Bug Summary

File:var/lib/jenkins/workspace/firefox-scan-build/obj-x86_64-pc-linux-gnu/x86_64-unknown-linux-gnu/debug/build/swgl-6f6517a85091acb7/out/brush_linear_gradient_ALPHA_PASS.h
Warning:line 2, column 8
Excessive padding in 'struct brush_linear_gradient_ALPHA_PASS_common::Samplers' (32 padding bytes, where 0 is optimal). Optimal fields order: sGpuBufferI_impl, sPrimitiveHeadersI_impl, sClipMask_impl, sGpuBufferF_impl, sGpuCache_impl, sPrimitiveHeadersF_impl, sRenderTasks_impl, sTransformPalette_impl, sClipMask_slot, sGpuBufferF_slot, sGpuBufferI_slot, sGpuCache_slot, sPrimitiveHeadersF_slot, sPrimitiveHeadersI_slot, sRenderTasks_slot, sTransformPalette_slot, consider reordering the fields or adding explicit padding members

Annotated Source Code

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clang -cc1 -cc1 -triple x86_64-unknown-linux-gnu -analyze -disable-free -clear-ast-before-backend -disable-llvm-verifier -discard-value-names -main-file-name gl.cc -analyzer-checker=core -analyzer-checker=apiModeling -analyzer-checker=unix -analyzer-checker=deadcode -analyzer-checker=cplusplus -analyzer-checker=security.insecureAPI.UncheckedReturn -analyzer-checker=security.insecureAPI.getpw -analyzer-checker=security.insecureAPI.gets -analyzer-checker=security.insecureAPI.mktemp -analyzer-checker=security.insecureAPI.mkstemp -analyzer-checker=security.insecureAPI.vfork -analyzer-checker=nullability.NullPassedToNonnull -analyzer-checker=nullability.NullReturnedFromNonnull -analyzer-output plist -w -setup-static-analyzer -analyzer-config-compatibility-mode=true -mrelocation-model pic -pic-level 2 -fhalf-no-semantic-interposition -mframe-pointer=all -relaxed-aliasing -fapprox-func -funsafe-math-optimizations -fno-signed-zeros -mreassociate -freciprocal-math -ffp-contract=fast -fno-rounding-math -mrecip=none -complex-range=basic -mconstructor-aliases -funwind-tables=2 -target-cpu x86-64 -tune-cpu generic -debugger-tuning=gdb -fdebug-compilation-dir=/var/lib/jenkins/workspace/firefox-scan-build/gfx/wr/swgl -ffunction-sections -fdata-sections -fcoverage-compilation-dir=/var/lib/jenkins/workspace/firefox-scan-build/gfx/wr/swgl -resource-dir /usr/lib/llvm-19/lib/clang/19 -include /var/lib/jenkins/workspace/firefox-scan-build/config/gcc_hidden.h -include /var/lib/jenkins/workspace/firefox-scan-build/obj-x86_64-pc-linux-gnu/mozilla-config.h -I /var/lib/jenkins/workspace/firefox-scan-build/obj-x86_64-pc-linux-gnu/dist/stl_wrappers -I /var/lib/jenkins/workspace/firefox-scan-build/obj-x86_64-pc-linux-gnu/dist/system_wrappers -U _FORTIFY_SOURCE -D _FORTIFY_SOURCE=2 -D DEBUG=1 -I /var/lib/jenkins/workspace/firefox-scan-build/obj-x86_64-pc-linux-gnu/dist/include -I /var/lib/jenkins/workspace/firefox-scan-build/obj-x86_64-pc-linux-gnu/dist/include/nspr -I /var/lib/jenkins/workspace/firefox-scan-build/obj-x86_64-pc-linux-gnu/dist/include/nss -D MOZILLA_CLIENT -D MOZILLA_CONFIG_H -I /var/lib/jenkins/workspace/firefox-scan-build/gfx/wr/swgl/../webrender/res -I src -I /var/lib/jenkins/workspace/firefox-scan-build/obj-x86_64-pc-linux-gnu/x86_64-unknown-linux-gnu/debug/build/swgl-6f6517a85091acb7/out -U MOZILLA_CONFIG_H -D _GLIBCXX_USE_CXX11_ABI=0 -internal-isystem /usr/lib/gcc/x86_64-linux-gnu/14/../../../../include/c++/14 -internal-isystem /usr/lib/gcc/x86_64-linux-gnu/14/../../../../include/x86_64-linux-gnu/c++/14 -internal-isystem /usr/lib/gcc/x86_64-linux-gnu/14/../../../../include/c++/14/backward -internal-isystem /usr/lib/llvm-19/lib/clang/19/include -internal-isystem /usr/local/include -internal-isystem /usr/lib/gcc/x86_64-linux-gnu/14/../../../../x86_64-linux-gnu/include -internal-externc-isystem /usr/include/x86_64-linux-gnu -internal-externc-isystem /include -internal-externc-isystem /usr/include -O2 -Wno-error=tautological-type-limit-compare -Wno-invalid-offsetof -Wno-range-loop-analysis -Wno-deprecated-anon-enum-enum-conversion -Wno-deprecated-enum-enum-conversion -Wno-deprecated-this-capture -Wno-inline-new-delete -Wno-error=deprecated-declarations -Wno-error=array-bounds -Wno-error=free-nonheap-object -Wno-error=atomic-alignment -Wno-error=deprecated-builtins -Wno-psabi -Wno-error=builtin-macro-redefined -Wno-vla-cxx-extension -Wno-unknown-warning-option -std=c++17 -fdeprecated-macro -ferror-limit 19 -fstrict-flex-arrays=1 -stack-protector 2 -fstack-clash-protection -ftrivial-auto-var-init=pattern -fno-rtti -fgnuc-version=4.2.1 -fskip-odr-check-in-gmf -fno-sized-deallocation -fno-aligned-allocation -vectorize-loops -vectorize-slp -analyzer-checker optin.performance.Padding -analyzer-output=html -analyzer-config stable-report-filename=true -faddrsig -D__GCC_HAVE_DWARF2_CFI_ASM=1 -o /tmp/scan-build-2024-09-22-115206-3586786-1 -x c++ src/gl.cc
1struct brush_linear_gradient_ALPHA_PASS_common {
2struct Samplers {
Excessive padding in 'struct brush_linear_gradient_ALPHA_PASS_common::Samplers' (32 padding bytes, where 0 is optimal). Optimal fields order: sGpuBufferI_impl, sPrimitiveHeadersI_impl, sClipMask_impl, sGpuBufferF_impl, sGpuCache_impl, sPrimitiveHeadersF_impl, sRenderTasks_impl, sTransformPalette_impl, sClipMask_slot, sGpuBufferF_slot, sGpuBufferI_slot, sGpuCache_slot, sPrimitiveHeadersF_slot, sPrimitiveHeadersI_slot, sRenderTasks_slot, sTransformPalette_slot, consider reordering the fields or adding explicit padding members
3 sampler2D_impl sClipMask_impl;
4 int sClipMask_slot;
5 sampler2D_impl sGpuBufferF_impl;
6 int sGpuBufferF_slot;
7 isampler2D_impl sGpuBufferI_impl;
8 int sGpuBufferI_slot;
9 sampler2D_impl sGpuCache_impl;
10 int sGpuCache_slot;
11 sampler2D_impl sPrimitiveHeadersF_impl;
12 int sPrimitiveHeadersF_slot;
13 isampler2D_impl sPrimitiveHeadersI_impl;
14 int sPrimitiveHeadersI_slot;
15 sampler2D_impl sRenderTasks_impl;
16 int sRenderTasks_slot;
17 sampler2D_impl sTransformPalette_impl;
18 int sTransformPalette_slot;
19 bool set_slot(int index, int value) {
20 switch (index) {
21 case 7:
22 sClipMask_slot = value;
23 return true;
24 case 8:
25 sGpuBufferF_slot = value;
26 return true;
27 case 9:
28 sGpuBufferI_slot = value;
29 return true;
30 case 2:
31 sGpuCache_slot = value;
32 return true;
33 case 4:
34 sPrimitiveHeadersF_slot = value;
35 return true;
36 case 5:
37 sPrimitiveHeadersI_slot = value;
38 return true;
39 case 1:
40 sRenderTasks_slot = value;
41 return true;
42 case 3:
43 sTransformPalette_slot = value;
44 return true;
45 }
46 return false;
47 }
48} samplers;
49struct AttribLocations {
50 int aPosition = NULL_ATTRIB16;
51 int aData = NULL_ATTRIB16;
52 void bind_loc(const char* name, int index) {
53 if (strcmp("aPosition", name) == 0) { aPosition = index; return; }
54 if (strcmp("aData", name) == 0) { aData = index; return; }
55 }
56 int get_loc(const char* name) const {
57 if (strcmp("aPosition", name) == 0) { return aPosition != NULL_ATTRIB16 ? aPosition : -1; }
58 if (strcmp("aData", name) == 0) { return aData != NULL_ATTRIB16 ? aData : -1; }
59 return -1;
60 }
61} attrib_locations;
62vec4_scalar vTransformBounds;
63ivec2_scalar v_gradient_address;
64vec2_scalar v_gradient_repeat;
65vec2_scalar v_repeated_size;
66vec2_scalar v_tile_repeat;
67vec2_scalar v_start_offset;
68vec2_scalar v_scale_dir;
69sampler2D sClipMask;
70sampler2D sGpuBufferF;
71isampler2D sGpuBufferI;
72sampler2D sGpuCache;
73sampler2D sPrimitiveHeadersF;
74isampler2D sPrimitiveHeadersI;
75sampler2D sRenderTasks;
76sampler2D sTransformPalette;
77mat4_scalar uTransform;
78void bind_textures() {
79 sClipMask = lookup_sampler(&samplers.sClipMask_impl, samplers.sClipMask_slot);
80 sGpuBufferF = lookup_sampler(&samplers.sGpuBufferF_impl, samplers.sGpuBufferF_slot);
81 sGpuBufferI = lookup_isampler(&samplers.sGpuBufferI_impl, samplers.sGpuBufferI_slot);
82 sGpuCache = lookup_sampler(&samplers.sGpuCache_impl, samplers.sGpuCache_slot);
83 sPrimitiveHeadersF = lookup_sampler(&samplers.sPrimitiveHeadersF_impl, samplers.sPrimitiveHeadersF_slot);
84 sPrimitiveHeadersI = lookup_isampler(&samplers.sPrimitiveHeadersI_impl, samplers.sPrimitiveHeadersI_slot);
85 sRenderTasks = lookup_sampler(&samplers.sRenderTasks_impl, samplers.sRenderTasks_slot);
86 sTransformPalette = lookup_sampler(&samplers.sTransformPalette_impl, samplers.sTransformPalette_slot);
87}
88};
89struct brush_linear_gradient_ALPHA_PASS_vert : VertexShaderImpl, brush_linear_gradient_ALPHA_PASS_common {
90private:
91typedef brush_linear_gradient_ALPHA_PASS_vert Self;
92// mat4_scalar uTransform;
93vec2 aPosition;
94struct RectWithSize_scalar {
95vec2_scalar p0;
96vec2_scalar size;
97RectWithSize_scalar() = default;
98RectWithSize_scalar(vec2_scalar p0, vec2_scalar size) : p0(p0), size(size){}
99};
100struct RectWithSize {
101vec2 p0;
102vec2 size;
103RectWithSize() = default;
104RectWithSize(vec2 p0, vec2 size) : p0(p0), size(size){}
105RectWithSize(vec2_scalar p0, vec2_scalar size):p0(p0),size(size){
106}
107IMPLICIT RectWithSize(RectWithSize_scalar s):p0(s.p0),size(s.size){
108}
109friend RectWithSize if_then_else(I32 c, RectWithSize t, RectWithSize e) { return RectWithSize(
110if_then_else(c, t.p0, e.p0), if_then_else(c, t.size, e.size));
111}};
112struct RectWithEndpoint_scalar {
113vec2_scalar p0;
114vec2_scalar p1;
115RectWithEndpoint_scalar() = default;
116RectWithEndpoint_scalar(vec2_scalar p0, vec2_scalar p1) : p0(p0), p1(p1){}
117};
118struct RectWithEndpoint {
119vec2 p0;
120vec2 p1;
121RectWithEndpoint() = default;
122RectWithEndpoint(vec2 p0, vec2 p1) : p0(p0), p1(p1){}
123RectWithEndpoint(vec2_scalar p0, vec2_scalar p1):p0(p0),p1(p1){
124}
125IMPLICIT RectWithEndpoint(RectWithEndpoint_scalar s):p0(s.p0),p1(s.p1){
126}
127friend RectWithEndpoint if_then_else(I32 c, RectWithEndpoint t, RectWithEndpoint e) { return RectWithEndpoint(
128if_then_else(c, t.p0, e.p0), if_then_else(c, t.p1, e.p1));
129}};
130// sampler2D sRenderTasks;
131struct RenderTaskData_scalar {
132RectWithEndpoint_scalar task_rect;
133vec4_scalar user_data;
134RenderTaskData_scalar() = default;
135RenderTaskData_scalar(RectWithEndpoint_scalar task_rect, vec4_scalar user_data) : task_rect(task_rect), user_data(user_data){}
136};
137struct RenderTaskData {
138RectWithEndpoint task_rect;
139vec4 user_data;
140RenderTaskData() = default;
141RenderTaskData(RectWithEndpoint task_rect, vec4 user_data) : task_rect(task_rect), user_data(user_data){}
142RenderTaskData(RectWithEndpoint_scalar task_rect, vec4_scalar user_data):task_rect(task_rect),user_data(user_data){
143}
144IMPLICIT RenderTaskData(RenderTaskData_scalar s):task_rect(s.task_rect),user_data(s.user_data){
145}
146friend RenderTaskData if_then_else(I32 c, RenderTaskData t, RenderTaskData e) { return RenderTaskData(
147if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.user_data, e.user_data));
148}};
149struct PictureTask_scalar {
150RectWithEndpoint_scalar task_rect;
151float device_pixel_scale;
152vec2_scalar content_origin;
153PictureTask_scalar() = default;
154PictureTask_scalar(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar content_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), content_origin(content_origin){}
155};
156struct PictureTask {
157RectWithEndpoint task_rect;
158Float device_pixel_scale;
159vec2 content_origin;
160PictureTask() = default;
161PictureTask(RectWithEndpoint task_rect, Float device_pixel_scale, vec2 content_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), content_origin(content_origin){}
162PictureTask(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar content_origin):task_rect(task_rect),device_pixel_scale(device_pixel_scale),content_origin(content_origin){
163}
164IMPLICIT PictureTask(PictureTask_scalar s):task_rect(s.task_rect),device_pixel_scale(s.device_pixel_scale),content_origin(s.content_origin){
165}
166friend PictureTask if_then_else(I32 c, PictureTask t, PictureTask e) { return PictureTask(
167if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.device_pixel_scale, e.device_pixel_scale), if_then_else(c, t.content_origin, e.content_origin));
168}};
169struct ClipArea_scalar {
170RectWithEndpoint_scalar task_rect;
171float device_pixel_scale;
172vec2_scalar screen_origin;
173ClipArea_scalar() = default;
174ClipArea_scalar(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar screen_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), screen_origin(screen_origin){}
175};
176struct ClipArea {
177RectWithEndpoint task_rect;
178Float device_pixel_scale;
179vec2 screen_origin;
180ClipArea() = default;
181ClipArea(RectWithEndpoint task_rect, Float device_pixel_scale, vec2 screen_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), screen_origin(screen_origin){}
182ClipArea(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar screen_origin):task_rect(task_rect),device_pixel_scale(device_pixel_scale),screen_origin(screen_origin){
183}
184IMPLICIT ClipArea(ClipArea_scalar s):task_rect(s.task_rect),device_pixel_scale(s.device_pixel_scale),screen_origin(s.screen_origin){
185}
186friend ClipArea if_then_else(I32 c, ClipArea t, ClipArea e) { return ClipArea(
187if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.device_pixel_scale, e.device_pixel_scale), if_then_else(c, t.screen_origin, e.screen_origin));
188}};
189// sampler2D sGpuCache;
190struct ImageSource_scalar {
191RectWithEndpoint_scalar uv_rect;
192vec4_scalar user_data;
193ImageSource_scalar() = default;
194ImageSource_scalar(RectWithEndpoint_scalar uv_rect, vec4_scalar user_data) : uv_rect(uv_rect), user_data(user_data){}
195};
196struct ImageSource {
197RectWithEndpoint uv_rect;
198vec4 user_data;
199ImageSource() = default;
200ImageSource(RectWithEndpoint uv_rect, vec4 user_data) : uv_rect(uv_rect), user_data(user_data){}
201ImageSource(RectWithEndpoint_scalar uv_rect, vec4_scalar user_data):uv_rect(uv_rect),user_data(user_data){
202}
203IMPLICIT ImageSource(ImageSource_scalar s):uv_rect(s.uv_rect),user_data(s.user_data){
204}
205friend ImageSource if_then_else(I32 c, ImageSource t, ImageSource e) { return ImageSource(
206if_then_else(c, t.uv_rect, e.uv_rect), if_then_else(c, t.user_data, e.user_data));
207}};
208struct ImageSourceExtra_scalar {
209vec4_scalar st_tl;
210vec4_scalar st_tr;
211vec4_scalar st_bl;
212vec4_scalar st_br;
213ImageSourceExtra_scalar() = default;
214ImageSourceExtra_scalar(vec4_scalar st_tl, vec4_scalar st_tr, vec4_scalar st_bl, vec4_scalar st_br) : st_tl(st_tl), st_tr(st_tr), st_bl(st_bl), st_br(st_br){}
215};
216struct ImageSourceExtra {
217vec4 st_tl;
218vec4 st_tr;
219vec4 st_bl;
220vec4 st_br;
221ImageSourceExtra() = default;
222ImageSourceExtra(vec4 st_tl, vec4 st_tr, vec4 st_bl, vec4 st_br) : st_tl(st_tl), st_tr(st_tr), st_bl(st_bl), st_br(st_br){}
223ImageSourceExtra(vec4_scalar st_tl, vec4_scalar st_tr, vec4_scalar st_bl, vec4_scalar st_br):st_tl(st_tl),st_tr(st_tr),st_bl(st_bl),st_br(st_br){
224}
225IMPLICIT ImageSourceExtra(ImageSourceExtra_scalar s):st_tl(s.st_tl),st_tr(s.st_tr),st_bl(s.st_bl),st_br(s.st_br){
226}
227friend ImageSourceExtra if_then_else(I32 c, ImageSourceExtra t, ImageSourceExtra e) { return ImageSourceExtra(
228if_then_else(c, t.st_tl, e.st_tl), if_then_else(c, t.st_tr, e.st_tr), if_then_else(c, t.st_bl, e.st_bl), if_then_else(c, t.st_br, e.st_br));
229}};
230// vec4_scalar vTransformBounds;
231// sampler2D sTransformPalette;
232struct Transform_scalar {
233mat4_scalar m;
234mat4_scalar inv_m;
235bool is_axis_aligned;
236Transform_scalar() = default;
237Transform_scalar(mat4_scalar m, mat4_scalar inv_m, bool is_axis_aligned) : m(m), inv_m(inv_m), is_axis_aligned(is_axis_aligned){}
238};
239struct Transform {
240mat4 m;
241mat4 inv_m;
242Bool is_axis_aligned;
243Transform() = default;
244Transform(mat4 m, mat4 inv_m, Bool is_axis_aligned) : m(m), inv_m(inv_m), is_axis_aligned(is_axis_aligned){}
245Transform(mat4_scalar m, mat4_scalar inv_m, bool is_axis_aligned):m(m),inv_m(inv_m),is_axis_aligned(is_axis_aligned){
246}
247IMPLICIT Transform(Transform_scalar s):m(s.m),inv_m(s.inv_m),is_axis_aligned(s.is_axis_aligned){
248}
249friend Transform if_then_else(I32 c, Transform t, Transform e) { return Transform(
250if_then_else(c, t.m, e.m), if_then_else(c, t.inv_m, e.inv_m), if_then_else(c, t.is_axis_aligned, e.is_axis_aligned));
251}};
252// sampler2D sClipMask;
253// sampler2D sPrimitiveHeadersF;
254// isampler2D sPrimitiveHeadersI;
255ivec4_scalar aData;
256struct Instance_scalar {
257int32_t prim_header_address;
258int32_t clip_address;
259int32_t segment_index;
260int32_t flags;
261int32_t resource_address;
262int32_t brush_kind;
263Instance_scalar() = default;
264Instance_scalar(int32_t prim_header_address, int32_t clip_address, int32_t segment_index, int32_t flags, int32_t resource_address, int32_t brush_kind) : prim_header_address(prim_header_address), clip_address(clip_address), segment_index(segment_index), flags(flags), resource_address(resource_address), brush_kind(brush_kind){}
265};
266struct Instance {
267I32 prim_header_address;
268I32 clip_address;
269I32 segment_index;
270I32 flags;
271I32 resource_address;
272I32 brush_kind;
273Instance() = default;
274Instance(I32 prim_header_address, I32 clip_address, I32 segment_index, I32 flags, I32 resource_address, I32 brush_kind) : prim_header_address(prim_header_address), clip_address(clip_address), segment_index(segment_index), flags(flags), resource_address(resource_address), brush_kind(brush_kind){}
275Instance(int32_t prim_header_address, int32_t clip_address, int32_t segment_index, int32_t flags, int32_t resource_address, int32_t brush_kind):prim_header_address(prim_header_address),clip_address(clip_address),segment_index(segment_index),flags(flags),resource_address(resource_address),brush_kind(brush_kind){
276}
277IMPLICIT Instance(Instance_scalar s):prim_header_address(s.prim_header_address),clip_address(s.clip_address),segment_index(s.segment_index),flags(s.flags),resource_address(s.resource_address),brush_kind(s.brush_kind){
278}
279friend Instance if_then_else(I32 c, Instance t, Instance e) { return Instance(
280if_then_else(c, t.prim_header_address, e.prim_header_address), if_then_else(c, t.clip_address, e.clip_address), if_then_else(c, t.segment_index, e.segment_index), if_then_else(c, t.flags, e.flags), if_then_else(c, t.resource_address, e.resource_address), if_then_else(c, t.brush_kind, e.brush_kind));
281}};
282struct PrimitiveHeader_scalar {
283RectWithEndpoint_scalar local_rect;
284RectWithEndpoint_scalar local_clip_rect;
285float z;
286int32_t specific_prim_address;
287int32_t transform_id;
288int32_t picture_task_address;
289ivec4_scalar user_data;
290PrimitiveHeader_scalar() = default;
291PrimitiveHeader_scalar(RectWithEndpoint_scalar local_rect, RectWithEndpoint_scalar local_clip_rect, float z, int32_t specific_prim_address, int32_t transform_id, int32_t picture_task_address, ivec4_scalar user_data) : local_rect(local_rect), local_clip_rect(local_clip_rect), z(z), specific_prim_address(specific_prim_address), transform_id(transform_id), picture_task_address(picture_task_address), user_data(user_data){}
292};
293struct PrimitiveHeader {
294RectWithEndpoint local_rect;
295RectWithEndpoint local_clip_rect;
296Float z;
297I32 specific_prim_address;
298I32 transform_id;
299I32 picture_task_address;
300ivec4 user_data;
301PrimitiveHeader() = default;
302PrimitiveHeader(RectWithEndpoint local_rect, RectWithEndpoint local_clip_rect, Float z, I32 specific_prim_address, I32 transform_id, I32 picture_task_address, ivec4 user_data) : local_rect(local_rect), local_clip_rect(local_clip_rect), z(z), specific_prim_address(specific_prim_address), transform_id(transform_id), picture_task_address(picture_task_address), user_data(user_data){}
303PrimitiveHeader(RectWithEndpoint_scalar local_rect, RectWithEndpoint_scalar local_clip_rect, float z, int32_t specific_prim_address, int32_t transform_id, int32_t picture_task_address, ivec4_scalar user_data):local_rect(local_rect),local_clip_rect(local_clip_rect),z(z),specific_prim_address(specific_prim_address),transform_id(transform_id),picture_task_address(picture_task_address),user_data(user_data){
304}
305IMPLICIT PrimitiveHeader(PrimitiveHeader_scalar s):local_rect(s.local_rect),local_clip_rect(s.local_clip_rect),z(s.z),specific_prim_address(s.specific_prim_address),transform_id(s.transform_id),picture_task_address(s.picture_task_address),user_data(s.user_data){
306}
307friend PrimitiveHeader if_then_else(I32 c, PrimitiveHeader t, PrimitiveHeader e) { return PrimitiveHeader(
308if_then_else(c, t.local_rect, e.local_rect), if_then_else(c, t.local_clip_rect, e.local_clip_rect), if_then_else(c, t.z, e.z), if_then_else(c, t.specific_prim_address, e.specific_prim_address), if_then_else(c, t.transform_id, e.transform_id), if_then_else(c, t.picture_task_address, e.picture_task_address), if_then_else(c, t.user_data, e.user_data));
309}};
310struct VertexInfo_scalar {
311vec2_scalar local_pos;
312vec4_scalar world_pos;
313VertexInfo_scalar() = default;
314VertexInfo_scalar(vec2_scalar local_pos, vec4_scalar world_pos) : local_pos(local_pos), world_pos(world_pos){}
315};
316struct VertexInfo {
317vec2 local_pos;
318vec4 world_pos;
319VertexInfo() = default;
320VertexInfo(vec2 local_pos, vec4 world_pos) : local_pos(local_pos), world_pos(world_pos){}
321VertexInfo(vec2_scalar local_pos, vec4_scalar world_pos):local_pos(local_pos),world_pos(world_pos){
322}
323IMPLICIT VertexInfo(VertexInfo_scalar s):local_pos(s.local_pos),world_pos(s.world_pos){
324}
325friend VertexInfo if_then_else(I32 c, VertexInfo t, VertexInfo e) { return VertexInfo(
326if_then_else(c, t.local_pos, e.local_pos), if_then_else(c, t.world_pos, e.world_pos));
327}};
328// sampler2D sGpuBufferF;
329// isampler2D sGpuBufferI;
330// ivec2_scalar v_gradient_address;
331// vec2_scalar v_gradient_repeat;
332// vec2_scalar v_repeated_size;
333vec2 v_pos;
334// vec2_scalar v_tile_repeat;
335// vec2_scalar v_start_offset;
336// vec2_scalar v_scale_dir;
337struct Gradient_scalar {
338vec4_scalar start_end_point;
339int32_t extend_mode;
340vec2_scalar stretch_size;
341Gradient_scalar() = default;
342Gradient_scalar(vec4_scalar start_end_point, int32_t extend_mode, vec2_scalar stretch_size) : start_end_point(start_end_point), extend_mode(extend_mode), stretch_size(stretch_size){}
343};
344struct Gradient {
345vec4 start_end_point;
346I32 extend_mode;
347vec2 stretch_size;
348Gradient() = default;
349Gradient(vec4 start_end_point, I32 extend_mode, vec2 stretch_size) : start_end_point(start_end_point), extend_mode(extend_mode), stretch_size(stretch_size){}
350Gradient(vec4_scalar start_end_point, int32_t extend_mode, vec2_scalar stretch_size):start_end_point(start_end_point),extend_mode(extend_mode),stretch_size(stretch_size){
351}
352IMPLICIT Gradient(Gradient_scalar s):start_end_point(s.start_end_point),extend_mode(s.extend_mode),stretch_size(s.stretch_size){
353}
354friend Gradient if_then_else(I32 c, Gradient t, Gradient e) { return Gradient(
355if_then_else(c, t.start_end_point, e.start_end_point), if_then_else(c, t.extend_mode, e.extend_mode), if_then_else(c, t.stretch_size, e.stretch_size));
356}};
357Instance_scalar decode_instance_attributes() {
358 Instance_scalar instance;
359 (instance).prim_header_address = (aData).x;
360 (instance).clip_address = (aData).y;
361 (instance).segment_index = ((aData).z)&(65535);
362 (instance).flags = ((aData).z)>>(16);
363 (instance).resource_address = ((aData).w)&(16777215);
364 (instance).brush_kind = ((aData).w)>>(24);
365 return instance;
366}
367PrimitiveHeader_scalar fetch_prim_header(int32_t index) {
368 PrimitiveHeader_scalar ph;
369 ivec2_scalar uv_f = make_ivec2(make_int((2u)*((make_uint(index))%((1024u)/(2u)))), make_int((make_uint(index))/((1024u)/(2u))));
370 auto sPrimitiveHeadersF_uv_f_fetch = texelFetchPtr(sPrimitiveHeadersF, uv_f, 0, 1, 0, 0);
371 vec4_scalar local_rect = texelFetchUnchecked(sPrimitiveHeadersF, sPrimitiveHeadersF_uv_f_fetch, 0, 0);
372 vec4_scalar local_clip_rect = texelFetchUnchecked(sPrimitiveHeadersF, sPrimitiveHeadersF_uv_f_fetch, 1, 0);
373 (ph).local_rect = RectWithEndpoint_scalar((local_rect).sel(X,Y), (local_rect).sel(Z,W));
374 (ph).local_clip_rect = RectWithEndpoint_scalar((local_clip_rect).sel(X,Y), (local_clip_rect).sel(Z,W));
375 ivec2_scalar uv_i = make_ivec2(make_int((2u)*((make_uint(index))%((1024u)/(2u)))), make_int((make_uint(index))/((1024u)/(2u))));
376 auto sPrimitiveHeadersI_uv_i_fetch = texelFetchPtr(sPrimitiveHeadersI, uv_i, 0, 1, 0, 0);
377 ivec4_scalar data0 = texelFetchUnchecked(sPrimitiveHeadersI, sPrimitiveHeadersI_uv_i_fetch, 0, 0);
378 ivec4_scalar data1 = texelFetchUnchecked(sPrimitiveHeadersI, sPrimitiveHeadersI_uv_i_fetch, 1, 0);
379 (ph).z = make_float((data0).x);
380 (ph).specific_prim_address = (data0).y;
381 (ph).transform_id = (data0).z;
382 (ph).picture_task_address = (data0).w;
383 (ph).user_data = data1;
384 return ph;
385}
386Transform_scalar fetch_transform(int32_t id) {
387 Transform_scalar transform;
388 (transform).is_axis_aligned = ((id)>>(23))==(0);
389 int32_t index = (id)&(8388607);
390 ivec2_scalar uv = make_ivec2(make_int((8u)*((make_uint(index))%((1024u)/(8u)))), make_int((make_uint(index))/((1024u)/(8u))));
391 ivec2_scalar uv0 = make_ivec2(((uv).x)+(0), (uv).y);
392 auto sTransformPalette_uv0_fetch = texelFetchPtr(sTransformPalette, uv0, 0, 7, 0, 0);
393 (transform).m[0] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 0, 0);
394 (transform).m[1] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 1, 0);
395 (transform).m[2] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 2, 0);
396 (transform).m[3] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 3, 0);
397 (transform).inv_m[0] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 4, 0);
398 (transform).inv_m[1] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 5, 0);
399 (transform).inv_m[2] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 6, 0);
400 (transform).inv_m[3] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 7, 0);
401 return transform;
402}
403RenderTaskData_scalar fetch_render_task_data(int32_t index) {
404 ivec2_scalar uv = make_ivec2(make_int((2u)*((make_uint(index))%((1024u)/(2u)))), make_int((make_uint(index))/((1024u)/(2u))));
405 auto sRenderTasks_uv_fetch = texelFetchPtr(sRenderTasks, uv, 0, 1, 0, 0);
406 vec4_scalar texel0 = texelFetchUnchecked(sRenderTasks, sRenderTasks_uv_fetch, 0, 0);
407 vec4_scalar texel1 = texelFetchUnchecked(sRenderTasks, sRenderTasks_uv_fetch, 1, 0);
408 RectWithEndpoint_scalar task_rect = RectWithEndpoint_scalar((texel0).sel(X,Y), (texel0).sel(Z,W));
409 RenderTaskData_scalar data = RenderTaskData_scalar(task_rect, texel1);
410 return data;
411}
412PictureTask_scalar fetch_picture_task(int32_t address) {
413 RenderTaskData_scalar task_data = fetch_render_task_data(address);
414 PictureTask_scalar task = PictureTask_scalar((task_data).task_rect, ((task_data).user_data).x, ((task_data).user_data).sel(Y,Z));
415 return task;
416}
417ClipArea_scalar fetch_clip_area(int32_t index) {
418 RenderTaskData_scalar task_data;
419 if ((index)>=(2147483647)) {
420 {
421 task_data = RenderTaskData_scalar(RectWithEndpoint_scalar(make_vec2(0.f), make_vec2(0.f)), make_vec4(0.f));
422 }
423 } else {
424 task_data = fetch_render_task_data(index);
425 }
426 return ClipArea_scalar((task_data).task_rect, ((task_data).user_data).x, ((task_data).user_data).sel(Y,Z));
427}
428ivec2_scalar get_gpu_cache_uv(int32_t address) {
429 return make_ivec2((make_uint(address))%(1024u), (make_uint(address))/(1024u));
430}
431Array<vec4_scalar,2> fetch_from_gpu_cache_2(int32_t address) {
432 ivec2_scalar uv = get_gpu_cache_uv(address);
433 auto sGpuCache_uv_fetch = texelFetchPtr(sGpuCache, uv, 0, 1, 0, 0);
434 return Array<vec4_scalar,2>{{texelFetchUnchecked(sGpuCache, sGpuCache_uv_fetch, 0, 0), texelFetchUnchecked(sGpuCache, sGpuCache_uv_fetch, 1, 0)}};
435}
436RectWithEndpoint_scalar clip_and_init_antialiasing(RectWithEndpoint_scalar segment_rect, RectWithEndpoint_scalar prim_rect, RectWithEndpoint_scalar clip_rect, int32_t edge_flags, float z, Transform_scalar transform, PictureTask_scalar task) {
437 bvec4_scalar clipped = make_bvec4(greaterThan((clip_rect).p0, (segment_rect).p0), lessThan((clip_rect).p1, (segment_rect).p1));
438 swgl_antiAlias((edge_flags)|(((clipped).x ? 1 : 0)|(((clipped).y ? 2 : 0)|(((clipped).z ? 4 : 0)|((clipped).w ? 8 : 0)))))do { swgl_AAEdgeMask = calcAAEdgeMask((edge_flags)|(((clipped
).x ? 1 : 0)|(((clipped).y ? 2 : 0)|(((clipped).z ? 4 : 0)|((
clipped).w ? 8 : 0))))); if (swgl_AAEdgeMask) { swgl_ClipFlags
|= SWGL_CLIP_FLAG_AA; } } while (0)
;
439 (segment_rect).p0 = clamp((segment_rect).p0, (clip_rect).p0, (clip_rect).p1);
440 (segment_rect).p1 = clamp((segment_rect).p1, (clip_rect).p0, (clip_rect).p1);
441 return segment_rect;
442}
443vec2 rect_clamp(RectWithEndpoint_scalar rect, vec2 pt) {
444 return clamp(pt, (rect).p0, (rect).p1);
445}
446VertexInfo write_vertex(vec2 local_pos, RectWithEndpoint_scalar local_clip_rect, float z, Transform_scalar transform, PictureTask_scalar task) {
447 vec2 clamped_local_pos = rect_clamp(local_clip_rect, local_pos);
448 vec4 world_pos = ((transform).m)*(make_vec4(clamped_local_pos, 0.f, 1.f));
449 vec2 device_pos = ((world_pos).sel(X,Y))*((task).device_pixel_scale);
450 vec2_scalar final_offset = (-((task).content_origin))+(((task).task_rect).p0);
451 gl_Position = (uTransform)*(make_vec4((device_pos)+((final_offset)*((world_pos).w)), (z)*((world_pos).w), (world_pos).w));
452 VertexInfo vi = VertexInfo(clamped_local_pos, world_pos);
453 return vi;
454}
455vec2_scalar rect_size(RectWithEndpoint_scalar rect) {
456 return ((rect).p1)-((rect).p0);
457}
458void write_clip(vec4 world_pos, ClipArea_scalar area, PictureTask_scalar task) {
459 swgl_clipMask(sClipMask, ((((task).task_rect).p0)-((task).content_origin))-((((area).task_rect).p0)-((area).screen_origin)), ((area).task_rect).p0, rect_size((area).task_rect))do { if (rect_size((area).task_rect) != vec2_scalar(0.0f, 0.0f
)) { swgl_ClipFlags |= SWGL_CLIP_FLAG_MASK; swgl_ClipMask = sClipMask
; swgl_ClipMaskOffset = make_ivec2(((((task).task_rect).p0)-(
(task).content_origin))-((((area).task_rect).p0)-((area).screen_origin
))); swgl_ClipMaskBounds = IntRect(make_ivec2(((area).task_rect
).p0), make_ivec2(rect_size((area).task_rect))); } } while (0
)
;
460}
461Gradient_scalar fetch_gradient(int32_t address) {
462 Array<vec4_scalar,2> data = fetch_from_gpu_cache_2(address);
463 return Gradient_scalar(data[0], make_int((data[1]).x), (data[1]).sel(Y,Z));
464}
465void write_gradient_vertex(VertexInfo vi, RectWithEndpoint_scalar local_rect, RectWithEndpoint_scalar segment_rect, ivec4_scalar prim_user_data, int32_t brush_flags, vec4_scalar texel_rect, int32_t extend_mode, vec2_scalar stretch_size) {
466 if (((brush_flags)&(2))!=(0)) {
467 {
468 v_pos = (((vi).local_pos)-((segment_rect).p0))/(rect_size(segment_rect));
469 v_pos = ((v_pos)*(((texel_rect).sel(Z,W))-((texel_rect).sel(X,Y))))+((texel_rect).sel(X,Y));
470 v_pos = (v_pos)*(rect_size(local_rect));
471 }
472 } else {
473 v_pos = ((vi).local_pos)-((local_rect).p0);
474 }
475 vec2_scalar tile_repeat = (rect_size(local_rect))/(stretch_size);
476 v_repeated_size = stretch_size;
477 v_pos /= v_repeated_size;
478 (v_gradient_address).x = (prim_user_data).x;
479 (v_gradient_repeat).x = make_float((make_int((extend_mode)==(1)))&(1));
480 v_tile_repeat = tile_repeat;
481}
482void brush_vs(VertexInfo vi, int32_t prim_address, RectWithEndpoint_scalar local_rect, RectWithEndpoint_scalar segment_rect, ivec4_scalar prim_user_data, int32_t specific_resource_address, mat4_scalar transform, PictureTask_scalar pic_task, int32_t brush_flags, vec4_scalar texel_rect) {
483 Gradient_scalar gradient = fetch_gradient(prim_address);
484 write_gradient_vertex(vi, local_rect, segment_rect, prim_user_data, brush_flags, texel_rect, (gradient).extend_mode, (gradient).stretch_size);
485 vec2_scalar start_point = ((gradient).start_end_point).sel(X,Y);
486 vec2_scalar end_point = ((gradient).start_end_point).sel(Z,W);
487 vec2_scalar dir = (end_point)-(start_point);
488 v_scale_dir = (dir)/(dot(dir, dir));
489 (v_start_offset).x = dot(start_point, v_scale_dir);
490 v_scale_dir *= v_repeated_size;
491}
492void brush_shader_main_vs(Instance_scalar instance, PrimitiveHeader_scalar ph, Transform_scalar transform, PictureTask_scalar pic_task, ClipArea_scalar clip_area) {
493 int32_t edge_flags = (((instance).flags)>>(12))&(15);
494 int32_t brush_flags = ((instance).flags)&(4095);
495 vec4_scalar segment_data;
496 RectWithEndpoint_scalar segment_rect;
497 if (((instance).segment_index)==(65535)) {
498 {
499 segment_rect = (ph).local_rect;
500 segment_data = make_vec4(0.f);
501 }
502 } else {
503 int32_t segment_address = (((ph).specific_prim_address)+(2))+(((instance).segment_index)*(2));
504 Array<vec4_scalar,2> segment_info = fetch_from_gpu_cache_2(segment_address);
505 segment_rect = RectWithEndpoint_scalar((segment_info[0]).sel(X,Y), (segment_info[0]).sel(Z,W));
506 (segment_rect).p0 += ((ph).local_rect).p0;
507 (segment_rect).p1 += ((ph).local_rect).p0;
508 segment_data = segment_info[1];
509 }
510 RectWithEndpoint_scalar adjusted_segment_rect = segment_rect;
511 bool antialiased = (!((transform).is_axis_aligned))||(((brush_flags)&(1024))!=(0));
512 if (antialiased) {
513 {
514 adjusted_segment_rect = clip_and_init_antialiasing(segment_rect, (ph).local_rect, (ph).local_clip_rect, edge_flags, (ph).z, transform, pic_task);
515 ((ph).local_clip_rect).p0 = make_vec2(-(10000000000000000.f));
516 ((ph).local_clip_rect).p1 = make_vec2(10000000000000000.f);
517 }
518 } else {
519 }
520 vec2 local_pos = mix((adjusted_segment_rect).p0, (adjusted_segment_rect).p1, (aPosition).sel(X,Y));
521 VertexInfo vi = write_vertex(local_pos, (ph).local_clip_rect, (ph).z, transform, pic_task);
522 write_clip((vi).world_pos, clip_area, pic_task);
523 brush_vs(vi, (ph).specific_prim_address, (ph).local_rect, segment_rect, (ph).user_data, (instance).resource_address, (transform).m, pic_task, brush_flags, segment_data);
524}
525ALWAYS_INLINE__attribute__((always_inline)) inline void main(void) {
526 Instance_scalar instance = decode_instance_attributes();
527 PrimitiveHeader_scalar ph = fetch_prim_header((instance).prim_header_address);
528 Transform_scalar transform = fetch_transform((ph).transform_id);
529 PictureTask_scalar task = fetch_picture_task((ph).picture_task_address);
530 ClipArea_scalar clip_area = fetch_clip_area((instance).clip_address);
531 brush_shader_main_vs(instance, ph, transform, task, clip_area);
532}
533static void set_uniform_1i(VertexShaderImpl* impl, int index, int value) {
534 Self* self = (Self*)impl;
535 if (self->samplers.set_slot(index, value)) return;
536 switch (index) {
537 case 7:
538 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sClipMask
539 break;
540 case 8:
541 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuBufferF
542 break;
543 case 9:
544 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuBufferI
545 break;
546 case 2:
547 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuCache
548 break;
549 case 4:
550 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersF
551 break;
552 case 5:
553 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersI
554 break;
555 case 1:
556 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sRenderTasks
557 break;
558 case 3:
559 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sTransformPalette
560 break;
561 case 6:
562 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // uTransform
563 break;
564 }
565}
566static void set_uniform_4fv(VertexShaderImpl* impl, int index, const float *value) {
567 Self* self = (Self*)impl;
568 switch (index) {
569 case 7:
570 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sClipMask
571 break;
572 case 8:
573 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuBufferF
574 break;
575 case 9:
576 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuBufferI
577 break;
578 case 2:
579 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuCache
580 break;
581 case 4:
582 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersF
583 break;
584 case 5:
585 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersI
586 break;
587 case 1:
588 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sRenderTasks
589 break;
590 case 3:
591 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sTransformPalette
592 break;
593 case 6:
594 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // uTransform
595 break;
596 }
597}
598static void set_uniform_matrix4fv(VertexShaderImpl* impl, int index, const float *value) {
599 Self* self = (Self*)impl;
600 switch (index) {
601 case 7:
602 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sClipMask
603 break;
604 case 8:
605 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuBufferF
606 break;
607 case 9:
608 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuBufferI
609 break;
610 case 2:
611 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuCache
612 break;
613 case 4:
614 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersF
615 break;
616 case 5:
617 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersI
618 break;
619 case 1:
620 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sRenderTasks
621 break;
622 case 3:
623 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sTransformPalette
624 break;
625 case 6:
626 self->uTransform = mat4_scalar::load_from_ptr(value);
627 break;
628 }
629}
630static void load_attribs(VertexShaderImpl* impl, VertexAttrib *attribs, uint32_t start, int instance, int count) {Self* self = (Self*)impl;
631 load_attrib(self->aPosition, attribs[self->attrib_locations.aPosition], start, instance, count);
632 load_flat_attrib(self->aData, attribs[self->attrib_locations.aData], start, instance, count);
633}
634public:
635struct InterpOutputs {
636vec2_scalar v_pos;
637};
638private:
639ALWAYS_INLINE__attribute__((always_inline)) inline void store_interp_outputs(char* dest_ptr, size_t stride) {
640 for(int n = 0; n < 4; n++) {
641 auto* dest = reinterpret_cast<InterpOutputs*>(dest_ptr);
642 dest->v_pos = get_nth(v_pos, n);
643 dest_ptr += stride;
644 }
645}
646static void run(VertexShaderImpl* impl, char* interps, size_t interp_stride) {
647 Self* self = (Self*)impl;
648 self->main();
649 self->store_interp_outputs(interps, interp_stride);
650}
651static void init_batch(VertexShaderImpl* impl) {
652 Self* self = (Self*)impl; self->bind_textures(); }
653public:
654brush_linear_gradient_ALPHA_PASS_vert() {
655 set_uniform_1i_func = &set_uniform_1i;
656 set_uniform_4fv_func = &set_uniform_4fv;
657 set_uniform_matrix4fv_func = &set_uniform_matrix4fv;
658 init_batch_func = &init_batch;
659 load_attribs_func = &load_attribs;
660 run_primitive_func = &run;
661}
662};
663
664
665struct brush_linear_gradient_ALPHA_PASS_frag : FragmentShaderImpl, brush_linear_gradient_ALPHA_PASS_vert {
666private:
667typedef brush_linear_gradient_ALPHA_PASS_frag Self;
668#define oFragColorgl_FragColor gl_FragColor
669// vec4 oFragColor;
670struct RectWithSize_scalar {
671vec2_scalar p0;
672vec2_scalar size;
673RectWithSize_scalar() = default;
674RectWithSize_scalar(vec2_scalar p0, vec2_scalar size) : p0(p0), size(size){}
675};
676struct RectWithSize {
677vec2 p0;
678vec2 size;
679RectWithSize() = default;
680RectWithSize(vec2 p0, vec2 size) : p0(p0), size(size){}
681RectWithSize(vec2_scalar p0, vec2_scalar size):p0(p0),size(size){
682}
683IMPLICIT RectWithSize(RectWithSize_scalar s):p0(s.p0),size(s.size){
684}
685friend RectWithSize if_then_else(I32 c, RectWithSize t, RectWithSize e) { return RectWithSize(
686if_then_else(c, t.p0, e.p0), if_then_else(c, t.size, e.size));
687}};
688struct RectWithEndpoint_scalar {
689vec2_scalar p0;
690vec2_scalar p1;
691RectWithEndpoint_scalar() = default;
692RectWithEndpoint_scalar(vec2_scalar p0, vec2_scalar p1) : p0(p0), p1(p1){}
693};
694struct RectWithEndpoint {
695vec2 p0;
696vec2 p1;
697RectWithEndpoint() = default;
698RectWithEndpoint(vec2 p0, vec2 p1) : p0(p0), p1(p1){}
699RectWithEndpoint(vec2_scalar p0, vec2_scalar p1):p0(p0),p1(p1){
700}
701IMPLICIT RectWithEndpoint(RectWithEndpoint_scalar s):p0(s.p0),p1(s.p1){
702}
703friend RectWithEndpoint if_then_else(I32 c, RectWithEndpoint t, RectWithEndpoint e) { return RectWithEndpoint(
704if_then_else(c, t.p0, e.p0), if_then_else(c, t.p1, e.p1));
705}};
706// sampler2D sGpuCache;
707// vec4_scalar vTransformBounds;
708// sampler2D sClipMask;
709struct Fragment_scalar {
710vec4_scalar color;
711Fragment_scalar() = default;
712explicit Fragment_scalar(vec4_scalar color) : color(color){}
713};
714struct Fragment {
715vec4 color;
716Fragment() = default;
717explicit Fragment(vec4 color) : color(color){}
718explicit Fragment(vec4_scalar color):color(color){
719}
720IMPLICIT Fragment(Fragment_scalar s):color(s.color){
721}
722friend Fragment if_then_else(I32 c, Fragment t, Fragment e) { return Fragment(
723if_then_else(c, t.color, e.color));
724}};
725// sampler2D sGpuBufferF;
726// isampler2D sGpuBufferI;
727// ivec2_scalar v_gradient_address;
728// vec2_scalar v_gradient_repeat;
729// vec2_scalar v_repeated_size;
730vec2 v_pos;
731// vec2_scalar v_tile_repeat;
732// vec2_scalar v_start_offset;
733// vec2_scalar v_scale_dir;
734Float clamp_gradient_entry(Float offset) {
735 return clamp((1.f)+((offset)*(128.f)), 0.f, (1.f)+(128.f));
736}
737ivec2 get_gpu_buffer_uv(I32 address) {
738 return make_ivec2((make_uint(address))%(1024u), (make_uint(address))/(1024u));
739}
740Array<vec4,2> fetch_from_gpu_buffer_2f(I32 address) {
741 ivec2 uv = get_gpu_buffer_uv(address);
742 auto sGpuBufferF_uv_fetch = texelFetchPtr(sGpuBufferF, uv, 0, 1, 0, 0);
743 return Array<vec4,2>{{texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 0, 0), texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 1, 0)}};
744}
745vec4 dither(vec4 color) {
746 return color;
747}
748vec4 sample_gradient(Float offset) {
749 offset -= (floor__glsl_floor(offset))*((v_gradient_repeat).x);
750 Float x = clamp_gradient_entry(offset);
751 Float entry_index = floor__glsl_floor(x);
752 Float entry_fract = (x)-(entry_index);
753 Array<vec4,2> texels = fetch_from_gpu_buffer_2f(((v_gradient_address).x)+((2)*(make_int(entry_index))));
754 return dither((texels[0])+((texels[1])*(entry_fract)));
755}
756Float get_gradient_offset(vec2 pos) {
757 return (dot(pos, v_scale_dir))-((v_start_offset).x);
758}
759vec2 compute_repeated_pos() {
760 return fract(v_pos);
761}
762float antialias_brush() {
763 return 1.f;
764}
765Fragment brush_fs() {
766 vec4 color = sample_gradient(get_gradient_offset(compute_repeated_pos()));
767 color *= antialias_brush();
768 return Fragment(color);
769}
770float do_clip() {
771 return 1.f;
772}
773void write_output(vec4 color) {
774 oFragColorgl_FragColor = color;
775}
776ALWAYS_INLINE__attribute__((always_inline)) inline void main(void) {
777 Fragment frag = brush_fs();
778 float clip_alpha = do_clip();
779 (frag).color *= clip_alpha;
780 write_output((frag).color);
781}
782ivec2_scalar get_gpu_buffer_uv(int32_t address) {
783 return make_ivec2((make_uint(address))%(1024u), (make_uint(address))/(1024u));
784}
785void swgl_drawSpanRGBA8() {
786 int32_t address = swgl_validateGradient(sGpuBufferF, get_gpu_buffer_uv((v_gradient_address).x), make_int((128.f)+(2.f)));
787 if ((address)<(0)) {
788 {
789 return;
790 }
791 }
792 swgl_commitLinearGradientRGBA8(sGpuBufferF, address, 128.f, true, ((v_gradient_repeat).x)!=(0.f), v_pos, v_scale_dir, (v_start_offset).x)do { bool drawn = false; if (blend_key) { drawn = commitLinearGradient
<true>( sGpuBufferF, address, 128.f, true, ((v_gradient_repeat
).x)!=(0.f), v_pos, v_scale_dir, (v_start_offset).x, swgl_OutRGBA8
, swgl_SpanLength); } else { drawn = commitLinearGradient<
false>( sGpuBufferF, address, 128.f, true, ((v_gradient_repeat
).x)!=(0.f), v_pos, v_scale_dir, (v_start_offset).x, swgl_OutRGBA8
, swgl_SpanLength); } if (drawn) { swgl_OutRGBA8 += swgl_SpanLength
; swgl_SpanLength = 0; } } while (0)
;
793}
794typedef brush_linear_gradient_ALPHA_PASS_vert::InterpOutputs InterpInputs;
795InterpInputs interp_step;
796struct InterpPerspective {
797vec2 v_pos;
798};
799InterpPerspective interp_perspective;
800static void read_interp_inputs(FragmentShaderImpl* impl, const void* init_, const void* step_) {Self* self = (Self*)impl;const InterpInputs* init = (const InterpInputs*)init_;const InterpInputs* step = (const InterpInputs*)step_;
801 self->v_pos = init_interp(init->v_pos, step->v_pos);
802 self->interp_step.v_pos = step->v_pos * 4.0f;
803}
804static void read_perspective_inputs(FragmentShaderImpl* impl, const void* init_, const void* step_) {Self* self = (Self*)impl;const InterpInputs* init = (const InterpInputs*)init_;const InterpInputs* step = (const InterpInputs*)step_;
805 Float w = 1.0f / self->gl_FragCoord.w;
806 self->interp_perspective.v_pos = init_interp(init->v_pos, step->v_pos);
807 self->v_pos = self->interp_perspective.v_pos * w;
808 self->interp_step.v_pos = step->v_pos * 4.0f;
809}
810ALWAYS_INLINE__attribute__((always_inline)) inline void step_interp_inputs(int steps = 4) {
811 float chunks = steps * 0.25f;
812 v_pos += interp_step.v_pos * chunks;
813}
814ALWAYS_INLINE__attribute__((always_inline)) inline void step_perspective_inputs(int steps = 4) {
815 step_perspective(steps);
816 float chunks = steps * 0.25f;
817 Float w = 1.0f / gl_FragCoord.w;
818 interp_perspective.v_pos += interp_step.v_pos * chunks;
819 v_pos = w * interp_perspective.v_pos;
820}
821static void run(FragmentShaderImpl* impl) {
822 Self* self = (Self*)impl;
823 self->main();
824 self->step_interp_inputs();
825}
826static void skip(FragmentShaderImpl* impl, int steps) {
827 Self* self = (Self*)impl;
828 self->step_interp_inputs(steps);
829}
830static void run_perspective(FragmentShaderImpl* impl) {
831 Self* self = (Self*)impl;
832 self->main();
833 self->step_perspective_inputs();
834}
835static void skip_perspective(FragmentShaderImpl* impl, int steps) {
836 Self* self = (Self*)impl;
837 self->step_perspective_inputs(steps);
838}
839static int draw_span_RGBA8(FragmentShaderImpl* impl) {
840 Self* self = (Self*)impl; DISPATCH_DRAW_SPAN(self, RGBA8)do { int total = self->swgl_SpanLength; self->swgl_drawSpanRGBA8
(); int drawn = total - self->swgl_SpanLength; if (drawn) self
->step_interp_inputs(drawn); return drawn; } while (0)
; }
841public:
842brush_linear_gradient_ALPHA_PASS_frag() {
843 init_span_func = &read_interp_inputs;
844 run_func = &run;
845 skip_func = &skip;
846 draw_span_RGBA8_func = &draw_span_RGBA8;
847 enable_perspective();
848 init_span_w_func = &read_perspective_inputs;
849 run_w_func = &run_perspective;
850 skip_w_func = &skip_perspective;
851}
852};
853
854struct brush_linear_gradient_ALPHA_PASS_program : ProgramImpl, brush_linear_gradient_ALPHA_PASS_frag {
855int get_uniform(const char *name) const override {
856 if (strcmp("sClipMask", name) == 0) { return 7; }
857 if (strcmp("sGpuBufferF", name) == 0) { return 8; }
858 if (strcmp("sGpuBufferI", name) == 0) { return 9; }
859 if (strcmp("sGpuCache", name) == 0) { return 2; }
860 if (strcmp("sPrimitiveHeadersF", name) == 0) { return 4; }
861 if (strcmp("sPrimitiveHeadersI", name) == 0) { return 5; }
862 if (strcmp("sRenderTasks", name) == 0) { return 1; }
863 if (strcmp("sTransformPalette", name) == 0) { return 3; }
864 if (strcmp("uTransform", name) == 0) { return 6; }
865 return -1;
866}
867void bind_attrib(const char* name, int index) override {
868 attrib_locations.bind_loc(name, index);
869}
870int get_attrib(const char* name) const override {
871 return attrib_locations.get_loc(name);
872}
873size_t interpolants_size() const override { return sizeof(InterpOutputs); }
874VertexShaderImpl* get_vertex_shader() override {
875 return this;
876}
877FragmentShaderImpl* get_fragment_shader() override {
878 return this;
879}
880const char* get_name() const override { return "brush_linear_gradient_ALPHA_PASS"; }
881static ProgramImpl* loader() { return new brush_linear_gradient_ALPHA_PASS_program; }
882};
883