzer -analyzer-config-compatibility-mode=true -mrelocation-model pic -pic-level 2 -fhalf-no-semantic-interposition -mframe-pointer=all -relaxed-aliasing -fapprox-func -funsafe-math-optimizations -fno-signed-zeros -mreassociate -freciprocal-math -ffp-contract=off -fno-rounding-math -mrecip=none -complex-range=basic -mconstructor-aliases -funwind-tables=2 -target-cpu x86-64 -tune-cpu generic -debugger-tuning=gdb -fdebug-compilation-dir=/root/firefox-clang/gfx/wr/swgl -ffunction-sections -fdata-sections -fcoverage-compilation-dir=/root/firefox-clang/gfx/wr/swgl -resource-dir /usr/lib/llvm-23/lib/clang/23 -include /root/firefox-clang/config/gcc_hidden.h -include /root/firefox-clang/obj-x86_64-pc-linux-gnu/mozilla-config.h -I /root/firefox-clang/gfx/wr/swgl/../webrender/res -I src -I /root/firefox-clang/obj-x86_64-pc-linux-gnu/x86_64-unknown-linux-gnu/debug/build/swgl-250521f66641ef82/out -D _GLIBCXX_USE_CXX11_ABI=0 -I /root/firefox-clang/obj-x86_64-pc-linux-gnu/dist/stl_wrappers -D _GLIBCXX_ASSERTIONS=1 -I /root/firefox-clang/obj-x86_64-pc-linux-gnu/dist/system_wrappers -U _FORTIFY_SOURCE -D _FORTIFY_SOURCE=2 -D DEBUG=1 -I /root/firefox-clang/obj-x86_64-pc-linux-gnu/dist/include -I /root/firefox-clang/obj-x86_64-pc-linux-gnu/dist/include/nspr -I /root/firefox-clang/obj-x86_64-pc-linux-gnu/dist/include/nss -D MOZILLA_CLIENT -internal-isystem /usr/lib/gcc/x86_64-linux-gnu/15/../../../../include/c++/15 -internal-isystem /usr/lib/gcc/x86_64-linux-gnu/15/../../../../include/x86_64-linux-gnu/c++/15 -internal-isystem /usr/lib/gcc/x86_64-linux-gnu/15/../../../../include/c++/15/backward -internal-isystem /usr/lib/llvm-23/lib/clang/23/include -internal-isystem /usr/local/include -internal-isystem /usr/lib/gcc/x86_64-linux-gnu/15/../../../../x86_64-linux-gnu/include -internal-externc-isystem /usr/include/x86_64-linux-gnu -internal-externc-isystem /include -internal-externc-isystem /usr/include -Wno-error=pessimizing-move -Wno-error=large-by-value-copy=128 -Wno-error=implicit-int-float-conversion -Wno-error=thread-safety-analysis -Wno-error=tautological-type-limit-compare -Wno-invalid-offsetof -Wno-range-loop-analysis -Wno-deprecated-anon-enum-enum-conversion -Wno-deprecated-enum-enum-conversion -Wno-inline-new-delete -Wno-error=deprecated-declarations -Wno-error=array-bounds -Wno-error=free-nonheap-object -Wno-error=atomic-alignment -Wno-error=deprecated-builtins -Wno-psabi -Wno-error=builtin-macro-redefined -Wno-vla-cxx-extension -Wno-unknown-warning-option -Wno-character-conversion -std=gnu++20 -fdeprecated-macro -ferror-limit 19 -fstrict-flex-arrays=1 -stack-protector 2 -fstack-clash-protection -ftrivial-auto-var-init=pattern -fno-rtti -fgnuc-version=4.2.1 -fno-implicit-modules -fskip-odr-check-in-gmf -fno-sized-deallocation -fno-aligned-allocation -fdiagnostics-absolute-paths -vectorize-loops -vectorize-slp -analyzer-checker optin.performance.Padding -analyzer-output=html -analyzer-config stable-report-filename=true -mllvm -dwarf-linkage-names=Abstract -faddrsig -fdwarf2-cfi-asm -o /tmp/scan-build-2026-07-16-093543-1626485-1 -x c++ src/gl.cc
1struct cs_blur_COLOR_TARGET_common {
2struct Samplers {
Excessive padding in 'struct cs_blur_COLOR_TARGET_common::Samplers' (32 padding bytes, where 0 is optimal). Optimal fields order: sGpuBufferI_impl, sPrimitiveHeadersI_impl, sClipMask_impl, sColor0_impl, sGpuBufferF_impl, sPrimitiveHeadersF_impl, sRenderTasks_impl, sTransformPalette_impl, sClipMask_slot, sColor0_slot, sGpuBufferF_slot, sGpuBufferI_slot, sPrimitiveHeadersF_slot, sPrimitiveHeadersI_slot, sRenderTasks_slot, sTransformPalette_slot, consider reordering the fields or adding explicit padding members
3 sampler2D_impl sClipMask_impl;
4 int sClipMask_slot;
5 sampler2D_impl sColor0_impl;
6 int sColor0_slot;
7 sampler2D_impl sGpuBufferF_impl;
8 int sGpuBufferF_slot;
9 isampler2D_impl sGpuBufferI_impl;
10 int sGpuBufferI_slot;
11 sampler2D_impl sPrimitiveHeadersF_impl;
12 int sPrimitiveHeadersF_slot;
13 isampler2D_impl sPrimitiveHeadersI_impl;
14 int sPrimitiveHeadersI_slot;
15 sampler2D_impl sRenderTasks_impl;
16 int sRenderTasks_slot;
17 sampler2D_impl sTransformPalette_impl;
18 int sTransformPalette_slot;
19 bool set_slot(int index, int value) {
20 switch (index) {
21 case 8:
22 sClipMask_slot = value;
23 return true;
24 case 9:
25 sColor0_slot = value;
26 return true;
27 case 3:
28 sGpuBufferF_slot = value;
29 return true;
30 case 4:
31 sGpuBufferI_slot = value;
32 return true;
33 case 5:
34 sPrimitiveHeadersF_slot = value;
35 return true;
36 case 6:
37 sPrimitiveHeadersI_slot = value;
38 return true;
39 case 1:
40 sRenderTasks_slot = value;
41 return true;
42 case 2:
43 sTransformPalette_slot = value;
44 return true;
45 }
46 return false;
47 }
48} samplers;
49struct AttribLocations {
50 int aPosition = NULL_ATTRIB16;
51 int aData = NULL_ATTRIB16;
52 int aBlurRenderTaskAddress = NULL_ATTRIB16;
53 int aBlurSourceTaskAddress = NULL_ATTRIB16;
54 int aBlurDirection = NULL_ATTRIB16;
55 int aBlurEdgeMode = NULL_ATTRIB16;
56 int aBlurParams = NULL_ATTRIB16;
57 void bind_loc(const char* name, int index) {
58 if (strcmp("aPosition", name) == 0) { aPosition = index; return; }
59 if (strcmp("aData", name) == 0) { aData = index; return; }
60 if (strcmp("aBlurRenderTaskAddress", name) == 0) { aBlurRenderTaskAddress = index; return; }
61 if (strcmp("aBlurSourceTaskAddress", name) == 0) { aBlurSourceTaskAddress = index; return; }
62 if (strcmp("aBlurDirection", name) == 0) { aBlurDirection = index; return; }
63 if (strcmp("aBlurEdgeMode", name) == 0) { aBlurEdgeMode = index; return; }
64 if (strcmp("aBlurParams", name) == 0) { aBlurParams = index; return; }
65 }
66 int get_loc(const char* name) const {
67 if (strcmp("aPosition", name) == 0) { return aPosition != NULL_ATTRIB16 ? aPosition : -1; }
68 if (strcmp("aData", name) == 0) { return aData != NULL_ATTRIB16 ? aData : -1; }
69 if (strcmp("aBlurRenderTaskAddress", name) == 0) { return aBlurRenderTaskAddress != NULL_ATTRIB16 ? aBlurRenderTaskAddress : -1; }
70 if (strcmp("aBlurSourceTaskAddress", name) == 0) { return aBlurSourceTaskAddress != NULL_ATTRIB16 ? aBlurSourceTaskAddress : -1; }
71 if (strcmp("aBlurDirection", name) == 0) { return aBlurDirection != NULL_ATTRIB16 ? aBlurDirection : -1; }
72 if (strcmp("aBlurEdgeMode", name) == 0) { return aBlurEdgeMode != NULL_ATTRIB16 ? aBlurEdgeMode : -1; }
73 if (strcmp("aBlurParams", name) == 0) { return aBlurParams != NULL_ATTRIB16 ? aBlurParams : -1; }
74 return -1;
75 }
76} attrib_locations;
77vec4_scalar vTransformBounds;
78vec4_scalar vUvRect;
79vec4_scalar vUvClampRect;
80vec2_scalar vOffsetScale;
81ivec2_scalar vSupport;
82vec2_scalar vGaussCoefficients;
83sampler2D sClipMask;
84sampler2D sColor0;
85sampler2D sGpuBufferF;
86isampler2D sGpuBufferI;
87sampler2D sPrimitiveHeadersF;
88isampler2D sPrimitiveHeadersI;
89sampler2D sRenderTasks;
90sampler2D sTransformPalette;
91mat4_scalar uTransform;
92void bind_textures() {
93 sClipMask = lookup_sampler(&samplers.sClipMask_impl, samplers.sClipMask_slot);
94 sColor0 = lookup_sampler(&samplers.sColor0_impl, samplers.sColor0_slot);
95 sGpuBufferF = lookup_sampler(&samplers.sGpuBufferF_impl, samplers.sGpuBufferF_slot);
96 sGpuBufferI = lookup_isampler(&samplers.sGpuBufferI_impl, samplers.sGpuBufferI_slot);
97 sPrimitiveHeadersF = lookup_sampler(&samplers.sPrimitiveHeadersF_impl, samplers.sPrimitiveHeadersF_slot);
98 sPrimitiveHeadersI = lookup_isampler(&samplers.sPrimitiveHeadersI_impl, samplers.sPrimitiveHeadersI_slot);
99 sRenderTasks = lookup_sampler(&samplers.sRenderTasks_impl, samplers.sRenderTasks_slot);
100 sTransformPalette = lookup_sampler(&samplers.sTransformPalette_impl, samplers.sTransformPalette_slot);
101}
102};
103struct cs_blur_COLOR_TARGET_vert : VertexShaderImpl, cs_blur_COLOR_TARGET_common {
104private:
105typedef cs_blur_COLOR_TARGET_vert Self;
106// mat4_scalar uTransform;
107vec2 aPosition;
108// sampler2D sColor0;
109// sampler2D sColor1;
110// sampler2D sColor2;
111struct RectWithSize_scalar {
112vec2_scalar p0;
113vec2_scalar size;
114RectWithSize_scalar() = default;
115RectWithSize_scalar(vec2_scalar p0, vec2_scalar size) : p0(p0), size(size){}
116};
117struct RectWithSize {
118vec2 p0;
119vec2 size;
120RectWithSize() = default;
121RectWithSize(vec2 p0, vec2 size) : p0(p0), size(size){}
122RectWithSize(vec2_scalar p0, vec2_scalar size):p0(p0),size(size){
123}
124IMPLICIT RectWithSize(RectWithSize_scalar s):p0(s.p0),size(s.size){
125}
126friend RectWithSize if_then_else(I32 c, RectWithSize t, RectWithSize e) { return RectWithSize(
127if_then_else(c, t.p0, e.p0), if_then_else(c, t.size, e.size));
128}};
129struct RectWithEndpoint_scalar {
130vec2_scalar p0;
131vec2_scalar p1;
132RectWithEndpoint_scalar() = default;
133RectWithEndpoint_scalar(vec2_scalar p0, vec2_scalar p1) : p0(p0), p1(p1){}
134};
135struct RectWithEndpoint {
136vec2 p0;
137vec2 p1;
138RectWithEndpoint() = default;
139RectWithEndpoint(vec2 p0, vec2 p1) : p0(p0), p1(p1){}
140RectWithEndpoint(vec2_scalar p0, vec2_scalar p1):p0(p0),p1(p1){
141}
142IMPLICIT RectWithEndpoint(RectWithEndpoint_scalar s):p0(s.p0),p1(s.p1){
143}
144friend RectWithEndpoint if_then_else(I32 c, RectWithEndpoint t, RectWithEndpoint e) { return RectWithEndpoint(
145if_then_else(c, t.p0, e.p0), if_then_else(c, t.p1, e.p1));
146}};
147// sampler2D sRenderTasks;
148struct RenderTaskData_scalar {
149RectWithEndpoint_scalar task_rect;
150vec4_scalar user_data;
151RenderTaskData_scalar() = default;
152RenderTaskData_scalar(RectWithEndpoint_scalar task_rect, vec4_scalar user_data) : task_rect(task_rect), user_data(user_data){}
153};
154struct RenderTaskData {
155RectWithEndpoint task_rect;
156vec4 user_data;
157RenderTaskData() = default;
158RenderTaskData(RectWithEndpoint task_rect, vec4 user_data) : task_rect(task_rect), user_data(user_data){}
159RenderTaskData(RectWithEndpoint_scalar task_rect, vec4_scalar user_data):task_rect(task_rect),user_data(user_data){
160}
161IMPLICIT RenderTaskData(RenderTaskData_scalar s):task_rect(s.task_rect),user_data(s.user_data){
162}
163friend RenderTaskData if_then_else(I32 c, RenderTaskData t, RenderTaskData e) { return RenderTaskData(
164if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.user_data, e.user_data));
165}};
166struct PictureTask_scalar {
167RectWithEndpoint_scalar task_rect;
168float device_pixel_scale;
169vec2_scalar content_origin;
170PictureTask_scalar() = default;
171PictureTask_scalar(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar content_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), content_origin(content_origin){}
172};
173struct PictureTask {
174RectWithEndpoint task_rect;
175Float device_pixel_scale;
176vec2 content_origin;
177PictureTask() = default;
178PictureTask(RectWithEndpoint task_rect, Float device_pixel_scale, vec2 content_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), content_origin(content_origin){}
179PictureTask(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar content_origin):task_rect(task_rect),device_pixel_scale(device_pixel_scale),content_origin(content_origin){
180}
181IMPLICIT PictureTask(PictureTask_scalar s):task_rect(s.task_rect),device_pixel_scale(s.device_pixel_scale),content_origin(s.content_origin){
182}
183friend PictureTask if_then_else(I32 c, PictureTask t, PictureTask e) { return PictureTask(
184if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.device_pixel_scale, e.device_pixel_scale), if_then_else(c, t.content_origin, e.content_origin));
185}};
186struct ClipArea_scalar {
187RectWithEndpoint_scalar task_rect;
188float device_pixel_scale;
189vec2_scalar screen_origin;
190ClipArea_scalar() = default;
191ClipArea_scalar(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar screen_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), screen_origin(screen_origin){}
192};
193struct ClipArea {
194RectWithEndpoint task_rect;
195Float device_pixel_scale;
196vec2 screen_origin;
197ClipArea() = default;
198ClipArea(RectWithEndpoint task_rect, Float device_pixel_scale, vec2 screen_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), screen_origin(screen_origin){}
199ClipArea(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar screen_origin):task_rect(task_rect),device_pixel_scale(device_pixel_scale),screen_origin(screen_origin){
200}
201IMPLICIT ClipArea(ClipArea_scalar s):task_rect(s.task_rect),device_pixel_scale(s.device_pixel_scale),screen_origin(s.screen_origin){
202}
203friend ClipArea if_then_else(I32 c, ClipArea t, ClipArea e) { return ClipArea(
204if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.device_pixel_scale, e.device_pixel_scale), if_then_else(c, t.screen_origin, e.screen_origin));
205}};
206// vec4_scalar vTransformBounds;
207// sampler2D sTransformPalette;
208struct Transform_scalar {
209mat4_scalar m;
210mat4_scalar inv_m;
211bool is_axis_aligned;
212Transform_scalar() = default;
213Transform_scalar(mat4_scalar m, mat4_scalar inv_m, bool is_axis_aligned) : m(m), inv_m(inv_m), is_axis_aligned(is_axis_aligned){}
214};
215struct Transform {
216mat4 m;
217mat4 inv_m;
218Bool is_axis_aligned;
219Transform() = default;
220Transform(mat4 m, mat4 inv_m, Bool is_axis_aligned) : m(m), inv_m(inv_m), is_axis_aligned(is_axis_aligned){}
221Transform(mat4_scalar m, mat4_scalar inv_m, bool is_axis_aligned):m(m),inv_m(inv_m),is_axis_aligned(is_axis_aligned){
222}
223IMPLICIT Transform(Transform_scalar s):m(s.m),inv_m(s.inv_m),is_axis_aligned(s.is_axis_aligned){
224}
225friend Transform if_then_else(I32 c, Transform t, Transform e) { return Transform(
226if_then_else(c, t.m, e.m), if_then_else(c, t.inv_m, e.inv_m), if_then_else(c, t.is_axis_aligned, e.is_axis_aligned));
227}};
228// sampler2D sGpuBufferF;
229// isampler2D sGpuBufferI;
230struct ImageSource_scalar {
231RectWithEndpoint_scalar uv_rect;
232vec4_scalar user_data;
233ImageSource_scalar() = default;
234ImageSource_scalar(RectWithEndpoint_scalar uv_rect, vec4_scalar user_data) : uv_rect(uv_rect), user_data(user_data){}
235};
236struct ImageSource {
237RectWithEndpoint uv_rect;
238vec4 user_data;
239ImageSource() = default;
240ImageSource(RectWithEndpoint uv_rect, vec4 user_data) : uv_rect(uv_rect), user_data(user_data){}
241ImageSource(RectWithEndpoint_scalar uv_rect, vec4_scalar user_data):uv_rect(uv_rect),user_data(user_data){
242}
243IMPLICIT ImageSource(ImageSource_scalar s):uv_rect(s.uv_rect),user_data(s.user_data){
244}
245friend ImageSource if_then_else(I32 c, ImageSource t, ImageSource e) { return ImageSource(
246if_then_else(c, t.uv_rect, e.uv_rect), if_then_else(c, t.user_data, e.user_data));
247}};
248struct ImageSourceExtra_scalar {
249vec4_scalar st_tl;
250vec4_scalar st_tr;
251vec4_scalar st_bl;
252vec4_scalar st_br;
253ImageSourceExtra_scalar() = default;
254ImageSourceExtra_scalar(vec4_scalar st_tl, vec4_scalar st_tr, vec4_scalar st_bl, vec4_scalar st_br) : st_tl(st_tl), st_tr(st_tr), st_bl(st_bl), st_br(st_br){}
255};
256struct ImageSourceExtra {
257vec4 st_tl;
258vec4 st_tr;
259vec4 st_bl;
260vec4 st_br;
261ImageSourceExtra() = default;
262ImageSourceExtra(vec4 st_tl, vec4 st_tr, vec4 st_bl, vec4 st_br) : st_tl(st_tl), st_tr(st_tr), st_bl(st_bl), st_br(st_br){}
263ImageSourceExtra(vec4_scalar st_tl, vec4_scalar st_tr, vec4_scalar st_bl, vec4_scalar st_br):st_tl(st_tl),st_tr(st_tr),st_bl(st_bl),st_br(st_br){
264}
265IMPLICIT ImageSourceExtra(ImageSourceExtra_scalar s):st_tl(s.st_tl),st_tr(s.st_tr),st_bl(s.st_bl),st_br(s.st_br){
266}
267friend ImageSourceExtra if_then_else(I32 c, ImageSourceExtra t, ImageSourceExtra e) { return ImageSourceExtra(
268if_then_else(c, t.st_tl, e.st_tl), if_then_else(c, t.st_tr, e.st_tr), if_then_else(c, t.st_bl, e.st_bl), if_then_else(c, t.st_br, e.st_br));
269}};
270// sampler2D sClipMask;
271// sampler2D sPrimitiveHeadersF;
272// isampler2D sPrimitiveHeadersI;
273ivec4_scalar aData;
274struct Instance_scalar {
275int32_t prim_header_address;
276int32_t clip_address;
277int32_t segment_index;
278int32_t flags;
279int32_t resource_address;
280int32_t brush_kind;
281Instance_scalar() = default;
282Instance_scalar(int32_t prim_header_address, int32_t clip_address, int32_t segment_index, int32_t flags, int32_t resource_address, int32_t brush_kind) : prim_header_address(prim_header_address), clip_address(clip_address), segment_index(segment_index), flags(flags), resource_address(resource_address), brush_kind(brush_kind){}
283};
284struct Instance {
285I32 prim_header_address;
286I32 clip_address;
287I32 segment_index;
288I32 flags;
289I32 resource_address;
290I32 brush_kind;
291Instance() = default;
292Instance(I32 prim_header_address, I32 clip_address, I32 segment_index, I32 flags, I32 resource_address, I32 brush_kind) : prim_header_address(prim_header_address), clip_address(clip_address), segment_index(segment_index), flags(flags), resource_address(resource_address), brush_kind(brush_kind){}
293Instance(int32_t prim_header_address, int32_t clip_address, int32_t segment_index, int32_t flags, int32_t resource_address, int32_t brush_kind):prim_header_address(prim_header_address),clip_address(clip_address),segment_index(segment_index),flags(flags),resource_address(resource_address),brush_kind(brush_kind){
294}
295IMPLICIT Instance(Instance_scalar s):prim_header_address(s.prim_header_address),clip_address(s.clip_address),segment_index(s.segment_index),flags(s.flags),resource_address(s.resource_address),brush_kind(s.brush_kind){
296}
297friend Instance if_then_else(I32 c, Instance t, Instance e) { return Instance(
298if_then_else(c, t.prim_header_address, e.prim_header_address), if_then_else(c, t.clip_address, e.clip_address), if_then_else(c, t.segment_index, e.segment_index), if_then_else(c, t.flags, e.flags), if_then_else(c, t.resource_address, e.resource_address), if_then_else(c, t.brush_kind, e.brush_kind));
299}};
300struct PrimitiveHeader_scalar {
301RectWithEndpoint_scalar local_rect;
302RectWithEndpoint_scalar local_clip_rect;
303float z;
304int32_t specific_prim_address;
305int32_t transform_id;
306int32_t picture_task_address;
307ivec4_scalar user_data;
308PrimitiveHeader_scalar() = default;
309PrimitiveHeader_scalar(RectWithEndpoint_scalar local_rect, RectWithEndpoint_scalar local_clip_rect, float z, int32_t specific_prim_address, int32_t transform_id, int32_t picture_task_address, ivec4_scalar user_data) : local_rect(local_rect), local_clip_rect(local_clip_rect), z(z), specific_prim_address(specific_prim_address), transform_id(transform_id), picture_task_address(picture_task_address), user_data(user_data){}
310};
311struct PrimitiveHeader {
312RectWithEndpoint local_rect;
313RectWithEndpoint local_clip_rect;
314Float z;
315I32 specific_prim_address;
316I32 transform_id;
317I32 picture_task_address;
318ivec4 user_data;
319PrimitiveHeader() = default;
320PrimitiveHeader(RectWithEndpoint local_rect, RectWithEndpoint local_clip_rect, Float z, I32 specific_prim_address, I32 transform_id, I32 picture_task_address, ivec4 user_data) : local_rect(local_rect), local_clip_rect(local_clip_rect), z(z), specific_prim_address(specific_prim_address), transform_id(transform_id), picture_task_address(picture_task_address), user_data(user_data){}
321PrimitiveHeader(RectWithEndpoint_scalar local_rect, RectWithEndpoint_scalar local_clip_rect, float z, int32_t specific_prim_address, int32_t transform_id, int32_t picture_task_address, ivec4_scalar user_data):local_rect(local_rect),local_clip_rect(local_clip_rect),z(z),specific_prim_address(specific_prim_address),transform_id(transform_id),picture_task_address(picture_task_address),user_data(user_data){
322}
323IMPLICIT PrimitiveHeader(PrimitiveHeader_scalar s):local_rect(s.local_rect),local_clip_rect(s.local_clip_rect),z(s.z),specific_prim_address(s.specific_prim_address),transform_id(s.transform_id),picture_task_address(s.picture_task_address),user_data(s.user_data){
324}
325friend PrimitiveHeader if_then_else(I32 c, PrimitiveHeader t, PrimitiveHeader e) { return PrimitiveHeader(
326if_then_else(c, t.local_rect, e.local_rect), if_then_else(c, t.local_clip_rect, e.local_clip_rect), if_then_else(c, t.z, e.z), if_then_else(c, t.specific_prim_address, e.specific_prim_address), if_then_else(c, t.transform_id, e.transform_id), if_then_else(c, t.picture_task_address, e.picture_task_address), if_then_else(c, t.user_data, e.user_data));
327}};
328struct VertexInfo_scalar {
329vec2_scalar local_pos;
330vec4_scalar world_pos;
331VertexInfo_scalar() = default;
332VertexInfo_scalar(vec2_scalar local_pos, vec4_scalar world_pos) : local_pos(local_pos), world_pos(world_pos){}
333};
334struct VertexInfo {
335vec2 local_pos;
336vec4 world_pos;
337VertexInfo() = default;
338VertexInfo(vec2 local_pos, vec4 world_pos) : local_pos(local_pos), world_pos(world_pos){}
339VertexInfo(vec2_scalar local_pos, vec4_scalar world_pos):local_pos(local_pos),world_pos(world_pos){
340}
341IMPLICIT VertexInfo(VertexInfo_scalar s):local_pos(s.local_pos),world_pos(s.world_pos){
342}
343friend VertexInfo if_then_else(I32 c, VertexInfo t, VertexInfo e) { return VertexInfo(
344if_then_else(c, t.local_pos, e.local_pos), if_then_else(c, t.world_pos, e.world_pos));
345}};
346vec2 vUv;
347// vec4_scalar vUvRect;
348// vec4_scalar vUvClampRect;
349// vec2_scalar vOffsetScale;
350// ivec2_scalar vSupport;
351// vec2_scalar vGaussCoefficients;
352int32_t aBlurRenderTaskAddress;
353int32_t aBlurSourceTaskAddress;
354int32_t aBlurDirection;
355int32_t aBlurEdgeMode;
356vec3_scalar aBlurParams;
357struct BlurTask_scalar {
358RectWithEndpoint_scalar task_rect;
359float blur_radius;
360vec2_scalar blur_region;
361BlurTask_scalar() = default;
362BlurTask_scalar(RectWithEndpoint_scalar task_rect, float blur_radius, vec2_scalar blur_region) : task_rect(task_rect), blur_radius(blur_radius), blur_region(blur_region){}
363};
364struct BlurTask {
365RectWithEndpoint task_rect;
366Float blur_radius;
367vec2 blur_region;
368BlurTask() = default;
369BlurTask(RectWithEndpoint task_rect, Float blur_radius, vec2 blur_region) : task_rect(task_rect), blur_radius(blur_radius), blur_region(blur_region){}
370BlurTask(RectWithEndpoint_scalar task_rect, float blur_radius, vec2_scalar blur_region):task_rect(task_rect),blur_radius(blur_radius),blur_region(blur_region){
371}
372IMPLICIT BlurTask(BlurTask_scalar s):task_rect(s.task_rect),blur_radius(s.blur_radius),blur_region(s.blur_region){
373}
374friend BlurTask if_then_else(I32 c, BlurTask t, BlurTask e) { return BlurTask(
375if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.blur_radius, e.blur_radius), if_then_else(c, t.blur_region, e.blur_region));
376}};
377RectWithEndpoint_scalar fetch_render_task_rect(int32_t index) {
378 ivec2_scalar uv = make_ivec2(make_int((2u)*((make_uint(index))%((1024u)/(2u)))), make_int((make_uint(index))/((1024u)/(2u))));
379 auto sRenderTasks_uv_fetch = texelFetchPtr(sRenderTasks, uv, 0, 1, 0, 0);
380 vec4_scalar texel0 = texelFetchUnchecked(sRenderTasks, sRenderTasks_uv_fetch, 0, 0);
381 vec4_scalar texel1 = texelFetchUnchecked(sRenderTasks, sRenderTasks_uv_fetch, 1, 0);
382 RectWithEndpoint_scalar task_rect = RectWithEndpoint_scalar((texel0).sel(X,Y), (texel0).sel(Z,W));
383 return task_rect;
384}
385BlurTask_scalar fetch_blur_task(int32_t address) {
386 RectWithEndpoint_scalar task_rect = fetch_render_task_rect(address);
387 BlurTask_scalar task = BlurTask_scalar(task_rect, (aBlurParams).x, (aBlurParams).sel(Y,Z));
388 return task;
389}
390void calculate_gauss_coefficients(float sigma) {
391 vGaussCoefficients = make_vec2((1.f)/((sqrt__glsl_sqrt((2.f)*(3.1415927f)))*(sigma)), exp__glsl_exp((-(0.5f))/((sigma)*(sigma))));
392 vec3_scalar gauss_coefficient = make_vec3(vGaussCoefficients, ((vGaussCoefficients).y)*((vGaussCoefficients).y));
393 float gauss_coefficient_total = (gauss_coefficient).x;
394 for ( int32_t i = 1;
395(i)<=((vSupport).x); i += 2) {
396 (gauss_coefficient).lsel(X,Y) *= (gauss_coefficient).sel(Y,Z);
397 float gauss_coefficient_subtotal = (gauss_coefficient).x;
398 (gauss_coefficient).lsel(X,Y) *= (gauss_coefficient).sel(Y,Z);
399 gauss_coefficient_subtotal += (gauss_coefficient).x;
400 gauss_coefficient_total += (2.f)*(gauss_coefficient_subtotal);
401 }
402 (vGaussCoefficients).x /= gauss_coefficient_total;
403}
404ALWAYS_INLINE__attribute__((always_inline)) inline void main(void) {
405 BlurTask_scalar blur_task = fetch_blur_task(aBlurRenderTaskAddress);
406 RectWithEndpoint_scalar src_rect = fetch_render_task_rect(aBlurSourceTaskAddress);
407 RectWithEndpoint_scalar target_rect = (blur_task).task_rect;
408 vec2_scalar texture_size = make_vec2((textureSize(sColor0, 0)).sel(X,Y));
409 (vSupport).x = (make_int(ceil__glsl_ceil((1.5f)*((blur_task).blur_radius))))*(2);
410 (vSupport).y = aBlurEdgeMode;
411 if (((vSupport).x)>(0)) {
412 {
413 calculate_gauss_coefficients((blur_task).blur_radius);
414 }
415 } else {
416 vGaussCoefficients = make_vec2(1.f, 1.f);
417 }
418 switch (aBlurDirection) {
419 case 0:
420 vOffsetScale = make_vec2((1.f)/((((src_rect).p1).x)-(((src_rect).p0).x)), 0.f);
421 break;
422 case 1:
423 vOffsetScale = make_vec2(0.f, (1.f)/((((src_rect).p1).y)-(((src_rect).p0).y)));
424 break;
425 default:
426 vOffsetScale = make_vec2(0.f);
427 }
428 vUvRect = make_vec4((src_rect).p0, (src_rect).p1);
429 vUvRect /= (texture_size).sel(X,Y,X,Y);
430 vUvClampRect = make_vec4(((src_rect).p0)+(make_vec2(0.5f)), (((src_rect).p0)+((blur_task).blur_region))-(make_vec2(0.5f)));
431 vUvClampRect /= (texture_size).sel(X,Y,X,Y);
432 vec2 pos = mix((target_rect).p0, (target_rect).p1, (aPosition).sel(X,Y));
433 vUv = (aPosition).sel(X,Y);
434 gl_Position = (uTransform)*(make_vec4(pos, 0.f, 1.f));
435}
436static void set_uniform_1i(VertexShaderImpl* impl, int index, int value) {
437 Self* self = (Self*)impl;
438 if (self->samplers.set_slot(index, value)) return;
439 switch (index) {
440 case 8:
441 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sClipMask
442 break;
443 case 9:
444 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sColor0
445 break;
446 case 3:
447 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuBufferF
448 break;
449 case 4:
450 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuBufferI
451 break;
452 case 5:
453 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersF
454 break;
455 case 6:
456 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersI
457 break;
458 case 1:
459 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sRenderTasks
460 break;
461 case 2:
462 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sTransformPalette
463 break;
464 case 7:
465 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // uTransform
466 break;
467 }
468}
469static void set_uniform_4fv(VertexShaderImpl* impl, int index, const float *value) {
470 Self* self = (Self*)impl;
471 switch (index) {
472 case 8:
473 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sClipMask
474 break;
475 case 9:
476 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sColor0
477 break;
478 case 3:
479 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuBufferF
480 break;
481 case 4:
482 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuBufferI
483 break;
484 case 5:
485 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersF
486 break;
487 case 6:
488 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersI
489 break;
490 case 1:
491 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sRenderTasks
492 break;
493 case 2:
494 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sTransformPalette
495 break;
496 case 7:
497 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // uTransform
498 break;
499 }
500}
501static void set_uniform_matrix4fv(VertexShaderImpl* impl, int index, const float *value) {
502 Self* self = (Self*)impl;
503 switch (index) {
504 case 8:
505 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sClipMask
506 break;
507 case 9:
508 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sColor0
509 break;
510 case 3:
511 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuBufferF
512 break;
513 case 4:
514 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuBufferI
515 break;
516 case 5:
517 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersF
518 break;
519 case 6:
520 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersI
521 break;
522 case 1:
523 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sRenderTasks
524 break;
525 case 2:
526 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sTransformPalette
527 break;
528 case 7:
529 self->uTransform = mat4_scalar::load_from_ptr(value);
530 break;
531 }
532}
533static void load_attribs(VertexShaderImpl* impl, VertexAttrib *attribs, uint32_t start, int instance, int count) {Self* self = (Self*)impl;
534 load_attrib(self->aPosition, attribs[self->attrib_locations.aPosition], start, instance, count);
535 load_flat_attrib(self->aBlurRenderTaskAddress, attribs[self->attrib_locations.aBlurRenderTaskAddress], start, instance, count);
536 load_flat_attrib(self->aBlurSourceTaskAddress, attribs[self->attrib_locations.aBlurSourceTaskAddress], start, instance, count);
537 load_flat_attrib(self->aBlurDirection, attribs[self->attrib_locations.aBlurDirection], start, instance, count);
538 load_flat_attrib(self->aBlurEdgeMode, attribs[self->attrib_locations.aBlurEdgeMode], start, instance, count);
539 load_flat_attrib(self->aBlurParams, attribs[self->attrib_locations.aBlurParams], start, instance, count);
540}
541public:
542struct InterpOutputs {
543vec2_scalar vUv;
544};
545private:
546ALWAYS_INLINE__attribute__((always_inline)) inline void store_interp_outputs(char* dest_ptr, size_t stride) {
547 for(int n = 0; n < 4; n++) {
548 auto* dest = reinterpret_cast<InterpOutputs*>(dest_ptr);
549 dest->vUv = get_nth(vUv, n);
550 dest_ptr += stride;
551 }
552}
553static void run(VertexShaderImpl* impl, char* interps, size_t interp_stride) {
554 Self* self = (Self*)impl;
555 self->main();
556 self->store_interp_outputs(interps, interp_stride);
557}
558static void init_batch(VertexShaderImpl* impl) {
559 Self* self = (Self*)impl; self->bind_textures(); }
560public:
561cs_blur_COLOR_TARGET_vert() {
562 set_uniform_1i_func = &set_uniform_1i;
563 set_uniform_4fv_func = &set_uniform_4fv;
564 set_uniform_matrix4fv_func = &set_uniform_matrix4fv;
565 init_batch_func = &init_batch;
566 load_attribs_func = &load_attribs;
567 run_primitive_func = &run;
568}
569};
570
571
572struct cs_blur_COLOR_TARGET_frag : FragmentShaderImpl, cs_blur_COLOR_TARGET_vert {
573private:
574typedef cs_blur_COLOR_TARGET_frag Self;
575#define oFragColorgl_FragColor gl_FragColor
576// vec4 oFragColor;
577// sampler2D sColor0;
578// sampler2D sColor1;
579// sampler2D sColor2;
580struct RectWithSize_scalar {
581vec2_scalar p0;
582vec2_scalar size;
583RectWithSize_scalar() = default;
584RectWithSize_scalar(vec2_scalar p0, vec2_scalar size) : p0(p0), size(size){}
585};
586struct RectWithSize {
587vec2 p0;
588vec2 size;
589RectWithSize() = default;
590RectWithSize(vec2 p0, vec2 size) : p0(p0), size(size){}
591RectWithSize(vec2_scalar p0, vec2_scalar size):p0(p0),size(size){
592}
593IMPLICIT RectWithSize(RectWithSize_scalar s):p0(s.p0),size(s.size){
594}
595friend RectWithSize if_then_else(I32 c, RectWithSize t, RectWithSize e) { return RectWithSize(
596if_then_else(c, t.p0, e.p0), if_then_else(c, t.size, e.size));
597}};
598struct RectWithEndpoint_scalar {
599vec2_scalar p0;
600vec2_scalar p1;
601RectWithEndpoint_scalar() = default;
602RectWithEndpoint_scalar(vec2_scalar p0, vec2_scalar p1) : p0(p0), p1(p1){}
603};
604struct RectWithEndpoint {
605vec2 p0;
606vec2 p1;
607RectWithEndpoint() = default;
608RectWithEndpoint(vec2 p0, vec2 p1) : p0(p0), p1(p1){}
609RectWithEndpoint(vec2_scalar p0, vec2_scalar p1):p0(p0),p1(p1){
610}
611IMPLICIT RectWithEndpoint(RectWithEndpoint_scalar s):p0(s.p0),p1(s.p1){
612}
613friend RectWithEndpoint if_then_else(I32 c, RectWithEndpoint t, RectWithEndpoint e) { return RectWithEndpoint(
614if_then_else(c, t.p0, e.p0), if_then_else(c, t.p1, e.p1));
615}};
616// vec4_scalar vTransformBounds;
617// sampler2D sGpuBufferF;
618// isampler2D sGpuBufferI;
619// sampler2D sClipMask;
620struct Fragment_scalar {
621vec4_scalar color;
622Fragment_scalar() = default;
623explicit Fragment_scalar(vec4_scalar color) : color(color){}
624};
625struct Fragment {
626vec4 color;
627Fragment() = default;
628explicit Fragment(vec4 color) : color(color){}
629explicit Fragment(vec4_scalar color):color(color){
630}
631IMPLICIT Fragment(Fragment_scalar s):color(s.color){
632}
633friend Fragment if_then_else(I32 c, Fragment t, Fragment e) { return Fragment(
634if_then_else(c, t.color, e.color));
635}};
636vec2 vUv;
637// vec4_scalar vUvRect;
638// vec4_scalar vUvClampRect;
639// vec2_scalar vOffsetScale;
640// ivec2_scalar vSupport;
641// vec2_scalar vGaussCoefficients;
642vec2 mirrored_repeat(vec2 uv) {
643 vec2 abs_uv = abs__glsl_abs(uv);
644 vec2 uv_int = floor__glsl_floor(abs_uv);
645 vec2 uv_frac = (abs_uv)-(uv_int);
646 vec2 f = mod(uv_int, make_vec2(2.f));
647 return mix(uv_frac, (make_vec2(1.f))-(uv_frac), f);
648}
649ALWAYS_INLINE__attribute__((always_inline)) inline void main(void) {
650 vec2 uv = mix((vUvRect).sel(X,Y), (vUvRect).sel(Z,W), vUv);
651 vec4 original_color = texture(sColor0, uv);
652 vec3_scalar gauss_coefficient = make_vec3(vGaussCoefficients, ((vGaussCoefficients).y)*((vGaussCoefficients).y));
653 vec4 avg_color = (original_color)*((gauss_coefficient).x);
654 int32_t support = min((vSupport).x, 300);
655 for ( int32_t i = 1;
656(i)<=(support); i += 2) {
657 (gauss_coefficient).lsel(X,Y) *= (gauss_coefficient).sel(Y,Z);
658 float gauss_coefficient_subtotal = (gauss_coefficient).x;
659 (gauss_coefficient).lsel(X,Y) *= (gauss_coefficient).sel(Y,Z);
660 gauss_coefficient_subtotal += (gauss_coefficient).x;
661 float gauss_ratio = ((gauss_coefficient).x)/(gauss_coefficient_subtotal);
662 vec2_scalar offset = (vOffsetScale)*((make_float(i))+(gauss_ratio));
663 vec2 uv0 = (vUv)-(offset);
664 vec2 uv1 = (vUv)+(offset);
665 if (((vSupport).y)==(1)) {
666 {
667 uv0 = mirrored_repeat(uv0);
668 uv1 = mirrored_repeat(uv1);
669 }
670 }
671 uv0 = mix((vUvRect).sel(X,Y), (vUvRect).sel(Z,W), uv0);
672 uv1 = mix((vUvRect).sel(X,Y), (vUvRect).sel(Z,W), uv1);
673 uv0 = max(uv0, (vUvClampRect).sel(X,Y));
674 uv1 = min(uv1, (vUvClampRect).sel(Z,W));
675 avg_color += ((texture(sColor0, uv0))+(texture(sColor0, uv1)))*(gauss_coefficient_subtotal);
676 }
677 oFragColorgl_FragColor = make_vec4(avg_color);
678}
679void swgl_drawSpanRGBA8() {
680 vec2 uv = mix((vUvRect).sel(X,Y), (vUvRect).sel(Z,W), vUv);
681 swgl_commitGaussianBlurRGBA8(sColor0, uv, vUvClampRect, ((vOffsetScale).x)!=(0.f), (vSupport).x, vGaussCoefficients)do { int drawn = 0; if (blend_key) { drawn = blendGaussianBlur
<true>(sColor0, uv, vUvClampRect, swgl_OutRGBA8, swgl_SpanLength
, ((vOffsetScale).x)!=(0.f), (vSupport).x, vGaussCoefficients
); } else { drawn = blendGaussianBlur<false>(sColor0, uv
, vUvClampRect, swgl_OutRGBA8, swgl_SpanLength, ((vOffsetScale
).x)!=(0.f), (vSupport).x, vGaussCoefficients); } swgl_OutRGBA8
+= drawn; swgl_SpanLength -= drawn; } while (0)
;
682}
683typedef cs_blur_COLOR_TARGET_vert::InterpOutputs InterpInputs;
684InterpInputs interp_step;
685struct InterpPerspective {
686vec2 vUv;
687};
688InterpPerspective interp_perspective;
689static void read_interp_inputs(FragmentShaderImpl* impl, const void* init_, const void* step_) {Self* self = (Self*)impl;const InterpInputs* init = (const InterpInputs*)init_;const InterpInputs* step = (const InterpInputs*)step_;
690 self->vUv = init_interp(init->vUv, step->vUv);
691 self->interp_step.vUv = step->vUv * 4.0f;
692}
693static void read_perspective_inputs(FragmentShaderImpl* impl, const void* init_, const void* step_) {Self* self = (Self*)impl;const InterpInputs* init = (const InterpInputs*)init_;const InterpInputs* step = (const InterpInputs*)step_;
694 Float w = 1.0f / self->gl_FragCoord.w;
695 self->interp_perspective.vUv = init_interp(init->vUv, step->vUv);
696 self->vUv = self->interp_perspective.vUv * w;
697 self->interp_step.vUv = step->vUv * 4.0f;
698}
699ALWAYS_INLINE__attribute__((always_inline)) inline void step_interp_inputs(int steps = 4) {
700 float chunks = steps * 0.25f;
701 vUv += interp_step.vUv * chunks;
702}
703ALWAYS_INLINE__attribute__((always_inline)) inline void step_perspective_inputs(int steps = 4) {
704 step_perspective(steps);
705 float chunks = steps * 0.25f;
706 Float w = 1.0f / gl_FragCoord.w;
707 interp_perspective.vUv += interp_step.vUv * chunks;
708 vUv = w * interp_perspective.vUv;
709}
710static void run(FragmentShaderImpl* impl) {
711 Self* self = (Self*)impl;
712 self->main();
713 self->step_interp_inputs();
714}
715static void skip(FragmentShaderImpl* impl, int steps) {
716 Self* self = (Self*)impl;
717 self->step_interp_inputs(steps);
718}
719static void run_perspective(FragmentShaderImpl* impl) {
720 Self* self = (Self*)impl;
721 self->main();
722 self->step_perspective_inputs();
723}
724static void skip_perspective(FragmentShaderImpl* impl, int steps) {
725 Self* self = (Self*)impl;
726 self->step_perspective_inputs(steps);
727}
728static int draw_span_RGBA8(FragmentShaderImpl* impl) {
729 Self* self = (Self*)impl; DISPATCH_DRAW_SPAN(self, RGBA8)do { int total = self->swgl_SpanLength; self->swgl_drawSpanRGBA8
(); int drawn = total - self->swgl_SpanLength; if (drawn) self
->step_interp_inputs(drawn); return drawn; } while (0)
; }
730public:
731cs_blur_COLOR_TARGET_frag() {
732 init_span_func = &read_interp_inputs;
733 run_func = &run;
734 skip_func = &skip;
735 draw_span_RGBA8_func = &draw_span_RGBA8;
736 enable_perspective();
737 init_span_w_func = &read_perspective_inputs;
738 run_w_func = &run_perspective;
739 skip_w_func = &skip_perspective;
740}
741};
742
743struct cs_blur_COLOR_TARGET_program : ProgramImpl, cs_blur_COLOR_TARGET_frag {
744int get_uniform(const char *name) const override {
745 if (strcmp("sClipMask", name) == 0) { return 8; }
746 if (strcmp("sColor0", name) == 0) { return 9; }
747 if (strcmp("sGpuBufferF", name) == 0) { return 3; }
748 if (strcmp("sGpuBufferI", name) == 0) { return 4; }
749 if (strcmp("sPrimitiveHeadersF", name) == 0) { return 5; }
750 if (strcmp("sPrimitiveHeadersI", name) == 0) { return 6; }
751 if (strcmp("sRenderTasks", name) == 0) { return 1; }
752 if (strcmp("sTransformPalette", name) == 0) { return 2; }
753 if (strcmp("uTransform", name) == 0) { return 7; }
754 return -1;
755}
756void bind_attrib(const char* name, int index) override {
757 attrib_locations.bind_loc(name, index);
758}
759int get_attrib(const char* name) const override {
760 return attrib_locations.get_loc(name);
761}
762size_t interpolants_size() const override { return sizeof(InterpOutputs); }
763VertexShaderImpl* get_vertex_shader() override {
764 return this;
765}
766FragmentShaderImpl* get_fragment_shader() override {
767 return this;
768}
769const char* get_name() const override { return "cs_blur_COLOR_TARGET"; }
770static ProgramImpl* loader() { return new cs_blur_COLOR_TARGET_program; }
771};
772