Bug Summary

File:root/firefox-clang/obj-x86_64-pc-linux-gnu/x86_64-unknown-linux-gnu/debug/build/swgl-250521f66641ef82/out/brush_image_TEXTURE_2D.h
Warning:line 541, column 14
Value stored to 'normalized_offset' during its initialization is never read

Annotated Source Code

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clang -cc1 -cc1 -triple x86_64-unknown-linux-gnu -O2 -analyze -disable-free -clear-ast-before-backend -disable-llvm-verifier -discard-value-names -main-file-name gl.cc -analyzer-checker=core -analyzer-checker=apiModeling -analyzer-checker=unix -analyzer-checker=deadcode -analyzer-checker=cplusplus -analyzer-checker=security.insecureAPI.UncheckedReturn -analyzer-checker=security.insecureAPI.getpw -analyzer-checker=security.insecureAPI.gets -analyzer-checker=security.insecureAPI.mktemp -analyzer-checker=security.insecureAPI.mkstemp -analyzer-checker=security.insecureAPI.vfork -analyzer-checker=nullability.NullPassedToNonnull -analyzer-checker=nullability.NullReturnedFromNonnull -analyzer-output plist -w -setup-static-analyzer -analyzer-config-compatibility-mode=true -mrelocation-model pic -pic-level 2 -fhalf-no-semantic-interposition -mframe-pointer=all -relaxed-aliasing -fapprox-func -funsafe-math-optimizations -fno-signed-zeros -mreassociate -freciprocal-math -ffp-contract=off -fno-rounding-math -mrecip=none -complex-range=basic -mconstructor-aliases -funwind-tables=2 -target-cpu x86-64 -tune-cpu generic -debugger-tuning=gdb -fdebug-compilation-dir=/root/firefox-clang/gfx/wr/swgl -ffunction-sections -fdata-sections -fcoverage-compilation-dir=/root/firefox-clang/gfx/wr/swgl -resource-dir /usr/lib/llvm-23/lib/clang/23 -include /root/firefox-clang/config/gcc_hidden.h -include /root/firefox-clang/obj-x86_64-pc-linux-gnu/mozilla-config.h -I /root/firefox-clang/gfx/wr/swgl/../webrender/res -I src -I /root/firefox-clang/obj-x86_64-pc-linux-gnu/x86_64-unknown-linux-gnu/debug/build/swgl-250521f66641ef82/out -D _GLIBCXX_USE_CXX11_ABI=0 -I /root/firefox-clang/obj-x86_64-pc-linux-gnu/dist/stl_wrappers -D _GLIBCXX_ASSERTIONS=1 -I /root/firefox-clang/obj-x86_64-pc-linux-gnu/dist/system_wrappers -U _FORTIFY_SOURCE -D _FORTIFY_SOURCE=2 -D DEBUG=1 -I /root/firefox-clang/obj-x86_64-pc-linux-gnu/dist/include -I /root/firefox-clang/obj-x86_64-pc-linux-gnu/dist/include/nspr -I /root/firefox-clang/obj-x86_64-pc-linux-gnu/dist/include/nss -D MOZILLA_CLIENT -internal-isystem /usr/lib/gcc/x86_64-linux-gnu/15/../../../../include/c++/15 -internal-isystem /usr/lib/gcc/x86_64-linux-gnu/15/../../../../include/x86_64-linux-gnu/c++/15 -internal-isystem /usr/lib/gcc/x86_64-linux-gnu/15/../../../../include/c++/15/backward -internal-isystem /usr/lib/llvm-23/lib/clang/23/include -internal-isystem /usr/local/include -internal-isystem /usr/lib/gcc/x86_64-linux-gnu/15/../../../../x86_64-linux-gnu/include -internal-externc-isystem /usr/include/x86_64-linux-gnu -internal-externc-isystem /include -internal-externc-isystem /usr/include -Wno-error=pessimizing-move -Wno-error=large-by-value-copy=128 -Wno-error=implicit-int-float-conversion -Wno-error=thread-safety-analysis -Wno-error=tautological-type-limit-compare -Wno-invalid-offsetof -Wno-range-loop-analysis -Wno-deprecated-anon-enum-enum-conversion -Wno-deprecated-enum-enum-conversion -Wno-inline-new-delete -Wno-error=deprecated-declarations -Wno-error=array-bounds -Wno-error=free-nonheap-object -Wno-error=atomic-alignment -Wno-error=deprecated-builtins -Wno-psabi -Wno-error=builtin-macro-redefined -Wno-vla-cxx-extension -Wno-unknown-warning-option -Wno-character-conversion -std=gnu++20 -fdeprecated-macro -ferror-limit 19 -fstrict-flex-arrays=1 -stack-protector 2 -fstack-clash-protection -ftrivial-auto-var-init=pattern -fno-rtti -fgnuc-version=4.2.1 -fno-implicit-modules -fskip-odr-check-in-gmf -fno-sized-deallocation -fno-aligned-allocation -fdiagnostics-absolute-paths -vectorize-loops -vectorize-slp -analyzer-checker optin.performance.Padding -analyzer-output=html -analyzer-config stable-report-filename=true -mllvm -dwarf-linkage-names=Abstract -faddrsig -fdwarf2-cfi-asm -o /tmp/scan-build-2026-07-16-093543-1626485-1 -x c++ src/gl.cc
1struct brush_image_TEXTURE_2D_common {
2struct Samplers {
3 sampler2D_impl sClipMask_impl;
4 int sClipMask_slot;
5 sampler2D_impl sColor0_impl;
6 int sColor0_slot;
7 sampler2D_impl sGpuBufferF_impl;
8 int sGpuBufferF_slot;
9 isampler2D_impl sGpuBufferI_impl;
10 int sGpuBufferI_slot;
11 sampler2D_impl sPrimitiveHeadersF_impl;
12 int sPrimitiveHeadersF_slot;
13 isampler2D_impl sPrimitiveHeadersI_impl;
14 int sPrimitiveHeadersI_slot;
15 sampler2D_impl sRenderTasks_impl;
16 int sRenderTasks_slot;
17 sampler2D_impl sTransformPalette_impl;
18 int sTransformPalette_slot;
19 bool set_slot(int index, int value) {
20 switch (index) {
21 case 8:
22 sClipMask_slot = value;
23 return true;
24 case 9:
25 sColor0_slot = value;
26 return true;
27 case 3:
28 sGpuBufferF_slot = value;
29 return true;
30 case 4:
31 sGpuBufferI_slot = value;
32 return true;
33 case 5:
34 sPrimitiveHeadersF_slot = value;
35 return true;
36 case 6:
37 sPrimitiveHeadersI_slot = value;
38 return true;
39 case 1:
40 sRenderTasks_slot = value;
41 return true;
42 case 2:
43 sTransformPalette_slot = value;
44 return true;
45 }
46 return false;
47 }
48} samplers;
49struct AttribLocations {
50 int aPosition = NULL_ATTRIB16;
51 int aData = NULL_ATTRIB16;
52 void bind_loc(const char* name, int index) {
53 if (strcmp("aPosition", name) == 0) { aPosition = index; return; }
54 if (strcmp("aData", name) == 0) { aData = index; return; }
55 }
56 int get_loc(const char* name) const {
57 if (strcmp("aPosition", name) == 0) { return aPosition != NULL_ATTRIB16 ? aPosition : -1; }
58 if (strcmp("aData", name) == 0) { return aData != NULL_ATTRIB16 ? aData : -1; }
59 return -1;
60 }
61} attrib_locations;
62vec4_scalar vTransformBounds;
63vec4_scalar v_uv_bounds;
64vec4_scalar v_uv_sample_bounds;
65vec2_scalar v_perspective;
66sampler2D sClipMask;
67sampler2D sColor0;
68sampler2D sGpuBufferF;
69isampler2D sGpuBufferI;
70sampler2D sPrimitiveHeadersF;
71isampler2D sPrimitiveHeadersI;
72sampler2D sRenderTasks;
73sampler2D sTransformPalette;
74mat4_scalar uTransform;
75void bind_textures() {
76 sClipMask = lookup_sampler(&samplers.sClipMask_impl, samplers.sClipMask_slot);
77 sColor0 = lookup_sampler(&samplers.sColor0_impl, samplers.sColor0_slot);
78 sGpuBufferF = lookup_sampler(&samplers.sGpuBufferF_impl, samplers.sGpuBufferF_slot);
79 sGpuBufferI = lookup_isampler(&samplers.sGpuBufferI_impl, samplers.sGpuBufferI_slot);
80 sPrimitiveHeadersF = lookup_sampler(&samplers.sPrimitiveHeadersF_impl, samplers.sPrimitiveHeadersF_slot);
81 sPrimitiveHeadersI = lookup_isampler(&samplers.sPrimitiveHeadersI_impl, samplers.sPrimitiveHeadersI_slot);
82 sRenderTasks = lookup_sampler(&samplers.sRenderTasks_impl, samplers.sRenderTasks_slot);
83 sTransformPalette = lookup_sampler(&samplers.sTransformPalette_impl, samplers.sTransformPalette_slot);
84}
85};
86struct brush_image_TEXTURE_2D_vert : VertexShaderImpl, brush_image_TEXTURE_2D_common {
87private:
88typedef brush_image_TEXTURE_2D_vert Self;
89// mat4_scalar uTransform;
90vec2 aPosition;
91// sampler2D sColor0;
92// sampler2D sColor1;
93// sampler2D sColor2;
94struct RectWithSize_scalar {
95vec2_scalar p0;
96vec2_scalar size;
97RectWithSize_scalar() = default;
98RectWithSize_scalar(vec2_scalar p0, vec2_scalar size) : p0(p0), size(size){}
99};
100struct RectWithSize {
101vec2 p0;
102vec2 size;
103RectWithSize() = default;
104RectWithSize(vec2 p0, vec2 size) : p0(p0), size(size){}
105RectWithSize(vec2_scalar p0, vec2_scalar size):p0(p0),size(size){
106}
107IMPLICIT RectWithSize(RectWithSize_scalar s):p0(s.p0),size(s.size){
108}
109friend RectWithSize if_then_else(I32 c, RectWithSize t, RectWithSize e) { return RectWithSize(
110if_then_else(c, t.p0, e.p0), if_then_else(c, t.size, e.size));
111}};
112struct RectWithEndpoint_scalar {
113vec2_scalar p0;
114vec2_scalar p1;
115RectWithEndpoint_scalar() = default;
116RectWithEndpoint_scalar(vec2_scalar p0, vec2_scalar p1) : p0(p0), p1(p1){}
117};
118struct RectWithEndpoint {
119vec2 p0;
120vec2 p1;
121RectWithEndpoint() = default;
122RectWithEndpoint(vec2 p0, vec2 p1) : p0(p0), p1(p1){}
123RectWithEndpoint(vec2_scalar p0, vec2_scalar p1):p0(p0),p1(p1){
124}
125IMPLICIT RectWithEndpoint(RectWithEndpoint_scalar s):p0(s.p0),p1(s.p1){
126}
127friend RectWithEndpoint if_then_else(I32 c, RectWithEndpoint t, RectWithEndpoint e) { return RectWithEndpoint(
128if_then_else(c, t.p0, e.p0), if_then_else(c, t.p1, e.p1));
129}};
130// sampler2D sRenderTasks;
131struct RenderTaskData_scalar {
132RectWithEndpoint_scalar task_rect;
133vec4_scalar user_data;
134RenderTaskData_scalar() = default;
135RenderTaskData_scalar(RectWithEndpoint_scalar task_rect, vec4_scalar user_data) : task_rect(task_rect), user_data(user_data){}
136};
137struct RenderTaskData {
138RectWithEndpoint task_rect;
139vec4 user_data;
140RenderTaskData() = default;
141RenderTaskData(RectWithEndpoint task_rect, vec4 user_data) : task_rect(task_rect), user_data(user_data){}
142RenderTaskData(RectWithEndpoint_scalar task_rect, vec4_scalar user_data):task_rect(task_rect),user_data(user_data){
143}
144IMPLICIT RenderTaskData(RenderTaskData_scalar s):task_rect(s.task_rect),user_data(s.user_data){
145}
146friend RenderTaskData if_then_else(I32 c, RenderTaskData t, RenderTaskData e) { return RenderTaskData(
147if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.user_data, e.user_data));
148}};
149struct PictureTask_scalar {
150RectWithEndpoint_scalar task_rect;
151float device_pixel_scale;
152vec2_scalar content_origin;
153PictureTask_scalar() = default;
154PictureTask_scalar(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar content_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), content_origin(content_origin){}
155};
156struct PictureTask {
157RectWithEndpoint task_rect;
158Float device_pixel_scale;
159vec2 content_origin;
160PictureTask() = default;
161PictureTask(RectWithEndpoint task_rect, Float device_pixel_scale, vec2 content_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), content_origin(content_origin){}
162PictureTask(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar content_origin):task_rect(task_rect),device_pixel_scale(device_pixel_scale),content_origin(content_origin){
163}
164IMPLICIT PictureTask(PictureTask_scalar s):task_rect(s.task_rect),device_pixel_scale(s.device_pixel_scale),content_origin(s.content_origin){
165}
166friend PictureTask if_then_else(I32 c, PictureTask t, PictureTask e) { return PictureTask(
167if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.device_pixel_scale, e.device_pixel_scale), if_then_else(c, t.content_origin, e.content_origin));
168}};
169struct ClipArea_scalar {
170RectWithEndpoint_scalar task_rect;
171float device_pixel_scale;
172vec2_scalar screen_origin;
173ClipArea_scalar() = default;
174ClipArea_scalar(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar screen_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), screen_origin(screen_origin){}
175};
176struct ClipArea {
177RectWithEndpoint task_rect;
178Float device_pixel_scale;
179vec2 screen_origin;
180ClipArea() = default;
181ClipArea(RectWithEndpoint task_rect, Float device_pixel_scale, vec2 screen_origin) : task_rect(task_rect), device_pixel_scale(device_pixel_scale), screen_origin(screen_origin){}
182ClipArea(RectWithEndpoint_scalar task_rect, float device_pixel_scale, vec2_scalar screen_origin):task_rect(task_rect),device_pixel_scale(device_pixel_scale),screen_origin(screen_origin){
183}
184IMPLICIT ClipArea(ClipArea_scalar s):task_rect(s.task_rect),device_pixel_scale(s.device_pixel_scale),screen_origin(s.screen_origin){
185}
186friend ClipArea if_then_else(I32 c, ClipArea t, ClipArea e) { return ClipArea(
187if_then_else(c, t.task_rect, e.task_rect), if_then_else(c, t.device_pixel_scale, e.device_pixel_scale), if_then_else(c, t.screen_origin, e.screen_origin));
188}};
189// vec4_scalar vTransformBounds;
190// sampler2D sTransformPalette;
191struct Transform_scalar {
192mat4_scalar m;
193mat4_scalar inv_m;
194bool is_axis_aligned;
195Transform_scalar() = default;
196Transform_scalar(mat4_scalar m, mat4_scalar inv_m, bool is_axis_aligned) : m(m), inv_m(inv_m), is_axis_aligned(is_axis_aligned){}
197};
198struct Transform {
199mat4 m;
200mat4 inv_m;
201Bool is_axis_aligned;
202Transform() = default;
203Transform(mat4 m, mat4 inv_m, Bool is_axis_aligned) : m(m), inv_m(inv_m), is_axis_aligned(is_axis_aligned){}
204Transform(mat4_scalar m, mat4_scalar inv_m, bool is_axis_aligned):m(m),inv_m(inv_m),is_axis_aligned(is_axis_aligned){
205}
206IMPLICIT Transform(Transform_scalar s):m(s.m),inv_m(s.inv_m),is_axis_aligned(s.is_axis_aligned){
207}
208friend Transform if_then_else(I32 c, Transform t, Transform e) { return Transform(
209if_then_else(c, t.m, e.m), if_then_else(c, t.inv_m, e.inv_m), if_then_else(c, t.is_axis_aligned, e.is_axis_aligned));
210}};
211// sampler2D sGpuBufferF;
212// isampler2D sGpuBufferI;
213struct ImageSource_scalar {
214RectWithEndpoint_scalar uv_rect;
215vec4_scalar user_data;
216ImageSource_scalar() = default;
217ImageSource_scalar(RectWithEndpoint_scalar uv_rect, vec4_scalar user_data) : uv_rect(uv_rect), user_data(user_data){}
218};
219struct ImageSource {
220RectWithEndpoint uv_rect;
221vec4 user_data;
222ImageSource() = default;
223ImageSource(RectWithEndpoint uv_rect, vec4 user_data) : uv_rect(uv_rect), user_data(user_data){}
224ImageSource(RectWithEndpoint_scalar uv_rect, vec4_scalar user_data):uv_rect(uv_rect),user_data(user_data){
225}
226IMPLICIT ImageSource(ImageSource_scalar s):uv_rect(s.uv_rect),user_data(s.user_data){
227}
228friend ImageSource if_then_else(I32 c, ImageSource t, ImageSource e) { return ImageSource(
229if_then_else(c, t.uv_rect, e.uv_rect), if_then_else(c, t.user_data, e.user_data));
230}};
231struct ImageSourceExtra_scalar {
232vec4_scalar st_tl;
233vec4_scalar st_tr;
234vec4_scalar st_bl;
235vec4_scalar st_br;
236ImageSourceExtra_scalar() = default;
237ImageSourceExtra_scalar(vec4_scalar st_tl, vec4_scalar st_tr, vec4_scalar st_bl, vec4_scalar st_br) : st_tl(st_tl), st_tr(st_tr), st_bl(st_bl), st_br(st_br){}
238};
239struct ImageSourceExtra {
240vec4 st_tl;
241vec4 st_tr;
242vec4 st_bl;
243vec4 st_br;
244ImageSourceExtra() = default;
245ImageSourceExtra(vec4 st_tl, vec4 st_tr, vec4 st_bl, vec4 st_br) : st_tl(st_tl), st_tr(st_tr), st_bl(st_bl), st_br(st_br){}
246ImageSourceExtra(vec4_scalar st_tl, vec4_scalar st_tr, vec4_scalar st_bl, vec4_scalar st_br):st_tl(st_tl),st_tr(st_tr),st_bl(st_bl),st_br(st_br){
247}
248IMPLICIT ImageSourceExtra(ImageSourceExtra_scalar s):st_tl(s.st_tl),st_tr(s.st_tr),st_bl(s.st_bl),st_br(s.st_br){
249}
250friend ImageSourceExtra if_then_else(I32 c, ImageSourceExtra t, ImageSourceExtra e) { return ImageSourceExtra(
251if_then_else(c, t.st_tl, e.st_tl), if_then_else(c, t.st_tr, e.st_tr), if_then_else(c, t.st_bl, e.st_bl), if_then_else(c, t.st_br, e.st_br));
252}};
253// sampler2D sClipMask;
254// sampler2D sPrimitiveHeadersF;
255// isampler2D sPrimitiveHeadersI;
256ivec4_scalar aData;
257struct Instance_scalar {
258int32_t prim_header_address;
259int32_t clip_address;
260int32_t segment_index;
261int32_t flags;
262int32_t resource_address;
263int32_t brush_kind;
264Instance_scalar() = default;
265Instance_scalar(int32_t prim_header_address, int32_t clip_address, int32_t segment_index, int32_t flags, int32_t resource_address, int32_t brush_kind) : prim_header_address(prim_header_address), clip_address(clip_address), segment_index(segment_index), flags(flags), resource_address(resource_address), brush_kind(brush_kind){}
266};
267struct Instance {
268I32 prim_header_address;
269I32 clip_address;
270I32 segment_index;
271I32 flags;
272I32 resource_address;
273I32 brush_kind;
274Instance() = default;
275Instance(I32 prim_header_address, I32 clip_address, I32 segment_index, I32 flags, I32 resource_address, I32 brush_kind) : prim_header_address(prim_header_address), clip_address(clip_address), segment_index(segment_index), flags(flags), resource_address(resource_address), brush_kind(brush_kind){}
276Instance(int32_t prim_header_address, int32_t clip_address, int32_t segment_index, int32_t flags, int32_t resource_address, int32_t brush_kind):prim_header_address(prim_header_address),clip_address(clip_address),segment_index(segment_index),flags(flags),resource_address(resource_address),brush_kind(brush_kind){
277}
278IMPLICIT Instance(Instance_scalar s):prim_header_address(s.prim_header_address),clip_address(s.clip_address),segment_index(s.segment_index),flags(s.flags),resource_address(s.resource_address),brush_kind(s.brush_kind){
279}
280friend Instance if_then_else(I32 c, Instance t, Instance e) { return Instance(
281if_then_else(c, t.prim_header_address, e.prim_header_address), if_then_else(c, t.clip_address, e.clip_address), if_then_else(c, t.segment_index, e.segment_index), if_then_else(c, t.flags, e.flags), if_then_else(c, t.resource_address, e.resource_address), if_then_else(c, t.brush_kind, e.brush_kind));
282}};
283struct PrimitiveHeader_scalar {
284RectWithEndpoint_scalar local_rect;
285RectWithEndpoint_scalar local_clip_rect;
286float z;
287int32_t specific_prim_address;
288int32_t transform_id;
289int32_t picture_task_address;
290ivec4_scalar user_data;
291PrimitiveHeader_scalar() = default;
292PrimitiveHeader_scalar(RectWithEndpoint_scalar local_rect, RectWithEndpoint_scalar local_clip_rect, float z, int32_t specific_prim_address, int32_t transform_id, int32_t picture_task_address, ivec4_scalar user_data) : local_rect(local_rect), local_clip_rect(local_clip_rect), z(z), specific_prim_address(specific_prim_address), transform_id(transform_id), picture_task_address(picture_task_address), user_data(user_data){}
293};
294struct PrimitiveHeader {
295RectWithEndpoint local_rect;
296RectWithEndpoint local_clip_rect;
297Float z;
298I32 specific_prim_address;
299I32 transform_id;
300I32 picture_task_address;
301ivec4 user_data;
302PrimitiveHeader() = default;
303PrimitiveHeader(RectWithEndpoint local_rect, RectWithEndpoint local_clip_rect, Float z, I32 specific_prim_address, I32 transform_id, I32 picture_task_address, ivec4 user_data) : local_rect(local_rect), local_clip_rect(local_clip_rect), z(z), specific_prim_address(specific_prim_address), transform_id(transform_id), picture_task_address(picture_task_address), user_data(user_data){}
304PrimitiveHeader(RectWithEndpoint_scalar local_rect, RectWithEndpoint_scalar local_clip_rect, float z, int32_t specific_prim_address, int32_t transform_id, int32_t picture_task_address, ivec4_scalar user_data):local_rect(local_rect),local_clip_rect(local_clip_rect),z(z),specific_prim_address(specific_prim_address),transform_id(transform_id),picture_task_address(picture_task_address),user_data(user_data){
305}
306IMPLICIT PrimitiveHeader(PrimitiveHeader_scalar s):local_rect(s.local_rect),local_clip_rect(s.local_clip_rect),z(s.z),specific_prim_address(s.specific_prim_address),transform_id(s.transform_id),picture_task_address(s.picture_task_address),user_data(s.user_data){
307}
308friend PrimitiveHeader if_then_else(I32 c, PrimitiveHeader t, PrimitiveHeader e) { return PrimitiveHeader(
309if_then_else(c, t.local_rect, e.local_rect), if_then_else(c, t.local_clip_rect, e.local_clip_rect), if_then_else(c, t.z, e.z), if_then_else(c, t.specific_prim_address, e.specific_prim_address), if_then_else(c, t.transform_id, e.transform_id), if_then_else(c, t.picture_task_address, e.picture_task_address), if_then_else(c, t.user_data, e.user_data));
310}};
311struct VertexInfo_scalar {
312vec2_scalar local_pos;
313vec4_scalar world_pos;
314VertexInfo_scalar() = default;
315VertexInfo_scalar(vec2_scalar local_pos, vec4_scalar world_pos) : local_pos(local_pos), world_pos(world_pos){}
316};
317struct VertexInfo {
318vec2 local_pos;
319vec4 world_pos;
320VertexInfo() = default;
321VertexInfo(vec2 local_pos, vec4 world_pos) : local_pos(local_pos), world_pos(world_pos){}
322VertexInfo(vec2_scalar local_pos, vec4_scalar world_pos):local_pos(local_pos),world_pos(world_pos){
323}
324IMPLICIT VertexInfo(VertexInfo_scalar s):local_pos(s.local_pos),world_pos(s.world_pos){
325}
326friend VertexInfo if_then_else(I32 c, VertexInfo t, VertexInfo e) { return VertexInfo(
327if_then_else(c, t.local_pos, e.local_pos), if_then_else(c, t.world_pos, e.world_pos));
328}};
329vec2 v_uv;
330// vec4_scalar v_uv_bounds;
331// vec4_scalar v_uv_sample_bounds;
332// vec2_scalar v_perspective;
333struct ImageBrushPrimitiveData_scalar {
334vec4_scalar color;
335vec4_scalar background_color;
336vec2_scalar stretch_size;
337ImageBrushPrimitiveData_scalar() = default;
338ImageBrushPrimitiveData_scalar(vec4_scalar color, vec4_scalar background_color, vec2_scalar stretch_size) : color(color), background_color(background_color), stretch_size(stretch_size){}
339};
340struct ImageBrushPrimitiveData {
341vec4 color;
342vec4 background_color;
343vec2 stretch_size;
344ImageBrushPrimitiveData() = default;
345ImageBrushPrimitiveData(vec4 color, vec4 background_color, vec2 stretch_size) : color(color), background_color(background_color), stretch_size(stretch_size){}
346ImageBrushPrimitiveData(vec4_scalar color, vec4_scalar background_color, vec2_scalar stretch_size):color(color),background_color(background_color),stretch_size(stretch_size){
347}
348IMPLICIT ImageBrushPrimitiveData(ImageBrushPrimitiveData_scalar s):color(s.color),background_color(s.background_color),stretch_size(s.stretch_size){
349}
350friend ImageBrushPrimitiveData if_then_else(I32 c, ImageBrushPrimitiveData t, ImageBrushPrimitiveData e) { return ImageBrushPrimitiveData(
351if_then_else(c, t.color, e.color), if_then_else(c, t.background_color, e.background_color), if_then_else(c, t.stretch_size, e.stretch_size));
352}};
353Instance_scalar decode_instance_attributes() {
354 Instance_scalar instance;
355 (instance).prim_header_address = (aData).x;
356 (instance).clip_address = (aData).y;
357 (instance).segment_index = ((aData).z)&(65535);
358 (instance).flags = ((aData).z)>>(16);
359 (instance).resource_address = ((aData).w)&(16777215);
360 (instance).brush_kind = ((aData).w)>>(24);
361 return instance;
362}
363PrimitiveHeader_scalar fetch_prim_header(int32_t index) {
364 PrimitiveHeader_scalar ph;
365 ivec2_scalar uv_f = make_ivec2(make_int((2u)*((make_uint(index))%((1024u)/(2u)))), make_int((make_uint(index))/((1024u)/(2u))));
366 auto sPrimitiveHeadersF_uv_f_fetch = texelFetchPtr(sPrimitiveHeadersF, uv_f, 0, 1, 0, 0);
367 vec4_scalar local_rect = texelFetchUnchecked(sPrimitiveHeadersF, sPrimitiveHeadersF_uv_f_fetch, 0, 0);
368 vec4_scalar local_clip_rect = texelFetchUnchecked(sPrimitiveHeadersF, sPrimitiveHeadersF_uv_f_fetch, 1, 0);
369 (ph).local_rect = RectWithEndpoint_scalar((local_rect).sel(X,Y), (local_rect).sel(Z,W));
370 (ph).local_clip_rect = RectWithEndpoint_scalar((local_clip_rect).sel(X,Y), (local_clip_rect).sel(Z,W));
371 ivec2_scalar uv_i = make_ivec2(make_int((2u)*((make_uint(index))%((1024u)/(2u)))), make_int((make_uint(index))/((1024u)/(2u))));
372 auto sPrimitiveHeadersI_uv_i_fetch = texelFetchPtr(sPrimitiveHeadersI, uv_i, 0, 1, 0, 0);
373 ivec4_scalar data0 = texelFetchUnchecked(sPrimitiveHeadersI, sPrimitiveHeadersI_uv_i_fetch, 0, 0);
374 ivec4_scalar data1 = texelFetchUnchecked(sPrimitiveHeadersI, sPrimitiveHeadersI_uv_i_fetch, 1, 0);
375 (ph).z = make_float((data0).x);
376 (ph).specific_prim_address = (data0).y;
377 (ph).transform_id = (data0).z;
378 (ph).picture_task_address = (data0).w;
379 (ph).user_data = data1;
380 return ph;
381}
382Transform_scalar fetch_transform(int32_t id) {
383 Transform_scalar transform;
384 (transform).is_axis_aligned = ((id)>>(23))==(0);
385 int32_t index = (id)&(4194303);
386 ivec2_scalar uv = make_ivec2(make_int((8u)*((make_uint(index))%((1024u)/(8u)))), make_int((make_uint(index))/((1024u)/(8u))));
387 ivec2_scalar uv0 = make_ivec2(((uv).x)+(0), (uv).y);
388 auto sTransformPalette_uv0_fetch = texelFetchPtr(sTransformPalette, uv0, 0, 7, 0, 0);
389 (transform).m[0] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 0, 0);
390 (transform).m[1] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 1, 0);
391 (transform).m[2] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 2, 0);
392 (transform).m[3] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 3, 0);
393 (transform).inv_m[0] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 4, 0);
394 (transform).inv_m[1] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 5, 0);
395 (transform).inv_m[2] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 6, 0);
396 (transform).inv_m[3] = texelFetchUnchecked(sTransformPalette, sTransformPalette_uv0_fetch, 7, 0);
397 return transform;
398}
399RenderTaskData_scalar fetch_render_task_data(int32_t index) {
400 ivec2_scalar uv = make_ivec2(make_int((2u)*((make_uint(index))%((1024u)/(2u)))), make_int((make_uint(index))/((1024u)/(2u))));
401 auto sRenderTasks_uv_fetch = texelFetchPtr(sRenderTasks, uv, 0, 1, 0, 0);
402 vec4_scalar texel0 = texelFetchUnchecked(sRenderTasks, sRenderTasks_uv_fetch, 0, 0);
403 vec4_scalar texel1 = texelFetchUnchecked(sRenderTasks, sRenderTasks_uv_fetch, 1, 0);
404 RectWithEndpoint_scalar task_rect = RectWithEndpoint_scalar((texel0).sel(X,Y), (texel0).sel(Z,W));
405 RenderTaskData_scalar data = RenderTaskData_scalar(task_rect, texel1);
406 return data;
407}
408PictureTask_scalar fetch_picture_task(int32_t address) {
409 RenderTaskData_scalar task_data = fetch_render_task_data(address);
410 PictureTask_scalar task = PictureTask_scalar((task_data).task_rect, ((task_data).user_data).x, ((task_data).user_data).sel(Y,Z));
411 return task;
412}
413ClipArea_scalar fetch_clip_area(int32_t index) {
414 RenderTaskData_scalar task_data;
415 if ((index)>=(2147483647)) {
416 {
417 task_data = RenderTaskData_scalar(RectWithEndpoint_scalar(make_vec2(0.f), make_vec2(0.f)), make_vec4(0.f));
418 }
419 } else {
420 task_data = fetch_render_task_data(index);
421 }
422 return ClipArea_scalar((task_data).task_rect, ((task_data).user_data).x, ((task_data).user_data).sel(Y,Z));
423}
424ivec2_scalar get_gpu_buffer_uv(int32_t address) {
425 return make_ivec2((make_uint(address))%(1024u), (make_uint(address))/(1024u));
426}
427Array<vec4_scalar,2> fetch_from_gpu_buffer_2f_direct(ivec2_scalar uv) {
428 auto sGpuBufferF_uv_fetch = texelFetchPtr(sGpuBufferF, uv, 0, 1, 0, 0);
429 return Array<vec4_scalar,2>{{texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 0, 0), texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 1, 0)}};
430}
431Array<vec4_scalar,2> fetch_from_gpu_buffer_2f(int32_t address) {
432 ivec2_scalar uv = get_gpu_buffer_uv(address);
433 return fetch_from_gpu_buffer_2f_direct(uv);
434}
435RectWithEndpoint_scalar clip_and_init_antialiasing(RectWithEndpoint_scalar segment_rect, RectWithEndpoint_scalar prim_rect, RectWithEndpoint_scalar clip_rect, int32_t edge_flags, float z, Transform_scalar transform, PictureTask_scalar task) {
436 bvec4_scalar clipped = make_bvec4(greaterThan((clip_rect).p0, (segment_rect).p0), lessThan((clip_rect).p1, (segment_rect).p1));
437 swgl_antiAlias((edge_flags)|(((clipped).x ? 1 : 0)|(((clipped).y ? 2 : 0)|(((clipped).z ? 4 : 0)|((clipped).w ? 8 : 0)))))do { swgl_AAEdgeMask = calcAAEdgeMask((edge_flags)|(((clipped
).x ? 1 : 0)|(((clipped).y ? 2 : 0)|(((clipped).z ? 4 : 0)|((
clipped).w ? 8 : 0))))); if (swgl_AAEdgeMask) { swgl_ClipFlags
|= SWGL_CLIP_FLAG_AA; } } while (0)
;
438 (segment_rect).p0 = clamp((segment_rect).p0, (clip_rect).p0, (clip_rect).p1);
439 (segment_rect).p1 = clamp((segment_rect).p1, (clip_rect).p0, (clip_rect).p1);
440 return segment_rect;
441}
442vec2 rect_clamp(RectWithEndpoint_scalar rect, vec2 pt) {
443 return clamp(pt, (rect).p0, (rect).p1);
444}
445VertexInfo write_vertex(vec2 local_pos, RectWithEndpoint_scalar local_clip_rect, float z, Transform_scalar transform, PictureTask_scalar task) {
446 vec2 clamped_local_pos = rect_clamp(local_clip_rect, local_pos);
447 vec4 world_pos = ((transform).m)*(make_vec4(clamped_local_pos, 0.f, 1.f));
448 vec2 device_pos = ((world_pos).sel(X,Y))*((task).device_pixel_scale);
449 vec2_scalar final_offset = (-((task).content_origin))+(((task).task_rect).p0);
450 gl_Position = (uTransform)*(make_vec4((device_pos)+((final_offset)*((world_pos).w)), (z)*((world_pos).w), (world_pos).w));
451 VertexInfo vi = VertexInfo(clamped_local_pos, world_pos);
452 return vi;
453}
454vec2_scalar rect_size(RectWithEndpoint_scalar rect) {
455 return ((rect).p1)-((rect).p0);
456}
457void write_clip(vec4 world_pos, ClipArea_scalar area, PictureTask_scalar task) {
458 swgl_clipMask(sClipMask, ((((task).task_rect).p0)-((task).content_origin))-((((area).task_rect).p0)-((area).screen_origin)), ((area).task_rect).p0, rect_size((area).task_rect))do { if (rect_size((area).task_rect) != vec2_scalar(0.0f, 0.0f
)) { swgl_ClipFlags |= SWGL_CLIP_FLAG_MASK; swgl_ClipMask = sClipMask
; swgl_ClipMaskOffset = make_ivec2(((((task).task_rect).p0)-(
(task).content_origin))-((((area).task_rect).p0)-((area).screen_origin
))); swgl_ClipMaskBounds = IntRect(make_ivec2(((area).task_rect
).p0), make_ivec2(rect_size((area).task_rect))); } } while (0
)
;
459}
460Array<vec4_scalar,3> fetch_from_gpu_buffer_3f_direct(ivec2_scalar uv) {
461 auto sGpuBufferF_uv_fetch = texelFetchPtr(sGpuBufferF, uv, 0, 2, 0, 0);
462 return Array<vec4_scalar,3>{{texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 0, 0), texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 1, 0), texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 2, 0)}};
463}
464Array<vec4_scalar,3> fetch_from_gpu_buffer_3f(int32_t address) {
465 ivec2_scalar uv = get_gpu_buffer_uv(address);
466 return fetch_from_gpu_buffer_3f_direct(uv);
467}
468ImageBrushPrimitiveData_scalar fetch_image_data(int32_t address) {
469 Array<vec4_scalar,3> raw_data = fetch_from_gpu_buffer_3f(address);
470 ImageBrushPrimitiveData_scalar data = ImageBrushPrimitiveData_scalar(raw_data[0], raw_data[1], (raw_data[2]).sel(X,Y));
471 return data;
472}
473ImageSource_scalar fetch_image_source(int32_t address) {
474 Array<vec4_scalar,2> data = fetch_from_gpu_buffer_2f(address);
475 RectWithEndpoint_scalar uv_rect = RectWithEndpoint_scalar((data[0]).sel(X,Y), (data[0]).sel(Z,W));
476 return ImageSource_scalar(uv_rect, data[1]);
477}
478Array<vec4_scalar,4> fetch_from_gpu_buffer_4f_direct(ivec2_scalar uv) {
479 auto sGpuBufferF_uv_fetch = texelFetchPtr(sGpuBufferF, uv, 0, 3, 0, 0);
480 return Array<vec4_scalar,4>{{texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 0, 0), texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 1, 0), texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 2, 0), texelFetchUnchecked(sGpuBufferF, sGpuBufferF_uv_fetch, 3, 0)}};
481}
482Array<vec4_scalar,4> fetch_from_gpu_buffer_4f(int32_t address) {
483 ivec2_scalar uv = get_gpu_buffer_uv(address);
484 return fetch_from_gpu_buffer_4f_direct(uv);
485}
486ImageSourceExtra_scalar fetch_image_source_extra(int32_t address) {
487 Array<vec4_scalar,4> data = fetch_from_gpu_buffer_4f((address)+(2));
488 return ImageSourceExtra_scalar(data[0], data[1], data[2], data[3]);
489}
490vec2 get_image_quad_uv(int32_t address, vec2 f) {
491 ImageSourceExtra_scalar extra_data = fetch_image_source_extra(address);
492 vec4 x = mix((extra_data).st_tl, (extra_data).st_tr, (f).x);
493 vec4 y = mix((extra_data).st_bl, (extra_data).st_br, (f).x);
494 vec4 z = mix(x, y, (f).y);
495 return ((z).sel(X,Y))/((z).w);
496}
497void brush_vs(VertexInfo vi, int32_t prim_address, RectWithEndpoint_scalar prim_rect, RectWithEndpoint_scalar segment_rect, ivec4_scalar prim_user_data, int32_t specific_resource_address, mat4_scalar transform, PictureTask_scalar pic_task, int32_t brush_flags, vec4_scalar segment_data) {
498 ImageBrushPrimitiveData_scalar image_data = fetch_image_data(prim_address);
499 vec2_scalar texture_size = make_vec2(textureSize(sColor0, 0));
500 ImageSource_scalar res = fetch_image_source(specific_resource_address);
501 vec2_scalar uv0 = ((res).uv_rect).p0;
502 vec2_scalar uv1 = ((res).uv_rect).p1;
503 RectWithEndpoint_scalar local_rect = prim_rect;
504 vec2_scalar stretch_size = (image_data).stretch_size;
505 if (((stretch_size).x)<(0.f)) {
506 {
507 stretch_size = rect_size(local_rect);
508 }
509 }
510 if (((brush_flags)&(2))!=(0)) {
511 {
512 local_rect = segment_rect;
513 stretch_size = rect_size(local_rect);
514 if (((brush_flags)&(512))!=(0)) {
515 {
516 vec2_scalar uv_size = (((res).uv_rect).p1)-(((res).uv_rect).p0);
517 uv0 = (((res).uv_rect).p0)+(((segment_data).sel(X,Y))*(uv_size));
518 uv1 = (((res).uv_rect).p0)+(((segment_data).sel(Z,W))*(uv_size));
519 }
520 }
521 }
522 }
523 float perspective_interpolate = ((brush_flags)&(1))!=(0) ? 1.f : 0.f;
524 (v_perspective).x = perspective_interpolate;
525 vec2_scalar uv_scale = mix(make_vec2(1.f), texture_size, make_bvec2(((brush_flags)&(2048))!=(0)));
526 uv0 *= uv_scale;
527 uv1 *= uv_scale;
528 vec2_scalar min_uv = min(uv0, uv1);
529 vec2_scalar max_uv = max(uv0, uv1);
530 v_uv_sample_bounds = (make_vec4((min_uv)+(make_vec2(0.5f)), (max_uv)-(make_vec2(0.5f))))/((texture_size).sel(X,Y,X,Y));
531 vec2 f = (((vi).local_pos)-((local_rect).p0))/(rect_size(local_rect));
532 int32_t raster_space = (prim_user_data).y;
533 if ((raster_space)==(1)) {
534 {
535 f = get_image_quad_uv(specific_resource_address, f);
536 }
537 }
538 vec2_scalar repeat = (rect_size(local_rect))/(stretch_size);
539 v_uv = (mix(uv0, uv1, f))-(min_uv);
540 v_uv *= (repeat).sel(X,Y);
541 vec2_scalar normalized_offset = make_vec2(0.f);
Value stored to 'normalized_offset' during its initialization is never read
542 v_uv /= texture_size;
543 if ((perspective_interpolate)==(0.f)) {
544 {
545 v_uv *= ((vi).world_pos).w;
546 }
547 }
548 v_uv_bounds = (make_vec4(min_uv, max_uv))/((texture_size).sel(X,Y,X,Y));
549}
550void brush_shader_main_vs(Instance_scalar instance, PrimitiveHeader_scalar ph, Transform_scalar transform, PictureTask_scalar pic_task, ClipArea_scalar clip_area) {
551 int32_t edge_flags = (((instance).flags)>>(12))&(15);
552 int32_t brush_flags = ((instance).flags)&(4095);
553 vec4_scalar segment_data;
554 RectWithEndpoint_scalar segment_rect;
555 if (((instance).segment_index)==(65535)) {
556 {
557 segment_rect = (ph).local_rect;
558 segment_data = make_vec4(0.f);
559 }
560 } else {
561 int32_t segment_address = (((ph).specific_prim_address)+(3))+(((instance).segment_index)*(2));
562 Array<vec4_scalar,2> segment_info = fetch_from_gpu_buffer_2f(segment_address);
563 segment_rect = RectWithEndpoint_scalar((segment_info[0]).sel(X,Y), (segment_info[0]).sel(Z,W));
564 (segment_rect).p0 += ((ph).local_rect).p0;
565 (segment_rect).p1 += ((ph).local_rect).p0;
566 segment_data = segment_info[1];
567 }
568 RectWithEndpoint_scalar adjusted_segment_rect = segment_rect;
569 bool antialiased = (!((transform).is_axis_aligned))||(((brush_flags)&(1024))!=(0));
570 if (antialiased) {
571 {
572 adjusted_segment_rect = clip_and_init_antialiasing(segment_rect, (ph).local_rect, (ph).local_clip_rect, edge_flags, (ph).z, transform, pic_task);
573 ((ph).local_clip_rect).p0 = make_vec2(-(10000000000000000.f));
574 ((ph).local_clip_rect).p1 = make_vec2(10000000000000000.f);
575 }
576 } else {
577 }
578 vec2 local_pos = mix((adjusted_segment_rect).p0, (adjusted_segment_rect).p1, (aPosition).sel(X,Y));
579 VertexInfo vi = write_vertex(local_pos, (ph).local_clip_rect, (ph).z, transform, pic_task);
580 write_clip((vi).world_pos, clip_area, pic_task);
581 brush_vs(vi, (ph).specific_prim_address, (ph).local_rect, segment_rect, (ph).user_data, (instance).resource_address, (transform).m, pic_task, brush_flags, segment_data);
582}
583ALWAYS_INLINE__attribute__((always_inline)) inline void main(void) {
584 Instance_scalar instance = decode_instance_attributes();
585 PrimitiveHeader_scalar ph = fetch_prim_header((instance).prim_header_address);
586 Transform_scalar transform = fetch_transform((ph).transform_id);
587 PictureTask_scalar task = fetch_picture_task((ph).picture_task_address);
588 ClipArea_scalar clip_area = fetch_clip_area((instance).clip_address);
589 brush_shader_main_vs(instance, ph, transform, task, clip_area);
590}
591static void set_uniform_1i(VertexShaderImpl* impl, int index, int value) {
592 Self* self = (Self*)impl;
593 if (self->samplers.set_slot(index, value)) return;
594 switch (index) {
595 case 8:
596 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sClipMask
597 break;
598 case 9:
599 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sColor0
600 break;
601 case 3:
602 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuBufferF
603 break;
604 case 4:
605 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuBufferI
606 break;
607 case 5:
608 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersF
609 break;
610 case 6:
611 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersI
612 break;
613 case 1:
614 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sRenderTasks
615 break;
616 case 2:
617 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sTransformPalette
618 break;
619 case 7:
620 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // uTransform
621 break;
622 }
623}
624static void set_uniform_4fv(VertexShaderImpl* impl, int index, const float *value) {
625 Self* self = (Self*)impl;
626 switch (index) {
627 case 8:
628 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sClipMask
629 break;
630 case 9:
631 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sColor0
632 break;
633 case 3:
634 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuBufferF
635 break;
636 case 4:
637 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuBufferI
638 break;
639 case 5:
640 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersF
641 break;
642 case 6:
643 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersI
644 break;
645 case 1:
646 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sRenderTasks
647 break;
648 case 2:
649 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sTransformPalette
650 break;
651 case 7:
652 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // uTransform
653 break;
654 }
655}
656static void set_uniform_matrix4fv(VertexShaderImpl* impl, int index, const float *value) {
657 Self* self = (Self*)impl;
658 switch (index) {
659 case 8:
660 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sClipMask
661 break;
662 case 9:
663 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sColor0
664 break;
665 case 3:
666 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuBufferF
667 break;
668 case 4:
669 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sGpuBufferI
670 break;
671 case 5:
672 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersF
673 break;
674 case 6:
675 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sPrimitiveHeadersI
676 break;
677 case 1:
678 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sRenderTasks
679 break;
680 case 2:
681 assert(0)(static_cast <bool> (0) ? void (0) : __assert_fail ("0"
, __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__
))
; // sTransformPalette
682 break;
683 case 7:
684 self->uTransform = mat4_scalar::load_from_ptr(value);
685 break;
686 }
687}
688static void load_attribs(VertexShaderImpl* impl, VertexAttrib *attribs, uint32_t start, int instance, int count) {Self* self = (Self*)impl;
689 load_attrib(self->aPosition, attribs[self->attrib_locations.aPosition], start, instance, count);
690 load_flat_attrib(self->aData, attribs[self->attrib_locations.aData], start, instance, count);
691}
692public:
693struct InterpOutputs {
694vec2_scalar v_uv;
695};
696private:
697ALWAYS_INLINE__attribute__((always_inline)) inline void store_interp_outputs(char* dest_ptr, size_t stride) {
698 for(int n = 0; n < 4; n++) {
699 auto* dest = reinterpret_cast<InterpOutputs*>(dest_ptr);
700 dest->v_uv = get_nth(v_uv, n);
701 dest_ptr += stride;
702 }
703}
704static void run(VertexShaderImpl* impl, char* interps, size_t interp_stride) {
705 Self* self = (Self*)impl;
706 self->main();
707 self->store_interp_outputs(interps, interp_stride);
708}
709static void init_batch(VertexShaderImpl* impl) {
710 Self* self = (Self*)impl; self->bind_textures(); }
711public:
712brush_image_TEXTURE_2D_vert() {
713 set_uniform_1i_func = &set_uniform_1i;
714 set_uniform_4fv_func = &set_uniform_4fv;
715 set_uniform_matrix4fv_func = &set_uniform_matrix4fv;
716 init_batch_func = &init_batch;
717 load_attribs_func = &load_attribs;
718 run_primitive_func = &run;
719}
720};
721
722
723struct brush_image_TEXTURE_2D_frag : FragmentShaderImpl, brush_image_TEXTURE_2D_vert {
724private:
725typedef brush_image_TEXTURE_2D_frag Self;
726#define oFragColorgl_FragColor gl_FragColor
727// vec4 oFragColor;
728// sampler2D sColor0;
729// sampler2D sColor1;
730// sampler2D sColor2;
731struct RectWithSize_scalar {
732vec2_scalar p0;
733vec2_scalar size;
734RectWithSize_scalar() = default;
735RectWithSize_scalar(vec2_scalar p0, vec2_scalar size) : p0(p0), size(size){}
736};
737struct RectWithSize {
738vec2 p0;
739vec2 size;
740RectWithSize() = default;
741RectWithSize(vec2 p0, vec2 size) : p0(p0), size(size){}
742RectWithSize(vec2_scalar p0, vec2_scalar size):p0(p0),size(size){
743}
744IMPLICIT RectWithSize(RectWithSize_scalar s):p0(s.p0),size(s.size){
745}
746friend RectWithSize if_then_else(I32 c, RectWithSize t, RectWithSize e) { return RectWithSize(
747if_then_else(c, t.p0, e.p0), if_then_else(c, t.size, e.size));
748}};
749struct RectWithEndpoint_scalar {
750vec2_scalar p0;
751vec2_scalar p1;
752RectWithEndpoint_scalar() = default;
753RectWithEndpoint_scalar(vec2_scalar p0, vec2_scalar p1) : p0(p0), p1(p1){}
754};
755struct RectWithEndpoint {
756vec2 p0;
757vec2 p1;
758RectWithEndpoint() = default;
759RectWithEndpoint(vec2 p0, vec2 p1) : p0(p0), p1(p1){}
760RectWithEndpoint(vec2_scalar p0, vec2_scalar p1):p0(p0),p1(p1){
761}
762IMPLICIT RectWithEndpoint(RectWithEndpoint_scalar s):p0(s.p0),p1(s.p1){
763}
764friend RectWithEndpoint if_then_else(I32 c, RectWithEndpoint t, RectWithEndpoint e) { return RectWithEndpoint(
765if_then_else(c, t.p0, e.p0), if_then_else(c, t.p1, e.p1));
766}};
767// vec4_scalar vTransformBounds;
768// sampler2D sGpuBufferF;
769// isampler2D sGpuBufferI;
770// sampler2D sClipMask;
771struct Fragment_scalar {
772vec4_scalar color;
773Fragment_scalar() = default;
774explicit Fragment_scalar(vec4_scalar color) : color(color){}
775};
776struct Fragment {
777vec4 color;
778Fragment() = default;
779explicit Fragment(vec4 color) : color(color){}
780explicit Fragment(vec4_scalar color):color(color){
781}
782IMPLICIT Fragment(Fragment_scalar s):color(s.color){
783}
784friend Fragment if_then_else(I32 c, Fragment t, Fragment e) { return Fragment(
785if_then_else(c, t.color, e.color));
786}};
787vec2 v_uv;
788// vec4_scalar v_uv_bounds;
789// vec4_scalar v_uv_sample_bounds;
790// vec2_scalar v_perspective;
791vec2 compute_repeated_uvs(Float perspective_divisor) {
792 return ((v_uv)*(perspective_divisor))+((v_uv_bounds).sel(X,Y));
793}
794Fragment brush_fs() {
795 Float perspective_divisor = mix((gl_FragCoord).w, 1.f, (v_perspective).x);
796 vec2 repeated_uv = compute_repeated_uvs(perspective_divisor);
797 vec2 uv = clamp(repeated_uv, (v_uv_sample_bounds).sel(X,Y), (v_uv_sample_bounds).sel(Z,W));
798 vec4 texel = texture(sColor0, (uv).sel(X,Y));
799 Fragment frag;
800 (frag).color = texel;
801 return frag;
802}
803void write_output(vec4 color) {
804 oFragColorgl_FragColor = color;
805}
806ALWAYS_INLINE__attribute__((always_inline)) inline void main(void) {
807 Fragment frag = brush_fs();
808 write_output((frag).color);
809}
810vec2 compute_repeated_uvs(float perspective_divisor) {
811 return ((v_uv)*(perspective_divisor))+((v_uv_bounds).sel(X,Y));
812}
813void swgl_drawSpanRGBA8() {
814 if (!(swgl_isTextureRGBA8(sColor0))) {
815 {
816 return;
817 }
818 }
819 float perspective_divisor = mix(swgl_forceScalar((gl_FragCoord).w), 1.f, (v_perspective).x);
820 vec2 uv = compute_repeated_uvs(perspective_divisor);
821 swgl_commitTextureRGBA8(sColor0, uv, v_uv_sample_bounds)do { if (sColor0->filter == TextureFilter::LINEAR) { do { auto
packed_color = packColor(swgl_OutRGBA8, NoColor()); int len =
(swgl_SpanLength); int drawn = 0; if (LinearFilter filter = needsTextureLinear
(sColor0, uv, len)) { if (blend_key) { drawn = blendTextureLinear
<true>(sColor0, uv, len, v_uv_sample_bounds, packed_color
, swgl_OutRGBA8, filter); } else { drawn = blendTextureLinear
<false>(sColor0, uv, len, v_uv_sample_bounds, packed_color
, swgl_OutRGBA8, filter); } } else if (blend_key) { drawn = blendTextureNearestFast
<true>(sColor0, uv, len, v_uv_sample_bounds, packed_color
, swgl_OutRGBA8); } else { drawn = blendTextureNearestFast<
false>(sColor0, uv, len, v_uv_sample_bounds, packed_color,
swgl_OutRGBA8); } swgl_OutRGBA8 += drawn; swgl_SpanLength -=
drawn; } while (0); } else { do { auto packed_color = packColor
(swgl_OutRGBA8, NoColor()); int drawn = 0; if (needsNearestFallback
(sColor0, uv, swgl_SpanLength)) { if (blend_key) { drawn = blendTextureNearestRepeat
<true, false>( sColor0, uv, swgl_SpanLength, 0.0f, v_uv_sample_bounds
, packed_color, swgl_OutRGBA8); } else { drawn = blendTextureNearestRepeat
<false, false>( sColor0, uv, swgl_SpanLength, 0.0f, v_uv_sample_bounds
, packed_color, swgl_OutRGBA8); } } else if (blend_key) { drawn
= blendTextureNearestFast<true>(sColor0, uv, swgl_SpanLength
, v_uv_sample_bounds, packed_color, swgl_OutRGBA8); } else { drawn
= blendTextureNearestFast<false>(sColor0, uv, swgl_SpanLength
, v_uv_sample_bounds, packed_color, swgl_OutRGBA8); } swgl_OutRGBA8
+= drawn; swgl_SpanLength -= drawn; } while (0); } } while (
0)
;
822}
823typedef brush_image_TEXTURE_2D_vert::InterpOutputs InterpInputs;
824InterpInputs interp_step;
825struct InterpPerspective {
826vec2 v_uv;
827};
828InterpPerspective interp_perspective;
829static void read_interp_inputs(FragmentShaderImpl* impl, const void* init_, const void* step_) {Self* self = (Self*)impl;const InterpInputs* init = (const InterpInputs*)init_;const InterpInputs* step = (const InterpInputs*)step_;
830 self->v_uv = init_interp(init->v_uv, step->v_uv);
831 self->interp_step.v_uv = step->v_uv * 4.0f;
832}
833static void read_perspective_inputs(FragmentShaderImpl* impl, const void* init_, const void* step_) {Self* self = (Self*)impl;const InterpInputs* init = (const InterpInputs*)init_;const InterpInputs* step = (const InterpInputs*)step_;
834 Float w = 1.0f / self->gl_FragCoord.w;
835 self->interp_perspective.v_uv = init_interp(init->v_uv, step->v_uv);
836 self->v_uv = self->interp_perspective.v_uv * w;
837 self->interp_step.v_uv = step->v_uv * 4.0f;
838}
839ALWAYS_INLINE__attribute__((always_inline)) inline void step_interp_inputs(int steps = 4) {
840 float chunks = steps * 0.25f;
841 v_uv += interp_step.v_uv * chunks;
842}
843ALWAYS_INLINE__attribute__((always_inline)) inline void step_perspective_inputs(int steps = 4) {
844 step_perspective(steps);
845 float chunks = steps * 0.25f;
846 Float w = 1.0f / gl_FragCoord.w;
847 interp_perspective.v_uv += interp_step.v_uv * chunks;
848 v_uv = w * interp_perspective.v_uv;
849}
850static void run(FragmentShaderImpl* impl) {
851 Self* self = (Self*)impl;
852 self->main();
853 self->step_interp_inputs();
854}
855static void skip(FragmentShaderImpl* impl, int steps) {
856 Self* self = (Self*)impl;
857 self->step_interp_inputs(steps);
858}
859static void run_perspective(FragmentShaderImpl* impl) {
860 Self* self = (Self*)impl;
861 self->main();
862 self->step_perspective_inputs();
863}
864static void skip_perspective(FragmentShaderImpl* impl, int steps) {
865 Self* self = (Self*)impl;
866 self->step_perspective_inputs(steps);
867}
868static int draw_span_RGBA8(FragmentShaderImpl* impl) {
869 Self* self = (Self*)impl; DISPATCH_DRAW_SPAN(self, RGBA8)do { int total = self->swgl_SpanLength; self->swgl_drawSpanRGBA8
(); int drawn = total - self->swgl_SpanLength; if (drawn) self
->step_interp_inputs(drawn); return drawn; } while (0)
; }
870public:
871brush_image_TEXTURE_2D_frag() {
872 init_span_func = &read_interp_inputs;
873 run_func = &run;
874 skip_func = &skip;
875 draw_span_RGBA8_func = &draw_span_RGBA8;
876 enable_perspective();
877 init_span_w_func = &read_perspective_inputs;
878 run_w_func = &run_perspective;
879 skip_w_func = &skip_perspective;
880}
881};
882
883struct brush_image_TEXTURE_2D_program : ProgramImpl, brush_image_TEXTURE_2D_frag {
884int get_uniform(const char *name) const override {
885 if (strcmp("sClipMask", name) == 0) { return 8; }
886 if (strcmp("sColor0", name) == 0) { return 9; }
887 if (strcmp("sGpuBufferF", name) == 0) { return 3; }
888 if (strcmp("sGpuBufferI", name) == 0) { return 4; }
889 if (strcmp("sPrimitiveHeadersF", name) == 0) { return 5; }
890 if (strcmp("sPrimitiveHeadersI", name) == 0) { return 6; }
891 if (strcmp("sRenderTasks", name) == 0) { return 1; }
892 if (strcmp("sTransformPalette", name) == 0) { return 2; }
893 if (strcmp("uTransform", name) == 0) { return 7; }
894 return -1;
895}
896void bind_attrib(const char* name, int index) override {
897 attrib_locations.bind_loc(name, index);
898}
899int get_attrib(const char* name) const override {
900 return attrib_locations.get_loc(name);
901}
902size_t interpolants_size() const override { return sizeof(InterpOutputs); }
903VertexShaderImpl* get_vertex_shader() override {
904 return this;
905}
906FragmentShaderImpl* get_fragment_shader() override {
907 return this;
908}
909const char* get_name() const override { return "brush_image_TEXTURE_2D"; }
910static ProgramImpl* loader() { return new brush_image_TEXTURE_2D_program; }
911};
912