| File: | var/lib/jenkins/workspace/firefox-scan-build/obj-x86_64-pc-linux-gnu/x86_64-unknown-linux-gnu/debug/build/swgl-6f6517a85091acb7/out/brush_image_TEXTURE_RECT.h | 
| Warning: | line 527, column 14 Value stored to 'normalized_offset' during its initialization is never read | 
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| 1 | struct brush_image_TEXTURE_RECT_common { | 
| 2 | struct Samplers { | 
| 3 | sampler2D_impl sClipMask_impl; | 
| 4 | int sClipMask_slot; | 
| 5 | sampler2DRect_impl sColor0_impl; | 
| 6 | int sColor0_slot; | 
| 7 | sampler2D_impl sGpuCache_impl; | 
| 8 | int sGpuCache_slot; | 
| 9 | sampler2D_impl sPrimitiveHeadersF_impl; | 
| 10 | int sPrimitiveHeadersF_slot; | 
| 11 | isampler2D_impl sPrimitiveHeadersI_impl; | 
| 12 | int sPrimitiveHeadersI_slot; | 
| 13 | sampler2D_impl sRenderTasks_impl; | 
| 14 | int sRenderTasks_slot; | 
| 15 | sampler2D_impl sTransformPalette_impl; | 
| 16 | int sTransformPalette_slot; | 
| 17 | bool set_slot(int index, int value) { | 
| 18 | switch (index) { | 
| 19 | case 7: | 
| 20 | sClipMask_slot = value; | 
| 21 | return true; | 
| 22 | case 8: | 
| 23 | sColor0_slot = value; | 
| 24 | return true; | 
| 25 | case 2: | 
| 26 | sGpuCache_slot = value; | 
| 27 | return true; | 
| 28 | case 4: | 
| 29 | sPrimitiveHeadersF_slot = value; | 
| 30 | return true; | 
| 31 | case 5: | 
| 32 | sPrimitiveHeadersI_slot = value; | 
| 33 | return true; | 
| 34 | case 1: | 
| 35 | sRenderTasks_slot = value; | 
| 36 | return true; | 
| 37 | case 3: | 
| 38 | sTransformPalette_slot = value; | 
| 39 | return true; | 
| 40 | } | 
| 41 | return false; | 
| 42 | } | 
| 43 | } samplers; | 
| 44 | struct AttribLocations { | 
| 45 | int aPosition = NULL_ATTRIB16; | 
| 46 | int aData = NULL_ATTRIB16; | 
| 47 | void bind_loc(const char* name, int index) { | 
| 48 | if (strcmp("aPosition", name) == 0) { aPosition = index; return; } | 
| 49 | if (strcmp("aData", name) == 0) { aData = index; return; } | 
| 50 | } | 
| 51 | int get_loc(const char* name) const { | 
| 52 | if (strcmp("aPosition", name) == 0) { return aPosition != NULL_ATTRIB16 ? aPosition : -1; } | 
| 53 | if (strcmp("aData", name) == 0) { return aData != NULL_ATTRIB16 ? aData : -1; } | 
| 54 | return -1; | 
| 55 | } | 
| 56 | } attrib_locations; | 
| 57 | vec4_scalar vTransformBounds; | 
| 58 | vec4_scalar v_uv_bounds; | 
| 59 | vec4_scalar v_uv_sample_bounds; | 
| 60 | vec2_scalar v_perspective; | 
| 61 | sampler2D sClipMask; | 
| 62 | sampler2DRect sColor0; | 
| 63 | sampler2D sGpuCache; | 
| 64 | sampler2D sPrimitiveHeadersF; | 
| 65 | isampler2D sPrimitiveHeadersI; | 
| 66 | sampler2D sRenderTasks; | 
| 67 | sampler2D sTransformPalette; | 
| 68 | mat4_scalar uTransform; | 
| 69 | void bind_textures() { | 
| 70 | sClipMask = lookup_sampler(&samplers.sClipMask_impl, samplers.sClipMask_slot); | 
| 71 | sColor0 = lookup_sampler(&samplers.sColor0_impl, samplers.sColor0_slot); | 
| 72 | sGpuCache = lookup_sampler(&samplers.sGpuCache_impl, samplers.sGpuCache_slot); | 
| 73 | sPrimitiveHeadersF = lookup_sampler(&samplers.sPrimitiveHeadersF_impl, samplers.sPrimitiveHeadersF_slot); | 
| 74 | sPrimitiveHeadersI = lookup_isampler(&samplers.sPrimitiveHeadersI_impl, samplers.sPrimitiveHeadersI_slot); | 
| 75 | sRenderTasks = lookup_sampler(&samplers.sRenderTasks_impl, samplers.sRenderTasks_slot); | 
| 76 | sTransformPalette = lookup_sampler(&samplers.sTransformPalette_impl, samplers.sTransformPalette_slot); | 
| 77 | } | 
| 78 | }; | 
| 79 | struct brush_image_TEXTURE_RECT_vert : VertexShaderImpl, brush_image_TEXTURE_RECT_common { | 
| 80 | private: | 
| 81 | typedef brush_image_TEXTURE_RECT_vert Self; | 
| 82 | // mat4_scalar uTransform; | 
| 83 | vec2 aPosition; | 
| 84 | // sampler2DRect sColor0; | 
| 85 | // sampler2DRect sColor1; | 
| 86 | // sampler2DRect sColor2; | 
| 87 | struct RectWithSize_scalar { | 
| 88 | vec2_scalar p0; | 
| 89 | vec2_scalar size; | 
| 90 | RectWithSize_scalar() = default; | 
| 91 | RectWithSize_scalar(vec2_scalar p0, vec2_scalar size) : p0(p0), size(size){} | 
| 92 | }; | 
| 93 | struct RectWithSize { | 
| 94 | vec2 p0; | 
| 95 | vec2 size; | 
| 96 | RectWithSize() = default; | 
| 97 | RectWithSize(vec2 p0, vec2 size) : p0(p0), size(size){} | 
| 98 | RectWithSize(vec2_scalar p0, vec2_scalar size):p0(p0),size(size){ | 
| 99 | } | 
| 100 | IMPLICIT RectWithSize(RectWithSize_scalar s):p0(s.p0),size(s.size){ | 
| 101 | } | 
| 102 | friend RectWithSize if_then_else(I32 c, RectWithSize t, RectWithSize e) { return RectWithSize( | 
| 103 | if_then_else(c, t.p0, e.p0), if_then_else(c, t.size, e.size)); | 
| 104 | }}; | 
| 105 | struct RectWithEndpoint_scalar { | 
| 106 | vec2_scalar p0; | 
| 107 | vec2_scalar p1; | 
| 108 | RectWithEndpoint_scalar() = default; | 
| 109 | RectWithEndpoint_scalar(vec2_scalar p0, vec2_scalar p1) : p0(p0), p1(p1){} | 
| 110 | }; | 
| 111 | struct RectWithEndpoint { | 
| 112 | vec2 p0; | 
| 113 | vec2 p1; | 
| 114 | RectWithEndpoint() = default; | 
| 115 | RectWithEndpoint(vec2 p0, vec2 p1) : p0(p0), p1(p1){} | 
| 116 | RectWithEndpoint(vec2_scalar p0, vec2_scalar p1):p0(p0),p1(p1){ | 
| 117 | } | 
| 118 | IMPLICIT RectWithEndpoint(RectWithEndpoint_scalar s):p0(s.p0),p1(s.p1){ | 
| 119 | } | 
| 120 | friend RectWithEndpoint if_then_else(I32 c, RectWithEndpoint t, RectWithEndpoint e) { return RectWithEndpoint( | 
| 121 | if_then_else(c, t.p0, e.p0), if_then_else(c, t.p1, e.p1)); | 
| 122 | }}; | 
| 123 | // sampler2D sRenderTasks; | 
| 124 | struct RenderTaskData_scalar { | 
| 125 | RectWithEndpoint_scalar task_rect; | 
| 126 | vec4_scalar user_data; | 
| 127 | RenderTaskData_scalar() = default; | 
| 128 | RenderTaskData_scalar(RectWithEndpoint_scalar task_rect, vec4_scalar user_data) : task_rect(task_rect), user_data(user_data){} | 
| 129 | }; | 
| 130 | struct RenderTaskData { | 
| 131 | RectWithEndpoint task_rect; | 
| 132 | vec4 user_data; | 
| 133 | RenderTaskData() = default; | 
| 134 | RenderTaskData(RectWithEndpoint task_rect, vec4 user_data) : task_rect(task_rect), user_data(user_data){} | 
| 135 | RenderTaskData(RectWithEndpoint_scalar task_rect, vec4_scalar user_data):task_rect(task_rect),user_data(user_data){ | 
| 136 | } | 
| 137 | IMPLICIT RenderTaskData(RenderTaskData_scalar s):task_rect(s.task_rect),user_data(s.user_data){ | 
| 138 | } | 
| 139 | friend RenderTaskData if_then_else(I32 c, RenderTaskData t, RenderTaskData e) { return RenderTaskData( | 
| 140 | if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.user_data, e.user_data)); | 
| 141 | }}; | 
| 142 | struct PictureTask_scalar { | 
| 143 | RectWithEndpoint_scalar task_rect; | 
| 144 | float device_pixel_scale; | 
| 145 | vec2_scalar content_origin; | 
| 146 | PictureTask_scalar() = default; | 
| 147 | PictureTask_scalar(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar content_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), content_origin(content_origin){} | 
| 148 | }; | 
| 149 | struct PictureTask { | 
| 150 | RectWithEndpoint task_rect; | 
| 151 | Float device_pixel_scale; | 
| 152 | vec2 content_origin; | 
| 153 | PictureTask() = default; | 
| 154 | PictureTask(RectWithEndpoint task_rect, Float device_pixel_scale, vec2 content_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), content_origin(content_origin){} | 
| 155 | PictureTask(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar content_origin):task_rect(task_rect),device_pixel_scale(device_pixel_scale),content_origin(content_origin){ | 
| 156 | } | 
| 157 | IMPLICIT PictureTask(PictureTask_scalar s):task_rect(s.task_rect),device_pixel_scale(s.device_pixel_scale),content_origin(s.content_origin){ | 
| 158 | } | 
| 159 | friend PictureTask if_then_else(I32 c, PictureTask t, PictureTask e) { return PictureTask( | 
| 160 | if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.device_pixel_scale, e.device_pixel_scale), if_then_else(c, t.content_origin, e.content_origin)); | 
| 161 | }}; | 
| 162 | struct ClipArea_scalar { | 
| 163 | RectWithEndpoint_scalar task_rect; | 
| 164 | float device_pixel_scale; | 
| 165 | vec2_scalar screen_origin; | 
| 166 | ClipArea_scalar() = default; | 
| 167 | ClipArea_scalar(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar screen_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), screen_origin(screen_origin){} | 
| 168 | }; | 
| 169 | struct ClipArea { | 
| 170 | RectWithEndpoint task_rect; | 
| 171 | Float device_pixel_scale; | 
| 172 | vec2 screen_origin; | 
| 173 | ClipArea() = default; | 
| 174 | ClipArea(RectWithEndpoint task_rect, Float device_pixel_scale, vec2 screen_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), screen_origin(screen_origin){} | 
| 175 | ClipArea(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar screen_origin):task_rect(task_rect),device_pixel_scale(device_pixel_scale),screen_origin(screen_origin){ | 
| 176 | } | 
| 177 | IMPLICIT ClipArea(ClipArea_scalar s):task_rect(s.task_rect),device_pixel_scale(s.device_pixel_scale),screen_origin(s.screen_origin){ | 
| 178 | } | 
| 179 | friend ClipArea if_then_else(I32 c, ClipArea t, ClipArea e) { return ClipArea( | 
| 180 | if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.device_pixel_scale, e.device_pixel_scale), if_then_else(c, t.screen_origin, e.screen_origin)); | 
| 181 | }}; | 
| 182 | // sampler2D sGpuCache; | 
| 183 | struct ImageSource_scalar { | 
| 184 | RectWithEndpoint_scalar uv_rect; | 
| 185 | vec4_scalar user_data; | 
| 186 | ImageSource_scalar() = default; | 
| 187 | ImageSource_scalar(RectWithEndpoint_scalar uv_rect, vec4_scalar user_data) : uv_rect(uv_rect), user_data(user_data){} | 
| 188 | }; | 
| 189 | struct ImageSource { | 
| 190 | RectWithEndpoint uv_rect; | 
| 191 | vec4 user_data; | 
| 192 | ImageSource() = default; | 
| 193 | ImageSource(RectWithEndpoint uv_rect, vec4 user_data) : uv_rect(uv_rect), user_data(user_data){} | 
| 194 | ImageSource(RectWithEndpoint_scalar uv_rect, vec4_scalar user_data):uv_rect(uv_rect),user_data(user_data){ | 
| 195 | } | 
| 196 | IMPLICIT ImageSource(ImageSource_scalar s):uv_rect(s.uv_rect),user_data(s.user_data){ | 
| 197 | } | 
| 198 | friend ImageSource if_then_else(I32 c, ImageSource t, ImageSource e) { return ImageSource( | 
| 199 | if_then_else(c, t.uv_rect, e.uv_rect), if_then_else(c, t.user_data, e.user_data)); | 
| 200 | }}; | 
| 201 | struct ImageSourceExtra_scalar { | 
| 202 | vec4_scalar st_tl; | 
| 203 | vec4_scalar st_tr; | 
| 204 | vec4_scalar st_bl; | 
| 205 | vec4_scalar st_br; | 
| 206 | ImageSourceExtra_scalar() = default; | 
| 207 | ImageSourceExtra_scalar(vec4_scalar st_tl, vec4_scalar st_tr, vec4_scalar st_bl, vec4_scalar st_br) : st_tl(st_tl), st_tr(st_tr), st_bl(st_bl), st_br(st_br){} | 
| 208 | }; | 
| 209 | struct ImageSourceExtra { | 
| 210 | vec4 st_tl; | 
| 211 | vec4 st_tr; | 
| 212 | vec4 st_bl; | 
| 213 | vec4 st_br; | 
| 214 | ImageSourceExtra() = default; | 
| 215 | ImageSourceExtra(vec4 st_tl, vec4 st_tr, vec4 st_bl, vec4 st_br) : st_tl(st_tl), st_tr(st_tr), st_bl(st_bl), st_br(st_br){} | 
| 216 | ImageSourceExtra(vec4_scalar st_tl, vec4_scalar st_tr, vec4_scalar st_bl, vec4_scalar st_br):st_tl(st_tl),st_tr(st_tr),st_bl(st_bl),st_br(st_br){ | 
| 217 | } | 
| 218 | IMPLICIT ImageSourceExtra(ImageSourceExtra_scalar s):st_tl(s.st_tl),st_tr(s.st_tr),st_bl(s.st_bl),st_br(s.st_br){ | 
| 219 | } | 
| 220 | friend ImageSourceExtra if_then_else(I32 c, ImageSourceExtra t, ImageSourceExtra e) { return ImageSourceExtra( | 
| 221 | if_then_else(c, t.st_tl, e.st_tl), if_then_else(c, t.st_tr, e.st_tr), if_then_else(c, t.st_bl, e.st_bl), if_then_else(c, t.st_br, e.st_br)); | 
| 222 | }}; | 
| 223 | // vec4_scalar vTransformBounds; | 
| 224 | // sampler2D sTransformPalette; | 
| 225 | struct Transform_scalar { | 
| 226 | mat4_scalar m; | 
| 227 | mat4_scalar inv_m; | 
| 228 | bool is_axis_aligned; | 
| 229 | Transform_scalar() = default; | 
| 230 | Transform_scalar(mat4_scalar m, mat4_scalar inv_m, bool is_axis_aligned) : m(m), inv_m(inv_m), is_axis_aligned(is_axis_aligned){} | 
| 231 | }; | 
| 232 | struct Transform { | 
| 233 | mat4 m; | 
| 234 | mat4 inv_m; | 
| 235 | Bool is_axis_aligned; | 
| 236 | Transform() = default; | 
| 237 | Transform(mat4 m, mat4 inv_m, Bool is_axis_aligned) : m(m), inv_m(inv_m), is_axis_aligned(is_axis_aligned){} | 
| 238 | Transform(mat4_scalar m, mat4_scalar inv_m, bool is_axis_aligned):m(m),inv_m(inv_m),is_axis_aligned(is_axis_aligned){ | 
| 239 | } | 
| 240 | IMPLICIT Transform(Transform_scalar s):m(s.m),inv_m(s.inv_m),is_axis_aligned(s.is_axis_aligned){ | 
| 241 | } | 
| 242 | friend Transform if_then_else(I32 c, Transform t, Transform e) { return Transform( | 
| 243 | if_then_else(c, t.m, e.m), if_then_else(c, t.inv_m, e.inv_m), if_then_else(c, t.is_axis_aligned, e.is_axis_aligned)); | 
| 244 | }}; | 
| 245 | // sampler2D sClipMask; | 
| 246 | // sampler2D sPrimitiveHeadersF; | 
| 247 | // isampler2D sPrimitiveHeadersI; | 
| 248 | ivec4_scalar aData; | 
| 249 | struct Instance_scalar { | 
| 250 | int32_t prim_header_address; | 
| 251 | int32_t clip_address; | 
| 252 | int32_t segment_index; | 
| 253 | int32_t flags; | 
| 254 | int32_t resource_address; | 
| 255 | int32_t brush_kind; | 
| 256 | Instance_scalar() = default; | 
| 257 | Instance_scalar(int32_t prim_header_address, int32_t clip_address, int32_t segment_index, int32_t flags, int32_t resource_address, int32_t brush_kind) : prim_header_address(prim_header_address), clip_address(clip_address), segment_index(segment_index), flags(flags), resource_address(resource_address), brush_kind(brush_kind){} | 
| 258 | }; | 
| 259 | struct Instance { | 
| 260 | I32 prim_header_address; | 
| 261 | I32 clip_address; | 
| 262 | I32 segment_index; | 
| 263 | I32 flags; | 
| 264 | I32 resource_address; | 
| 265 | I32 brush_kind; | 
| 266 | Instance() = default; | 
| 267 | Instance(I32 prim_header_address, I32 clip_address, I32 segment_index, I32 flags, I32 resource_address, I32 brush_kind) : prim_header_address(prim_header_address), clip_address(clip_address), segment_index(segment_index), flags(flags), resource_address(resource_address), brush_kind(brush_kind){} | 
| 268 | Instance(int32_t prim_header_address, int32_t clip_address, int32_t segment_index, int32_t flags, int32_t resource_address, int32_t brush_kind):prim_header_address(prim_header_address),clip_address(clip_address),segment_index(segment_index),flags(flags),resource_address(resource_address),brush_kind(brush_kind){ | 
| 269 | } | 
| 270 | IMPLICIT Instance(Instance_scalar s):prim_header_address(s.prim_header_address),clip_address(s.clip_address),segment_index(s.segment_index),flags(s.flags),resource_address(s.resource_address),brush_kind(s.brush_kind){ | 
| 271 | } | 
| 272 | friend Instance if_then_else(I32 c, Instance t, Instance e) { return Instance( | 
| 273 | if_then_else(c, t.prim_header_address, e.prim_header_address), if_then_else(c, t.clip_address, e.clip_address), if_then_else(c, t.segment_index, e.segment_index), if_then_else(c, t.flags, e.flags), if_then_else(c, t.resource_address, e.resource_address), if_then_else(c, t.brush_kind, e.brush_kind)); | 
| 274 | }}; | 
| 275 | struct PrimitiveHeader_scalar { | 
| 276 | RectWithEndpoint_scalar local_rect; | 
| 277 | RectWithEndpoint_scalar local_clip_rect; | 
| 278 | float z; | 
| 279 | int32_t specific_prim_address; | 
| 280 | int32_t transform_id; | 
| 281 | int32_t picture_task_address; | 
| 282 | ivec4_scalar user_data; | 
| 283 | PrimitiveHeader_scalar() = default; | 
| 284 | PrimitiveHeader_scalar(RectWithEndpoint_scalar local_rect, RectWithEndpoint_scalar local_clip_rect, float z, int32_t specific_prim_address, int32_t transform_id, int32_t picture_task_address, ivec4_scalar user_data) : local_rect(local_rect), local_clip_rect(local_clip_rect), z(z), specific_prim_address(specific_prim_address), transform_id(transform_id), picture_task_address(picture_task_address), user_data(user_data){} | 
| 285 | }; | 
| 286 | struct PrimitiveHeader { | 
| 287 | RectWithEndpoint local_rect; | 
| 288 | RectWithEndpoint local_clip_rect; | 
| 289 | Float z; | 
| 290 | I32 specific_prim_address; | 
| 291 | I32 transform_id; | 
| 292 | I32 picture_task_address; | 
| 293 | ivec4 user_data; | 
| 294 | PrimitiveHeader() = default; | 
| 295 | PrimitiveHeader(RectWithEndpoint local_rect, RectWithEndpoint local_clip_rect, Float z, I32 specific_prim_address, I32 transform_id, I32 picture_task_address, ivec4 user_data) : local_rect(local_rect), local_clip_rect(local_clip_rect), z(z), specific_prim_address(specific_prim_address), transform_id(transform_id), picture_task_address(picture_task_address), user_data(user_data){} | 
| 296 | PrimitiveHeader(RectWithEndpoint_scalar local_rect, RectWithEndpoint_scalar local_clip_rect, float z, int32_t specific_prim_address, int32_t transform_id, int32_t picture_task_address, ivec4_scalar user_data):local_rect(local_rect),local_clip_rect(local_clip_rect),z(z),specific_prim_address(specific_prim_address),transform_id(transform_id),picture_task_address(picture_task_address),user_data(user_data){ | 
| 297 | } | 
| 298 | IMPLICIT PrimitiveHeader(PrimitiveHeader_scalar s):local_rect(s.local_rect),local_clip_rect(s.local_clip_rect),z(s.z),specific_prim_address(s.specific_prim_address),transform_id(s.transform_id),picture_task_address(s.picture_task_address),user_data(s.user_data){ | 
| 299 | } | 
| 300 | friend PrimitiveHeader if_then_else(I32 c, PrimitiveHeader t, PrimitiveHeader e) { return PrimitiveHeader( | 
| 301 | if_then_else(c, t.local_rect, e.local_rect), if_then_else(c, t.local_clip_rect, e.local_clip_rect), if_then_else(c, t.z, e.z), if_then_else(c, t.specific_prim_address, e.specific_prim_address), if_then_else(c, t.transform_id, e.transform_id), if_then_else(c, t.picture_task_address, e.picture_task_address), if_then_else(c, t.user_data, e.user_data)); | 
| 302 | }}; | 
| 303 | struct VertexInfo_scalar { | 
| 304 | vec2_scalar local_pos; | 
| 305 | vec4_scalar world_pos; | 
| 306 | VertexInfo_scalar() = default; | 
| 307 | VertexInfo_scalar(vec2_scalar local_pos, vec4_scalar world_pos) : local_pos(local_pos), world_pos(world_pos){} | 
| 308 | }; | 
| 309 | struct VertexInfo { | 
| 310 | vec2 local_pos; | 
| 311 | vec4 world_pos; | 
| 312 | VertexInfo() = default; | 
| 313 | VertexInfo(vec2 local_pos, vec4 world_pos) : local_pos(local_pos), world_pos(world_pos){} | 
| 314 | VertexInfo(vec2_scalar local_pos, vec4_scalar world_pos):local_pos(local_pos),world_pos(world_pos){ | 
| 315 | } | 
| 316 | IMPLICIT VertexInfo(VertexInfo_scalar s):local_pos(s.local_pos),world_pos(s.world_pos){ | 
| 317 | } | 
| 318 | friend VertexInfo if_then_else(I32 c, VertexInfo t, VertexInfo e) { return VertexInfo( | 
| 319 | if_then_else(c, t.local_pos, e.local_pos), if_then_else(c, t.world_pos, e.world_pos)); | 
| 320 | }}; | 
| 321 | vec2 v_uv; | 
| 322 | // vec4_scalar v_uv_bounds; | 
| 323 | // vec4_scalar v_uv_sample_bounds; | 
| 324 | // vec2_scalar v_perspective; | 
| 325 | struct ImageBrushData_scalar { | 
| 326 | vec4_scalar color; | 
| 327 | vec4_scalar background_color; | 
| 328 | vec2_scalar stretch_size; | 
| 329 | ImageBrushData_scalar() = default; | 
| 330 | ImageBrushData_scalar(vec4_scalar color, vec4_scalar background_color, vec2_scalar stretch_size) : color(color), background_color(background_color), stretch_size(stretch_size){} | 
| 331 | }; | 
| 332 | struct ImageBrushData { | 
| 333 | vec4 color; | 
| 334 | vec4 background_color; | 
| 335 | vec2 stretch_size; | 
| 336 | ImageBrushData() = default; | 
| 337 | ImageBrushData(vec4 color, vec4 background_color, vec2 stretch_size) : color(color), background_color(background_color), stretch_size(stretch_size){} | 
| 338 | ImageBrushData(vec4_scalar color, vec4_scalar background_color, vec2_scalar stretch_size):color(color),background_color(background_color),stretch_size(stretch_size){ | 
| 339 | } | 
| 340 | IMPLICIT ImageBrushData(ImageBrushData_scalar s):color(s.color),background_color(s.background_color),stretch_size(s.stretch_size){ | 
| 341 | } | 
| 342 | friend ImageBrushData if_then_else(I32 c, ImageBrushData t, ImageBrushData e) { return ImageBrushData( | 
| 343 | if_then_else(c, t.color, e.color), if_then_else(c, t.background_color, e.background_color), if_then_else(c, t.stretch_size, e.stretch_size)); | 
| 344 | }}; | 
| 345 | Instance_scalar decode_instance_attributes() { | 
| 346 | Instance_scalar instance; | 
| 347 | (instance).prim_header_address = (aData).x; | 
| 348 | (instance).clip_address = (aData).y; | 
| 349 | (instance).segment_index = ((aData).z)&(65535); | 
| 350 | (instance).flags = ((aData).z)>>(16); | 
| 351 | (instance).resource_address = ((aData).w)&(16777215); | 
| 352 | (instance).brush_kind = ((aData).w)>>(24); | 
| 353 | return instance; | 
| 354 | } | 
| 355 | PrimitiveHeader_scalar fetch_prim_header(int32_t index) { | 
| 356 | PrimitiveHeader_scalar ph; | 
| 357 | ivec2_scalar uv_f = make_ivec2(make_int((2u)*((make_uint(index))%((1024u)/(2u)))), make_int((make_uint(index))/((1024u)/(2u)))); | 
| 358 | auto sPrimitiveHeadersF_uv_f_fetch = texelFetchPtr(sPrimitiveHeadersF, uv_f, 0, 1, 0, 0); | 
| 359 | vec4_scalar local_rect = texelFetchUnchecked(sPrimitiveHeadersF, sPrimitiveHeadersF_uv_f_fetch, 0, 0); | 
| 360 | vec4_scalar local_clip_rect = texelFetchUnchecked(sPrimitiveHeadersF, sPrimitiveHeadersF_uv_f_fetch, 1, 0); | 
| 361 | (ph).local_rect = RectWithEndpoint_scalar((local_rect).sel(X,Y), (local_rect).sel(Z,W)); | 
| 362 | (ph).local_clip_rect = RectWithEndpoint_scalar((local_clip_rect).sel(X,Y), (local_clip_rect).sel(Z,W)); | 
| 363 | ivec2_scalar uv_i = make_ivec2(make_int((2u)*((make_uint(index))%((1024u)/(2u)))), make_int((make_uint(index))/((1024u)/(2u)))); | 
| 364 | auto sPrimitiveHeadersI_uv_i_fetch = texelFetchPtr(sPrimitiveHeadersI, uv_i, 0, 1, 0, 0); | 
| 365 | ivec4_scalar data0 = texelFetchUnchecked(sPrimitiveHeadersI, sPrimitiveHeadersI_uv_i_fetch, 0, 0); | 
| 366 | ivec4_scalar data1 = texelFetchUnchecked(sPrimitiveHeadersI, sPrimitiveHeadersI_uv_i_fetch, 1, 0); | 
| 367 | (ph).z = make_float((data0).x); | 
| 368 | (ph).specific_prim_address = (data0).y; | 
| 369 | (ph).transform_id = (data0).z; | 
| 370 | (ph).picture_task_address = (data0).w; | 
| 371 | (ph).user_data = data1; | 
| 372 | return ph; | 
| 373 | } | 
| 374 | Transform_scalar fetch_transform(int32_t id) { | 
| 375 | Transform_scalar transform; | 
| 376 | (transform).is_axis_aligned = ((id)>>(23))==(0); | 
| 377 | int32_t index = (id)&(8388607); | 
| 378 | ivec2_scalar uv = make_ivec2(make_int((8u)*((make_uint(index))%((1024u)/(8u)))), make_int((make_uint(index))/((1024u)/(8u)))); | 
| 379 | ivec2_scalar uv0 = make_ivec2(((uv).x)+(0), (uv).y); | 
| 380 | auto sTransformPalette_uv0_fetch = texelFetchPtr(sTransformPalette, uv0, 0, 7, 0, 0); | 
| 381 | (transform).m[0] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 0, 0); | 
| 382 | (transform).m[1] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 1, 0); | 
| 383 | (transform).m[2] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 2, 0); | 
| 384 | (transform).m[3] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 3, 0); | 
| 385 | (transform).inv_m[0] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 4, 0); | 
| 386 | (transform).inv_m[1] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 5, 0); | 
| 387 | (transform).inv_m[2] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 6, 0); | 
| 388 | (transform).inv_m[3] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 7, 0); | 
| 389 | return transform; | 
| 390 | } | 
| 391 | RenderTaskData_scalar fetch_render_task_data(int32_t index) { | 
| 392 | ivec2_scalar uv = make_ivec2(make_int((2u)*((make_uint(index))%((1024u)/(2u)))), make_int((make_uint(index))/((1024u)/(2u)))); | 
| 393 | auto sRenderTasks_uv_fetch = texelFetchPtr(sRenderTasks, uv, 0, 1, 0, 0); | 
| 394 | vec4_scalar texel0 = texelFetchUnchecked(sRenderTasks, sRenderTasks_uv_fetch, 0, 0); | 
| 395 | vec4_scalar texel1 = texelFetchUnchecked(sRenderTasks, sRenderTasks_uv_fetch, 1, 0); | 
| 396 | RectWithEndpoint_scalar task_rect = RectWithEndpoint_scalar((texel0).sel(X,Y), (texel0).sel(Z,W)); | 
| 397 | RenderTaskData_scalar data = RenderTaskData_scalar(task_rect, texel1); | 
| 398 | return data; | 
| 399 | } | 
| 400 | PictureTask_scalar fetch_picture_task(int32_t address) { | 
| 401 | RenderTaskData_scalar task_data = fetch_render_task_data(address); | 
| 402 | PictureTask_scalar task = PictureTask_scalar((task_data).task_rect, ((task_data).user_data).x, ((task_data).user_data).sel(Y,Z)); | 
| 403 | return task; | 
| 404 | } | 
| 405 | ClipArea_scalar fetch_clip_area(int32_t index) { | 
| 406 | RenderTaskData_scalar task_data; | 
| 407 | if ((index)>=(2147483647)) { | 
| 408 | { | 
| 409 | task_data = RenderTaskData_scalar(RectWithEndpoint_scalar(make_vec2(0.f), make_vec2(0.f)), make_vec4(0.f)); | 
| 410 | } | 
| 411 | } else { | 
| 412 | task_data = fetch_render_task_data(index); | 
| 413 | } | 
| 414 | return ClipArea_scalar((task_data).task_rect, ((task_data).user_data).x, ((task_data).user_data).sel(Y,Z)); | 
| 415 | } | 
| 416 | ivec2_scalar get_gpu_cache_uv(int32_t address) { | 
| 417 | return make_ivec2((make_uint(address))%(1024u), (make_uint(address))/(1024u)); | 
| 418 | } | 
| 419 | Array<vec4_scalar,2> fetch_from_gpu_cache_2(int32_t address) { | 
| 420 | ivec2_scalar uv = get_gpu_cache_uv(address); | 
| 421 | auto sGpuCache_uv_fetch = texelFetchPtr(sGpuCache, uv, 0, 1, 0, 0); | 
| 422 | return Array<vec4_scalar,2>{{texelFetchUnchecked(sGpuCache, sGpuCache_uv_fetch, 0, 0), texelFetchUnchecked(sGpuCache, sGpuCache_uv_fetch, 1, 0)}}; | 
| 423 | } | 
| 424 | RectWithEndpoint_scalar clip_and_init_antialiasing(RectWithEndpoint_scalar segment_rect, RectWithEndpoint_scalar prim_rect, RectWithEndpoint_scalar clip_rect, int32_t edge_flags, float z, Transform_scalar transform, PictureTask_scalar task) { | 
| 425 | bvec4_scalar clipped = make_bvec4(greaterThan((clip_rect).p0, (segment_rect).p0), lessThan((clip_rect).p1, (segment_rect).p1)); | 
| 426 | swgl_antiAlias((edge_flags)|(((clipped).x ? 1 : 0)|(((clipped).y ? 2 : 0)|(((clipped).z ? 4 : 0)|((clipped).w ? 8 : 0)))))do { swgl_AAEdgeMask = calcAAEdgeMask((edge_flags)|(((clipped ).x ? 1 : 0)|(((clipped).y ? 2 : 0)|(((clipped).z ? 4 : 0)|(( clipped).w ? 8 : 0))))); if (swgl_AAEdgeMask) { swgl_ClipFlags |= SWGL_CLIP_FLAG_AA; } } while (0); | 
| 427 | (segment_rect).p0 = clamp((segment_rect).p0, (clip_rect).p0, (clip_rect).p1); | 
| 428 | (segment_rect).p1 = clamp((segment_rect).p1, (clip_rect).p0, (clip_rect).p1); | 
| 429 | return segment_rect; | 
| 430 | } | 
| 431 | vec2 rect_clamp(RectWithEndpoint_scalar rect, vec2 pt) { | 
| 432 | return clamp(pt, (rect).p0, (rect).p1); | 
| 433 | } | 
| 434 | VertexInfo write_vertex(vec2 local_pos, RectWithEndpoint_scalar local_clip_rect, float z, Transform_scalar transform, PictureTask_scalar task) { | 
| 435 | vec2 clamped_local_pos = rect_clamp(local_clip_rect, local_pos); | 
| 436 | vec4 world_pos = ((transform).m)*(make_vec4(clamped_local_pos, 0.f, 1.f)); | 
| 437 | vec2 device_pos = ((world_pos).sel(X,Y))*((task).device_pixel_scale); | 
| 438 | vec2_scalar final_offset = (-((task).content_origin))+(((task).task_rect).p0); | 
| 439 | gl_Position = (uTransform)*(make_vec4((device_pos)+((final_offset)*((world_pos).w)), (z)*((world_pos).w), (world_pos).w)); | 
| 440 | VertexInfo vi = VertexInfo(clamped_local_pos, world_pos); | 
| 441 | return vi; | 
| 442 | } | 
| 443 | vec2_scalar rect_size(RectWithEndpoint_scalar rect) { | 
| 444 | return ((rect).p1)-((rect).p0); | 
| 445 | } | 
| 446 | void write_clip(vec4 world_pos, ClipArea_scalar area, PictureTask_scalar task) { | 
| 447 | swgl_clipMask(sClipMask, ((((task).task_rect).p0)-((task).content_origin))-((((area).task_rect).p0)-((area).screen_origin)), ((area).task_rect).p0, rect_size((area).task_rect))do { if (rect_size((area).task_rect) != vec2_scalar(0.0f, 0.0f )) { swgl_ClipFlags |= SWGL_CLIP_FLAG_MASK; swgl_ClipMask = sClipMask ; swgl_ClipMaskOffset = make_ivec2(((((task).task_rect).p0)-( (task).content_origin))-((((area).task_rect).p0)-((area).screen_origin ))); swgl_ClipMaskBounds = IntRect(make_ivec2(((area).task_rect ).p0), make_ivec2(rect_size((area).task_rect))); } } while (0 ); | 
| 448 | } | 
| 449 | Array<vec4_scalar,3> fetch_from_gpu_cache_3(int32_t address) { | 
| 450 | ivec2_scalar uv = get_gpu_cache_uv(address); | 
| 451 | auto sGpuCache_uv_fetch = texelFetchPtr(sGpuCache, uv, 0, 2, 0, 0); | 
| 452 | return Array<vec4_scalar,3>{{texelFetchUnchecked(sGpuCache, sGpuCache_uv_fetch, 0, 0), texelFetchUnchecked(sGpuCache, sGpuCache_uv_fetch, 1, 0), texelFetchUnchecked(sGpuCache, sGpuCache_uv_fetch, 2, 0)}}; | 
| 453 | } | 
| 454 | ImageBrushData_scalar fetch_image_data(int32_t address) { | 
| 455 | Array<vec4_scalar,3> raw_data = fetch_from_gpu_cache_3(address); | 
| 456 | ImageBrushData_scalar data = ImageBrushData_scalar(raw_data[0], raw_data[1], (raw_data[2]).sel(X,Y)); | 
| 457 | return data; | 
| 458 | } | 
| 459 | ImageSource_scalar fetch_image_source(int32_t address) { | 
| 460 | Array<vec4_scalar,2> data = fetch_from_gpu_cache_2(address); | 
| 461 | RectWithEndpoint_scalar uv_rect = RectWithEndpoint_scalar((data[0]).sel(X,Y), (data[0]).sel(Z,W)); | 
| 462 | return ImageSource_scalar(uv_rect, data[1]); | 
| 463 | } | 
| 464 | Array<vec4_scalar,4> fetch_from_gpu_cache_4(int32_t address) { | 
| 465 | ivec2_scalar uv = get_gpu_cache_uv(address); | 
| 466 | auto sGpuCache_uv_fetch = texelFetchPtr(sGpuCache, uv, 0, 3, 0, 0); | 
| 467 | return Array<vec4_scalar,4>{{texelFetchUnchecked(sGpuCache, sGpuCache_uv_fetch, 0, 0), texelFetchUnchecked(sGpuCache, sGpuCache_uv_fetch, 1, 0), texelFetchUnchecked(sGpuCache, sGpuCache_uv_fetch, 2, 0), texelFetchUnchecked(sGpuCache, sGpuCache_uv_fetch, 3, 0)}}; | 
| 468 | } | 
| 469 | ImageSourceExtra_scalar fetch_image_source_extra(int32_t address) { | 
| 470 | Array<vec4_scalar,4> data = fetch_from_gpu_cache_4((address)+(2)); | 
| 471 | return ImageSourceExtra_scalar(data[0], data[1], data[2], data[3]); | 
| 472 | } | 
| 473 | vec2 get_image_quad_uv(int32_t address, vec2 f) { | 
| 474 | ImageSourceExtra_scalar extra_data = fetch_image_source_extra(address); | 
| 475 | vec4 x = mix((extra_data).st_tl, (extra_data).st_tr, (f).x); | 
| 476 | vec4 y = mix((extra_data).st_bl, (extra_data).st_br, (f).x); | 
| 477 | vec4 z = mix(x, y, (f).y); | 
| 478 | return ((z).sel(X,Y))/((z).w); | 
| 479 | } | 
| 480 | void brush_vs(VertexInfo vi, int32_t prim_address, RectWithEndpoint_scalar prim_rect, RectWithEndpoint_scalar segment_rect, ivec4_scalar prim_user_data, int32_t specific_resource_address, mat4_scalar transform, PictureTask_scalar pic_task, int32_t brush_flags, vec4_scalar segment_data) { | 
| 481 | ImageBrushData_scalar image_data = fetch_image_data(prim_address); | 
| 482 | vec2_scalar texture_size = make_vec2(1, 1); | 
| 483 | ImageSource_scalar res = fetch_image_source(specific_resource_address); | 
| 484 | vec2_scalar uv0 = ((res).uv_rect).p0; | 
| 485 | vec2_scalar uv1 = ((res).uv_rect).p1; | 
| 486 | RectWithEndpoint_scalar local_rect = prim_rect; | 
| 487 | vec2_scalar stretch_size = (image_data).stretch_size; | 
| 488 | if (((stretch_size).x)<(0.f)) { | 
| 489 | { | 
| 490 | stretch_size = rect_size(local_rect); | 
| 491 | } | 
| 492 | } | 
| 493 | if (((brush_flags)&(2))!=(0)) { | 
| 494 | { | 
| 495 | local_rect = segment_rect; | 
| 496 | stretch_size = rect_size(local_rect); | 
| 497 | if (((brush_flags)&(512))!=(0)) { | 
| 498 | { | 
| 499 | vec2_scalar uv_size = (((res).uv_rect).p1)-(((res).uv_rect).p0); | 
| 500 | uv0 = (((res).uv_rect).p0)+(((segment_data).sel(X,Y))*(uv_size)); | 
| 501 | uv1 = (((res).uv_rect).p0)+(((segment_data).sel(Z,W))*(uv_size)); | 
| 502 | } | 
| 503 | } | 
| 504 | } | 
| 505 | } | 
| 506 | float perspective_interpolate = ((brush_flags)&(1))!=(0) ? 1.f : 0.f; | 
| 507 | (v_perspective).x = perspective_interpolate; | 
| 508 | if (((brush_flags)&(2048))!=(0)) { | 
| 509 | { | 
| 510 | uv0 *= texture_size; | 
| 511 | uv1 *= texture_size; | 
| 512 | } | 
| 513 | } | 
| 514 | vec2_scalar min_uv = min(uv0, uv1); | 
| 515 | vec2_scalar max_uv = max(uv0, uv1); | 
| 516 | v_uv_sample_bounds = (make_vec4((min_uv)+(make_vec2(0.5f)), (max_uv)-(make_vec2(0.5f))))/((texture_size).sel(X,Y,X,Y)); | 
| 517 | vec2 f = (((vi).local_pos)-((local_rect).p0))/(rect_size(local_rect)); | 
| 518 | int32_t raster_space = (prim_user_data).y; | 
| 519 | if ((raster_space)==(1)) { | 
| 520 | { | 
| 521 | f = get_image_quad_uv(specific_resource_address, f); | 
| 522 | } | 
| 523 | } | 
| 524 | vec2_scalar repeat = (rect_size(local_rect))/(stretch_size); | 
| 525 | v_uv = (mix(uv0, uv1, f))-(min_uv); | 
| 526 | v_uv *= (repeat).sel(X,Y); | 
| 527 | vec2_scalar normalized_offset = make_vec2(0.f); | 
| Value stored to 'normalized_offset' during its initialization is never read | |
| 528 | v_uv /= texture_size; | 
| 529 | if ((perspective_interpolate)==(0.f)) { | 
| 530 | { | 
| 531 | v_uv *= ((vi).world_pos).w; | 
| 532 | } | 
| 533 | } | 
| 534 | v_uv_bounds = make_vec4(0.f, 0.f, make_vec2(textureSize(sColor0))); | 
| 535 | } | 
| 536 | void brush_shader_main_vs(Instance_scalar instance, PrimitiveHeader_scalar ph, Transform_scalar transform, PictureTask_scalar pic_task, ClipArea_scalar clip_area) { | 
| 537 | int32_t edge_flags = (((instance).flags)>>(12))&(15); | 
| 538 | int32_t brush_flags = ((instance).flags)&(4095); | 
| 539 | vec4_scalar segment_data; | 
| 540 | RectWithEndpoint_scalar segment_rect; | 
| 541 | if (((instance).segment_index)==(65535)) { | 
| 542 | { | 
| 543 | segment_rect = (ph).local_rect; | 
| 544 | segment_data = make_vec4(0.f); | 
| 545 | } | 
| 546 | } else { | 
| 547 | int32_t segment_address = (((ph).specific_prim_address)+(3))+(((instance).segment_index)*(2)); | 
| 548 | Array<vec4_scalar,2> segment_info = fetch_from_gpu_cache_2(segment_address); | 
| 549 | segment_rect = RectWithEndpoint_scalar((segment_info[0]).sel(X,Y), (segment_info[0]).sel(Z,W)); | 
| 550 | (segment_rect).p0 += ((ph).local_rect).p0; | 
| 551 | (segment_rect).p1 += ((ph).local_rect).p0; | 
| 552 | segment_data = segment_info[1]; | 
| 553 | } | 
| 554 | RectWithEndpoint_scalar adjusted_segment_rect = segment_rect; | 
| 555 | bool antialiased = (!((transform).is_axis_aligned))||(((brush_flags)&(1024))!=(0)); | 
| 556 | if (antialiased) { | 
| 557 | { | 
| 558 | adjusted_segment_rect = clip_and_init_antialiasing(segment_rect, (ph).local_rect, (ph).local_clip_rect, edge_flags, (ph).z, transform, pic_task); | 
| 559 | ((ph).local_clip_rect).p0 = make_vec2(-(10000000000000000.f)); | 
| 560 | ((ph).local_clip_rect).p1 = make_vec2(10000000000000000.f); | 
| 561 | } | 
| 562 | } else { | 
| 563 | } | 
| 564 | vec2 local_pos = mix((adjusted_segment_rect).p0, (adjusted_segment_rect).p1, (aPosition).sel(X,Y)); | 
| 565 | VertexInfo vi = write_vertex(local_pos, (ph).local_clip_rect, (ph).z, transform, pic_task); | 
| 566 | write_clip((vi).world_pos, clip_area, pic_task); | 
| 567 | brush_vs(vi, (ph).specific_prim_address, (ph).local_rect, segment_rect, (ph).user_data, (instance).resource_address, (transform).m, pic_task, brush_flags, segment_data); | 
| 568 | } | 
| 569 | ALWAYS_INLINE__attribute__((always_inline)) inline void main(void) { | 
| 570 | Instance_scalar instance = decode_instance_attributes(); | 
| 571 | PrimitiveHeader_scalar ph = fetch_prim_header((instance).prim_header_address); | 
| 572 | Transform_scalar transform = fetch_transform((ph).transform_id); | 
| 573 | PictureTask_scalar task = fetch_picture_task((ph).picture_task_address); | 
| 574 | ClipArea_scalar clip_area = fetch_clip_area((instance).clip_address); | 
| 575 | brush_shader_main_vs(instance, ph, transform, task, clip_area); | 
| 576 | } | 
| 577 | static void set_uniform_1i(VertexShaderImpl* impl, int index, int value) { | 
| 578 | Self* self = (Self*)impl; | 
| 579 | if (self->samplers.set_slot(index, value)) return; | 
| 580 | switch (index) { | 
| 581 | case 7: | 
| 582 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sClipMask | 
| 583 | break; | 
| 584 | case 8: | 
| 585 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sColor0 | 
| 586 | break; | 
| 587 | case 2: | 
| 588 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sGpuCache | 
| 589 | break; | 
| 590 | case 4: | 
| 591 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sPrimitiveHeadersF | 
| 592 | break; | 
| 593 | case 5: | 
| 594 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sPrimitiveHeadersI | 
| 595 | break; | 
| 596 | case 1: | 
| 597 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sRenderTasks | 
| 598 | break; | 
| 599 | case 3: | 
| 600 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sTransformPalette | 
| 601 | break; | 
| 602 | case 6: | 
| 603 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // uTransform | 
| 604 | break; | 
| 605 | } | 
| 606 | } | 
| 607 | static void set_uniform_4fv(VertexShaderImpl* impl, int index, const float *value) { | 
| 608 | Self* self = (Self*)impl; | 
| 609 | switch (index) { | 
| 610 | case 7: | 
| 611 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sClipMask | 
| 612 | break; | 
| 613 | case 8: | 
| 614 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sColor0 | 
| 615 | break; | 
| 616 | case 2: | 
| 617 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sGpuCache | 
| 618 | break; | 
| 619 | case 4: | 
| 620 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sPrimitiveHeadersF | 
| 621 | break; | 
| 622 | case 5: | 
| 623 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sPrimitiveHeadersI | 
| 624 | break; | 
| 625 | case 1: | 
| 626 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sRenderTasks | 
| 627 | break; | 
| 628 | case 3: | 
| 629 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sTransformPalette | 
| 630 | break; | 
| 631 | case 6: | 
| 632 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // uTransform | 
| 633 | break; | 
| 634 | } | 
| 635 | } | 
| 636 | static void set_uniform_matrix4fv(VertexShaderImpl* impl, int index, const float *value) { | 
| 637 | Self* self = (Self*)impl; | 
| 638 | switch (index) { | 
| 639 | case 7: | 
| 640 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sClipMask | 
| 641 | break; | 
| 642 | case 8: | 
| 643 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sColor0 | 
| 644 | break; | 
| 645 | case 2: | 
| 646 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sGpuCache | 
| 647 | break; | 
| 648 | case 4: | 
| 649 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sPrimitiveHeadersF | 
| 650 | break; | 
| 651 | case 5: | 
| 652 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sPrimitiveHeadersI | 
| 653 | break; | 
| 654 | case 1: | 
| 655 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sRenderTasks | 
| 656 | break; | 
| 657 | case 3: | 
| 658 | assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); // sTransformPalette | 
| 659 | break; | 
| 660 | case 6: | 
| 661 | self->uTransform = mat4_scalar::load_from_ptr(value); | 
| 662 | break; | 
| 663 | } | 
| 664 | } | 
| 665 | static void load_attribs(VertexShaderImpl* impl, VertexAttrib *attribs, uint32_t start, int instance, int count) {Self* self = (Self*)impl; | 
| 666 | load_attrib(self->aPosition, attribs[self->attrib_locations.aPosition], start, instance, count); | 
| 667 | load_flat_attrib(self->aData, attribs[self->attrib_locations.aData], start, instance, count); | 
| 668 | } | 
| 669 | public: | 
| 670 | struct InterpOutputs { | 
| 671 | vec2_scalar v_uv; | 
| 672 | }; | 
| 673 | private: | 
| 674 | ALWAYS_INLINE__attribute__((always_inline)) inline void store_interp_outputs(char* dest_ptr, size_t stride) { | 
| 675 | for(int n = 0; n < 4; n++) { | 
| 676 | auto* dest = reinterpret_cast<InterpOutputs*>(dest_ptr); | 
| 677 | dest->v_uv = get_nth(v_uv, n); | 
| 678 | dest_ptr += stride; | 
| 679 | } | 
| 680 | } | 
| 681 | static void run(VertexShaderImpl* impl, char* interps, size_t interp_stride) { | 
| 682 | Self* self = (Self*)impl; | 
| 683 | self->main(); | 
| 684 | self->store_interp_outputs(interps, interp_stride); | 
| 685 | } | 
| 686 | static void init_batch(VertexShaderImpl* impl) { | 
| 687 | Self* self = (Self*)impl; self->bind_textures(); } | 
| 688 | public: | 
| 689 | brush_image_TEXTURE_RECT_vert() { | 
| 690 | set_uniform_1i_func = &set_uniform_1i; | 
| 691 | set_uniform_4fv_func = &set_uniform_4fv; | 
| 692 | set_uniform_matrix4fv_func = &set_uniform_matrix4fv; | 
| 693 | init_batch_func = &init_batch; | 
| 694 | load_attribs_func = &load_attribs; | 
| 695 | run_primitive_func = &run; | 
| 696 | } | 
| 697 | }; | 
| 698 | |
| 699 | |
| 700 | struct brush_image_TEXTURE_RECT_frag : FragmentShaderImpl, brush_image_TEXTURE_RECT_vert { | 
| 701 | private: | 
| 702 | typedef brush_image_TEXTURE_RECT_frag Self; | 
| 703 | #define oFragColorgl_FragColor gl_FragColor | 
| 704 | // vec4 oFragColor; | 
| 705 | // sampler2DRect sColor0; | 
| 706 | // sampler2DRect sColor1; | 
| 707 | // sampler2DRect sColor2; | 
| 708 | struct RectWithSize_scalar { | 
| 709 | vec2_scalar p0; | 
| 710 | vec2_scalar size; | 
| 711 | RectWithSize_scalar() = default; | 
| 712 | RectWithSize_scalar(vec2_scalar p0, vec2_scalar size) : p0(p0), size(size){} | 
| 713 | }; | 
| 714 | struct RectWithSize { | 
| 715 | vec2 p0; | 
| 716 | vec2 size; | 
| 717 | RectWithSize() = default; | 
| 718 | RectWithSize(vec2 p0, vec2 size) : p0(p0), size(size){} | 
| 719 | RectWithSize(vec2_scalar p0, vec2_scalar size):p0(p0),size(size){ | 
| 720 | } | 
| 721 | IMPLICIT RectWithSize(RectWithSize_scalar s):p0(s.p0),size(s.size){ | 
| 722 | } | 
| 723 | friend RectWithSize if_then_else(I32 c, RectWithSize t, RectWithSize e) { return RectWithSize( | 
| 724 | if_then_else(c, t.p0, e.p0), if_then_else(c, t.size, e.size)); | 
| 725 | }}; | 
| 726 | struct RectWithEndpoint_scalar { | 
| 727 | vec2_scalar p0; | 
| 728 | vec2_scalar p1; | 
| 729 | RectWithEndpoint_scalar() = default; | 
| 730 | RectWithEndpoint_scalar(vec2_scalar p0, vec2_scalar p1) : p0(p0), p1(p1){} | 
| 731 | }; | 
| 732 | struct RectWithEndpoint { | 
| 733 | vec2 p0; | 
| 734 | vec2 p1; | 
| 735 | RectWithEndpoint() = default; | 
| 736 | RectWithEndpoint(vec2 p0, vec2 p1) : p0(p0), p1(p1){} | 
| 737 | RectWithEndpoint(vec2_scalar p0, vec2_scalar p1):p0(p0),p1(p1){ | 
| 738 | } | 
| 739 | IMPLICIT RectWithEndpoint(RectWithEndpoint_scalar s):p0(s.p0),p1(s.p1){ | 
| 740 | } | 
| 741 | friend RectWithEndpoint if_then_else(I32 c, RectWithEndpoint t, RectWithEndpoint e) { return RectWithEndpoint( | 
| 742 | if_then_else(c, t.p0, e.p0), if_then_else(c, t.p1, e.p1)); | 
| 743 | }}; | 
| 744 | // sampler2D sGpuCache; | 
| 745 | // vec4_scalar vTransformBounds; | 
| 746 | // sampler2D sClipMask; | 
| 747 | struct Fragment_scalar { | 
| 748 | vec4_scalar color; | 
| 749 | Fragment_scalar() = default; | 
| 750 | explicit Fragment_scalar(vec4_scalar color) : color(color){} | 
| 751 | }; | 
| 752 | struct Fragment { | 
| 753 | vec4 color; | 
| 754 | Fragment() = default; | 
| 755 | explicit Fragment(vec4 color) : color(color){} | 
| 756 | explicit Fragment(vec4_scalar color):color(color){ | 
| 757 | } | 
| 758 | IMPLICIT Fragment(Fragment_scalar s):color(s.color){ | 
| 759 | } | 
| 760 | friend Fragment if_then_else(I32 c, Fragment t, Fragment e) { return Fragment( | 
| 761 | if_then_else(c, t.color, e.color)); | 
| 762 | }}; | 
| 763 | vec2 v_uv; | 
| 764 | // vec4_scalar v_uv_bounds; | 
| 765 | // vec4_scalar v_uv_sample_bounds; | 
| 766 | // vec2_scalar v_perspective; | 
| 767 | vec2 compute_repeated_uvs(Float perspective_divisor) { | 
| 768 | return ((v_uv)*(perspective_divisor))+((v_uv_bounds).sel(X,Y)); | 
| 769 | } | 
| 770 | Fragment brush_fs() { | 
| 771 | Float perspective_divisor = mix((gl_FragCoord).w, 1.f, (v_perspective).x); | 
| 772 | vec2 repeated_uv = compute_repeated_uvs(perspective_divisor); | 
| 773 | vec2 uv = clamp(repeated_uv, (v_uv_sample_bounds).sel(X,Y), (v_uv_sample_bounds).sel(Z,W)); | 
| 774 | vec4 texel = texture(sColor0, (uv).sel(X,Y)); | 
| 775 | Fragment frag; | 
| 776 | (frag).color = texel; | 
| 777 | return frag; | 
| 778 | } | 
| 779 | void write_output(vec4 color) { | 
| 780 | oFragColorgl_FragColor = color; | 
| 781 | } | 
| 782 | ALWAYS_INLINE__attribute__((always_inline)) inline void main(void) { | 
| 783 | Fragment frag = brush_fs(); | 
| 784 | write_output((frag).color); | 
| 785 | } | 
| 786 | vec2 compute_repeated_uvs(float perspective_divisor) { | 
| 787 | return ((v_uv)*(perspective_divisor))+((v_uv_bounds).sel(X,Y)); | 
| 788 | } | 
| 789 | void swgl_drawSpanRGBA8() { | 
| 790 | if (!(swgl_isTextureRGBA8(sColor0))) { | 
| 791 | { | 
| 792 | return; | 
| 793 | } | 
| 794 | } | 
| 795 | float perspective_divisor = mix(swgl_forceScalar((gl_FragCoord).w), 1.f, (v_perspective).x); | 
| 796 | vec2 uv = compute_repeated_uvs(perspective_divisor); | 
| 797 | swgl_commitTextureRGBA8(sColor0, uv, v_uv_sample_bounds)do { if (sColor0->filter == TextureFilter::LINEAR) { do { auto packed_color = packColor(swgl_OutRGBA8, NoColor()); int len = (swgl_SpanLength); int drawn = 0; if (LinearFilter filter = needsTextureLinear (sColor0, uv, len)) { if (blend_key) { drawn = blendTextureLinear <true>(sColor0, uv, len, v_uv_sample_bounds, packed_color , swgl_OutRGBA8, filter); } else { drawn = blendTextureLinear <false>(sColor0, uv, len, v_uv_sample_bounds, packed_color , swgl_OutRGBA8, filter); } } else if (blend_key) { drawn = blendTextureNearestFast <true>(sColor0, uv, len, v_uv_sample_bounds, packed_color , swgl_OutRGBA8); } else { drawn = blendTextureNearestFast< false>(sColor0, uv, len, v_uv_sample_bounds, packed_color, swgl_OutRGBA8); } swgl_OutRGBA8 += drawn; swgl_SpanLength -= drawn; } while (0); } else { do { auto packed_color = packColor (swgl_OutRGBA8, NoColor()); int drawn = 0; if (needsNearestFallback (sColor0, uv, swgl_SpanLength)) { if (blend_key) { drawn = blendTextureNearestRepeat <true, false>( sColor0, uv, swgl_SpanLength, 0.0f, v_uv_sample_bounds , packed_color, swgl_OutRGBA8); } else { drawn = blendTextureNearestRepeat <false, false>( sColor0, uv, swgl_SpanLength, 0.0f, v_uv_sample_bounds , packed_color, swgl_OutRGBA8); } } else if (blend_key) { drawn = blendTextureNearestFast<true>(sColor0, uv, swgl_SpanLength , v_uv_sample_bounds, packed_color, swgl_OutRGBA8); } else { drawn = blendTextureNearestFast<false>(sColor0, uv, swgl_SpanLength , v_uv_sample_bounds, packed_color, swgl_OutRGBA8); } swgl_OutRGBA8 += drawn; swgl_SpanLength -= drawn; } while (0); } } while ( 0); | 
| 798 | } | 
| 799 | typedef brush_image_TEXTURE_RECT_vert::InterpOutputs InterpInputs; | 
| 800 | InterpInputs interp_step; | 
| 801 | struct InterpPerspective { | 
| 802 | vec2 v_uv; | 
| 803 | }; | 
| 804 | InterpPerspective interp_perspective; | 
| 805 | static void read_interp_inputs(FragmentShaderImpl* impl, const void* init_, const void* step_) {Self* self = (Self*)impl;const InterpInputs* init = (const InterpInputs*)init_;const InterpInputs* step = (const InterpInputs*)step_; | 
| 806 | self->v_uv = init_interp(init->v_uv, step->v_uv); | 
| 807 | self->interp_step.v_uv = step->v_uv * 4.0f; | 
| 808 | } | 
| 809 | static void read_perspective_inputs(FragmentShaderImpl* impl, const void* init_, const void* step_) {Self* self = (Self*)impl;const InterpInputs* init = (const InterpInputs*)init_;const InterpInputs* step = (const InterpInputs*)step_; | 
| 810 | Float w = 1.0f / self->gl_FragCoord.w; | 
| 811 | self->interp_perspective.v_uv = init_interp(init->v_uv, step->v_uv); | 
| 812 | self->v_uv = self->interp_perspective.v_uv * w; | 
| 813 | self->interp_step.v_uv = step->v_uv * 4.0f; | 
| 814 | } | 
| 815 | ALWAYS_INLINE__attribute__((always_inline)) inline void step_interp_inputs(int steps = 4) { | 
| 816 | float chunks = steps * 0.25f; | 
| 817 | v_uv += interp_step.v_uv * chunks; | 
| 818 | } | 
| 819 | ALWAYS_INLINE__attribute__((always_inline)) inline void step_perspective_inputs(int steps = 4) { | 
| 820 | step_perspective(steps); | 
| 821 | float chunks = steps * 0.25f; | 
| 822 | Float w = 1.0f / gl_FragCoord.w; | 
| 823 | interp_perspective.v_uv += interp_step.v_uv * chunks; | 
| 824 | v_uv = w * interp_perspective.v_uv; | 
| 825 | } | 
| 826 | static void run(FragmentShaderImpl* impl) { | 
| 827 | Self* self = (Self*)impl; | 
| 828 | self->main(); | 
| 829 | self->step_interp_inputs(); | 
| 830 | } | 
| 831 | static void skip(FragmentShaderImpl* impl, int steps) { | 
| 832 | Self* self = (Self*)impl; | 
| 833 | self->step_interp_inputs(steps); | 
| 834 | } | 
| 835 | static void run_perspective(FragmentShaderImpl* impl) { | 
| 836 | Self* self = (Self*)impl; | 
| 837 | self->main(); | 
| 838 | self->step_perspective_inputs(); | 
| 839 | } | 
| 840 | static void skip_perspective(FragmentShaderImpl* impl, int steps) { | 
| 841 | Self* self = (Self*)impl; | 
| 842 | self->step_perspective_inputs(steps); | 
| 843 | } | 
| 844 | static int draw_span_RGBA8(FragmentShaderImpl* impl) { | 
| 845 | Self* self = (Self*)impl; DISPATCH_DRAW_SPAN(self, RGBA8)do { int total = self->swgl_SpanLength; self->swgl_drawSpanRGBA8 (); int drawn = total - self->swgl_SpanLength; if (drawn) self ->step_interp_inputs(drawn); return drawn; } while (0); } | 
| 846 | public: | 
| 847 | brush_image_TEXTURE_RECT_frag() { | 
| 848 | init_span_func = &read_interp_inputs; | 
| 849 | run_func = &run; | 
| 850 | skip_func = &skip; | 
| 851 | draw_span_RGBA8_func = &draw_span_RGBA8; | 
| 852 | enable_perspective(); | 
| 853 | init_span_w_func = &read_perspective_inputs; | 
| 854 | run_w_func = &run_perspective; | 
| 855 | skip_w_func = &skip_perspective; | 
| 856 | } | 
| 857 | }; | 
| 858 | |
| 859 | struct brush_image_TEXTURE_RECT_program : ProgramImpl, brush_image_TEXTURE_RECT_frag { | 
| 860 | int get_uniform(const char *name) const override { | 
| 861 | if (strcmp("sClipMask", name) == 0) { return 7; } | 
| 862 | if (strcmp("sColor0", name) == 0) { return 8; } | 
| 863 | if (strcmp("sGpuCache", name) == 0) { return 2; } | 
| 864 | if (strcmp("sPrimitiveHeadersF", name) == 0) { return 4; } | 
| 865 | if (strcmp("sPrimitiveHeadersI", name) == 0) { return 5; } | 
| 866 | if (strcmp("sRenderTasks", name) == 0) { return 1; } | 
| 867 | if (strcmp("sTransformPalette", name) == 0) { return 3; } | 
| 868 | if (strcmp("uTransform", name) == 0) { return 6; } | 
| 869 | return -1; | 
| 870 | } | 
| 871 | void bind_attrib(const char* name, int index) override { | 
| 872 | attrib_locations.bind_loc(name, index); | 
| 873 | } | 
| 874 | int get_attrib(const char* name) const override { | 
| 875 | return attrib_locations.get_loc(name); | 
| 876 | } | 
| 877 | size_t interpolants_size() const override { return sizeof(InterpOutputs); } | 
| 878 | VertexShaderImpl* get_vertex_shader() override { | 
| 879 | return this; | 
| 880 | } | 
| 881 | FragmentShaderImpl* get_fragment_shader() override { | 
| 882 | return this; | 
| 883 | } | 
| 884 | const char* get_name() const override { return "brush_image_TEXTURE_RECT"; } | 
| 885 | static ProgramImpl* loader() { return new brush_image_TEXTURE_RECT_program; } | 
| 886 | }; | 
| 887 |