Bug Summary

File:var/lib/jenkins/workspace/firefox-scan-build/obj-x86_64-pc-linux-gnu/x86_64-unknown-linux-gnu/debug/build/swgl-810c21f3428db979/out/cs_blur_ALPHA_TARGET.h
Warning:line 367, column 14
Value stored to 'texel1' during its initialization is never read

Annotated Source Code

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clang -cc1 -cc1 -triple x86_64-unknown-linux-gnu -analyze -disable-free -clear-ast-before-backend -disable-llvm-verifier -discard-value-names -main-file-name gl.cc -analyzer-checker=core -analyzer-checker=apiModeling -analyzer-checker=unix -analyzer-checker=deadcode -analyzer-checker=cplusplus -analyzer-checker=security.insecureAPI.UncheckedReturn -analyzer-checker=security.insecureAPI.getpw -analyzer-checker=security.insecureAPI.gets -analyzer-checker=security.insecureAPI.mktemp -analyzer-checker=security.insecureAPI.mkstemp -analyzer-checker=security.insecureAPI.vfork -analyzer-checker=nullability.NullPassedToNonnull -analyzer-checker=nullability.NullReturnedFromNonnull -analyzer-output plist -w -setup-static-analyzer -analyzer-config-compatibility-mode=true -mrelocation-model pic -pic-level 2 -fhalf-no-semantic-interposition -mframe-pointer=all -relaxed-aliasing -fapprox-func -funsafe-math-optimizations -fno-signed-zeros -mreassociate -freciprocal-math -fdenormal-fp-math=preserve-sign,preserve-sign -ffp-contract=fast -fno-rounding-math -mrecip=none -complex-range=limited -mconstructor-aliases -funwind-tables=2 -target-cpu x86-64 -tune-cpu generic -debugger-tuning=gdb -fdebug-compilation-dir=/var/lib/jenkins/workspace/firefox-scan-build/gfx/wr/swgl -ffunction-sections -fdata-sections -fcoverage-compilation-dir=/var/lib/jenkins/workspace/firefox-scan-build/gfx/wr/swgl -resource-dir /usr/lib/llvm-18/lib/clang/18 -include /var/lib/jenkins/workspace/firefox-scan-build/config/gcc_hidden.h -include /var/lib/jenkins/workspace/firefox-scan-build/obj-x86_64-pc-linux-gnu/mozilla-config.h -I /var/lib/jenkins/workspace/firefox-scan-build/obj-x86_64-pc-linux-gnu/dist/stl_wrappers -I /var/lib/jenkins/workspace/firefox-scan-build/obj-x86_64-pc-linux-gnu/dist/system_wrappers -U _FORTIFY_SOURCE -D _FORTIFY_SOURCE=2 -D DEBUG=1 -I /var/lib/jenkins/workspace/firefox-scan-build/obj-x86_64-pc-linux-gnu/dist/include -I /var/lib/jenkins/workspace/firefox-scan-build/obj-x86_64-pc-linux-gnu/dist/include/nspr -I /var/lib/jenkins/workspace/firefox-scan-build/obj-x86_64-pc-linux-gnu/dist/include/nss -D MOZILLA_CLIENT -D MOZILLA_CONFIG_H -I /var/lib/jenkins/workspace/firefox-scan-build/gfx/wr/swgl/../webrender/res -I src -I /var/lib/jenkins/workspace/firefox-scan-build/obj-x86_64-pc-linux-gnu/x86_64-unknown-linux-gnu/debug/build/swgl-810c21f3428db979/out -U MOZILLA_CONFIG_H -D _GLIBCXX_USE_CXX11_ABI=0 -internal-isystem /usr/lib/gcc/x86_64-linux-gnu/14/../../../../include/c++/14 -internal-isystem /usr/lib/gcc/x86_64-linux-gnu/14/../../../../include/x86_64-linux-gnu/c++/14 -internal-isystem /usr/lib/gcc/x86_64-linux-gnu/14/../../../../include/c++/14/backward -internal-isystem /usr/lib/llvm-18/lib/clang/18/include -internal-isystem /usr/local/include -internal-isystem /usr/lib/gcc/x86_64-linux-gnu/14/../../../../x86_64-linux-gnu/include -internal-externc-isystem /usr/include/x86_64-linux-gnu -internal-externc-isystem /include -internal-externc-isystem /usr/include -O2 -Wno-error=tautological-type-limit-compare -Wno-invalid-offsetof -Wno-range-loop-analysis -Wno-deprecated-anon-enum-enum-conversion -Wno-deprecated-enum-enum-conversion -Wno-deprecated-this-capture -Wno-inline-new-delete -Wno-error=deprecated-declarations -Wno-error=array-bounds -Wno-error=free-nonheap-object -Wno-error=atomic-alignment -Wno-error=deprecated-builtins -Wno-psabi -Wno-error=builtin-macro-redefined -Wno-vla-cxx-extension -Wno-unknown-warning-option -std=c++17 -fdeprecated-macro -ferror-limit 19 -stack-protector 2 -fstack-clash-protection -ftrivial-auto-var-init=pattern -fno-rtti -fgnuc-version=4.2.1 -fno-aligned-allocation -vectorize-loops -vectorize-slp -analyzer-checker optin.performance.Padding -analyzer-output=html -analyzer-config stable-report-filename=true -faddrsig -D__GCC_HAVE_DWARF2_CFI_ASM=1 -o /tmp/scan-build-2024-07-21-021012-413605-1 -x c++ src/gl.cc
1struct cs_blur_ALPHA_TARGET_common {
2struct Samplers {
3 sampler2D_impl sClipMask_impl;
4 int sClipMask_slot;
5 sampler2D_impl sColor0_impl;
6 int sColor0_slot;
7 sampler2D_impl sGpuCache_impl;
8 int sGpuCache_slot;
9 sampler2D_impl sPrimitiveHeadersF_impl;
10 int sPrimitiveHeadersF_slot;
11 isampler2D_impl sPrimitiveHeadersI_impl;
12 int sPrimitiveHeadersI_slot;
13 sampler2D_impl sRenderTasks_impl;
14 int sRenderTasks_slot;
15 sampler2D_impl sTransformPalette_impl;
16 int sTransformPalette_slot;
17 bool set_slot(int index, int value) {
18 switch (index) {
19 case 7:
20 sClipMask_slot = value;
21 return true;
22 case 8:
23 sColor0_slot = value;
24 return true;
25 case 2:
26 sGpuCache_slot = value;
27 return true;
28 case 4:
29 sPrimitiveHeadersF_slot = value;
30 return true;
31 case 5:
32 sPrimitiveHeadersI_slot = value;
33 return true;
34 case 1:
35 sRenderTasks_slot = value;
36 return true;
37 case 3:
38 sTransformPalette_slot = value;
39 return true;
40 }
41 return false;
42 }
43} samplers;
44struct AttribLocations {
45 int aPosition = NULL_ATTRIB16;
46 int aData = NULL_ATTRIB16;
47 int aBlurRenderTaskAddress = NULL_ATTRIB16;
48 int aBlurSourceTaskAddress = NULL_ATTRIB16;
49 int aBlurDirection = NULL_ATTRIB16;
50 int aBlurParams = NULL_ATTRIB16;
51 void bind_loc(const char* name, int index) {
52 if (strcmp("aPosition", name) == 0) { aPosition = index; return; }
53 if (strcmp("aData", name) == 0) { aData = index; return; }
54 if (strcmp("aBlurRenderTaskAddress", name) == 0) { aBlurRenderTaskAddress = index; return; }
55 if (strcmp("aBlurSourceTaskAddress", name) == 0) { aBlurSourceTaskAddress = index; return; }
56 if (strcmp("aBlurDirection", name) == 0) { aBlurDirection = index; return; }
57 if (strcmp("aBlurParams", name) == 0) { aBlurParams = index; return; }
58 }
59 int get_loc(const char* name) const {
60 if (strcmp("aPosition", name) == 0) { return aPosition != NULL_ATTRIB16 ? aPosition : -1; }
61 if (strcmp("aData", name) == 0) { return aData != NULL_ATTRIB16 ? aData : -1; }
62 if (strcmp("aBlurRenderTaskAddress", name) == 0) { return aBlurRenderTaskAddress != NULL_ATTRIB16 ? aBlurRenderTaskAddress : -1; }
63 if (strcmp("aBlurSourceTaskAddress", name) == 0) { return aBlurSourceTaskAddress != NULL_ATTRIB16 ? aBlurSourceTaskAddress : -1; }
64 if (strcmp("aBlurDirection", name) == 0) { return aBlurDirection != NULL_ATTRIB16 ? aBlurDirection : -1; }
65 if (strcmp("aBlurParams", name) == 0) { return aBlurParams != NULL_ATTRIB16 ? aBlurParams : -1; }
66 return -1;
67 }
68} attrib_locations;
69vec4_scalar vTransformBounds;
70vec4_scalar vUvRect;
71vec2_scalar vOffsetScale;
72ivec2_scalar vSupport;
73vec2_scalar vGaussCoefficients;
74sampler2D sClipMask;
75sampler2D sColor0;
76sampler2D sGpuCache;
77sampler2D sPrimitiveHeadersF;
78isampler2D sPrimitiveHeadersI;
79sampler2D sRenderTasks;
80sampler2D sTransformPalette;
81mat4_scalar uTransform;
82void bind_textures() {
83 sClipMask = lookup_sampler(&samplers.sClipMask_impl, samplers.sClipMask_slot);
84 sColor0 = lookup_sampler(&samplers.sColor0_impl, samplers.sColor0_slot);
85 sGpuCache = lookup_sampler(&samplers.sGpuCache_impl, samplers.sGpuCache_slot);
86 sPrimitiveHeadersF = lookup_sampler(&samplers.sPrimitiveHeadersF_impl, samplers.sPrimitiveHeadersF_slot);
87 sPrimitiveHeadersI = lookup_isampler(&samplers.sPrimitiveHeadersI_impl, samplers.sPrimitiveHeadersI_slot);
88 sRenderTasks = lookup_sampler(&samplers.sRenderTasks_impl, samplers.sRenderTasks_slot);
89 sTransformPalette = lookup_sampler(&samplers.sTransformPalette_impl, samplers.sTransformPalette_slot);
90}
91};
92struct cs_blur_ALPHA_TARGET_vert : VertexShaderImpl, cs_blur_ALPHA_TARGET_common {
93private:
94typedef cs_blur_ALPHA_TARGET_vert Self;
95// mat4_scalar uTransform;
96vec2 aPosition;
97// sampler2D sColor0;
98// sampler2D sColor1;
99// sampler2D sColor2;
100struct RectWithSize_scalar {
101vec2_scalar p0;
102vec2_scalar size;
103RectWithSize_scalar() = default;
104RectWithSize_scalar(vec2_scalar p0, vec2_scalar size) : p0(p0), size(size){}
105};
106struct RectWithSize {
107vec2 p0;
108vec2 size;
109RectWithSize() = default;
110RectWithSize(vec2 p0, vec2 size) : p0(p0), size(size){}
111RectWithSize(vec2_scalar p0, vec2_scalar size):p0(p0),size(size){
112}
113IMPLICIT RectWithSize(RectWithSize_scalar s):p0(s.p0),size(s.size){
114}
115friend RectWithSize if_then_else(I32 c, RectWithSize t, RectWithSize e) { return RectWithSize(
116if_then_else(c, t.p0, e.p0), if_then_else(c, t.size, e.size));
117}};
118struct RectWithEndpoint_scalar {
119vec2_scalar p0;
120vec2_scalar p1;
121RectWithEndpoint_scalar() = default;
122RectWithEndpoint_scalar(vec2_scalar p0, vec2_scalar p1) : p0(p0), p1(p1){}
123};
124struct RectWithEndpoint {
125vec2 p0;
126vec2 p1;
127RectWithEndpoint() = default;
128RectWithEndpoint(vec2 p0, vec2 p1) : p0(p0), p1(p1){}
129RectWithEndpoint(vec2_scalar p0, vec2_scalar p1):p0(p0),p1(p1){
130}
131IMPLICIT RectWithEndpoint(RectWithEndpoint_scalar s):p0(s.p0),p1(s.p1){
132}
133friend RectWithEndpoint if_then_else(I32 c, RectWithEndpoint t, RectWithEndpoint e) { return RectWithEndpoint(
134if_then_else(c, t.p0, e.p0), if_then_else(c, t.p1, e.p1));
135}};
136// sampler2D sRenderTasks;
137struct RenderTaskData_scalar {
138RectWithEndpoint_scalar task_rect;
139vec4_scalar user_data;
140RenderTaskData_scalar() = default;
141RenderTaskData_scalar(RectWithEndpoint_scalar task_rect, vec4_scalar user_data) : task_rect(task_rect), user_data(user_data){}
142};
143struct RenderTaskData {
144RectWithEndpoint task_rect;
145vec4 user_data;
146RenderTaskData() = default;
147RenderTaskData(RectWithEndpoint task_rect, vec4 user_data) : task_rect(task_rect), user_data(user_data){}
148RenderTaskData(RectWithEndpoint_scalar task_rect, vec4_scalar user_data):task_rect(task_rect),user_data(user_data){
149}
150IMPLICIT RenderTaskData(RenderTaskData_scalar s):task_rect(s.task_rect),user_data(s.user_data){
151}
152friend RenderTaskData if_then_else(I32 c, RenderTaskData t, RenderTaskData e) { return RenderTaskData(
153if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.user_data, e.user_data));
154}};
155struct PictureTask_scalar {
156RectWithEndpoint_scalar task_rect;
157float device_pixel_scale;
158vec2_scalar content_origin;
159PictureTask_scalar() = default;
160PictureTask_scalar(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar content_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), content_origin(content_origin){}
161};
162struct PictureTask {
163RectWithEndpoint task_rect;
164Float device_pixel_scale;
165vec2 content_origin;
166PictureTask() = default;
167PictureTask(RectWithEndpoint task_rect, Float device_pixel_scale, vec2 content_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), content_origin(content_origin){}
168PictureTask(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar content_origin):task_rect(task_rect),device_pixel_scale(device_pixel_scale),content_origin(content_origin){
169}
170IMPLICIT PictureTask(PictureTask_scalar s):task_rect(s.task_rect),device_pixel_scale(s.device_pixel_scale),content_origin(s.content_origin){
171}
172friend PictureTask if_then_else(I32 c, PictureTask t, PictureTask e) { return PictureTask(
173if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.device_pixel_scale, e.device_pixel_scale), if_then_else(c, t.content_origin, e.content_origin));
174}};
175struct ClipArea_scalar {
176RectWithEndpoint_scalar task_rect;
177float device_pixel_scale;
178vec2_scalar screen_origin;
179ClipArea_scalar() = default;
180ClipArea_scalar(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar screen_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), screen_origin(screen_origin){}
181};
182struct ClipArea {
183RectWithEndpoint task_rect;
184Float device_pixel_scale;
185vec2 screen_origin;
186ClipArea() = default;
187ClipArea(RectWithEndpoint task_rect, Float device_pixel_scale, vec2 screen_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), screen_origin(screen_origin){}
188ClipArea(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar screen_origin):task_rect(task_rect),device_pixel_scale(device_pixel_scale),screen_origin(screen_origin){
189}
190IMPLICIT ClipArea(ClipArea_scalar s):task_rect(s.task_rect),device_pixel_scale(s.device_pixel_scale),screen_origin(s.screen_origin){
191}
192friend ClipArea if_then_else(I32 c, ClipArea t, ClipArea e) { return ClipArea(
193if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.device_pixel_scale, e.device_pixel_scale), if_then_else(c, t.screen_origin, e.screen_origin));
194}};
195// sampler2D sGpuCache;
196struct ImageSource_scalar {
197RectWithEndpoint_scalar uv_rect;
198vec4_scalar user_data;
199ImageSource_scalar() = default;
200ImageSource_scalar(RectWithEndpoint_scalar uv_rect, vec4_scalar user_data) : uv_rect(uv_rect), user_data(user_data){}
201};
202struct ImageSource {
203RectWithEndpoint uv_rect;
204vec4 user_data;
205ImageSource() = default;
206ImageSource(RectWithEndpoint uv_rect, vec4 user_data) : uv_rect(uv_rect), user_data(user_data){}
207ImageSource(RectWithEndpoint_scalar uv_rect, vec4_scalar user_data):uv_rect(uv_rect),user_data(user_data){
208}
209IMPLICIT ImageSource(ImageSource_scalar s):uv_rect(s.uv_rect),user_data(s.user_data){
210}
211friend ImageSource if_then_else(I32 c, ImageSource t, ImageSource e) { return ImageSource(
212if_then_else(c, t.uv_rect, e.uv_rect), if_then_else(c, t.user_data, e.user_data));
213}};
214struct ImageSourceExtra_scalar {
215vec4_scalar st_tl;
216vec4_scalar st_tr;
217vec4_scalar st_bl;
218vec4_scalar st_br;
219ImageSourceExtra_scalar() = default;
220ImageSourceExtra_scalar(vec4_scalar st_tl, vec4_scalar st_tr, vec4_scalar st_bl, vec4_scalar st_br) : st_tl(st_tl), st_tr(st_tr), st_bl(st_bl), st_br(st_br){}
221};
222struct ImageSourceExtra {
223vec4 st_tl;
224vec4 st_tr;
225vec4 st_bl;
226vec4 st_br;
227ImageSourceExtra() = default;
228ImageSourceExtra(vec4 st_tl, vec4 st_tr, vec4 st_bl, vec4 st_br) : st_tl(st_tl), st_tr(st_tr), st_bl(st_bl), st_br(st_br){}
229ImageSourceExtra(vec4_scalar st_tl, vec4_scalar st_tr, vec4_scalar st_bl, vec4_scalar st_br):st_tl(st_tl),st_tr(st_tr),st_bl(st_bl),st_br(st_br){
230}
231IMPLICIT ImageSourceExtra(ImageSourceExtra_scalar s):st_tl(s.st_tl),st_tr(s.st_tr),st_bl(s.st_bl),st_br(s.st_br){
232}
233friend ImageSourceExtra if_then_else(I32 c, ImageSourceExtra t, ImageSourceExtra e) { return ImageSourceExtra(
234if_then_else(c, t.st_tl, e.st_tl), if_then_else(c, t.st_tr, e.st_tr), if_then_else(c, t.st_bl, e.st_bl), if_then_else(c, t.st_br, e.st_br));
235}};
236// vec4_scalar vTransformBounds;
237// sampler2D sTransformPalette;
238struct Transform_scalar {
239mat4_scalar m;
240mat4_scalar inv_m;
241bool is_axis_aligned;
242Transform_scalar() = default;
243Transform_scalar(mat4_scalar m, mat4_scalar inv_m, bool is_axis_aligned) : m(m), inv_m(inv_m), is_axis_aligned(is_axis_aligned){}
244};
245struct Transform {
246mat4 m;
247mat4 inv_m;
248Bool is_axis_aligned;
249Transform() = default;
250Transform(mat4 m, mat4 inv_m, Bool is_axis_aligned) : m(m), inv_m(inv_m), is_axis_aligned(is_axis_aligned){}
251Transform(mat4_scalar m, mat4_scalar inv_m, bool is_axis_aligned):m(m),inv_m(inv_m),is_axis_aligned(is_axis_aligned){
252}
253IMPLICIT Transform(Transform_scalar s):m(s.m),inv_m(s.inv_m),is_axis_aligned(s.is_axis_aligned){
254}
255friend Transform if_then_else(I32 c, Transform t, Transform e) { return Transform(
256if_then_else(c, t.m, e.m), if_then_else(c, t.inv_m, e.inv_m), if_then_else(c, t.is_axis_aligned, e.is_axis_aligned));
257}};
258// sampler2D sClipMask;
259// sampler2D sPrimitiveHeadersF;
260// isampler2D sPrimitiveHeadersI;
261ivec4_scalar aData;
262struct Instance_scalar {
263int32_t prim_header_address;
264int32_t clip_address;
265int32_t segment_index;
266int32_t flags;
267int32_t resource_address;
268int32_t brush_kind;
269Instance_scalar() = default;
270Instance_scalar(int32_t prim_header_address, int32_t clip_address, int32_t segment_index, int32_t flags, int32_t resource_address, int32_t brush_kind) : prim_header_address(prim_header_address), clip_address(clip_address), segment_index(segment_index), flags(flags), resource_address(resource_address), brush_kind(brush_kind){}
271};
272struct Instance {
273I32 prim_header_address;
274I32 clip_address;
275I32 segment_index;
276I32 flags;
277I32 resource_address;
278I32 brush_kind;
279Instance() = default;
280Instance(I32 prim_header_address, I32 clip_address, I32 segment_index, I32 flags, I32 resource_address, I32 brush_kind) : prim_header_address(prim_header_address), clip_address(clip_address), segment_index(segment_index), flags(flags), resource_address(resource_address), brush_kind(brush_kind){}
281Instance(int32_t prim_header_address, int32_t clip_address, int32_t segment_index, int32_t flags, int32_t resource_address, int32_t brush_kind):prim_header_address(prim_header_address),clip_address(clip_address),segment_index(segment_index),flags(flags),resource_address(resource_address),brush_kind(brush_kind){
282}
283IMPLICIT Instance(Instance_scalar s):prim_header_address(s.prim_header_address),clip_address(s.clip_address),segment_index(s.segment_index),flags(s.flags),resource_address(s.resource_address),brush_kind(s.brush_kind){
284}
285friend Instance if_then_else(I32 c, Instance t, Instance e) { return Instance(
286if_then_else(c, t.prim_header_address, e.prim_header_address), if_then_else(c, t.clip_address, e.clip_address), if_then_else(c, t.segment_index, e.segment_index), if_then_else(c, t.flags, e.flags), if_then_else(c, t.resource_address, e.resource_address), if_then_else(c, t.brush_kind, e.brush_kind));
287}};
288struct PrimitiveHeader_scalar {
289RectWithEndpoint_scalar local_rect;
290RectWithEndpoint_scalar local_clip_rect;
291float z;
292int32_t specific_prim_address;
293int32_t transform_id;
294int32_t picture_task_address;
295ivec4_scalar user_data;
296PrimitiveHeader_scalar() = default;
297PrimitiveHeader_scalar(RectWithEndpoint_scalar local_rect, RectWithEndpoint_scalar local_clip_rect, float z, int32_t specific_prim_address, int32_t transform_id, int32_t picture_task_address, ivec4_scalar user_data) : local_rect(local_rect), local_clip_rect(local_clip_rect), z(z), specific_prim_address(specific_prim_address), transform_id(transform_id), picture_task_address(picture_task_address), user_data(user_data){}
298};
299struct PrimitiveHeader {
300RectWithEndpoint local_rect;
301RectWithEndpoint local_clip_rect;
302Float z;
303I32 specific_prim_address;
304I32 transform_id;
305I32 picture_task_address;
306ivec4 user_data;
307PrimitiveHeader() = default;
308PrimitiveHeader(RectWithEndpoint local_rect, RectWithEndpoint local_clip_rect, Float z, I32 specific_prim_address, I32 transform_id, I32 picture_task_address, ivec4 user_data) : local_rect(local_rect), local_clip_rect(local_clip_rect), z(z), specific_prim_address(specific_prim_address), transform_id(transform_id), picture_task_address(picture_task_address), user_data(user_data){}
309PrimitiveHeader(RectWithEndpoint_scalar local_rect, RectWithEndpoint_scalar local_clip_rect, float z, int32_t specific_prim_address, int32_t transform_id, int32_t picture_task_address, ivec4_scalar user_data):local_rect(local_rect),local_clip_rect(local_clip_rect),z(z),specific_prim_address(specific_prim_address),transform_id(transform_id),picture_task_address(picture_task_address),user_data(user_data){
310}
311IMPLICIT PrimitiveHeader(PrimitiveHeader_scalar s):local_rect(s.local_rect),local_clip_rect(s.local_clip_rect),z(s.z),specific_prim_address(s.specific_prim_address),transform_id(s.transform_id),picture_task_address(s.picture_task_address),user_data(s.user_data){
312}
313friend PrimitiveHeader if_then_else(I32 c, PrimitiveHeader t, PrimitiveHeader e) { return PrimitiveHeader(
314if_then_else(c, t.local_rect, e.local_rect), if_then_else(c, t.local_clip_rect, e.local_clip_rect), if_then_else(c, t.z, e.z), if_then_else(c, t.specific_prim_address, e.specific_prim_address), if_then_else(c, t.transform_id, e.transform_id), if_then_else(c, t.picture_task_address, e.picture_task_address), if_then_else(c, t.user_data, e.user_data));
315}};
316struct VertexInfo_scalar {
317vec2_scalar local_pos;
318vec4_scalar world_pos;
319VertexInfo_scalar() = default;
320VertexInfo_scalar(vec2_scalar local_pos, vec4_scalar world_pos) : local_pos(local_pos), world_pos(world_pos){}
321};
322struct VertexInfo {
323vec2 local_pos;
324vec4 world_pos;
325VertexInfo() = default;
326VertexInfo(vec2 local_pos, vec4 world_pos) : local_pos(local_pos), world_pos(world_pos){}
327VertexInfo(vec2_scalar local_pos, vec4_scalar world_pos):local_pos(local_pos),world_pos(world_pos){
328}
329IMPLICIT VertexInfo(VertexInfo_scalar s):local_pos(s.local_pos),world_pos(s.world_pos){
330}
331friend VertexInfo if_then_else(I32 c, VertexInfo t, VertexInfo e) { return VertexInfo(
332if_then_else(c, t.local_pos, e.local_pos), if_then_else(c, t.world_pos, e.world_pos));
333}};
334vec2 vUv;
335// vec4_scalar vUvRect;
336// vec2_scalar vOffsetScale;
337// ivec2_scalar vSupport;
338// vec2_scalar vGaussCoefficients;
339int32_t aBlurRenderTaskAddress;
340int32_t aBlurSourceTaskAddress;
341int32_t aBlurDirection;
342vec3_scalar aBlurParams;
343struct BlurTask_scalar {
344RectWithEndpoint_scalar task_rect;
345float blur_radius;
346vec2_scalar blur_region;
347BlurTask_scalar() = default;
348BlurTask_scalar(RectWithEndpoint_scalar task_rect, float blur_radius, vec2_scalar blur_region) : task_rect(task_rect), blur_radius(blur_radius), blur_region(blur_region){}
349};
350struct BlurTask {
351RectWithEndpoint task_rect;
352Float blur_radius;
353vec2 blur_region;
354BlurTask() = default;
355BlurTask(RectWithEndpoint task_rect, Float blur_radius, vec2 blur_region) : task_rect(task_rect), blur_radius(blur_radius), blur_region(blur_region){}
356BlurTask(RectWithEndpoint_scalar task_rect, float blur_radius, vec2_scalar blur_region):task_rect(task_rect),blur_radius(blur_radius),blur_region(blur_region){
357}
358IMPLICIT BlurTask(BlurTask_scalar s):task_rect(s.task_rect),blur_radius(s.blur_radius),blur_region(s.blur_region){
359}
360friend BlurTask if_then_else(I32 c, BlurTask t, BlurTask e) { return BlurTask(
361if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.blur_radius, e.blur_radius), if_then_else(c, t.blur_region, e.blur_region));
362}};
363RectWithEndpoint_scalar fetch_render_task_rect(int32_t index) {
364 ivec2_scalar uv = make_ivec2(make_int((2u)*((make_uint(index))%((1024u)/(2u)))), make_int((make_uint(index))/((1024u)/(2u))));
365 auto sRenderTasks_uv_fetch = texelFetchPtr(sRenderTasks, uv, 0, 1, 0, 0);
366 vec4_scalar texel0 = texelFetchUnchecked(sRenderTasks, sRenderTasks_uv_fetch, 0, 0);
367 vec4_scalar texel1 = texelFetchUnchecked(sRenderTasks, sRenderTasks_uv_fetch, 1, 0);
Value stored to 'texel1' during its initialization is never read
368 RectWithEndpoint_scalar task_rect = RectWithEndpoint_scalar((texel0).sel(X,Y), (texel0).sel(Z,W));
369 return task_rect;
370}
371BlurTask_scalar fetch_blur_task(int32_t address) {
372 RectWithEndpoint_scalar task_rect = fetch_render_task_rect(address);
373 BlurTask_scalar task = BlurTask_scalar(task_rect, (aBlurParams).x, (aBlurParams).sel(Y,Z));
374 return task;
375}
376void calculate_gauss_coefficients(float sigma) {
377 vGaussCoefficients = make_vec2((1.f)/((sqrt__glsl_sqrt((2.f)*(3.1415927f)))*(sigma)), exp__glsl_exp((-(0.5f))/((sigma)*(sigma))));
378 vec3_scalar gauss_coefficient = make_vec3(vGaussCoefficients, ((vGaussCoefficients).y)*((vGaussCoefficients).y));
379 float gauss_coefficient_total = (gauss_coefficient).x;
380 for ( int32_t i = 1;
381(i)<=((vSupport).x); i += 2) {
382 (gauss_coefficient).lsel(X,Y) *= (gauss_coefficient).sel(Y,Z);
383 float gauss_coefficient_subtotal = (gauss_coefficient).x;
384 (gauss_coefficient).lsel(X,Y) *= (gauss_coefficient).sel(Y,Z);
385 gauss_coefficient_subtotal += (gauss_coefficient).x;
386 gauss_coefficient_total += (2.f)*(gauss_coefficient_subtotal);
387 }
388 (vGaussCoefficients).x /= gauss_coefficient_total;
389}
390ALWAYS_INLINE__attribute__((always_inline)) inline void main(void) {
391 BlurTask_scalar blur_task = fetch_blur_task(aBlurRenderTaskAddress);
392 RectWithEndpoint_scalar src_rect = fetch_render_task_rect(aBlurSourceTaskAddress);
393 RectWithEndpoint_scalar target_rect = (blur_task).task_rect;
394 vec2_scalar texture_size = make_vec2((textureSize(sColor0, 0)).sel(X,Y));
395 (vSupport).x = (make_int(ceil__glsl_ceil((1.5f)*((blur_task).blur_radius))))*(2);
396 if (((vSupport).x)>(0)) {
397 {
398 calculate_gauss_coefficients((blur_task).blur_radius);
399 }
400 } else {
401 vGaussCoefficients = make_vec2(1.f, 1.f);
402 }
403 switch (aBlurDirection) {
404 case 0:
405 vOffsetScale = make_vec2((1.f)/((texture_size).x), 0.f);
406 break;
407 case 1:
408 vOffsetScale = make_vec2(0.f, (1.f)/((texture_size).y));
409 break;
410 default:
411 vOffsetScale = make_vec2(0.f);
412 }
413 vUvRect = make_vec4(((src_rect).p0)+(make_vec2(0.5f)), (((src_rect).p0)+((blur_task).blur_region))-(make_vec2(0.5f)));
414 vUvRect /= (texture_size).sel(X,Y,X,Y);
415 vec2 pos = mix((target_rect).p0, (target_rect).p1, (aPosition).sel(X,Y));
416 vec2_scalar uv0 = ((src_rect).p0)/(texture_size);
417 vec2_scalar uv1 = ((src_rect).p1)/(texture_size);
418 vUv = mix(uv0, uv1, (aPosition).sel(X,Y));
419 gl_Position = (uTransform)*(make_vec4(pos, 0.f, 1.f));
420}
421static void set_uniform_1i(VertexShaderImpl* impl, int index, int value) {
422 Self* self = (Self*)impl;
423 if (self->samplers.set_slot(index, value)) return;
424 switch (index) {
425 case 7:
426 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sClipMask
427 break;
428 case 8:
429 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sColor0
430 break;
431 case 2:
432 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuCache
433 break;
434 case 4:
435 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersF
436 break;
437 case 5:
438 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersI
439 break;
440 case 1:
441 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sRenderTasks
442 break;
443 case 3:
444 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sTransformPalette
445 break;
446 case 6:
447 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // uTransform
448 break;
449 }
450}
451static void set_uniform_4fv(VertexShaderImpl* impl, int index, const float *value) {
452 Self* self = (Self*)impl;
453 switch (index) {
454 case 7:
455 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sClipMask
456 break;
457 case 8:
458 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sColor0
459 break;
460 case 2:
461 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuCache
462 break;
463 case 4:
464 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersF
465 break;
466 case 5:
467 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersI
468 break;
469 case 1:
470 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sRenderTasks
471 break;
472 case 3:
473 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sTransformPalette
474 break;
475 case 6:
476 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // uTransform
477 break;
478 }
479}
480static void set_uniform_matrix4fv(VertexShaderImpl* impl, int index, const float *value) {
481 Self* self = (Self*)impl;
482 switch (index) {
483 case 7:
484 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sClipMask
485 break;
486 case 8:
487 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sColor0
488 break;
489 case 2:
490 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuCache
491 break;
492 case 4:
493 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersF
494 break;
495 case 5:
496 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersI
497 break;
498 case 1:
499 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sRenderTasks
500 break;
501 case 3:
502 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sTransformPalette
503 break;
504 case 6:
505 self->uTransform = mat4_scalar::load_from_ptr(value);
506 break;
507 }
508}
509static void load_attribs(VertexShaderImpl* impl, VertexAttrib *attribs, uint32_t start, int instance, int count) {Self* self = (Self*)impl;
510 load_attrib(self->aPosition, attribs[self->attrib_locations.aPosition], start, instance, count);
511 load_flat_attrib(self->aBlurRenderTaskAddress, attribs[self->attrib_locations.aBlurRenderTaskAddress], start, instance, count);
512 load_flat_attrib(self->aBlurSourceTaskAddress, attribs[self->attrib_locations.aBlurSourceTaskAddress], start, instance, count);
513 load_flat_attrib(self->aBlurDirection, attribs[self->attrib_locations.aBlurDirection], start, instance, count);
514 load_flat_attrib(self->aBlurParams, attribs[self->attrib_locations.aBlurParams], start, instance, count);
515}
516public:
517struct InterpOutputs {
518vec2_scalar vUv;
519};
520private:
521ALWAYS_INLINE__attribute__((always_inline)) inline void store_interp_outputs(char* dest_ptr, size_t stride) {
522 for(int n = 0; n < 4; n++) {
523 auto* dest = reinterpret_cast<InterpOutputs*>(dest_ptr);
524 dest->vUv = get_nth(vUv, n);
525 dest_ptr += stride;
526 }
527}
528static void run(VertexShaderImpl* impl, char* interps, size_t interp_stride) {
529 Self* self = (Self*)impl;
530 self->main();
531 self->store_interp_outputs(interps, interp_stride);
532}
533static void init_batch(VertexShaderImpl* impl) {
534 Self* self = (Self*)impl; self->bind_textures(); }
535public:
536cs_blur_ALPHA_TARGET_vert() {
537 set_uniform_1i_func = &set_uniform_1i;
538 set_uniform_4fv_func = &set_uniform_4fv;
539 set_uniform_matrix4fv_func = &set_uniform_matrix4fv;
540 init_batch_func = &init_batch;
541 load_attribs_func = &load_attribs;
542 run_primitive_func = &run;
543}
544};
545
546
547struct cs_blur_ALPHA_TARGET_frag : FragmentShaderImpl, cs_blur_ALPHA_TARGET_vert {
548private:
549typedef cs_blur_ALPHA_TARGET_frag Self;
550#define oFragColorgl_FragColor gl_FragColor
551// vec4 oFragColor;
552// sampler2D sColor0;
553// sampler2D sColor1;
554// sampler2D sColor2;
555struct RectWithSize_scalar {
556vec2_scalar p0;
557vec2_scalar size;
558RectWithSize_scalar() = default;
559RectWithSize_scalar(vec2_scalar p0, vec2_scalar size) : p0(p0), size(size){}
560};
561struct RectWithSize {
562vec2 p0;
563vec2 size;
564RectWithSize() = default;
565RectWithSize(vec2 p0, vec2 size) : p0(p0), size(size){}
566RectWithSize(vec2_scalar p0, vec2_scalar size):p0(p0),size(size){
567}
568IMPLICIT RectWithSize(RectWithSize_scalar s):p0(s.p0),size(s.size){
569}
570friend RectWithSize if_then_else(I32 c, RectWithSize t, RectWithSize e) { return RectWithSize(
571if_then_else(c, t.p0, e.p0), if_then_else(c, t.size, e.size));
572}};
573struct RectWithEndpoint_scalar {
574vec2_scalar p0;
575vec2_scalar p1;
576RectWithEndpoint_scalar() = default;
577RectWithEndpoint_scalar(vec2_scalar p0, vec2_scalar p1) : p0(p0), p1(p1){}
578};
579struct RectWithEndpoint {
580vec2 p0;
581vec2 p1;
582RectWithEndpoint() = default;
583RectWithEndpoint(vec2 p0, vec2 p1) : p0(p0), p1(p1){}
584RectWithEndpoint(vec2_scalar p0, vec2_scalar p1):p0(p0),p1(p1){
585}
586IMPLICIT RectWithEndpoint(RectWithEndpoint_scalar s):p0(s.p0),p1(s.p1){
587}
588friend RectWithEndpoint if_then_else(I32 c, RectWithEndpoint t, RectWithEndpoint e) { return RectWithEndpoint(
589if_then_else(c, t.p0, e.p0), if_then_else(c, t.p1, e.p1));
590}};
591// sampler2D sGpuCache;
592// vec4_scalar vTransformBounds;
593// sampler2D sClipMask;
594struct Fragment_scalar {
595vec4_scalar color;
596Fragment_scalar() = default;
597explicit Fragment_scalar(vec4_scalar color) : color(color){}
598};
599struct Fragment {
600vec4 color;
601Fragment() = default;
602explicit Fragment(vec4 color) : color(color){}
603explicit Fragment(vec4_scalar color):color(color){
604}
605IMPLICIT Fragment(Fragment_scalar s):color(s.color){
606}
607friend Fragment if_then_else(I32 c, Fragment t, Fragment e) { return Fragment(
608if_then_else(c, t.color, e.color));
609}};
610vec2 vUv;
611// vec4_scalar vUvRect;
612// vec2_scalar vOffsetScale;
613// ivec2_scalar vSupport;
614// vec2_scalar vGaussCoefficients;
615ALWAYS_INLINE__attribute__((always_inline)) inline void main(void) {
616 Float original_color = (texture(sColor0, vUv)).x;
617 vec3_scalar gauss_coefficient = make_vec3(vGaussCoefficients, ((vGaussCoefficients).y)*((vGaussCoefficients).y));
618 Float avg_color = (original_color)*((gauss_coefficient).x);
619 int32_t support = min((vSupport).x, 300);
620 for ( int32_t i = 1;
621(i)<=(support); i += 2) {
622 (gauss_coefficient).lsel(X,Y) *= (gauss_coefficient).sel(Y,Z);
623 float gauss_coefficient_subtotal = (gauss_coefficient).x;
624 (gauss_coefficient).lsel(X,Y) *= (gauss_coefficient).sel(Y,Z);
625 gauss_coefficient_subtotal += (gauss_coefficient).x;
626 float gauss_ratio = ((gauss_coefficient).x)/(gauss_coefficient_subtotal);
627 vec2_scalar offset = (vOffsetScale)*((make_float(i))+(gauss_ratio));
628 vec2 st0 = max((vUv)-(offset), (vUvRect).sel(X,Y));
629 vec2 st1 = min((vUv)+(offset), (vUvRect).sel(Z,W));
630 avg_color += (((texture(sColor0, st0)).x)+((texture(sColor0, st1)).x))*(gauss_coefficient_subtotal);
631 }
632 oFragColorgl_FragColor = make_vec4(avg_color);
633}
634void swgl_drawSpanR8() {
635 swgl_commitGaussianBlurR8(sColor0, vUv, vUvRect, ((vOffsetScale).x)!=(0.f), (vSupport).x, vGaussCoefficients)do { int drawn = 0; if (blend_key) { drawn = blendGaussianBlur
<true>(sColor0, vUv, vUvRect, swgl_OutR8, swgl_SpanLength
, ((vOffsetScale).x)!=(0.f), (vSupport).x, vGaussCoefficients
); } else { drawn = blendGaussianBlur<false>(sColor0, vUv
, vUvRect, swgl_OutR8, swgl_SpanLength, ((vOffsetScale).x)!=(
0.f), (vSupport).x, vGaussCoefficients); } swgl_OutR8 += drawn
; swgl_SpanLength -= drawn; } while (0)
;
636}
637typedef cs_blur_ALPHA_TARGET_vert::InterpOutputs InterpInputs;
638InterpInputs interp_step;
639struct InterpPerspective {
640vec2 vUv;
641};
642InterpPerspective interp_perspective;
643static void read_interp_inputs(FragmentShaderImpl* impl, const void* init_, const void* step_) {Self* self = (Self*)impl;const InterpInputs* init = (const InterpInputs*)init_;const InterpInputs* step = (const InterpInputs*)step_;
644 self->vUv = init_interp(init->vUv, step->vUv);
645 self->interp_step.vUv = step->vUv * 4.0f;
646}
647static void read_perspective_inputs(FragmentShaderImpl* impl, const void* init_, const void* step_) {Self* self = (Self*)impl;const InterpInputs* init = (const InterpInputs*)init_;const InterpInputs* step = (const InterpInputs*)step_;
648 Float w = 1.0f / self->gl_FragCoord.w;
649 self->interp_perspective.vUv = init_interp(init->vUv, step->vUv);
650 self->vUv = self->interp_perspective.vUv * w;
651 self->interp_step.vUv = step->vUv * 4.0f;
652}
653ALWAYS_INLINE__attribute__((always_inline)) inline void step_interp_inputs(int steps = 4) {
654 float chunks = steps * 0.25f;
655 vUv += interp_step.vUv * chunks;
656}
657ALWAYS_INLINE__attribute__((always_inline)) inline void step_perspective_inputs(int steps = 4) {
658 step_perspective(steps);
659 float chunks = steps * 0.25f;
660 Float w = 1.0f / gl_FragCoord.w;
661 interp_perspective.vUv += interp_step.vUv * chunks;
662 vUv = w * interp_perspective.vUv;
663}
664static void run(FragmentShaderImpl* impl) {
665 Self* self = (Self*)impl;
666 self->main();
667 self->step_interp_inputs();
668}
669static void skip(FragmentShaderImpl* impl, int steps) {
670 Self* self = (Self*)impl;
671 self->step_interp_inputs(steps);
672}
673static void run_perspective(FragmentShaderImpl* impl) {
674 Self* self = (Self*)impl;
675 self->main();
676 self->step_perspective_inputs();
677}
678static void skip_perspective(FragmentShaderImpl* impl, int steps) {
679 Self* self = (Self*)impl;
680 self->step_perspective_inputs(steps);
681}
682static int draw_span_R8(FragmentShaderImpl* impl) {
683 Self* self = (Self*)impl; DISPATCH_DRAW_SPAN(self, R8)do { int total = self->swgl_SpanLength; self->swgl_drawSpanR8
(); int drawn = total - self->swgl_SpanLength; if (drawn) self
->step_interp_inputs(drawn); return drawn; } while (0)
; }
684public:
685cs_blur_ALPHA_TARGET_frag() {
686 init_span_func = &read_interp_inputs;
687 run_func = &run;
688 skip_func = &skip;
689 draw_span_R8_func = &draw_span_R8;
690 enable_perspective();
691 init_span_w_func = &read_perspective_inputs;
692 run_w_func = &run_perspective;
693 skip_w_func = &skip_perspective;
694}
695};
696
697struct cs_blur_ALPHA_TARGET_program : ProgramImpl, cs_blur_ALPHA_TARGET_frag {
698int get_uniform(const char *name) const override {
699 if (strcmp("sClipMask", name) == 0) { return 7; }
700 if (strcmp("sColor0", name) == 0) { return 8; }
701 if (strcmp("sGpuCache", name) == 0) { return 2; }
702 if (strcmp("sPrimitiveHeadersF", name) == 0) { return 4; }
703 if (strcmp("sPrimitiveHeadersI", name) == 0) { return 5; }
704 if (strcmp("sRenderTasks", name) == 0) { return 1; }
705 if (strcmp("sTransformPalette", name) == 0) { return 3; }
706 if (strcmp("uTransform", name) == 0) { return 6; }
707 return -1;
708}
709void bind_attrib(const char* name, int index) override {
710 attrib_locations.bind_loc(name, index);
711}
712int get_attrib(const char* name) const override {
713 return attrib_locations.get_loc(name);
714}
715size_t interpolants_size() const override { return sizeof(InterpOutputs); }
716VertexShaderImpl* get_vertex_shader() override {
717 return this;
718}
719FragmentShaderImpl* get_fragment_shader() override {
720 return this;
721}
722const char* get_name() const override { return "cs_blur_ALPHA_TARGET"; }
723static ProgramImpl* loader() { return new cs_blur_ALPHA_TARGET_program; }
724};
725