| File: | root/firefox-clang/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/ast_to_hir.cpp |
| Warning: | line 8772, column 44 The right operand of '!=' is a garbage value |
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| 1 | /* | |||
| 2 | * Copyright © 2010 Intel Corporation | |||
| 3 | * | |||
| 4 | * Permission is hereby granted, free of charge, to any person obtaining a | |||
| 5 | * copy of this software and associated documentation files (the "Software"), | |||
| 6 | * to deal in the Software without restriction, including without limitation | |||
| 7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, | |||
| 8 | * and/or sell copies of the Software, and to permit persons to whom the | |||
| 9 | * Software is furnished to do so, subject to the following conditions: | |||
| 10 | * | |||
| 11 | * The above copyright notice and this permission notice (including the next | |||
| 12 | * paragraph) shall be included in all copies or substantial portions of the | |||
| 13 | * Software. | |||
| 14 | * | |||
| 15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||
| 16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||
| 17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |||
| 18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |||
| 19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | |||
| 20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | |||
| 21 | * DEALINGS IN THE SOFTWARE. | |||
| 22 | */ | |||
| 23 | ||||
| 24 | /** | |||
| 25 | * \file ast_to_hir.c | |||
| 26 | * Convert abstract syntax to to high-level intermediate reprensentation (HIR). | |||
| 27 | * | |||
| 28 | * During the conversion to HIR, the majority of the symantic checking is | |||
| 29 | * preformed on the program. This includes: | |||
| 30 | * | |||
| 31 | * * Symbol table management | |||
| 32 | * * Type checking | |||
| 33 | * * Function binding | |||
| 34 | * | |||
| 35 | * The majority of this work could be done during parsing, and the parser could | |||
| 36 | * probably generate HIR directly. However, this results in frequent changes | |||
| 37 | * to the parser code. Since we do not assume that every system this complier | |||
| 38 | * is built on will have Flex and Bison installed, we have to store the code | |||
| 39 | * generated by these tools in our version control system. In other parts of | |||
| 40 | * the system we've seen problems where a parser was changed but the generated | |||
| 41 | * code was not committed, merge conflicts where created because two developers | |||
| 42 | * had slightly different versions of Bison installed, etc. | |||
| 43 | * | |||
| 44 | * I have also noticed that running Bison generated parsers in GDB is very | |||
| 45 | * irritating. When you get a segfault on '$$ = $1->foo', you can't very | |||
| 46 | * well 'print $1' in GDB. | |||
| 47 | * | |||
| 48 | * As a result, my preference is to put as little C code as possible in the | |||
| 49 | * parser (and lexer) sources. | |||
| 50 | */ | |||
| 51 | ||||
| 52 | #include "glsl_symbol_table.h" | |||
| 53 | #include "glsl_parser_extras.h" | |||
| 54 | #include "ast.h" | |||
| 55 | #include "compiler/glsl_types.h" | |||
| 56 | #include "util/hash_table.h" | |||
| 57 | #include "main/mtypes.h" | |||
| 58 | #include "main/macros.h" | |||
| 59 | #include "main/shaderobj.h" | |||
| 60 | #include "ir.h" | |||
| 61 | #include "ir_builder.h" | |||
| 62 | #include "builtin_functions.h" | |||
| 63 | ||||
| 64 | using namespace ir_builder; | |||
| 65 | ||||
| 66 | static void | |||
| 67 | detect_conflicting_assignments(struct _mesa_glsl_parse_state *state, | |||
| 68 | exec_list *instructions); | |||
| 69 | static void | |||
| 70 | verify_subroutine_associated_funcs(struct _mesa_glsl_parse_state *state); | |||
| 71 | ||||
| 72 | static void | |||
| 73 | remove_per_vertex_blocks(exec_list *instructions, | |||
| 74 | _mesa_glsl_parse_state *state, ir_variable_mode mode); | |||
| 75 | ||||
| 76 | /** | |||
| 77 | * Visitor class that finds the first instance of any write-only variable that | |||
| 78 | * is ever read, if any | |||
| 79 | */ | |||
| 80 | class read_from_write_only_variable_visitor : public ir_hierarchical_visitor | |||
| 81 | { | |||
| 82 | public: | |||
| 83 | read_from_write_only_variable_visitor() : found(NULL__null) | |||
| 84 | { | |||
| 85 | } | |||
| 86 | ||||
| 87 | virtual ir_visitor_status visit(ir_dereference_variable *ir) | |||
| 88 | { | |||
| 89 | if (this->in_assignee) | |||
| 90 | return visit_continue; | |||
| 91 | ||||
| 92 | ir_variable *var = ir->variable_referenced(); | |||
| 93 | /* We can have memory_write_only set on both images and buffer variables, | |||
| 94 | * but in the former there is a distinction between reads from | |||
| 95 | * the variable itself (write_only) and from the memory they point to | |||
| 96 | * (memory_write_only), while in the case of buffer variables there is | |||
| 97 | * no such distinction, that is why this check here is limited to | |||
| 98 | * buffer variables alone. | |||
| 99 | */ | |||
| 100 | if (!var || var->data.mode != ir_var_shader_storage) | |||
| 101 | return visit_continue; | |||
| 102 | ||||
| 103 | if (var->data.memory_write_only) { | |||
| 104 | found = var; | |||
| 105 | return visit_stop; | |||
| 106 | } | |||
| 107 | ||||
| 108 | return visit_continue; | |||
| 109 | } | |||
| 110 | ||||
| 111 | ir_variable *get_variable() { | |||
| 112 | return found; | |||
| 113 | } | |||
| 114 | ||||
| 115 | virtual ir_visitor_status visit_enter(ir_expression *ir) | |||
| 116 | { | |||
| 117 | /* .length() doesn't actually read anything */ | |||
| 118 | if (ir->operation == ir_unop_ssbo_unsized_array_length) | |||
| 119 | return visit_continue_with_parent; | |||
| 120 | ||||
| 121 | return visit_continue; | |||
| 122 | } | |||
| 123 | ||||
| 124 | private: | |||
| 125 | ir_variable *found; | |||
| 126 | }; | |||
| 127 | ||||
| 128 | void | |||
| 129 | _mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state) | |||
| 130 | { | |||
| 131 | _mesa_glsl_initialize_variables(instructions, state); | |||
| 132 | ||||
| 133 | state->symbols->separate_function_namespace = state->language_version == 110; | |||
| 134 | ||||
| 135 | state->current_function = NULL__null; | |||
| 136 | ||||
| 137 | state->toplevel_ir = instructions; | |||
| 138 | ||||
| 139 | state->gs_input_prim_type_specified = false; | |||
| 140 | state->tcs_output_vertices_specified = false; | |||
| 141 | state->cs_input_local_size_specified = false; | |||
| 142 | ||||
| 143 | /* Section 4.2 of the GLSL 1.20 specification states: | |||
| 144 | * "The built-in functions are scoped in a scope outside the global scope | |||
| 145 | * users declare global variables in. That is, a shader's global scope, | |||
| 146 | * available for user-defined functions and global variables, is nested | |||
| 147 | * inside the scope containing the built-in functions." | |||
| 148 | * | |||
| 149 | * Since built-in functions like ftransform() access built-in variables, | |||
| 150 | * it follows that those must be in the outer scope as well. | |||
| 151 | * | |||
| 152 | * We push scope here to create this nesting effect...but don't pop. | |||
| 153 | * This way, a shader's globals are still in the symbol table for use | |||
| 154 | * by the linker. | |||
| 155 | */ | |||
| 156 | state->symbols->push_scope(); | |||
| 157 | ||||
| 158 | foreach_list_typed (ast_node, ast, link, & state->translation_unit)for (ast_node * ast = (!exec_node_is_tail_sentinel((& state ->translation_unit)->head_sentinel.next) ? ((ast_node * ) (((uintptr_t) (& state->translation_unit)->head_sentinel .next) - (((char *) &((ast_node *) (& state->translation_unit )->head_sentinel.next)->link) - ((char *) (& state-> translation_unit)->head_sentinel.next)))) : __null); (ast) != __null; (ast) = (!exec_node_is_tail_sentinel((ast)->link .next) ? ((ast_node *) (((uintptr_t) (ast)->link.next) - ( ((char *) &((ast_node *) (ast)->link.next)->link) - ((char *) (ast)->link.next)))) : __null)) | |||
| 159 | ast->hir(instructions, state); | |||
| 160 | ||||
| 161 | verify_subroutine_associated_funcs(state); | |||
| 162 | detect_recursion_unlinked(state, instructions); | |||
| 163 | detect_conflicting_assignments(state, instructions); | |||
| 164 | ||||
| 165 | state->toplevel_ir = NULL__null; | |||
| 166 | ||||
| 167 | /* Move all of the variable declarations to the front of the IR list, and | |||
| 168 | * reverse the order. This has the (intended!) side effect that vertex | |||
| 169 | * shader inputs and fragment shader outputs will appear in the IR in the | |||
| 170 | * same order that they appeared in the shader code. This results in the | |||
| 171 | * locations being assigned in the declared order. Many (arguably buggy) | |||
| 172 | * applications depend on this behavior, and it matches what nearly all | |||
| 173 | * other drivers do. | |||
| 174 | * However, do not push the declarations before struct decls or precision | |||
| 175 | * statements. | |||
| 176 | */ | |||
| 177 | ir_instruction* before_node = (ir_instruction*)instructions->get_head(); | |||
| 178 | ir_instruction* after_node = NULL__null; | |||
| 179 | while (before_node && (before_node->ir_type == ir_type_precision || before_node->ir_type == ir_type_typedecl)) | |||
| 180 | { | |||
| 181 | after_node = before_node; | |||
| 182 | before_node = (ir_instruction*)before_node->next; | |||
| 183 | } | |||
| 184 | ||||
| 185 | foreach_in_list_safe(ir_instruction, node, instructions)for (ir_instruction *node = (!exec_node_is_tail_sentinel((instructions )->head_sentinel.next) ? (ir_instruction *) ((instructions )->head_sentinel.next) : __null), *__next = (node) ? (!exec_node_is_tail_sentinel ((instructions)->head_sentinel.next->next) ? (ir_instruction *) ((instructions)->head_sentinel.next->next) : __null ) : __null; (node) != __null; (node) = __next, __next = __next ? (!exec_node_is_tail_sentinel(__next->next) ? (ir_instruction *) (__next->next) : __null) : __null) { | |||
| 186 | ir_variable *const var = node->as_variable(); | |||
| 187 | ||||
| 188 | if (var == NULL__null) | |||
| 189 | continue; | |||
| 190 | ||||
| 191 | var->remove(); | |||
| 192 | if (after_node) | |||
| 193 | after_node->insert_after(var); | |||
| 194 | else | |||
| 195 | instructions->push_head(var); | |||
| 196 | } | |||
| 197 | ||||
| 198 | /* Figure out if gl_FragCoord is actually used in fragment shader */ | |||
| 199 | ir_variable *const var = state->symbols->get_variable("gl_FragCoord"); | |||
| 200 | if (var != NULL__null) | |||
| 201 | state->fs_uses_gl_fragcoord = var->data.used; | |||
| 202 | ||||
| 203 | /* From section 7.1 (Built-In Language Variables) of the GLSL 4.10 spec: | |||
| 204 | * | |||
| 205 | * If multiple shaders using members of a built-in block belonging to | |||
| 206 | * the same interface are linked together in the same program, they | |||
| 207 | * must all redeclare the built-in block in the same way, as described | |||
| 208 | * in section 4.3.7 "Interface Blocks" for interface block matching, or | |||
| 209 | * a link error will result. | |||
| 210 | * | |||
| 211 | * The phrase "using members of a built-in block" implies that if two | |||
| 212 | * shaders are linked together and one of them *does not use* any members | |||
| 213 | * of the built-in block, then that shader does not need to have a matching | |||
| 214 | * redeclaration of the built-in block. | |||
| 215 | * | |||
| 216 | * This appears to be a clarification to the behaviour established for | |||
| 217 | * gl_PerVertex by GLSL 1.50, therefore implement it regardless of GLSL | |||
| 218 | * version. | |||
| 219 | * | |||
| 220 | * The definition of "interface" in section 4.3.7 that applies here is as | |||
| 221 | * follows: | |||
| 222 | * | |||
| 223 | * The boundary between adjacent programmable pipeline stages: This | |||
| 224 | * spans all the outputs in all compilation units of the first stage | |||
| 225 | * and all the inputs in all compilation units of the second stage. | |||
| 226 | * | |||
| 227 | * Therefore this rule applies to both inter- and intra-stage linking. | |||
| 228 | * | |||
| 229 | * The easiest way to implement this is to check whether the shader uses | |||
| 230 | * gl_PerVertex right after ast-to-ir conversion, and if it doesn't, simply | |||
| 231 | * remove all the relevant variable declaration from the IR, so that the | |||
| 232 | * linker won't see them and complain about mismatches. | |||
| 233 | */ | |||
| 234 | remove_per_vertex_blocks(instructions, state, ir_var_shader_in); | |||
| 235 | remove_per_vertex_blocks(instructions, state, ir_var_shader_out); | |||
| 236 | ||||
| 237 | /* Check that we don't have reads from write-only variables */ | |||
| 238 | read_from_write_only_variable_visitor v; | |||
| 239 | v.run(instructions); | |||
| 240 | ir_variable *error_var = v.get_variable(); | |||
| 241 | if (error_var) { | |||
| 242 | /* It would be nice to have proper location information, but for that | |||
| 243 | * we would need to check this as we process each kind of AST node | |||
| 244 | */ | |||
| 245 | YYLTYPE loc; | |||
| 246 | memset(&loc, 0, sizeof(loc)); | |||
| 247 | _mesa_glsl_error(&loc, state, "Read from write-only variable `%s'", | |||
| 248 | error_var->name); | |||
| 249 | } | |||
| 250 | } | |||
| 251 | ||||
| 252 | ||||
| 253 | static ir_expression_operation | |||
| 254 | get_implicit_conversion_operation(const glsl_type *to, const glsl_type *from, | |||
| 255 | struct _mesa_glsl_parse_state *state) | |||
| 256 | { | |||
| 257 | switch (to->base_type) { | |||
| 258 | case GLSL_TYPE_FLOAT: | |||
| 259 | switch (from->base_type) { | |||
| 260 | case GLSL_TYPE_INT: return ir_unop_i2f; | |||
| 261 | case GLSL_TYPE_UINT: return ir_unop_u2f; | |||
| 262 | default: return (ir_expression_operation)0; | |||
| 263 | } | |||
| 264 | ||||
| 265 | case GLSL_TYPE_UINT: | |||
| 266 | if (!state->has_implicit_uint_to_int_conversion()) | |||
| 267 | return (ir_expression_operation)0; | |||
| 268 | switch (from->base_type) { | |||
| 269 | case GLSL_TYPE_INT: return ir_unop_i2u; | |||
| 270 | default: return (ir_expression_operation)0; | |||
| 271 | } | |||
| 272 | ||||
| 273 | case GLSL_TYPE_DOUBLE: | |||
| 274 | if (!state->has_double()) | |||
| 275 | return (ir_expression_operation)0; | |||
| 276 | switch (from->base_type) { | |||
| 277 | case GLSL_TYPE_INT: return ir_unop_i2d; | |||
| 278 | case GLSL_TYPE_UINT: return ir_unop_u2d; | |||
| 279 | case GLSL_TYPE_FLOAT: return ir_unop_f2d; | |||
| 280 | case GLSL_TYPE_INT64: return ir_unop_i642d; | |||
| 281 | case GLSL_TYPE_UINT64: return ir_unop_u642d; | |||
| 282 | default: return (ir_expression_operation)0; | |||
| 283 | } | |||
| 284 | ||||
| 285 | case GLSL_TYPE_UINT64: | |||
| 286 | if (!state->has_int64()) | |||
| 287 | return (ir_expression_operation)0; | |||
| 288 | switch (from->base_type) { | |||
| 289 | case GLSL_TYPE_INT: return ir_unop_i2u64; | |||
| 290 | case GLSL_TYPE_UINT: return ir_unop_u2u64; | |||
| 291 | case GLSL_TYPE_INT64: return ir_unop_i642u64; | |||
| 292 | default: return (ir_expression_operation)0; | |||
| 293 | } | |||
| 294 | ||||
| 295 | case GLSL_TYPE_INT64: | |||
| 296 | if (!state->has_int64()) | |||
| 297 | return (ir_expression_operation)0; | |||
| 298 | switch (from->base_type) { | |||
| 299 | case GLSL_TYPE_INT: return ir_unop_i2i64; | |||
| 300 | default: return (ir_expression_operation)0; | |||
| 301 | } | |||
| 302 | ||||
| 303 | default: return (ir_expression_operation)0; | |||
| 304 | } | |||
| 305 | } | |||
| 306 | ||||
| 307 | ||||
| 308 | /** | |||
| 309 | * If a conversion is available, convert one operand to a different type | |||
| 310 | * | |||
| 311 | * The \c from \c ir_rvalue is converted "in place". | |||
| 312 | * | |||
| 313 | * \param to Type that the operand it to be converted to | |||
| 314 | * \param from Operand that is being converted | |||
| 315 | * \param state GLSL compiler state | |||
| 316 | * | |||
| 317 | * \return | |||
| 318 | * If a conversion is possible (or unnecessary), \c true is returned. | |||
| 319 | * Otherwise \c false is returned. | |||
| 320 | */ | |||
| 321 | static bool | |||
| 322 | apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from, | |||
| 323 | struct _mesa_glsl_parse_state *state) | |||
| 324 | { | |||
| 325 | void *ctx = state; | |||
| 326 | if (to->base_type == from->type->base_type) | |||
| 327 | return true; | |||
| 328 | ||||
| 329 | /* Prior to GLSL 1.20, there are no implicit conversions */ | |||
| 330 | if (!state->has_implicit_conversions()) | |||
| 331 | return false; | |||
| 332 | ||||
| 333 | /* From page 27 (page 33 of the PDF) of the GLSL 1.50 spec: | |||
| 334 | * | |||
| 335 | * "There are no implicit array or structure conversions. For | |||
| 336 | * example, an array of int cannot be implicitly converted to an | |||
| 337 | * array of float. | |||
| 338 | */ | |||
| 339 | if (!to->is_numeric() || !from->type->is_numeric()) | |||
| 340 | return false; | |||
| 341 | ||||
| 342 | /* We don't actually want the specific type `to`, we want a type | |||
| 343 | * with the same base type as `to`, but the same vector width as | |||
| 344 | * `from`. | |||
| 345 | */ | |||
| 346 | to = glsl_type::get_instance(to->base_type, from->type->vector_elements, | |||
| 347 | from->type->matrix_columns); | |||
| 348 | ||||
| 349 | ir_expression_operation op = get_implicit_conversion_operation(to, from->type, state); | |||
| 350 | if (op) { | |||
| 351 | from = new(ctx) ir_expression(op, to, from, NULL__null); | |||
| 352 | return true; | |||
| 353 | } else { | |||
| 354 | return false; | |||
| 355 | } | |||
| 356 | } | |||
| 357 | ||||
| 358 | ||||
| 359 | static const struct glsl_type * | |||
| 360 | arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, | |||
| 361 | bool multiply, | |||
| 362 | struct _mesa_glsl_parse_state *state, YYLTYPE *loc) | |||
| 363 | { | |||
| 364 | const glsl_type *type_a = value_a->type; | |||
| 365 | const glsl_type *type_b = value_b->type; | |||
| 366 | ||||
| 367 | /* From GLSL 1.50 spec, page 56: | |||
| 368 | * | |||
| 369 | * "The arithmetic binary operators add (+), subtract (-), | |||
| 370 | * multiply (*), and divide (/) operate on integer and | |||
| 371 | * floating-point scalars, vectors, and matrices." | |||
| 372 | */ | |||
| 373 | if (!type_a->is_numeric() || !type_b->is_numeric()) { | |||
| 374 | _mesa_glsl_error(loc, state, | |||
| 375 | "operands to arithmetic operators must be numeric"); | |||
| 376 | return glsl_type::error_type; | |||
| 377 | } | |||
| 378 | ||||
| 379 | ||||
| 380 | /* "If one operand is floating-point based and the other is | |||
| 381 | * not, then the conversions from Section 4.1.10 "Implicit | |||
| 382 | * Conversions" are applied to the non-floating-point-based operand." | |||
| 383 | */ | |||
| 384 | if (!apply_implicit_conversion(type_a, value_b, state) | |||
| 385 | && !apply_implicit_conversion(type_b, value_a, state)) { | |||
| 386 | _mesa_glsl_error(loc, state, | |||
| 387 | "could not implicitly convert operands to " | |||
| 388 | "arithmetic operator"); | |||
| 389 | return glsl_type::error_type; | |||
| 390 | } | |||
| 391 | type_a = value_a->type; | |||
| 392 | type_b = value_b->type; | |||
| 393 | ||||
| 394 | /* "If the operands are integer types, they must both be signed or | |||
| 395 | * both be unsigned." | |||
| 396 | * | |||
| 397 | * From this rule and the preceeding conversion it can be inferred that | |||
| 398 | * both types must be GLSL_TYPE_FLOAT, or GLSL_TYPE_UINT, or GLSL_TYPE_INT. | |||
| 399 | * The is_numeric check above already filtered out the case where either | |||
| 400 | * type is not one of these, so now the base types need only be tested for | |||
| 401 | * equality. | |||
| 402 | */ | |||
| 403 | if (type_a->base_type != type_b->base_type) { | |||
| 404 | _mesa_glsl_error(loc, state, | |||
| 405 | "base type mismatch for arithmetic operator"); | |||
| 406 | return glsl_type::error_type; | |||
| 407 | } | |||
| 408 | ||||
| 409 | /* "All arithmetic binary operators result in the same fundamental type | |||
| 410 | * (signed integer, unsigned integer, or floating-point) as the | |||
| 411 | * operands they operate on, after operand type conversion. After | |||
| 412 | * conversion, the following cases are valid | |||
| 413 | * | |||
| 414 | * * The two operands are scalars. In this case the operation is | |||
| 415 | * applied, resulting in a scalar." | |||
| 416 | */ | |||
| 417 | if (type_a->is_scalar() && type_b->is_scalar()) | |||
| 418 | return type_a; | |||
| 419 | ||||
| 420 | /* "* One operand is a scalar, and the other is a vector or matrix. | |||
| 421 | * In this case, the scalar operation is applied independently to each | |||
| 422 | * component of the vector or matrix, resulting in the same size | |||
| 423 | * vector or matrix." | |||
| 424 | */ | |||
| 425 | if (type_a->is_scalar()) { | |||
| 426 | if (!type_b->is_scalar()) | |||
| 427 | return type_b; | |||
| 428 | } else if (type_b->is_scalar()) { | |||
| 429 | return type_a; | |||
| 430 | } | |||
| 431 | ||||
| 432 | /* All of the combinations of <scalar, scalar>, <vector, scalar>, | |||
| 433 | * <scalar, vector>, <scalar, matrix>, and <matrix, scalar> have been | |||
| 434 | * handled. | |||
| 435 | */ | |||
| 436 | assert(!type_a->is_scalar())(static_cast <bool> (!type_a->is_scalar()) ? void (0 ) : __assert_fail ("!type_a->is_scalar()", __builtin_FILE ( ), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 437 | assert(!type_b->is_scalar())(static_cast <bool> (!type_b->is_scalar()) ? void (0 ) : __assert_fail ("!type_b->is_scalar()", __builtin_FILE ( ), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 438 | ||||
| 439 | /* "* The two operands are vectors of the same size. In this case, the | |||
| 440 | * operation is done component-wise resulting in the same size | |||
| 441 | * vector." | |||
| 442 | */ | |||
| 443 | if (type_a->is_vector() && type_b->is_vector()) { | |||
| 444 | if (type_a == type_b) { | |||
| 445 | return type_a; | |||
| 446 | } else { | |||
| 447 | _mesa_glsl_error(loc, state, | |||
| 448 | "vector size mismatch for arithmetic operator"); | |||
| 449 | return glsl_type::error_type; | |||
| 450 | } | |||
| 451 | } | |||
| 452 | ||||
| 453 | /* All of the combinations of <scalar, scalar>, <vector, scalar>, | |||
| 454 | * <scalar, vector>, <scalar, matrix>, <matrix, scalar>, and | |||
| 455 | * <vector, vector> have been handled. At least one of the operands must | |||
| 456 | * be matrix. Further, since there are no integer matrix types, the base | |||
| 457 | * type of both operands must be float. | |||
| 458 | */ | |||
| 459 | assert(type_a->is_matrix() || type_b->is_matrix())(static_cast <bool> (type_a->is_matrix() || type_b-> is_matrix()) ? void (0) : __assert_fail ("type_a->is_matrix() || type_b->is_matrix()" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 460 | assert(type_a->is_float() || type_a->is_double())(static_cast <bool> (type_a->is_float() || type_a-> is_double()) ? void (0) : __assert_fail ("type_a->is_float() || type_a->is_double()" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 461 | assert(type_b->is_float() || type_b->is_double())(static_cast <bool> (type_b->is_float() || type_b-> is_double()) ? void (0) : __assert_fail ("type_b->is_float() || type_b->is_double()" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 462 | ||||
| 463 | /* "* The operator is add (+), subtract (-), or divide (/), and the | |||
| 464 | * operands are matrices with the same number of rows and the same | |||
| 465 | * number of columns. In this case, the operation is done component- | |||
| 466 | * wise resulting in the same size matrix." | |||
| 467 | * * The operator is multiply (*), where both operands are matrices or | |||
| 468 | * one operand is a vector and the other a matrix. A right vector | |||
| 469 | * operand is treated as a column vector and a left vector operand as a | |||
| 470 | * row vector. In all these cases, it is required that the number of | |||
| 471 | * columns of the left operand is equal to the number of rows of the | |||
| 472 | * right operand. Then, the multiply (*) operation does a linear | |||
| 473 | * algebraic multiply, yielding an object that has the same number of | |||
| 474 | * rows as the left operand and the same number of columns as the right | |||
| 475 | * operand. Section 5.10 "Vector and Matrix Operations" explains in | |||
| 476 | * more detail how vectors and matrices are operated on." | |||
| 477 | */ | |||
| 478 | if (! multiply) { | |||
| 479 | if (type_a == type_b) | |||
| 480 | return type_a; | |||
| 481 | } else { | |||
| 482 | const glsl_type *type = glsl_type::get_mul_type(type_a, type_b); | |||
| 483 | ||||
| 484 | if (type == glsl_type::error_type) { | |||
| 485 | _mesa_glsl_error(loc, state, | |||
| 486 | "size mismatch for matrix multiplication"); | |||
| 487 | } | |||
| 488 | ||||
| 489 | return type; | |||
| 490 | } | |||
| 491 | ||||
| 492 | ||||
| 493 | /* "All other cases are illegal." | |||
| 494 | */ | |||
| 495 | _mesa_glsl_error(loc, state, "type mismatch"); | |||
| 496 | return glsl_type::error_type; | |||
| 497 | } | |||
| 498 | ||||
| 499 | ||||
| 500 | static const struct glsl_type * | |||
| 501 | unary_arithmetic_result_type(const struct glsl_type *type, | |||
| 502 | struct _mesa_glsl_parse_state *state, YYLTYPE *loc) | |||
| 503 | { | |||
| 504 | /* From GLSL 1.50 spec, page 57: | |||
| 505 | * | |||
| 506 | * "The arithmetic unary operators negate (-), post- and pre-increment | |||
| 507 | * and decrement (-- and ++) operate on integer or floating-point | |||
| 508 | * values (including vectors and matrices). All unary operators work | |||
| 509 | * component-wise on their operands. These result with the same type | |||
| 510 | * they operated on." | |||
| 511 | */ | |||
| 512 | if (!type->is_numeric()) { | |||
| 513 | _mesa_glsl_error(loc, state, | |||
| 514 | "operands to arithmetic operators must be numeric"); | |||
| 515 | return glsl_type::error_type; | |||
| 516 | } | |||
| 517 | ||||
| 518 | return type; | |||
| 519 | } | |||
| 520 | ||||
| 521 | /** | |||
| 522 | * \brief Return the result type of a bit-logic operation. | |||
| 523 | * | |||
| 524 | * If the given types to the bit-logic operator are invalid, return | |||
| 525 | * glsl_type::error_type. | |||
| 526 | * | |||
| 527 | * \param value_a LHS of bit-logic op | |||
| 528 | * \param value_b RHS of bit-logic op | |||
| 529 | */ | |||
| 530 | static const struct glsl_type * | |||
| 531 | bit_logic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, | |||
| 532 | ast_operators op, | |||
| 533 | struct _mesa_glsl_parse_state *state, YYLTYPE *loc) | |||
| 534 | { | |||
| 535 | const glsl_type *type_a = value_a->type; | |||
| 536 | const glsl_type *type_b = value_b->type; | |||
| 537 | ||||
| 538 | if (!state->check_bitwise_operations_allowed(loc)) { | |||
| 539 | return glsl_type::error_type; | |||
| 540 | } | |||
| 541 | ||||
| 542 | /* From page 50 (page 56 of PDF) of GLSL 1.30 spec: | |||
| 543 | * | |||
| 544 | * "The bitwise operators and (&), exclusive-or (^), and inclusive-or | |||
| 545 | * (|). The operands must be of type signed or unsigned integers or | |||
| 546 | * integer vectors." | |||
| 547 | */ | |||
| 548 | if (!type_a->is_integer_32_64()) { | |||
| 549 | _mesa_glsl_error(loc, state, "LHS of `%s' must be an integer", | |||
| 550 | ast_expression::operator_string(op)); | |||
| 551 | return glsl_type::error_type; | |||
| 552 | } | |||
| 553 | if (!type_b->is_integer_32_64()) { | |||
| 554 | _mesa_glsl_error(loc, state, "RHS of `%s' must be an integer", | |||
| 555 | ast_expression::operator_string(op)); | |||
| 556 | return glsl_type::error_type; | |||
| 557 | } | |||
| 558 | ||||
| 559 | /* Prior to GLSL 4.0 / GL_ARB_gpu_shader5, implicit conversions didn't | |||
| 560 | * make sense for bitwise operations, as they don't operate on floats. | |||
| 561 | * | |||
| 562 | * GLSL 4.0 added implicit int -> uint conversions, which are relevant | |||
| 563 | * here. It wasn't clear whether or not we should apply them to bitwise | |||
| 564 | * operations. However, Khronos has decided that they should in future | |||
| 565 | * language revisions. Applications also rely on this behavior. We opt | |||
| 566 | * to apply them in general, but issue a portability warning. | |||
| 567 | * | |||
| 568 | * See https://www.khronos.org/bugzilla/show_bug.cgi?id=1405 | |||
| 569 | */ | |||
| 570 | if (type_a->base_type != type_b->base_type) { | |||
| 571 | if (!apply_implicit_conversion(type_a, value_b, state) | |||
| 572 | && !apply_implicit_conversion(type_b, value_a, state)) { | |||
| 573 | _mesa_glsl_error(loc, state, | |||
| 574 | "could not implicitly convert operands to " | |||
| 575 | "`%s` operator", | |||
| 576 | ast_expression::operator_string(op)); | |||
| 577 | return glsl_type::error_type; | |||
| 578 | } else { | |||
| 579 | _mesa_glsl_warning(loc, state, | |||
| 580 | "some implementations may not support implicit " | |||
| 581 | "int -> uint conversions for `%s' operators; " | |||
| 582 | "consider casting explicitly for portability", | |||
| 583 | ast_expression::operator_string(op)); | |||
| 584 | } | |||
| 585 | type_a = value_a->type; | |||
| 586 | type_b = value_b->type; | |||
| 587 | } | |||
| 588 | ||||
| 589 | /* "The fundamental types of the operands (signed or unsigned) must | |||
| 590 | * match," | |||
| 591 | */ | |||
| 592 | if (type_a->base_type != type_b->base_type) { | |||
| 593 | _mesa_glsl_error(loc, state, "operands of `%s' must have the same " | |||
| 594 | "base type", ast_expression::operator_string(op)); | |||
| 595 | return glsl_type::error_type; | |||
| 596 | } | |||
| 597 | ||||
| 598 | /* "The operands cannot be vectors of differing size." */ | |||
| 599 | if (type_a->is_vector() && | |||
| 600 | type_b->is_vector() && | |||
| 601 | type_a->vector_elements != type_b->vector_elements) { | |||
| 602 | _mesa_glsl_error(loc, state, "operands of `%s' cannot be vectors of " | |||
| 603 | "different sizes", ast_expression::operator_string(op)); | |||
| 604 | return glsl_type::error_type; | |||
| 605 | } | |||
| 606 | ||||
| 607 | /* "If one operand is a scalar and the other a vector, the scalar is | |||
| 608 | * applied component-wise to the vector, resulting in the same type as | |||
| 609 | * the vector. The fundamental types of the operands [...] will be the | |||
| 610 | * resulting fundamental type." | |||
| 611 | */ | |||
| 612 | if (type_a->is_scalar()) | |||
| 613 | return type_b; | |||
| 614 | else | |||
| 615 | return type_a; | |||
| 616 | } | |||
| 617 | ||||
| 618 | static const struct glsl_type * | |||
| 619 | modulus_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, | |||
| 620 | struct _mesa_glsl_parse_state *state, YYLTYPE *loc) | |||
| 621 | { | |||
| 622 | const glsl_type *type_a = value_a->type; | |||
| 623 | const glsl_type *type_b = value_b->type; | |||
| 624 | ||||
| 625 | if (!state->EXT_gpu_shader4_enable && | |||
| 626 | !state->check_version(130, 300, loc, "operator '%%' is reserved")) { | |||
| 627 | return glsl_type::error_type; | |||
| 628 | } | |||
| 629 | ||||
| 630 | /* Section 5.9 (Expressions) of the GLSL 4.00 specification says: | |||
| 631 | * | |||
| 632 | * "The operator modulus (%) operates on signed or unsigned integers or | |||
| 633 | * integer vectors." | |||
| 634 | */ | |||
| 635 | if (!type_a->is_integer_32_64()) { | |||
| 636 | _mesa_glsl_error(loc, state, "LHS of operator %% must be an integer"); | |||
| 637 | return glsl_type::error_type; | |||
| 638 | } | |||
| 639 | if (!type_b->is_integer_32_64()) { | |||
| 640 | _mesa_glsl_error(loc, state, "RHS of operator %% must be an integer"); | |||
| 641 | return glsl_type::error_type; | |||
| 642 | } | |||
| 643 | ||||
| 644 | /* "If the fundamental types in the operands do not match, then the | |||
| 645 | * conversions from section 4.1.10 "Implicit Conversions" are applied | |||
| 646 | * to create matching types." | |||
| 647 | * | |||
| 648 | * Note that GLSL 4.00 (and GL_ARB_gpu_shader5) introduced implicit | |||
| 649 | * int -> uint conversion rules. Prior to that, there were no implicit | |||
| 650 | * conversions. So it's harmless to apply them universally - no implicit | |||
| 651 | * conversions will exist. If the types don't match, we'll receive false, | |||
| 652 | * and raise an error, satisfying the GLSL 1.50 spec, page 56: | |||
| 653 | * | |||
| 654 | * "The operand types must both be signed or unsigned." | |||
| 655 | */ | |||
| 656 | if (!apply_implicit_conversion(type_a, value_b, state) && | |||
| 657 | !apply_implicit_conversion(type_b, value_a, state)) { | |||
| 658 | _mesa_glsl_error(loc, state, | |||
| 659 | "could not implicitly convert operands to " | |||
| 660 | "modulus (%%) operator"); | |||
| 661 | return glsl_type::error_type; | |||
| 662 | } | |||
| 663 | type_a = value_a->type; | |||
| 664 | type_b = value_b->type; | |||
| 665 | ||||
| 666 | /* "The operands cannot be vectors of differing size. If one operand is | |||
| 667 | * a scalar and the other vector, then the scalar is applied component- | |||
| 668 | * wise to the vector, resulting in the same type as the vector. If both | |||
| 669 | * are vectors of the same size, the result is computed component-wise." | |||
| 670 | */ | |||
| 671 | if (type_a->is_vector()) { | |||
| 672 | if (!type_b->is_vector() | |||
| 673 | || (type_a->vector_elements == type_b->vector_elements)) | |||
| 674 | return type_a; | |||
| 675 | } else | |||
| 676 | return type_b; | |||
| 677 | ||||
| 678 | /* "The operator modulus (%) is not defined for any other data types | |||
| 679 | * (non-integer types)." | |||
| 680 | */ | |||
| 681 | _mesa_glsl_error(loc, state, "type mismatch"); | |||
| 682 | return glsl_type::error_type; | |||
| 683 | } | |||
| 684 | ||||
| 685 | ||||
| 686 | static const struct glsl_type * | |||
| 687 | relational_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, | |||
| 688 | struct _mesa_glsl_parse_state *state, YYLTYPE *loc) | |||
| 689 | { | |||
| 690 | const glsl_type *type_a = value_a->type; | |||
| 691 | const glsl_type *type_b = value_b->type; | |||
| 692 | ||||
| 693 | /* From GLSL 1.50 spec, page 56: | |||
| 694 | * "The relational operators greater than (>), less than (<), greater | |||
| 695 | * than or equal (>=), and less than or equal (<=) operate only on | |||
| 696 | * scalar integer and scalar floating-point expressions." | |||
| 697 | */ | |||
| 698 | if (!type_a->is_numeric() | |||
| 699 | || !type_b->is_numeric() | |||
| 700 | || !type_a->is_scalar() | |||
| 701 | || !type_b->is_scalar()) { | |||
| 702 | _mesa_glsl_error(loc, state, | |||
| 703 | "operands to relational operators must be scalar and " | |||
| 704 | "numeric"); | |||
| 705 | return glsl_type::error_type; | |||
| 706 | } | |||
| 707 | ||||
| 708 | /* "Either the operands' types must match, or the conversions from | |||
| 709 | * Section 4.1.10 "Implicit Conversions" will be applied to the integer | |||
| 710 | * operand, after which the types must match." | |||
| 711 | */ | |||
| 712 | if (!apply_implicit_conversion(type_a, value_b, state) | |||
| 713 | && !apply_implicit_conversion(type_b, value_a, state)) { | |||
| 714 | _mesa_glsl_error(loc, state, | |||
| 715 | "could not implicitly convert operands to " | |||
| 716 | "relational operator"); | |||
| 717 | return glsl_type::error_type; | |||
| 718 | } | |||
| 719 | type_a = value_a->type; | |||
| 720 | type_b = value_b->type; | |||
| 721 | ||||
| 722 | if (type_a->base_type != type_b->base_type) { | |||
| 723 | _mesa_glsl_error(loc, state, "base type mismatch"); | |||
| 724 | return glsl_type::error_type; | |||
| 725 | } | |||
| 726 | ||||
| 727 | /* "The result is scalar Boolean." | |||
| 728 | */ | |||
| 729 | return glsl_type::bool_type; | |||
| 730 | } | |||
| 731 | ||||
| 732 | /** | |||
| 733 | * \brief Return the result type of a bit-shift operation. | |||
| 734 | * | |||
| 735 | * If the given types to the bit-shift operator are invalid, return | |||
| 736 | * glsl_type::error_type. | |||
| 737 | * | |||
| 738 | * \param type_a Type of LHS of bit-shift op | |||
| 739 | * \param type_b Type of RHS of bit-shift op | |||
| 740 | */ | |||
| 741 | static const struct glsl_type * | |||
| 742 | shift_result_type(const struct glsl_type *type_a, | |||
| 743 | const struct glsl_type *type_b, | |||
| 744 | ast_operators op, | |||
| 745 | struct _mesa_glsl_parse_state *state, YYLTYPE *loc) | |||
| 746 | { | |||
| 747 | if (!state->check_bitwise_operations_allowed(loc)) { | |||
| 748 | return glsl_type::error_type; | |||
| 749 | } | |||
| 750 | ||||
| 751 | /* From page 50 (page 56 of the PDF) of the GLSL 1.30 spec: | |||
| 752 | * | |||
| 753 | * "The shift operators (<<) and (>>). For both operators, the operands | |||
| 754 | * must be signed or unsigned integers or integer vectors. One operand | |||
| 755 | * can be signed while the other is unsigned." | |||
| 756 | */ | |||
| 757 | if (!type_a->is_integer_32_64()) { | |||
| 758 | _mesa_glsl_error(loc, state, "LHS of operator %s must be an integer or " | |||
| 759 | "integer vector", ast_expression::operator_string(op)); | |||
| 760 | return glsl_type::error_type; | |||
| 761 | ||||
| 762 | } | |||
| 763 | if (!type_b->is_integer_32()) { | |||
| 764 | _mesa_glsl_error(loc, state, "RHS of operator %s must be an integer or " | |||
| 765 | "integer vector", ast_expression::operator_string(op)); | |||
| 766 | return glsl_type::error_type; | |||
| 767 | } | |||
| 768 | ||||
| 769 | /* "If the first operand is a scalar, the second operand has to be | |||
| 770 | * a scalar as well." | |||
| 771 | */ | |||
| 772 | if (type_a->is_scalar() && !type_b->is_scalar()) { | |||
| 773 | _mesa_glsl_error(loc, state, "if the first operand of %s is scalar, the " | |||
| 774 | "second must be scalar as well", | |||
| 775 | ast_expression::operator_string(op)); | |||
| 776 | return glsl_type::error_type; | |||
| 777 | } | |||
| 778 | ||||
| 779 | /* If both operands are vectors, check that they have same number of | |||
| 780 | * elements. | |||
| 781 | */ | |||
| 782 | if (type_a->is_vector() && | |||
| 783 | type_b->is_vector() && | |||
| 784 | type_a->vector_elements != type_b->vector_elements) { | |||
| 785 | _mesa_glsl_error(loc, state, "vector operands to operator %s must " | |||
| 786 | "have same number of elements", | |||
| 787 | ast_expression::operator_string(op)); | |||
| 788 | return glsl_type::error_type; | |||
| 789 | } | |||
| 790 | ||||
| 791 | /* "In all cases, the resulting type will be the same type as the left | |||
| 792 | * operand." | |||
| 793 | */ | |||
| 794 | return type_a; | |||
| 795 | } | |||
| 796 | ||||
| 797 | /** | |||
| 798 | * Returns the innermost array index expression in an rvalue tree. | |||
| 799 | * This is the largest indexing level -- if an array of blocks, then | |||
| 800 | * it is the block index rather than an indexing expression for an | |||
| 801 | * array-typed member of an array of blocks. | |||
| 802 | */ | |||
| 803 | static ir_rvalue * | |||
| 804 | find_innermost_array_index(ir_rvalue *rv) | |||
| 805 | { | |||
| 806 | ir_dereference_array *last = NULL__null; | |||
| 807 | while (rv) { | |||
| 808 | if (rv->as_dereference_array()) { | |||
| 809 | last = rv->as_dereference_array(); | |||
| 810 | rv = last->array; | |||
| 811 | } else if (rv->as_dereference_record()) | |||
| 812 | rv = rv->as_dereference_record()->record; | |||
| 813 | else if (rv->as_swizzle()) | |||
| 814 | rv = rv->as_swizzle()->val; | |||
| 815 | else | |||
| 816 | rv = NULL__null; | |||
| 817 | } | |||
| 818 | ||||
| 819 | if (last) | |||
| 820 | return last->array_index; | |||
| 821 | ||||
| 822 | return NULL__null; | |||
| 823 | } | |||
| 824 | ||||
| 825 | /** | |||
| 826 | * Validates that a value can be assigned to a location with a specified type | |||
| 827 | * | |||
| 828 | * Validates that \c rhs can be assigned to some location. If the types are | |||
| 829 | * not an exact match but an automatic conversion is possible, \c rhs will be | |||
| 830 | * converted. | |||
| 831 | * | |||
| 832 | * \return | |||
| 833 | * \c NULL if \c rhs cannot be assigned to a location with type \c lhs_type. | |||
| 834 | * Otherwise the actual RHS to be assigned will be returned. This may be | |||
| 835 | * \c rhs, or it may be \c rhs after some type conversion. | |||
| 836 | * | |||
| 837 | * \note | |||
| 838 | * In addition to being used for assignments, this function is used to | |||
| 839 | * type-check return values. | |||
| 840 | */ | |||
| 841 | static ir_rvalue * | |||
| 842 | validate_assignment(struct _mesa_glsl_parse_state *state, | |||
| 843 | YYLTYPE loc, ir_rvalue *lhs, | |||
| 844 | ir_rvalue *rhs, bool is_initializer) | |||
| 845 | { | |||
| 846 | /* If there is already some error in the RHS, just return it. Anything | |||
| 847 | * else will lead to an avalanche of error message back to the user. | |||
| 848 | */ | |||
| 849 | if (rhs->type->is_error()) | |||
| 850 | return rhs; | |||
| 851 | ||||
| 852 | /* In the Tessellation Control Shader: | |||
| 853 | * If a per-vertex output variable is used as an l-value, it is an error | |||
| 854 | * if the expression indicating the vertex number is not the identifier | |||
| 855 | * `gl_InvocationID`. | |||
| 856 | */ | |||
| 857 | if (state->stage == MESA_SHADER_TESS_CTRL && !lhs->type->is_error()) { | |||
| 858 | ir_variable *var = lhs->variable_referenced(); | |||
| 859 | if (var && var->data.mode == ir_var_shader_out && !var->data.patch) { | |||
| 860 | ir_rvalue *index = find_innermost_array_index(lhs); | |||
| 861 | ir_variable *index_var = index ? index->variable_referenced() : NULL__null; | |||
| 862 | if (!index_var || strcmp(index_var->name, "gl_InvocationID") != 0) { | |||
| 863 | _mesa_glsl_error(&loc, state, | |||
| 864 | "Tessellation control shader outputs can only " | |||
| 865 | "be indexed by gl_InvocationID"); | |||
| 866 | return NULL__null; | |||
| 867 | } | |||
| 868 | } | |||
| 869 | } | |||
| 870 | ||||
| 871 | /* If the types are identical, the assignment can trivially proceed. | |||
| 872 | */ | |||
| 873 | if (rhs->type == lhs->type) | |||
| 874 | return rhs; | |||
| 875 | ||||
| 876 | /* If the array element types are the same and the LHS is unsized, | |||
| 877 | * the assignment is okay for initializers embedded in variable | |||
| 878 | * declarations. | |||
| 879 | * | |||
| 880 | * Note: Whole-array assignments are not permitted in GLSL 1.10, but this | |||
| 881 | * is handled by ir_dereference::is_lvalue. | |||
| 882 | */ | |||
| 883 | const glsl_type *lhs_t = lhs->type; | |||
| 884 | const glsl_type *rhs_t = rhs->type; | |||
| 885 | bool unsized_array = false; | |||
| 886 | while(lhs_t->is_array()) { | |||
| 887 | if (rhs_t == lhs_t) | |||
| 888 | break; /* the rest of the inner arrays match so break out early */ | |||
| 889 | if (!rhs_t->is_array()) { | |||
| 890 | unsized_array = false; | |||
| 891 | break; /* number of dimensions mismatch */ | |||
| 892 | } | |||
| 893 | if (lhs_t->length == rhs_t->length) { | |||
| 894 | lhs_t = lhs_t->fields.array; | |||
| 895 | rhs_t = rhs_t->fields.array; | |||
| 896 | continue; | |||
| 897 | } else if (lhs_t->is_unsized_array()) { | |||
| 898 | unsized_array = true; | |||
| 899 | } else { | |||
| 900 | unsized_array = false; | |||
| 901 | break; /* sized array mismatch */ | |||
| 902 | } | |||
| 903 | lhs_t = lhs_t->fields.array; | |||
| 904 | rhs_t = rhs_t->fields.array; | |||
| 905 | } | |||
| 906 | if (unsized_array) { | |||
| 907 | if (is_initializer) { | |||
| 908 | if (rhs->type->get_scalar_type() == lhs->type->get_scalar_type()) | |||
| 909 | return rhs; | |||
| 910 | } else { | |||
| 911 | _mesa_glsl_error(&loc, state, | |||
| 912 | "implicitly sized arrays cannot be assigned"); | |||
| 913 | return NULL__null; | |||
| 914 | } | |||
| 915 | } | |||
| 916 | ||||
| 917 | /* Check for implicit conversion in GLSL 1.20 */ | |||
| 918 | if (apply_implicit_conversion(lhs->type, rhs, state)) { | |||
| 919 | if (rhs->type == lhs->type) | |||
| 920 | return rhs; | |||
| 921 | } | |||
| 922 | ||||
| 923 | _mesa_glsl_error(&loc, state, | |||
| 924 | "%s of type %s cannot be assigned to " | |||
| 925 | "variable of type %s", | |||
| 926 | is_initializer ? "initializer" : "value", | |||
| 927 | rhs->type->name, lhs->type->name); | |||
| 928 | ||||
| 929 | return NULL__null; | |||
| 930 | } | |||
| 931 | ||||
| 932 | static void | |||
| 933 | mark_whole_array_access(ir_rvalue *access) | |||
| 934 | { | |||
| 935 | ir_dereference_variable *deref = access->as_dereference_variable(); | |||
| 936 | ||||
| 937 | if (deref && deref->var) { | |||
| 938 | deref->var->data.max_array_access = deref->type->length - 1; | |||
| 939 | } | |||
| 940 | } | |||
| 941 | ||||
| 942 | static bool | |||
| 943 | do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state, | |||
| 944 | const char *non_lvalue_description, | |||
| 945 | ir_rvalue *lhs, ir_rvalue *rhs, | |||
| 946 | ir_rvalue **out_rvalue, bool needs_rvalue, | |||
| 947 | bool is_initializer, | |||
| 948 | YYLTYPE lhs_loc) | |||
| 949 | { | |||
| 950 | void *ctx = state; | |||
| 951 | bool error_emitted = (lhs->type->is_error() || rhs->type->is_error()); | |||
| 952 | ||||
| 953 | ir_variable *lhs_var = lhs->variable_referenced(); | |||
| 954 | if (lhs_var) | |||
| 955 | lhs_var->data.assigned = true; | |||
| 956 | ||||
| 957 | if (!error_emitted) { | |||
| 958 | if (non_lvalue_description != NULL__null) { | |||
| 959 | _mesa_glsl_error(&lhs_loc, state, | |||
| 960 | "assignment to %s", | |||
| 961 | non_lvalue_description); | |||
| 962 | error_emitted = true; | |||
| 963 | } else if (lhs_var != NULL__null && (lhs_var->data.read_only || | |||
| 964 | (lhs_var->data.mode == ir_var_shader_storage && | |||
| 965 | lhs_var->data.memory_read_only))) { | |||
| 966 | /* We can have memory_read_only set on both images and buffer variables, | |||
| 967 | * but in the former there is a distinction between assignments to | |||
| 968 | * the variable itself (read_only) and to the memory they point to | |||
| 969 | * (memory_read_only), while in the case of buffer variables there is | |||
| 970 | * no such distinction, that is why this check here is limited to | |||
| 971 | * buffer variables alone. | |||
| 972 | */ | |||
| 973 | _mesa_glsl_error(&lhs_loc, state, | |||
| 974 | "assignment to read-only variable '%s'", | |||
| 975 | lhs_var->name); | |||
| 976 | error_emitted = true; | |||
| 977 | } else if (lhs->type->is_array() && | |||
| 978 | !state->check_version(120, 300, &lhs_loc, | |||
| 979 | "whole array assignment forbidden")) { | |||
| 980 | /* From page 32 (page 38 of the PDF) of the GLSL 1.10 spec: | |||
| 981 | * | |||
| 982 | * "Other binary or unary expressions, non-dereferenced | |||
| 983 | * arrays, function names, swizzles with repeated fields, | |||
| 984 | * and constants cannot be l-values." | |||
| 985 | * | |||
| 986 | * The restriction on arrays is lifted in GLSL 1.20 and GLSL ES 3.00. | |||
| 987 | */ | |||
| 988 | error_emitted = true; | |||
| 989 | } else if (!lhs->is_lvalue(state)) { | |||
| 990 | _mesa_glsl_error(& lhs_loc, state, "non-lvalue in assignment"); | |||
| 991 | error_emitted = true; | |||
| 992 | } | |||
| 993 | } | |||
| 994 | ||||
| 995 | ir_rvalue *new_rhs = | |||
| 996 | validate_assignment(state, lhs_loc, lhs, rhs, is_initializer); | |||
| 997 | if (new_rhs != NULL__null) { | |||
| 998 | rhs = new_rhs; | |||
| 999 | ||||
| 1000 | /* If the LHS array was not declared with a size, it takes it size from | |||
| 1001 | * the RHS. If the LHS is an l-value and a whole array, it must be a | |||
| 1002 | * dereference of a variable. Any other case would require that the LHS | |||
| 1003 | * is either not an l-value or not a whole array. | |||
| 1004 | */ | |||
| 1005 | if (lhs->type->is_unsized_array()) { | |||
| 1006 | ir_dereference *const d = lhs->as_dereference(); | |||
| 1007 | ||||
| 1008 | assert(d != NULL)(static_cast <bool> (d != __null) ? void (0) : __assert_fail ("d != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 1009 | ||||
| 1010 | ir_variable *const var = d->variable_referenced(); | |||
| 1011 | ||||
| 1012 | assert(var != NULL)(static_cast <bool> (var != __null) ? void (0) : __assert_fail ("var != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 1013 | ||||
| 1014 | if (var->data.max_array_access >= rhs->type->array_size()) { | |||
| 1015 | /* FINISHME: This should actually log the location of the RHS. */ | |||
| 1016 | _mesa_glsl_error(& lhs_loc, state, "array size must be > %u due to " | |||
| 1017 | "previous access", | |||
| 1018 | var->data.max_array_access); | |||
| 1019 | } | |||
| 1020 | ||||
| 1021 | var->type = glsl_type::get_array_instance(lhs->type->fields.array, | |||
| 1022 | rhs->type->array_size()); | |||
| 1023 | d->type = var->type; | |||
| 1024 | } | |||
| 1025 | if (lhs->type->is_array()) { | |||
| 1026 | mark_whole_array_access(rhs); | |||
| 1027 | mark_whole_array_access(lhs); | |||
| 1028 | } | |||
| 1029 | } else { | |||
| 1030 | error_emitted = true; | |||
| 1031 | } | |||
| 1032 | ||||
| 1033 | /* Most callers of do_assignment (assign, add_assign, pre_inc/dec, | |||
| 1034 | * but not post_inc) need the converted assigned value as an rvalue | |||
| 1035 | * to handle things like: | |||
| 1036 | * | |||
| 1037 | * i = j += 1; | |||
| 1038 | */ | |||
| 1039 | if (needs_rvalue) { | |||
| 1040 | ir_rvalue *rvalue; | |||
| 1041 | if (!error_emitted) { | |||
| 1042 | ir_variable *var = new(ctx) ir_variable(rhs->type, "assignment_tmp", | |||
| 1043 | ir_var_temporary); | |||
| 1044 | instructions->push_tail(var); | |||
| 1045 | instructions->push_tail(assign(var, rhs)); | |||
| 1046 | ||||
| 1047 | ir_dereference_variable *deref_var = | |||
| 1048 | new(ctx) ir_dereference_variable(var); | |||
| 1049 | instructions->push_tail(new(ctx) ir_assignment(lhs, deref_var)); | |||
| 1050 | rvalue = new(ctx) ir_dereference_variable(var); | |||
| 1051 | } else { | |||
| 1052 | rvalue = ir_rvalue::error_value(ctx); | |||
| 1053 | } | |||
| 1054 | *out_rvalue = rvalue; | |||
| 1055 | } else { | |||
| 1056 | if (!error_emitted) | |||
| 1057 | instructions->push_tail(new(ctx) ir_assignment(lhs, rhs)); | |||
| 1058 | *out_rvalue = NULL__null; | |||
| 1059 | } | |||
| 1060 | ||||
| 1061 | return error_emitted; | |||
| 1062 | } | |||
| 1063 | ||||
| 1064 | static ir_rvalue * | |||
| 1065 | get_lvalue_copy(exec_list *instructions, ir_rvalue *lvalue) | |||
| 1066 | { | |||
| 1067 | void *ctx = ralloc_parent(lvalue); | |||
| 1068 | ir_variable *var; | |||
| 1069 | ||||
| 1070 | var = new(ctx) ir_variable(lvalue->type, "_post_incdec_tmp", | |||
| 1071 | ir_var_temporary); | |||
| 1072 | instructions->push_tail(var); | |||
| 1073 | ||||
| 1074 | instructions->push_tail(new(ctx) ir_assignment(new(ctx) ir_dereference_variable(var), | |||
| 1075 | lvalue)); | |||
| 1076 | ||||
| 1077 | return new(ctx) ir_dereference_variable(var); | |||
| 1078 | } | |||
| 1079 | ||||
| 1080 | ||||
| 1081 | ir_rvalue * | |||
| 1082 | ast_node::hir(exec_list *instructions, struct _mesa_glsl_parse_state *state) | |||
| 1083 | { | |||
| 1084 | (void) instructions; | |||
| 1085 | (void) state; | |||
| 1086 | ||||
| 1087 | return NULL__null; | |||
| 1088 | } | |||
| 1089 | ||||
| 1090 | bool | |||
| 1091 | ast_node::has_sequence_subexpression() const | |||
| 1092 | { | |||
| 1093 | return false; | |||
| 1094 | } | |||
| 1095 | ||||
| 1096 | void | |||
| 1097 | ast_node::set_is_lhs(bool /* new_value */) | |||
| 1098 | { | |||
| 1099 | } | |||
| 1100 | ||||
| 1101 | void | |||
| 1102 | ast_function_expression::hir_no_rvalue(exec_list *instructions, | |||
| 1103 | struct _mesa_glsl_parse_state *state) | |||
| 1104 | { | |||
| 1105 | (void)hir(instructions, state); | |||
| 1106 | } | |||
| 1107 | ||||
| 1108 | void | |||
| 1109 | ast_aggregate_initializer::hir_no_rvalue(exec_list *instructions, | |||
| 1110 | struct _mesa_glsl_parse_state *state) | |||
| 1111 | { | |||
| 1112 | (void)hir(instructions, state); | |||
| 1113 | } | |||
| 1114 | ||||
| 1115 | static ir_rvalue * | |||
| 1116 | do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1) | |||
| 1117 | { | |||
| 1118 | int join_op; | |||
| 1119 | ir_rvalue *cmp = NULL__null; | |||
| 1120 | ||||
| 1121 | if (operation == ir_binop_all_equal) | |||
| 1122 | join_op = ir_binop_logic_and; | |||
| 1123 | else | |||
| 1124 | join_op = ir_binop_logic_or; | |||
| 1125 | ||||
| 1126 | switch (op0->type->base_type) { | |||
| 1127 | case GLSL_TYPE_FLOAT: | |||
| 1128 | case GLSL_TYPE_FLOAT16: | |||
| 1129 | case GLSL_TYPE_UINT: | |||
| 1130 | case GLSL_TYPE_INT: | |||
| 1131 | case GLSL_TYPE_BOOL: | |||
| 1132 | case GLSL_TYPE_DOUBLE: | |||
| 1133 | case GLSL_TYPE_UINT64: | |||
| 1134 | case GLSL_TYPE_INT64: | |||
| 1135 | case GLSL_TYPE_UINT16: | |||
| 1136 | case GLSL_TYPE_INT16: | |||
| 1137 | case GLSL_TYPE_UINT8: | |||
| 1138 | case GLSL_TYPE_INT8: | |||
| 1139 | return new(mem_ctx) ir_expression(operation, op0, op1); | |||
| 1140 | ||||
| 1141 | case GLSL_TYPE_ARRAY: { | |||
| 1142 | for (unsigned int i = 0; i < op0->type->length; i++) { | |||
| 1143 | ir_rvalue *e0, *e1, *result; | |||
| 1144 | ||||
| 1145 | e0 = new(mem_ctx) ir_dereference_array(op0->clone(mem_ctx, NULL__null), | |||
| 1146 | new(mem_ctx) ir_constant(i)); | |||
| 1147 | e1 = new(mem_ctx) ir_dereference_array(op1->clone(mem_ctx, NULL__null), | |||
| 1148 | new(mem_ctx) ir_constant(i)); | |||
| 1149 | result = do_comparison(mem_ctx, operation, e0, e1); | |||
| 1150 | ||||
| 1151 | if (cmp) { | |||
| 1152 | cmp = new(mem_ctx) ir_expression(join_op, cmp, result); | |||
| 1153 | } else { | |||
| 1154 | cmp = result; | |||
| 1155 | } | |||
| 1156 | } | |||
| 1157 | ||||
| 1158 | mark_whole_array_access(op0); | |||
| 1159 | mark_whole_array_access(op1); | |||
| 1160 | break; | |||
| 1161 | } | |||
| 1162 | ||||
| 1163 | case GLSL_TYPE_STRUCT: { | |||
| 1164 | for (unsigned int i = 0; i < op0->type->length; i++) { | |||
| 1165 | ir_rvalue *e0, *e1, *result; | |||
| 1166 | const char *field_name = op0->type->fields.structure[i].name; | |||
| 1167 | ||||
| 1168 | e0 = new(mem_ctx) ir_dereference_record(op0->clone(mem_ctx, NULL__null), | |||
| 1169 | field_name); | |||
| 1170 | e1 = new(mem_ctx) ir_dereference_record(op1->clone(mem_ctx, NULL__null), | |||
| 1171 | field_name); | |||
| 1172 | result = do_comparison(mem_ctx, operation, e0, e1); | |||
| 1173 | ||||
| 1174 | if (cmp) { | |||
| 1175 | cmp = new(mem_ctx) ir_expression(join_op, cmp, result); | |||
| 1176 | } else { | |||
| 1177 | cmp = result; | |||
| 1178 | } | |||
| 1179 | } | |||
| 1180 | break; | |||
| 1181 | } | |||
| 1182 | ||||
| 1183 | case GLSL_TYPE_ERROR: | |||
| 1184 | case GLSL_TYPE_VOID: | |||
| 1185 | case GLSL_TYPE_SAMPLER: | |||
| 1186 | case GLSL_TYPE_IMAGE: | |||
| 1187 | case GLSL_TYPE_INTERFACE: | |||
| 1188 | case GLSL_TYPE_ATOMIC_UINT: | |||
| 1189 | case GLSL_TYPE_SUBROUTINE: | |||
| 1190 | case GLSL_TYPE_FUNCTION: | |||
| 1191 | /* I assume a comparison of a struct containing a sampler just | |||
| 1192 | * ignores the sampler present in the type. | |||
| 1193 | */ | |||
| 1194 | break; | |||
| 1195 | } | |||
| 1196 | ||||
| 1197 | if (cmp == NULL__null) | |||
| 1198 | cmp = new(mem_ctx) ir_constant(true); | |||
| 1199 | ||||
| 1200 | return cmp; | |||
| 1201 | } | |||
| 1202 | ||||
| 1203 | /* For logical operations, we want to ensure that the operands are | |||
| 1204 | * scalar booleans. If it isn't, emit an error and return a constant | |||
| 1205 | * boolean to avoid triggering cascading error messages. | |||
| 1206 | */ | |||
| 1207 | static ir_rvalue * | |||
| 1208 | get_scalar_boolean_operand(exec_list *instructions, | |||
| 1209 | struct _mesa_glsl_parse_state *state, | |||
| 1210 | ast_expression *parent_expr, | |||
| 1211 | int operand, | |||
| 1212 | const char *operand_name, | |||
| 1213 | bool *error_emitted) | |||
| 1214 | { | |||
| 1215 | ast_expression *expr = parent_expr->subexpressions[operand]; | |||
| 1216 | void *ctx = state; | |||
| 1217 | ir_rvalue *val = expr->hir(instructions, state); | |||
| 1218 | ||||
| 1219 | if (val->type->is_boolean() && val->type->is_scalar()) | |||
| 1220 | return val; | |||
| 1221 | ||||
| 1222 | if (!*error_emitted) { | |||
| 1223 | YYLTYPE loc = expr->get_location(); | |||
| 1224 | _mesa_glsl_error(&loc, state, "%s of `%s' must be scalar boolean", | |||
| 1225 | operand_name, | |||
| 1226 | parent_expr->operator_string(parent_expr->oper)); | |||
| 1227 | *error_emitted = true; | |||
| 1228 | } | |||
| 1229 | ||||
| 1230 | return new(ctx) ir_constant(true); | |||
| 1231 | } | |||
| 1232 | ||||
| 1233 | /** | |||
| 1234 | * If name refers to a builtin array whose maximum allowed size is less than | |||
| 1235 | * size, report an error and return true. Otherwise return false. | |||
| 1236 | */ | |||
| 1237 | void | |||
| 1238 | check_builtin_array_max_size(const char *name, unsigned size, | |||
| 1239 | YYLTYPE loc, struct _mesa_glsl_parse_state *state) | |||
| 1240 | { | |||
| 1241 | if ((strcmp("gl_TexCoord", name) == 0) | |||
| 1242 | && (size > state->Const.MaxTextureCoords)) { | |||
| 1243 | /* From page 54 (page 60 of the PDF) of the GLSL 1.20 spec: | |||
| 1244 | * | |||
| 1245 | * "The size [of gl_TexCoord] can be at most | |||
| 1246 | * gl_MaxTextureCoords." | |||
| 1247 | */ | |||
| 1248 | _mesa_glsl_error(&loc, state, "`gl_TexCoord' array size cannot " | |||
| 1249 | "be larger than gl_MaxTextureCoords (%u)", | |||
| 1250 | state->Const.MaxTextureCoords); | |||
| 1251 | } else if (strcmp("gl_ClipDistance", name) == 0) { | |||
| 1252 | state->clip_dist_size = size; | |||
| 1253 | if (size + state->cull_dist_size > state->Const.MaxClipPlanes) { | |||
| 1254 | /* From section 7.1 (Vertex Shader Special Variables) of the | |||
| 1255 | * GLSL 1.30 spec: | |||
| 1256 | * | |||
| 1257 | * "The gl_ClipDistance array is predeclared as unsized and | |||
| 1258 | * must be sized by the shader either redeclaring it with a | |||
| 1259 | * size or indexing it only with integral constant | |||
| 1260 | * expressions. ... The size can be at most | |||
| 1261 | * gl_MaxClipDistances." | |||
| 1262 | */ | |||
| 1263 | _mesa_glsl_error(&loc, state, "`gl_ClipDistance' array size cannot " | |||
| 1264 | "be larger than gl_MaxClipDistances (%u)", | |||
| 1265 | state->Const.MaxClipPlanes); | |||
| 1266 | } | |||
| 1267 | } else if (strcmp("gl_CullDistance", name) == 0) { | |||
| 1268 | state->cull_dist_size = size; | |||
| 1269 | if (size + state->clip_dist_size > state->Const.MaxClipPlanes) { | |||
| 1270 | /* From the ARB_cull_distance spec: | |||
| 1271 | * | |||
| 1272 | * "The gl_CullDistance array is predeclared as unsized and | |||
| 1273 | * must be sized by the shader either redeclaring it with | |||
| 1274 | * a size or indexing it only with integral constant | |||
| 1275 | * expressions. The size determines the number and set of | |||
| 1276 | * enabled cull distances and can be at most | |||
| 1277 | * gl_MaxCullDistances." | |||
| 1278 | */ | |||
| 1279 | _mesa_glsl_error(&loc, state, "`gl_CullDistance' array size cannot " | |||
| 1280 | "be larger than gl_MaxCullDistances (%u)", | |||
| 1281 | state->Const.MaxClipPlanes); | |||
| 1282 | } | |||
| 1283 | } | |||
| 1284 | } | |||
| 1285 | ||||
| 1286 | /** | |||
| 1287 | * Create the constant 1, of a which is appropriate for incrementing and | |||
| 1288 | * decrementing values of the given GLSL type. For example, if type is vec4, | |||
| 1289 | * this creates a constant value of 1.0 having type float. | |||
| 1290 | * | |||
| 1291 | * If the given type is invalid for increment and decrement operators, return | |||
| 1292 | * a floating point 1--the error will be detected later. | |||
| 1293 | */ | |||
| 1294 | static ir_rvalue * | |||
| 1295 | constant_one_for_inc_dec(void *ctx, const glsl_type *type) | |||
| 1296 | { | |||
| 1297 | switch (type->base_type) { | |||
| 1298 | case GLSL_TYPE_UINT: | |||
| 1299 | return new(ctx) ir_constant((unsigned) 1); | |||
| 1300 | case GLSL_TYPE_INT: | |||
| 1301 | return new(ctx) ir_constant(1); | |||
| 1302 | case GLSL_TYPE_UINT64: | |||
| 1303 | return new(ctx) ir_constant((uint64_t) 1); | |||
| 1304 | case GLSL_TYPE_INT64: | |||
| 1305 | return new(ctx) ir_constant((int64_t) 1); | |||
| 1306 | default: | |||
| 1307 | case GLSL_TYPE_FLOAT: | |||
| 1308 | return new(ctx) ir_constant(1.0f); | |||
| 1309 | } | |||
| 1310 | } | |||
| 1311 | ||||
| 1312 | ir_rvalue * | |||
| 1313 | ast_expression::hir(exec_list *instructions, | |||
| 1314 | struct _mesa_glsl_parse_state *state) | |||
| 1315 | { | |||
| 1316 | return do_hir(instructions, state, true); | |||
| 1317 | } | |||
| 1318 | ||||
| 1319 | void | |||
| 1320 | ast_expression::hir_no_rvalue(exec_list *instructions, | |||
| 1321 | struct _mesa_glsl_parse_state *state) | |||
| 1322 | { | |||
| 1323 | do_hir(instructions, state, false); | |||
| 1324 | } | |||
| 1325 | ||||
| 1326 | void | |||
| 1327 | ast_expression::set_is_lhs(bool new_value) | |||
| 1328 | { | |||
| 1329 | /* is_lhs is tracked only to print "variable used uninitialized" warnings, | |||
| 1330 | * if we lack an identifier we can just skip it. | |||
| 1331 | */ | |||
| 1332 | if (this->primary_expression.identifier == NULL__null) | |||
| 1333 | return; | |||
| 1334 | ||||
| 1335 | this->is_lhs = new_value; | |||
| 1336 | ||||
| 1337 | /* We need to go through the subexpressions tree to cover cases like | |||
| 1338 | * ast_field_selection | |||
| 1339 | */ | |||
| 1340 | if (this->subexpressions[0] != NULL__null) | |||
| 1341 | this->subexpressions[0]->set_is_lhs(new_value); | |||
| 1342 | } | |||
| 1343 | ||||
| 1344 | ir_rvalue * | |||
| 1345 | ast_expression::do_hir(exec_list *instructions, | |||
| 1346 | struct _mesa_glsl_parse_state *state, | |||
| 1347 | bool needs_rvalue) | |||
| 1348 | { | |||
| 1349 | void *ctx = state; | |||
| 1350 | static const int operations[AST_NUM_OPERATORS(ast_aggregate + 1)] = { | |||
| 1351 | -1, /* ast_assign doesn't convert to ir_expression. */ | |||
| 1352 | -1, /* ast_plus doesn't convert to ir_expression. */ | |||
| 1353 | ir_unop_neg, | |||
| 1354 | ir_binop_add, | |||
| 1355 | ir_binop_sub, | |||
| 1356 | ir_binop_mul, | |||
| 1357 | ir_binop_div, | |||
| 1358 | ir_binop_mod, | |||
| 1359 | ir_binop_lshift, | |||
| 1360 | ir_binop_rshift, | |||
| 1361 | ir_binop_less, | |||
| 1362 | ir_binop_less, /* This is correct. See the ast_greater case below. */ | |||
| 1363 | ir_binop_gequal, /* This is correct. See the ast_lequal case below. */ | |||
| 1364 | ir_binop_gequal, | |||
| 1365 | ir_binop_all_equal, | |||
| 1366 | ir_binop_any_nequal, | |||
| 1367 | ir_binop_bit_and, | |||
| 1368 | ir_binop_bit_xor, | |||
| 1369 | ir_binop_bit_or, | |||
| 1370 | ir_unop_bit_not, | |||
| 1371 | ir_binop_logic_and, | |||
| 1372 | ir_binop_logic_xor, | |||
| 1373 | ir_binop_logic_or, | |||
| 1374 | ir_unop_logic_not, | |||
| 1375 | ||||
| 1376 | /* Note: The following block of expression types actually convert | |||
| 1377 | * to multiple IR instructions. | |||
| 1378 | */ | |||
| 1379 | ir_binop_mul, /* ast_mul_assign */ | |||
| 1380 | ir_binop_div, /* ast_div_assign */ | |||
| 1381 | ir_binop_mod, /* ast_mod_assign */ | |||
| 1382 | ir_binop_add, /* ast_add_assign */ | |||
| 1383 | ir_binop_sub, /* ast_sub_assign */ | |||
| 1384 | ir_binop_lshift, /* ast_ls_assign */ | |||
| 1385 | ir_binop_rshift, /* ast_rs_assign */ | |||
| 1386 | ir_binop_bit_and, /* ast_and_assign */ | |||
| 1387 | ir_binop_bit_xor, /* ast_xor_assign */ | |||
| 1388 | ir_binop_bit_or, /* ast_or_assign */ | |||
| 1389 | ||||
| 1390 | -1, /* ast_conditional doesn't convert to ir_expression. */ | |||
| 1391 | ir_binop_add, /* ast_pre_inc. */ | |||
| 1392 | ir_binop_sub, /* ast_pre_dec. */ | |||
| 1393 | ir_binop_add, /* ast_post_inc. */ | |||
| 1394 | ir_binop_sub, /* ast_post_dec. */ | |||
| 1395 | -1, /* ast_field_selection doesn't conv to ir_expression. */ | |||
| 1396 | -1, /* ast_array_index doesn't convert to ir_expression. */ | |||
| 1397 | -1, /* ast_function_call doesn't conv to ir_expression. */ | |||
| 1398 | -1, /* ast_identifier doesn't convert to ir_expression. */ | |||
| 1399 | -1, /* ast_int_constant doesn't convert to ir_expression. */ | |||
| 1400 | -1, /* ast_uint_constant doesn't conv to ir_expression. */ | |||
| 1401 | -1, /* ast_float_constant doesn't conv to ir_expression. */ | |||
| 1402 | -1, /* ast_bool_constant doesn't conv to ir_expression. */ | |||
| 1403 | -1, /* ast_sequence doesn't convert to ir_expression. */ | |||
| 1404 | -1, /* ast_aggregate shouldn't ever even get here. */ | |||
| 1405 | }; | |||
| 1406 | ir_rvalue *result = NULL__null; | |||
| 1407 | ir_rvalue *op[3]; | |||
| 1408 | const struct glsl_type *type, *orig_type; | |||
| 1409 | bool error_emitted = false; | |||
| 1410 | YYLTYPE loc; | |||
| 1411 | ||||
| 1412 | loc = this->get_location(); | |||
| 1413 | ||||
| 1414 | switch (this->oper) { | |||
| 1415 | case ast_aggregate: | |||
| 1416 | unreachable("ast_aggregate: Should never get here.")do { (static_cast <bool> (!"ast_aggregate: Should never get here." ) ? void (0) : __assert_fail ("!\"ast_aggregate: Should never get here.\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | |||
| 1417 | ||||
| 1418 | case ast_assign: { | |||
| 1419 | this->subexpressions[0]->set_is_lhs(true); | |||
| 1420 | op[0] = this->subexpressions[0]->hir(instructions, state); | |||
| 1421 | op[1] = this->subexpressions[1]->hir(instructions, state); | |||
| 1422 | ||||
| 1423 | error_emitted = | |||
| 1424 | do_assignment(instructions, state, | |||
| 1425 | this->subexpressions[0]->non_lvalue_description, | |||
| 1426 | op[0], op[1], &result, needs_rvalue, false, | |||
| 1427 | this->subexpressions[0]->get_location()); | |||
| 1428 | break; | |||
| 1429 | } | |||
| 1430 | ||||
| 1431 | case ast_plus: | |||
| 1432 | op[0] = this->subexpressions[0]->hir(instructions, state); | |||
| 1433 | ||||
| 1434 | type = unary_arithmetic_result_type(op[0]->type, state, & loc); | |||
| 1435 | ||||
| 1436 | error_emitted = type->is_error(); | |||
| 1437 | ||||
| 1438 | result = op[0]; | |||
| 1439 | break; | |||
| 1440 | ||||
| 1441 | case ast_neg: | |||
| 1442 | op[0] = this->subexpressions[0]->hir(instructions, state); | |||
| 1443 | ||||
| 1444 | type = unary_arithmetic_result_type(op[0]->type, state, & loc); | |||
| 1445 | ||||
| 1446 | error_emitted = type->is_error(); | |||
| 1447 | ||||
| 1448 | result = new(ctx) ir_expression(operations[this->oper], type, | |||
| 1449 | op[0], NULL__null); | |||
| 1450 | break; | |||
| 1451 | ||||
| 1452 | case ast_add: | |||
| 1453 | case ast_sub: | |||
| 1454 | case ast_mul: | |||
| 1455 | case ast_div: | |||
| 1456 | op[0] = this->subexpressions[0]->hir(instructions, state); | |||
| 1457 | op[1] = this->subexpressions[1]->hir(instructions, state); | |||
| 1458 | ||||
| 1459 | type = arithmetic_result_type(op[0], op[1], | |||
| 1460 | (this->oper == ast_mul), | |||
| 1461 | state, & loc); | |||
| 1462 | error_emitted = type->is_error(); | |||
| 1463 | ||||
| 1464 | result = new(ctx) ir_expression(operations[this->oper], type, | |||
| 1465 | op[0], op[1]); | |||
| 1466 | break; | |||
| 1467 | ||||
| 1468 | case ast_mod: | |||
| 1469 | op[0] = this->subexpressions[0]->hir(instructions, state); | |||
| 1470 | op[1] = this->subexpressions[1]->hir(instructions, state); | |||
| 1471 | ||||
| 1472 | type = modulus_result_type(op[0], op[1], state, &loc); | |||
| 1473 | ||||
| 1474 | assert(operations[this->oper] == ir_binop_mod)(static_cast <bool> (operations[this->oper] == ir_binop_mod ) ? void (0) : __assert_fail ("operations[this->oper] == ir_binop_mod" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 1475 | ||||
| 1476 | result = new(ctx) ir_expression(operations[this->oper], type, | |||
| 1477 | op[0], op[1]); | |||
| 1478 | error_emitted = type->is_error(); | |||
| 1479 | break; | |||
| 1480 | ||||
| 1481 | case ast_lshift: | |||
| 1482 | case ast_rshift: | |||
| 1483 | if (!state->check_bitwise_operations_allowed(&loc)) { | |||
| 1484 | error_emitted = true; | |||
| 1485 | } | |||
| 1486 | ||||
| 1487 | op[0] = this->subexpressions[0]->hir(instructions, state); | |||
| 1488 | op[1] = this->subexpressions[1]->hir(instructions, state); | |||
| 1489 | type = shift_result_type(op[0]->type, op[1]->type, this->oper, state, | |||
| 1490 | &loc); | |||
| 1491 | result = new(ctx) ir_expression(operations[this->oper], type, | |||
| 1492 | op[0], op[1]); | |||
| 1493 | error_emitted = op[0]->type->is_error() || op[1]->type->is_error(); | |||
| 1494 | break; | |||
| 1495 | ||||
| 1496 | case ast_less: | |||
| 1497 | case ast_greater: | |||
| 1498 | case ast_lequal: | |||
| 1499 | case ast_gequal: | |||
| 1500 | op[0] = this->subexpressions[0]->hir(instructions, state); | |||
| 1501 | op[1] = this->subexpressions[1]->hir(instructions, state); | |||
| 1502 | ||||
| 1503 | type = relational_result_type(op[0], op[1], state, & loc); | |||
| 1504 | ||||
| 1505 | /* The relational operators must either generate an error or result | |||
| 1506 | * in a scalar boolean. See page 57 of the GLSL 1.50 spec. | |||
| 1507 | */ | |||
| 1508 | assert(type->is_error()(static_cast <bool> (type->is_error() || (type->is_boolean () && type->is_scalar())) ? void (0) : __assert_fail ("type->is_error() || (type->is_boolean() && type->is_scalar())" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | |||
| 1509 | || (type->is_boolean() && type->is_scalar()))(static_cast <bool> (type->is_error() || (type->is_boolean () && type->is_scalar())) ? void (0) : __assert_fail ("type->is_error() || (type->is_boolean() && type->is_scalar())" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 1510 | ||||
| 1511 | /* Like NIR, GLSL IR does not have opcodes for > or <=. Instead, swap | |||
| 1512 | * the arguments and use < or >=. | |||
| 1513 | */ | |||
| 1514 | if (this->oper == ast_greater || this->oper == ast_lequal) { | |||
| 1515 | ir_rvalue *const tmp = op[0]; | |||
| 1516 | op[0] = op[1]; | |||
| 1517 | op[1] = tmp; | |||
| 1518 | } | |||
| 1519 | ||||
| 1520 | result = new(ctx) ir_expression(operations[this->oper], type, | |||
| 1521 | op[0], op[1]); | |||
| 1522 | error_emitted = type->is_error(); | |||
| 1523 | break; | |||
| 1524 | ||||
| 1525 | case ast_nequal: | |||
| 1526 | case ast_equal: | |||
| 1527 | op[0] = this->subexpressions[0]->hir(instructions, state); | |||
| 1528 | op[1] = this->subexpressions[1]->hir(instructions, state); | |||
| 1529 | ||||
| 1530 | /* From page 58 (page 64 of the PDF) of the GLSL 1.50 spec: | |||
| 1531 | * | |||
| 1532 | * "The equality operators equal (==), and not equal (!=) | |||
| 1533 | * operate on all types. They result in a scalar Boolean. If | |||
| 1534 | * the operand types do not match, then there must be a | |||
| 1535 | * conversion from Section 4.1.10 "Implicit Conversions" | |||
| 1536 | * applied to one operand that can make them match, in which | |||
| 1537 | * case this conversion is done." | |||
| 1538 | */ | |||
| 1539 | ||||
| 1540 | if (op[0]->type == glsl_type::void_type || op[1]->type == glsl_type::void_type) { | |||
| 1541 | _mesa_glsl_error(& loc, state, "`%s': wrong operand types: " | |||
| 1542 | "no operation `%1$s' exists that takes a left-hand " | |||
| 1543 | "operand of type 'void' or a right operand of type " | |||
| 1544 | "'void'", (this->oper == ast_equal) ? "==" : "!="); | |||
| 1545 | error_emitted = true; | |||
| 1546 | } else if ((!apply_implicit_conversion(op[0]->type, op[1], state) | |||
| 1547 | && !apply_implicit_conversion(op[1]->type, op[0], state)) | |||
| 1548 | || (op[0]->type != op[1]->type)) { | |||
| 1549 | _mesa_glsl_error(& loc, state, "operands of `%s' must have the same " | |||
| 1550 | "type", (this->oper == ast_equal) ? "==" : "!="); | |||
| 1551 | error_emitted = true; | |||
| 1552 | } else if ((op[0]->type->is_array() || op[1]->type->is_array()) && | |||
| 1553 | !state->check_version(120, 300, &loc, | |||
| 1554 | "array comparisons forbidden")) { | |||
| 1555 | error_emitted = true; | |||
| 1556 | } else if ((op[0]->type->contains_subroutine() || | |||
| 1557 | op[1]->type->contains_subroutine())) { | |||
| 1558 | _mesa_glsl_error(&loc, state, "subroutine comparisons forbidden"); | |||
| 1559 | error_emitted = true; | |||
| 1560 | } else if ((op[0]->type->contains_opaque() || | |||
| 1561 | op[1]->type->contains_opaque())) { | |||
| 1562 | _mesa_glsl_error(&loc, state, "opaque type comparisons forbidden"); | |||
| 1563 | error_emitted = true; | |||
| 1564 | } | |||
| 1565 | ||||
| 1566 | if (error_emitted) { | |||
| 1567 | result = new(ctx) ir_constant(false); | |||
| 1568 | } else { | |||
| 1569 | result = do_comparison(ctx, operations[this->oper], op[0], op[1]); | |||
| 1570 | assert(result->type == glsl_type::bool_type)(static_cast <bool> (result->type == glsl_type::bool_type ) ? void (0) : __assert_fail ("result->type == glsl_type::bool_type" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 1571 | } | |||
| 1572 | break; | |||
| 1573 | ||||
| 1574 | case ast_bit_and: | |||
| 1575 | case ast_bit_xor: | |||
| 1576 | case ast_bit_or: | |||
| 1577 | op[0] = this->subexpressions[0]->hir(instructions, state); | |||
| 1578 | op[1] = this->subexpressions[1]->hir(instructions, state); | |||
| 1579 | type = bit_logic_result_type(op[0], op[1], this->oper, state, &loc); | |||
| 1580 | result = new(ctx) ir_expression(operations[this->oper], type, | |||
| 1581 | op[0], op[1]); | |||
| 1582 | error_emitted = op[0]->type->is_error() || op[1]->type->is_error(); | |||
| 1583 | break; | |||
| 1584 | ||||
| 1585 | case ast_bit_not: | |||
| 1586 | op[0] = this->subexpressions[0]->hir(instructions, state); | |||
| 1587 | ||||
| 1588 | if (!state->check_bitwise_operations_allowed(&loc)) { | |||
| 1589 | error_emitted = true; | |||
| 1590 | } | |||
| 1591 | ||||
| 1592 | if (!op[0]->type->is_integer_32_64()) { | |||
| 1593 | _mesa_glsl_error(&loc, state, "operand of `~' must be an integer"); | |||
| 1594 | error_emitted = true; | |||
| 1595 | } | |||
| 1596 | ||||
| 1597 | type = error_emitted ? glsl_type::error_type : op[0]->type; | |||
| 1598 | result = new(ctx) ir_expression(ir_unop_bit_not, type, op[0], NULL__null); | |||
| 1599 | break; | |||
| 1600 | ||||
| 1601 | case ast_logic_and: { | |||
| 1602 | exec_list rhs_instructions; | |||
| 1603 | op[0] = get_scalar_boolean_operand(instructions, state, this, 0, | |||
| 1604 | "LHS", &error_emitted); | |||
| 1605 | op[1] = get_scalar_boolean_operand(&rhs_instructions, state, this, 1, | |||
| 1606 | "RHS", &error_emitted); | |||
| 1607 | ||||
| 1608 | if (rhs_instructions.is_empty()) { | |||
| 1609 | result = new(ctx) ir_expression(ir_binop_logic_and, op[0], op[1]); | |||
| 1610 | } else { | |||
| 1611 | ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type, | |||
| 1612 | "and_tmp", | |||
| 1613 | ir_var_temporary); | |||
| 1614 | instructions->push_tail(tmp); | |||
| 1615 | ||||
| 1616 | ir_if *const stmt = new(ctx) ir_if(op[0]); | |||
| 1617 | instructions->push_tail(stmt); | |||
| 1618 | ||||
| 1619 | stmt->then_instructions.append_list(&rhs_instructions); | |||
| 1620 | ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp); | |||
| 1621 | ir_assignment *const then_assign = | |||
| 1622 | new(ctx) ir_assignment(then_deref, op[1]); | |||
| 1623 | stmt->then_instructions.push_tail(then_assign); | |||
| 1624 | ||||
| 1625 | ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp); | |||
| 1626 | ir_assignment *const else_assign = | |||
| 1627 | new(ctx) ir_assignment(else_deref, new(ctx) ir_constant(false)); | |||
| 1628 | stmt->else_instructions.push_tail(else_assign); | |||
| 1629 | ||||
| 1630 | result = new(ctx) ir_dereference_variable(tmp); | |||
| 1631 | } | |||
| 1632 | break; | |||
| 1633 | } | |||
| 1634 | ||||
| 1635 | case ast_logic_or: { | |||
| 1636 | exec_list rhs_instructions; | |||
| 1637 | op[0] = get_scalar_boolean_operand(instructions, state, this, 0, | |||
| 1638 | "LHS", &error_emitted); | |||
| 1639 | op[1] = get_scalar_boolean_operand(&rhs_instructions, state, this, 1, | |||
| 1640 | "RHS", &error_emitted); | |||
| 1641 | ||||
| 1642 | if (rhs_instructions.is_empty()) { | |||
| 1643 | result = new(ctx) ir_expression(ir_binop_logic_or, op[0], op[1]); | |||
| 1644 | } else { | |||
| 1645 | ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type, | |||
| 1646 | "or_tmp", | |||
| 1647 | ir_var_temporary); | |||
| 1648 | instructions->push_tail(tmp); | |||
| 1649 | ||||
| 1650 | ir_if *const stmt = new(ctx) ir_if(op[0]); | |||
| 1651 | instructions->push_tail(stmt); | |||
| 1652 | ||||
| 1653 | ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp); | |||
| 1654 | ir_assignment *const then_assign = | |||
| 1655 | new(ctx) ir_assignment(then_deref, new(ctx) ir_constant(true)); | |||
| 1656 | stmt->then_instructions.push_tail(then_assign); | |||
| 1657 | ||||
| 1658 | stmt->else_instructions.append_list(&rhs_instructions); | |||
| 1659 | ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp); | |||
| 1660 | ir_assignment *const else_assign = | |||
| 1661 | new(ctx) ir_assignment(else_deref, op[1]); | |||
| 1662 | stmt->else_instructions.push_tail(else_assign); | |||
| 1663 | ||||
| 1664 | result = new(ctx) ir_dereference_variable(tmp); | |||
| 1665 | } | |||
| 1666 | break; | |||
| 1667 | } | |||
| 1668 | ||||
| 1669 | case ast_logic_xor: | |||
| 1670 | /* From page 33 (page 39 of the PDF) of the GLSL 1.10 spec: | |||
| 1671 | * | |||
| 1672 | * "The logical binary operators and (&&), or ( | | ), and | |||
| 1673 | * exclusive or (^^). They operate only on two Boolean | |||
| 1674 | * expressions and result in a Boolean expression." | |||
| 1675 | */ | |||
| 1676 | op[0] = get_scalar_boolean_operand(instructions, state, this, 0, "LHS", | |||
| 1677 | &error_emitted); | |||
| 1678 | op[1] = get_scalar_boolean_operand(instructions, state, this, 1, "RHS", | |||
| 1679 | &error_emitted); | |||
| 1680 | ||||
| 1681 | result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type, | |||
| 1682 | op[0], op[1]); | |||
| 1683 | break; | |||
| 1684 | ||||
| 1685 | case ast_logic_not: | |||
| 1686 | op[0] = get_scalar_boolean_operand(instructions, state, this, 0, | |||
| 1687 | "operand", &error_emitted); | |||
| 1688 | ||||
| 1689 | result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type, | |||
| 1690 | op[0], NULL__null); | |||
| 1691 | break; | |||
| 1692 | ||||
| 1693 | case ast_mul_assign: | |||
| 1694 | case ast_div_assign: | |||
| 1695 | case ast_add_assign: | |||
| 1696 | case ast_sub_assign: { | |||
| 1697 | this->subexpressions[0]->set_is_lhs(true); | |||
| 1698 | op[0] = this->subexpressions[0]->hir(instructions, state); | |||
| 1699 | op[1] = this->subexpressions[1]->hir(instructions, state); | |||
| 1700 | ||||
| 1701 | orig_type = op[0]->type; | |||
| 1702 | ||||
| 1703 | /* Break out if operand types were not parsed successfully. */ | |||
| 1704 | if ((op[0]->type == glsl_type::error_type || | |||
| 1705 | op[1]->type == glsl_type::error_type)) { | |||
| 1706 | error_emitted = true; | |||
| 1707 | break; | |||
| 1708 | } | |||
| 1709 | ||||
| 1710 | type = arithmetic_result_type(op[0], op[1], | |||
| 1711 | (this->oper == ast_mul_assign), | |||
| 1712 | state, & loc); | |||
| 1713 | ||||
| 1714 | if (type != orig_type) { | |||
| 1715 | _mesa_glsl_error(& loc, state, | |||
| 1716 | "could not implicitly convert " | |||
| 1717 | "%s to %s", type->name, orig_type->name); | |||
| 1718 | type = glsl_type::error_type; | |||
| 1719 | } | |||
| 1720 | ||||
| 1721 | ir_rvalue *temp_rhs = new(ctx) ir_expression(operations[this->oper], type, | |||
| 1722 | op[0], op[1]); | |||
| 1723 | ||||
| 1724 | error_emitted = | |||
| 1725 | do_assignment(instructions, state, | |||
| 1726 | this->subexpressions[0]->non_lvalue_description, | |||
| 1727 | op[0]->clone(ctx, NULL__null), temp_rhs, | |||
| 1728 | &result, needs_rvalue, false, | |||
| 1729 | this->subexpressions[0]->get_location()); | |||
| 1730 | ||||
| 1731 | /* GLSL 1.10 does not allow array assignment. However, we don't have to | |||
| 1732 | * explicitly test for this because none of the binary expression | |||
| 1733 | * operators allow array operands either. | |||
| 1734 | */ | |||
| 1735 | ||||
| 1736 | break; | |||
| 1737 | } | |||
| 1738 | ||||
| 1739 | case ast_mod_assign: { | |||
| 1740 | this->subexpressions[0]->set_is_lhs(true); | |||
| 1741 | op[0] = this->subexpressions[0]->hir(instructions, state); | |||
| 1742 | op[1] = this->subexpressions[1]->hir(instructions, state); | |||
| 1743 | ||||
| 1744 | orig_type = op[0]->type; | |||
| 1745 | type = modulus_result_type(op[0], op[1], state, &loc); | |||
| 1746 | ||||
| 1747 | if (type != orig_type) { | |||
| 1748 | _mesa_glsl_error(& loc, state, | |||
| 1749 | "could not implicitly convert " | |||
| 1750 | "%s to %s", type->name, orig_type->name); | |||
| 1751 | type = glsl_type::error_type; | |||
| 1752 | } | |||
| 1753 | ||||
| 1754 | assert(operations[this->oper] == ir_binop_mod)(static_cast <bool> (operations[this->oper] == ir_binop_mod ) ? void (0) : __assert_fail ("operations[this->oper] == ir_binop_mod" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 1755 | ||||
| 1756 | ir_rvalue *temp_rhs; | |||
| 1757 | temp_rhs = new(ctx) ir_expression(operations[this->oper], type, | |||
| 1758 | op[0], op[1]); | |||
| 1759 | ||||
| 1760 | error_emitted = | |||
| 1761 | do_assignment(instructions, state, | |||
| 1762 | this->subexpressions[0]->non_lvalue_description, | |||
| 1763 | op[0]->clone(ctx, NULL__null), temp_rhs, | |||
| 1764 | &result, needs_rvalue, false, | |||
| 1765 | this->subexpressions[0]->get_location()); | |||
| 1766 | break; | |||
| 1767 | } | |||
| 1768 | ||||
| 1769 | case ast_ls_assign: | |||
| 1770 | case ast_rs_assign: { | |||
| 1771 | this->subexpressions[0]->set_is_lhs(true); | |||
| 1772 | op[0] = this->subexpressions[0]->hir(instructions, state); | |||
| 1773 | op[1] = this->subexpressions[1]->hir(instructions, state); | |||
| 1774 | type = shift_result_type(op[0]->type, op[1]->type, this->oper, state, | |||
| 1775 | &loc); | |||
| 1776 | ir_rvalue *temp_rhs = new(ctx) ir_expression(operations[this->oper], | |||
| 1777 | type, op[0], op[1]); | |||
| 1778 | error_emitted = | |||
| 1779 | do_assignment(instructions, state, | |||
| 1780 | this->subexpressions[0]->non_lvalue_description, | |||
| 1781 | op[0]->clone(ctx, NULL__null), temp_rhs, | |||
| 1782 | &result, needs_rvalue, false, | |||
| 1783 | this->subexpressions[0]->get_location()); | |||
| 1784 | break; | |||
| 1785 | } | |||
| 1786 | ||||
| 1787 | case ast_and_assign: | |||
| 1788 | case ast_xor_assign: | |||
| 1789 | case ast_or_assign: { | |||
| 1790 | this->subexpressions[0]->set_is_lhs(true); | |||
| 1791 | op[0] = this->subexpressions[0]->hir(instructions, state); | |||
| 1792 | op[1] = this->subexpressions[1]->hir(instructions, state); | |||
| 1793 | ||||
| 1794 | orig_type = op[0]->type; | |||
| 1795 | type = bit_logic_result_type(op[0], op[1], this->oper, state, &loc); | |||
| 1796 | ||||
| 1797 | if (type != orig_type) { | |||
| 1798 | _mesa_glsl_error(& loc, state, | |||
| 1799 | "could not implicitly convert " | |||
| 1800 | "%s to %s", type->name, orig_type->name); | |||
| 1801 | type = glsl_type::error_type; | |||
| 1802 | } | |||
| 1803 | ||||
| 1804 | ir_rvalue *temp_rhs = new(ctx) ir_expression(operations[this->oper], | |||
| 1805 | type, op[0], op[1]); | |||
| 1806 | error_emitted = | |||
| 1807 | do_assignment(instructions, state, | |||
| 1808 | this->subexpressions[0]->non_lvalue_description, | |||
| 1809 | op[0]->clone(ctx, NULL__null), temp_rhs, | |||
| 1810 | &result, needs_rvalue, false, | |||
| 1811 | this->subexpressions[0]->get_location()); | |||
| 1812 | break; | |||
| 1813 | } | |||
| 1814 | ||||
| 1815 | case ast_conditional: { | |||
| 1816 | /* From page 59 (page 65 of the PDF) of the GLSL 1.50 spec: | |||
| 1817 | * | |||
| 1818 | * "The ternary selection operator (?:). It operates on three | |||
| 1819 | * expressions (exp1 ? exp2 : exp3). This operator evaluates the | |||
| 1820 | * first expression, which must result in a scalar Boolean." | |||
| 1821 | */ | |||
| 1822 | op[0] = get_scalar_boolean_operand(instructions, state, this, 0, | |||
| 1823 | "condition", &error_emitted); | |||
| 1824 | ||||
| 1825 | /* The :? operator is implemented by generating an anonymous temporary | |||
| 1826 | * followed by an if-statement. The last instruction in each branch of | |||
| 1827 | * the if-statement assigns a value to the anonymous temporary. This | |||
| 1828 | * temporary is the r-value of the expression. | |||
| 1829 | */ | |||
| 1830 | exec_list then_instructions; | |||
| 1831 | exec_list else_instructions; | |||
| 1832 | ||||
| 1833 | op[1] = this->subexpressions[1]->hir(&then_instructions, state); | |||
| 1834 | op[2] = this->subexpressions[2]->hir(&else_instructions, state); | |||
| 1835 | ||||
| 1836 | /* From page 59 (page 65 of the PDF) of the GLSL 1.50 spec: | |||
| 1837 | * | |||
| 1838 | * "The second and third expressions can be any type, as | |||
| 1839 | * long their types match, or there is a conversion in | |||
| 1840 | * Section 4.1.10 "Implicit Conversions" that can be applied | |||
| 1841 | * to one of the expressions to make their types match. This | |||
| 1842 | * resulting matching type is the type of the entire | |||
| 1843 | * expression." | |||
| 1844 | */ | |||
| 1845 | if ((!apply_implicit_conversion(op[1]->type, op[2], state) | |||
| 1846 | && !apply_implicit_conversion(op[2]->type, op[1], state)) | |||
| 1847 | || (op[1]->type != op[2]->type)) { | |||
| 1848 | YYLTYPE loc = this->subexpressions[1]->get_location(); | |||
| 1849 | ||||
| 1850 | _mesa_glsl_error(& loc, state, "second and third operands of ?: " | |||
| 1851 | "operator must have matching types"); | |||
| 1852 | error_emitted = true; | |||
| 1853 | type = glsl_type::error_type; | |||
| 1854 | } else { | |||
| 1855 | type = op[1]->type; | |||
| 1856 | } | |||
| 1857 | ||||
| 1858 | /* From page 33 (page 39 of the PDF) of the GLSL 1.10 spec: | |||
| 1859 | * | |||
| 1860 | * "The second and third expressions must be the same type, but can | |||
| 1861 | * be of any type other than an array." | |||
| 1862 | */ | |||
| 1863 | if (type->is_array() && | |||
| 1864 | !state->check_version(120, 300, &loc, | |||
| 1865 | "second and third operands of ?: operator " | |||
| 1866 | "cannot be arrays")) { | |||
| 1867 | error_emitted = true; | |||
| 1868 | } | |||
| 1869 | ||||
| 1870 | /* From section 4.1.7 of the GLSL 4.50 spec (Opaque Types): | |||
| 1871 | * | |||
| 1872 | * "Except for array indexing, structure member selection, and | |||
| 1873 | * parentheses, opaque variables are not allowed to be operands in | |||
| 1874 | * expressions; such use results in a compile-time error." | |||
| 1875 | */ | |||
| 1876 | if (type->contains_opaque()) { | |||
| 1877 | if (!(state->has_bindless() && (type->is_image() || type->is_sampler()))) { | |||
| 1878 | _mesa_glsl_error(&loc, state, "variables of type %s cannot be " | |||
| 1879 | "operands of the ?: operator", type->name); | |||
| 1880 | error_emitted = true; | |||
| 1881 | } | |||
| 1882 | } | |||
| 1883 | ||||
| 1884 | ir_constant *cond_val = op[0]->constant_expression_value(ctx); | |||
| 1885 | ||||
| 1886 | if (then_instructions.is_empty() | |||
| 1887 | && else_instructions.is_empty() | |||
| 1888 | && cond_val != NULL__null) { | |||
| 1889 | result = cond_val->value.b[0] ? op[1] : op[2]; | |||
| 1890 | } else { | |||
| 1891 | /* The copy to conditional_tmp reads the whole array. */ | |||
| 1892 | if (type->is_array()) { | |||
| 1893 | mark_whole_array_access(op[1]); | |||
| 1894 | mark_whole_array_access(op[2]); | |||
| 1895 | } | |||
| 1896 | ||||
| 1897 | ir_variable *const tmp = | |||
| 1898 | new(ctx) ir_variable(type, "conditional_tmp", ir_var_temporary); | |||
| 1899 | instructions->push_tail(tmp); | |||
| 1900 | ||||
| 1901 | ir_if *const stmt = new(ctx) ir_if(op[0]); | |||
| 1902 | instructions->push_tail(stmt); | |||
| 1903 | ||||
| 1904 | then_instructions.move_nodes_to(& stmt->then_instructions); | |||
| 1905 | ir_dereference *const then_deref = | |||
| 1906 | new(ctx) ir_dereference_variable(tmp); | |||
| 1907 | ir_assignment *const then_assign = | |||
| 1908 | new(ctx) ir_assignment(then_deref, op[1]); | |||
| 1909 | stmt->then_instructions.push_tail(then_assign); | |||
| 1910 | ||||
| 1911 | else_instructions.move_nodes_to(& stmt->else_instructions); | |||
| 1912 | ir_dereference *const else_deref = | |||
| 1913 | new(ctx) ir_dereference_variable(tmp); | |||
| 1914 | ir_assignment *const else_assign = | |||
| 1915 | new(ctx) ir_assignment(else_deref, op[2]); | |||
| 1916 | stmt->else_instructions.push_tail(else_assign); | |||
| 1917 | ||||
| 1918 | result = new(ctx) ir_dereference_variable(tmp); | |||
| 1919 | } | |||
| 1920 | break; | |||
| 1921 | } | |||
| 1922 | ||||
| 1923 | case ast_pre_inc: | |||
| 1924 | case ast_pre_dec: { | |||
| 1925 | this->non_lvalue_description = (this->oper == ast_pre_inc) | |||
| 1926 | ? "pre-increment operation" : "pre-decrement operation"; | |||
| 1927 | ||||
| 1928 | op[0] = this->subexpressions[0]->hir(instructions, state); | |||
| 1929 | op[1] = constant_one_for_inc_dec(ctx, op[0]->type); | |||
| 1930 | ||||
| 1931 | type = arithmetic_result_type(op[0], op[1], false, state, & loc); | |||
| 1932 | ||||
| 1933 | ir_rvalue *temp_rhs; | |||
| 1934 | temp_rhs = new(ctx) ir_expression(operations[this->oper], type, | |||
| 1935 | op[0], op[1]); | |||
| 1936 | ||||
| 1937 | error_emitted = | |||
| 1938 | do_assignment(instructions, state, | |||
| 1939 | this->subexpressions[0]->non_lvalue_description, | |||
| 1940 | op[0]->clone(ctx, NULL__null), temp_rhs, | |||
| 1941 | &result, needs_rvalue, false, | |||
| 1942 | this->subexpressions[0]->get_location()); | |||
| 1943 | break; | |||
| 1944 | } | |||
| 1945 | ||||
| 1946 | case ast_post_inc: | |||
| 1947 | case ast_post_dec: { | |||
| 1948 | this->non_lvalue_description = (this->oper == ast_post_inc) | |||
| 1949 | ? "post-increment operation" : "post-decrement operation"; | |||
| 1950 | op[0] = this->subexpressions[0]->hir(instructions, state); | |||
| 1951 | op[1] = constant_one_for_inc_dec(ctx, op[0]->type); | |||
| 1952 | ||||
| 1953 | error_emitted = op[0]->type->is_error() || op[1]->type->is_error(); | |||
| 1954 | ||||
| 1955 | if (error_emitted) { | |||
| 1956 | result = ir_rvalue::error_value(ctx); | |||
| 1957 | break; | |||
| 1958 | } | |||
| 1959 | ||||
| 1960 | type = arithmetic_result_type(op[0], op[1], false, state, & loc); | |||
| 1961 | ||||
| 1962 | ir_rvalue *temp_rhs; | |||
| 1963 | temp_rhs = new(ctx) ir_expression(operations[this->oper], type, | |||
| 1964 | op[0], op[1]); | |||
| 1965 | ||||
| 1966 | /* Get a temporary of a copy of the lvalue before it's modified. | |||
| 1967 | * This may get thrown away later. | |||
| 1968 | */ | |||
| 1969 | result = get_lvalue_copy(instructions, op[0]->clone(ctx, NULL__null)); | |||
| 1970 | ||||
| 1971 | ir_rvalue *junk_rvalue; | |||
| 1972 | error_emitted = | |||
| 1973 | do_assignment(instructions, state, | |||
| 1974 | this->subexpressions[0]->non_lvalue_description, | |||
| 1975 | op[0]->clone(ctx, NULL__null), temp_rhs, | |||
| 1976 | &junk_rvalue, false, false, | |||
| 1977 | this->subexpressions[0]->get_location()); | |||
| 1978 | ||||
| 1979 | break; | |||
| 1980 | } | |||
| 1981 | ||||
| 1982 | case ast_field_selection: | |||
| 1983 | result = _mesa_ast_field_selection_to_hir(this, instructions, state); | |||
| 1984 | break; | |||
| 1985 | ||||
| 1986 | case ast_array_index: { | |||
| 1987 | YYLTYPE index_loc = subexpressions[1]->get_location(); | |||
| 1988 | ||||
| 1989 | /* Getting if an array is being used uninitialized is beyond what we get | |||
| 1990 | * from ir_value.data.assigned. Setting is_lhs as true would force to | |||
| 1991 | * not raise a uninitialized warning when using an array | |||
| 1992 | */ | |||
| 1993 | subexpressions[0]->set_is_lhs(true); | |||
| 1994 | op[0] = subexpressions[0]->hir(instructions, state); | |||
| 1995 | op[1] = subexpressions[1]->hir(instructions, state); | |||
| 1996 | ||||
| 1997 | result = _mesa_ast_array_index_to_hir(ctx, state, op[0], op[1], | |||
| 1998 | loc, index_loc); | |||
| 1999 | ||||
| 2000 | if (result->type->is_error()) | |||
| 2001 | error_emitted = true; | |||
| 2002 | ||||
| 2003 | break; | |||
| 2004 | } | |||
| 2005 | ||||
| 2006 | case ast_unsized_array_dim: | |||
| 2007 | unreachable("ast_unsized_array_dim: Should never get here.")do { (static_cast <bool> (!"ast_unsized_array_dim: Should never get here." ) ? void (0) : __assert_fail ("!\"ast_unsized_array_dim: Should never get here.\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | |||
| 2008 | ||||
| 2009 | case ast_function_call: | |||
| 2010 | /* Should *NEVER* get here. ast_function_call should always be handled | |||
| 2011 | * by ast_function_expression::hir. | |||
| 2012 | */ | |||
| 2013 | unreachable("ast_function_call: handled elsewhere ")do { (static_cast <bool> (!"ast_function_call: handled elsewhere " ) ? void (0) : __assert_fail ("!\"ast_function_call: handled elsewhere \"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | |||
| 2014 | ||||
| 2015 | case ast_identifier: { | |||
| 2016 | /* ast_identifier can appear several places in a full abstract syntax | |||
| 2017 | * tree. This particular use must be at location specified in the grammar | |||
| 2018 | * as 'variable_identifier'. | |||
| 2019 | */ | |||
| 2020 | ir_variable *var = | |||
| 2021 | state->symbols->get_variable(this->primary_expression.identifier); | |||
| 2022 | ||||
| 2023 | if (var == NULL__null) { | |||
| 2024 | /* the identifier might be a subroutine name */ | |||
| 2025 | char *sub_name; | |||
| 2026 | sub_name = ralloc_asprintf(ctx, "%s_%s", _mesa_shader_stage_to_subroutine_prefix(state->stage), this->primary_expression.identifier); | |||
| 2027 | var = state->symbols->get_variable(sub_name); | |||
| 2028 | ralloc_free(sub_name); | |||
| 2029 | } | |||
| 2030 | ||||
| 2031 | if (var != NULL__null) { | |||
| 2032 | var->data.used = true; | |||
| 2033 | result = new(ctx) ir_dereference_variable(var); | |||
| 2034 | ||||
| 2035 | if ((var->data.mode == ir_var_auto || var->data.mode == ir_var_shader_out) | |||
| 2036 | && !this->is_lhs | |||
| 2037 | && result->variable_referenced()->data.assigned != true | |||
| 2038 | && !is_gl_identifier(var->name)) { | |||
| 2039 | _mesa_glsl_warning(&loc, state, "`%s' used uninitialized", | |||
| 2040 | this->primary_expression.identifier); | |||
| 2041 | } | |||
| 2042 | ||||
| 2043 | /* From the EXT_shader_framebuffer_fetch spec: | |||
| 2044 | * | |||
| 2045 | * "Unless the GL_EXT_shader_framebuffer_fetch extension has been | |||
| 2046 | * enabled in addition, it's an error to use gl_LastFragData if it | |||
| 2047 | * hasn't been explicitly redeclared with layout(noncoherent)." | |||
| 2048 | */ | |||
| 2049 | if (var->data.fb_fetch_output && var->data.memory_coherent && | |||
| 2050 | !state->EXT_shader_framebuffer_fetch_enable) { | |||
| 2051 | _mesa_glsl_error(&loc, state, | |||
| 2052 | "invalid use of framebuffer fetch output not " | |||
| 2053 | "qualified with layout(noncoherent)"); | |||
| 2054 | } | |||
| 2055 | ||||
| 2056 | } else { | |||
| 2057 | _mesa_glsl_error(& loc, state, "`%s' undeclared", | |||
| 2058 | this->primary_expression.identifier); | |||
| 2059 | ||||
| 2060 | result = ir_rvalue::error_value(ctx); | |||
| 2061 | error_emitted = true; | |||
| 2062 | } | |||
| 2063 | break; | |||
| 2064 | } | |||
| 2065 | ||||
| 2066 | case ast_int_constant: | |||
| 2067 | result = new(ctx) ir_constant(this->primary_expression.int_constant); | |||
| 2068 | break; | |||
| 2069 | ||||
| 2070 | case ast_uint_constant: | |||
| 2071 | result = new(ctx) ir_constant(this->primary_expression.uint_constant); | |||
| 2072 | break; | |||
| 2073 | ||||
| 2074 | case ast_float_constant: | |||
| 2075 | result = new(ctx) ir_constant(this->primary_expression.float_constant); | |||
| 2076 | break; | |||
| 2077 | ||||
| 2078 | case ast_bool_constant: | |||
| 2079 | result = new(ctx) ir_constant(bool(this->primary_expression.bool_constant)); | |||
| 2080 | break; | |||
| 2081 | ||||
| 2082 | case ast_double_constant: | |||
| 2083 | result = new(ctx) ir_constant(this->primary_expression.double_constant); | |||
| 2084 | break; | |||
| 2085 | ||||
| 2086 | case ast_uint64_constant: | |||
| 2087 | result = new(ctx) ir_constant(this->primary_expression.uint64_constant); | |||
| 2088 | break; | |||
| 2089 | ||||
| 2090 | case ast_int64_constant: | |||
| 2091 | result = new(ctx) ir_constant(this->primary_expression.int64_constant); | |||
| 2092 | break; | |||
| 2093 | ||||
| 2094 | case ast_sequence: { | |||
| 2095 | /* It should not be possible to generate a sequence in the AST without | |||
| 2096 | * any expressions in it. | |||
| 2097 | */ | |||
| 2098 | assert(!this->expressions.is_empty())(static_cast <bool> (!this->expressions.is_empty()) ? void (0) : __assert_fail ("!this->expressions.is_empty()" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 2099 | ||||
| 2100 | /* The r-value of a sequence is the last expression in the sequence. If | |||
| 2101 | * the other expressions in the sequence do not have side-effects (and | |||
| 2102 | * therefore add instructions to the instruction list), they get dropped | |||
| 2103 | * on the floor. | |||
| 2104 | */ | |||
| 2105 | exec_node *previous_tail = NULL__null; | |||
| 2106 | YYLTYPE previous_operand_loc = loc; | |||
| 2107 | ||||
| 2108 | foreach_list_typed (ast_node, ast, link, &this->expressions)for (ast_node * ast = (!exec_node_is_tail_sentinel((&this ->expressions)->head_sentinel.next) ? ((ast_node *) ((( uintptr_t) (&this->expressions)->head_sentinel.next ) - (((char *) &((ast_node *) (&this->expressions) ->head_sentinel.next)->link) - ((char *) (&this-> expressions)->head_sentinel.next)))) : __null); (ast) != __null ; (ast) = (!exec_node_is_tail_sentinel((ast)->link.next) ? ((ast_node *) (((uintptr_t) (ast)->link.next) - (((char * ) &((ast_node *) (ast)->link.next)->link) - ((char * ) (ast)->link.next)))) : __null)) { | |||
| 2109 | /* If one of the operands of comma operator does not generate any | |||
| 2110 | * code, we want to emit a warning. At each pass through the loop | |||
| 2111 | * previous_tail will point to the last instruction in the stream | |||
| 2112 | * *before* processing the previous operand. Naturally, | |||
| 2113 | * instructions->get_tail_raw() will point to the last instruction in | |||
| 2114 | * the stream *after* processing the previous operand. If the two | |||
| 2115 | * pointers match, then the previous operand had no effect. | |||
| 2116 | * | |||
| 2117 | * The warning behavior here differs slightly from GCC. GCC will | |||
| 2118 | * only emit a warning if none of the left-hand operands have an | |||
| 2119 | * effect. However, it will emit a warning for each. I believe that | |||
| 2120 | * there are some cases in C (especially with GCC extensions) where | |||
| 2121 | * it is useful to have an intermediate step in a sequence have no | |||
| 2122 | * effect, but I don't think these cases exist in GLSL. Either way, | |||
| 2123 | * it would be a giant hassle to replicate that behavior. | |||
| 2124 | */ | |||
| 2125 | if (previous_tail == instructions->get_tail_raw()) { | |||
| 2126 | _mesa_glsl_warning(&previous_operand_loc, state, | |||
| 2127 | "left-hand operand of comma expression has " | |||
| 2128 | "no effect"); | |||
| 2129 | } | |||
| 2130 | ||||
| 2131 | /* The tail is directly accessed instead of using the get_tail() | |||
| 2132 | * method for performance reasons. get_tail() has extra code to | |||
| 2133 | * return NULL when the list is empty. We don't care about that | |||
| 2134 | * here, so using get_tail_raw() is fine. | |||
| 2135 | */ | |||
| 2136 | previous_tail = instructions->get_tail_raw(); | |||
| 2137 | previous_operand_loc = ast->get_location(); | |||
| 2138 | ||||
| 2139 | result = ast->hir(instructions, state); | |||
| 2140 | } | |||
| 2141 | ||||
| 2142 | /* Any errors should have already been emitted in the loop above. | |||
| 2143 | */ | |||
| 2144 | error_emitted = true; | |||
| 2145 | break; | |||
| 2146 | } | |||
| 2147 | } | |||
| 2148 | type = NULL__null; /* use result->type, not type. */ | |||
| 2149 | assert(error_emitted || (result != NULL || !needs_rvalue))(static_cast <bool> (error_emitted || (result != __null || !needs_rvalue)) ? void (0) : __assert_fail ("error_emitted || (result != NULL || !needs_rvalue)" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 2150 | ||||
| 2151 | if (result && result->type->is_error() && !error_emitted) | |||
| 2152 | _mesa_glsl_error(& loc, state, "type mismatch"); | |||
| 2153 | ||||
| 2154 | return result; | |||
| 2155 | } | |||
| 2156 | ||||
| 2157 | bool | |||
| 2158 | ast_expression::has_sequence_subexpression() const | |||
| 2159 | { | |||
| 2160 | switch (this->oper) { | |||
| 2161 | case ast_plus: | |||
| 2162 | case ast_neg: | |||
| 2163 | case ast_bit_not: | |||
| 2164 | case ast_logic_not: | |||
| 2165 | case ast_pre_inc: | |||
| 2166 | case ast_pre_dec: | |||
| 2167 | case ast_post_inc: | |||
| 2168 | case ast_post_dec: | |||
| 2169 | return this->subexpressions[0]->has_sequence_subexpression(); | |||
| 2170 | ||||
| 2171 | case ast_assign: | |||
| 2172 | case ast_add: | |||
| 2173 | case ast_sub: | |||
| 2174 | case ast_mul: | |||
| 2175 | case ast_div: | |||
| 2176 | case ast_mod: | |||
| 2177 | case ast_lshift: | |||
| 2178 | case ast_rshift: | |||
| 2179 | case ast_less: | |||
| 2180 | case ast_greater: | |||
| 2181 | case ast_lequal: | |||
| 2182 | case ast_gequal: | |||
| 2183 | case ast_nequal: | |||
| 2184 | case ast_equal: | |||
| 2185 | case ast_bit_and: | |||
| 2186 | case ast_bit_xor: | |||
| 2187 | case ast_bit_or: | |||
| 2188 | case ast_logic_and: | |||
| 2189 | case ast_logic_or: | |||
| 2190 | case ast_logic_xor: | |||
| 2191 | case ast_array_index: | |||
| 2192 | case ast_mul_assign: | |||
| 2193 | case ast_div_assign: | |||
| 2194 | case ast_add_assign: | |||
| 2195 | case ast_sub_assign: | |||
| 2196 | case ast_mod_assign: | |||
| 2197 | case ast_ls_assign: | |||
| 2198 | case ast_rs_assign: | |||
| 2199 | case ast_and_assign: | |||
| 2200 | case ast_xor_assign: | |||
| 2201 | case ast_or_assign: | |||
| 2202 | return this->subexpressions[0]->has_sequence_subexpression() || | |||
| 2203 | this->subexpressions[1]->has_sequence_subexpression(); | |||
| 2204 | ||||
| 2205 | case ast_conditional: | |||
| 2206 | return this->subexpressions[0]->has_sequence_subexpression() || | |||
| 2207 | this->subexpressions[1]->has_sequence_subexpression() || | |||
| 2208 | this->subexpressions[2]->has_sequence_subexpression(); | |||
| 2209 | ||||
| 2210 | case ast_sequence: | |||
| 2211 | return true; | |||
| 2212 | ||||
| 2213 | case ast_field_selection: | |||
| 2214 | case ast_identifier: | |||
| 2215 | case ast_int_constant: | |||
| 2216 | case ast_uint_constant: | |||
| 2217 | case ast_float_constant: | |||
| 2218 | case ast_bool_constant: | |||
| 2219 | case ast_double_constant: | |||
| 2220 | case ast_int64_constant: | |||
| 2221 | case ast_uint64_constant: | |||
| 2222 | return false; | |||
| 2223 | ||||
| 2224 | case ast_aggregate: | |||
| 2225 | return false; | |||
| 2226 | ||||
| 2227 | case ast_function_call: | |||
| 2228 | unreachable("should be handled by ast_function_expression::hir")do { (static_cast <bool> (!"should be handled by ast_function_expression::hir" ) ? void (0) : __assert_fail ("!\"should be handled by ast_function_expression::hir\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | |||
| 2229 | ||||
| 2230 | case ast_unsized_array_dim: | |||
| 2231 | unreachable("ast_unsized_array_dim: Should never get here.")do { (static_cast <bool> (!"ast_unsized_array_dim: Should never get here." ) ? void (0) : __assert_fail ("!\"ast_unsized_array_dim: Should never get here.\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | |||
| 2232 | } | |||
| 2233 | ||||
| 2234 | return false; | |||
| 2235 | } | |||
| 2236 | ||||
| 2237 | ir_rvalue * | |||
| 2238 | ast_expression_statement::hir(exec_list *instructions, | |||
| 2239 | struct _mesa_glsl_parse_state *state) | |||
| 2240 | { | |||
| 2241 | /* It is possible to have expression statements that don't have an | |||
| 2242 | * expression. This is the solitary semicolon: | |||
| 2243 | * | |||
| 2244 | * for (i = 0; i < 5; i++) | |||
| 2245 | * ; | |||
| 2246 | * | |||
| 2247 | * In this case the expression will be NULL. Test for NULL and don't do | |||
| 2248 | * anything in that case. | |||
| 2249 | */ | |||
| 2250 | if (expression != NULL__null) | |||
| 2251 | expression->hir_no_rvalue(instructions, state); | |||
| 2252 | ||||
| 2253 | /* Statements do not have r-values. | |||
| 2254 | */ | |||
| 2255 | return NULL__null; | |||
| 2256 | } | |||
| 2257 | ||||
| 2258 | ||||
| 2259 | ir_rvalue * | |||
| 2260 | ast_compound_statement::hir(exec_list *instructions, | |||
| 2261 | struct _mesa_glsl_parse_state *state) | |||
| 2262 | { | |||
| 2263 | if (new_scope) | |||
| 2264 | state->symbols->push_scope(); | |||
| 2265 | ||||
| 2266 | foreach_list_typed (ast_node, ast, link, &this->statements)for (ast_node * ast = (!exec_node_is_tail_sentinel((&this ->statements)->head_sentinel.next) ? ((ast_node *) (((uintptr_t ) (&this->statements)->head_sentinel.next) - (((char *) &((ast_node *) (&this->statements)->head_sentinel .next)->link) - ((char *) (&this->statements)->head_sentinel .next)))) : __null); (ast) != __null; (ast) = (!exec_node_is_tail_sentinel ((ast)->link.next) ? ((ast_node *) (((uintptr_t) (ast)-> link.next) - (((char *) &((ast_node *) (ast)->link.next )->link) - ((char *) (ast)->link.next)))) : __null)) | |||
| 2267 | ast->hir(instructions, state); | |||
| 2268 | ||||
| 2269 | if (new_scope) | |||
| 2270 | state->symbols->pop_scope(); | |||
| 2271 | ||||
| 2272 | /* Compound statements do not have r-values. | |||
| 2273 | */ | |||
| 2274 | return NULL__null; | |||
| 2275 | } | |||
| 2276 | ||||
| 2277 | /** | |||
| 2278 | * Evaluate the given exec_node (which should be an ast_node representing | |||
| 2279 | * a single array dimension) and return its integer value. | |||
| 2280 | */ | |||
| 2281 | static unsigned | |||
| 2282 | process_array_size(exec_node *node, | |||
| 2283 | struct _mesa_glsl_parse_state *state) | |||
| 2284 | { | |||
| 2285 | void *mem_ctx = state; | |||
| 2286 | ||||
| 2287 | exec_list dummy_instructions; | |||
| 2288 | ||||
| 2289 | ast_node *array_size = exec_node_data(ast_node, node, link)((ast_node *) (((uintptr_t) node) - (((char *) &((ast_node *) node)->link) - ((char *) node)))); | |||
| 2290 | ||||
| 2291 | /** | |||
| 2292 | * Dimensions other than the outermost dimension can by unsized if they | |||
| 2293 | * are immediately sized by a constructor or initializer. | |||
| 2294 | */ | |||
| 2295 | if (((ast_expression*)array_size)->oper == ast_unsized_array_dim) | |||
| 2296 | return 0; | |||
| 2297 | ||||
| 2298 | ir_rvalue *const ir = array_size->hir(& dummy_instructions, state); | |||
| 2299 | YYLTYPE loc = array_size->get_location(); | |||
| 2300 | ||||
| 2301 | if (ir == NULL__null) { | |||
| 2302 | _mesa_glsl_error(& loc, state, | |||
| 2303 | "array size could not be resolved"); | |||
| 2304 | return 0; | |||
| 2305 | } | |||
| 2306 | ||||
| 2307 | if (!ir->type->is_integer_32()) { | |||
| 2308 | _mesa_glsl_error(& loc, state, | |||
| 2309 | "array size must be integer type"); | |||
| 2310 | return 0; | |||
| 2311 | } | |||
| 2312 | ||||
| 2313 | if (!ir->type->is_scalar()) { | |||
| 2314 | _mesa_glsl_error(& loc, state, | |||
| 2315 | "array size must be scalar type"); | |||
| 2316 | return 0; | |||
| 2317 | } | |||
| 2318 | ||||
| 2319 | ir_constant *const size = ir->constant_expression_value(mem_ctx); | |||
| 2320 | if (size == NULL__null || | |||
| 2321 | (state->is_version(120, 300) && | |||
| 2322 | array_size->has_sequence_subexpression())) { | |||
| 2323 | _mesa_glsl_error(& loc, state, "array size must be a " | |||
| 2324 | "constant valued expression"); | |||
| 2325 | return 0; | |||
| 2326 | } | |||
| 2327 | ||||
| 2328 | if (size->value.i[0] <= 0) { | |||
| 2329 | _mesa_glsl_error(& loc, state, "array size must be > 0"); | |||
| 2330 | return 0; | |||
| 2331 | } | |||
| 2332 | ||||
| 2333 | assert(size->type == ir->type)(static_cast <bool> (size->type == ir->type) ? void (0) : __assert_fail ("size->type == ir->type", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 2334 | ||||
| 2335 | /* If the array size is const (and we've verified that | |||
| 2336 | * it is) then no instructions should have been emitted | |||
| 2337 | * when we converted it to HIR. If they were emitted, | |||
| 2338 | * then either the array size isn't const after all, or | |||
| 2339 | * we are emitting unnecessary instructions. | |||
| 2340 | */ | |||
| 2341 | assert(dummy_instructions.is_empty())(static_cast <bool> (dummy_instructions.is_empty()) ? void (0) : __assert_fail ("dummy_instructions.is_empty()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 2342 | ||||
| 2343 | return size->value.u[0]; | |||
| 2344 | } | |||
| 2345 | ||||
| 2346 | static const glsl_type * | |||
| 2347 | process_array_type(YYLTYPE *loc, const glsl_type *base, | |||
| 2348 | ast_array_specifier *array_specifier, | |||
| 2349 | struct _mesa_glsl_parse_state *state) | |||
| 2350 | { | |||
| 2351 | const glsl_type *array_type = base; | |||
| 2352 | ||||
| 2353 | if (array_specifier != NULL__null) { | |||
| 2354 | if (base->is_array()) { | |||
| 2355 | ||||
| 2356 | /* From page 19 (page 25) of the GLSL 1.20 spec: | |||
| 2357 | * | |||
| 2358 | * "Only one-dimensional arrays may be declared." | |||
| 2359 | */ | |||
| 2360 | if (!state->check_arrays_of_arrays_allowed(loc)) { | |||
| 2361 | return glsl_type::error_type; | |||
| 2362 | } | |||
| 2363 | } | |||
| 2364 | ||||
| 2365 | for (exec_node *node = array_specifier->array_dimensions.get_tail_raw(); | |||
| 2366 | !node->is_head_sentinel(); node = node->prev) { | |||
| 2367 | unsigned array_size = process_array_size(node, state); | |||
| 2368 | array_type = glsl_type::get_array_instance(array_type, array_size); | |||
| 2369 | } | |||
| 2370 | } | |||
| 2371 | ||||
| 2372 | return array_type; | |||
| 2373 | } | |||
| 2374 | ||||
| 2375 | static bool | |||
| 2376 | precision_qualifier_allowed(const glsl_type *type) | |||
| 2377 | { | |||
| 2378 | /* Precision qualifiers apply to floating point, integer and opaque | |||
| 2379 | * types. | |||
| 2380 | * | |||
| 2381 | * Section 4.5.2 (Precision Qualifiers) of the GLSL 1.30 spec says: | |||
| 2382 | * "Any floating point or any integer declaration can have the type | |||
| 2383 | * preceded by one of these precision qualifiers [...] Literal | |||
| 2384 | * constants do not have precision qualifiers. Neither do Boolean | |||
| 2385 | * variables. | |||
| 2386 | * | |||
| 2387 | * Section 4.5 (Precision and Precision Qualifiers) of the GLSL 1.30 | |||
| 2388 | * spec also says: | |||
| 2389 | * | |||
| 2390 | * "Precision qualifiers are added for code portability with OpenGL | |||
| 2391 | * ES, not for functionality. They have the same syntax as in OpenGL | |||
| 2392 | * ES." | |||
| 2393 | * | |||
| 2394 | * Section 8 (Built-In Functions) of the GLSL ES 1.00 spec says: | |||
| 2395 | * | |||
| 2396 | * "uniform lowp sampler2D sampler; | |||
| 2397 | * highp vec2 coord; | |||
| 2398 | * ... | |||
| 2399 | * lowp vec4 col = texture2D (sampler, coord); | |||
| 2400 | * // texture2D returns lowp" | |||
| 2401 | * | |||
| 2402 | * From this, we infer that GLSL 1.30 (and later) should allow precision | |||
| 2403 | * qualifiers on sampler types just like float and integer types. | |||
| 2404 | */ | |||
| 2405 | const glsl_type *const t = type->without_array(); | |||
| 2406 | ||||
| 2407 | return (t->is_float() || t->is_integer_32() || t->contains_opaque()) && | |||
| 2408 | !t->is_struct(); | |||
| 2409 | } | |||
| 2410 | ||||
| 2411 | const glsl_type * | |||
| 2412 | ast_type_specifier::glsl_type(const char **name, | |||
| 2413 | struct _mesa_glsl_parse_state *state) const | |||
| 2414 | { | |||
| 2415 | const struct glsl_type *type; | |||
| 2416 | ||||
| 2417 | if (this->type != NULL__null) | |||
| 2418 | type = this->type; | |||
| 2419 | else if (structure) | |||
| 2420 | type = structure->type; | |||
| 2421 | else | |||
| 2422 | type = state->symbols->get_type(this->type_name); | |||
| 2423 | *name = this->type_name; | |||
| 2424 | ||||
| 2425 | YYLTYPE loc = this->get_location(); | |||
| 2426 | type = process_array_type(&loc, type, this->array_specifier, state); | |||
| 2427 | ||||
| 2428 | return type; | |||
| 2429 | } | |||
| 2430 | ||||
| 2431 | /** | |||
| 2432 | * From the OpenGL ES 3.0 spec, 4.5.4 Default Precision Qualifiers: | |||
| 2433 | * | |||
| 2434 | * "The precision statement | |||
| 2435 | * | |||
| 2436 | * precision precision-qualifier type; | |||
| 2437 | * | |||
| 2438 | * can be used to establish a default precision qualifier. The type field can | |||
| 2439 | * be either int or float or any of the sampler types, (...) If type is float, | |||
| 2440 | * the directive applies to non-precision-qualified floating point type | |||
| 2441 | * (scalar, vector, and matrix) declarations. If type is int, the directive | |||
| 2442 | * applies to all non-precision-qualified integer type (scalar, vector, signed, | |||
| 2443 | * and unsigned) declarations." | |||
| 2444 | * | |||
| 2445 | * We use the symbol table to keep the values of the default precisions for | |||
| 2446 | * each 'type' in each scope and we use the 'type' string from the precision | |||
| 2447 | * statement as key in the symbol table. When we want to retrieve the default | |||
| 2448 | * precision associated with a given glsl_type we need to know the type string | |||
| 2449 | * associated with it. This is what this function returns. | |||
| 2450 | */ | |||
| 2451 | static const char * | |||
| 2452 | get_type_name_for_precision_qualifier(const glsl_type *type) | |||
| 2453 | { | |||
| 2454 | switch (type->base_type) { | |||
| 2455 | case GLSL_TYPE_FLOAT: | |||
| 2456 | return "float"; | |||
| 2457 | case GLSL_TYPE_UINT: | |||
| 2458 | case GLSL_TYPE_INT: | |||
| 2459 | return "int"; | |||
| 2460 | case GLSL_TYPE_ATOMIC_UINT: | |||
| 2461 | return "atomic_uint"; | |||
| 2462 | case GLSL_TYPE_IMAGE: | |||
| 2463 | /* fallthrough */ | |||
| 2464 | case GLSL_TYPE_SAMPLER: { | |||
| 2465 | const unsigned type_idx = | |||
| 2466 | type->sampler_array + 2 * type->sampler_shadow; | |||
| 2467 | const unsigned offset = type->is_sampler() ? 0 : 4; | |||
| 2468 | assert(type_idx < 4)(static_cast <bool> (type_idx < 4) ? void (0) : __assert_fail ("type_idx < 4", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 2469 | switch (type->sampled_type) { | |||
| 2470 | case GLSL_TYPE_FLOAT: | |||
| 2471 | switch (type->sampler_dimensionality) { | |||
| 2472 | case GLSL_SAMPLER_DIM_1D: { | |||
| 2473 | assert(type->is_sampler())(static_cast <bool> (type->is_sampler()) ? void (0) : __assert_fail ("type->is_sampler()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 2474 | static const char *const names[4] = { | |||
| 2475 | "sampler1D", "sampler1DArray", | |||
| 2476 | "sampler1DShadow", "sampler1DArrayShadow" | |||
| 2477 | }; | |||
| 2478 | return names[type_idx]; | |||
| 2479 | } | |||
| 2480 | case GLSL_SAMPLER_DIM_2D: { | |||
| 2481 | static const char *const names[8] = { | |||
| 2482 | "sampler2D", "sampler2DArray", | |||
| 2483 | "sampler2DShadow", "sampler2DArrayShadow", | |||
| 2484 | "image2D", "image2DArray", NULL__null, NULL__null | |||
| 2485 | }; | |||
| 2486 | return names[offset + type_idx]; | |||
| 2487 | } | |||
| 2488 | case GLSL_SAMPLER_DIM_3D: { | |||
| 2489 | static const char *const names[8] = { | |||
| 2490 | "sampler3D", NULL__null, NULL__null, NULL__null, | |||
| 2491 | "image3D", NULL__null, NULL__null, NULL__null | |||
| 2492 | }; | |||
| 2493 | return names[offset + type_idx]; | |||
| 2494 | } | |||
| 2495 | case GLSL_SAMPLER_DIM_CUBE: { | |||
| 2496 | static const char *const names[8] = { | |||
| 2497 | "samplerCube", "samplerCubeArray", | |||
| 2498 | "samplerCubeShadow", "samplerCubeArrayShadow", | |||
| 2499 | "imageCube", NULL__null, NULL__null, NULL__null | |||
| 2500 | }; | |||
| 2501 | return names[offset + type_idx]; | |||
| 2502 | } | |||
| 2503 | case GLSL_SAMPLER_DIM_MS: { | |||
| 2504 | assert(type->is_sampler())(static_cast <bool> (type->is_sampler()) ? void (0) : __assert_fail ("type->is_sampler()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 2505 | static const char *const names[4] = { | |||
| 2506 | "sampler2DMS", "sampler2DMSArray", NULL__null, NULL__null | |||
| 2507 | }; | |||
| 2508 | return names[type_idx]; | |||
| 2509 | } | |||
| 2510 | case GLSL_SAMPLER_DIM_RECT: { | |||
| 2511 | assert(type->is_sampler())(static_cast <bool> (type->is_sampler()) ? void (0) : __assert_fail ("type->is_sampler()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 2512 | static const char *const names[4] = { | |||
| 2513 | "samplerRect", NULL__null, "samplerRectShadow", NULL__null | |||
| 2514 | }; | |||
| 2515 | return names[type_idx]; | |||
| 2516 | } | |||
| 2517 | case GLSL_SAMPLER_DIM_BUF: { | |||
| 2518 | static const char *const names[8] = { | |||
| 2519 | "samplerBuffer", NULL__null, NULL__null, NULL__null, | |||
| 2520 | "imageBuffer", NULL__null, NULL__null, NULL__null | |||
| 2521 | }; | |||
| 2522 | return names[offset + type_idx]; | |||
| 2523 | } | |||
| 2524 | case GLSL_SAMPLER_DIM_EXTERNAL: { | |||
| 2525 | assert(type->is_sampler())(static_cast <bool> (type->is_sampler()) ? void (0) : __assert_fail ("type->is_sampler()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 2526 | static const char *const names[4] = { | |||
| 2527 | "samplerExternalOES", NULL__null, NULL__null, NULL__null | |||
| 2528 | }; | |||
| 2529 | return names[type_idx]; | |||
| 2530 | } | |||
| 2531 | default: | |||
| 2532 | unreachable("Unsupported sampler/image dimensionality")do { (static_cast <bool> (!"Unsupported sampler/image dimensionality" ) ? void (0) : __assert_fail ("!\"Unsupported sampler/image dimensionality\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | |||
| 2533 | } /* sampler/image float dimensionality */ | |||
| 2534 | break; | |||
| 2535 | case GLSL_TYPE_INT: | |||
| 2536 | switch (type->sampler_dimensionality) { | |||
| 2537 | case GLSL_SAMPLER_DIM_1D: { | |||
| 2538 | assert(type->is_sampler())(static_cast <bool> (type->is_sampler()) ? void (0) : __assert_fail ("type->is_sampler()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 2539 | static const char *const names[4] = { | |||
| 2540 | "isampler1D", "isampler1DArray", NULL__null, NULL__null | |||
| 2541 | }; | |||
| 2542 | return names[type_idx]; | |||
| 2543 | } | |||
| 2544 | case GLSL_SAMPLER_DIM_2D: { | |||
| 2545 | static const char *const names[8] = { | |||
| 2546 | "isampler2D", "isampler2DArray", NULL__null, NULL__null, | |||
| 2547 | "iimage2D", "iimage2DArray", NULL__null, NULL__null | |||
| 2548 | }; | |||
| 2549 | return names[offset + type_idx]; | |||
| 2550 | } | |||
| 2551 | case GLSL_SAMPLER_DIM_3D: { | |||
| 2552 | static const char *const names[8] = { | |||
| 2553 | "isampler3D", NULL__null, NULL__null, NULL__null, | |||
| 2554 | "iimage3D", NULL__null, NULL__null, NULL__null | |||
| 2555 | }; | |||
| 2556 | return names[offset + type_idx]; | |||
| 2557 | } | |||
| 2558 | case GLSL_SAMPLER_DIM_CUBE: { | |||
| 2559 | static const char *const names[8] = { | |||
| 2560 | "isamplerCube", "isamplerCubeArray", NULL__null, NULL__null, | |||
| 2561 | "iimageCube", NULL__null, NULL__null, NULL__null | |||
| 2562 | }; | |||
| 2563 | return names[offset + type_idx]; | |||
| 2564 | } | |||
| 2565 | case GLSL_SAMPLER_DIM_MS: { | |||
| 2566 | assert(type->is_sampler())(static_cast <bool> (type->is_sampler()) ? void (0) : __assert_fail ("type->is_sampler()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 2567 | static const char *const names[4] = { | |||
| 2568 | "isampler2DMS", "isampler2DMSArray", NULL__null, NULL__null | |||
| 2569 | }; | |||
| 2570 | return names[type_idx]; | |||
| 2571 | } | |||
| 2572 | case GLSL_SAMPLER_DIM_RECT: { | |||
| 2573 | assert(type->is_sampler())(static_cast <bool> (type->is_sampler()) ? void (0) : __assert_fail ("type->is_sampler()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 2574 | static const char *const names[4] = { | |||
| 2575 | "isamplerRect", NULL__null, "isamplerRectShadow", NULL__null | |||
| 2576 | }; | |||
| 2577 | return names[type_idx]; | |||
| 2578 | } | |||
| 2579 | case GLSL_SAMPLER_DIM_BUF: { | |||
| 2580 | static const char *const names[8] = { | |||
| 2581 | "isamplerBuffer", NULL__null, NULL__null, NULL__null, | |||
| 2582 | "iimageBuffer", NULL__null, NULL__null, NULL__null | |||
| 2583 | }; | |||
| 2584 | return names[offset + type_idx]; | |||
| 2585 | } | |||
| 2586 | default: | |||
| 2587 | unreachable("Unsupported isampler/iimage dimensionality")do { (static_cast <bool> (!"Unsupported isampler/iimage dimensionality" ) ? void (0) : __assert_fail ("!\"Unsupported isampler/iimage dimensionality\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | |||
| 2588 | } /* sampler/image int dimensionality */ | |||
| 2589 | break; | |||
| 2590 | case GLSL_TYPE_UINT: | |||
| 2591 | switch (type->sampler_dimensionality) { | |||
| 2592 | case GLSL_SAMPLER_DIM_1D: { | |||
| 2593 | assert(type->is_sampler())(static_cast <bool> (type->is_sampler()) ? void (0) : __assert_fail ("type->is_sampler()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 2594 | static const char *const names[4] = { | |||
| 2595 | "usampler1D", "usampler1DArray", NULL__null, NULL__null | |||
| 2596 | }; | |||
| 2597 | return names[type_idx]; | |||
| 2598 | } | |||
| 2599 | case GLSL_SAMPLER_DIM_2D: { | |||
| 2600 | static const char *const names[8] = { | |||
| 2601 | "usampler2D", "usampler2DArray", NULL__null, NULL__null, | |||
| 2602 | "uimage2D", "uimage2DArray", NULL__null, NULL__null | |||
| 2603 | }; | |||
| 2604 | return names[offset + type_idx]; | |||
| 2605 | } | |||
| 2606 | case GLSL_SAMPLER_DIM_3D: { | |||
| 2607 | static const char *const names[8] = { | |||
| 2608 | "usampler3D", NULL__null, NULL__null, NULL__null, | |||
| 2609 | "uimage3D", NULL__null, NULL__null, NULL__null | |||
| 2610 | }; | |||
| 2611 | return names[offset + type_idx]; | |||
| 2612 | } | |||
| 2613 | case GLSL_SAMPLER_DIM_CUBE: { | |||
| 2614 | static const char *const names[8] = { | |||
| 2615 | "usamplerCube", "usamplerCubeArray", NULL__null, NULL__null, | |||
| 2616 | "uimageCube", NULL__null, NULL__null, NULL__null | |||
| 2617 | }; | |||
| 2618 | return names[offset + type_idx]; | |||
| 2619 | } | |||
| 2620 | case GLSL_SAMPLER_DIM_MS: { | |||
| 2621 | assert(type->is_sampler())(static_cast <bool> (type->is_sampler()) ? void (0) : __assert_fail ("type->is_sampler()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 2622 | static const char *const names[4] = { | |||
| 2623 | "usampler2DMS", "usampler2DMSArray", NULL__null, NULL__null | |||
| 2624 | }; | |||
| 2625 | return names[type_idx]; | |||
| 2626 | } | |||
| 2627 | case GLSL_SAMPLER_DIM_RECT: { | |||
| 2628 | assert(type->is_sampler())(static_cast <bool> (type->is_sampler()) ? void (0) : __assert_fail ("type->is_sampler()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 2629 | static const char *const names[4] = { | |||
| 2630 | "usamplerRect", NULL__null, "usamplerRectShadow", NULL__null | |||
| 2631 | }; | |||
| 2632 | return names[type_idx]; | |||
| 2633 | } | |||
| 2634 | case GLSL_SAMPLER_DIM_BUF: { | |||
| 2635 | static const char *const names[8] = { | |||
| 2636 | "usamplerBuffer", NULL__null, NULL__null, NULL__null, | |||
| 2637 | "uimageBuffer", NULL__null, NULL__null, NULL__null | |||
| 2638 | }; | |||
| 2639 | return names[offset + type_idx]; | |||
| 2640 | } | |||
| 2641 | default: | |||
| 2642 | unreachable("Unsupported usampler/uimage dimensionality")do { (static_cast <bool> (!"Unsupported usampler/uimage dimensionality" ) ? void (0) : __assert_fail ("!\"Unsupported usampler/uimage dimensionality\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | |||
| 2643 | } /* sampler/image uint dimensionality */ | |||
| 2644 | break; | |||
| 2645 | default: | |||
| 2646 | unreachable("Unsupported sampler/image type")do { (static_cast <bool> (!"Unsupported sampler/image type" ) ? void (0) : __assert_fail ("!\"Unsupported sampler/image type\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); __builtin_unreachable(); } while (0); | |||
| 2647 | } /* sampler/image type */ | |||
| 2648 | break; | |||
| 2649 | } /* GLSL_TYPE_SAMPLER/GLSL_TYPE_IMAGE */ | |||
| 2650 | break; | |||
| 2651 | default: | |||
| 2652 | unreachable("Unsupported type")do { (static_cast <bool> (!"Unsupported type") ? void ( 0) : __assert_fail ("!\"Unsupported type\"", __builtin_FILE ( ), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); __builtin_unreachable (); } while (0); | |||
| 2653 | } /* base type */ | |||
| 2654 | } | |||
| 2655 | ||||
| 2656 | static unsigned | |||
| 2657 | select_gles_precision(unsigned qual_precision, | |||
| 2658 | const glsl_type *type, | |||
| 2659 | struct _mesa_glsl_parse_state *state, YYLTYPE *loc) | |||
| 2660 | { | |||
| 2661 | /* Precision qualifiers do not have any meaning in Desktop GLSL. | |||
| 2662 | * In GLES we take the precision from the type qualifier if present, | |||
| 2663 | * otherwise, if the type of the variable allows precision qualifiers at | |||
| 2664 | * all, we look for the default precision qualifier for that type in the | |||
| 2665 | * current scope. | |||
| 2666 | */ | |||
| 2667 | assert(state->es_shader)(static_cast <bool> (state->es_shader) ? void (0) : __assert_fail ("state->es_shader", __builtin_FILE (), __builtin_LINE () , __extension__ __PRETTY_FUNCTION__)); | |||
| 2668 | ||||
| 2669 | unsigned precision = GLSL_PRECISION_NONE; | |||
| 2670 | if (qual_precision) { | |||
| 2671 | precision = qual_precision; | |||
| 2672 | } else if (precision_qualifier_allowed(type)) { | |||
| 2673 | const char *type_name = | |||
| 2674 | get_type_name_for_precision_qualifier(type->without_array()); | |||
| 2675 | assert(type_name != NULL)(static_cast <bool> (type_name != __null) ? void (0) : __assert_fail ("type_name != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 2676 | ||||
| 2677 | precision = | |||
| 2678 | state->symbols->get_default_precision_qualifier(type_name); | |||
| 2679 | if (precision == ast_precision_none) { | |||
| 2680 | _mesa_glsl_error(loc, state, | |||
| 2681 | "No precision specified in this scope for type `%s'", | |||
| 2682 | type->name); | |||
| 2683 | } | |||
| 2684 | } | |||
| 2685 | ||||
| 2686 | ||||
| 2687 | /* Section 4.1.7.3 (Atomic Counters) of the GLSL ES 3.10 spec says: | |||
| 2688 | * | |||
| 2689 | * "The default precision of all atomic types is highp. It is an error to | |||
| 2690 | * declare an atomic type with a different precision or to specify the | |||
| 2691 | * default precision for an atomic type to be lowp or mediump." | |||
| 2692 | */ | |||
| 2693 | if (type->is_atomic_uint() && precision != ast_precision_high) { | |||
| 2694 | _mesa_glsl_error(loc, state, | |||
| 2695 | "atomic_uint can only have highp precision qualifier"); | |||
| 2696 | } | |||
| 2697 | ||||
| 2698 | return precision; | |||
| 2699 | } | |||
| 2700 | ||||
| 2701 | const glsl_type * | |||
| 2702 | ast_fully_specified_type::glsl_type(const char **name, | |||
| 2703 | struct _mesa_glsl_parse_state *state) const | |||
| 2704 | { | |||
| 2705 | return this->specifier->glsl_type(name, state); | |||
| 2706 | } | |||
| 2707 | ||||
| 2708 | /** | |||
| 2709 | * Determine whether a toplevel variable declaration declares a varying. This | |||
| 2710 | * function operates by examining the variable's mode and the shader target, | |||
| 2711 | * so it correctly identifies linkage variables regardless of whether they are | |||
| 2712 | * declared using the deprecated "varying" syntax or the new "in/out" syntax. | |||
| 2713 | * | |||
| 2714 | * Passing a non-toplevel variable declaration (e.g. a function parameter) to | |||
| 2715 | * this function will produce undefined results. | |||
| 2716 | */ | |||
| 2717 | static bool | |||
| 2718 | is_varying_var(ir_variable *var, gl_shader_stage target) | |||
| 2719 | { | |||
| 2720 | switch (target) { | |||
| 2721 | case MESA_SHADER_VERTEX: | |||
| 2722 | return var->data.mode == ir_var_shader_out; | |||
| 2723 | case MESA_SHADER_FRAGMENT: | |||
| 2724 | return var->data.mode == ir_var_shader_in || | |||
| 2725 | (var->data.mode == ir_var_system_value && | |||
| 2726 | var->data.location == SYSTEM_VALUE_FRAG_COORD); | |||
| 2727 | default: | |||
| 2728 | return var->data.mode == ir_var_shader_out || var->data.mode == ir_var_shader_in; | |||
| 2729 | } | |||
| 2730 | } | |||
| 2731 | ||||
| 2732 | static bool | |||
| 2733 | is_allowed_invariant(ir_variable *var, struct _mesa_glsl_parse_state *state) | |||
| 2734 | { | |||
| 2735 | if (is_varying_var(var, state->stage)) | |||
| 2736 | return true; | |||
| 2737 | ||||
| 2738 | /* From Section 4.6.1 ("The Invariant Qualifier") GLSL 1.20 spec: | |||
| 2739 | * "Only variables output from a vertex shader can be candidates | |||
| 2740 | * for invariance". | |||
| 2741 | */ | |||
| 2742 | if (!state->is_version(130, 100)) | |||
| 2743 | return false; | |||
| 2744 | ||||
| 2745 | /* | |||
| 2746 | * Later specs remove this language - so allowed invariant | |||
| 2747 | * on fragment shader outputs as well. | |||
| 2748 | */ | |||
| 2749 | if (state->stage == MESA_SHADER_FRAGMENT && | |||
| 2750 | var->data.mode == ir_var_shader_out) | |||
| 2751 | return true; | |||
| 2752 | return false; | |||
| 2753 | } | |||
| 2754 | ||||
| 2755 | /** | |||
| 2756 | * Matrix layout qualifiers are only allowed on certain types | |||
| 2757 | */ | |||
| 2758 | static void | |||
| 2759 | validate_matrix_layout_for_type(struct _mesa_glsl_parse_state *state, | |||
| 2760 | YYLTYPE *loc, | |||
| 2761 | const glsl_type *type, | |||
| 2762 | ir_variable *var) | |||
| 2763 | { | |||
| 2764 | if (var && !var->is_in_buffer_block()) { | |||
| 2765 | /* Layout qualifiers may only apply to interface blocks and fields in | |||
| 2766 | * them. | |||
| 2767 | */ | |||
| 2768 | _mesa_glsl_error(loc, state, | |||
| 2769 | "uniform block layout qualifiers row_major and " | |||
| 2770 | "column_major may not be applied to variables " | |||
| 2771 | "outside of uniform blocks"); | |||
| 2772 | } else if (!type->without_array()->is_matrix()) { | |||
| 2773 | /* The OpenGL ES 3.0 conformance tests did not originally allow | |||
| 2774 | * matrix layout qualifiers on non-matrices. However, the OpenGL | |||
| 2775 | * 4.4 and OpenGL ES 3.0 (revision TBD) specifications were | |||
| 2776 | * amended to specifically allow these layouts on all types. Emit | |||
| 2777 | * a warning so that people know their code may not be portable. | |||
| 2778 | */ | |||
| 2779 | _mesa_glsl_warning(loc, state, | |||
| 2780 | "uniform block layout qualifiers row_major and " | |||
| 2781 | "column_major applied to non-matrix types may " | |||
| 2782 | "be rejected by older compilers"); | |||
| 2783 | } | |||
| 2784 | } | |||
| 2785 | ||||
| 2786 | static bool | |||
| 2787 | validate_xfb_buffer_qualifier(YYLTYPE *loc, | |||
| 2788 | struct _mesa_glsl_parse_state *state, | |||
| 2789 | unsigned xfb_buffer) { | |||
| 2790 | if (xfb_buffer >= state->Const.MaxTransformFeedbackBuffers) { | |||
| 2791 | _mesa_glsl_error(loc, state, | |||
| 2792 | "invalid xfb_buffer specified %d is larger than " | |||
| 2793 | "MAX_TRANSFORM_FEEDBACK_BUFFERS - 1 (%d).", | |||
| 2794 | xfb_buffer, | |||
| 2795 | state->Const.MaxTransformFeedbackBuffers - 1); | |||
| 2796 | return false; | |||
| 2797 | } | |||
| 2798 | ||||
| 2799 | return true; | |||
| 2800 | } | |||
| 2801 | ||||
| 2802 | /* From the ARB_enhanced_layouts spec: | |||
| 2803 | * | |||
| 2804 | * "Variables and block members qualified with *xfb_offset* can be | |||
| 2805 | * scalars, vectors, matrices, structures, and (sized) arrays of these. | |||
| 2806 | * The offset must be a multiple of the size of the first component of | |||
| 2807 | * the first qualified variable or block member, or a compile-time error | |||
| 2808 | * results. Further, if applied to an aggregate containing a double, | |||
| 2809 | * the offset must also be a multiple of 8, and the space taken in the | |||
| 2810 | * buffer will be a multiple of 8. | |||
| 2811 | */ | |||
| 2812 | static bool | |||
| 2813 | validate_xfb_offset_qualifier(YYLTYPE *loc, | |||
| 2814 | struct _mesa_glsl_parse_state *state, | |||
| 2815 | int xfb_offset, const glsl_type *type, | |||
| 2816 | unsigned component_size) { | |||
| 2817 | const glsl_type *t_without_array = type->without_array(); | |||
| 2818 | ||||
| 2819 | if (xfb_offset != -1 && type->is_unsized_array()) { | |||
| 2820 | _mesa_glsl_error(loc, state, | |||
| 2821 | "xfb_offset can't be used with unsized arrays."); | |||
| 2822 | return false; | |||
| 2823 | } | |||
| 2824 | ||||
| 2825 | /* Make sure nested structs don't contain unsized arrays, and validate | |||
| 2826 | * any xfb_offsets on interface members. | |||
| 2827 | */ | |||
| 2828 | if (t_without_array->is_struct() || t_without_array->is_interface()) | |||
| 2829 | for (unsigned int i = 0; i < t_without_array->length; i++) { | |||
| 2830 | const glsl_type *member_t = t_without_array->fields.structure[i].type; | |||
| 2831 | ||||
| 2832 | /* When the interface block doesn't have an xfb_offset qualifier then | |||
| 2833 | * we apply the component size rules at the member level. | |||
| 2834 | */ | |||
| 2835 | if (xfb_offset == -1) | |||
| 2836 | component_size = member_t->contains_double() ? 8 : 4; | |||
| 2837 | ||||
| 2838 | int xfb_offset = t_without_array->fields.structure[i].offset; | |||
| 2839 | validate_xfb_offset_qualifier(loc, state, xfb_offset, member_t, | |||
| 2840 | component_size); | |||
| 2841 | } | |||
| 2842 | ||||
| 2843 | /* Nested structs or interface block without offset may not have had an | |||
| 2844 | * offset applied yet so return. | |||
| 2845 | */ | |||
| 2846 | if (xfb_offset == -1) { | |||
| 2847 | return true; | |||
| 2848 | } | |||
| 2849 | ||||
| 2850 | if (xfb_offset % component_size) { | |||
| 2851 | _mesa_glsl_error(loc, state, | |||
| 2852 | "invalid qualifier xfb_offset=%d must be a multiple " | |||
| 2853 | "of the first component size of the first qualified " | |||
| 2854 | "variable or block member. Or double if an aggregate " | |||
| 2855 | "that contains a double (%d).", | |||
| 2856 | xfb_offset, component_size); | |||
| 2857 | return false; | |||
| 2858 | } | |||
| 2859 | ||||
| 2860 | return true; | |||
| 2861 | } | |||
| 2862 | ||||
| 2863 | static bool | |||
| 2864 | validate_stream_qualifier(YYLTYPE *loc, struct _mesa_glsl_parse_state *state, | |||
| 2865 | unsigned stream) | |||
| 2866 | { | |||
| 2867 | if (stream >= state->ctx->Const.MaxVertexStreams) { | |||
| 2868 | _mesa_glsl_error(loc, state, | |||
| 2869 | "invalid stream specified %d is larger than " | |||
| 2870 | "MAX_VERTEX_STREAMS - 1 (%d).", | |||
| 2871 | stream, state->ctx->Const.MaxVertexStreams - 1); | |||
| 2872 | return false; | |||
| 2873 | } | |||
| 2874 | ||||
| 2875 | return true; | |||
| 2876 | } | |||
| 2877 | ||||
| 2878 | static void | |||
| 2879 | apply_explicit_binding(struct _mesa_glsl_parse_state *state, | |||
| 2880 | YYLTYPE *loc, | |||
| 2881 | ir_variable *var, | |||
| 2882 | const glsl_type *type, | |||
| 2883 | const ast_type_qualifier *qual) | |||
| 2884 | { | |||
| 2885 | if (!qual->flags.q.uniform && !qual->flags.q.buffer) { | |||
| 2886 | _mesa_glsl_error(loc, state, | |||
| 2887 | "the \"binding\" qualifier only applies to uniforms and " | |||
| 2888 | "shader storage buffer objects"); | |||
| 2889 | return; | |||
| 2890 | } | |||
| 2891 | ||||
| 2892 | unsigned qual_binding; | |||
| 2893 | if (!process_qualifier_constant(state, loc, "binding", qual->binding, | |||
| 2894 | &qual_binding)) { | |||
| 2895 | return; | |||
| 2896 | } | |||
| 2897 | ||||
| 2898 | const struct gl_context *const ctx = state->ctx; | |||
| 2899 | unsigned elements = type->is_array() ? type->arrays_of_arrays_size() : 1; | |||
| 2900 | unsigned max_index = qual_binding + elements - 1; | |||
| 2901 | const glsl_type *base_type = type->without_array(); | |||
| 2902 | ||||
| 2903 | if (base_type->is_interface()) { | |||
| 2904 | /* UBOs. From page 60 of the GLSL 4.20 specification: | |||
| 2905 | * "If the binding point for any uniform block instance is less than zero, | |||
| 2906 | * or greater than or equal to the implementation-dependent maximum | |||
| 2907 | * number of uniform buffer bindings, a compilation error will occur. | |||
| 2908 | * When the binding identifier is used with a uniform block instanced as | |||
| 2909 | * an array of size N, all elements of the array from binding through | |||
| 2910 | * binding + N – 1 must be within this range." | |||
| 2911 | * | |||
| 2912 | * The implementation-dependent maximum is GL_MAX_UNIFORM_BUFFER_BINDINGS. | |||
| 2913 | */ | |||
| 2914 | if (qual->flags.q.uniform && | |||
| 2915 | max_index >= ctx->Const.MaxUniformBufferBindings) { | |||
| 2916 | _mesa_glsl_error(loc, state, "layout(binding = %u) for %d UBOs exceeds " | |||
| 2917 | "the maximum number of UBO binding points (%d)", | |||
| 2918 | qual_binding, elements, | |||
| 2919 | ctx->Const.MaxUniformBufferBindings); | |||
| 2920 | return; | |||
| 2921 | } | |||
| 2922 | ||||
| 2923 | /* SSBOs. From page 67 of the GLSL 4.30 specification: | |||
| 2924 | * "If the binding point for any uniform or shader storage block instance | |||
| 2925 | * is less than zero, or greater than or equal to the | |||
| 2926 | * implementation-dependent maximum number of uniform buffer bindings, a | |||
| 2927 | * compile-time error will occur. When the binding identifier is used | |||
| 2928 | * with a uniform or shader storage block instanced as an array of size | |||
| 2929 | * N, all elements of the array from binding through binding + N – 1 must | |||
| 2930 | * be within this range." | |||
| 2931 | */ | |||
| 2932 | if (qual->flags.q.buffer && | |||
| 2933 | max_index >= ctx->Const.MaxShaderStorageBufferBindings) { | |||
| 2934 | _mesa_glsl_error(loc, state, "layout(binding = %u) for %d SSBOs exceeds " | |||
| 2935 | "the maximum number of SSBO binding points (%d)", | |||
| 2936 | qual_binding, elements, | |||
| 2937 | ctx->Const.MaxShaderStorageBufferBindings); | |||
| 2938 | return; | |||
| 2939 | } | |||
| 2940 | } else if (base_type->is_sampler()) { | |||
| 2941 | /* Samplers. From page 63 of the GLSL 4.20 specification: | |||
| 2942 | * "If the binding is less than zero, or greater than or equal to the | |||
| 2943 | * implementation-dependent maximum supported number of units, a | |||
| 2944 | * compilation error will occur. When the binding identifier is used | |||
| 2945 | * with an array of size N, all elements of the array from binding | |||
| 2946 | * through binding + N - 1 must be within this range." | |||
| 2947 | */ | |||
| 2948 | unsigned limit = ctx->Const.MaxCombinedTextureImageUnits; | |||
| 2949 | ||||
| 2950 | if (max_index >= limit) { | |||
| 2951 | _mesa_glsl_error(loc, state, "layout(binding = %d) for %d samplers " | |||
| 2952 | "exceeds the maximum number of texture image units " | |||
| 2953 | "(%u)", qual_binding, elements, limit); | |||
| 2954 | ||||
| 2955 | return; | |||
| 2956 | } | |||
| 2957 | } else if (base_type->contains_atomic()) { | |||
| 2958 | assert(ctx->Const.MaxAtomicBufferBindings <= MAX_COMBINED_ATOMIC_BUFFERS)(static_cast <bool> (ctx->Const.MaxAtomicBufferBindings <= (15 * 6)) ? void (0) : __assert_fail ("ctx->Const.MaxAtomicBufferBindings <= MAX_COMBINED_ATOMIC_BUFFERS" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 2959 | if (qual_binding >= ctx->Const.MaxAtomicBufferBindings) { | |||
| 2960 | _mesa_glsl_error(loc, state, "layout(binding = %d) exceeds the " | |||
| 2961 | "maximum number of atomic counter buffer bindings " | |||
| 2962 | "(%u)", qual_binding, | |||
| 2963 | ctx->Const.MaxAtomicBufferBindings); | |||
| 2964 | ||||
| 2965 | return; | |||
| 2966 | } | |||
| 2967 | } else if ((state->is_version(420, 310) || | |||
| 2968 | state->ARB_shading_language_420pack_enable) && | |||
| 2969 | base_type->is_image()) { | |||
| 2970 | assert(ctx->Const.MaxImageUnits <= MAX_IMAGE_UNITS)(static_cast <bool> (ctx->Const.MaxImageUnits <= ( 32 * 6)) ? void (0) : __assert_fail ("ctx->Const.MaxImageUnits <= MAX_IMAGE_UNITS" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 2971 | if (max_index >= ctx->Const.MaxImageUnits) { | |||
| 2972 | _mesa_glsl_error(loc, state, "Image binding %d exceeds the " | |||
| 2973 | "maximum number of image units (%d)", max_index, | |||
| 2974 | ctx->Const.MaxImageUnits); | |||
| 2975 | return; | |||
| 2976 | } | |||
| 2977 | ||||
| 2978 | } else { | |||
| 2979 | _mesa_glsl_error(loc, state, | |||
| 2980 | "the \"binding\" qualifier only applies to uniform " | |||
| 2981 | "blocks, storage blocks, opaque variables, or arrays " | |||
| 2982 | "thereof"); | |||
| 2983 | return; | |||
| 2984 | } | |||
| 2985 | ||||
| 2986 | var->data.explicit_binding = true; | |||
| 2987 | var->data.binding = qual_binding; | |||
| 2988 | ||||
| 2989 | return; | |||
| 2990 | } | |||
| 2991 | ||||
| 2992 | static void | |||
| 2993 | validate_fragment_flat_interpolation_input(struct _mesa_glsl_parse_state *state, | |||
| 2994 | YYLTYPE *loc, | |||
| 2995 | const glsl_interp_mode interpolation, | |||
| 2996 | const struct glsl_type *var_type, | |||
| 2997 | ir_variable_mode mode) | |||
| 2998 | { | |||
| 2999 | if (state->stage != MESA_SHADER_FRAGMENT || | |||
| 3000 | interpolation == INTERP_MODE_FLAT || | |||
| 3001 | mode != ir_var_shader_in) | |||
| 3002 | return; | |||
| 3003 | ||||
| 3004 | /* Integer fragment inputs must be qualified with 'flat'. In GLSL ES, | |||
| 3005 | * so must integer vertex outputs. | |||
| 3006 | * | |||
| 3007 | * From section 4.3.4 ("Inputs") of the GLSL 1.50 spec: | |||
| 3008 | * "Fragment shader inputs that are signed or unsigned integers or | |||
| 3009 | * integer vectors must be qualified with the interpolation qualifier | |||
| 3010 | * flat." | |||
| 3011 | * | |||
| 3012 | * From section 4.3.4 ("Input Variables") of the GLSL 3.00 ES spec: | |||
| 3013 | * "Fragment shader inputs that are, or contain, signed or unsigned | |||
| 3014 | * integers or integer vectors must be qualified with the | |||
| 3015 | * interpolation qualifier flat." | |||
| 3016 | * | |||
| 3017 | * From section 4.3.6 ("Output Variables") of the GLSL 3.00 ES spec: | |||
| 3018 | * "Vertex shader outputs that are, or contain, signed or unsigned | |||
| 3019 | * integers or integer vectors must be qualified with the | |||
| 3020 | * interpolation qualifier flat." | |||
| 3021 | * | |||
| 3022 | * Note that prior to GLSL 1.50, this requirement applied to vertex | |||
| 3023 | * outputs rather than fragment inputs. That creates problems in the | |||
| 3024 | * presence of geometry shaders, so we adopt the GLSL 1.50 rule for all | |||
| 3025 | * desktop GL shaders. For GLSL ES shaders, we follow the spec and | |||
| 3026 | * apply the restriction to both vertex outputs and fragment inputs. | |||
| 3027 | * | |||
| 3028 | * Note also that the desktop GLSL specs are missing the text "or | |||
| 3029 | * contain"; this is presumably an oversight, since there is no | |||
| 3030 | * reasonable way to interpolate a fragment shader input that contains | |||
| 3031 | * an integer. See Khronos bug #15671. | |||
| 3032 | */ | |||
| 3033 | if ((state->is_version(130, 300) || state->EXT_gpu_shader4_enable) | |||
| 3034 | && var_type->contains_integer()) { | |||
| 3035 | _mesa_glsl_error(loc, state, "if a fragment input is (or contains) " | |||
| 3036 | "an integer, then it must be qualified with 'flat'"); | |||
| 3037 | } | |||
| 3038 | ||||
| 3039 | /* Double fragment inputs must be qualified with 'flat'. | |||
| 3040 | * | |||
| 3041 | * From the "Overview" of the ARB_gpu_shader_fp64 extension spec: | |||
| 3042 | * "This extension does not support interpolation of double-precision | |||
| 3043 | * values; doubles used as fragment shader inputs must be qualified as | |||
| 3044 | * "flat"." | |||
| 3045 | * | |||
| 3046 | * From section 4.3.4 ("Inputs") of the GLSL 4.00 spec: | |||
| 3047 | * "Fragment shader inputs that are signed or unsigned integers, integer | |||
| 3048 | * vectors, or any double-precision floating-point type must be | |||
| 3049 | * qualified with the interpolation qualifier flat." | |||
| 3050 | * | |||
| 3051 | * Note that the GLSL specs are missing the text "or contain"; this is | |||
| 3052 | * presumably an oversight. See Khronos bug #15671. | |||
| 3053 | * | |||
| 3054 | * The 'double' type does not exist in GLSL ES so far. | |||
| 3055 | */ | |||
| 3056 | if (state->has_double() | |||
| 3057 | && var_type->contains_double()) { | |||
| 3058 | _mesa_glsl_error(loc, state, "if a fragment input is (or contains) " | |||
| 3059 | "a double, then it must be qualified with 'flat'"); | |||
| 3060 | } | |||
| 3061 | ||||
| 3062 | /* Bindless sampler/image fragment inputs must be qualified with 'flat'. | |||
| 3063 | * | |||
| 3064 | * From section 4.3.4 of the ARB_bindless_texture spec: | |||
| 3065 | * | |||
| 3066 | * "(modify last paragraph, p. 35, allowing samplers and images as | |||
| 3067 | * fragment shader inputs) ... Fragment inputs can only be signed and | |||
| 3068 | * unsigned integers and integer vectors, floating point scalars, | |||
| 3069 | * floating-point vectors, matrices, sampler and image types, or arrays | |||
| 3070 | * or structures of these. Fragment shader inputs that are signed or | |||
| 3071 | * unsigned integers, integer vectors, or any double-precision floating- | |||
| 3072 | * point type, or any sampler or image type must be qualified with the | |||
| 3073 | * interpolation qualifier "flat"." | |||
| 3074 | */ | |||
| 3075 | if (state->has_bindless() | |||
| 3076 | && (var_type->contains_sampler() || var_type->contains_image())) { | |||
| 3077 | _mesa_glsl_error(loc, state, "if a fragment input is (or contains) " | |||
| 3078 | "a bindless sampler (or image), then it must be " | |||
| 3079 | "qualified with 'flat'"); | |||
| 3080 | } | |||
| 3081 | } | |||
| 3082 | ||||
| 3083 | static void | |||
| 3084 | validate_interpolation_qualifier(struct _mesa_glsl_parse_state *state, | |||
| 3085 | YYLTYPE *loc, | |||
| 3086 | const glsl_interp_mode interpolation, | |||
| 3087 | const struct ast_type_qualifier *qual, | |||
| 3088 | const struct glsl_type *var_type, | |||
| 3089 | ir_variable_mode mode) | |||
| 3090 | { | |||
| 3091 | /* Interpolation qualifiers can only apply to shader inputs or outputs, but | |||
| 3092 | * not to vertex shader inputs nor fragment shader outputs. | |||
| 3093 | * | |||
| 3094 | * From section 4.3 ("Storage Qualifiers") of the GLSL 1.30 spec: | |||
| 3095 | * "Outputs from a vertex shader (out) and inputs to a fragment | |||
| 3096 | * shader (in) can be further qualified with one or more of these | |||
| 3097 | * interpolation qualifiers" | |||
| 3098 | * ... | |||
| 3099 | * "These interpolation qualifiers may only precede the qualifiers in, | |||
| 3100 | * centroid in, out, or centroid out in a declaration. They do not apply | |||
| 3101 | * to the deprecated storage qualifiers varying or centroid | |||
| 3102 | * varying. They also do not apply to inputs into a vertex shader or | |||
| 3103 | * outputs from a fragment shader." | |||
| 3104 | * | |||
| 3105 | * From section 4.3 ("Storage Qualifiers") of the GLSL ES 3.00 spec: | |||
| 3106 | * "Outputs from a shader (out) and inputs to a shader (in) can be | |||
| 3107 | * further qualified with one of these interpolation qualifiers." | |||
| 3108 | * ... | |||
| 3109 | * "These interpolation qualifiers may only precede the qualifiers | |||
| 3110 | * in, centroid in, out, or centroid out in a declaration. They do | |||
| 3111 | * not apply to inputs into a vertex shader or outputs from a | |||
| 3112 | * fragment shader." | |||
| 3113 | */ | |||
| 3114 | if ((state->is_version(130, 300) || state->EXT_gpu_shader4_enable) | |||
| 3115 | && interpolation != INTERP_MODE_NONE) { | |||
| 3116 | const char *i = interpolation_string(interpolation); | |||
| 3117 | if (mode != ir_var_shader_in && mode != ir_var_shader_out) | |||
| 3118 | _mesa_glsl_error(loc, state, | |||
| 3119 | "interpolation qualifier `%s' can only be applied to " | |||
| 3120 | "shader inputs or outputs.", i); | |||
| 3121 | ||||
| 3122 | switch (state->stage) { | |||
| 3123 | case MESA_SHADER_VERTEX: | |||
| 3124 | if (mode == ir_var_shader_in) { | |||
| 3125 | _mesa_glsl_error(loc, state, | |||
| 3126 | "interpolation qualifier '%s' cannot be applied to " | |||
| 3127 | "vertex shader inputs", i); | |||
| 3128 | } | |||
| 3129 | break; | |||
| 3130 | case MESA_SHADER_FRAGMENT: | |||
| 3131 | if (mode == ir_var_shader_out) { | |||
| 3132 | _mesa_glsl_error(loc, state, | |||
| 3133 | "interpolation qualifier '%s' cannot be applied to " | |||
| 3134 | "fragment shader outputs", i); | |||
| 3135 | } | |||
| 3136 | break; | |||
| 3137 | default: | |||
| 3138 | break; | |||
| 3139 | } | |||
| 3140 | } | |||
| 3141 | ||||
| 3142 | /* Interpolation qualifiers cannot be applied to 'centroid' and | |||
| 3143 | * 'centroid varying'. | |||
| 3144 | * | |||
| 3145 | * From section 4.3 ("Storage Qualifiers") of the GLSL 1.30 spec: | |||
| 3146 | * "interpolation qualifiers may only precede the qualifiers in, | |||
| 3147 | * centroid in, out, or centroid out in a declaration. They do not apply | |||
| 3148 | * to the deprecated storage qualifiers varying or centroid varying." | |||
| 3149 | * | |||
| 3150 | * These deprecated storage qualifiers do not exist in GLSL ES 3.00. | |||
| 3151 | * | |||
| 3152 | * GL_EXT_gpu_shader4 allows this. | |||
| 3153 | */ | |||
| 3154 | if (state->is_version(130, 0) && !state->EXT_gpu_shader4_enable | |||
| 3155 | && interpolation != INTERP_MODE_NONE | |||
| 3156 | && qual->flags.q.varying) { | |||
| 3157 | ||||
| 3158 | const char *i = interpolation_string(interpolation); | |||
| 3159 | const char *s; | |||
| 3160 | if (qual->flags.q.centroid) | |||
| 3161 | s = "centroid varying"; | |||
| 3162 | else | |||
| 3163 | s = "varying"; | |||
| 3164 | ||||
| 3165 | _mesa_glsl_error(loc, state, | |||
| 3166 | "qualifier '%s' cannot be applied to the " | |||
| 3167 | "deprecated storage qualifier '%s'", i, s); | |||
| 3168 | } | |||
| 3169 | ||||
| 3170 | validate_fragment_flat_interpolation_input(state, loc, interpolation, | |||
| 3171 | var_type, mode); | |||
| 3172 | } | |||
| 3173 | ||||
| 3174 | static glsl_interp_mode | |||
| 3175 | interpret_interpolation_qualifier(const struct ast_type_qualifier *qual, | |||
| 3176 | const struct glsl_type *var_type, | |||
| 3177 | ir_variable_mode mode, | |||
| 3178 | struct _mesa_glsl_parse_state *state, | |||
| 3179 | YYLTYPE *loc) | |||
| 3180 | { | |||
| 3181 | glsl_interp_mode interpolation; | |||
| 3182 | if (qual->flags.q.flat) | |||
| 3183 | interpolation = INTERP_MODE_FLAT; | |||
| 3184 | else if (qual->flags.q.noperspective) | |||
| 3185 | interpolation = INTERP_MODE_NOPERSPECTIVE; | |||
| 3186 | else if (qual->flags.q.smooth) | |||
| 3187 | interpolation = INTERP_MODE_SMOOTH; | |||
| 3188 | else | |||
| 3189 | interpolation = INTERP_MODE_NONE; | |||
| 3190 | ||||
| 3191 | validate_interpolation_qualifier(state, loc, | |||
| 3192 | interpolation, | |||
| 3193 | qual, var_type, mode); | |||
| 3194 | ||||
| 3195 | return interpolation; | |||
| 3196 | } | |||
| 3197 | ||||
| 3198 | ||||
| 3199 | static void | |||
| 3200 | apply_explicit_location(const struct ast_type_qualifier *qual, | |||
| 3201 | ir_variable *var, | |||
| 3202 | struct _mesa_glsl_parse_state *state, | |||
| 3203 | YYLTYPE *loc) | |||
| 3204 | { | |||
| 3205 | bool fail = false; | |||
| 3206 | ||||
| 3207 | unsigned qual_location; | |||
| 3208 | if (!process_qualifier_constant(state, loc, "location", qual->location, | |||
| 3209 | &qual_location)) { | |||
| 3210 | return; | |||
| 3211 | } | |||
| 3212 | ||||
| 3213 | /* Checks for GL_ARB_explicit_uniform_location. */ | |||
| 3214 | if (qual->flags.q.uniform) { | |||
| 3215 | if (!state->check_explicit_uniform_location_allowed(loc, var)) | |||
| 3216 | return; | |||
| 3217 | ||||
| 3218 | const struct gl_context *const ctx = state->ctx; | |||
| 3219 | unsigned max_loc = qual_location + var->type->uniform_locations() - 1; | |||
| 3220 | ||||
| 3221 | if (max_loc >= ctx->Const.MaxUserAssignableUniformLocations) { | |||
| 3222 | _mesa_glsl_error(loc, state, "location(s) consumed by uniform %s " | |||
| 3223 | ">= MAX_UNIFORM_LOCATIONS (%u)", var->name, | |||
| 3224 | ctx->Const.MaxUserAssignableUniformLocations); | |||
| 3225 | return; | |||
| 3226 | } | |||
| 3227 | ||||
| 3228 | var->data.explicit_location = true; | |||
| 3229 | var->data.location = qual_location; | |||
| 3230 | return; | |||
| 3231 | } | |||
| 3232 | ||||
| 3233 | /* Between GL_ARB_explicit_attrib_location an | |||
| 3234 | * GL_ARB_separate_shader_objects, the inputs and outputs of any shader | |||
| 3235 | * stage can be assigned explicit locations. The checking here associates | |||
| 3236 | * the correct extension with the correct stage's input / output: | |||
| 3237 | * | |||
| 3238 | * input output | |||
| 3239 | * ----- ------ | |||
| 3240 | * vertex explicit_loc sso | |||
| 3241 | * tess control sso sso | |||
| 3242 | * tess eval sso sso | |||
| 3243 | * geometry sso sso | |||
| 3244 | * fragment sso explicit_loc | |||
| 3245 | */ | |||
| 3246 | switch (state->stage) { | |||
| 3247 | case MESA_SHADER_VERTEX: | |||
| 3248 | if (var->data.mode == ir_var_shader_in) { | |||
| 3249 | if (!state->check_explicit_attrib_location_allowed(loc, var)) | |||
| 3250 | return; | |||
| 3251 | ||||
| 3252 | break; | |||
| 3253 | } | |||
| 3254 | ||||
| 3255 | if (var->data.mode == ir_var_shader_out) { | |||
| 3256 | if (!state->check_separate_shader_objects_allowed(loc, var)) | |||
| 3257 | return; | |||
| 3258 | ||||
| 3259 | break; | |||
| 3260 | } | |||
| 3261 | ||||
| 3262 | fail = true; | |||
| 3263 | break; | |||
| 3264 | ||||
| 3265 | case MESA_SHADER_TESS_CTRL: | |||
| 3266 | case MESA_SHADER_TESS_EVAL: | |||
| 3267 | case MESA_SHADER_GEOMETRY: | |||
| 3268 | if (var->data.mode == ir_var_shader_in || var->data.mode == ir_var_shader_out) { | |||
| 3269 | if (!state->check_separate_shader_objects_allowed(loc, var)) | |||
| 3270 | return; | |||
| 3271 | ||||
| 3272 | break; | |||
| 3273 | } | |||
| 3274 | ||||
| 3275 | fail = true; | |||
| 3276 | break; | |||
| 3277 | ||||
| 3278 | case MESA_SHADER_FRAGMENT: | |||
| 3279 | if (var->data.mode == ir_var_shader_in) { | |||
| 3280 | if (!state->check_separate_shader_objects_allowed(loc, var)) | |||
| 3281 | return; | |||
| 3282 | ||||
| 3283 | break; | |||
| 3284 | } | |||
| 3285 | ||||
| 3286 | if (var->data.mode == ir_var_shader_out) { | |||
| 3287 | if (!state->check_explicit_attrib_location_allowed(loc, var)) | |||
| 3288 | return; | |||
| 3289 | ||||
| 3290 | break; | |||
| 3291 | } | |||
| 3292 | ||||
| 3293 | fail = true; | |||
| 3294 | break; | |||
| 3295 | ||||
| 3296 | case MESA_SHADER_COMPUTE: | |||
| 3297 | _mesa_glsl_error(loc, state, | |||
| 3298 | "compute shader variables cannot be given " | |||
| 3299 | "explicit locations"); | |||
| 3300 | return; | |||
| 3301 | default: | |||
| 3302 | fail = true; | |||
| 3303 | break; | |||
| 3304 | }; | |||
| 3305 | ||||
| 3306 | if (fail) { | |||
| 3307 | _mesa_glsl_error(loc, state, | |||
| 3308 | "%s cannot be given an explicit location in %s shader", | |||
| 3309 | mode_string(var), | |||
| 3310 | _mesa_shader_stage_to_string(state->stage)); | |||
| 3311 | } else { | |||
| 3312 | var->data.explicit_location = true; | |||
| 3313 | ||||
| 3314 | switch (state->stage) { | |||
| 3315 | case MESA_SHADER_VERTEX: | |||
| 3316 | var->data.location = (var->data.mode == ir_var_shader_in) | |||
| 3317 | ? (qual_location + VERT_ATTRIB_GENERIC0) | |||
| 3318 | : (qual_location + VARYING_SLOT_VAR0); | |||
| 3319 | break; | |||
| 3320 | ||||
| 3321 | case MESA_SHADER_TESS_CTRL: | |||
| 3322 | case MESA_SHADER_TESS_EVAL: | |||
| 3323 | case MESA_SHADER_GEOMETRY: | |||
| 3324 | if (var->data.patch) | |||
| 3325 | var->data.location = qual_location + VARYING_SLOT_PATCH0((VARYING_SLOT_VAR0 + 32)); | |||
| 3326 | else | |||
| 3327 | var->data.location = qual_location + VARYING_SLOT_VAR0; | |||
| 3328 | break; | |||
| 3329 | ||||
| 3330 | case MESA_SHADER_FRAGMENT: | |||
| 3331 | var->data.location = (var->data.mode == ir_var_shader_out) | |||
| 3332 | ? (qual_location + FRAG_RESULT_DATA0) | |||
| 3333 | : (qual_location + VARYING_SLOT_VAR0); | |||
| 3334 | break; | |||
| 3335 | default: | |||
| 3336 | assert(!"Unexpected shader type")(static_cast <bool> (!"Unexpected shader type") ? void ( 0) : __assert_fail ("!\"Unexpected shader type\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 3337 | break; | |||
| 3338 | } | |||
| 3339 | ||||
| 3340 | /* Check if index was set for the uniform instead of the function */ | |||
| 3341 | if (qual->flags.q.explicit_index && qual->is_subroutine_decl()) { | |||
| 3342 | _mesa_glsl_error(loc, state, "an index qualifier can only be " | |||
| 3343 | "used with subroutine functions"); | |||
| 3344 | return; | |||
| 3345 | } | |||
| 3346 | ||||
| 3347 | unsigned qual_index; | |||
| 3348 | if (qual->flags.q.explicit_index && | |||
| 3349 | process_qualifier_constant(state, loc, "index", qual->index, | |||
| 3350 | &qual_index)) { | |||
| 3351 | /* From the GLSL 4.30 specification, section 4.4.2 (Output | |||
| 3352 | * Layout Qualifiers): | |||
| 3353 | * | |||
| 3354 | * "It is also a compile-time error if a fragment shader | |||
| 3355 | * sets a layout index to less than 0 or greater than 1." | |||
| 3356 | * | |||
| 3357 | * Older specifications don't mandate a behavior; we take | |||
| 3358 | * this as a clarification and always generate the error. | |||
| 3359 | */ | |||
| 3360 | if (qual_index > 1) { | |||
| 3361 | _mesa_glsl_error(loc, state, | |||
| 3362 | "explicit index may only be 0 or 1"); | |||
| 3363 | } else { | |||
| 3364 | var->data.explicit_index = true; | |||
| 3365 | var->data.index = qual_index; | |||
| 3366 | } | |||
| 3367 | } | |||
| 3368 | } | |||
| 3369 | } | |||
| 3370 | ||||
| 3371 | static bool | |||
| 3372 | validate_storage_for_sampler_image_types(ir_variable *var, | |||
| 3373 | struct _mesa_glsl_parse_state *state, | |||
| 3374 | YYLTYPE *loc) | |||
| 3375 | { | |||
| 3376 | /* From section 4.1.7 of the GLSL 4.40 spec: | |||
| 3377 | * | |||
| 3378 | * "[Opaque types] can only be declared as function | |||
| 3379 | * parameters or uniform-qualified variables." | |||
| 3380 | * | |||
| 3381 | * From section 4.1.7 of the ARB_bindless_texture spec: | |||
| 3382 | * | |||
| 3383 | * "Samplers may be declared as shader inputs and outputs, as uniform | |||
| 3384 | * variables, as temporary variables, and as function parameters." | |||
| 3385 | * | |||
| 3386 | * From section 4.1.X of the ARB_bindless_texture spec: | |||
| 3387 | * | |||
| 3388 | * "Images may be declared as shader inputs and outputs, as uniform | |||
| 3389 | * variables, as temporary variables, and as function parameters." | |||
| 3390 | */ | |||
| 3391 | if (state->has_bindless()) { | |||
| 3392 | if (var->data.mode != ir_var_auto && | |||
| 3393 | var->data.mode != ir_var_uniform && | |||
| 3394 | var->data.mode != ir_var_shader_in && | |||
| 3395 | var->data.mode != ir_var_shader_out && | |||
| 3396 | var->data.mode != ir_var_function_in && | |||
| 3397 | var->data.mode != ir_var_function_out && | |||
| 3398 | var->data.mode != ir_var_function_inout) { | |||
| 3399 | _mesa_glsl_error(loc, state, "bindless image/sampler variables may " | |||
| 3400 | "only be declared as shader inputs and outputs, as " | |||
| 3401 | "uniform variables, as temporary variables and as " | |||
| 3402 | "function parameters"); | |||
| 3403 | return false; | |||
| 3404 | } | |||
| 3405 | } else { | |||
| 3406 | if (var->data.mode != ir_var_uniform && | |||
| 3407 | var->data.mode != ir_var_function_in) { | |||
| 3408 | _mesa_glsl_error(loc, state, "image/sampler variables may only be " | |||
| 3409 | "declared as function parameters or " | |||
| 3410 | "uniform-qualified global variables"); | |||
| 3411 | return false; | |||
| 3412 | } | |||
| 3413 | } | |||
| 3414 | return true; | |||
| 3415 | } | |||
| 3416 | ||||
| 3417 | static bool | |||
| 3418 | validate_memory_qualifier_for_type(struct _mesa_glsl_parse_state *state, | |||
| 3419 | YYLTYPE *loc, | |||
| 3420 | const struct ast_type_qualifier *qual, | |||
| 3421 | const glsl_type *type) | |||
| 3422 | { | |||
| 3423 | /* From Section 4.10 (Memory Qualifiers) of the GLSL 4.50 spec: | |||
| 3424 | * | |||
| 3425 | * "Memory qualifiers are only supported in the declarations of image | |||
| 3426 | * variables, buffer variables, and shader storage blocks; it is an error | |||
| 3427 | * to use such qualifiers in any other declarations. | |||
| 3428 | */ | |||
| 3429 | if (!type->is_image() && !qual->flags.q.buffer) { | |||
| 3430 | if (qual->flags.q.read_only || | |||
| 3431 | qual->flags.q.write_only || | |||
| 3432 | qual->flags.q.coherent || | |||
| 3433 | qual->flags.q._volatile || | |||
| 3434 | qual->flags.q.restrict_flag) { | |||
| 3435 | _mesa_glsl_error(loc, state, "memory qualifiers may only be applied " | |||
| 3436 | "in the declarations of image variables, buffer " | |||
| 3437 | "variables, and shader storage blocks"); | |||
| 3438 | return false; | |||
| 3439 | } | |||
| 3440 | } | |||
| 3441 | return true; | |||
| 3442 | } | |||
| 3443 | ||||
| 3444 | static bool | |||
| 3445 | validate_image_format_qualifier_for_type(struct _mesa_glsl_parse_state *state, | |||
| 3446 | YYLTYPE *loc, | |||
| 3447 | const struct ast_type_qualifier *qual, | |||
| 3448 | const glsl_type *type) | |||
| 3449 | { | |||
| 3450 | /* From section 4.4.6.2 (Format Layout Qualifiers) of the GLSL 4.50 spec: | |||
| 3451 | * | |||
| 3452 | * "Format layout qualifiers can be used on image variable declarations | |||
| 3453 | * (those declared with a basic type having “image ” in its keyword)." | |||
| 3454 | */ | |||
| 3455 | if (!type->is_image() && qual->flags.q.explicit_image_format) { | |||
| 3456 | _mesa_glsl_error(loc, state, "format layout qualifiers may only be " | |||
| 3457 | "applied to images"); | |||
| 3458 | return false; | |||
| 3459 | } | |||
| 3460 | return true; | |||
| 3461 | } | |||
| 3462 | ||||
| 3463 | static void | |||
| 3464 | apply_image_qualifier_to_variable(const struct ast_type_qualifier *qual, | |||
| 3465 | ir_variable *var, | |||
| 3466 | struct _mesa_glsl_parse_state *state, | |||
| 3467 | YYLTYPE *loc) | |||
| 3468 | { | |||
| 3469 | const glsl_type *base_type = var->type->without_array(); | |||
| 3470 | ||||
| 3471 | if (!validate_image_format_qualifier_for_type(state, loc, qual, base_type) || | |||
| 3472 | !validate_memory_qualifier_for_type(state, loc, qual, base_type)) | |||
| 3473 | return; | |||
| 3474 | ||||
| 3475 | if (!base_type->is_image()) | |||
| 3476 | return; | |||
| 3477 | ||||
| 3478 | if (!validate_storage_for_sampler_image_types(var, state, loc)) | |||
| 3479 | return; | |||
| 3480 | ||||
| 3481 | var->data.memory_read_only |= qual->flags.q.read_only; | |||
| 3482 | var->data.memory_write_only |= qual->flags.q.write_only; | |||
| 3483 | var->data.memory_coherent |= qual->flags.q.coherent; | |||
| 3484 | var->data.memory_volatile |= qual->flags.q._volatile; | |||
| 3485 | var->data.memory_restrict |= qual->flags.q.restrict_flag; | |||
| 3486 | ||||
| 3487 | if (qual->flags.q.explicit_image_format) { | |||
| 3488 | if (var->data.mode == ir_var_function_in) { | |||
| 3489 | _mesa_glsl_error(loc, state, "format qualifiers cannot be used on " | |||
| 3490 | "image function parameters"); | |||
| 3491 | } | |||
| 3492 | ||||
| 3493 | if (qual->image_base_type != base_type->sampled_type) { | |||
| 3494 | _mesa_glsl_error(loc, state, "format qualifier doesn't match the base " | |||
| 3495 | "data type of the image"); | |||
| 3496 | } | |||
| 3497 | ||||
| 3498 | var->data.image_format = qual->image_format; | |||
| 3499 | } else if (state->has_image_load_formatted()) { | |||
| 3500 | if (var->data.mode == ir_var_uniform && | |||
| 3501 | state->EXT_shader_image_load_formatted_warn) { | |||
| 3502 | _mesa_glsl_warning(loc, state, "GL_EXT_image_load_formatted used"); | |||
| 3503 | } | |||
| 3504 | } else { | |||
| 3505 | if (var->data.mode == ir_var_uniform) { | |||
| 3506 | if (state->es_shader || | |||
| 3507 | !(state->is_version(420, 310) || state->ARB_shader_image_load_store_enable)) { | |||
| 3508 | _mesa_glsl_error(loc, state, "all image uniforms must have a " | |||
| 3509 | "format layout qualifier"); | |||
| 3510 | } else if (!qual->flags.q.write_only) { | |||
| 3511 | _mesa_glsl_error(loc, state, "image uniforms not qualified with " | |||
| 3512 | "`writeonly' must have a format layout qualifier"); | |||
| 3513 | } | |||
| 3514 | } | |||
| 3515 | var->data.image_format = PIPE_FORMAT_NONE; | |||
| 3516 | } | |||
| 3517 | ||||
| 3518 | /* From page 70 of the GLSL ES 3.1 specification: | |||
| 3519 | * | |||
| 3520 | * "Except for image variables qualified with the format qualifiers r32f, | |||
| 3521 | * r32i, and r32ui, image variables must specify either memory qualifier | |||
| 3522 | * readonly or the memory qualifier writeonly." | |||
| 3523 | */ | |||
| 3524 | if (state->es_shader && | |||
| 3525 | var->data.image_format != PIPE_FORMAT_R32_FLOAT && | |||
| 3526 | var->data.image_format != PIPE_FORMAT_R32_SINT && | |||
| 3527 | var->data.image_format != PIPE_FORMAT_R32_UINT && | |||
| 3528 | !var->data.memory_read_only && | |||
| 3529 | !var->data.memory_write_only) { | |||
| 3530 | _mesa_glsl_error(loc, state, "image variables of format other than r32f, " | |||
| 3531 | "r32i or r32ui must be qualified `readonly' or " | |||
| 3532 | "`writeonly'"); | |||
| 3533 | } | |||
| 3534 | } | |||
| 3535 | ||||
| 3536 | static inline const char* | |||
| 3537 | get_layout_qualifier_string(bool origin_upper_left, bool pixel_center_integer) | |||
| 3538 | { | |||
| 3539 | if (origin_upper_left && pixel_center_integer) | |||
| 3540 | return "origin_upper_left, pixel_center_integer"; | |||
| 3541 | else if (origin_upper_left) | |||
| 3542 | return "origin_upper_left"; | |||
| 3543 | else if (pixel_center_integer) | |||
| 3544 | return "pixel_center_integer"; | |||
| 3545 | else | |||
| 3546 | return " "; | |||
| 3547 | } | |||
| 3548 | ||||
| 3549 | static inline bool | |||
| 3550 | is_conflicting_fragcoord_redeclaration(struct _mesa_glsl_parse_state *state, | |||
| 3551 | const struct ast_type_qualifier *qual) | |||
| 3552 | { | |||
| 3553 | /* If gl_FragCoord was previously declared, and the qualifiers were | |||
| 3554 | * different in any way, return true. | |||
| 3555 | */ | |||
| 3556 | if (state->fs_redeclares_gl_fragcoord) { | |||
| 3557 | return (state->fs_pixel_center_integer != qual->flags.q.pixel_center_integer | |||
| 3558 | || state->fs_origin_upper_left != qual->flags.q.origin_upper_left); | |||
| 3559 | } | |||
| 3560 | ||||
| 3561 | return false; | |||
| 3562 | } | |||
| 3563 | ||||
| 3564 | static inline bool | |||
| 3565 | is_conflicting_layer_redeclaration(struct _mesa_glsl_parse_state *state, | |||
| 3566 | const struct ast_type_qualifier *qual) | |||
| 3567 | { | |||
| 3568 | if (state->redeclares_gl_layer) { | |||
| 3569 | return state->layer_viewport_relative != qual->flags.q.viewport_relative; | |||
| 3570 | } | |||
| 3571 | return false; | |||
| 3572 | } | |||
| 3573 | ||||
| 3574 | static inline void | |||
| 3575 | validate_array_dimensions(const glsl_type *t, | |||
| 3576 | struct _mesa_glsl_parse_state *state, | |||
| 3577 | YYLTYPE *loc) { | |||
| 3578 | if (t->is_array()) { | |||
| 3579 | t = t->fields.array; | |||
| 3580 | while (t->is_array()) { | |||
| 3581 | if (t->is_unsized_array()) { | |||
| 3582 | _mesa_glsl_error(loc, state, | |||
| 3583 | "only the outermost array dimension can " | |||
| 3584 | "be unsized", | |||
| 3585 | t->name); | |||
| 3586 | break; | |||
| 3587 | } | |||
| 3588 | t = t->fields.array; | |||
| 3589 | } | |||
| 3590 | } | |||
| 3591 | } | |||
| 3592 | ||||
| 3593 | static void | |||
| 3594 | apply_bindless_qualifier_to_variable(const struct ast_type_qualifier *qual, | |||
| 3595 | ir_variable *var, | |||
| 3596 | struct _mesa_glsl_parse_state *state, | |||
| 3597 | YYLTYPE *loc) | |||
| 3598 | { | |||
| 3599 | bool has_local_qualifiers = qual->flags.q.bindless_sampler || | |||
| 3600 | qual->flags.q.bindless_image || | |||
| 3601 | qual->flags.q.bound_sampler || | |||
| 3602 | qual->flags.q.bound_image; | |||
| 3603 | ||||
| 3604 | /* The ARB_bindless_texture spec says: | |||
| 3605 | * | |||
| 3606 | * "Modify Section 4.4.6 Opaque-Uniform Layout Qualifiers of the GLSL 4.30 | |||
| 3607 | * spec" | |||
| 3608 | * | |||
| 3609 | * "If these layout qualifiers are applied to other types of default block | |||
| 3610 | * uniforms, or variables with non-uniform storage, a compile-time error | |||
| 3611 | * will be generated." | |||
| 3612 | */ | |||
| 3613 | if (has_local_qualifiers && !qual->flags.q.uniform) { | |||
| 3614 | _mesa_glsl_error(loc, state, "ARB_bindless_texture layout qualifiers " | |||
| 3615 | "can only be applied to default block uniforms or " | |||
| 3616 | "variables with uniform storage"); | |||
| 3617 | return; | |||
| 3618 | } | |||
| 3619 | ||||
| 3620 | /* The ARB_bindless_texture spec doesn't state anything in this situation, | |||
| 3621 | * but it makes sense to only allow bindless_sampler/bound_sampler for | |||
| 3622 | * sampler types, and respectively bindless_image/bound_image for image | |||
| 3623 | * types. | |||
| 3624 | */ | |||
| 3625 | if ((qual->flags.q.bindless_sampler || qual->flags.q.bound_sampler) && | |||
| 3626 | !var->type->contains_sampler()) { | |||
| 3627 | _mesa_glsl_error(loc, state, "bindless_sampler or bound_sampler can only " | |||
| 3628 | "be applied to sampler types"); | |||
| 3629 | return; | |||
| 3630 | } | |||
| 3631 | ||||
| 3632 | if ((qual->flags.q.bindless_image || qual->flags.q.bound_image) && | |||
| 3633 | !var->type->contains_image()) { | |||
| 3634 | _mesa_glsl_error(loc, state, "bindless_image or bound_image can only be " | |||
| 3635 | "applied to image types"); | |||
| 3636 | return; | |||
| 3637 | } | |||
| 3638 | ||||
| 3639 | /* The bindless_sampler/bindless_image (and respectively | |||
| 3640 | * bound_sampler/bound_image) layout qualifiers can be set at global and at | |||
| 3641 | * local scope. | |||
| 3642 | */ | |||
| 3643 | if (var->type->contains_sampler() || var->type->contains_image()) { | |||
| 3644 | var->data.bindless = qual->flags.q.bindless_sampler || | |||
| 3645 | qual->flags.q.bindless_image || | |||
| 3646 | state->bindless_sampler_specified || | |||
| 3647 | state->bindless_image_specified; | |||
| 3648 | ||||
| 3649 | var->data.bound = qual->flags.q.bound_sampler || | |||
| 3650 | qual->flags.q.bound_image || | |||
| 3651 | state->bound_sampler_specified || | |||
| 3652 | state->bound_image_specified; | |||
| 3653 | } | |||
| 3654 | } | |||
| 3655 | ||||
| 3656 | static void | |||
| 3657 | apply_layout_qualifier_to_variable(const struct ast_type_qualifier *qual, | |||
| 3658 | ir_variable *var, | |||
| 3659 | struct _mesa_glsl_parse_state *state, | |||
| 3660 | YYLTYPE *loc) | |||
| 3661 | { | |||
| 3662 | if (var->name != NULL__null && strcmp(var->name, "gl_FragCoord") == 0) { | |||
| 3663 | ||||
| 3664 | /* Section 4.3.8.1, page 39 of GLSL 1.50 spec says: | |||
| 3665 | * | |||
| 3666 | * "Within any shader, the first redeclarations of gl_FragCoord | |||
| 3667 | * must appear before any use of gl_FragCoord." | |||
| 3668 | * | |||
| 3669 | * Generate a compiler error if above condition is not met by the | |||
| 3670 | * fragment shader. | |||
| 3671 | */ | |||
| 3672 | ir_variable *earlier = state->symbols->get_variable("gl_FragCoord"); | |||
| 3673 | if (earlier != NULL__null && | |||
| 3674 | earlier->data.used && | |||
| 3675 | !state->fs_redeclares_gl_fragcoord) { | |||
| 3676 | _mesa_glsl_error(loc, state, | |||
| 3677 | "gl_FragCoord used before its first redeclaration " | |||
| 3678 | "in fragment shader"); | |||
| 3679 | } | |||
| 3680 | ||||
| 3681 | /* Make sure all gl_FragCoord redeclarations specify the same layout | |||
| 3682 | * qualifiers. | |||
| 3683 | */ | |||
| 3684 | if (is_conflicting_fragcoord_redeclaration(state, qual)) { | |||
| 3685 | const char *const qual_string = | |||
| 3686 | get_layout_qualifier_string(qual->flags.q.origin_upper_left, | |||
| 3687 | qual->flags.q.pixel_center_integer); | |||
| 3688 | ||||
| 3689 | const char *const state_string = | |||
| 3690 | get_layout_qualifier_string(state->fs_origin_upper_left, | |||
| 3691 | state->fs_pixel_center_integer); | |||
| 3692 | ||||
| 3693 | _mesa_glsl_error(loc, state, | |||
| 3694 | "gl_FragCoord redeclared with different layout " | |||
| 3695 | "qualifiers (%s) and (%s) ", | |||
| 3696 | state_string, | |||
| 3697 | qual_string); | |||
| 3698 | } | |||
| 3699 | state->fs_origin_upper_left = qual->flags.q.origin_upper_left; | |||
| 3700 | state->fs_pixel_center_integer = qual->flags.q.pixel_center_integer; | |||
| 3701 | state->fs_redeclares_gl_fragcoord_with_no_layout_qualifiers = | |||
| 3702 | !qual->flags.q.origin_upper_left && !qual->flags.q.pixel_center_integer; | |||
| 3703 | state->fs_redeclares_gl_fragcoord = | |||
| 3704 | state->fs_origin_upper_left || | |||
| 3705 | state->fs_pixel_center_integer || | |||
| 3706 | state->fs_redeclares_gl_fragcoord_with_no_layout_qualifiers; | |||
| 3707 | } | |||
| 3708 | ||||
| 3709 | if ((qual->flags.q.origin_upper_left || qual->flags.q.pixel_center_integer) | |||
| 3710 | && (strcmp(var->name, "gl_FragCoord") != 0)) { | |||
| 3711 | const char *const qual_string = (qual->flags.q.origin_upper_left) | |||
| 3712 | ? "origin_upper_left" : "pixel_center_integer"; | |||
| 3713 | ||||
| 3714 | _mesa_glsl_error(loc, state, | |||
| 3715 | "layout qualifier `%s' can only be applied to " | |||
| 3716 | "fragment shader input `gl_FragCoord'", | |||
| 3717 | qual_string); | |||
| 3718 | } | |||
| 3719 | ||||
| 3720 | if (qual->flags.q.explicit_location) { | |||
| 3721 | apply_explicit_location(qual, var, state, loc); | |||
| 3722 | ||||
| 3723 | if (qual->flags.q.explicit_component) { | |||
| 3724 | unsigned qual_component; | |||
| 3725 | if (process_qualifier_constant(state, loc, "component", | |||
| 3726 | qual->component, &qual_component)) { | |||
| 3727 | const glsl_type *type = var->type->without_array(); | |||
| 3728 | unsigned components = type->component_slots(); | |||
| 3729 | ||||
| 3730 | if (type->is_matrix() || type->is_struct()) { | |||
| 3731 | _mesa_glsl_error(loc, state, "component layout qualifier " | |||
| 3732 | "cannot be applied to a matrix, a structure, " | |||
| 3733 | "a block, or an array containing any of " | |||
| 3734 | "these."); | |||
| 3735 | } else if (components > 4 && type->is_64bit()) { | |||
| 3736 | _mesa_glsl_error(loc, state, "component layout qualifier " | |||
| 3737 | "cannot be applied to dvec%u.", | |||
| 3738 | components / 2); | |||
| 3739 | } else if (qual_component != 0 && | |||
| 3740 | (qual_component + components - 1) > 3) { | |||
| 3741 | _mesa_glsl_error(loc, state, "component overflow (%u > 3)", | |||
| 3742 | (qual_component + components - 1)); | |||
| 3743 | } else if (qual_component == 1 && type->is_64bit()) { | |||
| 3744 | /* We don't bother checking for 3 as it should be caught by the | |||
| 3745 | * overflow check above. | |||
| 3746 | */ | |||
| 3747 | _mesa_glsl_error(loc, state, "doubles cannot begin at " | |||
| 3748 | "component 1 or 3"); | |||
| 3749 | } else { | |||
| 3750 | var->data.explicit_component = true; | |||
| 3751 | var->data.location_frac = qual_component; | |||
| 3752 | } | |||
| 3753 | } | |||
| 3754 | } | |||
| 3755 | } else if (qual->flags.q.explicit_index) { | |||
| 3756 | if (!qual->subroutine_list) | |||
| 3757 | _mesa_glsl_error(loc, state, | |||
| 3758 | "explicit index requires explicit location"); | |||
| 3759 | } else if (qual->flags.q.explicit_component) { | |||
| 3760 | _mesa_glsl_error(loc, state, | |||
| 3761 | "explicit component requires explicit location"); | |||
| 3762 | } | |||
| 3763 | ||||
| 3764 | if (qual->flags.q.explicit_binding) { | |||
| 3765 | apply_explicit_binding(state, loc, var, var->type, qual); | |||
| 3766 | } | |||
| 3767 | ||||
| 3768 | if (state->stage == MESA_SHADER_GEOMETRY && | |||
| 3769 | qual->flags.q.out && qual->flags.q.stream) { | |||
| 3770 | unsigned qual_stream; | |||
| 3771 | if (process_qualifier_constant(state, loc, "stream", qual->stream, | |||
| 3772 | &qual_stream) && | |||
| 3773 | validate_stream_qualifier(loc, state, qual_stream)) { | |||
| 3774 | var->data.stream = qual_stream; | |||
| 3775 | } | |||
| 3776 | } | |||
| 3777 | ||||
| 3778 | if (qual->flags.q.out && qual->flags.q.xfb_buffer) { | |||
| 3779 | unsigned qual_xfb_buffer; | |||
| 3780 | if (process_qualifier_constant(state, loc, "xfb_buffer", | |||
| 3781 | qual->xfb_buffer, &qual_xfb_buffer) && | |||
| 3782 | validate_xfb_buffer_qualifier(loc, state, qual_xfb_buffer)) { | |||
| 3783 | var->data.xfb_buffer = qual_xfb_buffer; | |||
| 3784 | if (qual->flags.q.explicit_xfb_buffer) | |||
| 3785 | var->data.explicit_xfb_buffer = true; | |||
| 3786 | } | |||
| 3787 | } | |||
| 3788 | ||||
| 3789 | if (qual->flags.q.explicit_xfb_offset) { | |||
| 3790 | unsigned qual_xfb_offset; | |||
| 3791 | unsigned component_size = var->type->contains_double() ? 8 : 4; | |||
| 3792 | ||||
| 3793 | if (process_qualifier_constant(state, loc, "xfb_offset", | |||
| 3794 | qual->offset, &qual_xfb_offset) && | |||
| 3795 | validate_xfb_offset_qualifier(loc, state, (int) qual_xfb_offset, | |||
| 3796 | var->type, component_size)) { | |||
| 3797 | var->data.offset = qual_xfb_offset; | |||
| 3798 | var->data.explicit_xfb_offset = true; | |||
| 3799 | } | |||
| 3800 | } | |||
| 3801 | ||||
| 3802 | if (qual->flags.q.explicit_xfb_stride) { | |||
| 3803 | unsigned qual_xfb_stride; | |||
| 3804 | if (process_qualifier_constant(state, loc, "xfb_stride", | |||
| 3805 | qual->xfb_stride, &qual_xfb_stride)) { | |||
| 3806 | var->data.xfb_stride = qual_xfb_stride; | |||
| 3807 | var->data.explicit_xfb_stride = true; | |||
| 3808 | } | |||
| 3809 | } | |||
| 3810 | ||||
| 3811 | if (var->type->contains_atomic()) { | |||
| 3812 | if (var->data.mode == ir_var_uniform) { | |||
| 3813 | if (var->data.explicit_binding) { | |||
| 3814 | unsigned *offset = | |||
| 3815 | &state->atomic_counter_offsets[var->data.binding]; | |||
| 3816 | ||||
| 3817 | if (*offset % ATOMIC_COUNTER_SIZE4) | |||
| 3818 | _mesa_glsl_error(loc, state, | |||
| 3819 | "misaligned atomic counter offset"); | |||
| 3820 | ||||
| 3821 | var->data.offset = *offset; | |||
| 3822 | *offset += var->type->atomic_size(); | |||
| 3823 | ||||
| 3824 | } else { | |||
| 3825 | _mesa_glsl_error(loc, state, | |||
| 3826 | "atomic counters require explicit binding point"); | |||
| 3827 | } | |||
| 3828 | } else if (var->data.mode != ir_var_function_in) { | |||
| 3829 | _mesa_glsl_error(loc, state, "atomic counters may only be declared as " | |||
| 3830 | "function parameters or uniform-qualified " | |||
| 3831 | "global variables"); | |||
| 3832 | } | |||
| 3833 | } | |||
| 3834 | ||||
| 3835 | if (var->type->contains_sampler() && | |||
| 3836 | !validate_storage_for_sampler_image_types(var, state, loc)) | |||
| 3837 | return; | |||
| 3838 | ||||
| 3839 | /* Is the 'layout' keyword used with parameters that allow relaxed checking. | |||
| 3840 | * Many implementations of GL_ARB_fragment_coord_conventions_enable and some | |||
| 3841 | * implementations (only Mesa?) GL_ARB_explicit_attrib_location_enable | |||
| 3842 | * allowed the layout qualifier to be used with 'varying' and 'attribute'. | |||
| 3843 | * These extensions and all following extensions that add the 'layout' | |||
| 3844 | * keyword have been modified to require the use of 'in' or 'out'. | |||
| 3845 | * | |||
| 3846 | * The following extension do not allow the deprecated keywords: | |||
| 3847 | * | |||
| 3848 | * GL_AMD_conservative_depth | |||
| 3849 | * GL_ARB_conservative_depth | |||
| 3850 | * GL_ARB_gpu_shader5 | |||
| 3851 | * GL_ARB_separate_shader_objects | |||
| 3852 | * GL_ARB_tessellation_shader | |||
| 3853 | * GL_ARB_transform_feedback3 | |||
| 3854 | * GL_ARB_uniform_buffer_object | |||
| 3855 | * | |||
| 3856 | * It is unknown whether GL_EXT_shader_image_load_store or GL_NV_gpu_shader5 | |||
| 3857 | * allow layout with the deprecated keywords. | |||
| 3858 | */ | |||
| 3859 | const bool relaxed_layout_qualifier_checking = | |||
| 3860 | state->ARB_fragment_coord_conventions_enable; | |||
| 3861 | ||||
| 3862 | const bool uses_deprecated_qualifier = qual->flags.q.attribute | |||
| 3863 | || qual->flags.q.varying; | |||
| 3864 | if (qual->has_layout() && uses_deprecated_qualifier) { | |||
| 3865 | if (relaxed_layout_qualifier_checking) { | |||
| 3866 | _mesa_glsl_warning(loc, state, | |||
| 3867 | "`layout' qualifier may not be used with " | |||
| 3868 | "`attribute' or `varying'"); | |||
| 3869 | } else { | |||
| 3870 | _mesa_glsl_error(loc, state, | |||
| 3871 | "`layout' qualifier may not be used with " | |||
| 3872 | "`attribute' or `varying'"); | |||
| 3873 | } | |||
| 3874 | } | |||
| 3875 | ||||
| 3876 | /* Layout qualifiers for gl_FragDepth, which are enabled by extension | |||
| 3877 | * AMD_conservative_depth. | |||
| 3878 | */ | |||
| 3879 | if (qual->flags.q.depth_type | |||
| 3880 | && !state->is_version(420, 0) | |||
| 3881 | && !state->AMD_conservative_depth_enable | |||
| 3882 | && !state->ARB_conservative_depth_enable) { | |||
| 3883 | _mesa_glsl_error(loc, state, | |||
| 3884 | "extension GL_AMD_conservative_depth or " | |||
| 3885 | "GL_ARB_conservative_depth must be enabled " | |||
| 3886 | "to use depth layout qualifiers"); | |||
| 3887 | } else if (qual->flags.q.depth_type | |||
| 3888 | && strcmp(var->name, "gl_FragDepth") != 0) { | |||
| 3889 | _mesa_glsl_error(loc, state, | |||
| 3890 | "depth layout qualifiers can be applied only to " | |||
| 3891 | "gl_FragDepth"); | |||
| 3892 | } | |||
| 3893 | ||||
| 3894 | switch (qual->depth_type) { | |||
| 3895 | case ast_depth_any: | |||
| 3896 | var->data.depth_layout = ir_depth_layout_any; | |||
| 3897 | break; | |||
| 3898 | case ast_depth_greater: | |||
| 3899 | var->data.depth_layout = ir_depth_layout_greater; | |||
| 3900 | break; | |||
| 3901 | case ast_depth_less: | |||
| 3902 | var->data.depth_layout = ir_depth_layout_less; | |||
| 3903 | break; | |||
| 3904 | case ast_depth_unchanged: | |||
| 3905 | var->data.depth_layout = ir_depth_layout_unchanged; | |||
| 3906 | break; | |||
| 3907 | default: | |||
| 3908 | var->data.depth_layout = ir_depth_layout_none; | |||
| 3909 | break; | |||
| 3910 | } | |||
| 3911 | ||||
| 3912 | if (qual->flags.q.std140 || | |||
| 3913 | qual->flags.q.std430 || | |||
| 3914 | qual->flags.q.packed || | |||
| 3915 | qual->flags.q.shared) { | |||
| 3916 | _mesa_glsl_error(loc, state, | |||
| 3917 | "uniform and shader storage block layout qualifiers " | |||
| 3918 | "std140, std430, packed, and shared can only be " | |||
| 3919 | "applied to uniform or shader storage blocks, not " | |||
| 3920 | "members"); | |||
| 3921 | } | |||
| 3922 | ||||
| 3923 | if (qual->flags.q.row_major || qual->flags.q.column_major) { | |||
| 3924 | validate_matrix_layout_for_type(state, loc, var->type, var); | |||
| 3925 | } | |||
| 3926 | ||||
| 3927 | /* From section 4.4.1.3 of the GLSL 4.50 specification (Fragment Shader | |||
| 3928 | * Inputs): | |||
| 3929 | * | |||
| 3930 | * "Fragment shaders also allow the following layout qualifier on in only | |||
| 3931 | * (not with variable declarations) | |||
| 3932 | * layout-qualifier-id | |||
| 3933 | * early_fragment_tests | |||
| 3934 | * [...]" | |||
| 3935 | */ | |||
| 3936 | if (qual->flags.q.early_fragment_tests) { | |||
| 3937 | _mesa_glsl_error(loc, state, "early_fragment_tests layout qualifier only " | |||
| 3938 | "valid in fragment shader input layout declaration."); | |||
| 3939 | } | |||
| 3940 | ||||
| 3941 | if (qual->flags.q.inner_coverage) { | |||
| 3942 | _mesa_glsl_error(loc, state, "inner_coverage layout qualifier only " | |||
| 3943 | "valid in fragment shader input layout declaration."); | |||
| 3944 | } | |||
| 3945 | ||||
| 3946 | if (qual->flags.q.post_depth_coverage) { | |||
| 3947 | _mesa_glsl_error(loc, state, "post_depth_coverage layout qualifier only " | |||
| 3948 | "valid in fragment shader input layout declaration."); | |||
| 3949 | } | |||
| 3950 | ||||
| 3951 | if (state->has_bindless()) | |||
| 3952 | apply_bindless_qualifier_to_variable(qual, var, state, loc); | |||
| 3953 | ||||
| 3954 | if (qual->flags.q.pixel_interlock_ordered || | |||
| 3955 | qual->flags.q.pixel_interlock_unordered || | |||
| 3956 | qual->flags.q.sample_interlock_ordered || | |||
| 3957 | qual->flags.q.sample_interlock_unordered) { | |||
| 3958 | _mesa_glsl_error(loc, state, "interlock layout qualifiers: " | |||
| 3959 | "pixel_interlock_ordered, pixel_interlock_unordered, " | |||
| 3960 | "sample_interlock_ordered and sample_interlock_unordered, " | |||
| 3961 | "only valid in fragment shader input layout declaration."); | |||
| 3962 | } | |||
| 3963 | ||||
| 3964 | if (var->name != NULL__null && strcmp(var->name, "gl_Layer") == 0) { | |||
| 3965 | if (is_conflicting_layer_redeclaration(state, qual)) { | |||
| 3966 | _mesa_glsl_error(loc, state, "gl_Layer redeclaration with " | |||
| 3967 | "different viewport_relative setting than earlier"); | |||
| 3968 | } | |||
| 3969 | state->redeclares_gl_layer = 1; | |||
| 3970 | if (qual->flags.q.viewport_relative) { | |||
| 3971 | state->layer_viewport_relative = 1; | |||
| 3972 | } | |||
| 3973 | } else if (qual->flags.q.viewport_relative) { | |||
| 3974 | _mesa_glsl_error(loc, state, | |||
| 3975 | "viewport_relative qualifier " | |||
| 3976 | "can only be applied to gl_Layer."); | |||
| 3977 | } | |||
| 3978 | } | |||
| 3979 | ||||
| 3980 | static void | |||
| 3981 | apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, | |||
| 3982 | ir_variable *var, | |||
| 3983 | struct _mesa_glsl_parse_state *state, | |||
| 3984 | YYLTYPE *loc, | |||
| 3985 | bool is_parameter) | |||
| 3986 | { | |||
| 3987 | STATIC_ASSERT(sizeof(qual->flags.q) <= sizeof(qual->flags.i))do { (void) sizeof(char [1 - 2*!(sizeof(qual->flags.q) <= sizeof(qual->flags.i))]); } while (0); | |||
| 3988 | ||||
| 3989 | if (qual->flags.q.invariant) { | |||
| 3990 | if (var->data.used) { | |||
| 3991 | _mesa_glsl_error(loc, state, | |||
| 3992 | "variable `%s' may not be redeclared " | |||
| 3993 | "`invariant' after being used", | |||
| 3994 | var->name); | |||
| 3995 | } else { | |||
| 3996 | var->data.explicit_invariant = true; | |||
| 3997 | var->data.invariant = true; | |||
| 3998 | } | |||
| 3999 | } | |||
| 4000 | ||||
| 4001 | if (qual->flags.q.precise) { | |||
| 4002 | if (var->data.used) { | |||
| 4003 | _mesa_glsl_error(loc, state, | |||
| 4004 | "variable `%s' may not be redeclared " | |||
| 4005 | "`precise' after being used", | |||
| 4006 | var->name); | |||
| 4007 | } else { | |||
| 4008 | var->data.precise = 1; | |||
| 4009 | } | |||
| 4010 | } | |||
| 4011 | ||||
| 4012 | if (qual->is_subroutine_decl() && !qual->flags.q.uniform) { | |||
| 4013 | _mesa_glsl_error(loc, state, | |||
| 4014 | "`subroutine' may only be applied to uniforms, " | |||
| 4015 | "subroutine type declarations, or function definitions"); | |||
| 4016 | } | |||
| 4017 | ||||
| 4018 | if (qual->flags.q.constant || qual->flags.q.attribute | |||
| 4019 | || qual->flags.q.uniform | |||
| 4020 | || (qual->flags.q.varying && (state->stage == MESA_SHADER_FRAGMENT))) | |||
| 4021 | var->data.read_only = 1; | |||
| 4022 | ||||
| 4023 | if (qual->flags.q.centroid) | |||
| 4024 | var->data.centroid = 1; | |||
| 4025 | ||||
| 4026 | if (qual->flags.q.sample) | |||
| 4027 | var->data.sample = 1; | |||
| 4028 | ||||
| 4029 | /* Precision qualifiers do not hold any meaning in Desktop GLSL */ | |||
| 4030 | if (state->es_shader) { | |||
| 4031 | var->data.precision = | |||
| 4032 | select_gles_precision(qual->precision, var->type, state, loc); | |||
| 4033 | } | |||
| 4034 | ||||
| 4035 | if (qual->flags.q.patch) | |||
| 4036 | var->data.patch = 1; | |||
| 4037 | ||||
| 4038 | if (qual->flags.q.attribute && state->stage != MESA_SHADER_VERTEX) { | |||
| 4039 | var->type = glsl_type::error_type; | |||
| 4040 | _mesa_glsl_error(loc, state, | |||
| 4041 | "`attribute' variables may not be declared in the " | |||
| 4042 | "%s shader", | |||
| 4043 | _mesa_shader_stage_to_string(state->stage)); | |||
| 4044 | } | |||
| 4045 | ||||
| 4046 | /* Disallow layout qualifiers which may only appear on layout declarations. */ | |||
| 4047 | if (qual->flags.q.prim_type) { | |||
| 4048 | _mesa_glsl_error(loc, state, | |||
| 4049 | "Primitive type may only be specified on GS input or output " | |||
| 4050 | "layout declaration, not on variables."); | |||
| 4051 | } | |||
| 4052 | ||||
| 4053 | /* Section 6.1.1 (Function Calling Conventions) of the GLSL 1.10 spec says: | |||
| 4054 | * | |||
| 4055 | * "However, the const qualifier cannot be used with out or inout." | |||
| 4056 | * | |||
| 4057 | * The same section of the GLSL 4.40 spec further clarifies this saying: | |||
| 4058 | * | |||
| 4059 | * "The const qualifier cannot be used with out or inout, or a | |||
| 4060 | * compile-time error results." | |||
| 4061 | */ | |||
| 4062 | if (is_parameter && qual->flags.q.constant && qual->flags.q.out) { | |||
| 4063 | _mesa_glsl_error(loc, state, | |||
| 4064 | "`const' may not be applied to `out' or `inout' " | |||
| 4065 | "function parameters"); | |||
| 4066 | } | |||
| 4067 | ||||
| 4068 | /* If there is no qualifier that changes the mode of the variable, leave | |||
| 4069 | * the setting alone. | |||
| 4070 | */ | |||
| 4071 | assert(var->data.mode != ir_var_temporary)(static_cast <bool> (var->data.mode != ir_var_temporary ) ? void (0) : __assert_fail ("var->data.mode != ir_var_temporary" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 4072 | if (qual->flags.q.in && qual->flags.q.out) | |||
| 4073 | var->data.mode = is_parameter ? ir_var_function_inout : ir_var_shader_out; | |||
| 4074 | else if (qual->flags.q.in) | |||
| 4075 | var->data.mode = is_parameter ? ir_var_function_in : ir_var_shader_in; | |||
| 4076 | else if (qual->flags.q.attribute | |||
| 4077 | || (qual->flags.q.varying && (state->stage == MESA_SHADER_FRAGMENT))) | |||
| 4078 | var->data.mode = ir_var_shader_in; | |||
| 4079 | else if (qual->flags.q.out) | |||
| 4080 | var->data.mode = is_parameter ? ir_var_function_out : ir_var_shader_out; | |||
| 4081 | else if (qual->flags.q.varying && (state->stage == MESA_SHADER_VERTEX)) | |||
| 4082 | var->data.mode = ir_var_shader_out; | |||
| 4083 | else if (qual->flags.q.uniform) | |||
| 4084 | var->data.mode = ir_var_uniform; | |||
| 4085 | else if (qual->flags.q.buffer) | |||
| 4086 | var->data.mode = ir_var_shader_storage; | |||
| 4087 | else if (qual->flags.q.shared_storage) | |||
| 4088 | var->data.mode = ir_var_shader_shared; | |||
| 4089 | ||||
| 4090 | if (!is_parameter && state->has_framebuffer_fetch() && | |||
| 4091 | state->stage == MESA_SHADER_FRAGMENT) { | |||
| 4092 | if (state->is_version(130, 300)) | |||
| 4093 | var->data.fb_fetch_output = qual->flags.q.in && qual->flags.q.out; | |||
| 4094 | else | |||
| 4095 | var->data.fb_fetch_output = (strcmp(var->name, "gl_LastFragData") == 0); | |||
| 4096 | } | |||
| 4097 | ||||
| 4098 | if (var->data.fb_fetch_output) { | |||
| 4099 | var->data.assigned = true; | |||
| 4100 | var->data.memory_coherent = !qual->flags.q.non_coherent; | |||
| 4101 | ||||
| 4102 | /* From the EXT_shader_framebuffer_fetch spec: | |||
| 4103 | * | |||
| 4104 | * "It is an error to declare an inout fragment output not qualified | |||
| 4105 | * with layout(noncoherent) if the GL_EXT_shader_framebuffer_fetch | |||
| 4106 | * extension hasn't been enabled." | |||
| 4107 | */ | |||
| 4108 | if (var->data.memory_coherent && | |||
| 4109 | !state->EXT_shader_framebuffer_fetch_enable) | |||
| 4110 | _mesa_glsl_error(loc, state, | |||
| 4111 | "invalid declaration of framebuffer fetch output not " | |||
| 4112 | "qualified with layout(noncoherent)"); | |||
| 4113 | ||||
| 4114 | } else { | |||
| 4115 | /* From the EXT_shader_framebuffer_fetch spec: | |||
| 4116 | * | |||
| 4117 | * "Fragment outputs declared inout may specify the following layout | |||
| 4118 | * qualifier: [...] noncoherent" | |||
| 4119 | */ | |||
| 4120 | if (qual->flags.q.non_coherent) | |||
| 4121 | _mesa_glsl_error(loc, state, | |||
| 4122 | "invalid layout(noncoherent) qualifier not part of " | |||
| 4123 | "framebuffer fetch output declaration"); | |||
| 4124 | } | |||
| 4125 | ||||
| 4126 | if (!is_parameter && is_varying_var(var, state->stage)) { | |||
| 4127 | /* User-defined ins/outs are not permitted in compute shaders. */ | |||
| 4128 | if (state->stage == MESA_SHADER_COMPUTE) { | |||
| 4129 | _mesa_glsl_error(loc, state, | |||
| 4130 | "user-defined input and output variables are not " | |||
| 4131 | "permitted in compute shaders"); | |||
| 4132 | } | |||
| 4133 | ||||
| 4134 | /* This variable is being used to link data between shader stages (in | |||
| 4135 | * pre-glsl-1.30 parlance, it's a "varying"). Check that it has a type | |||
| 4136 | * that is allowed for such purposes. | |||
| 4137 | * | |||
| 4138 | * From page 25 (page 31 of the PDF) of the GLSL 1.10 spec: | |||
| 4139 | * | |||
| 4140 | * "The varying qualifier can be used only with the data types | |||
| 4141 | * float, vec2, vec3, vec4, mat2, mat3, and mat4, or arrays of | |||
| 4142 | * these." | |||
| 4143 | * | |||
| 4144 | * This was relaxed in GLSL version 1.30 and GLSL ES version 3.00. From | |||
| 4145 | * page 31 (page 37 of the PDF) of the GLSL 1.30 spec: | |||
| 4146 | * | |||
| 4147 | * "Fragment inputs can only be signed and unsigned integers and | |||
| 4148 | * integer vectors, float, floating-point vectors, matrices, or | |||
| 4149 | * arrays of these. Structures cannot be input. | |||
| 4150 | * | |||
| 4151 | * Similar text exists in the section on vertex shader outputs. | |||
| 4152 | * | |||
| 4153 | * Similar text exists in the GLSL ES 3.00 spec, except that the GLSL ES | |||
| 4154 | * 3.00 spec allows structs as well. Varying structs are also allowed | |||
| 4155 | * in GLSL 1.50. | |||
| 4156 | * | |||
| 4157 | * From section 4.3.4 of the ARB_bindless_texture spec: | |||
| 4158 | * | |||
| 4159 | * "(modify third paragraph of the section to allow sampler and image | |||
| 4160 | * types) ... Vertex shader inputs can only be float, | |||
| 4161 | * single-precision floating-point scalars, single-precision | |||
| 4162 | * floating-point vectors, matrices, signed and unsigned integers | |||
| 4163 | * and integer vectors, sampler and image types." | |||
| 4164 | * | |||
| 4165 | * From section 4.3.6 of the ARB_bindless_texture spec: | |||
| 4166 | * | |||
| 4167 | * "Output variables can only be floating-point scalars, | |||
| 4168 | * floating-point vectors, matrices, signed or unsigned integers or | |||
| 4169 | * integer vectors, sampler or image types, or arrays or structures | |||
| 4170 | * of any these." | |||
| 4171 | */ | |||
| 4172 | switch (var->type->without_array()->base_type) { | |||
| 4173 | case GLSL_TYPE_FLOAT: | |||
| 4174 | /* Ok in all GLSL versions */ | |||
| 4175 | break; | |||
| 4176 | case GLSL_TYPE_UINT: | |||
| 4177 | case GLSL_TYPE_INT: | |||
| 4178 | if (state->is_version(130, 300) || state->EXT_gpu_shader4_enable) | |||
| 4179 | break; | |||
| 4180 | _mesa_glsl_error(loc, state, | |||
| 4181 | "varying variables must be of base type float in %s", | |||
| 4182 | state->get_version_string()); | |||
| 4183 | break; | |||
| 4184 | case GLSL_TYPE_STRUCT: | |||
| 4185 | if (state->is_version(150, 300)) | |||
| 4186 | break; | |||
| 4187 | _mesa_glsl_error(loc, state, | |||
| 4188 | "varying variables may not be of type struct"); | |||
| 4189 | break; | |||
| 4190 | case GLSL_TYPE_DOUBLE: | |||
| 4191 | case GLSL_TYPE_UINT64: | |||
| 4192 | case GLSL_TYPE_INT64: | |||
| 4193 | break; | |||
| 4194 | case GLSL_TYPE_SAMPLER: | |||
| 4195 | case GLSL_TYPE_IMAGE: | |||
| 4196 | if (state->has_bindless()) | |||
| 4197 | break; | |||
| 4198 | /* fallthrough */ | |||
| 4199 | default: | |||
| 4200 | _mesa_glsl_error(loc, state, "illegal type for a varying variable"); | |||
| 4201 | break; | |||
| 4202 | } | |||
| 4203 | } | |||
| 4204 | ||||
| 4205 | if (state->all_invariant && var->data.mode == ir_var_shader_out) { | |||
| 4206 | var->data.explicit_invariant = true; | |||
| 4207 | var->data.invariant = true; | |||
| 4208 | } | |||
| 4209 | ||||
| 4210 | var->data.interpolation = | |||
| 4211 | interpret_interpolation_qualifier(qual, var->type, | |||
| 4212 | (ir_variable_mode) var->data.mode, | |||
| 4213 | state, loc); | |||
| 4214 | ||||
| 4215 | /* Does the declaration use the deprecated 'attribute' or 'varying' | |||
| 4216 | * keywords? | |||
| 4217 | */ | |||
| 4218 | const bool uses_deprecated_qualifier = qual->flags.q.attribute | |||
| 4219 | || qual->flags.q.varying; | |||
| 4220 | ||||
| 4221 | ||||
| 4222 | /* Validate auxiliary storage qualifiers */ | |||
| 4223 | ||||
| 4224 | /* From section 4.3.4 of the GLSL 1.30 spec: | |||
| 4225 | * "It is an error to use centroid in in a vertex shader." | |||
| 4226 | * | |||
| 4227 | * From section 4.3.4 of the GLSL ES 3.00 spec: | |||
| 4228 | * "It is an error to use centroid in or interpolation qualifiers in | |||
| 4229 | * a vertex shader input." | |||
| 4230 | */ | |||
| 4231 | ||||
| 4232 | /* Section 4.3.6 of the GLSL 1.30 specification states: | |||
| 4233 | * "It is an error to use centroid out in a fragment shader." | |||
| 4234 | * | |||
| 4235 | * The GL_ARB_shading_language_420pack extension specification states: | |||
| 4236 | * "It is an error to use auxiliary storage qualifiers or interpolation | |||
| 4237 | * qualifiers on an output in a fragment shader." | |||
| 4238 | */ | |||
| 4239 | if (qual->flags.q.sample && (!is_varying_var(var, state->stage) || uses_deprecated_qualifier)) { | |||
| 4240 | _mesa_glsl_error(loc, state, | |||
| 4241 | "sample qualifier may only be used on `in` or `out` " | |||
| 4242 | "variables between shader stages"); | |||
| 4243 | } | |||
| 4244 | if (qual->flags.q.centroid && !is_varying_var(var, state->stage)) { | |||
| 4245 | _mesa_glsl_error(loc, state, | |||
| 4246 | "centroid qualifier may only be used with `in', " | |||
| 4247 | "`out' or `varying' variables between shader stages"); | |||
| 4248 | } | |||
| 4249 | ||||
| 4250 | if (qual->flags.q.shared_storage && state->stage != MESA_SHADER_COMPUTE) { | |||
| 4251 | _mesa_glsl_error(loc, state, | |||
| 4252 | "the shared storage qualifiers can only be used with " | |||
| 4253 | "compute shaders"); | |||
| 4254 | } | |||
| 4255 | ||||
| 4256 | apply_image_qualifier_to_variable(qual, var, state, loc); | |||
| 4257 | } | |||
| 4258 | ||||
| 4259 | /** | |||
| 4260 | * Get the variable that is being redeclared by this declaration or if it | |||
| 4261 | * does not exist, the current declared variable. | |||
| 4262 | * | |||
| 4263 | * Semantic checks to verify the validity of the redeclaration are also | |||
| 4264 | * performed. If semantic checks fail, compilation error will be emitted via | |||
| 4265 | * \c _mesa_glsl_error, but a non-\c NULL pointer will still be returned. | |||
| 4266 | * | |||
| 4267 | * \returns | |||
| 4268 | * A pointer to an existing variable in the current scope if the declaration | |||
| 4269 | * is a redeclaration, current variable otherwise. \c is_declared boolean | |||
| 4270 | * will return \c true if the declaration is a redeclaration, \c false | |||
| 4271 | * otherwise. | |||
| 4272 | */ | |||
| 4273 | static ir_variable * | |||
| 4274 | get_variable_being_redeclared(ir_variable **var_ptr, YYLTYPE loc, | |||
| 4275 | struct _mesa_glsl_parse_state *state, | |||
| 4276 | bool allow_all_redeclarations, | |||
| 4277 | bool *is_redeclaration) | |||
| 4278 | { | |||
| 4279 | ir_variable *var = *var_ptr; | |||
| 4280 | ||||
| 4281 | /* Check if this declaration is actually a re-declaration, either to | |||
| 4282 | * resize an array or add qualifiers to an existing variable. | |||
| 4283 | * | |||
| 4284 | * This is allowed for variables in the current scope, or when at | |||
| 4285 | * global scope (for built-ins in the implicit outer scope). | |||
| 4286 | */ | |||
| 4287 | ir_variable *earlier = state->symbols->get_variable(var->name); | |||
| 4288 | if (earlier == NULL__null || | |||
| 4289 | (state->current_function != NULL__null && | |||
| 4290 | !state->symbols->name_declared_this_scope(var->name))) { | |||
| 4291 | *is_redeclaration = false; | |||
| 4292 | return var; | |||
| 4293 | } | |||
| 4294 | ||||
| 4295 | *is_redeclaration = true; | |||
| 4296 | ||||
| 4297 | if (earlier->data.how_declared == ir_var_declared_implicitly) { | |||
| 4298 | /* Verify that the redeclaration of a built-in does not change the | |||
| 4299 | * storage qualifier. There are a couple special cases. | |||
| 4300 | * | |||
| 4301 | * 1. Some built-in variables that are defined as 'in' in the | |||
| 4302 | * specification are implemented as system values. Allow | |||
| 4303 | * ir_var_system_value -> ir_var_shader_in. | |||
| 4304 | * | |||
| 4305 | * 2. gl_LastFragData is implemented as a ir_var_shader_out, but the | |||
| 4306 | * specification requires that redeclarations omit any qualifier. | |||
| 4307 | * Allow ir_var_shader_out -> ir_var_auto for this one variable. | |||
| 4308 | */ | |||
| 4309 | if (earlier->data.mode != var->data.mode && | |||
| 4310 | !(earlier->data.mode == ir_var_system_value && | |||
| 4311 | var->data.mode == ir_var_shader_in) && | |||
| 4312 | !(strcmp(var->name, "gl_LastFragData") == 0 && | |||
| 4313 | var->data.mode == ir_var_auto)) { | |||
| 4314 | _mesa_glsl_error(&loc, state, | |||
| 4315 | "redeclaration cannot change qualification of `%s'", | |||
| 4316 | var->name); | |||
| 4317 | } | |||
| 4318 | } | |||
| 4319 | ||||
| 4320 | /* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec, | |||
| 4321 | * | |||
| 4322 | * "It is legal to declare an array without a size and then | |||
| 4323 | * later re-declare the same name as an array of the same | |||
| 4324 | * type and specify a size." | |||
| 4325 | */ | |||
| 4326 | if (earlier->type->is_unsized_array() && var->type->is_array() | |||
| 4327 | && (var->type->fields.array == earlier->type->fields.array)) { | |||
| 4328 | const int size = var->type->array_size(); | |||
| 4329 | check_builtin_array_max_size(var->name, size, loc, state); | |||
| 4330 | if ((size > 0) && (size <= earlier->data.max_array_access)) { | |||
| 4331 | _mesa_glsl_error(& loc, state, "array size must be > %u due to " | |||
| 4332 | "previous access", | |||
| 4333 | earlier->data.max_array_access); | |||
| 4334 | } | |||
| 4335 | ||||
| 4336 | earlier->type = var->type; | |||
| 4337 | delete var; | |||
| 4338 | var = NULL__null; | |||
| 4339 | *var_ptr = NULL__null; | |||
| 4340 | } else if (earlier->type != var->type) { | |||
| 4341 | _mesa_glsl_error(&loc, state, | |||
| 4342 | "redeclaration of `%s' has incorrect type", | |||
| 4343 | var->name); | |||
| 4344 | } else if ((state->ARB_fragment_coord_conventions_enable || | |||
| 4345 | state->is_version(150, 0)) | |||
| 4346 | && strcmp(var->name, "gl_FragCoord") == 0) { | |||
| 4347 | /* Allow redeclaration of gl_FragCoord for ARB_fcc layout | |||
| 4348 | * qualifiers. | |||
| 4349 | * | |||
| 4350 | * We don't really need to do anything here, just allow the | |||
| 4351 | * redeclaration. Any error on the gl_FragCoord is handled on the ast | |||
| 4352 | * level at apply_layout_qualifier_to_variable using the | |||
| 4353 | * ast_type_qualifier and _mesa_glsl_parse_state, or later at | |||
| 4354 | * linker.cpp. | |||
| 4355 | */ | |||
| 4356 | /* According to section 4.3.7 of the GLSL 1.30 spec, | |||
| 4357 | * the following built-in varaibles can be redeclared with an | |||
| 4358 | * interpolation qualifier: | |||
| 4359 | * * gl_FrontColor | |||
| 4360 | * * gl_BackColor | |||
| 4361 | * * gl_FrontSecondaryColor | |||
| 4362 | * * gl_BackSecondaryColor | |||
| 4363 | * * gl_Color | |||
| 4364 | * * gl_SecondaryColor | |||
| 4365 | */ | |||
| 4366 | } else if (state->is_version(130, 0) | |||
| 4367 | && (strcmp(var->name, "gl_FrontColor") == 0 | |||
| 4368 | || strcmp(var->name, "gl_BackColor") == 0 | |||
| 4369 | || strcmp(var->name, "gl_FrontSecondaryColor") == 0 | |||
| 4370 | || strcmp(var->name, "gl_BackSecondaryColor") == 0 | |||
| 4371 | || strcmp(var->name, "gl_Color") == 0 | |||
| 4372 | || strcmp(var->name, "gl_SecondaryColor") == 0)) { | |||
| 4373 | earlier->data.interpolation = var->data.interpolation; | |||
| 4374 | ||||
| 4375 | /* Layout qualifiers for gl_FragDepth. */ | |||
| 4376 | } else if ((state->is_version(420, 0) || | |||
| 4377 | state->AMD_conservative_depth_enable || | |||
| 4378 | state->ARB_conservative_depth_enable) | |||
| 4379 | && strcmp(var->name, "gl_FragDepth") == 0) { | |||
| 4380 | ||||
| 4381 | /** From the AMD_conservative_depth spec: | |||
| 4382 | * Within any shader, the first redeclarations of gl_FragDepth | |||
| 4383 | * must appear before any use of gl_FragDepth. | |||
| 4384 | */ | |||
| 4385 | if (earlier->data.used) { | |||
| 4386 | _mesa_glsl_error(&loc, state, | |||
| 4387 | "the first redeclaration of gl_FragDepth " | |||
| 4388 | "must appear before any use of gl_FragDepth"); | |||
| 4389 | } | |||
| 4390 | ||||
| 4391 | /* Prevent inconsistent redeclaration of depth layout qualifier. */ | |||
| 4392 | if (earlier->data.depth_layout != ir_depth_layout_none | |||
| 4393 | && earlier->data.depth_layout != var->data.depth_layout) { | |||
| 4394 | _mesa_glsl_error(&loc, state, | |||
| 4395 | "gl_FragDepth: depth layout is declared here " | |||
| 4396 | "as '%s, but it was previously declared as " | |||
| 4397 | "'%s'", | |||
| 4398 | depth_layout_string(var->data.depth_layout), | |||
| 4399 | depth_layout_string(earlier->data.depth_layout)); | |||
| 4400 | } | |||
| 4401 | ||||
| 4402 | earlier->data.depth_layout = var->data.depth_layout; | |||
| 4403 | ||||
| 4404 | } else if (state->has_framebuffer_fetch() && | |||
| 4405 | strcmp(var->name, "gl_LastFragData") == 0 && | |||
| 4406 | var->data.mode == ir_var_auto) { | |||
| 4407 | /* According to the EXT_shader_framebuffer_fetch spec: | |||
| 4408 | * | |||
| 4409 | * "By default, gl_LastFragData is declared with the mediump precision | |||
| 4410 | * qualifier. This can be changed by redeclaring the corresponding | |||
| 4411 | * variables with the desired precision qualifier." | |||
| 4412 | * | |||
| 4413 | * "Fragment shaders may specify the following layout qualifier only for | |||
| 4414 | * redeclaring the built-in gl_LastFragData array [...]: noncoherent" | |||
| 4415 | */ | |||
| 4416 | earlier->data.precision = var->data.precision; | |||
| 4417 | earlier->data.memory_coherent = var->data.memory_coherent; | |||
| 4418 | ||||
| 4419 | } else if (state->NV_viewport_array2_enable && | |||
| 4420 | strcmp(var->name, "gl_Layer") == 0 && | |||
| 4421 | earlier->data.how_declared == ir_var_declared_implicitly) { | |||
| 4422 | /* No need to do anything, just allow it. Qualifier is stored in state */ | |||
| 4423 | ||||
| 4424 | } else if ((earlier->data.how_declared == ir_var_declared_implicitly && | |||
| 4425 | state->allow_builtin_variable_redeclaration) || | |||
| 4426 | allow_all_redeclarations) { | |||
| 4427 | /* Allow verbatim redeclarations of built-in variables. Not explicitly | |||
| 4428 | * valid, but some applications do it. | |||
| 4429 | */ | |||
| 4430 | } else { | |||
| 4431 | _mesa_glsl_error(&loc, state, "`%s' redeclared", var->name); | |||
| 4432 | } | |||
| 4433 | ||||
| 4434 | return earlier; | |||
| 4435 | } | |||
| 4436 | ||||
| 4437 | /** | |||
| 4438 | * Generate the IR for an initializer in a variable declaration | |||
| 4439 | */ | |||
| 4440 | static ir_rvalue * | |||
| 4441 | process_initializer(ir_variable *var, ast_declaration *decl, | |||
| 4442 | ast_fully_specified_type *type, | |||
| 4443 | exec_list *initializer_instructions, | |||
| 4444 | struct _mesa_glsl_parse_state *state) | |||
| 4445 | { | |||
| 4446 | void *mem_ctx = state; | |||
| 4447 | ir_rvalue *result = NULL__null; | |||
| 4448 | ||||
| 4449 | YYLTYPE initializer_loc = decl->initializer->get_location(); | |||
| 4450 | ||||
| 4451 | /* From page 24 (page 30 of the PDF) of the GLSL 1.10 spec: | |||
| 4452 | * | |||
| 4453 | * "All uniform variables are read-only and are initialized either | |||
| 4454 | * directly by an application via API commands, or indirectly by | |||
| 4455 | * OpenGL." | |||
| 4456 | */ | |||
| 4457 | if (var->data.mode == ir_var_uniform) { | |||
| 4458 | state->check_version(120, 0, &initializer_loc, | |||
| 4459 | "cannot initialize uniform %s", | |||
| 4460 | var->name); | |||
| 4461 | } | |||
| 4462 | ||||
| 4463 | /* Section 4.3.7 "Buffer Variables" of the GLSL 4.30 spec: | |||
| 4464 | * | |||
| 4465 | * "Buffer variables cannot have initializers." | |||
| 4466 | */ | |||
| 4467 | if (var->data.mode == ir_var_shader_storage) { | |||
| 4468 | _mesa_glsl_error(&initializer_loc, state, | |||
| 4469 | "cannot initialize buffer variable %s", | |||
| 4470 | var->name); | |||
| 4471 | } | |||
| 4472 | ||||
| 4473 | /* From section 4.1.7 of the GLSL 4.40 spec: | |||
| 4474 | * | |||
| 4475 | * "Opaque variables [...] are initialized only through the | |||
| 4476 | * OpenGL API; they cannot be declared with an initializer in a | |||
| 4477 | * shader." | |||
| 4478 | * | |||
| 4479 | * From section 4.1.7 of the ARB_bindless_texture spec: | |||
| 4480 | * | |||
| 4481 | * "Samplers may be declared as shader inputs and outputs, as uniform | |||
| 4482 | * variables, as temporary variables, and as function parameters." | |||
| 4483 | * | |||
| 4484 | * From section 4.1.X of the ARB_bindless_texture spec: | |||
| 4485 | * | |||
| 4486 | * "Images may be declared as shader inputs and outputs, as uniform | |||
| 4487 | * variables, as temporary variables, and as function parameters." | |||
| 4488 | */ | |||
| 4489 | if (var->type->contains_atomic() || | |||
| 4490 | (!state->has_bindless() && var->type->contains_opaque())) { | |||
| 4491 | _mesa_glsl_error(&initializer_loc, state, | |||
| 4492 | "cannot initialize %s variable %s", | |||
| 4493 | var->name, state->has_bindless() ? "atomic" : "opaque"); | |||
| 4494 | } | |||
| 4495 | ||||
| 4496 | if ((var->data.mode == ir_var_shader_in) && (state->current_function == NULL__null)) { | |||
| 4497 | _mesa_glsl_error(&initializer_loc, state, | |||
| 4498 | "cannot initialize %s shader input / %s %s", | |||
| 4499 | _mesa_shader_stage_to_string(state->stage), | |||
| 4500 | (state->stage == MESA_SHADER_VERTEX) | |||
| 4501 | ? "attribute" : "varying", | |||
| 4502 | var->name); | |||
| 4503 | } | |||
| 4504 | ||||
| 4505 | if (var->data.mode == ir_var_shader_out && state->current_function == NULL__null) { | |||
| 4506 | _mesa_glsl_error(&initializer_loc, state, | |||
| 4507 | "cannot initialize %s shader output %s", | |||
| 4508 | _mesa_shader_stage_to_string(state->stage), | |||
| 4509 | var->name); | |||
| 4510 | } | |||
| 4511 | ||||
| 4512 | /* If the initializer is an ast_aggregate_initializer, recursively store | |||
| 4513 | * type information from the LHS into it, so that its hir() function can do | |||
| 4514 | * type checking. | |||
| 4515 | */ | |||
| 4516 | if (decl->initializer->oper == ast_aggregate) | |||
| 4517 | _mesa_ast_set_aggregate_type(var->type, decl->initializer); | |||
| 4518 | ||||
| 4519 | ir_dereference *const lhs = new(state) ir_dereference_variable(var); | |||
| 4520 | ir_rvalue *rhs = decl->initializer->hir(initializer_instructions, state); | |||
| 4521 | ||||
| 4522 | /* Calculate the constant value if this is a const or uniform | |||
| 4523 | * declaration. | |||
| 4524 | * | |||
| 4525 | * Section 4.3 (Storage Qualifiers) of the GLSL ES 1.00.17 spec says: | |||
| 4526 | * | |||
| 4527 | * "Declarations of globals without a storage qualifier, or with | |||
| 4528 | * just the const qualifier, may include initializers, in which case | |||
| 4529 | * they will be initialized before the first line of main() is | |||
| 4530 | * executed. Such initializers must be a constant expression." | |||
| 4531 | * | |||
| 4532 | * The same section of the GLSL ES 3.00.4 spec has similar language. | |||
| 4533 | */ | |||
| 4534 | if (type->qualifier.flags.q.constant | |||
| 4535 | || type->qualifier.flags.q.uniform | |||
| 4536 | || (state->es_shader && state->current_function == NULL__null)) { | |||
| 4537 | ir_rvalue *new_rhs = validate_assignment(state, initializer_loc, | |||
| 4538 | lhs, rhs, true); | |||
| 4539 | if (new_rhs != NULL__null) { | |||
| 4540 | rhs = new_rhs; | |||
| 4541 | ||||
| 4542 | /* Section 4.3.3 (Constant Expressions) of the GLSL ES 3.00.4 spec | |||
| 4543 | * says: | |||
| 4544 | * | |||
| 4545 | * "A constant expression is one of | |||
| 4546 | * | |||
| 4547 | * ... | |||
| 4548 | * | |||
| 4549 | * - an expression formed by an operator on operands that are | |||
| 4550 | * all constant expressions, including getting an element of | |||
| 4551 | * a constant array, or a field of a constant structure, or | |||
| 4552 | * components of a constant vector. However, the sequence | |||
| 4553 | * operator ( , ) and the assignment operators ( =, +=, ...) | |||
| 4554 | * are not included in the operators that can create a | |||
| 4555 | * constant expression." | |||
| 4556 | * | |||
| 4557 | * Section 12.43 (Sequence operator and constant expressions) says: | |||
| 4558 | * | |||
| 4559 | * "Should the following construct be allowed? | |||
| 4560 | * | |||
| 4561 | * float a[2,3]; | |||
| 4562 | * | |||
| 4563 | * The expression within the brackets uses the sequence operator | |||
| 4564 | * (',') and returns the integer 3 so the construct is declaring | |||
| 4565 | * a single-dimensional array of size 3. In some languages, the | |||
| 4566 | * construct declares a two-dimensional array. It would be | |||
| 4567 | * preferable to make this construct illegal to avoid confusion. | |||
| 4568 | * | |||
| 4569 | * One possibility is to change the definition of the sequence | |||
| 4570 | * operator so that it does not return a constant-expression and | |||
| 4571 | * hence cannot be used to declare an array size. | |||
| 4572 | * | |||
| 4573 | * RESOLUTION: The result of a sequence operator is not a | |||
| 4574 | * constant-expression." | |||
| 4575 | * | |||
| 4576 | * Section 4.3.3 (Constant Expressions) of the GLSL 4.30.9 spec | |||
| 4577 | * contains language almost identical to the section 4.3.3 in the | |||
| 4578 | * GLSL ES 3.00.4 spec. This is a new limitation for these GLSL | |||
| 4579 | * versions. | |||
| 4580 | */ | |||
| 4581 | ir_constant *constant_value = | |||
| 4582 | rhs->constant_expression_value(mem_ctx); | |||
| 4583 | ||||
| 4584 | if (!constant_value || | |||
| 4585 | (state->is_version(430, 300) && | |||
| 4586 | decl->initializer->has_sequence_subexpression())) { | |||
| 4587 | const char *const variable_mode = | |||
| 4588 | (type->qualifier.flags.q.constant) | |||
| 4589 | ? "const" | |||
| 4590 | : ((type->qualifier.flags.q.uniform) ? "uniform" : "global"); | |||
| 4591 | ||||
| 4592 | /* If ARB_shading_language_420pack is enabled, initializers of | |||
| 4593 | * const-qualified local variables do not have to be constant | |||
| 4594 | * expressions. Const-qualified global variables must still be | |||
| 4595 | * initialized with constant expressions. | |||
| 4596 | */ | |||
| 4597 | if (!state->has_420pack() | |||
| 4598 | || state->current_function == NULL__null) { | |||
| 4599 | _mesa_glsl_error(& initializer_loc, state, | |||
| 4600 | "initializer of %s variable `%s' must be a " | |||
| 4601 | "constant expression", | |||
| 4602 | variable_mode, | |||
| 4603 | decl->identifier); | |||
| 4604 | if (var->type->is_numeric()) { | |||
| 4605 | /* Reduce cascading errors. */ | |||
| 4606 | var->constant_value = type->qualifier.flags.q.constant | |||
| 4607 | ? ir_constant::zero(state, var->type) : NULL__null; | |||
| 4608 | } | |||
| 4609 | } | |||
| 4610 | } else { | |||
| 4611 | rhs = constant_value; | |||
| 4612 | var->constant_value = type->qualifier.flags.q.constant | |||
| 4613 | ? constant_value : NULL__null; | |||
| 4614 | } | |||
| 4615 | } else { | |||
| 4616 | if (var->type->is_numeric()) { | |||
| 4617 | /* Reduce cascading errors. */ | |||
| 4618 | rhs = var->constant_value = type->qualifier.flags.q.constant | |||
| 4619 | ? ir_constant::zero(state, var->type) : NULL__null; | |||
| 4620 | } | |||
| 4621 | } | |||
| 4622 | } | |||
| 4623 | ||||
| 4624 | if (rhs && !rhs->type->is_error()) { | |||
| 4625 | bool temp = var->data.read_only; | |||
| 4626 | if (type->qualifier.flags.q.constant) | |||
| 4627 | var->data.read_only = false; | |||
| 4628 | ||||
| 4629 | /* Never emit code to initialize a uniform. | |||
| 4630 | */ | |||
| 4631 | const glsl_type *initializer_type; | |||
| 4632 | bool error_emitted = false; | |||
| 4633 | if (!type->qualifier.flags.q.uniform) { | |||
| 4634 | error_emitted = | |||
| 4635 | do_assignment(initializer_instructions, state, | |||
| 4636 | NULL__null, lhs, rhs, | |||
| 4637 | &result, true, true, | |||
| 4638 | type->get_location()); | |||
| 4639 | initializer_type = result->type; | |||
| 4640 | } else | |||
| 4641 | initializer_type = rhs->type; | |||
| 4642 | ||||
| 4643 | if (!error_emitted) { | |||
| 4644 | var->constant_initializer = rhs->constant_expression_value(mem_ctx); | |||
| 4645 | var->data.has_initializer = true; | |||
| 4646 | ||||
| 4647 | /* If the declared variable is an unsized array, it must inherrit | |||
| 4648 | * its full type from the initializer. A declaration such as | |||
| 4649 | * | |||
| 4650 | * uniform float a[] = float[](1.0, 2.0, 3.0, 3.0); | |||
| 4651 | * | |||
| 4652 | * becomes | |||
| 4653 | * | |||
| 4654 | * uniform float a[4] = float[](1.0, 2.0, 3.0, 3.0); | |||
| 4655 | * | |||
| 4656 | * The assignment generated in the if-statement (below) will also | |||
| 4657 | * automatically handle this case for non-uniforms. | |||
| 4658 | * | |||
| 4659 | * If the declared variable is not an array, the types must | |||
| 4660 | * already match exactly. As a result, the type assignment | |||
| 4661 | * here can be done unconditionally. For non-uniforms the call | |||
| 4662 | * to do_assignment can change the type of the initializer (via | |||
| 4663 | * the implicit conversion rules). For uniforms the initializer | |||
| 4664 | * must be a constant expression, and the type of that expression | |||
| 4665 | * was validated above. | |||
| 4666 | */ | |||
| 4667 | var->type = initializer_type; | |||
| 4668 | } | |||
| 4669 | ||||
| 4670 | var->data.read_only = temp; | |||
| 4671 | } | |||
| 4672 | ||||
| 4673 | return result; | |||
| 4674 | } | |||
| 4675 | ||||
| 4676 | static void | |||
| 4677 | validate_layout_qualifier_vertex_count(struct _mesa_glsl_parse_state *state, | |||
| 4678 | YYLTYPE loc, ir_variable *var, | |||
| 4679 | unsigned num_vertices, | |||
| 4680 | unsigned *size, | |||
| 4681 | const char *var_category) | |||
| 4682 | { | |||
| 4683 | if (var->type->is_unsized_array()) { | |||
| 4684 | /* Section 4.3.8.1 (Input Layout Qualifiers) of the GLSL 1.50 spec says: | |||
| 4685 | * | |||
| 4686 | * All geometry shader input unsized array declarations will be | |||
| 4687 | * sized by an earlier input layout qualifier, when present, as per | |||
| 4688 | * the following table. | |||
| 4689 | * | |||
| 4690 | * Followed by a table mapping each allowed input layout qualifier to | |||
| 4691 | * the corresponding input length. | |||
| 4692 | * | |||
| 4693 | * Similarly for tessellation control shader outputs. | |||
| 4694 | */ | |||
| 4695 | if (num_vertices != 0) | |||
| 4696 | var->type = glsl_type::get_array_instance(var->type->fields.array, | |||
| 4697 | num_vertices); | |||
| 4698 | } else { | |||
| 4699 | /* Section 4.3.8.1 (Input Layout Qualifiers) of the GLSL 1.50 spec | |||
| 4700 | * includes the following examples of compile-time errors: | |||
| 4701 | * | |||
| 4702 | * // code sequence within one shader... | |||
| 4703 | * in vec4 Color1[]; // size unknown | |||
| 4704 | * ...Color1.length()...// illegal, length() unknown | |||
| 4705 | * in vec4 Color2[2]; // size is 2 | |||
| 4706 | * ...Color1.length()...// illegal, Color1 still has no size | |||
| 4707 | * in vec4 Color3[3]; // illegal, input sizes are inconsistent | |||
| 4708 | * layout(lines) in; // legal, input size is 2, matching | |||
| 4709 | * in vec4 Color4[3]; // illegal, contradicts layout | |||
| 4710 | * ... | |||
| 4711 | * | |||
| 4712 | * To detect the case illustrated by Color3, we verify that the size of | |||
| 4713 | * an explicitly-sized array matches the size of any previously declared | |||
| 4714 | * explicitly-sized array. To detect the case illustrated by Color4, we | |||
| 4715 | * verify that the size of an explicitly-sized array is consistent with | |||
| 4716 | * any previously declared input layout. | |||
| 4717 | */ | |||
| 4718 | if (num_vertices != 0 && var->type->length != num_vertices) { | |||
| 4719 | _mesa_glsl_error(&loc, state, | |||
| 4720 | "%s size contradicts previously declared layout " | |||
| 4721 | "(size is %u, but layout requires a size of %u)", | |||
| 4722 | var_category, var->type->length, num_vertices); | |||
| 4723 | } else if (*size != 0 && var->type->length != *size) { | |||
| 4724 | _mesa_glsl_error(&loc, state, | |||
| 4725 | "%s sizes are inconsistent (size is %u, but a " | |||
| 4726 | "previous declaration has size %u)", | |||
| 4727 | var_category, var->type->length, *size); | |||
| 4728 | } else { | |||
| 4729 | *size = var->type->length; | |||
| 4730 | } | |||
| 4731 | } | |||
| 4732 | } | |||
| 4733 | ||||
| 4734 | static void | |||
| 4735 | handle_tess_ctrl_shader_output_decl(struct _mesa_glsl_parse_state *state, | |||
| 4736 | YYLTYPE loc, ir_variable *var) | |||
| 4737 | { | |||
| 4738 | unsigned num_vertices = 0; | |||
| 4739 | ||||
| 4740 | if (state->tcs_output_vertices_specified) { | |||
| 4741 | if (!state->out_qualifier->vertices-> | |||
| 4742 | process_qualifier_constant(state, "vertices", | |||
| 4743 | &num_vertices, false)) { | |||
| 4744 | return; | |||
| 4745 | } | |||
| 4746 | ||||
| 4747 | if (num_vertices > state->Const.MaxPatchVertices) { | |||
| 4748 | _mesa_glsl_error(&loc, state, "vertices (%d) exceeds " | |||
| 4749 | "GL_MAX_PATCH_VERTICES", num_vertices); | |||
| 4750 | return; | |||
| 4751 | } | |||
| 4752 | } | |||
| 4753 | ||||
| 4754 | if (!var->type->is_array() && !var->data.patch) { | |||
| 4755 | _mesa_glsl_error(&loc, state, | |||
| 4756 | "tessellation control shader outputs must be arrays"); | |||
| 4757 | ||||
| 4758 | /* To avoid cascading failures, short circuit the checks below. */ | |||
| 4759 | return; | |||
| 4760 | } | |||
| 4761 | ||||
| 4762 | if (var->data.patch) | |||
| 4763 | return; | |||
| 4764 | ||||
| 4765 | validate_layout_qualifier_vertex_count(state, loc, var, num_vertices, | |||
| 4766 | &state->tcs_output_size, | |||
| 4767 | "tessellation control shader output"); | |||
| 4768 | } | |||
| 4769 | ||||
| 4770 | /** | |||
| 4771 | * Do additional processing necessary for tessellation control/evaluation shader | |||
| 4772 | * input declarations. This covers both interface block arrays and bare input | |||
| 4773 | * variables. | |||
| 4774 | */ | |||
| 4775 | static void | |||
| 4776 | handle_tess_shader_input_decl(struct _mesa_glsl_parse_state *state, | |||
| 4777 | YYLTYPE loc, ir_variable *var) | |||
| 4778 | { | |||
| 4779 | if (!var->type->is_array() && !var->data.patch) { | |||
| 4780 | _mesa_glsl_error(&loc, state, | |||
| 4781 | "per-vertex tessellation shader inputs must be arrays"); | |||
| 4782 | /* Avoid cascading failures. */ | |||
| 4783 | return; | |||
| 4784 | } | |||
| 4785 | ||||
| 4786 | if (var->data.patch) | |||
| 4787 | return; | |||
| 4788 | ||||
| 4789 | /* The ARB_tessellation_shader spec says: | |||
| 4790 | * | |||
| 4791 | * "Declaring an array size is optional. If no size is specified, it | |||
| 4792 | * will be taken from the implementation-dependent maximum patch size | |||
| 4793 | * (gl_MaxPatchVertices). If a size is specified, it must match the | |||
| 4794 | * maximum patch size; otherwise, a compile or link error will occur." | |||
| 4795 | * | |||
| 4796 | * This text appears twice, once for TCS inputs, and again for TES inputs. | |||
| 4797 | */ | |||
| 4798 | if (var->type->is_unsized_array()) { | |||
| 4799 | var->type = glsl_type::get_array_instance(var->type->fields.array, | |||
| 4800 | state->Const.MaxPatchVertices); | |||
| 4801 | } else if (var->type->length != state->Const.MaxPatchVertices) { | |||
| 4802 | _mesa_glsl_error(&loc, state, | |||
| 4803 | "per-vertex tessellation shader input arrays must be " | |||
| 4804 | "sized to gl_MaxPatchVertices (%d).", | |||
| 4805 | state->Const.MaxPatchVertices); | |||
| 4806 | } | |||
| 4807 | } | |||
| 4808 | ||||
| 4809 | ||||
| 4810 | /** | |||
| 4811 | * Do additional processing necessary for geometry shader input declarations | |||
| 4812 | * (this covers both interface blocks arrays and bare input variables). | |||
| 4813 | */ | |||
| 4814 | static void | |||
| 4815 | handle_geometry_shader_input_decl(struct _mesa_glsl_parse_state *state, | |||
| 4816 | YYLTYPE loc, ir_variable *var) | |||
| 4817 | { | |||
| 4818 | unsigned num_vertices = 0; | |||
| 4819 | ||||
| 4820 | if (state->gs_input_prim_type_specified) { | |||
| 4821 | num_vertices = vertices_per_prim(state->in_qualifier->prim_type); | |||
| 4822 | } | |||
| 4823 | ||||
| 4824 | /* Geometry shader input variables must be arrays. Caller should have | |||
| 4825 | * reported an error for this. | |||
| 4826 | */ | |||
| 4827 | if (!var->type->is_array()) { | |||
| 4828 | assert(state->error)(static_cast <bool> (state->error) ? void (0) : __assert_fail ("state->error", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 4829 | ||||
| 4830 | /* To avoid cascading failures, short circuit the checks below. */ | |||
| 4831 | return; | |||
| 4832 | } | |||
| 4833 | ||||
| 4834 | validate_layout_qualifier_vertex_count(state, loc, var, num_vertices, | |||
| 4835 | &state->gs_input_size, | |||
| 4836 | "geometry shader input"); | |||
| 4837 | } | |||
| 4838 | ||||
| 4839 | static void | |||
| 4840 | validate_identifier(const char *identifier, YYLTYPE loc, | |||
| 4841 | struct _mesa_glsl_parse_state *state) | |||
| 4842 | { | |||
| 4843 | /* From page 15 (page 21 of the PDF) of the GLSL 1.10 spec, | |||
| 4844 | * | |||
| 4845 | * "Identifiers starting with "gl_" are reserved for use by | |||
| 4846 | * OpenGL, and may not be declared in a shader as either a | |||
| 4847 | * variable or a function." | |||
| 4848 | */ | |||
| 4849 | if (is_gl_identifier(identifier)) { | |||
| 4850 | _mesa_glsl_error(&loc, state, | |||
| 4851 | "identifier `%s' uses reserved `gl_' prefix", | |||
| 4852 | identifier); | |||
| 4853 | } else if (strstr(identifier, "__")) { | |||
| 4854 | /* From page 14 (page 20 of the PDF) of the GLSL 1.10 | |||
| 4855 | * spec: | |||
| 4856 | * | |||
| 4857 | * "In addition, all identifiers containing two | |||
| 4858 | * consecutive underscores (__) are reserved as | |||
| 4859 | * possible future keywords." | |||
| 4860 | * | |||
| 4861 | * The intention is that names containing __ are reserved for internal | |||
| 4862 | * use by the implementation, and names prefixed with GL_ are reserved | |||
| 4863 | * for use by Khronos. Names simply containing __ are dangerous to use, | |||
| 4864 | * but should be allowed. | |||
| 4865 | * | |||
| 4866 | * A future version of the GLSL specification will clarify this. | |||
| 4867 | */ | |||
| 4868 | _mesa_glsl_warning(&loc, state, | |||
| 4869 | "identifier `%s' uses reserved `__' string", | |||
| 4870 | identifier); | |||
| 4871 | } | |||
| 4872 | } | |||
| 4873 | ||||
| 4874 | ir_rvalue * | |||
| 4875 | ast_declarator_list::hir(exec_list *instructions, | |||
| 4876 | struct _mesa_glsl_parse_state *state) | |||
| 4877 | { | |||
| 4878 | void *ctx = state; | |||
| 4879 | const struct glsl_type *decl_type; | |||
| 4880 | const char *type_name = NULL__null; | |||
| 4881 | ir_rvalue *result = NULL__null; | |||
| 4882 | YYLTYPE loc = this->get_location(); | |||
| 4883 | ||||
| 4884 | /* From page 46 (page 52 of the PDF) of the GLSL 1.50 spec: | |||
| 4885 | * | |||
| 4886 | * "To ensure that a particular output variable is invariant, it is | |||
| 4887 | * necessary to use the invariant qualifier. It can either be used to | |||
| 4888 | * qualify a previously declared variable as being invariant | |||
| 4889 | * | |||
| 4890 | * invariant gl_Position; // make existing gl_Position be invariant" | |||
| 4891 | * | |||
| 4892 | * In these cases the parser will set the 'invariant' flag in the declarator | |||
| 4893 | * list, and the type will be NULL. | |||
| 4894 | */ | |||
| 4895 | if (this->invariant) { | |||
| 4896 | assert(this->type == NULL)(static_cast <bool> (this->type == __null) ? void (0 ) : __assert_fail ("this->type == NULL", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 4897 | ||||
| 4898 | if (state->current_function != NULL__null) { | |||
| 4899 | _mesa_glsl_error(& loc, state, | |||
| 4900 | "all uses of `invariant' keyword must be at global " | |||
| 4901 | "scope"); | |||
| 4902 | } | |||
| 4903 | ||||
| 4904 | foreach_list_typed (ast_declaration, decl, link, &this->declarations)for (ast_declaration * decl = (!exec_node_is_tail_sentinel((& this->declarations)->head_sentinel.next) ? ((ast_declaration *) (((uintptr_t) (&this->declarations)->head_sentinel .next) - (((char *) &((ast_declaration *) (&this-> declarations)->head_sentinel.next)->link) - ((char *) ( &this->declarations)->head_sentinel.next)))) : __null ); (decl) != __null; (decl) = (!exec_node_is_tail_sentinel((decl )->link.next) ? ((ast_declaration *) (((uintptr_t) (decl)-> link.next) - (((char *) &((ast_declaration *) (decl)-> link.next)->link) - ((char *) (decl)->link.next)))) : __null )) { | |||
| 4905 | assert(decl->array_specifier == NULL)(static_cast <bool> (decl->array_specifier == __null ) ? void (0) : __assert_fail ("decl->array_specifier == NULL" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 4906 | assert(decl->initializer == NULL)(static_cast <bool> (decl->initializer == __null) ? void (0) : __assert_fail ("decl->initializer == NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 4907 | ||||
| 4908 | ir_variable *const earlier = | |||
| 4909 | state->symbols->get_variable(decl->identifier); | |||
| 4910 | if (earlier == NULL__null) { | |||
| 4911 | _mesa_glsl_error(& loc, state, | |||
| 4912 | "undeclared variable `%s' cannot be marked " | |||
| 4913 | "invariant", decl->identifier); | |||
| 4914 | } else if (!is_allowed_invariant(earlier, state)) { | |||
| 4915 | _mesa_glsl_error(&loc, state, | |||
| 4916 | "`%s' cannot be marked invariant; interfaces between " | |||
| 4917 | "shader stages only.", decl->identifier); | |||
| 4918 | } else if (earlier->data.used) { | |||
| 4919 | _mesa_glsl_error(& loc, state, | |||
| 4920 | "variable `%s' may not be redeclared " | |||
| 4921 | "`invariant' after being used", | |||
| 4922 | earlier->name); | |||
| 4923 | } else { | |||
| 4924 | earlier->data.explicit_invariant = true; | |||
| 4925 | earlier->data.invariant = true; | |||
| 4926 | } | |||
| 4927 | } | |||
| 4928 | ||||
| 4929 | /* Invariant redeclarations do not have r-values. | |||
| 4930 | */ | |||
| 4931 | return NULL__null; | |||
| 4932 | } | |||
| 4933 | ||||
| 4934 | if (this->precise) { | |||
| 4935 | assert(this->type == NULL)(static_cast <bool> (this->type == __null) ? void (0 ) : __assert_fail ("this->type == NULL", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 4936 | ||||
| 4937 | foreach_list_typed (ast_declaration, decl, link, &this->declarations)for (ast_declaration * decl = (!exec_node_is_tail_sentinel((& this->declarations)->head_sentinel.next) ? ((ast_declaration *) (((uintptr_t) (&this->declarations)->head_sentinel .next) - (((char *) &((ast_declaration *) (&this-> declarations)->head_sentinel.next)->link) - ((char *) ( &this->declarations)->head_sentinel.next)))) : __null ); (decl) != __null; (decl) = (!exec_node_is_tail_sentinel((decl )->link.next) ? ((ast_declaration *) (((uintptr_t) (decl)-> link.next) - (((char *) &((ast_declaration *) (decl)-> link.next)->link) - ((char *) (decl)->link.next)))) : __null )) { | |||
| 4938 | assert(decl->array_specifier == NULL)(static_cast <bool> (decl->array_specifier == __null ) ? void (0) : __assert_fail ("decl->array_specifier == NULL" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 4939 | assert(decl->initializer == NULL)(static_cast <bool> (decl->initializer == __null) ? void (0) : __assert_fail ("decl->initializer == NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 4940 | ||||
| 4941 | ir_variable *const earlier = | |||
| 4942 | state->symbols->get_variable(decl->identifier); | |||
| 4943 | if (earlier == NULL__null) { | |||
| 4944 | _mesa_glsl_error(& loc, state, | |||
| 4945 | "undeclared variable `%s' cannot be marked " | |||
| 4946 | "precise", decl->identifier); | |||
| 4947 | } else if (state->current_function != NULL__null && | |||
| 4948 | !state->symbols->name_declared_this_scope(decl->identifier)) { | |||
| 4949 | /* Note: we have to check if we're in a function, since | |||
| 4950 | * builtins are treated as having come from another scope. | |||
| 4951 | */ | |||
| 4952 | _mesa_glsl_error(& loc, state, | |||
| 4953 | "variable `%s' from an outer scope may not be " | |||
| 4954 | "redeclared `precise' in this scope", | |||
| 4955 | earlier->name); | |||
| 4956 | } else if (earlier->data.used) { | |||
| 4957 | _mesa_glsl_error(& loc, state, | |||
| 4958 | "variable `%s' may not be redeclared " | |||
| 4959 | "`precise' after being used", | |||
| 4960 | earlier->name); | |||
| 4961 | } else { | |||
| 4962 | earlier->data.precise = true; | |||
| 4963 | } | |||
| 4964 | } | |||
| 4965 | ||||
| 4966 | /* Precise redeclarations do not have r-values either. */ | |||
| 4967 | return NULL__null; | |||
| 4968 | } | |||
| 4969 | ||||
| 4970 | assert(this->type != NULL)(static_cast <bool> (this->type != __null) ? void (0 ) : __assert_fail ("this->type != NULL", __builtin_FILE () , __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 4971 | assert(!this->invariant)(static_cast <bool> (!this->invariant) ? void (0) : __assert_fail ("!this->invariant", __builtin_FILE (), __builtin_LINE () , __extension__ __PRETTY_FUNCTION__)); | |||
| 4972 | assert(!this->precise)(static_cast <bool> (!this->precise) ? void (0) : __assert_fail ("!this->precise", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 4973 | ||||
| 4974 | /* GL_EXT_shader_image_load_store base type uses GLSL_TYPE_VOID as a special value to | |||
| 4975 | * indicate that it needs to be updated later (see glsl_parser.yy). | |||
| 4976 | * This is done here, based on the layout qualifier and the type of the image var | |||
| 4977 | */ | |||
| 4978 | if (this->type->qualifier.flags.q.explicit_image_format && | |||
| 4979 | this->type->specifier->type->is_image() && | |||
| 4980 | this->type->qualifier.image_base_type == GLSL_TYPE_VOID) { | |||
| 4981 | /* "The ARB_shader_image_load_store says: | |||
| 4982 | * If both extensions are enabled in the shading language, the "size*" layout | |||
| 4983 | * qualifiers are treated as format qualifiers, and are mapped to equivalent | |||
| 4984 | * format qualifiers in the table below, according to the type of image | |||
| 4985 | * variable. | |||
| 4986 | * image* iimage* uimage* | |||
| 4987 | * -------- -------- -------- | |||
| 4988 | * size1x8 n/a r8i r8ui | |||
| 4989 | * size1x16 r16f r16i r16ui | |||
| 4990 | * size1x32 r32f r32i r32ui | |||
| 4991 | * size2x32 rg32f rg32i rg32ui | |||
| 4992 | * size4x32 rgba32f rgba32i rgba32ui" | |||
| 4993 | */ | |||
| 4994 | if (strncmp(this->type->specifier->type_name, "image", strlen("image")) == 0) { | |||
| 4995 | switch (this->type->qualifier.image_format) { | |||
| 4996 | case PIPE_FORMAT_R8_SINT: | |||
| 4997 | /* No valid qualifier in this case, driver will need to look at | |||
| 4998 | * the underlying image's format (just like no qualifier being | |||
| 4999 | * present). | |||
| 5000 | */ | |||
| 5001 | this->type->qualifier.image_format = PIPE_FORMAT_NONE; | |||
| 5002 | break; | |||
| 5003 | case PIPE_FORMAT_R16_SINT: | |||
| 5004 | this->type->qualifier.image_format = PIPE_FORMAT_R16_FLOAT; | |||
| 5005 | break; | |||
| 5006 | case PIPE_FORMAT_R32_SINT: | |||
| 5007 | this->type->qualifier.image_format = PIPE_FORMAT_R32_FLOAT; | |||
| 5008 | break; | |||
| 5009 | case PIPE_FORMAT_R32G32_SINT: | |||
| 5010 | this->type->qualifier.image_format = PIPE_FORMAT_R32G32_FLOAT; | |||
| 5011 | break; | |||
| 5012 | case PIPE_FORMAT_R32G32B32A32_SINT: | |||
| 5013 | this->type->qualifier.image_format = PIPE_FORMAT_R32G32B32A32_FLOAT; | |||
| 5014 | break; | |||
| 5015 | default: | |||
| 5016 | unreachable("Unknown image format")do { (static_cast <bool> (!"Unknown image format") ? void (0) : __assert_fail ("!\"Unknown image format\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); __builtin_unreachable (); } while (0); | |||
| 5017 | } | |||
| 5018 | this->type->qualifier.image_base_type = GLSL_TYPE_FLOAT; | |||
| 5019 | } else if (strncmp(this->type->specifier->type_name, "uimage", strlen("uimage")) == 0) { | |||
| 5020 | switch (this->type->qualifier.image_format) { | |||
| 5021 | case PIPE_FORMAT_R8_SINT: | |||
| 5022 | this->type->qualifier.image_format = PIPE_FORMAT_R8_UINT; | |||
| 5023 | break; | |||
| 5024 | case PIPE_FORMAT_R16_SINT: | |||
| 5025 | this->type->qualifier.image_format = PIPE_FORMAT_R16_UINT; | |||
| 5026 | break; | |||
| 5027 | case PIPE_FORMAT_R32_SINT: | |||
| 5028 | this->type->qualifier.image_format = PIPE_FORMAT_R32_UINT; | |||
| 5029 | break; | |||
| 5030 | case PIPE_FORMAT_R32G32_SINT: | |||
| 5031 | this->type->qualifier.image_format = PIPE_FORMAT_R32G32_UINT; | |||
| 5032 | break; | |||
| 5033 | case PIPE_FORMAT_R32G32B32A32_SINT: | |||
| 5034 | this->type->qualifier.image_format = PIPE_FORMAT_R32G32B32A32_UINT; | |||
| 5035 | break; | |||
| 5036 | default: | |||
| 5037 | unreachable("Unknown image format")do { (static_cast <bool> (!"Unknown image format") ? void (0) : __assert_fail ("!\"Unknown image format\"", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); __builtin_unreachable (); } while (0); | |||
| 5038 | } | |||
| 5039 | this->type->qualifier.image_base_type = GLSL_TYPE_UINT; | |||
| 5040 | } else if (strncmp(this->type->specifier->type_name, "iimage", strlen("iimage")) == 0) { | |||
| 5041 | this->type->qualifier.image_base_type = GLSL_TYPE_INT; | |||
| 5042 | } else { | |||
| 5043 | assert(false)(static_cast <bool> (false) ? void (0) : __assert_fail ( "false", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 5044 | } | |||
| 5045 | } | |||
| 5046 | ||||
| 5047 | /* The type specifier may contain a structure definition. Process that | |||
| 5048 | * before any of the variable declarations. | |||
| 5049 | */ | |||
| 5050 | (void) this->type->specifier->hir(instructions, state); | |||
| 5051 | ||||
| 5052 | decl_type = this->type->glsl_type(& type_name, state); | |||
| 5053 | ||||
| 5054 | /* Section 4.3.7 "Buffer Variables" of the GLSL 4.30 spec: | |||
| 5055 | * "Buffer variables may only be declared inside interface blocks | |||
| 5056 | * (section 4.3.9 “Interface Blocks”), which are then referred to as | |||
| 5057 | * shader storage blocks. It is a compile-time error to declare buffer | |||
| 5058 | * variables at global scope (outside a block)." | |||
| 5059 | */ | |||
| 5060 | if (type->qualifier.flags.q.buffer && !decl_type->is_interface()) { | |||
| 5061 | _mesa_glsl_error(&loc, state, | |||
| 5062 | "buffer variables cannot be declared outside " | |||
| 5063 | "interface blocks"); | |||
| 5064 | } | |||
| 5065 | ||||
| 5066 | /* An offset-qualified atomic counter declaration sets the default | |||
| 5067 | * offset for the next declaration within the same atomic counter | |||
| 5068 | * buffer. | |||
| 5069 | */ | |||
| 5070 | if (decl_type && decl_type->contains_atomic()) { | |||
| 5071 | if (type->qualifier.flags.q.explicit_binding && | |||
| 5072 | type->qualifier.flags.q.explicit_offset) { | |||
| 5073 | unsigned qual_binding; | |||
| 5074 | unsigned qual_offset; | |||
| 5075 | if (process_qualifier_constant(state, &loc, "binding", | |||
| 5076 | type->qualifier.binding, | |||
| 5077 | &qual_binding) | |||
| 5078 | && process_qualifier_constant(state, &loc, "offset", | |||
| 5079 | type->qualifier.offset, | |||
| 5080 | &qual_offset)) { | |||
| 5081 | if (qual_binding < ARRAY_SIZE(state->atomic_counter_offsets)(sizeof(state->atomic_counter_offsets) / sizeof((state-> atomic_counter_offsets)[0]))) | |||
| 5082 | state->atomic_counter_offsets[qual_binding] = qual_offset; | |||
| 5083 | } | |||
| 5084 | } | |||
| 5085 | ||||
| 5086 | ast_type_qualifier allowed_atomic_qual_mask; | |||
| 5087 | allowed_atomic_qual_mask.flags.i = 0; | |||
| 5088 | allowed_atomic_qual_mask.flags.q.explicit_binding = 1; | |||
| 5089 | allowed_atomic_qual_mask.flags.q.explicit_offset = 1; | |||
| 5090 | allowed_atomic_qual_mask.flags.q.uniform = 1; | |||
| 5091 | ||||
| 5092 | type->qualifier.validate_flags(&loc, state, allowed_atomic_qual_mask, | |||
| 5093 | "invalid layout qualifier for", | |||
| 5094 | "atomic_uint"); | |||
| 5095 | } | |||
| 5096 | ||||
| 5097 | if (this->declarations.is_empty()) { | |||
| 5098 | /* If there is no structure involved in the program text, there are two | |||
| 5099 | * possible scenarios: | |||
| 5100 | * | |||
| 5101 | * - The program text contained something like 'vec4;'. This is an | |||
| 5102 | * empty declaration. It is valid but weird. Emit a warning. | |||
| 5103 | * | |||
| 5104 | * - The program text contained something like 'S;' and 'S' is not the | |||
| 5105 | * name of a known structure type. This is both invalid and weird. | |||
| 5106 | * Emit an error. | |||
| 5107 | * | |||
| 5108 | * - The program text contained something like 'mediump float;' | |||
| 5109 | * when the programmer probably meant 'precision mediump | |||
| 5110 | * float;' Emit a warning with a description of what they | |||
| 5111 | * probably meant to do. | |||
| 5112 | * | |||
| 5113 | * Note that if decl_type is NULL and there is a structure involved, | |||
| 5114 | * there must have been some sort of error with the structure. In this | |||
| 5115 | * case we assume that an error was already generated on this line of | |||
| 5116 | * code for the structure. There is no need to generate an additional, | |||
| 5117 | * confusing error. | |||
| 5118 | */ | |||
| 5119 | assert(this->type->specifier->structure == NULL || decl_type != NULL(static_cast <bool> (this->type->specifier->structure == __null || decl_type != __null || state->error) ? void ( 0) : __assert_fail ("this->type->specifier->structure == NULL || decl_type != NULL || state->error" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | |||
| 5120 | || state->error)(static_cast <bool> (this->type->specifier->structure == __null || decl_type != __null || state->error) ? void ( 0) : __assert_fail ("this->type->specifier->structure == NULL || decl_type != NULL || state->error" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 5121 | ||||
| 5122 | if (decl_type == NULL__null) { | |||
| 5123 | _mesa_glsl_error(&loc, state, | |||
| 5124 | "invalid type `%s' in empty declaration", | |||
| 5125 | type_name); | |||
| 5126 | } else { | |||
| 5127 | if (decl_type->is_array()) { | |||
| 5128 | /* From Section 13.22 (Array Declarations) of the GLSL ES 3.2 | |||
| 5129 | * spec: | |||
| 5130 | * | |||
| 5131 | * "... any declaration that leaves the size undefined is | |||
| 5132 | * disallowed as this would add complexity and there are no | |||
| 5133 | * use-cases." | |||
| 5134 | */ | |||
| 5135 | if (state->es_shader && decl_type->is_unsized_array()) { | |||
| 5136 | _mesa_glsl_error(&loc, state, "array size must be explicitly " | |||
| 5137 | "or implicitly defined"); | |||
| 5138 | } | |||
| 5139 | ||||
| 5140 | /* From Section 4.12 (Empty Declarations) of the GLSL 4.5 spec: | |||
| 5141 | * | |||
| 5142 | * "The combinations of types and qualifiers that cause | |||
| 5143 | * compile-time or link-time errors are the same whether or not | |||
| 5144 | * the declaration is empty." | |||
| 5145 | */ | |||
| 5146 | validate_array_dimensions(decl_type, state, &loc); | |||
| 5147 | } | |||
| 5148 | ||||
| 5149 | if (decl_type->is_atomic_uint()) { | |||
| 5150 | /* Empty atomic counter declarations are allowed and useful | |||
| 5151 | * to set the default offset qualifier. | |||
| 5152 | */ | |||
| 5153 | return NULL__null; | |||
| 5154 | } else if (this->type->qualifier.precision != ast_precision_none) { | |||
| 5155 | if (this->type->specifier->structure != NULL__null) { | |||
| 5156 | _mesa_glsl_error(&loc, state, | |||
| 5157 | "precision qualifiers can't be applied " | |||
| 5158 | "to structures"); | |||
| 5159 | } else { | |||
| 5160 | static const char *const precision_names[] = { | |||
| 5161 | "highp", | |||
| 5162 | "highp", | |||
| 5163 | "mediump", | |||
| 5164 | "lowp" | |||
| 5165 | }; | |||
| 5166 | ||||
| 5167 | _mesa_glsl_warning(&loc, state, | |||
| 5168 | "empty declaration with precision " | |||
| 5169 | "qualifier, to set the default precision, " | |||
| 5170 | "use `precision %s %s;'", | |||
| 5171 | precision_names[this->type-> | |||
| 5172 | qualifier.precision], | |||
| 5173 | type_name); | |||
| 5174 | } | |||
| 5175 | } else if (this->type->specifier->structure == NULL__null) { | |||
| 5176 | _mesa_glsl_warning(&loc, state, "empty declaration"); | |||
| 5177 | } | |||
| 5178 | } | |||
| 5179 | } | |||
| 5180 | ||||
| 5181 | foreach_list_typed (ast_declaration, decl, link, &this->declarations)for (ast_declaration * decl = (!exec_node_is_tail_sentinel((& this->declarations)->head_sentinel.next) ? ((ast_declaration *) (((uintptr_t) (&this->declarations)->head_sentinel .next) - (((char *) &((ast_declaration *) (&this-> declarations)->head_sentinel.next)->link) - ((char *) ( &this->declarations)->head_sentinel.next)))) : __null ); (decl) != __null; (decl) = (!exec_node_is_tail_sentinel((decl )->link.next) ? ((ast_declaration *) (((uintptr_t) (decl)-> link.next) - (((char *) &((ast_declaration *) (decl)-> link.next)->link) - ((char *) (decl)->link.next)))) : __null )) { | |||
| 5182 | const struct glsl_type *var_type; | |||
| 5183 | ir_variable *var; | |||
| 5184 | const char *identifier = decl->identifier; | |||
| 5185 | /* FINISHME: Emit a warning if a variable declaration shadows a | |||
| 5186 | * FINISHME: declaration at a higher scope. | |||
| 5187 | */ | |||
| 5188 | ||||
| 5189 | if ((decl_type == NULL__null) || decl_type->is_void()) { | |||
| 5190 | if (type_name != NULL__null) { | |||
| 5191 | _mesa_glsl_error(& loc, state, | |||
| 5192 | "invalid type `%s' in declaration of `%s'", | |||
| 5193 | type_name, decl->identifier); | |||
| 5194 | } else { | |||
| 5195 | _mesa_glsl_error(& loc, state, | |||
| 5196 | "invalid type in declaration of `%s'", | |||
| 5197 | decl->identifier); | |||
| 5198 | } | |||
| 5199 | continue; | |||
| 5200 | } | |||
| 5201 | ||||
| 5202 | if (this->type->qualifier.is_subroutine_decl()) { | |||
| 5203 | const glsl_type *t; | |||
| 5204 | const char *name; | |||
| 5205 | ||||
| 5206 | t = state->symbols->get_type(this->type->specifier->type_name); | |||
| 5207 | if (!t) | |||
| 5208 | _mesa_glsl_error(& loc, state, | |||
| 5209 | "invalid type in declaration of `%s'", | |||
| 5210 | decl->identifier); | |||
| 5211 | name = ralloc_asprintf(ctx, "%s_%s", _mesa_shader_stage_to_subroutine_prefix(state->stage), decl->identifier); | |||
| 5212 | ||||
| 5213 | identifier = name; | |||
| 5214 | ||||
| 5215 | } | |||
| 5216 | var_type = process_array_type(&loc, decl_type, decl->array_specifier, | |||
| 5217 | state); | |||
| 5218 | ||||
| 5219 | var = new(ctx) ir_variable(var_type, identifier, ir_var_auto); | |||
| 5220 | ||||
| 5221 | /* The 'varying in' and 'varying out' qualifiers can only be used with | |||
| 5222 | * ARB_geometry_shader4 and EXT_geometry_shader4, which we don't support | |||
| 5223 | * yet. | |||
| 5224 | */ | |||
| 5225 | if (this->type->qualifier.flags.q.varying) { | |||
| 5226 | if (this->type->qualifier.flags.q.in) { | |||
| 5227 | _mesa_glsl_error(& loc, state, | |||
| 5228 | "`varying in' qualifier in declaration of " | |||
| 5229 | "`%s' only valid for geometry shaders using " | |||
| 5230 | "ARB_geometry_shader4 or EXT_geometry_shader4", | |||
| 5231 | decl->identifier); | |||
| 5232 | } else if (this->type->qualifier.flags.q.out) { | |||
| 5233 | _mesa_glsl_error(& loc, state, | |||
| 5234 | "`varying out' qualifier in declaration of " | |||
| 5235 | "`%s' only valid for geometry shaders using " | |||
| 5236 | "ARB_geometry_shader4 or EXT_geometry_shader4", | |||
| 5237 | decl->identifier); | |||
| 5238 | } | |||
| 5239 | } | |||
| 5240 | ||||
| 5241 | /* From page 22 (page 28 of the PDF) of the GLSL 1.10 specification; | |||
| 5242 | * | |||
| 5243 | * "Global variables can only use the qualifiers const, | |||
| 5244 | * attribute, uniform, or varying. Only one may be | |||
| 5245 | * specified. | |||
| 5246 | * | |||
| 5247 | * Local variables can only use the qualifier const." | |||
| 5248 | * | |||
| 5249 | * This is relaxed in GLSL 1.30 and GLSL ES 3.00. It is also relaxed by | |||
| 5250 | * any extension that adds the 'layout' keyword. | |||
| 5251 | */ | |||
| 5252 | if (!state->is_version(130, 300) | |||
| 5253 | && !state->has_explicit_attrib_location() | |||
| 5254 | && !state->has_separate_shader_objects() | |||
| 5255 | && !state->ARB_fragment_coord_conventions_enable) { | |||
| 5256 | /* GL_EXT_gpu_shader4 only allows "varying out" on fragment shader | |||
| 5257 | * outputs. (the varying flag is not set by the parser) | |||
| 5258 | */ | |||
| 5259 | if (this->type->qualifier.flags.q.out && | |||
| 5260 | (!state->EXT_gpu_shader4_enable || | |||
| 5261 | state->stage != MESA_SHADER_FRAGMENT)) { | |||
| 5262 | _mesa_glsl_error(& loc, state, | |||
| 5263 | "`out' qualifier in declaration of `%s' " | |||
| 5264 | "only valid for function parameters in %s", | |||
| 5265 | decl->identifier, state->get_version_string()); | |||
| 5266 | } | |||
| 5267 | if (this->type->qualifier.flags.q.in) { | |||
| 5268 | _mesa_glsl_error(& loc, state, | |||
| 5269 | "`in' qualifier in declaration of `%s' " | |||
| 5270 | "only valid for function parameters in %s", | |||
| 5271 | decl->identifier, state->get_version_string()); | |||
| 5272 | } | |||
| 5273 | /* FINISHME: Test for other invalid qualifiers. */ | |||
| 5274 | } | |||
| 5275 | ||||
| 5276 | apply_type_qualifier_to_variable(& this->type->qualifier, var, state, | |||
| 5277 | & loc, false); | |||
| 5278 | apply_layout_qualifier_to_variable(&this->type->qualifier, var, state, | |||
| 5279 | &loc); | |||
| 5280 | ||||
| 5281 | if ((var->data.mode == ir_var_auto || var->data.mode == ir_var_temporary | |||
| 5282 | || var->data.mode == ir_var_shader_out) | |||
| 5283 | && (var->type->is_numeric() || var->type->is_boolean()) | |||
| 5284 | && state->zero_init) { | |||
| 5285 | const ir_constant_data data = { { 0 } }; | |||
| 5286 | var->data.has_initializer = true; | |||
| 5287 | var->constant_initializer = new(var) ir_constant(var->type, &data); | |||
| 5288 | } | |||
| 5289 | ||||
| 5290 | if (this->type->qualifier.flags.q.invariant) { | |||
| 5291 | if (!is_allowed_invariant(var, state)) { | |||
| 5292 | _mesa_glsl_error(&loc, state, | |||
| 5293 | "`%s' cannot be marked invariant; interfaces between " | |||
| 5294 | "shader stages only", var->name); | |||
| 5295 | } | |||
| 5296 | } | |||
| 5297 | ||||
| 5298 | if (state->current_function != NULL__null) { | |||
| 5299 | const char *mode = NULL__null; | |||
| 5300 | const char *extra = ""; | |||
| 5301 | ||||
| 5302 | /* There is no need to check for 'inout' here because the parser will | |||
| 5303 | * only allow that in function parameter lists. | |||
| 5304 | */ | |||
| 5305 | if (this->type->qualifier.flags.q.attribute) { | |||
| 5306 | mode = "attribute"; | |||
| 5307 | } else if (this->type->qualifier.is_subroutine_decl()) { | |||
| 5308 | mode = "subroutine uniform"; | |||
| 5309 | } else if (this->type->qualifier.flags.q.uniform) { | |||
| 5310 | mode = "uniform"; | |||
| 5311 | } else if (this->type->qualifier.flags.q.varying) { | |||
| 5312 | mode = "varying"; | |||
| 5313 | } else if (this->type->qualifier.flags.q.in) { | |||
| 5314 | mode = "in"; | |||
| 5315 | extra = " or in function parameter list"; | |||
| 5316 | } else if (this->type->qualifier.flags.q.out) { | |||
| 5317 | mode = "out"; | |||
| 5318 | extra = " or in function parameter list"; | |||
| 5319 | } | |||
| 5320 | ||||
| 5321 | if (mode) { | |||
| 5322 | _mesa_glsl_error(& loc, state, | |||
| 5323 | "%s variable `%s' must be declared at " | |||
| 5324 | "global scope%s", | |||
| 5325 | mode, var->name, extra); | |||
| 5326 | } | |||
| 5327 | } else if (var->data.mode == ir_var_shader_in) { | |||
| 5328 | var->data.read_only = true; | |||
| 5329 | ||||
| 5330 | if (state->stage == MESA_SHADER_VERTEX) { | |||
| 5331 | bool error_emitted = false; | |||
| 5332 | ||||
| 5333 | /* From page 31 (page 37 of the PDF) of the GLSL 1.50 spec: | |||
| 5334 | * | |||
| 5335 | * "Vertex shader inputs can only be float, floating-point | |||
| 5336 | * vectors, matrices, signed and unsigned integers and integer | |||
| 5337 | * vectors. Vertex shader inputs can also form arrays of these | |||
| 5338 | * types, but not structures." | |||
| 5339 | * | |||
| 5340 | * From page 31 (page 27 of the PDF) of the GLSL 1.30 spec: | |||
| 5341 | * | |||
| 5342 | * "Vertex shader inputs can only be float, floating-point | |||
| 5343 | * vectors, matrices, signed and unsigned integers and integer | |||
| 5344 | * vectors. They cannot be arrays or structures." | |||
| 5345 | * | |||
| 5346 | * From page 23 (page 29 of the PDF) of the GLSL 1.20 spec: | |||
| 5347 | * | |||
| 5348 | * "The attribute qualifier can be used only with float, | |||
| 5349 | * floating-point vectors, and matrices. Attribute variables | |||
| 5350 | * cannot be declared as arrays or structures." | |||
| 5351 | * | |||
| 5352 | * From page 33 (page 39 of the PDF) of the GLSL ES 3.00 spec: | |||
| 5353 | * | |||
| 5354 | * "Vertex shader inputs can only be float, floating-point | |||
| 5355 | * vectors, matrices, signed and unsigned integers and integer | |||
| 5356 | * vectors. Vertex shader inputs cannot be arrays or | |||
| 5357 | * structures." | |||
| 5358 | * | |||
| 5359 | * From section 4.3.4 of the ARB_bindless_texture spec: | |||
| 5360 | * | |||
| 5361 | * "(modify third paragraph of the section to allow sampler and | |||
| 5362 | * image types) ... Vertex shader inputs can only be float, | |||
| 5363 | * single-precision floating-point scalars, single-precision | |||
| 5364 | * floating-point vectors, matrices, signed and unsigned | |||
| 5365 | * integers and integer vectors, sampler and image types." | |||
| 5366 | */ | |||
| 5367 | const glsl_type *check_type = var->type->without_array(); | |||
| 5368 | ||||
| 5369 | switch (check_type->base_type) { | |||
| 5370 | case GLSL_TYPE_FLOAT: | |||
| 5371 | break; | |||
| 5372 | case GLSL_TYPE_UINT64: | |||
| 5373 | case GLSL_TYPE_INT64: | |||
| 5374 | break; | |||
| 5375 | case GLSL_TYPE_UINT: | |||
| 5376 | case GLSL_TYPE_INT: | |||
| 5377 | if (state->is_version(120, 300) || state->EXT_gpu_shader4_enable) | |||
| 5378 | break; | |||
| 5379 | case GLSL_TYPE_DOUBLE: | |||
| 5380 | if (check_type->is_double() && (state->is_version(410, 0) || state->ARB_vertex_attrib_64bit_enable)) | |||
| 5381 | break; | |||
| 5382 | case GLSL_TYPE_SAMPLER: | |||
| 5383 | if (check_type->is_sampler() && state->has_bindless()) | |||
| 5384 | break; | |||
| 5385 | case GLSL_TYPE_IMAGE: | |||
| 5386 | if (check_type->is_image() && state->has_bindless()) | |||
| 5387 | break; | |||
| 5388 | /* FALLTHROUGH */ | |||
| 5389 | default: | |||
| 5390 | _mesa_glsl_error(& loc, state, | |||
| 5391 | "vertex shader input / attribute cannot have " | |||
| 5392 | "type %s`%s'", | |||
| 5393 | var->type->is_array() ? "array of " : "", | |||
| 5394 | check_type->name); | |||
| 5395 | error_emitted = true; | |||
| 5396 | } | |||
| 5397 | ||||
| 5398 | if (!error_emitted && var->type->is_array() && | |||
| 5399 | !state->check_version(150, 0, &loc, | |||
| 5400 | "vertex shader input / attribute " | |||
| 5401 | "cannot have array type")) { | |||
| 5402 | error_emitted = true; | |||
| 5403 | } | |||
| 5404 | } else if (state->stage == MESA_SHADER_GEOMETRY) { | |||
| 5405 | /* From section 4.3.4 (Inputs) of the GLSL 1.50 spec: | |||
| 5406 | * | |||
| 5407 | * Geometry shader input variables get the per-vertex values | |||
| 5408 | * written out by vertex shader output variables of the same | |||
| 5409 | * names. Since a geometry shader operates on a set of | |||
| 5410 | * vertices, each input varying variable (or input block, see | |||
| 5411 | * interface blocks below) needs to be declared as an array. | |||
| 5412 | */ | |||
| 5413 | if (!var->type->is_array()) { | |||
| 5414 | _mesa_glsl_error(&loc, state, | |||
| 5415 | "geometry shader inputs must be arrays"); | |||
| 5416 | } | |||
| 5417 | ||||
| 5418 | handle_geometry_shader_input_decl(state, loc, var); | |||
| 5419 | } else if (state->stage == MESA_SHADER_FRAGMENT) { | |||
| 5420 | /* From section 4.3.4 (Input Variables) of the GLSL ES 3.10 spec: | |||
| 5421 | * | |||
| 5422 | * It is a compile-time error to declare a fragment shader | |||
| 5423 | * input with, or that contains, any of the following types: | |||
| 5424 | * | |||
| 5425 | * * A boolean type | |||
| 5426 | * * An opaque type | |||
| 5427 | * * An array of arrays | |||
| 5428 | * * An array of structures | |||
| 5429 | * * A structure containing an array | |||
| 5430 | * * A structure containing a structure | |||
| 5431 | */ | |||
| 5432 | if (state->es_shader) { | |||
| 5433 | const glsl_type *check_type = var->type->without_array(); | |||
| 5434 | if (check_type->is_boolean() || | |||
| 5435 | check_type->contains_opaque()) { | |||
| 5436 | _mesa_glsl_error(&loc, state, | |||
| 5437 | "fragment shader input cannot have type %s", | |||
| 5438 | check_type->name); | |||
| 5439 | } | |||
| 5440 | if (var->type->is_array() && | |||
| 5441 | var->type->fields.array->is_array()) { | |||
| 5442 | _mesa_glsl_error(&loc, state, | |||
| 5443 | "%s shader output " | |||
| 5444 | "cannot have an array of arrays", | |||
| 5445 | _mesa_shader_stage_to_string(state->stage)); | |||
| 5446 | } | |||
| 5447 | if (var->type->is_array() && | |||
| 5448 | var->type->fields.array->is_struct()) { | |||
| 5449 | _mesa_glsl_error(&loc, state, | |||
| 5450 | "fragment shader input " | |||
| 5451 | "cannot have an array of structs"); | |||
| 5452 | } | |||
| 5453 | if (var->type->is_struct()) { | |||
| 5454 | for (unsigned i = 0; i < var->type->length; i++) { | |||
| 5455 | if (var->type->fields.structure[i].type->is_array() || | |||
| 5456 | var->type->fields.structure[i].type->is_struct()) | |||
| 5457 | _mesa_glsl_error(&loc, state, | |||
| 5458 | "fragment shader input cannot have " | |||
| 5459 | "a struct that contains an " | |||
| 5460 | "array or struct"); | |||
| 5461 | } | |||
| 5462 | } | |||
| 5463 | } | |||
| 5464 | } else if (state->stage == MESA_SHADER_TESS_CTRL || | |||
| 5465 | state->stage == MESA_SHADER_TESS_EVAL) { | |||
| 5466 | handle_tess_shader_input_decl(state, loc, var); | |||
| 5467 | } | |||
| 5468 | } else if (var->data.mode == ir_var_shader_out) { | |||
| 5469 | const glsl_type *check_type = var->type->without_array(); | |||
| 5470 | ||||
| 5471 | /* From section 4.3.6 (Output variables) of the GLSL 4.40 spec: | |||
| 5472 | * | |||
| 5473 | * It is a compile-time error to declare a fragment shader output | |||
| 5474 | * that contains any of the following: | |||
| 5475 | * | |||
| 5476 | * * A Boolean type (bool, bvec2 ...) | |||
| 5477 | * * A double-precision scalar or vector (double, dvec2 ...) | |||
| 5478 | * * An opaque type | |||
| 5479 | * * Any matrix type | |||
| 5480 | * * A structure | |||
| 5481 | */ | |||
| 5482 | if (state->stage == MESA_SHADER_FRAGMENT) { | |||
| 5483 | if (check_type->is_struct() || check_type->is_matrix()) | |||
| 5484 | _mesa_glsl_error(&loc, state, | |||
| 5485 | "fragment shader output " | |||
| 5486 | "cannot have struct or matrix type"); | |||
| 5487 | switch (check_type->base_type) { | |||
| 5488 | case GLSL_TYPE_UINT: | |||
| 5489 | case GLSL_TYPE_INT: | |||
| 5490 | case GLSL_TYPE_FLOAT: | |||
| 5491 | break; | |||
| 5492 | default: | |||
| 5493 | _mesa_glsl_error(&loc, state, | |||
| 5494 | "fragment shader output cannot have " | |||
| 5495 | "type %s", check_type->name); | |||
| 5496 | } | |||
| 5497 | } | |||
| 5498 | ||||
| 5499 | /* From section 4.3.6 (Output Variables) of the GLSL ES 3.10 spec: | |||
| 5500 | * | |||
| 5501 | * It is a compile-time error to declare a vertex shader output | |||
| 5502 | * with, or that contains, any of the following types: | |||
| 5503 | * | |||
| 5504 | * * A boolean type | |||
| 5505 | * * An opaque type | |||
| 5506 | * * An array of arrays | |||
| 5507 | * * An array of structures | |||
| 5508 | * * A structure containing an array | |||
| 5509 | * * A structure containing a structure | |||
| 5510 | * | |||
| 5511 | * It is a compile-time error to declare a fragment shader output | |||
| 5512 | * with, or that contains, any of the following types: | |||
| 5513 | * | |||
| 5514 | * * A boolean type | |||
| 5515 | * * An opaque type | |||
| 5516 | * * A matrix | |||
| 5517 | * * A structure | |||
| 5518 | * * An array of array | |||
| 5519 | * | |||
| 5520 | * ES 3.20 updates this to apply to tessellation and geometry shaders | |||
| 5521 | * as well. Because there are per-vertex arrays in the new stages, | |||
| 5522 | * it strikes the "array of..." rules and replaces them with these: | |||
| 5523 | * | |||
| 5524 | * * For per-vertex-arrayed variables (applies to tessellation | |||
| 5525 | * control, tessellation evaluation and geometry shaders): | |||
| 5526 | * | |||
| 5527 | * * Per-vertex-arrayed arrays of arrays | |||
| 5528 | * * Per-vertex-arrayed arrays of structures | |||
| 5529 | * | |||
| 5530 | * * For non-per-vertex-arrayed variables: | |||
| 5531 | * | |||
| 5532 | * * An array of arrays | |||
| 5533 | * * An array of structures | |||
| 5534 | * | |||
| 5535 | * which basically says to unwrap the per-vertex aspect and apply | |||
| 5536 | * the old rules. | |||
| 5537 | */ | |||
| 5538 | if (state->es_shader) { | |||
| 5539 | if (var->type->is_array() && | |||
| 5540 | var->type->fields.array->is_array()) { | |||
| 5541 | _mesa_glsl_error(&loc, state, | |||
| 5542 | "%s shader output " | |||
| 5543 | "cannot have an array of arrays", | |||
| 5544 | _mesa_shader_stage_to_string(state->stage)); | |||
| 5545 | } | |||
| 5546 | if (state->stage <= MESA_SHADER_GEOMETRY) { | |||
| 5547 | const glsl_type *type = var->type; | |||
| 5548 | ||||
| 5549 | if (state->stage == MESA_SHADER_TESS_CTRL && | |||
| 5550 | !var->data.patch && var->type->is_array()) { | |||
| 5551 | type = var->type->fields.array; | |||
| 5552 | } | |||
| 5553 | ||||
| 5554 | if (type->is_array() && type->fields.array->is_struct()) { | |||
| 5555 | _mesa_glsl_error(&loc, state, | |||
| 5556 | "%s shader output cannot have " | |||
| 5557 | "an array of structs", | |||
| 5558 | _mesa_shader_stage_to_string(state->stage)); | |||
| 5559 | } | |||
| 5560 | if (type->is_struct()) { | |||
| 5561 | for (unsigned i = 0; i < type->length; i++) { | |||
| 5562 | if (type->fields.structure[i].type->is_array() || | |||
| 5563 | type->fields.structure[i].type->is_struct()) | |||
| 5564 | _mesa_glsl_error(&loc, state, | |||
| 5565 | "%s shader output cannot have a " | |||
| 5566 | "struct that contains an " | |||
| 5567 | "array or struct", | |||
| 5568 | _mesa_shader_stage_to_string(state->stage)); | |||
| 5569 | } | |||
| 5570 | } | |||
| 5571 | } | |||
| 5572 | } | |||
| 5573 | ||||
| 5574 | if (state->stage == MESA_SHADER_TESS_CTRL) { | |||
| 5575 | handle_tess_ctrl_shader_output_decl(state, loc, var); | |||
| 5576 | } | |||
| 5577 | } else if (var->type->contains_subroutine()) { | |||
| 5578 | /* declare subroutine uniforms as hidden */ | |||
| 5579 | var->data.how_declared = ir_var_hidden; | |||
| 5580 | } | |||
| 5581 | ||||
| 5582 | /* From section 4.3.4 of the GLSL 4.00 spec: | |||
| 5583 | * "Input variables may not be declared using the patch in qualifier | |||
| 5584 | * in tessellation control or geometry shaders." | |||
| 5585 | * | |||
| 5586 | * From section 4.3.6 of the GLSL 4.00 spec: | |||
| 5587 | * "It is an error to use patch out in a vertex, tessellation | |||
| 5588 | * evaluation, or geometry shader." | |||
| 5589 | * | |||
| 5590 | * This doesn't explicitly forbid using them in a fragment shader, but | |||
| 5591 | * that's probably just an oversight. | |||
| 5592 | */ | |||
| 5593 | if (state->stage != MESA_SHADER_TESS_EVAL | |||
| 5594 | && this->type->qualifier.flags.q.patch | |||
| 5595 | && this->type->qualifier.flags.q.in) { | |||
| 5596 | ||||
| 5597 | _mesa_glsl_error(&loc, state, "'patch in' can only be used in a " | |||
| 5598 | "tessellation evaluation shader"); | |||
| 5599 | } | |||
| 5600 | ||||
| 5601 | if (state->stage != MESA_SHADER_TESS_CTRL | |||
| 5602 | && this->type->qualifier.flags.q.patch | |||
| 5603 | && this->type->qualifier.flags.q.out) { | |||
| 5604 | ||||
| 5605 | _mesa_glsl_error(&loc, state, "'patch out' can only be used in a " | |||
| 5606 | "tessellation control shader"); | |||
| 5607 | } | |||
| 5608 | ||||
| 5609 | /* Precision qualifiers exists only in GLSL versions 1.00 and >= 1.30. | |||
| 5610 | */ | |||
| 5611 | if (this->type->qualifier.precision != ast_precision_none) { | |||
| 5612 | state->check_precision_qualifiers_allowed(&loc); | |||
| 5613 | } | |||
| 5614 | ||||
| 5615 | if (this->type->qualifier.precision != ast_precision_none && | |||
| 5616 | !precision_qualifier_allowed(var->type)) { | |||
| 5617 | _mesa_glsl_error(&loc, state, | |||
| 5618 | "precision qualifiers apply only to floating point" | |||
| 5619 | ", integer and opaque types"); | |||
| 5620 | } | |||
| 5621 | ||||
| 5622 | /* From section 4.1.7 of the GLSL 4.40 spec: | |||
| 5623 | * | |||
| 5624 | * "[Opaque types] can only be declared as function | |||
| 5625 | * parameters or uniform-qualified variables." | |||
| 5626 | * | |||
| 5627 | * From section 4.1.7 of the ARB_bindless_texture spec: | |||
| 5628 | * | |||
| 5629 | * "Samplers may be declared as shader inputs and outputs, as uniform | |||
| 5630 | * variables, as temporary variables, and as function parameters." | |||
| 5631 | * | |||
| 5632 | * From section 4.1.X of the ARB_bindless_texture spec: | |||
| 5633 | * | |||
| 5634 | * "Images may be declared as shader inputs and outputs, as uniform | |||
| 5635 | * variables, as temporary variables, and as function parameters." | |||
| 5636 | */ | |||
| 5637 | if (!this->type->qualifier.flags.q.uniform && | |||
| 5638 | (var_type->contains_atomic() || | |||
| 5639 | (!state->has_bindless() && var_type->contains_opaque()))) { | |||
| 5640 | _mesa_glsl_error(&loc, state, | |||
| 5641 | "%s variables must be declared uniform", | |||
| 5642 | state->has_bindless() ? "atomic" : "opaque"); | |||
| 5643 | } | |||
| 5644 | ||||
| 5645 | /* Process the initializer and add its instructions to a temporary | |||
| 5646 | * list. This list will be added to the instruction stream (below) after | |||
| 5647 | * the declaration is added. This is done because in some cases (such as | |||
| 5648 | * redeclarations) the declaration may not actually be added to the | |||
| 5649 | * instruction stream. | |||
| 5650 | */ | |||
| 5651 | exec_list initializer_instructions; | |||
| 5652 | ||||
| 5653 | /* Examine var name here since var may get deleted in the next call */ | |||
| 5654 | bool var_is_gl_id = is_gl_identifier(var->name); | |||
| 5655 | ||||
| 5656 | bool is_redeclaration; | |||
| 5657 | var = get_variable_being_redeclared(&var, decl->get_location(), state, | |||
| 5658 | false /* allow_all_redeclarations */, | |||
| 5659 | &is_redeclaration); | |||
| 5660 | if (is_redeclaration) { | |||
| 5661 | if (var_is_gl_id && | |||
| 5662 | var->data.how_declared == ir_var_declared_in_block) { | |||
| 5663 | _mesa_glsl_error(&loc, state, | |||
| 5664 | "`%s' has already been redeclared using " | |||
| 5665 | "gl_PerVertex", var->name); | |||
| 5666 | } | |||
| 5667 | var->data.how_declared = ir_var_declared_normally; | |||
| 5668 | } | |||
| 5669 | ||||
| 5670 | if (decl->initializer != NULL__null) { | |||
| 5671 | result = process_initializer(var, | |||
| 5672 | decl, this->type, | |||
| 5673 | &initializer_instructions, state); | |||
| 5674 | } else { | |||
| 5675 | validate_array_dimensions(var_type, state, &loc); | |||
| 5676 | } | |||
| 5677 | ||||
| 5678 | /* From page 23 (page 29 of the PDF) of the GLSL 1.10 spec: | |||
| 5679 | * | |||
| 5680 | * "It is an error to write to a const variable outside of | |||
| 5681 | * its declaration, so they must be initialized when | |||
| 5682 | * declared." | |||
| 5683 | */ | |||
| 5684 | if (this->type->qualifier.flags.q.constant && decl->initializer == NULL__null) { | |||
| 5685 | _mesa_glsl_error(& loc, state, | |||
| 5686 | "const declaration of `%s' must be initialized", | |||
| 5687 | decl->identifier); | |||
| 5688 | } | |||
| 5689 | ||||
| 5690 | if (state->es_shader) { | |||
| 5691 | const glsl_type *const t = var->type; | |||
| 5692 | ||||
| 5693 | /* Skip the unsized array check for TCS/TES/GS inputs & TCS outputs. | |||
| 5694 | * | |||
| 5695 | * The GL_OES_tessellation_shader spec says about inputs: | |||
| 5696 | * | |||
| 5697 | * "Declaring an array size is optional. If no size is specified, | |||
| 5698 | * it will be taken from the implementation-dependent maximum | |||
| 5699 | * patch size (gl_MaxPatchVertices)." | |||
| 5700 | * | |||
| 5701 | * and about TCS outputs: | |||
| 5702 | * | |||
| 5703 | * "If no size is specified, it will be taken from output patch | |||
| 5704 | * size declared in the shader." | |||
| 5705 | * | |||
| 5706 | * The GL_OES_geometry_shader spec says: | |||
| 5707 | * | |||
| 5708 | * "All geometry shader input unsized array declarations will be | |||
| 5709 | * sized by an earlier input primitive layout qualifier, when | |||
| 5710 | * present, as per the following table." | |||
| 5711 | */ | |||
| 5712 | const bool implicitly_sized = | |||
| 5713 | (var->data.mode == ir_var_shader_in && | |||
| 5714 | state->stage >= MESA_SHADER_TESS_CTRL && | |||
| 5715 | state->stage <= MESA_SHADER_GEOMETRY) || | |||
| 5716 | (var->data.mode == ir_var_shader_out && | |||
| 5717 | state->stage == MESA_SHADER_TESS_CTRL); | |||
| 5718 | ||||
| 5719 | if (t->is_unsized_array() && !implicitly_sized) | |||
| 5720 | /* Section 10.17 of the GLSL ES 1.00 specification states that | |||
| 5721 | * unsized array declarations have been removed from the language. | |||
| 5722 | * Arrays that are sized using an initializer are still explicitly | |||
| 5723 | * sized. However, GLSL ES 1.00 does not allow array | |||
| 5724 | * initializers. That is only allowed in GLSL ES 3.00. | |||
| 5725 | * | |||
| 5726 | * Section 4.1.9 (Arrays) of the GLSL ES 3.00 spec says: | |||
| 5727 | * | |||
| 5728 | * "An array type can also be formed without specifying a size | |||
| 5729 | * if the definition includes an initializer: | |||
| 5730 | * | |||
| 5731 | * float x[] = float[2] (1.0, 2.0); // declares an array of size 2 | |||
| 5732 | * float y[] = float[] (1.0, 2.0, 3.0); // declares an array of size 3 | |||
| 5733 | * | |||
| 5734 | * float a[5]; | |||
| 5735 | * float b[] = a;" | |||
| 5736 | */ | |||
| 5737 | _mesa_glsl_error(& loc, state, | |||
| 5738 | "unsized array declarations are not allowed in " | |||
| 5739 | "GLSL ES"); | |||
| 5740 | } | |||
| 5741 | ||||
| 5742 | /* Section 4.4.6.1 Atomic Counter Layout Qualifiers of the GLSL 4.60 spec: | |||
| 5743 | * | |||
| 5744 | * "It is a compile-time error to declare an unsized array of | |||
| 5745 | * atomic_uint" | |||
| 5746 | */ | |||
| 5747 | if (var->type->is_unsized_array() && | |||
| 5748 | var->type->without_array()->base_type == GLSL_TYPE_ATOMIC_UINT) { | |||
| 5749 | _mesa_glsl_error(& loc, state, | |||
| 5750 | "Unsized array of atomic_uint is not allowed"); | |||
| 5751 | } | |||
| 5752 | ||||
| 5753 | /* If the declaration is not a redeclaration, there are a few additional | |||
| 5754 | * semantic checks that must be applied. In addition, variable that was | |||
| 5755 | * created for the declaration should be added to the IR stream. | |||
| 5756 | */ | |||
| 5757 | if (!is_redeclaration) { | |||
| 5758 | validate_identifier(decl->identifier, loc, state); | |||
| 5759 | ||||
| 5760 | /* Add the variable to the symbol table. Note that the initializer's | |||
| 5761 | * IR was already processed earlier (though it hasn't been emitted | |||
| 5762 | * yet), without the variable in scope. | |||
| 5763 | * | |||
| 5764 | * This differs from most C-like languages, but it follows the GLSL | |||
| 5765 | * specification. From page 28 (page 34 of the PDF) of the GLSL 1.50 | |||
| 5766 | * spec: | |||
| 5767 | * | |||
| 5768 | * "Within a declaration, the scope of a name starts immediately | |||
| 5769 | * after the initializer if present or immediately after the name | |||
| 5770 | * being declared if not." | |||
| 5771 | */ | |||
| 5772 | if (!state->symbols->add_variable(var)) { | |||
| 5773 | YYLTYPE loc = this->get_location(); | |||
| 5774 | _mesa_glsl_error(&loc, state, "name `%s' already taken in the " | |||
| 5775 | "current scope", decl->identifier); | |||
| 5776 | continue; | |||
| 5777 | } | |||
| 5778 | ||||
| 5779 | /* Push the variable declaration to the top. It means that all the | |||
| 5780 | * variable declarations will appear in a funny last-to-first order, | |||
| 5781 | * but otherwise we run into trouble if a function is prototyped, a | |||
| 5782 | * global var is decled, then the function is defined with usage of | |||
| 5783 | * the global var. See glslparsertest's CorrectModule.frag. | |||
| 5784 | * However, do not insert declarations before default precision statements | |||
| 5785 | * or type declarations. | |||
| 5786 | */ | |||
| 5787 | ir_instruction* before_node = (ir_instruction*)instructions->get_head(); | |||
| 5788 | while (before_node && (before_node->ir_type == ir_type_precision || before_node->ir_type == ir_type_typedecl)) | |||
| 5789 | before_node = (ir_instruction*)before_node->next; | |||
| 5790 | if (before_node) | |||
| 5791 | before_node->insert_before(var); | |||
| 5792 | else | |||
| 5793 | instructions->push_head(var); | |||
| 5794 | } | |||
| 5795 | ||||
| 5796 | instructions->append_list(&initializer_instructions); | |||
| 5797 | } | |||
| 5798 | ||||
| 5799 | ||||
| 5800 | /* Generally, variable declarations do not have r-values. However, | |||
| 5801 | * one is used for the declaration in | |||
| 5802 | * | |||
| 5803 | * while (bool b = some_condition()) { | |||
| 5804 | * ... | |||
| 5805 | * } | |||
| 5806 | * | |||
| 5807 | * so we return the rvalue from the last seen declaration here. | |||
| 5808 | */ | |||
| 5809 | return result; | |||
| 5810 | } | |||
| 5811 | ||||
| 5812 | ||||
| 5813 | ir_rvalue * | |||
| 5814 | ast_parameter_declarator::hir(exec_list *instructions, | |||
| 5815 | struct _mesa_glsl_parse_state *state) | |||
| 5816 | { | |||
| 5817 | void *ctx = state; | |||
| 5818 | const struct glsl_type *type; | |||
| 5819 | const char *name = NULL__null; | |||
| 5820 | YYLTYPE loc = this->get_location(); | |||
| 5821 | ||||
| 5822 | type = this->type->glsl_type(& name, state); | |||
| 5823 | ||||
| 5824 | if (type == NULL__null) { | |||
| 5825 | if (name != NULL__null) { | |||
| 5826 | _mesa_glsl_error(& loc, state, | |||
| 5827 | "invalid type `%s' in declaration of `%s'", | |||
| 5828 | name, this->identifier); | |||
| 5829 | } else { | |||
| 5830 | _mesa_glsl_error(& loc, state, | |||
| 5831 | "invalid type in declaration of `%s'", | |||
| 5832 | this->identifier); | |||
| 5833 | } | |||
| 5834 | ||||
| 5835 | type = glsl_type::error_type; | |||
| 5836 | } | |||
| 5837 | ||||
| 5838 | /* From page 62 (page 68 of the PDF) of the GLSL 1.50 spec: | |||
| 5839 | * | |||
| 5840 | * "Functions that accept no input arguments need not use void in the | |||
| 5841 | * argument list because prototypes (or definitions) are required and | |||
| 5842 | * therefore there is no ambiguity when an empty argument list "( )" is | |||
| 5843 | * declared. The idiom "(void)" as a parameter list is provided for | |||
| 5844 | * convenience." | |||
| 5845 | * | |||
| 5846 | * Placing this check here prevents a void parameter being set up | |||
| 5847 | * for a function, which avoids tripping up checks for main taking | |||
| 5848 | * parameters and lookups of an unnamed symbol. | |||
| 5849 | */ | |||
| 5850 | if (type->is_void()) { | |||
| 5851 | if (this->identifier != NULL__null) | |||
| 5852 | _mesa_glsl_error(& loc, state, | |||
| 5853 | "named parameter cannot have type `void'"); | |||
| 5854 | ||||
| 5855 | is_void = true; | |||
| 5856 | return NULL__null; | |||
| 5857 | } | |||
| 5858 | ||||
| 5859 | if (formal_parameter && (this->identifier == NULL__null)) { | |||
| 5860 | _mesa_glsl_error(& loc, state, "formal parameter lacks a name"); | |||
| 5861 | return NULL__null; | |||
| 5862 | } | |||
| 5863 | ||||
| 5864 | /* This only handles "vec4 foo[..]". The earlier specifier->glsl_type(...) | |||
| 5865 | * call already handled the "vec4[..] foo" case. | |||
| 5866 | */ | |||
| 5867 | type = process_array_type(&loc, type, this->array_specifier, state); | |||
| 5868 | ||||
| 5869 | if (!type->is_error() && type->is_unsized_array()) { | |||
| 5870 | _mesa_glsl_error(&loc, state, "arrays passed as parameters must have " | |||
| 5871 | "a declared size"); | |||
| 5872 | type = glsl_type::error_type; | |||
| 5873 | } | |||
| 5874 | ||||
| 5875 | is_void = false; | |||
| 5876 | ir_variable *var = new(ctx) | |||
| 5877 | ir_variable(type, this->identifier, ir_var_function_in); | |||
| 5878 | ||||
| 5879 | /* Apply any specified qualifiers to the parameter declaration. Note that | |||
| 5880 | * for function parameters the default mode is 'in'. | |||
| 5881 | */ | |||
| 5882 | apply_type_qualifier_to_variable(& this->type->qualifier, var, state, & loc, | |||
| 5883 | true); | |||
| 5884 | ||||
| 5885 | /* From section 4.1.7 of the GLSL 4.40 spec: | |||
| 5886 | * | |||
| 5887 | * "Opaque variables cannot be treated as l-values; hence cannot | |||
| 5888 | * be used as out or inout function parameters, nor can they be | |||
| 5889 | * assigned into." | |||
| 5890 | * | |||
| 5891 | * From section 4.1.7 of the ARB_bindless_texture spec: | |||
| 5892 | * | |||
| 5893 | * "Samplers can be used as l-values, so can be assigned into and used | |||
| 5894 | * as "out" and "inout" function parameters." | |||
| 5895 | * | |||
| 5896 | * From section 4.1.X of the ARB_bindless_texture spec: | |||
| 5897 | * | |||
| 5898 | * "Images can be used as l-values, so can be assigned into and used as | |||
| 5899 | * "out" and "inout" function parameters." | |||
| 5900 | */ | |||
| 5901 | if ((var->data.mode == ir_var_function_inout || var->data.mode == ir_var_function_out) | |||
| 5902 | && (type->contains_atomic() || | |||
| 5903 | (!state->has_bindless() && type->contains_opaque()))) { | |||
| 5904 | _mesa_glsl_error(&loc, state, "out and inout parameters cannot " | |||
| 5905 | "contain %s variables", | |||
| 5906 | state->has_bindless() ? "atomic" : "opaque"); | |||
| 5907 | type = glsl_type::error_type; | |||
| 5908 | } | |||
| 5909 | ||||
| 5910 | /* From page 39 (page 45 of the PDF) of the GLSL 1.10 spec: | |||
| 5911 | * | |||
| 5912 | * "When calling a function, expressions that do not evaluate to | |||
| 5913 | * l-values cannot be passed to parameters declared as out or inout." | |||
| 5914 | * | |||
| 5915 | * From page 32 (page 38 of the PDF) of the GLSL 1.10 spec: | |||
| 5916 | * | |||
| 5917 | * "Other binary or unary expressions, non-dereferenced arrays, | |||
| 5918 | * function names, swizzles with repeated fields, and constants | |||
| 5919 | * cannot be l-values." | |||
| 5920 | * | |||
| 5921 | * So for GLSL 1.10, passing an array as an out or inout parameter is not | |||
| 5922 | * allowed. This restriction is removed in GLSL 1.20, and in GLSL ES. | |||
| 5923 | */ | |||
| 5924 | if ((var->data.mode == ir_var_function_inout || var->data.mode == ir_var_function_out) | |||
| 5925 | && type->is_array() | |||
| 5926 | && !state->check_version(120, 100, &loc, | |||
| 5927 | "arrays cannot be out or inout parameters")) { | |||
| 5928 | type = glsl_type::error_type; | |||
| 5929 | } | |||
| 5930 | ||||
| 5931 | instructions->push_tail(var); | |||
| 5932 | ||||
| 5933 | /* Parameter declarations do not have r-values. | |||
| 5934 | */ | |||
| 5935 | return NULL__null; | |||
| 5936 | } | |||
| 5937 | ||||
| 5938 | ||||
| 5939 | void | |||
| 5940 | ast_parameter_declarator::parameters_to_hir(exec_list *ast_parameters, | |||
| 5941 | bool formal, | |||
| 5942 | exec_list *ir_parameters, | |||
| 5943 | _mesa_glsl_parse_state *state) | |||
| 5944 | { | |||
| 5945 | ast_parameter_declarator *void_param = NULL__null; | |||
| 5946 | unsigned count = 0; | |||
| 5947 | ||||
| 5948 | foreach_list_typed (ast_parameter_declarator, param, link, ast_parameters)for (ast_parameter_declarator * param = (!exec_node_is_tail_sentinel ((ast_parameters)->head_sentinel.next) ? ((ast_parameter_declarator *) (((uintptr_t) (ast_parameters)->head_sentinel.next) - ( ((char *) &((ast_parameter_declarator *) (ast_parameters) ->head_sentinel.next)->link) - ((char *) (ast_parameters )->head_sentinel.next)))) : __null); (param) != __null; (param ) = (!exec_node_is_tail_sentinel((param)->link.next) ? ((ast_parameter_declarator *) (((uintptr_t) (param)->link.next) - (((char *) &(( ast_parameter_declarator *) (param)->link.next)->link) - ((char *) (param)->link.next)))) : __null)) { | |||
| 5949 | param->formal_parameter = formal; | |||
| 5950 | param->hir(ir_parameters, state); | |||
| 5951 | ||||
| 5952 | if (param->is_void) | |||
| 5953 | void_param = param; | |||
| 5954 | ||||
| 5955 | count++; | |||
| 5956 | } | |||
| 5957 | ||||
| 5958 | if ((void_param != NULL__null) && (count > 1)) { | |||
| 5959 | YYLTYPE loc = void_param->get_location(); | |||
| 5960 | ||||
| 5961 | _mesa_glsl_error(& loc, state, | |||
| 5962 | "`void' parameter must be only parameter"); | |||
| 5963 | } | |||
| 5964 | } | |||
| 5965 | ||||
| 5966 | ||||
| 5967 | void | |||
| 5968 | emit_function(_mesa_glsl_parse_state *state, ir_function *f) | |||
| 5969 | { | |||
| 5970 | /* IR invariants disallow function declarations or definitions | |||
| 5971 | * nested within other function definitions. But there is no | |||
| 5972 | * requirement about the relative order of function declarations | |||
| 5973 | * and definitions with respect to one another. So simply insert | |||
| 5974 | * the new ir_function block at the end of the toplevel instruction | |||
| 5975 | * list. | |||
| 5976 | */ | |||
| 5977 | state->toplevel_ir->push_tail(f); | |||
| 5978 | } | |||
| 5979 | ||||
| 5980 | ||||
| 5981 | ir_rvalue * | |||
| 5982 | ast_function::hir(exec_list *instructions, | |||
| 5983 | struct _mesa_glsl_parse_state *state) | |||
| 5984 | { | |||
| 5985 | void *ctx = state; | |||
| 5986 | ir_function *f = NULL__null; | |||
| 5987 | ir_function_signature *sig = NULL__null; | |||
| 5988 | exec_list hir_parameters; | |||
| 5989 | YYLTYPE loc = this->get_location(); | |||
| 5990 | ||||
| 5991 | const char *const name = identifier; | |||
| 5992 | ||||
| 5993 | /* New functions are always added to the top-level IR instruction stream, | |||
| 5994 | * so this instruction list pointer is ignored. See also emit_function | |||
| 5995 | * (called below). | |||
| 5996 | */ | |||
| 5997 | (void) instructions; | |||
| 5998 | ||||
| 5999 | /* From page 21 (page 27 of the PDF) of the GLSL 1.20 spec, | |||
| 6000 | * | |||
| 6001 | * "Function declarations (prototypes) cannot occur inside of functions; | |||
| 6002 | * they must be at global scope, or for the built-in functions, outside | |||
| 6003 | * the global scope." | |||
| 6004 | * | |||
| 6005 | * From page 27 (page 33 of the PDF) of the GLSL ES 1.00.16 spec, | |||
| 6006 | * | |||
| 6007 | * "User defined functions may only be defined within the global scope." | |||
| 6008 | * | |||
| 6009 | * Note that this language does not appear in GLSL 1.10. | |||
| 6010 | */ | |||
| 6011 | if ((state->current_function != NULL__null) && | |||
| 6012 | state->is_version(120, 100)) { | |||
| 6013 | YYLTYPE loc = this->get_location(); | |||
| 6014 | _mesa_glsl_error(&loc, state, | |||
| 6015 | "declaration of function `%s' not allowed within " | |||
| 6016 | "function body", name); | |||
| 6017 | } | |||
| 6018 | ||||
| 6019 | validate_identifier(name, this->get_location(), state); | |||
| 6020 | ||||
| 6021 | /* Convert the list of function parameters to HIR now so that they can be | |||
| 6022 | * used below to compare this function's signature with previously seen | |||
| 6023 | * signatures for functions with the same name. | |||
| 6024 | */ | |||
| 6025 | ast_parameter_declarator::parameters_to_hir(& this->parameters, | |||
| 6026 | is_definition, | |||
| 6027 | & hir_parameters, state); | |||
| 6028 | ||||
| 6029 | const char *return_type_name; | |||
| 6030 | const glsl_type *return_type = | |||
| 6031 | this->return_type->glsl_type(& return_type_name, state); | |||
| 6032 | ||||
| 6033 | if (!return_type) { | |||
| 6034 | YYLTYPE loc = this->get_location(); | |||
| 6035 | _mesa_glsl_error(&loc, state, | |||
| 6036 | "function `%s' has undeclared return type `%s'", | |||
| 6037 | name, return_type_name); | |||
| 6038 | return_type = glsl_type::error_type; | |||
| 6039 | } | |||
| 6040 | ||||
| 6041 | /* ARB_shader_subroutine states: | |||
| 6042 | * "Subroutine declarations cannot be prototyped. It is an error to prepend | |||
| 6043 | * subroutine(...) to a function declaration." | |||
| 6044 | */ | |||
| 6045 | if (this->return_type->qualifier.subroutine_list && !is_definition) { | |||
| 6046 | YYLTYPE loc = this->get_location(); | |||
| 6047 | _mesa_glsl_error(&loc, state, | |||
| 6048 | "function declaration `%s' cannot have subroutine prepended", | |||
| 6049 | name); | |||
| 6050 | } | |||
| 6051 | ||||
| 6052 | /* From page 56 (page 62 of the PDF) of the GLSL 1.30 spec: | |||
| 6053 | * "No qualifier is allowed on the return type of a function." | |||
| 6054 | */ | |||
| 6055 | if (this->return_type->has_qualifiers(state)) { | |||
| 6056 | YYLTYPE loc = this->get_location(); | |||
| 6057 | _mesa_glsl_error(& loc, state, | |||
| 6058 | "function `%s' return type has qualifiers", name); | |||
| 6059 | } | |||
| 6060 | ||||
| 6061 | /* Section 6.1 (Function Definitions) of the GLSL 1.20 spec says: | |||
| 6062 | * | |||
| 6063 | * "Arrays are allowed as arguments and as the return type. In both | |||
| 6064 | * cases, the array must be explicitly sized." | |||
| 6065 | */ | |||
| 6066 | if (return_type->is_unsized_array()) { | |||
| 6067 | YYLTYPE loc = this->get_location(); | |||
| 6068 | _mesa_glsl_error(& loc, state, | |||
| 6069 | "function `%s' return type array must be explicitly " | |||
| 6070 | "sized", name); | |||
| 6071 | } | |||
| 6072 | ||||
| 6073 | /* From Section 6.1 (Function Definitions) of the GLSL 1.00 spec: | |||
| 6074 | * | |||
| 6075 | * "Arrays are allowed as arguments, but not as the return type. [...] | |||
| 6076 | * The return type can also be a structure if the structure does not | |||
| 6077 | * contain an array." | |||
| 6078 | */ | |||
| 6079 | if (state->language_version == 100 && return_type->contains_array()) { | |||
| 6080 | YYLTYPE loc = this->get_location(); | |||
| 6081 | _mesa_glsl_error(& loc, state, | |||
| 6082 | "function `%s' return type contains an array", name); | |||
| 6083 | } | |||
| 6084 | ||||
| 6085 | /* From section 4.1.7 of the GLSL 4.40 spec: | |||
| 6086 | * | |||
| 6087 | * "[Opaque types] can only be declared as function parameters | |||
| 6088 | * or uniform-qualified variables." | |||
| 6089 | * | |||
| 6090 | * The ARB_bindless_texture spec doesn't clearly state this, but as it says | |||
| 6091 | * "Replace Section 4.1.7 (Samplers), p. 25" and, "Replace Section 4.1.X, | |||
| 6092 | * (Images)", this should be allowed. | |||
| 6093 | */ | |||
| 6094 | if (return_type->contains_atomic() || | |||
| 6095 | (!state->has_bindless() && return_type->contains_opaque())) { | |||
| 6096 | YYLTYPE loc = this->get_location(); | |||
| 6097 | _mesa_glsl_error(&loc, state, | |||
| 6098 | "function `%s' return type can't contain an %s type", | |||
| 6099 | name, state->has_bindless() ? "atomic" : "opaque"); | |||
| 6100 | } | |||
| 6101 | ||||
| 6102 | /**/ | |||
| 6103 | if (return_type->is_subroutine()) { | |||
| 6104 | YYLTYPE loc = this->get_location(); | |||
| 6105 | _mesa_glsl_error(&loc, state, | |||
| 6106 | "function `%s' return type can't be a subroutine type", | |||
| 6107 | name); | |||
| 6108 | } | |||
| 6109 | ||||
| 6110 | /* Get the precision for the return type */ | |||
| 6111 | unsigned return_precision; | |||
| 6112 | ||||
| 6113 | if (state->es_shader) { | |||
| 6114 | YYLTYPE loc = this->get_location(); | |||
| 6115 | return_precision = | |||
| 6116 | select_gles_precision(this->return_type->qualifier.precision, | |||
| 6117 | return_type, | |||
| 6118 | state, | |||
| 6119 | &loc); | |||
| 6120 | } else { | |||
| 6121 | return_precision = GLSL_PRECISION_NONE; | |||
| 6122 | } | |||
| 6123 | ||||
| 6124 | /* Create an ir_function if one doesn't already exist. */ | |||
| 6125 | f = state->symbols->get_function(name); | |||
| 6126 | if (f == NULL__null) { | |||
| 6127 | f = new(ctx) ir_function(name); | |||
| 6128 | if (!this->return_type->qualifier.is_subroutine_decl()) { | |||
| 6129 | if (!state->symbols->add_function(f)) { | |||
| 6130 | /* This function name shadows a non-function use of the same name. */ | |||
| 6131 | YYLTYPE loc = this->get_location(); | |||
| 6132 | _mesa_glsl_error(&loc, state, "function name `%s' conflicts with " | |||
| 6133 | "non-function", name); | |||
| 6134 | return NULL__null; | |||
| 6135 | } | |||
| 6136 | } | |||
| 6137 | emit_function(state, f); | |||
| 6138 | } | |||
| 6139 | ||||
| 6140 | /* From GLSL ES 3.0 spec, chapter 6.1 "Function Definitions", page 71: | |||
| 6141 | * | |||
| 6142 | * "A shader cannot redefine or overload built-in functions." | |||
| 6143 | * | |||
| 6144 | * While in GLSL ES 1.0 specification, chapter 8 "Built-in Functions": | |||
| 6145 | * | |||
| 6146 | * "User code can overload the built-in functions but cannot redefine | |||
| 6147 | * them." | |||
| 6148 | */ | |||
| 6149 | if (state->es_shader) { | |||
| 6150 | /* Local shader has no exact candidates; check the built-ins. */ | |||
| 6151 | if (state->language_version >= 300 && | |||
| 6152 | _mesa_glsl_has_builtin_function(state, name)) { | |||
| 6153 | YYLTYPE loc = this->get_location(); | |||
| 6154 | _mesa_glsl_error(& loc, state, | |||
| 6155 | "A shader cannot redefine or overload built-in " | |||
| 6156 | "function `%s' in GLSL ES 3.00", name); | |||
| 6157 | return NULL__null; | |||
| 6158 | } | |||
| 6159 | ||||
| 6160 | if (state->language_version == 100) { | |||
| 6161 | ir_function_signature *sig = | |||
| 6162 | _mesa_glsl_find_builtin_function(state, name, &hir_parameters); | |||
| 6163 | if (sig && sig->is_builtin()) { | |||
| 6164 | _mesa_glsl_error(& loc, state, | |||
| 6165 | "A shader cannot redefine built-in " | |||
| 6166 | "function `%s' in GLSL ES 1.00", name); | |||
| 6167 | } | |||
| 6168 | } | |||
| 6169 | } | |||
| 6170 | ||||
| 6171 | /* Verify that this function's signature either doesn't match a previously | |||
| 6172 | * seen signature for a function with the same name, or, if a match is found, | |||
| 6173 | * that the previously seen signature does not have an associated definition. | |||
| 6174 | */ | |||
| 6175 | if (state->es_shader || f->has_user_signature()) { | |||
| 6176 | sig = f->exact_matching_signature(state, &hir_parameters); | |||
| 6177 | if (sig != NULL__null) { | |||
| 6178 | const char *badvar = sig->qualifiers_match(&hir_parameters); | |||
| 6179 | if (badvar != NULL__null) { | |||
| 6180 | YYLTYPE loc = this->get_location(); | |||
| 6181 | ||||
| 6182 | _mesa_glsl_error(&loc, state, "function `%s' parameter `%s' " | |||
| 6183 | "qualifiers don't match prototype", name, badvar); | |||
| 6184 | } | |||
| 6185 | ||||
| 6186 | if (sig->return_type != return_type) { | |||
| 6187 | YYLTYPE loc = this->get_location(); | |||
| 6188 | ||||
| 6189 | _mesa_glsl_error(&loc, state, "function `%s' return type doesn't " | |||
| 6190 | "match prototype", name); | |||
| 6191 | } | |||
| 6192 | ||||
| 6193 | if (sig->return_precision != return_precision) { | |||
| 6194 | YYLTYPE loc = this->get_location(); | |||
| 6195 | ||||
| 6196 | _mesa_glsl_error(&loc, state, "function `%s' return type precision " | |||
| 6197 | "doesn't match prototype", name); | |||
| 6198 | } | |||
| 6199 | ||||
| 6200 | if (sig->is_defined) { | |||
| 6201 | if (is_definition) { | |||
| 6202 | YYLTYPE loc = this->get_location(); | |||
| 6203 | _mesa_glsl_error(& loc, state, "function `%s' redefined", name); | |||
| 6204 | } else { | |||
| 6205 | /* We just encountered a prototype that exactly matches a | |||
| 6206 | * function that's already been defined. This is redundant, | |||
| 6207 | * and we should ignore it. | |||
| 6208 | */ | |||
| 6209 | return NULL__null; | |||
| 6210 | } | |||
| 6211 | } else if (state->language_version == 100 && !is_definition) { | |||
| 6212 | /* From the GLSL 1.00 spec, section 4.2.7: | |||
| 6213 | * | |||
| 6214 | * "A particular variable, structure or function declaration | |||
| 6215 | * may occur at most once within a scope with the exception | |||
| 6216 | * that a single function prototype plus the corresponding | |||
| 6217 | * function definition are allowed." | |||
| 6218 | */ | |||
| 6219 | YYLTYPE loc = this->get_location(); | |||
| 6220 | _mesa_glsl_error(&loc, state, "function `%s' redeclared", name); | |||
| 6221 | } | |||
| 6222 | } | |||
| 6223 | } | |||
| 6224 | ||||
| 6225 | /* Verify the return type of main() */ | |||
| 6226 | if (strcmp(name, "main") == 0) { | |||
| 6227 | if (! return_type->is_void()) { | |||
| 6228 | YYLTYPE loc = this->get_location(); | |||
| 6229 | ||||
| 6230 | _mesa_glsl_error(& loc, state, "main() must return void"); | |||
| 6231 | } | |||
| 6232 | ||||
| 6233 | if (!hir_parameters.is_empty()) { | |||
| 6234 | YYLTYPE loc = this->get_location(); | |||
| 6235 | ||||
| 6236 | _mesa_glsl_error(& loc, state, "main() must not take any parameters"); | |||
| 6237 | } | |||
| 6238 | } | |||
| 6239 | ||||
| 6240 | /* Finish storing the information about this new function in its signature. | |||
| 6241 | */ | |||
| 6242 | if (sig == NULL__null) { | |||
| 6243 | sig = new(ctx) ir_function_signature(return_type); | |||
| 6244 | sig->return_precision = return_precision; | |||
| 6245 | f->add_signature(sig); | |||
| 6246 | } | |||
| 6247 | ||||
| 6248 | sig->replace_parameters(&hir_parameters); | |||
| 6249 | signature = sig; | |||
| 6250 | ||||
| 6251 | if (this->return_type->qualifier.subroutine_list) { | |||
| 6252 | int idx; | |||
| 6253 | ||||
| 6254 | if (this->return_type->qualifier.flags.q.explicit_index) { | |||
| 6255 | unsigned qual_index; | |||
| 6256 | if (process_qualifier_constant(state, &loc, "index", | |||
| 6257 | this->return_type->qualifier.index, | |||
| 6258 | &qual_index)) { | |||
| 6259 | if (!state->has_explicit_uniform_location()) { | |||
| 6260 | _mesa_glsl_error(&loc, state, "subroutine index requires " | |||
| 6261 | "GL_ARB_explicit_uniform_location or " | |||
| 6262 | "GLSL 4.30"); | |||
| 6263 | } else if (qual_index >= MAX_SUBROUTINES256) { | |||
| 6264 | _mesa_glsl_error(&loc, state, | |||
| 6265 | "invalid subroutine index (%d) index must " | |||
| 6266 | "be a number between 0 and " | |||
| 6267 | "GL_MAX_SUBROUTINES - 1 (%d)", qual_index, | |||
| 6268 | MAX_SUBROUTINES256 - 1); | |||
| 6269 | } else { | |||
| 6270 | f->subroutine_index = qual_index; | |||
| 6271 | } | |||
| 6272 | } | |||
| 6273 | } | |||
| 6274 | ||||
| 6275 | f->num_subroutine_types = this->return_type->qualifier.subroutine_list->declarations.length(); | |||
| 6276 | f->subroutine_types = ralloc_array(state, const struct glsl_type *,((const struct glsl_type * *) ralloc_array_size(state, sizeof (const struct glsl_type *), f->num_subroutine_types)) | |||
| 6277 | f->num_subroutine_types)((const struct glsl_type * *) ralloc_array_size(state, sizeof (const struct glsl_type *), f->num_subroutine_types)); | |||
| 6278 | idx = 0; | |||
| 6279 | foreach_list_typed(ast_declaration, decl, link, &this->return_type->qualifier.subroutine_list->declarations)for (ast_declaration * decl = (!exec_node_is_tail_sentinel((& this->return_type->qualifier.subroutine_list->declarations )->head_sentinel.next) ? ((ast_declaration *) (((uintptr_t ) (&this->return_type->qualifier.subroutine_list-> declarations)->head_sentinel.next) - (((char *) &((ast_declaration *) (&this->return_type->qualifier.subroutine_list-> declarations)->head_sentinel.next)->link) - ((char *) ( &this->return_type->qualifier.subroutine_list->declarations )->head_sentinel.next)))) : __null); (decl) != __null; (decl ) = (!exec_node_is_tail_sentinel((decl)->link.next) ? ((ast_declaration *) (((uintptr_t) (decl)->link.next) - (((char *) &((ast_declaration *) (decl)->link.next)->link) - ((char *) (decl)->link .next)))) : __null)) { | |||
| 6280 | const struct glsl_type *type; | |||
| 6281 | /* the subroutine type must be already declared */ | |||
| 6282 | type = state->symbols->get_type(decl->identifier); | |||
| 6283 | if (!type) { | |||
| 6284 | _mesa_glsl_error(& loc, state, "unknown type '%s' in subroutine function definition", decl->identifier); | |||
| 6285 | } | |||
| 6286 | ||||
| 6287 | for (int i = 0; i < state->num_subroutine_types; i++) { | |||
| 6288 | ir_function *fn = state->subroutine_types[i]; | |||
| 6289 | ir_function_signature *tsig = NULL__null; | |||
| 6290 | ||||
| 6291 | if (strcmp(fn->name, decl->identifier)) | |||
| 6292 | continue; | |||
| 6293 | ||||
| 6294 | tsig = fn->matching_signature(state, &sig->parameters, | |||
| 6295 | false); | |||
| 6296 | if (!tsig) { | |||
| 6297 | _mesa_glsl_error(& loc, state, "subroutine type mismatch '%s' - signatures do not match\n", decl->identifier); | |||
| 6298 | } else { | |||
| 6299 | if (tsig->return_type != sig->return_type) { | |||
| 6300 | _mesa_glsl_error(& loc, state, "subroutine type mismatch '%s' - return types do not match\n", decl->identifier); | |||
| 6301 | } | |||
| 6302 | } | |||
| 6303 | } | |||
| 6304 | f->subroutine_types[idx++] = type; | |||
| 6305 | } | |||
| 6306 | state->subroutines = (ir_function **)reralloc(state, state->subroutines,((ir_function * *) reralloc_array_size(state, state->subroutines , sizeof(ir_function *), state->num_subroutines + 1)) | |||
| 6307 | ir_function *,((ir_function * *) reralloc_array_size(state, state->subroutines , sizeof(ir_function *), state->num_subroutines + 1)) | |||
| 6308 | state->num_subroutines + 1)((ir_function * *) reralloc_array_size(state, state->subroutines , sizeof(ir_function *), state->num_subroutines + 1)); | |||
| 6309 | state->subroutines[state->num_subroutines] = f; | |||
| 6310 | state->num_subroutines++; | |||
| 6311 | ||||
| 6312 | } | |||
| 6313 | ||||
| 6314 | if (this->return_type->qualifier.is_subroutine_decl()) { | |||
| 6315 | if (!state->symbols->add_type(this->identifier, glsl_type::get_subroutine_instance(this->identifier))) { | |||
| 6316 | _mesa_glsl_error(& loc, state, "type '%s' previously defined", this->identifier); | |||
| 6317 | return NULL__null; | |||
| 6318 | } | |||
| 6319 | state->subroutine_types = (ir_function **)reralloc(state, state->subroutine_types,((ir_function * *) reralloc_array_size(state, state->subroutine_types , sizeof(ir_function *), state->num_subroutine_types + 1)) | |||
| 6320 | ir_function *,((ir_function * *) reralloc_array_size(state, state->subroutine_types , sizeof(ir_function *), state->num_subroutine_types + 1)) | |||
| 6321 | state->num_subroutine_types + 1)((ir_function * *) reralloc_array_size(state, state->subroutine_types , sizeof(ir_function *), state->num_subroutine_types + 1)); | |||
| 6322 | state->subroutine_types[state->num_subroutine_types] = f; | |||
| 6323 | state->num_subroutine_types++; | |||
| 6324 | ||||
| 6325 | f->is_subroutine = true; | |||
| 6326 | } | |||
| 6327 | ||||
| 6328 | /* Function declarations (prototypes) do not have r-values. | |||
| 6329 | */ | |||
| 6330 | return NULL__null; | |||
| 6331 | } | |||
| 6332 | ||||
| 6333 | ||||
| 6334 | ir_rvalue * | |||
| 6335 | ast_function_definition::hir(exec_list *instructions, | |||
| 6336 | struct _mesa_glsl_parse_state *state) | |||
| 6337 | { | |||
| 6338 | prototype->is_definition = true; | |||
| 6339 | prototype->hir(instructions, state); | |||
| 6340 | ||||
| 6341 | ir_function_signature *signature = prototype->signature; | |||
| 6342 | if (signature == NULL__null) | |||
| 6343 | return NULL__null; | |||
| 6344 | ||||
| 6345 | assert(state->current_function == NULL)(static_cast <bool> (state->current_function == __null ) ? void (0) : __assert_fail ("state->current_function == NULL" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 6346 | state->current_function = signature; | |||
| 6347 | state->found_return = false; | |||
| 6348 | state->found_begin_interlock = false; | |||
| 6349 | state->found_end_interlock = false; | |||
| 6350 | ||||
| 6351 | /* Duplicate parameters declared in the prototype as concrete variables. | |||
| 6352 | * Add these to the symbol table. | |||
| 6353 | */ | |||
| 6354 | state->symbols->push_scope(); | |||
| 6355 | foreach_in_list(ir_variable, var, &signature->parameters)for (ir_variable *var = (!exec_node_is_tail_sentinel((&signature ->parameters)->head_sentinel.next) ? (ir_variable *) (( &signature->parameters)->head_sentinel.next) : __null ); (var) != __null; (var) = (!exec_node_is_tail_sentinel((var )->next) ? (ir_variable *) ((var)->next) : __null)) { | |||
| 6356 | assert(var->as_variable() != NULL)(static_cast <bool> (var->as_variable() != __null) ? void (0) : __assert_fail ("var->as_variable() != NULL", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 6357 | ||||
| 6358 | /* The only way a parameter would "exist" is if two parameters have | |||
| 6359 | * the same name. | |||
| 6360 | */ | |||
| 6361 | if (state->symbols->name_declared_this_scope(var->name)) { | |||
| 6362 | YYLTYPE loc = this->get_location(); | |||
| 6363 | ||||
| 6364 | _mesa_glsl_error(& loc, state, "parameter `%s' redeclared", var->name); | |||
| 6365 | } else { | |||
| 6366 | state->symbols->add_variable(var); | |||
| 6367 | } | |||
| 6368 | } | |||
| 6369 | ||||
| 6370 | /* Convert the body of the function to HIR. */ | |||
| 6371 | this->body->hir(&signature->body, state); | |||
| 6372 | signature->is_defined = true; | |||
| 6373 | ||||
| 6374 | state->symbols->pop_scope(); | |||
| 6375 | ||||
| 6376 | assert(state->current_function == signature)(static_cast <bool> (state->current_function == signature ) ? void (0) : __assert_fail ("state->current_function == signature" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 6377 | state->current_function = NULL__null; | |||
| 6378 | ||||
| 6379 | if (!signature->return_type->is_void() && !state->found_return) { | |||
| 6380 | YYLTYPE loc = this->get_location(); | |||
| 6381 | _mesa_glsl_error(& loc, state, "function `%s' has non-void return type " | |||
| 6382 | "%s, but no return statement", | |||
| 6383 | signature->function_name(), | |||
| 6384 | signature->return_type->name); | |||
| 6385 | } | |||
| 6386 | ||||
| 6387 | /* Function definitions do not have r-values. | |||
| 6388 | */ | |||
| 6389 | return NULL__null; | |||
| 6390 | } | |||
| 6391 | ||||
| 6392 | ||||
| 6393 | ir_rvalue * | |||
| 6394 | ast_jump_statement::hir(exec_list *instructions, | |||
| 6395 | struct _mesa_glsl_parse_state *state) | |||
| 6396 | { | |||
| 6397 | void *ctx = state; | |||
| 6398 | ||||
| 6399 | switch (mode) { | |||
| 6400 | case ast_return: { | |||
| 6401 | ir_return *inst; | |||
| 6402 | assert(state->current_function)(static_cast <bool> (state->current_function) ? void (0) : __assert_fail ("state->current_function", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 6403 | ||||
| 6404 | if (opt_return_value) { | |||
| 6405 | ir_rvalue *ret = opt_return_value->hir(instructions, state); | |||
| 6406 | ||||
| 6407 | /* The value of the return type can be NULL if the shader says | |||
| 6408 | * 'return foo();' and foo() is a function that returns void. | |||
| 6409 | * | |||
| 6410 | * NOTE: The GLSL spec doesn't say that this is an error. The type | |||
| 6411 | * of the return value is void. If the return type of the function is | |||
| 6412 | * also void, then this should compile without error. Seriously. | |||
| 6413 | */ | |||
| 6414 | const glsl_type *const ret_type = | |||
| 6415 | (ret == NULL__null) ? glsl_type::void_type : ret->type; | |||
| 6416 | ||||
| 6417 | /* Implicit conversions are not allowed for return values prior to | |||
| 6418 | * ARB_shading_language_420pack. | |||
| 6419 | */ | |||
| 6420 | if (state->current_function->return_type != ret_type) { | |||
| 6421 | YYLTYPE loc = this->get_location(); | |||
| 6422 | ||||
| 6423 | if (state->has_420pack()) { | |||
| 6424 | if (!apply_implicit_conversion(state->current_function->return_type, | |||
| 6425 | ret, state) | |||
| 6426 | || (ret->type != state->current_function->return_type)) { | |||
| 6427 | _mesa_glsl_error(& loc, state, | |||
| 6428 | "could not implicitly convert return value " | |||
| 6429 | "to %s, in function `%s'", | |||
| 6430 | state->current_function->return_type->name, | |||
| 6431 | state->current_function->function_name()); | |||
| 6432 | } | |||
| 6433 | } else { | |||
| 6434 | _mesa_glsl_error(& loc, state, | |||
| 6435 | "`return' with wrong type %s, in function `%s' " | |||
| 6436 | "returning %s", | |||
| 6437 | ret_type->name, | |||
| 6438 | state->current_function->function_name(), | |||
| 6439 | state->current_function->return_type->name); | |||
| 6440 | } | |||
| 6441 | } else if (state->current_function->return_type->base_type == | |||
| 6442 | GLSL_TYPE_VOID) { | |||
| 6443 | YYLTYPE loc = this->get_location(); | |||
| 6444 | ||||
| 6445 | /* The ARB_shading_language_420pack, GLSL ES 3.0, and GLSL 4.20 | |||
| 6446 | * specs add a clarification: | |||
| 6447 | * | |||
| 6448 | * "A void function can only use return without a return argument, even if | |||
| 6449 | * the return argument has void type. Return statements only accept values: | |||
| 6450 | * | |||
| 6451 | * void func1() { } | |||
| 6452 | * void func2() { return func1(); } // illegal return statement" | |||
| 6453 | */ | |||
| 6454 | _mesa_glsl_error(& loc, state, | |||
| 6455 | "void functions can only use `return' without a " | |||
| 6456 | "return argument"); | |||
| 6457 | } | |||
| 6458 | ||||
| 6459 | inst = new(ctx) ir_return(ret); | |||
| 6460 | } else { | |||
| 6461 | if (state->current_function->return_type->base_type != | |||
| 6462 | GLSL_TYPE_VOID) { | |||
| 6463 | YYLTYPE loc = this->get_location(); | |||
| 6464 | ||||
| 6465 | _mesa_glsl_error(& loc, state, | |||
| 6466 | "`return' with no value, in function %s returning " | |||
| 6467 | "non-void", | |||
| 6468 | state->current_function->function_name()); | |||
| 6469 | } | |||
| 6470 | inst = new(ctx) ir_return; | |||
| 6471 | } | |||
| 6472 | ||||
| 6473 | state->found_return = true; | |||
| 6474 | instructions->push_tail(inst); | |||
| 6475 | break; | |||
| 6476 | } | |||
| 6477 | ||||
| 6478 | case ast_discard: | |||
| 6479 | if (state->stage != MESA_SHADER_FRAGMENT) { | |||
| 6480 | YYLTYPE loc = this->get_location(); | |||
| 6481 | ||||
| 6482 | _mesa_glsl_error(& loc, state, | |||
| 6483 | "`discard' may only appear in a fragment shader"); | |||
| 6484 | } | |||
| 6485 | instructions->push_tail(new(ctx) ir_discard); | |||
| 6486 | break; | |||
| 6487 | ||||
| 6488 | case ast_break: | |||
| 6489 | case ast_continue: | |||
| 6490 | if (mode == ast_continue && | |||
| 6491 | state->loop_nesting_ast == NULL__null) { | |||
| 6492 | YYLTYPE loc = this->get_location(); | |||
| 6493 | ||||
| 6494 | _mesa_glsl_error(& loc, state, "continue may only appear in a loop"); | |||
| 6495 | } else if (mode == ast_break && | |||
| 6496 | state->loop_nesting_ast == NULL__null && | |||
| 6497 | state->switch_state.switch_nesting_ast == NULL__null) { | |||
| 6498 | YYLTYPE loc = this->get_location(); | |||
| 6499 | ||||
| 6500 | _mesa_glsl_error(& loc, state, | |||
| 6501 | "break may only appear in a loop or a switch"); | |||
| 6502 | } else { | |||
| 6503 | /* For a loop, inline the for loop expression again, since we don't | |||
| 6504 | * know where near the end of the loop body the normal copy of it is | |||
| 6505 | * going to be placed. Same goes for the condition for a do-while | |||
| 6506 | * loop. | |||
| 6507 | */ | |||
| 6508 | if (state->loop_nesting_ast != NULL__null && | |||
| 6509 | mode == ast_continue) { | |||
| 6510 | if (state->loop_nesting_ast->rest_expression) { | |||
| 6511 | state->loop_nesting_ast->rest_expression->hir(instructions, | |||
| 6512 | state); | |||
| 6513 | } | |||
| 6514 | if (state->loop_nesting_ast->mode == | |||
| 6515 | ast_iteration_statement::ast_do_while) { | |||
| 6516 | state->loop_nesting_ast->condition_to_hir(instructions, state); | |||
| 6517 | } | |||
| 6518 | } | |||
| 6519 | ||||
| 6520 | if (state->switch_state.is_switch_innermost && | |||
| 6521 | mode == ast_break) { | |||
| 6522 | /* Force break out of switch by setting is_break switch state. | |||
| 6523 | */ | |||
| 6524 | ir_variable *const is_break_var = state->switch_state.is_break_var; | |||
| 6525 | ir_dereference_variable *const deref_is_break_var = | |||
| 6526 | new(ctx) ir_dereference_variable(is_break_var); | |||
| 6527 | ir_constant *const true_val = new(ctx) ir_constant(true); | |||
| 6528 | ir_assignment *const set_break_var = | |||
| 6529 | new(ctx) ir_assignment(deref_is_break_var, true_val); | |||
| 6530 | ||||
| 6531 | instructions->push_tail(set_break_var); | |||
| 6532 | } else { | |||
| 6533 | ir_loop_jump *const jump = | |||
| 6534 | new(ctx) ir_loop_jump((mode == ast_break) | |||
| 6535 | ? ir_loop_jump::jump_break | |||
| 6536 | : ir_loop_jump::jump_continue); | |||
| 6537 | instructions->push_tail(jump); | |||
| 6538 | } | |||
| 6539 | } | |||
| 6540 | ||||
| 6541 | break; | |||
| 6542 | } | |||
| 6543 | ||||
| 6544 | /* Jump instructions do not have r-values. | |||
| 6545 | */ | |||
| 6546 | return NULL__null; | |||
| 6547 | } | |||
| 6548 | ||||
| 6549 | ||||
| 6550 | ir_rvalue * | |||
| 6551 | ast_demote_statement::hir(exec_list *instructions, | |||
| 6552 | struct _mesa_glsl_parse_state *state) | |||
| 6553 | { | |||
| 6554 | void *ctx = state; | |||
| 6555 | ||||
| 6556 | if (state->stage != MESA_SHADER_FRAGMENT) { | |||
| 6557 | YYLTYPE loc = this->get_location(); | |||
| 6558 | ||||
| 6559 | _mesa_glsl_error(& loc, state, | |||
| 6560 | "`demote' may only appear in a fragment shader"); | |||
| 6561 | } | |||
| 6562 | ||||
| 6563 | instructions->push_tail(new(ctx) ir_demote); | |||
| 6564 | ||||
| 6565 | return NULL__null; | |||
| 6566 | } | |||
| 6567 | ||||
| 6568 | ||||
| 6569 | ir_rvalue * | |||
| 6570 | ast_selection_statement::hir(exec_list *instructions, | |||
| 6571 | struct _mesa_glsl_parse_state *state) | |||
| 6572 | { | |||
| 6573 | void *ctx = state; | |||
| 6574 | ||||
| 6575 | ir_rvalue *const condition = this->condition->hir(instructions, state); | |||
| 6576 | ||||
| 6577 | /* From page 66 (page 72 of the PDF) of the GLSL 1.50 spec: | |||
| 6578 | * | |||
| 6579 | * "Any expression whose type evaluates to a Boolean can be used as the | |||
| 6580 | * conditional expression bool-expression. Vector types are not accepted | |||
| 6581 | * as the expression to if." | |||
| 6582 | * | |||
| 6583 | * The checks are separated so that higher quality diagnostics can be | |||
| 6584 | * generated for cases where both rules are violated. | |||
| 6585 | */ | |||
| 6586 | if (!condition->type->is_boolean() || !condition->type->is_scalar()) { | |||
| 6587 | YYLTYPE loc = this->condition->get_location(); | |||
| 6588 | ||||
| 6589 | _mesa_glsl_error(& loc, state, "if-statement condition must be scalar " | |||
| 6590 | "boolean"); | |||
| 6591 | } | |||
| 6592 | ||||
| 6593 | ir_if *const stmt = new(ctx) ir_if(condition); | |||
| 6594 | ||||
| 6595 | if (then_statement != NULL__null) { | |||
| 6596 | state->symbols->push_scope(); | |||
| 6597 | then_statement->hir(& stmt->then_instructions, state); | |||
| 6598 | state->symbols->pop_scope(); | |||
| 6599 | } | |||
| 6600 | ||||
| 6601 | if (else_statement != NULL__null) { | |||
| 6602 | state->symbols->push_scope(); | |||
| 6603 | else_statement->hir(& stmt->else_instructions, state); | |||
| 6604 | state->symbols->pop_scope(); | |||
| 6605 | } | |||
| 6606 | ||||
| 6607 | instructions->push_tail(stmt); | |||
| 6608 | ||||
| 6609 | /* if-statements do not have r-values. | |||
| 6610 | */ | |||
| 6611 | return NULL__null; | |||
| 6612 | } | |||
| 6613 | ||||
| 6614 | ||||
| 6615 | struct case_label { | |||
| 6616 | /** Value of the case label. */ | |||
| 6617 | unsigned value; | |||
| 6618 | ||||
| 6619 | /** Does this label occur after the default? */ | |||
| 6620 | bool after_default; | |||
| 6621 | ||||
| 6622 | /** | |||
| 6623 | * AST for the case label. | |||
| 6624 | * | |||
| 6625 | * This is only used to generate error messages for duplicate labels. | |||
| 6626 | */ | |||
| 6627 | ast_expression *ast; | |||
| 6628 | }; | |||
| 6629 | ||||
| 6630 | /* Used for detection of duplicate case values, compare | |||
| 6631 | * given contents directly. | |||
| 6632 | */ | |||
| 6633 | static bool | |||
| 6634 | compare_case_value(const void *a, const void *b) | |||
| 6635 | { | |||
| 6636 | return ((struct case_label *) a)->value == ((struct case_label *) b)->value; | |||
| 6637 | } | |||
| 6638 | ||||
| 6639 | ||||
| 6640 | /* Used for detection of duplicate case values, just | |||
| 6641 | * returns key contents as is. | |||
| 6642 | */ | |||
| 6643 | static unsigned | |||
| 6644 | key_contents(const void *key) | |||
| 6645 | { | |||
| 6646 | return ((struct case_label *) key)->value; | |||
| 6647 | } | |||
| 6648 | ||||
| 6649 | ||||
| 6650 | ir_rvalue * | |||
| 6651 | ast_switch_statement::hir(exec_list *instructions, | |||
| 6652 | struct _mesa_glsl_parse_state *state) | |||
| 6653 | { | |||
| 6654 | void *ctx = state; | |||
| 6655 | ||||
| 6656 | ir_rvalue *const test_expression = | |||
| 6657 | this->test_expression->hir(instructions, state); | |||
| 6658 | ||||
| 6659 | /* From page 66 (page 55 of the PDF) of the GLSL 1.50 spec: | |||
| 6660 | * | |||
| 6661 | * "The type of init-expression in a switch statement must be a | |||
| 6662 | * scalar integer." | |||
| 6663 | */ | |||
| 6664 | if (!test_expression->type->is_scalar() || | |||
| 6665 | !test_expression->type->is_integer_32()) { | |||
| 6666 | YYLTYPE loc = this->test_expression->get_location(); | |||
| 6667 | ||||
| 6668 | _mesa_glsl_error(& loc, | |||
| 6669 | state, | |||
| 6670 | "switch-statement expression must be scalar " | |||
| 6671 | "integer"); | |||
| 6672 | return NULL__null; | |||
| 6673 | } | |||
| 6674 | ||||
| 6675 | /* Track the switch-statement nesting in a stack-like manner. | |||
| 6676 | */ | |||
| 6677 | struct glsl_switch_state saved = state->switch_state; | |||
| 6678 | ||||
| 6679 | state->switch_state.is_switch_innermost = true; | |||
| 6680 | state->switch_state.switch_nesting_ast = this; | |||
| 6681 | state->switch_state.labels_ht = | |||
| 6682 | _mesa_hash_table_create(NULL__null, key_contents, | |||
| 6683 | compare_case_value); | |||
| 6684 | state->switch_state.previous_default = NULL__null; | |||
| 6685 | ||||
| 6686 | /* Initalize is_fallthru state to false. | |||
| 6687 | */ | |||
| 6688 | ir_rvalue *const is_fallthru_val = new (ctx) ir_constant(false); | |||
| 6689 | state->switch_state.is_fallthru_var = | |||
| 6690 | new(ctx) ir_variable(glsl_type::bool_type, | |||
| 6691 | "switch_is_fallthru_tmp", | |||
| 6692 | ir_var_temporary); | |||
| 6693 | instructions->push_tail(state->switch_state.is_fallthru_var); | |||
| 6694 | ||||
| 6695 | ir_dereference_variable *deref_is_fallthru_var = | |||
| 6696 | new(ctx) ir_dereference_variable(state->switch_state.is_fallthru_var); | |||
| 6697 | instructions->push_tail(new(ctx) ir_assignment(deref_is_fallthru_var, | |||
| 6698 | is_fallthru_val)); | |||
| 6699 | ||||
| 6700 | /* Initialize is_break state to false. | |||
| 6701 | */ | |||
| 6702 | ir_rvalue *const is_break_val = new (ctx) ir_constant(false); | |||
| 6703 | state->switch_state.is_break_var = | |||
| 6704 | new(ctx) ir_variable(glsl_type::bool_type, | |||
| 6705 | "switch_is_break_tmp", | |||
| 6706 | ir_var_temporary); | |||
| 6707 | instructions->push_tail(state->switch_state.is_break_var); | |||
| 6708 | ||||
| 6709 | ir_dereference_variable *deref_is_break_var = | |||
| 6710 | new(ctx) ir_dereference_variable(state->switch_state.is_break_var); | |||
| 6711 | instructions->push_tail(new(ctx) ir_assignment(deref_is_break_var, | |||
| 6712 | is_break_val)); | |||
| 6713 | ||||
| 6714 | state->switch_state.run_default = | |||
| 6715 | new(ctx) ir_variable(glsl_type::bool_type, | |||
| 6716 | "run_default_tmp", | |||
| 6717 | ir_var_temporary); | |||
| 6718 | instructions->push_tail(state->switch_state.run_default); | |||
| 6719 | ||||
| 6720 | /* Cache test expression. | |||
| 6721 | */ | |||
| 6722 | test_to_hir(instructions, state); | |||
| 6723 | ||||
| 6724 | /* Emit code for body of switch stmt. | |||
| 6725 | */ | |||
| 6726 | body->hir(instructions, state); | |||
| 6727 | ||||
| 6728 | _mesa_hash_table_destroy(state->switch_state.labels_ht, NULL__null); | |||
| 6729 | ||||
| 6730 | state->switch_state = saved; | |||
| 6731 | ||||
| 6732 | /* Switch statements do not have r-values. */ | |||
| 6733 | return NULL__null; | |||
| 6734 | } | |||
| 6735 | ||||
| 6736 | ||||
| 6737 | void | |||
| 6738 | ast_switch_statement::test_to_hir(exec_list *instructions, | |||
| 6739 | struct _mesa_glsl_parse_state *state) | |||
| 6740 | { | |||
| 6741 | void *ctx = state; | |||
| 6742 | ||||
| 6743 | /* set to true to avoid a duplicate "use of uninitialized variable" warning | |||
| 6744 | * on the switch test case. The first one would be already raised when | |||
| 6745 | * getting the test_expression at ast_switch_statement::hir | |||
| 6746 | */ | |||
| 6747 | test_expression->set_is_lhs(true); | |||
| 6748 | /* Cache value of test expression. */ | |||
| 6749 | ir_rvalue *const test_val = test_expression->hir(instructions, state); | |||
| 6750 | ||||
| 6751 | state->switch_state.test_var = new(ctx) ir_variable(test_val->type, | |||
| 6752 | "switch_test_tmp", | |||
| 6753 | ir_var_temporary); | |||
| 6754 | ir_dereference_variable *deref_test_var = | |||
| 6755 | new(ctx) ir_dereference_variable(state->switch_state.test_var); | |||
| 6756 | ||||
| 6757 | instructions->push_tail(state->switch_state.test_var); | |||
| 6758 | instructions->push_tail(new(ctx) ir_assignment(deref_test_var, test_val)); | |||
| 6759 | } | |||
| 6760 | ||||
| 6761 | ||||
| 6762 | ir_rvalue * | |||
| 6763 | ast_switch_body::hir(exec_list *instructions, | |||
| 6764 | struct _mesa_glsl_parse_state *state) | |||
| 6765 | { | |||
| 6766 | if (stmts != NULL__null) | |||
| 6767 | stmts->hir(instructions, state); | |||
| 6768 | ||||
| 6769 | /* Switch bodies do not have r-values. */ | |||
| 6770 | return NULL__null; | |||
| 6771 | } | |||
| 6772 | ||||
| 6773 | ir_rvalue * | |||
| 6774 | ast_case_statement_list::hir(exec_list *instructions, | |||
| 6775 | struct _mesa_glsl_parse_state *state) | |||
| 6776 | { | |||
| 6777 | exec_list default_case, after_default, tmp; | |||
| 6778 | ||||
| 6779 | foreach_list_typed (ast_case_statement, case_stmt, link, & this->cases)for (ast_case_statement * case_stmt = (!exec_node_is_tail_sentinel ((& this->cases)->head_sentinel.next) ? ((ast_case_statement *) (((uintptr_t) (& this->cases)->head_sentinel.next ) - (((char *) &((ast_case_statement *) (& this->cases )->head_sentinel.next)->link) - ((char *) (& this-> cases)->head_sentinel.next)))) : __null); (case_stmt) != __null ; (case_stmt) = (!exec_node_is_tail_sentinel((case_stmt)-> link.next) ? ((ast_case_statement *) (((uintptr_t) (case_stmt )->link.next) - (((char *) &((ast_case_statement *) (case_stmt )->link.next)->link) - ((char *) (case_stmt)->link.next )))) : __null)) { | |||
| 6780 | case_stmt->hir(&tmp, state); | |||
| 6781 | ||||
| 6782 | /* Default case. */ | |||
| 6783 | if (state->switch_state.previous_default && default_case.is_empty()) { | |||
| 6784 | default_case.append_list(&tmp); | |||
| 6785 | continue; | |||
| 6786 | } | |||
| 6787 | ||||
| 6788 | /* If default case found, append 'after_default' list. */ | |||
| 6789 | if (!default_case.is_empty()) | |||
| 6790 | after_default.append_list(&tmp); | |||
| 6791 | else | |||
| 6792 | instructions->append_list(&tmp); | |||
| 6793 | } | |||
| 6794 | ||||
| 6795 | /* Handle the default case. This is done here because default might not be | |||
| 6796 | * the last case. We need to add checks against following cases first to see | |||
| 6797 | * if default should be chosen or not. | |||
| 6798 | */ | |||
| 6799 | if (!default_case.is_empty()) { | |||
| 6800 | ir_factory body(instructions, state); | |||
| 6801 | ||||
| 6802 | ir_expression *cmp = NULL__null; | |||
| 6803 | ||||
| 6804 | hash_table_foreach(state->switch_state.labels_ht, entry)for (struct hash_entry *entry = _mesa_hash_table_next_entry(state ->switch_state.labels_ht, __null); entry != __null; entry = _mesa_hash_table_next_entry(state->switch_state.labels_ht , entry)) { | |||
| 6805 | const struct case_label *const l = (struct case_label *) entry->data; | |||
| 6806 | ||||
| 6807 | /* If the switch init-value is the value of one of the labels that | |||
| 6808 | * occurs after the default case, disable execution of the default | |||
| 6809 | * case. | |||
| 6810 | */ | |||
| 6811 | if (l->after_default) { | |||
| 6812 | ir_constant *const cnst = | |||
| 6813 | state->switch_state.test_var->type->base_type == GLSL_TYPE_UINT | |||
| 6814 | ? body.constant(unsigned(l->value)) | |||
| 6815 | : body.constant(int(l->value)); | |||
| 6816 | ||||
| 6817 | cmp = cmp == NULL__null | |||
| 6818 | ? equal(cnst, state->switch_state.test_var) | |||
| 6819 | : logic_or(cmp, equal(cnst, state->switch_state.test_var)); | |||
| 6820 | } | |||
| 6821 | } | |||
| 6822 | ||||
| 6823 | if (cmp != NULL__null) | |||
| 6824 | body.emit(assign(state->switch_state.run_default, logic_not(cmp))); | |||
| 6825 | else | |||
| 6826 | body.emit(assign(state->switch_state.run_default, body.constant(true))); | |||
| 6827 | ||||
| 6828 | /* Append default case and all cases after it. */ | |||
| 6829 | instructions->append_list(&default_case); | |||
| 6830 | instructions->append_list(&after_default); | |||
| 6831 | } | |||
| 6832 | ||||
| 6833 | /* Case statements do not have r-values. */ | |||
| 6834 | return NULL__null; | |||
| 6835 | } | |||
| 6836 | ||||
| 6837 | ir_rvalue * | |||
| 6838 | ast_case_statement::hir(exec_list *instructions, | |||
| 6839 | struct _mesa_glsl_parse_state *state) | |||
| 6840 | { | |||
| 6841 | labels->hir(instructions, state); | |||
| 6842 | ||||
| 6843 | /* Conditionally set fallthru state based on break state. */ | |||
| 6844 | ir_factory reset_fallthru(instructions, state); | |||
| 6845 | reset_fallthru.emit(assign(state->switch_state.is_fallthru_var, | |||
| 6846 | logic_and(state->switch_state.is_fallthru_var, | |||
| 6847 | logic_not(state->switch_state.is_break_var)))); | |||
| 6848 | ||||
| 6849 | /* Guard case statements depending on fallthru state. */ | |||
| 6850 | ir_dereference_variable *const deref_fallthru_guard = | |||
| 6851 | new(state) ir_dereference_variable(state->switch_state.is_fallthru_var); | |||
| 6852 | ir_if *const test_fallthru = new(state) ir_if(deref_fallthru_guard); | |||
| 6853 | ||||
| 6854 | foreach_list_typed (ast_node, stmt, link, & this->stmts)for (ast_node * stmt = (!exec_node_is_tail_sentinel((& this ->stmts)->head_sentinel.next) ? ((ast_node *) (((uintptr_t ) (& this->stmts)->head_sentinel.next) - (((char *) &((ast_node *) (& this->stmts)->head_sentinel. next)->link) - ((char *) (& this->stmts)->head_sentinel .next)))) : __null); (stmt) != __null; (stmt) = (!exec_node_is_tail_sentinel ((stmt)->link.next) ? ((ast_node *) (((uintptr_t) (stmt)-> link.next) - (((char *) &((ast_node *) (stmt)->link.next )->link) - ((char *) (stmt)->link.next)))) : __null)) | |||
| 6855 | stmt->hir(& test_fallthru->then_instructions, state); | |||
| 6856 | ||||
| 6857 | instructions->push_tail(test_fallthru); | |||
| 6858 | ||||
| 6859 | /* Case statements do not have r-values. */ | |||
| 6860 | return NULL__null; | |||
| 6861 | } | |||
| 6862 | ||||
| 6863 | ||||
| 6864 | ir_rvalue * | |||
| 6865 | ast_case_label_list::hir(exec_list *instructions, | |||
| 6866 | struct _mesa_glsl_parse_state *state) | |||
| 6867 | { | |||
| 6868 | foreach_list_typed (ast_case_label, label, link, & this->labels)for (ast_case_label * label = (!exec_node_is_tail_sentinel((& this->labels)->head_sentinel.next) ? ((ast_case_label * ) (((uintptr_t) (& this->labels)->head_sentinel.next ) - (((char *) &((ast_case_label *) (& this->labels )->head_sentinel.next)->link) - ((char *) (& this-> labels)->head_sentinel.next)))) : __null); (label) != __null ; (label) = (!exec_node_is_tail_sentinel((label)->link.next ) ? ((ast_case_label *) (((uintptr_t) (label)->link.next) - (((char *) &((ast_case_label *) (label)->link.next)-> link) - ((char *) (label)->link.next)))) : __null)) | |||
| 6869 | label->hir(instructions, state); | |||
| 6870 | ||||
| 6871 | /* Case labels do not have r-values. */ | |||
| 6872 | return NULL__null; | |||
| 6873 | } | |||
| 6874 | ||||
| 6875 | ir_rvalue * | |||
| 6876 | ast_case_label::hir(exec_list *instructions, | |||
| 6877 | struct _mesa_glsl_parse_state *state) | |||
| 6878 | { | |||
| 6879 | ir_factory body(instructions, state); | |||
| 6880 | ||||
| 6881 | ir_variable *const fallthru_var = state->switch_state.is_fallthru_var; | |||
| 6882 | ||||
| 6883 | /* If not default case, ... */ | |||
| 6884 | if (this->test_value != NULL__null) { | |||
| 6885 | /* Conditionally set fallthru state based on | |||
| 6886 | * comparison of cached test expression value to case label. | |||
| 6887 | */ | |||
| 6888 | ir_rvalue *const label_rval = this->test_value->hir(instructions, state); | |||
| 6889 | ir_constant *label_const = | |||
| 6890 | label_rval->constant_expression_value(body.mem_ctx); | |||
| 6891 | ||||
| 6892 | if (!label_const) { | |||
| 6893 | YYLTYPE loc = this->test_value->get_location(); | |||
| 6894 | ||||
| 6895 | _mesa_glsl_error(& loc, state, | |||
| 6896 | "switch statement case label must be a " | |||
| 6897 | "constant expression"); | |||
| 6898 | ||||
| 6899 | /* Stuff a dummy value in to allow processing to continue. */ | |||
| 6900 | label_const = body.constant(0); | |||
| 6901 | } else { | |||
| 6902 | hash_entry *entry = | |||
| 6903 | _mesa_hash_table_search(state->switch_state.labels_ht, | |||
| 6904 | &label_const->value.u[0]); | |||
| 6905 | ||||
| 6906 | if (entry) { | |||
| 6907 | const struct case_label *const l = | |||
| 6908 | (struct case_label *) entry->data; | |||
| 6909 | const ast_expression *const previous_label = l->ast; | |||
| 6910 | YYLTYPE loc = this->test_value->get_location(); | |||
| 6911 | ||||
| 6912 | _mesa_glsl_error(& loc, state, "duplicate case value"); | |||
| 6913 | ||||
| 6914 | loc = previous_label->get_location(); | |||
| 6915 | _mesa_glsl_error(& loc, state, "this is the previous case label"); | |||
| 6916 | } else { | |||
| 6917 | struct case_label *l = ralloc(state->switch_state.labels_ht,((struct case_label *) ralloc_size(state->switch_state.labels_ht , sizeof(struct case_label))) | |||
| 6918 | struct case_label)((struct case_label *) ralloc_size(state->switch_state.labels_ht , sizeof(struct case_label))); | |||
| 6919 | ||||
| 6920 | l->value = label_const->value.u[0]; | |||
| 6921 | l->after_default = state->switch_state.previous_default != NULL__null; | |||
| 6922 | l->ast = this->test_value; | |||
| 6923 | ||||
| 6924 | _mesa_hash_table_insert(state->switch_state.labels_ht, | |||
| 6925 | &label_const->value.u[0], | |||
| 6926 | l); | |||
| 6927 | } | |||
| 6928 | } | |||
| 6929 | ||||
| 6930 | /* Create an r-value version of the ir_constant label here (after we may | |||
| 6931 | * have created a fake one in error cases) that can be passed to | |||
| 6932 | * apply_implicit_conversion below. | |||
| 6933 | */ | |||
| 6934 | ir_rvalue *label = label_const; | |||
| 6935 | ||||
| 6936 | ir_rvalue *deref_test_var = | |||
| 6937 | new(body.mem_ctx) ir_dereference_variable(state->switch_state.test_var); | |||
| 6938 | ||||
| 6939 | /* | |||
| 6940 | * From GLSL 4.40 specification section 6.2 ("Selection"): | |||
| 6941 | * | |||
| 6942 | * "The type of the init-expression value in a switch statement must | |||
| 6943 | * be a scalar int or uint. The type of the constant-expression value | |||
| 6944 | * in a case label also must be a scalar int or uint. When any pair | |||
| 6945 | * of these values is tested for "equal value" and the types do not | |||
| 6946 | * match, an implicit conversion will be done to convert the int to a | |||
| 6947 | * uint (see section 4.1.10 “Implicit Conversions”) before the compare | |||
| 6948 | * is done." | |||
| 6949 | */ | |||
| 6950 | if (label->type != state->switch_state.test_var->type) { | |||
| 6951 | YYLTYPE loc = this->test_value->get_location(); | |||
| 6952 | ||||
| 6953 | const glsl_type *type_a = label->type; | |||
| 6954 | const glsl_type *type_b = state->switch_state.test_var->type; | |||
| 6955 | ||||
| 6956 | /* Check if int->uint implicit conversion is supported. */ | |||
| 6957 | bool integer_conversion_supported = | |||
| 6958 | glsl_type::int_type->can_implicitly_convert_to(glsl_type::uint_type, | |||
| 6959 | state); | |||
| 6960 | ||||
| 6961 | if ((!type_a->is_integer_32() || !type_b->is_integer_32()) || | |||
| 6962 | !integer_conversion_supported) { | |||
| 6963 | _mesa_glsl_error(&loc, state, "type mismatch with switch " | |||
| 6964 | "init-expression and case label (%s != %s)", | |||
| 6965 | type_a->name, type_b->name); | |||
| 6966 | } else { | |||
| 6967 | /* Conversion of the case label. */ | |||
| 6968 | if (type_a->base_type == GLSL_TYPE_INT) { | |||
| 6969 | if (!apply_implicit_conversion(glsl_type::uint_type, | |||
| 6970 | label, state)) | |||
| 6971 | _mesa_glsl_error(&loc, state, "implicit type conversion error"); | |||
| 6972 | } else { | |||
| 6973 | /* Conversion of the init-expression value. */ | |||
| 6974 | if (!apply_implicit_conversion(glsl_type::uint_type, | |||
| 6975 | deref_test_var, state)) | |||
| 6976 | _mesa_glsl_error(&loc, state, "implicit type conversion error"); | |||
| 6977 | } | |||
| 6978 | } | |||
| 6979 | ||||
| 6980 | /* If the implicit conversion was allowed, the types will already be | |||
| 6981 | * the same. If the implicit conversion wasn't allowed, smash the | |||
| 6982 | * type of the label anyway. This will prevent the expression | |||
| 6983 | * constructor (below) from failing an assertion. | |||
| 6984 | */ | |||
| 6985 | label->type = deref_test_var->type; | |||
| 6986 | } | |||
| 6987 | ||||
| 6988 | body.emit(assign(fallthru_var, | |||
| 6989 | logic_or(fallthru_var, equal(label, deref_test_var)))); | |||
| 6990 | } else { /* default case */ | |||
| 6991 | if (state->switch_state.previous_default) { | |||
| 6992 | YYLTYPE loc = this->get_location(); | |||
| 6993 | _mesa_glsl_error(& loc, state, | |||
| 6994 | "multiple default labels in one switch"); | |||
| 6995 | ||||
| 6996 | loc = state->switch_state.previous_default->get_location(); | |||
| 6997 | _mesa_glsl_error(& loc, state, "this is the first default label"); | |||
| 6998 | } | |||
| 6999 | state->switch_state.previous_default = this; | |||
| 7000 | ||||
| 7001 | /* Set fallthru condition on 'run_default' bool. */ | |||
| 7002 | body.emit(assign(fallthru_var, | |||
| 7003 | logic_or(fallthru_var, | |||
| 7004 | state->switch_state.run_default))); | |||
| 7005 | } | |||
| 7006 | ||||
| 7007 | /* Case statements do not have r-values. */ | |||
| 7008 | return NULL__null; | |||
| 7009 | } | |||
| 7010 | ||||
| 7011 | void | |||
| 7012 | ast_iteration_statement::condition_to_hir(exec_list *instructions, | |||
| 7013 | struct _mesa_glsl_parse_state *state) | |||
| 7014 | { | |||
| 7015 | void *ctx = state; | |||
| 7016 | ||||
| 7017 | if (condition != NULL__null) { | |||
| 7018 | ir_rvalue *const cond = | |||
| 7019 | condition->hir(instructions, state); | |||
| 7020 | ||||
| 7021 | if ((cond == NULL__null) | |||
| 7022 | || !cond->type->is_boolean() || !cond->type->is_scalar()) { | |||
| 7023 | YYLTYPE loc = condition->get_location(); | |||
| 7024 | ||||
| 7025 | _mesa_glsl_error(& loc, state, | |||
| 7026 | "loop condition must be scalar boolean"); | |||
| 7027 | } else { | |||
| 7028 | /* As the first code in the loop body, generate a block that looks | |||
| 7029 | * like 'if (!condition) break;' as the loop termination condition. | |||
| 7030 | */ | |||
| 7031 | ir_rvalue *const not_cond = | |||
| 7032 | new(ctx) ir_expression(ir_unop_logic_not, cond); | |||
| 7033 | ||||
| 7034 | ir_if *const if_stmt = new(ctx) ir_if(not_cond); | |||
| 7035 | ||||
| 7036 | ir_jump *const break_stmt = | |||
| 7037 | new(ctx) ir_loop_jump(ir_loop_jump::jump_break); | |||
| 7038 | ||||
| 7039 | if_stmt->then_instructions.push_tail(break_stmt); | |||
| 7040 | instructions->push_tail(if_stmt); | |||
| 7041 | } | |||
| 7042 | } | |||
| 7043 | } | |||
| 7044 | ||||
| 7045 | ||||
| 7046 | ir_rvalue * | |||
| 7047 | ast_iteration_statement::hir(exec_list *instructions, | |||
| 7048 | struct _mesa_glsl_parse_state *state) | |||
| 7049 | { | |||
| 7050 | void *ctx = state; | |||
| 7051 | ||||
| 7052 | /* For-loops and while-loops start a new scope, but do-while loops do not. | |||
| 7053 | */ | |||
| 7054 | if (mode != ast_do_while) | |||
| 7055 | state->symbols->push_scope(); | |||
| 7056 | ||||
| 7057 | if (init_statement != NULL__null) | |||
| 7058 | init_statement->hir(instructions, state); | |||
| 7059 | ||||
| 7060 | ir_loop *const stmt = new(ctx) ir_loop(); | |||
| 7061 | instructions->push_tail(stmt); | |||
| 7062 | ||||
| 7063 | /* Track the current loop nesting. */ | |||
| 7064 | ast_iteration_statement *nesting_ast = state->loop_nesting_ast; | |||
| 7065 | ||||
| 7066 | state->loop_nesting_ast = this; | |||
| 7067 | ||||
| 7068 | /* Likewise, indicate that following code is closest to a loop, | |||
| 7069 | * NOT closest to a switch. | |||
| 7070 | */ | |||
| 7071 | bool saved_is_switch_innermost = state->switch_state.is_switch_innermost; | |||
| 7072 | state->switch_state.is_switch_innermost = false; | |||
| 7073 | ||||
| 7074 | if (mode != ast_do_while) | |||
| 7075 | condition_to_hir(&stmt->body_instructions, state); | |||
| 7076 | ||||
| 7077 | if (body != NULL__null) | |||
| 7078 | body->hir(& stmt->body_instructions, state); | |||
| 7079 | ||||
| 7080 | if (rest_expression != NULL__null) | |||
| 7081 | rest_expression->hir(& stmt->body_instructions, state); | |||
| 7082 | ||||
| 7083 | if (mode == ast_do_while) | |||
| 7084 | condition_to_hir(&stmt->body_instructions, state); | |||
| 7085 | ||||
| 7086 | if (mode != ast_do_while) | |||
| 7087 | state->symbols->pop_scope(); | |||
| 7088 | ||||
| 7089 | /* Restore previous nesting before returning. */ | |||
| 7090 | state->loop_nesting_ast = nesting_ast; | |||
| 7091 | state->switch_state.is_switch_innermost = saved_is_switch_innermost; | |||
| 7092 | ||||
| 7093 | /* Loops do not have r-values. | |||
| 7094 | */ | |||
| 7095 | return NULL__null; | |||
| 7096 | } | |||
| 7097 | ||||
| 7098 | ||||
| 7099 | /** | |||
| 7100 | * Determine if the given type is valid for establishing a default precision | |||
| 7101 | * qualifier. | |||
| 7102 | * | |||
| 7103 | * From GLSL ES 3.00 section 4.5.4 ("Default Precision Qualifiers"): | |||
| 7104 | * | |||
| 7105 | * "The precision statement | |||
| 7106 | * | |||
| 7107 | * precision precision-qualifier type; | |||
| 7108 | * | |||
| 7109 | * can be used to establish a default precision qualifier. The type field | |||
| 7110 | * can be either int or float or any of the sampler types, and the | |||
| 7111 | * precision-qualifier can be lowp, mediump, or highp." | |||
| 7112 | * | |||
| 7113 | * GLSL ES 1.00 has similar language. GLSL 1.30 doesn't allow precision | |||
| 7114 | * qualifiers on sampler types, but this seems like an oversight (since the | |||
| 7115 | * intention of including these in GLSL 1.30 is to allow compatibility with ES | |||
| 7116 | * shaders). So we allow int, float, and all sampler types regardless of GLSL | |||
| 7117 | * version. | |||
| 7118 | */ | |||
| 7119 | static bool | |||
| 7120 | is_valid_default_precision_type(const struct glsl_type *const type) | |||
| 7121 | { | |||
| 7122 | if (type == NULL__null) | |||
| 7123 | return false; | |||
| 7124 | ||||
| 7125 | switch (type->base_type) { | |||
| 7126 | case GLSL_TYPE_INT: | |||
| 7127 | case GLSL_TYPE_FLOAT: | |||
| 7128 | /* "int" and "float" are valid, but vectors and matrices are not. */ | |||
| 7129 | return type->vector_elements == 1 && type->matrix_columns == 1; | |||
| 7130 | case GLSL_TYPE_SAMPLER: | |||
| 7131 | case GLSL_TYPE_IMAGE: | |||
| 7132 | case GLSL_TYPE_ATOMIC_UINT: | |||
| 7133 | return true; | |||
| 7134 | default: | |||
| 7135 | return false; | |||
| 7136 | } | |||
| 7137 | } | |||
| 7138 | ||||
| 7139 | ||||
| 7140 | ir_rvalue * | |||
| 7141 | ast_type_specifier::hir(exec_list *instructions, | |||
| 7142 | struct _mesa_glsl_parse_state *state) | |||
| 7143 | { | |||
| 7144 | if (this->default_precision == ast_precision_none && this->structure == NULL__null) | |||
| 7145 | return NULL__null; | |||
| 7146 | ||||
| 7147 | YYLTYPE loc = this->get_location(); | |||
| 7148 | ||||
| 7149 | /* If this is a precision statement, check that the type to which it is | |||
| 7150 | * applied is either float or int. | |||
| 7151 | * | |||
| 7152 | * From section 4.5.3 of the GLSL 1.30 spec: | |||
| 7153 | * "The precision statement | |||
| 7154 | * precision precision-qualifier type; | |||
| 7155 | * can be used to establish a default precision qualifier. The type | |||
| 7156 | * field can be either int or float [...]. Any other types or | |||
| 7157 | * qualifiers will result in an error. | |||
| 7158 | */ | |||
| 7159 | if (this->default_precision != ast_precision_none) { | |||
| 7160 | if (!state->check_precision_qualifiers_allowed(&loc)) | |||
| 7161 | return NULL__null; | |||
| 7162 | ||||
| 7163 | if (this->structure != NULL__null) { | |||
| 7164 | _mesa_glsl_error(&loc, state, | |||
| 7165 | "precision qualifiers do not apply to structures"); | |||
| 7166 | return NULL__null; | |||
| 7167 | } | |||
| 7168 | ||||
| 7169 | if (this->array_specifier != NULL__null) { | |||
| 7170 | _mesa_glsl_error(&loc, state, | |||
| 7171 | "default precision statements do not apply to " | |||
| 7172 | "arrays"); | |||
| 7173 | return NULL__null; | |||
| 7174 | } | |||
| 7175 | ||||
| 7176 | const struct glsl_type *const type = | |||
| 7177 | state->symbols->get_type(this->type_name); | |||
| 7178 | if (!is_valid_default_precision_type(type)) { | |||
| 7179 | _mesa_glsl_error(&loc, state, | |||
| 7180 | "default precision statements apply only to " | |||
| 7181 | "float, int, and opaque types"); | |||
| 7182 | return NULL__null; | |||
| 7183 | } | |||
| 7184 | ||||
| 7185 | if (state->es_shader) { | |||
| 7186 | /* Section 4.5.3 (Default Precision Qualifiers) of the GLSL ES 1.00 | |||
| 7187 | * spec says: | |||
| 7188 | * | |||
| 7189 | * "Non-precision qualified declarations will use the precision | |||
| 7190 | * qualifier specified in the most recent precision statement | |||
| 7191 | * that is still in scope. The precision statement has the same | |||
| 7192 | * scoping rules as variable declarations. If it is declared | |||
| 7193 | * inside a compound statement, its effect stops at the end of | |||
| 7194 | * the innermost statement it was declared in. Precision | |||
| 7195 | * statements in nested scopes override precision statements in | |||
| 7196 | * outer scopes. Multiple precision statements for the same basic | |||
| 7197 | * type can appear inside the same scope, with later statements | |||
| 7198 | * overriding earlier statements within that scope." | |||
| 7199 | * | |||
| 7200 | * Default precision specifications follow the same scope rules as | |||
| 7201 | * variables. So, we can track the state of the default precision | |||
| 7202 | * qualifiers in the symbol table, and the rules will just work. This | |||
| 7203 | * is a slight abuse of the symbol table, but it has the semantics | |||
| 7204 | * that we want. | |||
| 7205 | */ | |||
| 7206 | state->symbols->add_default_precision_qualifier(this->type_name, | |||
| 7207 | this->default_precision); | |||
| 7208 | } | |||
| 7209 | ||||
| 7210 | { | |||
| 7211 | void *ctx = state; | |||
| 7212 | ||||
| 7213 | const char* precision_type = NULL__null; | |||
| 7214 | switch (this->default_precision) { | |||
| 7215 | case GLSL_PRECISION_HIGH: | |||
| 7216 | precision_type = "highp"; | |||
| 7217 | break; | |||
| 7218 | case GLSL_PRECISION_MEDIUM: | |||
| 7219 | precision_type = "mediump"; | |||
| 7220 | break; | |||
| 7221 | case GLSL_PRECISION_LOW: | |||
| 7222 | precision_type = "lowp"; | |||
| 7223 | break; | |||
| 7224 | case GLSL_PRECISION_NONE: | |||
| 7225 | precision_type = ""; | |||
| 7226 | break; | |||
| 7227 | } | |||
| 7228 | ||||
| 7229 | char* precision_statement = ralloc_asprintf(ctx, "precision %s %s", precision_type, this->type_name); | |||
| 7230 | ir_precision_statement *const stmt = new(ctx) ir_precision_statement(precision_statement); | |||
| 7231 | ||||
| 7232 | instructions->push_head(stmt); | |||
| 7233 | } | |||
| 7234 | ||||
| 7235 | return NULL__null; | |||
| 7236 | } | |||
| 7237 | ||||
| 7238 | /* _mesa_ast_set_aggregate_type() sets the <structure> field so that | |||
| 7239 | * process_record_constructor() can do type-checking on C-style initializer | |||
| 7240 | * expressions of structs, but ast_struct_specifier should only be translated | |||
| 7241 | * to HIR if it is declaring the type of a structure. | |||
| 7242 | * | |||
| 7243 | * The ->is_declaration field is false for initializers of variables | |||
| 7244 | * declared separately from the struct's type definition. | |||
| 7245 | * | |||
| 7246 | * struct S { ... }; (is_declaration = true) | |||
| 7247 | * struct T { ... } t = { ... }; (is_declaration = true) | |||
| 7248 | * S s = { ... }; (is_declaration = false) | |||
| 7249 | */ | |||
| 7250 | if (this->structure != NULL__null && this->structure->is_declaration) | |||
| 7251 | return this->structure->hir(instructions, state); | |||
| 7252 | ||||
| 7253 | return NULL__null; | |||
| 7254 | } | |||
| 7255 | ||||
| 7256 | ||||
| 7257 | /** | |||
| 7258 | * Process a structure or interface block tree into an array of structure fields | |||
| 7259 | * | |||
| 7260 | * After parsing, where there are some syntax differnces, structures and | |||
| 7261 | * interface blocks are almost identical. They are similar enough that the | |||
| 7262 | * AST for each can be processed the same way into a set of | |||
| 7263 | * \c glsl_struct_field to describe the members. | |||
| 7264 | * | |||
| 7265 | * If we're processing an interface block, var_mode should be the type of the | |||
| 7266 | * interface block (ir_var_shader_in, ir_var_shader_out, ir_var_uniform or | |||
| 7267 | * ir_var_shader_storage). If we're processing a structure, var_mode should be | |||
| 7268 | * ir_var_auto. | |||
| 7269 | * | |||
| 7270 | * \return | |||
| 7271 | * The number of fields processed. A pointer to the array structure fields is | |||
| 7272 | * stored in \c *fields_ret. | |||
| 7273 | */ | |||
| 7274 | static unsigned | |||
| 7275 | ast_process_struct_or_iface_block_members(exec_list *instructions, | |||
| 7276 | struct _mesa_glsl_parse_state *state, | |||
| 7277 | exec_list *declarations, | |||
| 7278 | glsl_struct_field **fields_ret, | |||
| 7279 | bool is_interface, | |||
| 7280 | enum glsl_matrix_layout matrix_layout, | |||
| 7281 | bool allow_reserved_names, | |||
| 7282 | ir_variable_mode var_mode, | |||
| 7283 | ast_type_qualifier *layout, | |||
| 7284 | unsigned block_stream, | |||
| 7285 | unsigned block_xfb_buffer, | |||
| 7286 | unsigned block_xfb_offset, | |||
| 7287 | unsigned expl_location, | |||
| 7288 | unsigned expl_align) | |||
| 7289 | { | |||
| 7290 | unsigned decl_count = 0; | |||
| 7291 | unsigned next_offset = 0; | |||
| 7292 | ||||
| 7293 | /* Make an initial pass over the list of fields to determine how | |||
| 7294 | * many there are. Each element in this list is an ast_declarator_list. | |||
| 7295 | * This means that we actually need to count the number of elements in the | |||
| 7296 | * 'declarations' list in each of the elements. | |||
| 7297 | */ | |||
| 7298 | foreach_list_typed (ast_declarator_list, decl_list, link, declarations)for (ast_declarator_list * decl_list = (!exec_node_is_tail_sentinel ((declarations)->head_sentinel.next) ? ((ast_declarator_list *) (((uintptr_t) (declarations)->head_sentinel.next) - (( (char *) &((ast_declarator_list *) (declarations)->head_sentinel .next)->link) - ((char *) (declarations)->head_sentinel .next)))) : __null); (decl_list) != __null; (decl_list) = (!exec_node_is_tail_sentinel ((decl_list)->link.next) ? ((ast_declarator_list *) (((uintptr_t ) (decl_list)->link.next) - (((char *) &((ast_declarator_list *) (decl_list)->link.next)->link) - ((char *) (decl_list )->link.next)))) : __null)) { | |||
| 7299 | decl_count += decl_list->declarations.length(); | |||
| 7300 | } | |||
| 7301 | ||||
| 7302 | /* Allocate storage for the fields and process the field | |||
| 7303 | * declarations. As the declarations are processed, try to also convert | |||
| 7304 | * the types to HIR. This ensures that structure definitions embedded in | |||
| 7305 | * other structure definitions or in interface blocks are processed. | |||
| 7306 | */ | |||
| 7307 | glsl_struct_field *const fields = rzalloc_array(state, glsl_struct_field,((glsl_struct_field *) rzalloc_array_size(state, sizeof(glsl_struct_field ), decl_count)) | |||
| 7308 | decl_count)((glsl_struct_field *) rzalloc_array_size(state, sizeof(glsl_struct_field ), decl_count)); | |||
| 7309 | ||||
| 7310 | bool first_member = true; | |||
| 7311 | bool first_member_has_explicit_location = false; | |||
| 7312 | ||||
| 7313 | unsigned i = 0; | |||
| 7314 | foreach_list_typed (ast_declarator_list, decl_list, link, declarations)for (ast_declarator_list * decl_list = (!exec_node_is_tail_sentinel ((declarations)->head_sentinel.next) ? ((ast_declarator_list *) (((uintptr_t) (declarations)->head_sentinel.next) - (( (char *) &((ast_declarator_list *) (declarations)->head_sentinel .next)->link) - ((char *) (declarations)->head_sentinel .next)))) : __null); (decl_list) != __null; (decl_list) = (!exec_node_is_tail_sentinel ((decl_list)->link.next) ? ((ast_declarator_list *) (((uintptr_t ) (decl_list)->link.next) - (((char *) &((ast_declarator_list *) (decl_list)->link.next)->link) - ((char *) (decl_list )->link.next)))) : __null)) { | |||
| 7315 | const char *type_name; | |||
| 7316 | YYLTYPE loc = decl_list->get_location(); | |||
| 7317 | ||||
| 7318 | decl_list->type->specifier->hir(instructions, state); | |||
| 7319 | ||||
| 7320 | /* Section 4.1.8 (Structures) of the GLSL 1.10 spec says: | |||
| 7321 | * | |||
| 7322 | * "Anonymous structures are not supported; so embedded structures | |||
| 7323 | * must have a declarator. A name given to an embedded struct is | |||
| 7324 | * scoped at the same level as the struct it is embedded in." | |||
| 7325 | * | |||
| 7326 | * The same section of the GLSL 1.20 spec says: | |||
| 7327 | * | |||
| 7328 | * "Anonymous structures are not supported. Embedded structures are | |||
| 7329 | * not supported." | |||
| 7330 | * | |||
| 7331 | * The GLSL ES 1.00 and 3.00 specs have similar langauge. So, we allow | |||
| 7332 | * embedded structures in 1.10 only. | |||
| 7333 | */ | |||
| 7334 | if (state->language_version != 110 && | |||
| 7335 | decl_list->type->specifier->structure != NULL__null) | |||
| 7336 | _mesa_glsl_error(&loc, state, | |||
| 7337 | "embedded structure declarations are not allowed"); | |||
| 7338 | ||||
| 7339 | const glsl_type *decl_type = | |||
| 7340 | decl_list->type->glsl_type(& type_name, state); | |||
| 7341 | ||||
| 7342 | const struct ast_type_qualifier *const qual = | |||
| 7343 | &decl_list->type->qualifier; | |||
| 7344 | ||||
| 7345 | /* From section 4.3.9 of the GLSL 4.40 spec: | |||
| 7346 | * | |||
| 7347 | * "[In interface blocks] opaque types are not allowed." | |||
| 7348 | * | |||
| 7349 | * It should be impossible for decl_type to be NULL here. Cases that | |||
| 7350 | * might naturally lead to decl_type being NULL, especially for the | |||
| 7351 | * is_interface case, will have resulted in compilation having | |||
| 7352 | * already halted due to a syntax error. | |||
| 7353 | */ | |||
| 7354 | assert(decl_type)(static_cast <bool> (decl_type) ? void (0) : __assert_fail ("decl_type", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 7355 | ||||
| 7356 | if (is_interface) { | |||
| 7357 | /* From section 4.3.7 of the ARB_bindless_texture spec: | |||
| 7358 | * | |||
| 7359 | * "(remove the following bullet from the last list on p. 39, | |||
| 7360 | * thereby permitting sampler types in interface blocks; image | |||
| 7361 | * types are also permitted in blocks by this extension)" | |||
| 7362 | * | |||
| 7363 | * * sampler types are not allowed | |||
| 7364 | */ | |||
| 7365 | if (decl_type->contains_atomic() || | |||
| 7366 | (!state->has_bindless() && decl_type->contains_opaque())) { | |||
| 7367 | _mesa_glsl_error(&loc, state, "uniform/buffer in non-default " | |||
| 7368 | "interface block contains %s variable", | |||
| 7369 | state->has_bindless() ? "atomic" : "opaque"); | |||
| 7370 | } | |||
| 7371 | } else { | |||
| 7372 | if (decl_type->contains_atomic()) { | |||
| 7373 | /* From section 4.1.7.3 of the GLSL 4.40 spec: | |||
| 7374 | * | |||
| 7375 | * "Members of structures cannot be declared as atomic counter | |||
| 7376 | * types." | |||
| 7377 | */ | |||
| 7378 | _mesa_glsl_error(&loc, state, "atomic counter in structure"); | |||
| 7379 | } | |||
| 7380 | ||||
| 7381 | if (!state->has_bindless() && decl_type->contains_image()) { | |||
| 7382 | /* FINISHME: Same problem as with atomic counters. | |||
| 7383 | * FINISHME: Request clarification from Khronos and add | |||
| 7384 | * FINISHME: spec quotation here. | |||
| 7385 | */ | |||
| 7386 | _mesa_glsl_error(&loc, state, "image in structure"); | |||
| 7387 | } | |||
| 7388 | } | |||
| 7389 | ||||
| 7390 | if (qual->flags.q.explicit_binding) { | |||
| 7391 | _mesa_glsl_error(&loc, state, | |||
| 7392 | "binding layout qualifier cannot be applied " | |||
| 7393 | "to struct or interface block members"); | |||
| 7394 | } | |||
| 7395 | ||||
| 7396 | if (is_interface) { | |||
| 7397 | if (!first_member) { | |||
| 7398 | if (!layout->flags.q.explicit_location && | |||
| 7399 | ((first_member_has_explicit_location && | |||
| 7400 | !qual->flags.q.explicit_location) || | |||
| 7401 | (!first_member_has_explicit_location && | |||
| 7402 | qual->flags.q.explicit_location))) { | |||
| 7403 | _mesa_glsl_error(&loc, state, | |||
| 7404 | "when block-level location layout qualifier " | |||
| 7405 | "is not supplied either all members must " | |||
| 7406 | "have a location layout qualifier or all " | |||
| 7407 | "members must not have a location layout " | |||
| 7408 | "qualifier"); | |||
| 7409 | } | |||
| 7410 | } else { | |||
| 7411 | first_member = false; | |||
| 7412 | first_member_has_explicit_location = | |||
| 7413 | qual->flags.q.explicit_location; | |||
| 7414 | } | |||
| 7415 | } | |||
| 7416 | ||||
| 7417 | if (qual->flags.q.std140 || | |||
| 7418 | qual->flags.q.std430 || | |||
| 7419 | qual->flags.q.packed || | |||
| 7420 | qual->flags.q.shared) { | |||
| 7421 | _mesa_glsl_error(&loc, state, | |||
| 7422 | "uniform/shader storage block layout qualifiers " | |||
| 7423 | "std140, std430, packed, and shared can only be " | |||
| 7424 | "applied to uniform/shader storage blocks, not " | |||
| 7425 | "members"); | |||
| 7426 | } | |||
| 7427 | ||||
| 7428 | if (qual->flags.q.constant) { | |||
| 7429 | _mesa_glsl_error(&loc, state, | |||
| 7430 | "const storage qualifier cannot be applied " | |||
| 7431 | "to struct or interface block members"); | |||
| 7432 | } | |||
| 7433 | ||||
| 7434 | validate_memory_qualifier_for_type(state, &loc, qual, decl_type); | |||
| 7435 | validate_image_format_qualifier_for_type(state, &loc, qual, decl_type); | |||
| 7436 | ||||
| 7437 | /* From Section 4.4.2.3 (Geometry Outputs) of the GLSL 4.50 spec: | |||
| 7438 | * | |||
| 7439 | * "A block member may be declared with a stream identifier, but | |||
| 7440 | * the specified stream must match the stream associated with the | |||
| 7441 | * containing block." | |||
| 7442 | */ | |||
| 7443 | if (qual->flags.q.explicit_stream) { | |||
| 7444 | unsigned qual_stream; | |||
| 7445 | if (process_qualifier_constant(state, &loc, "stream", | |||
| 7446 | qual->stream, &qual_stream) && | |||
| 7447 | qual_stream != block_stream) { | |||
| 7448 | _mesa_glsl_error(&loc, state, "stream layout qualifier on " | |||
| 7449 | "interface block member does not match " | |||
| 7450 | "the interface block (%u vs %u)", qual_stream, | |||
| 7451 | block_stream); | |||
| 7452 | } | |||
| 7453 | } | |||
| 7454 | ||||
| 7455 | int xfb_buffer; | |||
| 7456 | unsigned explicit_xfb_buffer = 0; | |||
| 7457 | if (qual->flags.q.explicit_xfb_buffer) { | |||
| 7458 | unsigned qual_xfb_buffer; | |||
| 7459 | if (process_qualifier_constant(state, &loc, "xfb_buffer", | |||
| 7460 | qual->xfb_buffer, &qual_xfb_buffer)) { | |||
| 7461 | explicit_xfb_buffer = 1; | |||
| 7462 | if (qual_xfb_buffer != block_xfb_buffer) | |||
| 7463 | _mesa_glsl_error(&loc, state, "xfb_buffer layout qualifier on " | |||
| 7464 | "interface block member does not match " | |||
| 7465 | "the interface block (%u vs %u)", | |||
| 7466 | qual_xfb_buffer, block_xfb_buffer); | |||
| 7467 | } | |||
| 7468 | xfb_buffer = (int) qual_xfb_buffer; | |||
| 7469 | } else { | |||
| 7470 | if (layout) | |||
| 7471 | explicit_xfb_buffer = layout->flags.q.explicit_xfb_buffer; | |||
| 7472 | xfb_buffer = (int) block_xfb_buffer; | |||
| 7473 | } | |||
| 7474 | ||||
| 7475 | int xfb_stride = -1; | |||
| 7476 | if (qual->flags.q.explicit_xfb_stride) { | |||
| 7477 | unsigned qual_xfb_stride; | |||
| 7478 | if (process_qualifier_constant(state, &loc, "xfb_stride", | |||
| 7479 | qual->xfb_stride, &qual_xfb_stride)) { | |||
| 7480 | xfb_stride = (int) qual_xfb_stride; | |||
| 7481 | } | |||
| 7482 | } | |||
| 7483 | ||||
| 7484 | if (qual->flags.q.uniform && qual->has_interpolation()) { | |||
| 7485 | _mesa_glsl_error(&loc, state, | |||
| 7486 | "interpolation qualifiers cannot be used " | |||
| 7487 | "with uniform interface blocks"); | |||
| 7488 | } | |||
| 7489 | ||||
| 7490 | if ((qual->flags.q.uniform || !is_interface) && | |||
| 7491 | qual->has_auxiliary_storage()) { | |||
| 7492 | _mesa_glsl_error(&loc, state, | |||
| 7493 | "auxiliary storage qualifiers cannot be used " | |||
| 7494 | "in uniform blocks or structures."); | |||
| 7495 | } | |||
| 7496 | ||||
| 7497 | if (qual->flags.q.row_major || qual->flags.q.column_major) { | |||
| 7498 | if (!qual->flags.q.uniform && !qual->flags.q.buffer) { | |||
| 7499 | _mesa_glsl_error(&loc, state, | |||
| 7500 | "row_major and column_major can only be " | |||
| 7501 | "applied to interface blocks"); | |||
| 7502 | } else | |||
| 7503 | validate_matrix_layout_for_type(state, &loc, decl_type, NULL__null); | |||
| 7504 | } | |||
| 7505 | ||||
| 7506 | foreach_list_typed (ast_declaration, decl, link,for (ast_declaration * decl = (!exec_node_is_tail_sentinel((& decl_list->declarations)->head_sentinel.next) ? ((ast_declaration *) (((uintptr_t) (&decl_list->declarations)->head_sentinel .next) - (((char *) &((ast_declaration *) (&decl_list ->declarations)->head_sentinel.next)->link) - ((char *) (&decl_list->declarations)->head_sentinel.next) ))) : __null); (decl) != __null; (decl) = (!exec_node_is_tail_sentinel ((decl)->link.next) ? ((ast_declaration *) (((uintptr_t) ( decl)->link.next) - (((char *) &((ast_declaration *) ( decl)->link.next)->link) - ((char *) (decl)->link.next )))) : __null)) | |||
| 7507 | &decl_list->declarations)for (ast_declaration * decl = (!exec_node_is_tail_sentinel((& decl_list->declarations)->head_sentinel.next) ? ((ast_declaration *) (((uintptr_t) (&decl_list->declarations)->head_sentinel .next) - (((char *) &((ast_declaration *) (&decl_list ->declarations)->head_sentinel.next)->link) - ((char *) (&decl_list->declarations)->head_sentinel.next) ))) : __null); (decl) != __null; (decl) = (!exec_node_is_tail_sentinel ((decl)->link.next) ? ((ast_declaration *) (((uintptr_t) ( decl)->link.next) - (((char *) &((ast_declaration *) ( decl)->link.next)->link) - ((char *) (decl)->link.next )))) : __null)) { | |||
| 7508 | YYLTYPE loc = decl->get_location(); | |||
| 7509 | ||||
| 7510 | if (!allow_reserved_names) | |||
| 7511 | validate_identifier(decl->identifier, loc, state); | |||
| 7512 | ||||
| 7513 | const struct glsl_type *field_type = | |||
| 7514 | process_array_type(&loc, decl_type, decl->array_specifier, state); | |||
| 7515 | validate_array_dimensions(field_type, state, &loc); | |||
| 7516 | fields[i].type = field_type; | |||
| 7517 | fields[i].name = decl->identifier; | |||
| 7518 | fields[i].interpolation = | |||
| 7519 | interpret_interpolation_qualifier(qual, field_type, | |||
| 7520 | var_mode, state, &loc); | |||
| 7521 | fields[i].centroid = qual->flags.q.centroid ? 1 : 0; | |||
| 7522 | fields[i].sample = qual->flags.q.sample ? 1 : 0; | |||
| 7523 | fields[i].patch = qual->flags.q.patch ? 1 : 0; | |||
| 7524 | fields[i].offset = -1; | |||
| 7525 | fields[i].explicit_xfb_buffer = explicit_xfb_buffer; | |||
| 7526 | fields[i].xfb_buffer = xfb_buffer; | |||
| 7527 | fields[i].xfb_stride = xfb_stride; | |||
| 7528 | ||||
| 7529 | if (qual->flags.q.explicit_location) { | |||
| 7530 | unsigned qual_location; | |||
| 7531 | if (process_qualifier_constant(state, &loc, "location", | |||
| 7532 | qual->location, &qual_location)) { | |||
| 7533 | fields[i].location = qual_location + | |||
| 7534 | (fields[i].patch ? VARYING_SLOT_PATCH0((VARYING_SLOT_VAR0 + 32)) : VARYING_SLOT_VAR0); | |||
| 7535 | expl_location = fields[i].location + | |||
| 7536 | fields[i].type->count_attribute_slots(false); | |||
| 7537 | } | |||
| 7538 | } else { | |||
| 7539 | if (layout && layout->flags.q.explicit_location) { | |||
| 7540 | fields[i].location = expl_location; | |||
| 7541 | expl_location += fields[i].type->count_attribute_slots(false); | |||
| 7542 | } else { | |||
| 7543 | fields[i].location = -1; | |||
| 7544 | } | |||
| 7545 | } | |||
| 7546 | ||||
| 7547 | /* Offset can only be used with std430 and std140 layouts an initial | |||
| 7548 | * value of 0 is used for error detection. | |||
| 7549 | */ | |||
| 7550 | unsigned align = 0; | |||
| 7551 | unsigned size = 0; | |||
| 7552 | if (layout) { | |||
| 7553 | bool row_major; | |||
| 7554 | if (qual->flags.q.row_major || | |||
| 7555 | matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) { | |||
| 7556 | row_major = true; | |||
| 7557 | } else { | |||
| 7558 | row_major = false; | |||
| 7559 | } | |||
| 7560 | ||||
| 7561 | if(layout->flags.q.std140) { | |||
| 7562 | align = field_type->std140_base_alignment(row_major); | |||
| 7563 | size = field_type->std140_size(row_major); | |||
| 7564 | } else if (layout->flags.q.std430) { | |||
| 7565 | align = field_type->std430_base_alignment(row_major); | |||
| 7566 | size = field_type->std430_size(row_major); | |||
| 7567 | } | |||
| 7568 | } | |||
| 7569 | ||||
| 7570 | if (qual->flags.q.explicit_offset) { | |||
| 7571 | unsigned qual_offset; | |||
| 7572 | if (process_qualifier_constant(state, &loc, "offset", | |||
| 7573 | qual->offset, &qual_offset)) { | |||
| 7574 | if (align != 0 && size != 0) { | |||
| 7575 | if (next_offset > qual_offset) | |||
| 7576 | _mesa_glsl_error(&loc, state, "layout qualifier " | |||
| 7577 | "offset overlaps previous member"); | |||
| 7578 | ||||
| 7579 | if (qual_offset % align) { | |||
| 7580 | _mesa_glsl_error(&loc, state, "layout qualifier offset " | |||
| 7581 | "must be a multiple of the base " | |||
| 7582 | "alignment of %s", field_type->name); | |||
| 7583 | } | |||
| 7584 | fields[i].offset = qual_offset; | |||
| 7585 | next_offset = qual_offset + size; | |||
| 7586 | } else { | |||
| 7587 | _mesa_glsl_error(&loc, state, "offset can only be used " | |||
| 7588 | "with std430 and std140 layouts"); | |||
| 7589 | } | |||
| 7590 | } | |||
| 7591 | } | |||
| 7592 | ||||
| 7593 | if (qual->flags.q.explicit_align || expl_align != 0) { | |||
| 7594 | unsigned offset = fields[i].offset != -1 ? fields[i].offset : | |||
| 7595 | next_offset; | |||
| 7596 | if (align == 0 || size == 0) { | |||
| 7597 | _mesa_glsl_error(&loc, state, "align can only be used with " | |||
| 7598 | "std430 and std140 layouts"); | |||
| 7599 | } else if (qual->flags.q.explicit_align) { | |||
| 7600 | unsigned member_align; | |||
| 7601 | if (process_qualifier_constant(state, &loc, "align", | |||
| 7602 | qual->align, &member_align)) { | |||
| 7603 | if (member_align == 0 || | |||
| 7604 | member_align & (member_align - 1)) { | |||
| 7605 | _mesa_glsl_error(&loc, state, "align layout qualifier " | |||
| 7606 | "is not a power of 2"); | |||
| 7607 | } else { | |||
| 7608 | fields[i].offset = glsl_align(offset, member_align); | |||
| 7609 | next_offset = fields[i].offset + size; | |||
| 7610 | } | |||
| 7611 | } | |||
| 7612 | } else { | |||
| 7613 | fields[i].offset = glsl_align(offset, expl_align); | |||
| 7614 | next_offset = fields[i].offset + size; | |||
| 7615 | } | |||
| 7616 | } else if (!qual->flags.q.explicit_offset) { | |||
| 7617 | if (align != 0 && size != 0) | |||
| 7618 | next_offset = glsl_align(next_offset, align) + size; | |||
| 7619 | } | |||
| 7620 | ||||
| 7621 | /* From the ARB_enhanced_layouts spec: | |||
| 7622 | * | |||
| 7623 | * "The given offset applies to the first component of the first | |||
| 7624 | * member of the qualified entity. Then, within the qualified | |||
| 7625 | * entity, subsequent components are each assigned, in order, to | |||
| 7626 | * the next available offset aligned to a multiple of that | |||
| 7627 | * component's size. Aggregate types are flattened down to the | |||
| 7628 | * component level to get this sequence of components." | |||
| 7629 | */ | |||
| 7630 | if (qual->flags.q.explicit_xfb_offset) { | |||
| 7631 | unsigned xfb_offset; | |||
| 7632 | if (process_qualifier_constant(state, &loc, "xfb_offset", | |||
| 7633 | qual->offset, &xfb_offset)) { | |||
| 7634 | fields[i].offset = xfb_offset; | |||
| 7635 | block_xfb_offset = fields[i].offset + | |||
| 7636 | 4 * field_type->component_slots(); | |||
| 7637 | } | |||
| 7638 | } else { | |||
| 7639 | if (layout && layout->flags.q.explicit_xfb_offset) { | |||
| 7640 | unsigned align = field_type->is_64bit() ? 8 : 4; | |||
| 7641 | fields[i].offset = glsl_align(block_xfb_offset, align); | |||
| 7642 | block_xfb_offset += 4 * field_type->component_slots(); | |||
| 7643 | } | |||
| 7644 | } | |||
| 7645 | ||||
| 7646 | /* Propogate row- / column-major information down the fields of the | |||
| 7647 | * structure or interface block. Structures need this data because | |||
| 7648 | * the structure may contain a structure that contains ... a matrix | |||
| 7649 | * that need the proper layout. | |||
| 7650 | */ | |||
| 7651 | if (is_interface && layout && | |||
| 7652 | (layout->flags.q.uniform || layout->flags.q.buffer) && | |||
| 7653 | (field_type->without_array()->is_matrix() | |||
| 7654 | || field_type->without_array()->is_struct())) { | |||
| 7655 | /* If no layout is specified for the field, inherit the layout | |||
| 7656 | * from the block. | |||
| 7657 | */ | |||
| 7658 | fields[i].matrix_layout = matrix_layout; | |||
| 7659 | ||||
| 7660 | if (qual->flags.q.row_major) | |||
| 7661 | fields[i].matrix_layout = GLSL_MATRIX_LAYOUT_ROW_MAJOR; | |||
| 7662 | else if (qual->flags.q.column_major) | |||
| 7663 | fields[i].matrix_layout = GLSL_MATRIX_LAYOUT_COLUMN_MAJOR; | |||
| 7664 | ||||
| 7665 | /* If we're processing an uniform or buffer block, the matrix | |||
| 7666 | * layout must be decided by this point. | |||
| 7667 | */ | |||
| 7668 | assert(fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR(static_cast <bool> (fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR || fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR ) ? void (0) : __assert_fail ("fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR || fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | |||
| 7669 | || fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR)(static_cast <bool> (fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR || fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR ) ? void (0) : __assert_fail ("fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR || fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 7670 | } | |||
| 7671 | ||||
| 7672 | /* Memory qualifiers are allowed on buffer and image variables, while | |||
| 7673 | * the format qualifier is only accepted for images. | |||
| 7674 | */ | |||
| 7675 | if (var_mode == ir_var_shader_storage || | |||
| 7676 | field_type->without_array()->is_image()) { | |||
| 7677 | /* For readonly and writeonly qualifiers the field definition, | |||
| 7678 | * if set, overwrites the layout qualifier. | |||
| 7679 | */ | |||
| 7680 | if (qual->flags.q.read_only || qual->flags.q.write_only) { | |||
| 7681 | fields[i].memory_read_only = qual->flags.q.read_only; | |||
| 7682 | fields[i].memory_write_only = qual->flags.q.write_only; | |||
| 7683 | } else { | |||
| 7684 | fields[i].memory_read_only = | |||
| 7685 | layout ? layout->flags.q.read_only : 0; | |||
| 7686 | fields[i].memory_write_only = | |||
| 7687 | layout ? layout->flags.q.write_only : 0; | |||
| 7688 | } | |||
| 7689 | ||||
| 7690 | /* For other qualifiers, we set the flag if either the layout | |||
| 7691 | * qualifier or the field qualifier are set | |||
| 7692 | */ | |||
| 7693 | fields[i].memory_coherent = qual->flags.q.coherent || | |||
| 7694 | (layout && layout->flags.q.coherent); | |||
| 7695 | fields[i].memory_volatile = qual->flags.q._volatile || | |||
| 7696 | (layout && layout->flags.q._volatile); | |||
| 7697 | fields[i].memory_restrict = qual->flags.q.restrict_flag || | |||
| 7698 | (layout && layout->flags.q.restrict_flag); | |||
| 7699 | ||||
| 7700 | if (field_type->without_array()->is_image()) { | |||
| 7701 | if (qual->flags.q.explicit_image_format) { | |||
| 7702 | if (qual->image_base_type != | |||
| 7703 | field_type->without_array()->sampled_type) { | |||
| 7704 | _mesa_glsl_error(&loc, state, "format qualifier doesn't " | |||
| 7705 | "match the base data type of the image"); | |||
| 7706 | } | |||
| 7707 | ||||
| 7708 | fields[i].image_format = qual->image_format; | |||
| 7709 | } else { | |||
| 7710 | if (!qual->flags.q.write_only) { | |||
| 7711 | _mesa_glsl_error(&loc, state, "image not qualified with " | |||
| 7712 | "`writeonly' must have a format layout " | |||
| 7713 | "qualifier"); | |||
| 7714 | } | |||
| 7715 | ||||
| 7716 | fields[i].image_format = PIPE_FORMAT_NONE; | |||
| 7717 | } | |||
| 7718 | } | |||
| 7719 | } | |||
| 7720 | ||||
| 7721 | /* Precision qualifiers do not hold any meaning in Desktop GLSL */ | |||
| 7722 | if (state->es_shader) { | |||
| 7723 | fields[i].precision = select_gles_precision(qual->precision, | |||
| 7724 | field_type, | |||
| 7725 | state, | |||
| 7726 | &loc); | |||
| 7727 | } else { | |||
| 7728 | fields[i].precision = qual->precision; | |||
| 7729 | } | |||
| 7730 | ||||
| 7731 | i++; | |||
| 7732 | } | |||
| 7733 | } | |||
| 7734 | ||||
| 7735 | assert(i == decl_count)(static_cast <bool> (i == decl_count) ? void (0) : __assert_fail ("i == decl_count", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 7736 | ||||
| 7737 | *fields_ret = fields; | |||
| 7738 | return decl_count; | |||
| 7739 | } | |||
| 7740 | ||||
| 7741 | ||||
| 7742 | ir_rvalue * | |||
| 7743 | ast_struct_specifier::hir(exec_list *instructions, | |||
| 7744 | struct _mesa_glsl_parse_state *state) | |||
| 7745 | { | |||
| 7746 | YYLTYPE loc = this->get_location(); | |||
| 7747 | ||||
| 7748 | unsigned expl_location = 0; | |||
| 7749 | if (layout && layout->flags.q.explicit_location) { | |||
| 7750 | if (!process_qualifier_constant(state, &loc, "location", | |||
| 7751 | layout->location, &expl_location)) { | |||
| 7752 | return NULL__null; | |||
| 7753 | } else { | |||
| 7754 | expl_location = VARYING_SLOT_VAR0 + expl_location; | |||
| 7755 | } | |||
| 7756 | } | |||
| 7757 | ||||
| 7758 | glsl_struct_field *fields; | |||
| 7759 | unsigned decl_count = | |||
| 7760 | ast_process_struct_or_iface_block_members(instructions, | |||
| 7761 | state, | |||
| 7762 | &this->declarations, | |||
| 7763 | &fields, | |||
| 7764 | false, | |||
| 7765 | GLSL_MATRIX_LAYOUT_INHERITED, | |||
| 7766 | false /* allow_reserved_names */, | |||
| 7767 | ir_var_auto, | |||
| 7768 | layout, | |||
| 7769 | 0, /* for interface only */ | |||
| 7770 | 0, /* for interface only */ | |||
| 7771 | 0, /* for interface only */ | |||
| 7772 | expl_location, | |||
| 7773 | 0 /* for interface only */); | |||
| 7774 | ||||
| 7775 | validate_identifier(this->name, loc, state); | |||
| 7776 | ||||
| 7777 | type = glsl_type::get_struct_instance(fields, decl_count, this->name); | |||
| 7778 | ||||
| 7779 | if (!type->is_anonymous() && !state->symbols->add_type(name, type)) { | |||
| 7780 | const glsl_type *match = state->symbols->get_type(name); | |||
| 7781 | /* allow struct matching for desktop GL - older UE4 does this */ | |||
| 7782 | if (match != NULL__null && state->is_version(130, 0) && match->record_compare(type, true, false)) | |||
| 7783 | _mesa_glsl_warning(& loc, state, "struct `%s' previously defined", name); | |||
| 7784 | else | |||
| 7785 | _mesa_glsl_error(& loc, state, "struct `%s' previously defined", name); | |||
| 7786 | } else { | |||
| 7787 | const glsl_type **s = reralloc(state, state->user_structures,((const glsl_type * *) reralloc_array_size(state, state->user_structures , sizeof(const glsl_type *), state->num_user_structures + 1 )) | |||
| 7788 | const glsl_type *,((const glsl_type * *) reralloc_array_size(state, state->user_structures , sizeof(const glsl_type *), state->num_user_structures + 1 )) | |||
| 7789 | state->num_user_structures + 1)((const glsl_type * *) reralloc_array_size(state, state->user_structures , sizeof(const glsl_type *), state->num_user_structures + 1 )); | |||
| 7790 | if (s != NULL__null) { | |||
| 7791 | s[state->num_user_structures] = type; | |||
| 7792 | state->user_structures = s; | |||
| 7793 | state->num_user_structures++; | |||
| 7794 | ||||
| 7795 | ir_typedecl_statement* stmt = new(state) ir_typedecl_statement(type); | |||
| 7796 | /* Push the struct declarations to the top. | |||
| 7797 | * However, do not insert declarations before default precision | |||
| 7798 | * statements or other declarations | |||
| 7799 | */ | |||
| 7800 | ir_instruction* before_node = (ir_instruction*)instructions->get_head(); | |||
| 7801 | while (before_node && | |||
| 7802 | (before_node->ir_type == ir_type_precision || | |||
| 7803 | before_node->ir_type == ir_type_typedecl)) | |||
| 7804 | before_node = (ir_instruction*)before_node->next; | |||
| 7805 | if (before_node) | |||
| 7806 | before_node->insert_before(stmt); | |||
| 7807 | else | |||
| 7808 | instructions->push_head(stmt); | |||
| 7809 | } | |||
| 7810 | } | |||
| 7811 | ||||
| 7812 | /* Structure type definitions do not have r-values. | |||
| 7813 | */ | |||
| 7814 | return NULL__null; | |||
| 7815 | } | |||
| 7816 | ||||
| 7817 | ||||
| 7818 | /** | |||
| 7819 | * Visitor class which detects whether a given interface block has been used. | |||
| 7820 | */ | |||
| 7821 | class interface_block_usage_visitor : public ir_hierarchical_visitor | |||
| 7822 | { | |||
| 7823 | public: | |||
| 7824 | interface_block_usage_visitor(ir_variable_mode mode, const glsl_type *block) | |||
| 7825 | : mode(mode), block(block), found(false) | |||
| 7826 | { | |||
| 7827 | } | |||
| 7828 | ||||
| 7829 | virtual ir_visitor_status visit(ir_dereference_variable *ir) | |||
| 7830 | { | |||
| 7831 | if (ir->var->data.mode == mode && ir->var->get_interface_type() == block) { | |||
| 7832 | found = true; | |||
| 7833 | return visit_stop; | |||
| 7834 | } | |||
| 7835 | return visit_continue; | |||
| 7836 | } | |||
| 7837 | ||||
| 7838 | bool usage_found() const | |||
| 7839 | { | |||
| 7840 | return this->found; | |||
| 7841 | } | |||
| 7842 | ||||
| 7843 | private: | |||
| 7844 | ir_variable_mode mode; | |||
| 7845 | const glsl_type *block; | |||
| 7846 | bool found; | |||
| 7847 | }; | |||
| 7848 | ||||
| 7849 | static bool | |||
| 7850 | is_unsized_array_last_element(ir_variable *v) | |||
| 7851 | { | |||
| 7852 | const glsl_type *interface_type = v->get_interface_type(); | |||
| 7853 | int length = interface_type->length; | |||
| 7854 | ||||
| 7855 | assert(v->type->is_unsized_array())(static_cast <bool> (v->type->is_unsized_array()) ? void (0) : __assert_fail ("v->type->is_unsized_array()" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 7856 | ||||
| 7857 | /* Check if it is the last element of the interface */ | |||
| 7858 | if (strcmp(interface_type->fields.structure[length-1].name, v->name) == 0) | |||
| 7859 | return true; | |||
| 7860 | return false; | |||
| 7861 | } | |||
| 7862 | ||||
| 7863 | static void | |||
| 7864 | apply_memory_qualifiers(ir_variable *var, glsl_struct_field field) | |||
| 7865 | { | |||
| 7866 | var->data.memory_read_only = field.memory_read_only; | |||
| 7867 | var->data.memory_write_only = field.memory_write_only; | |||
| 7868 | var->data.memory_coherent = field.memory_coherent; | |||
| 7869 | var->data.memory_volatile = field.memory_volatile; | |||
| 7870 | var->data.memory_restrict = field.memory_restrict; | |||
| 7871 | } | |||
| 7872 | ||||
| 7873 | ir_rvalue * | |||
| 7874 | ast_interface_block::hir(exec_list *instructions, | |||
| 7875 | struct _mesa_glsl_parse_state *state) | |||
| 7876 | { | |||
| 7877 | YYLTYPE loc = this->get_location(); | |||
| 7878 | ||||
| 7879 | /* Interface blocks must be declared at global scope */ | |||
| 7880 | if (state->current_function != NULL__null) { | |||
| 7881 | _mesa_glsl_error(&loc, state, | |||
| 7882 | "Interface block `%s' must be declared " | |||
| 7883 | "at global scope", | |||
| 7884 | this->block_name); | |||
| 7885 | } | |||
| 7886 | ||||
| 7887 | /* Validate qualifiers: | |||
| 7888 | * | |||
| 7889 | * - Layout Qualifiers as per the table in Section 4.4 | |||
| 7890 | * ("Layout Qualifiers") of the GLSL 4.50 spec. | |||
| 7891 | * | |||
| 7892 | * - Memory Qualifiers as per Section 4.10 ("Memory Qualifiers") of the | |||
| 7893 | * GLSL 4.50 spec: | |||
| 7894 | * | |||
| 7895 | * "Additionally, memory qualifiers may also be used in the declaration | |||
| 7896 | * of shader storage blocks" | |||
| 7897 | * | |||
| 7898 | * Note the table in Section 4.4 says std430 is allowed on both uniform and | |||
| 7899 | * buffer blocks however Section 4.4.5 (Uniform and Shader Storage Block | |||
| 7900 | * Layout Qualifiers) of the GLSL 4.50 spec says: | |||
| 7901 | * | |||
| 7902 | * "The std430 qualifier is supported only for shader storage blocks; | |||
| 7903 | * using std430 on a uniform block will result in a compile-time error." | |||
| 7904 | */ | |||
| 7905 | ast_type_qualifier allowed_blk_qualifiers; | |||
| 7906 | allowed_blk_qualifiers.flags.i = 0; | |||
| 7907 | if (this->layout.flags.q.buffer || this->layout.flags.q.uniform) { | |||
| 7908 | allowed_blk_qualifiers.flags.q.shared = 1; | |||
| 7909 | allowed_blk_qualifiers.flags.q.packed = 1; | |||
| 7910 | allowed_blk_qualifiers.flags.q.std140 = 1; | |||
| 7911 | allowed_blk_qualifiers.flags.q.row_major = 1; | |||
| 7912 | allowed_blk_qualifiers.flags.q.column_major = 1; | |||
| 7913 | allowed_blk_qualifiers.flags.q.explicit_align = 1; | |||
| 7914 | allowed_blk_qualifiers.flags.q.explicit_binding = 1; | |||
| 7915 | if (this->layout.flags.q.buffer) { | |||
| 7916 | allowed_blk_qualifiers.flags.q.buffer = 1; | |||
| 7917 | allowed_blk_qualifiers.flags.q.std430 = 1; | |||
| 7918 | allowed_blk_qualifiers.flags.q.coherent = 1; | |||
| 7919 | allowed_blk_qualifiers.flags.q._volatile = 1; | |||
| 7920 | allowed_blk_qualifiers.flags.q.restrict_flag = 1; | |||
| 7921 | allowed_blk_qualifiers.flags.q.read_only = 1; | |||
| 7922 | allowed_blk_qualifiers.flags.q.write_only = 1; | |||
| 7923 | } else { | |||
| 7924 | allowed_blk_qualifiers.flags.q.uniform = 1; | |||
| 7925 | } | |||
| 7926 | } else { | |||
| 7927 | /* Interface block */ | |||
| 7928 | assert(this->layout.flags.q.in || this->layout.flags.q.out)(static_cast <bool> (this->layout.flags.q.in || this ->layout.flags.q.out) ? void (0) : __assert_fail ("this->layout.flags.q.in || this->layout.flags.q.out" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 7929 | ||||
| 7930 | allowed_blk_qualifiers.flags.q.explicit_location = 1; | |||
| 7931 | if (this->layout.flags.q.out) { | |||
| 7932 | allowed_blk_qualifiers.flags.q.out = 1; | |||
| 7933 | if (state->stage == MESA_SHADER_GEOMETRY || | |||
| 7934 | state->stage == MESA_SHADER_TESS_CTRL || | |||
| 7935 | state->stage == MESA_SHADER_TESS_EVAL || | |||
| 7936 | state->stage == MESA_SHADER_VERTEX ) { | |||
| 7937 | allowed_blk_qualifiers.flags.q.explicit_xfb_offset = 1; | |||
| 7938 | allowed_blk_qualifiers.flags.q.explicit_xfb_buffer = 1; | |||
| 7939 | allowed_blk_qualifiers.flags.q.xfb_buffer = 1; | |||
| 7940 | allowed_blk_qualifiers.flags.q.explicit_xfb_stride = 1; | |||
| 7941 | allowed_blk_qualifiers.flags.q.xfb_stride = 1; | |||
| 7942 | if (state->stage == MESA_SHADER_GEOMETRY) { | |||
| 7943 | allowed_blk_qualifiers.flags.q.stream = 1; | |||
| 7944 | allowed_blk_qualifiers.flags.q.explicit_stream = 1; | |||
| 7945 | } | |||
| 7946 | if (state->stage == MESA_SHADER_TESS_CTRL) { | |||
| 7947 | allowed_blk_qualifiers.flags.q.patch = 1; | |||
| 7948 | } | |||
| 7949 | } | |||
| 7950 | } else { | |||
| 7951 | allowed_blk_qualifiers.flags.q.in = 1; | |||
| 7952 | if (state->stage == MESA_SHADER_TESS_EVAL) { | |||
| 7953 | allowed_blk_qualifiers.flags.q.patch = 1; | |||
| 7954 | } | |||
| 7955 | } | |||
| 7956 | } | |||
| 7957 | ||||
| 7958 | this->layout.validate_flags(&loc, state, allowed_blk_qualifiers, | |||
| 7959 | "invalid qualifier for block", | |||
| 7960 | this->block_name); | |||
| 7961 | ||||
| 7962 | enum glsl_interface_packing packing; | |||
| 7963 | if (this->layout.flags.q.std140) { | |||
| 7964 | packing = GLSL_INTERFACE_PACKING_STD140; | |||
| 7965 | } else if (this->layout.flags.q.packed) { | |||
| 7966 | packing = GLSL_INTERFACE_PACKING_PACKED; | |||
| 7967 | } else if (this->layout.flags.q.std430) { | |||
| 7968 | packing = GLSL_INTERFACE_PACKING_STD430; | |||
| 7969 | } else { | |||
| 7970 | /* The default layout is shared. | |||
| 7971 | */ | |||
| 7972 | packing = GLSL_INTERFACE_PACKING_SHARED; | |||
| 7973 | } | |||
| 7974 | ||||
| 7975 | ir_variable_mode var_mode; | |||
| 7976 | const char *iface_type_name; | |||
| 7977 | if (this->layout.flags.q.in) { | |||
| 7978 | var_mode = ir_var_shader_in; | |||
| 7979 | iface_type_name = "in"; | |||
| 7980 | } else if (this->layout.flags.q.out) { | |||
| 7981 | var_mode = ir_var_shader_out; | |||
| 7982 | iface_type_name = "out"; | |||
| 7983 | } else if (this->layout.flags.q.uniform) { | |||
| 7984 | var_mode = ir_var_uniform; | |||
| 7985 | iface_type_name = "uniform"; | |||
| 7986 | } else if (this->layout.flags.q.buffer) { | |||
| 7987 | var_mode = ir_var_shader_storage; | |||
| 7988 | iface_type_name = "buffer"; | |||
| 7989 | } else { | |||
| 7990 | var_mode = ir_var_auto; | |||
| 7991 | iface_type_name = "UNKNOWN"; | |||
| 7992 | assert(!"interface block layout qualifier not found!")(static_cast <bool> (!"interface block layout qualifier not found!" ) ? void (0) : __assert_fail ("!\"interface block layout qualifier not found!\"" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 7993 | } | |||
| 7994 | ||||
| 7995 | enum glsl_matrix_layout matrix_layout = GLSL_MATRIX_LAYOUT_INHERITED; | |||
| 7996 | if (this->layout.flags.q.row_major) | |||
| 7997 | matrix_layout = GLSL_MATRIX_LAYOUT_ROW_MAJOR; | |||
| 7998 | else if (this->layout.flags.q.column_major) | |||
| 7999 | matrix_layout = GLSL_MATRIX_LAYOUT_COLUMN_MAJOR; | |||
| 8000 | ||||
| 8001 | bool redeclaring_per_vertex = strcmp(this->block_name, "gl_PerVertex") == 0; | |||
| 8002 | exec_list declared_variables; | |||
| 8003 | glsl_struct_field *fields; | |||
| 8004 | ||||
| 8005 | /* For blocks that accept memory qualifiers (i.e. shader storage), verify | |||
| 8006 | * that we don't have incompatible qualifiers | |||
| 8007 | */ | |||
| 8008 | if (this->layout.flags.q.read_only && this->layout.flags.q.write_only) { | |||
| 8009 | _mesa_glsl_error(&loc, state, | |||
| 8010 | "Interface block sets both readonly and writeonly"); | |||
| 8011 | } | |||
| 8012 | ||||
| 8013 | unsigned qual_stream; | |||
| 8014 | if (!process_qualifier_constant(state, &loc, "stream", this->layout.stream, | |||
| 8015 | &qual_stream) || | |||
| 8016 | !validate_stream_qualifier(&loc, state, qual_stream)) { | |||
| 8017 | /* If the stream qualifier is invalid it doesn't make sense to continue | |||
| 8018 | * on and try to compare stream layouts on member variables against it | |||
| 8019 | * so just return early. | |||
| 8020 | */ | |||
| 8021 | return NULL__null; | |||
| 8022 | } | |||
| 8023 | ||||
| 8024 | unsigned qual_xfb_buffer; | |||
| 8025 | if (!process_qualifier_constant(state, &loc, "xfb_buffer", | |||
| 8026 | layout.xfb_buffer, &qual_xfb_buffer) || | |||
| 8027 | !validate_xfb_buffer_qualifier(&loc, state, qual_xfb_buffer)) { | |||
| 8028 | return NULL__null; | |||
| 8029 | } | |||
| 8030 | ||||
| 8031 | unsigned qual_xfb_offset; | |||
| 8032 | if (layout.flags.q.explicit_xfb_offset) { | |||
| 8033 | if (!process_qualifier_constant(state, &loc, "xfb_offset", | |||
| 8034 | layout.offset, &qual_xfb_offset)) { | |||
| 8035 | return NULL__null; | |||
| 8036 | } | |||
| 8037 | } | |||
| 8038 | ||||
| 8039 | unsigned qual_xfb_stride; | |||
| 8040 | if (layout.flags.q.explicit_xfb_stride) { | |||
| 8041 | if (!process_qualifier_constant(state, &loc, "xfb_stride", | |||
| 8042 | layout.xfb_stride, &qual_xfb_stride)) { | |||
| 8043 | return NULL__null; | |||
| 8044 | } | |||
| 8045 | } | |||
| 8046 | ||||
| 8047 | unsigned expl_location = 0; | |||
| 8048 | if (layout.flags.q.explicit_location) { | |||
| 8049 | if (!process_qualifier_constant(state, &loc, "location", | |||
| 8050 | layout.location, &expl_location)) { | |||
| 8051 | return NULL__null; | |||
| 8052 | } else { | |||
| 8053 | expl_location += this->layout.flags.q.patch ? VARYING_SLOT_PATCH0((VARYING_SLOT_VAR0 + 32)) | |||
| 8054 | : VARYING_SLOT_VAR0; | |||
| 8055 | } | |||
| 8056 | } | |||
| 8057 | ||||
| 8058 | unsigned expl_align = 0; | |||
| 8059 | if (layout.flags.q.explicit_align) { | |||
| 8060 | if (!process_qualifier_constant(state, &loc, "align", | |||
| 8061 | layout.align, &expl_align)) { | |||
| 8062 | return NULL__null; | |||
| 8063 | } else { | |||
| 8064 | if (expl_align == 0 || expl_align & (expl_align - 1)) { | |||
| 8065 | _mesa_glsl_error(&loc, state, "align layout qualifier is not a " | |||
| 8066 | "power of 2."); | |||
| 8067 | return NULL__null; | |||
| 8068 | } | |||
| 8069 | } | |||
| 8070 | } | |||
| 8071 | ||||
| 8072 | unsigned int num_variables = | |||
| 8073 | ast_process_struct_or_iface_block_members(&declared_variables, | |||
| 8074 | state, | |||
| 8075 | &this->declarations, | |||
| 8076 | &fields, | |||
| 8077 | true, | |||
| 8078 | matrix_layout, | |||
| 8079 | redeclaring_per_vertex, | |||
| 8080 | var_mode, | |||
| 8081 | &this->layout, | |||
| 8082 | qual_stream, | |||
| 8083 | qual_xfb_buffer, | |||
| 8084 | qual_xfb_offset, | |||
| 8085 | expl_location, | |||
| 8086 | expl_align); | |||
| 8087 | ||||
| 8088 | if (!redeclaring_per_vertex) { | |||
| 8089 | validate_identifier(this->block_name, loc, state); | |||
| 8090 | ||||
| 8091 | /* From section 4.3.9 ("Interface Blocks") of the GLSL 4.50 spec: | |||
| 8092 | * | |||
| 8093 | * "Block names have no other use within a shader beyond interface | |||
| 8094 | * matching; it is a compile-time error to use a block name at global | |||
| 8095 | * scope for anything other than as a block name." | |||
| 8096 | */ | |||
| 8097 | ir_variable *var = state->symbols->get_variable(this->block_name); | |||
| 8098 | if (var && !var->type->is_interface()) { | |||
| 8099 | _mesa_glsl_error(&loc, state, "Block name `%s' is " | |||
| 8100 | "already used in the scope.", | |||
| 8101 | this->block_name); | |||
| 8102 | } | |||
| 8103 | } | |||
| 8104 | ||||
| 8105 | const glsl_type *earlier_per_vertex = NULL__null; | |||
| 8106 | if (redeclaring_per_vertex) { | |||
| 8107 | /* Find the previous declaration of gl_PerVertex. If we're redeclaring | |||
| 8108 | * the named interface block gl_in, we can find it by looking at the | |||
| 8109 | * previous declaration of gl_in. Otherwise we can find it by looking | |||
| 8110 | * at the previous decalartion of any of the built-in outputs, | |||
| 8111 | * e.g. gl_Position. | |||
| 8112 | * | |||
| 8113 | * Also check that the instance name and array-ness of the redeclaration | |||
| 8114 | * are correct. | |||
| 8115 | */ | |||
| 8116 | switch (var_mode) { | |||
| 8117 | case ir_var_shader_in: | |||
| 8118 | if (ir_variable *earlier_gl_in = | |||
| 8119 | state->symbols->get_variable("gl_in")) { | |||
| 8120 | earlier_per_vertex = earlier_gl_in->get_interface_type(); | |||
| 8121 | } else { | |||
| 8122 | _mesa_glsl_error(&loc, state, | |||
| 8123 | "redeclaration of gl_PerVertex input not allowed " | |||
| 8124 | "in the %s shader", | |||
| 8125 | _mesa_shader_stage_to_string(state->stage)); | |||
| 8126 | } | |||
| 8127 | if (this->instance_name == NULL__null || | |||
| 8128 | strcmp(this->instance_name, "gl_in") != 0 || this->array_specifier == NULL__null || | |||
| 8129 | !this->array_specifier->is_single_dimension()) { | |||
| 8130 | _mesa_glsl_error(&loc, state, | |||
| 8131 | "gl_PerVertex input must be redeclared as " | |||
| 8132 | "gl_in[]"); | |||
| 8133 | } | |||
| 8134 | break; | |||
| 8135 | case ir_var_shader_out: | |||
| 8136 | if (ir_variable *earlier_gl_Position = | |||
| 8137 | state->symbols->get_variable("gl_Position")) { | |||
| 8138 | earlier_per_vertex = earlier_gl_Position->get_interface_type(); | |||
| 8139 | } else if (ir_variable *earlier_gl_out = | |||
| 8140 | state->symbols->get_variable("gl_out")) { | |||
| 8141 | earlier_per_vertex = earlier_gl_out->get_interface_type(); | |||
| 8142 | } else { | |||
| 8143 | _mesa_glsl_error(&loc, state, | |||
| 8144 | "redeclaration of gl_PerVertex output not " | |||
| 8145 | "allowed in the %s shader", | |||
| 8146 | _mesa_shader_stage_to_string(state->stage)); | |||
| 8147 | } | |||
| 8148 | if (state->stage == MESA_SHADER_TESS_CTRL) { | |||
| 8149 | if (this->instance_name == NULL__null || | |||
| 8150 | strcmp(this->instance_name, "gl_out") != 0 || this->array_specifier == NULL__null) { | |||
| 8151 | _mesa_glsl_error(&loc, state, | |||
| 8152 | "gl_PerVertex output must be redeclared as " | |||
| 8153 | "gl_out[]"); | |||
| 8154 | } | |||
| 8155 | } else { | |||
| 8156 | if (this->instance_name != NULL__null) { | |||
| 8157 | _mesa_glsl_error(&loc, state, | |||
| 8158 | "gl_PerVertex output may not be redeclared with " | |||
| 8159 | "an instance name"); | |||
| 8160 | } | |||
| 8161 | } | |||
| 8162 | break; | |||
| 8163 | default: | |||
| 8164 | _mesa_glsl_error(&loc, state, | |||
| 8165 | "gl_PerVertex must be declared as an input or an " | |||
| 8166 | "output"); | |||
| 8167 | break; | |||
| 8168 | } | |||
| 8169 | ||||
| 8170 | if (earlier_per_vertex == NULL__null) { | |||
| 8171 | /* An error has already been reported. Bail out to avoid null | |||
| 8172 | * dereferences later in this function. | |||
| 8173 | */ | |||
| 8174 | return NULL__null; | |||
| 8175 | } | |||
| 8176 | ||||
| 8177 | /* Copy locations from the old gl_PerVertex interface block. */ | |||
| 8178 | for (unsigned i = 0; i < num_variables; i++) { | |||
| 8179 | int j = earlier_per_vertex->field_index(fields[i].name); | |||
| 8180 | if (j == -1) { | |||
| 8181 | _mesa_glsl_error(&loc, state, | |||
| 8182 | "redeclaration of gl_PerVertex must be a subset " | |||
| 8183 | "of the built-in members of gl_PerVertex"); | |||
| 8184 | } else { | |||
| 8185 | fields[i].location = | |||
| 8186 | earlier_per_vertex->fields.structure[j].location; | |||
| 8187 | fields[i].offset = | |||
| 8188 | earlier_per_vertex->fields.structure[j].offset; | |||
| 8189 | fields[i].interpolation = | |||
| 8190 | earlier_per_vertex->fields.structure[j].interpolation; | |||
| 8191 | fields[i].centroid = | |||
| 8192 | earlier_per_vertex->fields.structure[j].centroid; | |||
| 8193 | fields[i].sample = | |||
| 8194 | earlier_per_vertex->fields.structure[j].sample; | |||
| 8195 | fields[i].patch = | |||
| 8196 | earlier_per_vertex->fields.structure[j].patch; | |||
| 8197 | fields[i].precision = | |||
| 8198 | earlier_per_vertex->fields.structure[j].precision; | |||
| 8199 | fields[i].explicit_xfb_buffer = | |||
| 8200 | earlier_per_vertex->fields.structure[j].explicit_xfb_buffer; | |||
| 8201 | fields[i].xfb_buffer = | |||
| 8202 | earlier_per_vertex->fields.structure[j].xfb_buffer; | |||
| 8203 | fields[i].xfb_stride = | |||
| 8204 | earlier_per_vertex->fields.structure[j].xfb_stride; | |||
| 8205 | } | |||
| 8206 | } | |||
| 8207 | ||||
| 8208 | /* From section 7.1 ("Built-in Language Variables") of the GLSL 4.10 | |||
| 8209 | * spec: | |||
| 8210 | * | |||
| 8211 | * If a built-in interface block is redeclared, it must appear in | |||
| 8212 | * the shader before any use of any member included in the built-in | |||
| 8213 | * declaration, or a compilation error will result. | |||
| 8214 | * | |||
| 8215 | * This appears to be a clarification to the behaviour established for | |||
| 8216 | * gl_PerVertex by GLSL 1.50, therefore we implement this behaviour | |||
| 8217 | * regardless of GLSL version. | |||
| 8218 | */ | |||
| 8219 | interface_block_usage_visitor v(var_mode, earlier_per_vertex); | |||
| 8220 | v.run(instructions); | |||
| 8221 | if (v.usage_found()) { | |||
| 8222 | _mesa_glsl_error(&loc, state, | |||
| 8223 | "redeclaration of a built-in interface block must " | |||
| 8224 | "appear before any use of any member of the " | |||
| 8225 | "interface block"); | |||
| 8226 | } | |||
| 8227 | } | |||
| 8228 | ||||
| 8229 | const glsl_type *block_type = | |||
| 8230 | glsl_type::get_interface_instance(fields, | |||
| 8231 | num_variables, | |||
| 8232 | packing, | |||
| 8233 | matrix_layout == | |||
| 8234 | GLSL_MATRIX_LAYOUT_ROW_MAJOR, | |||
| 8235 | this->block_name); | |||
| 8236 | ||||
| 8237 | unsigned component_size = block_type->contains_double() ? 8 : 4; | |||
| 8238 | int xfb_offset = | |||
| 8239 | layout.flags.q.explicit_xfb_offset ? (int) qual_xfb_offset : -1; | |||
| 8240 | validate_xfb_offset_qualifier(&loc, state, xfb_offset, block_type, | |||
| 8241 | component_size); | |||
| 8242 | ||||
| 8243 | if (!state->symbols->add_interface(block_type->name, block_type, var_mode)) { | |||
| 8244 | YYLTYPE loc = this->get_location(); | |||
| 8245 | _mesa_glsl_error(&loc, state, "interface block `%s' with type `%s' " | |||
| 8246 | "already taken in the current scope", | |||
| 8247 | this->block_name, iface_type_name); | |||
| 8248 | } | |||
| 8249 | ||||
| 8250 | /* Since interface blocks cannot contain statements, it should be | |||
| 8251 | * impossible for the block to generate any instructions. | |||
| 8252 | */ | |||
| 8253 | assert(declared_variables.is_empty())(static_cast <bool> (declared_variables.is_empty()) ? void (0) : __assert_fail ("declared_variables.is_empty()", __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__)); | |||
| 8254 | ||||
| 8255 | /* From section 4.3.4 (Inputs) of the GLSL 1.50 spec: | |||
| 8256 | * | |||
| 8257 | * Geometry shader input variables get the per-vertex values written | |||
| 8258 | * out by vertex shader output variables of the same names. Since a | |||
| 8259 | * geometry shader operates on a set of vertices, each input varying | |||
| 8260 | * variable (or input block, see interface blocks below) needs to be | |||
| 8261 | * declared as an array. | |||
| 8262 | */ | |||
| 8263 | if (state->stage == MESA_SHADER_GEOMETRY && this->array_specifier == NULL__null && | |||
| 8264 | var_mode == ir_var_shader_in) { | |||
| 8265 | _mesa_glsl_error(&loc, state, "geometry shader inputs must be arrays"); | |||
| 8266 | } else if ((state->stage == MESA_SHADER_TESS_CTRL || | |||
| 8267 | state->stage == MESA_SHADER_TESS_EVAL) && | |||
| 8268 | !this->layout.flags.q.patch && | |||
| 8269 | this->array_specifier == NULL__null && | |||
| 8270 | var_mode == ir_var_shader_in) { | |||
| 8271 | _mesa_glsl_error(&loc, state, "per-vertex tessellation shader inputs must be arrays"); | |||
| 8272 | } else if (state->stage == MESA_SHADER_TESS_CTRL && | |||
| 8273 | !this->layout.flags.q.patch && | |||
| 8274 | this->array_specifier == NULL__null && | |||
| 8275 | var_mode == ir_var_shader_out) { | |||
| 8276 | _mesa_glsl_error(&loc, state, "tessellation control shader outputs must be arrays"); | |||
| 8277 | } | |||
| 8278 | ||||
| 8279 | ||||
| 8280 | ir_typedecl_statement* stmt = new(state) ir_typedecl_statement(block_type); | |||
| 8281 | /* Push the interface declarations to the top. | |||
| 8282 | * However, do not insert declarations before default precision | |||
| 8283 | * statements or other declarations | |||
| 8284 | */ | |||
| 8285 | ir_instruction* before_node = (ir_instruction*)instructions->get_head(); | |||
| 8286 | while (before_node && | |||
| 8287 | (before_node->ir_type == ir_type_precision || | |||
| 8288 | before_node->ir_type == ir_type_typedecl)) | |||
| 8289 | before_node = (ir_instruction*)before_node->next; | |||
| 8290 | if (before_node) | |||
| 8291 | before_node->insert_before(stmt); | |||
| 8292 | else | |||
| 8293 | instructions->push_head(stmt); | |||
| 8294 | ||||
| 8295 | /* Page 39 (page 45 of the PDF) of section 4.3.7 in the GLSL ES 3.00 spec | |||
| 8296 | * says: | |||
| 8297 | * | |||
| 8298 | * "If an instance name (instance-name) is used, then it puts all the | |||
| 8299 | * members inside a scope within its own name space, accessed with the | |||
| 8300 | * field selector ( . ) operator (analogously to structures)." | |||
| 8301 | */ | |||
| 8302 | if (this->instance_name) { | |||
| 8303 | if (redeclaring_per_vertex) { | |||
| 8304 | /* When a built-in in an unnamed interface block is redeclared, | |||
| 8305 | * get_variable_being_redeclared() calls | |||
| 8306 | * check_builtin_array_max_size() to make sure that built-in array | |||
| 8307 | * variables aren't redeclared to illegal sizes. But we're looking | |||
| 8308 | * at a redeclaration of a named built-in interface block. So we | |||
| 8309 | * have to manually call check_builtin_array_max_size() for all parts | |||
| 8310 | * of the interface that are arrays. | |||
| 8311 | */ | |||
| 8312 | for (unsigned i = 0; i < num_variables; i++) { | |||
| 8313 | if (fields[i].type->is_array()) { | |||
| 8314 | const unsigned size = fields[i].type->array_size(); | |||
| 8315 | check_builtin_array_max_size(fields[i].name, size, loc, state); | |||
| 8316 | } | |||
| 8317 | } | |||
| 8318 | } else { | |||
| 8319 | validate_identifier(this->instance_name, loc, state); | |||
| 8320 | } | |||
| 8321 | ||||
| 8322 | ir_variable *var; | |||
| 8323 | ||||
| 8324 | if (this->array_specifier != NULL__null) { | |||
| 8325 | const glsl_type *block_array_type = | |||
| 8326 | process_array_type(&loc, block_type, this->array_specifier, state); | |||
| 8327 | ||||
| 8328 | /* Section 4.3.7 (Interface Blocks) of the GLSL 1.50 spec says: | |||
| 8329 | * | |||
| 8330 | * For uniform blocks declared an array, each individual array | |||
| 8331 | * element corresponds to a separate buffer object backing one | |||
| 8332 | * instance of the block. As the array size indicates the number | |||
| 8333 | * of buffer objects needed, uniform block array declarations | |||
| 8334 | * must specify an array size. | |||
| 8335 | * | |||
| 8336 | * And a few paragraphs later: | |||
| 8337 | * | |||
| 8338 | * Geometry shader input blocks must be declared as arrays and | |||
| 8339 | * follow the array declaration and linking rules for all | |||
| 8340 | * geometry shader inputs. All other input and output block | |||
| 8341 | * arrays must specify an array size. | |||
| 8342 | * | |||
| 8343 | * The same applies to tessellation shaders. | |||
| 8344 | * | |||
| 8345 | * The upshot of this is that the only circumstance where an | |||
| 8346 | * interface array size *doesn't* need to be specified is on a | |||
| 8347 | * geometry shader input, tessellation control shader input, | |||
| 8348 | * tessellation control shader output, and tessellation evaluation | |||
| 8349 | * shader input. | |||
| 8350 | */ | |||
| 8351 | if (block_array_type->is_unsized_array()) { | |||
| 8352 | bool allow_inputs = state->stage == MESA_SHADER_GEOMETRY || | |||
| 8353 | state->stage == MESA_SHADER_TESS_CTRL || | |||
| 8354 | state->stage == MESA_SHADER_TESS_EVAL; | |||
| 8355 | bool allow_outputs = state->stage == MESA_SHADER_TESS_CTRL; | |||
| 8356 | ||||
| 8357 | if (this->layout.flags.q.in) { | |||
| 8358 | if (!allow_inputs) | |||
| 8359 | _mesa_glsl_error(&loc, state, | |||
| 8360 | "unsized input block arrays not allowed in " | |||
| 8361 | "%s shader", | |||
| 8362 | _mesa_shader_stage_to_string(state->stage)); | |||
| 8363 | } else if (this->layout.flags.q.out) { | |||
| 8364 | if (!allow_outputs) | |||
| 8365 | _mesa_glsl_error(&loc, state, | |||
| 8366 | "unsized output block arrays not allowed in " | |||
| 8367 | "%s shader", | |||
| 8368 | _mesa_shader_stage_to_string(state->stage)); | |||
| 8369 | } else { | |||
| 8370 | /* by elimination, this is a uniform block array */ | |||
| 8371 | _mesa_glsl_error(&loc, state, | |||
| 8372 | "unsized uniform block arrays not allowed in " | |||
| 8373 | "%s shader", | |||
| 8374 | _mesa_shader_stage_to_string(state->stage)); | |||
| 8375 | } | |||
| 8376 | } | |||
| 8377 | ||||
| 8378 | /* From section 4.3.9 (Interface Blocks) of the GLSL ES 3.10 spec: | |||
| 8379 | * | |||
| 8380 | * * Arrays of arrays of blocks are not allowed | |||
| 8381 | */ | |||
| 8382 | if (state->es_shader && block_array_type->is_array() && | |||
| 8383 | block_array_type->fields.array->is_array()) { | |||
| 8384 | _mesa_glsl_error(&loc, state, | |||
| 8385 | "arrays of arrays interface blocks are " | |||
| 8386 | "not allowed"); | |||
| 8387 | } | |||
| 8388 | ||||
| 8389 | var = new(state) ir_variable(block_array_type, | |||
| 8390 | this->instance_name, | |||
| 8391 | var_mode); | |||
| 8392 | } else { | |||
| 8393 | var = new(state) ir_variable(block_type, | |||
| 8394 | this->instance_name, | |||
| 8395 | var_mode); | |||
| 8396 | } | |||
| 8397 | ||||
| 8398 | var->data.matrix_layout = matrix_layout == GLSL_MATRIX_LAYOUT_INHERITED | |||
| 8399 | ? GLSL_MATRIX_LAYOUT_COLUMN_MAJOR : matrix_layout; | |||
| 8400 | ||||
| 8401 | if (var_mode == ir_var_shader_in || var_mode == ir_var_uniform) | |||
| 8402 | var->data.read_only = true; | |||
| 8403 | ||||
| 8404 | var->data.patch = this->layout.flags.q.patch; | |||
| 8405 | ||||
| 8406 | if (state->stage == MESA_SHADER_GEOMETRY && var_mode == ir_var_shader_in) | |||
| 8407 | handle_geometry_shader_input_decl(state, loc, var); | |||
| 8408 | else if ((state->stage == MESA_SHADER_TESS_CTRL || | |||
| 8409 | state->stage == MESA_SHADER_TESS_EVAL) && var_mode == ir_var_shader_in) | |||
| 8410 | handle_tess_shader_input_decl(state, loc, var); | |||
| 8411 | else if (state->stage == MESA_SHADER_TESS_CTRL && var_mode == ir_var_shader_out) | |||
| 8412 | handle_tess_ctrl_shader_output_decl(state, loc, var); | |||
| 8413 | ||||
| 8414 | for (unsigned i = 0; i < num_variables; i++) { | |||
| 8415 | if (var->data.mode == ir_var_shader_storage) | |||
| 8416 | apply_memory_qualifiers(var, fields[i]); | |||
| 8417 | } | |||
| 8418 | ||||
| 8419 | if (ir_variable *earlier = | |||
| 8420 | state->symbols->get_variable(this->instance_name)) { | |||
| 8421 | if (!redeclaring_per_vertex) { | |||
| 8422 | _mesa_glsl_error(&loc, state, "`%s' redeclared", | |||
| 8423 | this->instance_name); | |||
| 8424 | } | |||
| 8425 | earlier->data.how_declared = ir_var_declared_normally; | |||
| 8426 | earlier->type = var->type; | |||
| 8427 | earlier->reinit_interface_type(block_type); | |||
| 8428 | delete var; | |||
| 8429 | } else { | |||
| 8430 | if (this->layout.flags.q.explicit_binding) { | |||
| 8431 | apply_explicit_binding(state, &loc, var, var->type, | |||
| 8432 | &this->layout); | |||
| 8433 | } | |||
| 8434 | ||||
| 8435 | var->data.stream = qual_stream; | |||
| 8436 | if (layout.flags.q.explicit_location) { | |||
| 8437 | var->data.location = expl_location; | |||
| 8438 | var->data.explicit_location = true; | |||
| 8439 | } | |||
| 8440 | ||||
| 8441 | state->symbols->add_variable(var); | |||
| 8442 | instructions->push_tail(var); | |||
| 8443 | } | |||
| 8444 | } else { | |||
| 8445 | /* In order to have an array size, the block must also be declared with | |||
| 8446 | * an instance name. | |||
| 8447 | */ | |||
| 8448 | assert(this->array_specifier == NULL)(static_cast <bool> (this->array_specifier == __null ) ? void (0) : __assert_fail ("this->array_specifier == NULL" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 8449 | ||||
| 8450 | for (unsigned i = 0; i < num_variables; i++) { | |||
| 8451 | ir_variable *var = | |||
| 8452 | new(state) ir_variable(fields[i].type, | |||
| 8453 | ralloc_strdup(state, fields[i].name), | |||
| 8454 | var_mode); | |||
| 8455 | var->data.interpolation = fields[i].interpolation; | |||
| 8456 | var->data.centroid = fields[i].centroid; | |||
| 8457 | var->data.sample = fields[i].sample; | |||
| 8458 | var->data.patch = fields[i].patch; | |||
| 8459 | var->data.stream = qual_stream; | |||
| 8460 | var->data.location = fields[i].location; | |||
| 8461 | ||||
| 8462 | if (fields[i].location != -1) | |||
| 8463 | var->data.explicit_location = true; | |||
| 8464 | ||||
| 8465 | var->data.explicit_xfb_buffer = fields[i].explicit_xfb_buffer; | |||
| 8466 | var->data.xfb_buffer = fields[i].xfb_buffer; | |||
| 8467 | ||||
| 8468 | if (fields[i].offset != -1) | |||
| 8469 | var->data.explicit_xfb_offset = true; | |||
| 8470 | var->data.offset = fields[i].offset; | |||
| 8471 | ||||
| 8472 | var->init_interface_type(block_type); | |||
| 8473 | ||||
| 8474 | if (var_mode == ir_var_shader_in || var_mode == ir_var_uniform) | |||
| 8475 | var->data.read_only = true; | |||
| 8476 | ||||
| 8477 | /* Precision qualifiers do not have any meaning in Desktop GLSL */ | |||
| 8478 | if (state->es_shader) { | |||
| 8479 | var->data.precision = | |||
| 8480 | select_gles_precision(fields[i].precision, fields[i].type, | |||
| 8481 | state, &loc); | |||
| 8482 | } | |||
| 8483 | ||||
| 8484 | if (fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_INHERITED) { | |||
| 8485 | var->data.matrix_layout = matrix_layout == GLSL_MATRIX_LAYOUT_INHERITED | |||
| 8486 | ? GLSL_MATRIX_LAYOUT_COLUMN_MAJOR : matrix_layout; | |||
| 8487 | } else { | |||
| 8488 | var->data.matrix_layout = fields[i].matrix_layout; | |||
| 8489 | } | |||
| 8490 | ||||
| 8491 | if (var->data.mode == ir_var_shader_storage) | |||
| 8492 | apply_memory_qualifiers(var, fields[i]); | |||
| 8493 | ||||
| 8494 | /* Examine var name here since var may get deleted in the next call */ | |||
| 8495 | bool var_is_gl_id = is_gl_identifier(var->name); | |||
| 8496 | ||||
| 8497 | if (redeclaring_per_vertex) { | |||
| 8498 | bool is_redeclaration; | |||
| 8499 | var = | |||
| 8500 | get_variable_being_redeclared(&var, loc, state, | |||
| 8501 | true /* allow_all_redeclarations */, | |||
| 8502 | &is_redeclaration); | |||
| 8503 | if (!var_is_gl_id || !is_redeclaration) { | |||
| 8504 | _mesa_glsl_error(&loc, state, | |||
| 8505 | "redeclaration of gl_PerVertex can only " | |||
| 8506 | "include built-in variables"); | |||
| 8507 | } else if (var->data.how_declared == ir_var_declared_normally) { | |||
| 8508 | _mesa_glsl_error(&loc, state, | |||
| 8509 | "`%s' has already been redeclared", | |||
| 8510 | var->name); | |||
| 8511 | } else { | |||
| 8512 | var->data.how_declared = ir_var_declared_in_block; | |||
| 8513 | var->reinit_interface_type(block_type); | |||
| 8514 | } | |||
| 8515 | continue; | |||
| 8516 | } | |||
| 8517 | ||||
| 8518 | if (state->symbols->get_variable(var->name) != NULL__null) | |||
| 8519 | _mesa_glsl_error(&loc, state, "`%s' redeclared", var->name); | |||
| 8520 | ||||
| 8521 | /* Propagate the "binding" keyword into this UBO/SSBO's fields. | |||
| 8522 | * The UBO declaration itself doesn't get an ir_variable unless it | |||
| 8523 | * has an instance name. This is ugly. | |||
| 8524 | */ | |||
| 8525 | if (this->layout.flags.q.explicit_binding) { | |||
| 8526 | apply_explicit_binding(state, &loc, var, | |||
| 8527 | var->get_interface_type(), &this->layout); | |||
| 8528 | } | |||
| 8529 | ||||
| 8530 | if (var->type->is_unsized_array()) { | |||
| 8531 | if (var->is_in_shader_storage_block() && | |||
| 8532 | is_unsized_array_last_element(var)) { | |||
| 8533 | var->data.from_ssbo_unsized_array = true; | |||
| 8534 | } else { | |||
| 8535 | /* From GLSL ES 3.10 spec, section 4.1.9 "Arrays": | |||
| 8536 | * | |||
| 8537 | * "If an array is declared as the last member of a shader storage | |||
| 8538 | * block and the size is not specified at compile-time, it is | |||
| 8539 | * sized at run-time. In all other cases, arrays are sized only | |||
| 8540 | * at compile-time." | |||
| 8541 | * | |||
| 8542 | * In desktop GLSL it is allowed to have unsized-arrays that are | |||
| 8543 | * not last, as long as we can determine that they are implicitly | |||
| 8544 | * sized. | |||
| 8545 | */ | |||
| 8546 | if (state->es_shader) { | |||
| 8547 | _mesa_glsl_error(&loc, state, "unsized array `%s' " | |||
| 8548 | "definition: only last member of a shader " | |||
| 8549 | "storage block can be defined as unsized " | |||
| 8550 | "array", fields[i].name); | |||
| 8551 | } | |||
| 8552 | } | |||
| 8553 | } | |||
| 8554 | ||||
| 8555 | state->symbols->add_variable(var); | |||
| 8556 | instructions->push_tail(var); | |||
| 8557 | } | |||
| 8558 | ||||
| 8559 | if (redeclaring_per_vertex && block_type != earlier_per_vertex) { | |||
| 8560 | /* From section 7.1 ("Built-in Language Variables") of the GLSL 4.10 spec: | |||
| 8561 | * | |||
| 8562 | * It is also a compilation error ... to redeclare a built-in | |||
| 8563 | * block and then use a member from that built-in block that was | |||
| 8564 | * not included in the redeclaration. | |||
| 8565 | * | |||
| 8566 | * This appears to be a clarification to the behaviour established | |||
| 8567 | * for gl_PerVertex by GLSL 1.50, therefore we implement this | |||
| 8568 | * behaviour regardless of GLSL version. | |||
| 8569 | * | |||
| 8570 | * To prevent the shader from using a member that was not included in | |||
| 8571 | * the redeclaration, we disable any ir_variables that are still | |||
| 8572 | * associated with the old declaration of gl_PerVertex (since we've | |||
| 8573 | * already updated all of the variables contained in the new | |||
| 8574 | * gl_PerVertex to point to it). | |||
| 8575 | * | |||
| 8576 | * As a side effect this will prevent | |||
| 8577 | * validate_intrastage_interface_blocks() from getting confused and | |||
| 8578 | * thinking there are conflicting definitions of gl_PerVertex in the | |||
| 8579 | * shader. | |||
| 8580 | */ | |||
| 8581 | foreach_in_list_safe(ir_instruction, node, instructions)for (ir_instruction *node = (!exec_node_is_tail_sentinel((instructions )->head_sentinel.next) ? (ir_instruction *) ((instructions )->head_sentinel.next) : __null), *__next = (node) ? (!exec_node_is_tail_sentinel ((instructions)->head_sentinel.next->next) ? (ir_instruction *) ((instructions)->head_sentinel.next->next) : __null ) : __null; (node) != __null; (node) = __next, __next = __next ? (!exec_node_is_tail_sentinel(__next->next) ? (ir_instruction *) (__next->next) : __null) : __null) { | |||
| 8582 | ir_variable *const var = node->as_variable(); | |||
| 8583 | if (var != NULL__null && | |||
| 8584 | var->get_interface_type() == earlier_per_vertex && | |||
| 8585 | var->data.mode == var_mode) { | |||
| 8586 | if (var->data.how_declared == ir_var_declared_normally) { | |||
| 8587 | _mesa_glsl_error(&loc, state, | |||
| 8588 | "redeclaration of gl_PerVertex cannot " | |||
| 8589 | "follow a redeclaration of `%s'", | |||
| 8590 | var->name); | |||
| 8591 | } | |||
| 8592 | state->symbols->disable_variable(var->name); | |||
| 8593 | var->remove(); | |||
| 8594 | } | |||
| 8595 | } | |||
| 8596 | } | |||
| 8597 | } | |||
| 8598 | ||||
| 8599 | return NULL__null; | |||
| 8600 | } | |||
| 8601 | ||||
| 8602 | ||||
| 8603 | ir_rvalue * | |||
| 8604 | ast_tcs_output_layout::hir(exec_list *instructions, | |||
| 8605 | struct _mesa_glsl_parse_state *state) | |||
| 8606 | { | |||
| 8607 | YYLTYPE loc = this->get_location(); | |||
| 8608 | ||||
| 8609 | unsigned num_vertices; | |||
| 8610 | if (!state->out_qualifier->vertices-> | |||
| 8611 | process_qualifier_constant(state, "vertices", &num_vertices, | |||
| 8612 | false)) { | |||
| 8613 | /* return here to stop cascading incorrect error messages */ | |||
| 8614 | return NULL__null; | |||
| 8615 | } | |||
| 8616 | ||||
| 8617 | /* If any shader outputs occurred before this declaration and specified an | |||
| 8618 | * array size, make sure the size they specified is consistent with the | |||
| 8619 | * primitive type. | |||
| 8620 | */ | |||
| 8621 | if (state->tcs_output_size != 0 && state->tcs_output_size != num_vertices) { | |||
| 8622 | _mesa_glsl_error(&loc, state, | |||
| 8623 | "this tessellation control shader output layout " | |||
| 8624 | "specifies %u vertices, but a previous output " | |||
| 8625 | "is declared with size %u", | |||
| 8626 | num_vertices, state->tcs_output_size); | |||
| 8627 | return NULL__null; | |||
| 8628 | } | |||
| 8629 | ||||
| 8630 | state->tcs_output_vertices_specified = true; | |||
| 8631 | ||||
| 8632 | /* If any shader outputs occurred before this declaration and did not | |||
| 8633 | * specify an array size, their size is determined now. | |||
| 8634 | */ | |||
| 8635 | foreach_in_list (ir_instruction, node, instructions)for (ir_instruction *node = (!exec_node_is_tail_sentinel((instructions )->head_sentinel.next) ? (ir_instruction *) ((instructions )->head_sentinel.next) : __null); (node) != __null; (node) = (!exec_node_is_tail_sentinel((node)->next) ? (ir_instruction *) ((node)->next) : __null)) { | |||
| 8636 | ir_variable *var = node->as_variable(); | |||
| 8637 | if (var == NULL__null || var->data.mode != ir_var_shader_out) | |||
| 8638 | continue; | |||
| 8639 | ||||
| 8640 | /* Note: Not all tessellation control shader output are arrays. */ | |||
| 8641 | if (!var->type->is_unsized_array() || var->data.patch) | |||
| 8642 | continue; | |||
| 8643 | ||||
| 8644 | if (var->data.max_array_access >= (int)num_vertices) { | |||
| 8645 | _mesa_glsl_error(&loc, state, | |||
| 8646 | "this tessellation control shader output layout " | |||
| 8647 | "specifies %u vertices, but an access to element " | |||
| 8648 | "%u of output `%s' already exists", num_vertices, | |||
| 8649 | var->data.max_array_access, var->name); | |||
| 8650 | } else { | |||
| 8651 | var->type = glsl_type::get_array_instance(var->type->fields.array, | |||
| 8652 | num_vertices); | |||
| 8653 | } | |||
| 8654 | } | |||
| 8655 | ||||
| 8656 | return NULL__null; | |||
| 8657 | } | |||
| 8658 | ||||
| 8659 | ||||
| 8660 | ir_rvalue * | |||
| 8661 | ast_gs_input_layout::hir(exec_list *instructions, | |||
| 8662 | struct _mesa_glsl_parse_state *state) | |||
| 8663 | { | |||
| 8664 | YYLTYPE loc = this->get_location(); | |||
| 8665 | ||||
| 8666 | /* Should have been prevented by the parser. */ | |||
| 8667 | assert(!state->gs_input_prim_type_specified(static_cast <bool> (!state->gs_input_prim_type_specified || state->in_qualifier->prim_type == this->prim_type ) ? void (0) : __assert_fail ("!state->gs_input_prim_type_specified || state->in_qualifier->prim_type == this->prim_type" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )) | |||
| 8668 | || state->in_qualifier->prim_type == this->prim_type)(static_cast <bool> (!state->gs_input_prim_type_specified || state->in_qualifier->prim_type == this->prim_type ) ? void (0) : __assert_fail ("!state->gs_input_prim_type_specified || state->in_qualifier->prim_type == this->prim_type" , __builtin_FILE (), __builtin_LINE (), __extension__ __PRETTY_FUNCTION__ )); | |||
| 8669 | ||||
| 8670 | /* If any shader inputs occurred before this declaration and specified an | |||
| 8671 | * array size, make sure the size they specified is consistent with the | |||
| 8672 | * primitive type. | |||
| 8673 | */ | |||
| 8674 | unsigned num_vertices = vertices_per_prim(this->prim_type); | |||
| 8675 | if (state->gs_input_size != 0 && state->gs_input_size != num_vertices) { | |||
| 8676 | _mesa_glsl_error(&loc, state, | |||
| 8677 | "this geometry shader input layout implies %u vertices" | |||
| 8678 | " per primitive, but a previous input is declared" | |||
| 8679 | " with size %u", num_vertices, state->gs_input_size); | |||
| 8680 | return NULL__null; | |||
| 8681 | } | |||
| 8682 | ||||
| 8683 | state->gs_input_prim_type_specified = true; | |||
| 8684 | ||||
| 8685 | /* If any shader inputs occurred before this declaration and did not | |||
| 8686 | * specify an array size, their size is determined now. | |||
| 8687 | */ | |||
| 8688 | foreach_in_list(ir_instruction, node, instructions)for (ir_instruction *node = (!exec_node_is_tail_sentinel((instructions )->head_sentinel.next) ? (ir_instruction *) ((instructions )->head_sentinel.next) : __null); (node) != __null; (node) = (!exec_node_is_tail_sentinel((node)->next) ? (ir_instruction *) ((node)->next) : __null)) { | |||
| 8689 | ir_variable *var = node->as_variable(); | |||
| 8690 | if (var == NULL__null || var->data.mode != ir_var_shader_in) | |||
| 8691 | continue; | |||
| 8692 | ||||
| 8693 | /* Note: gl_PrimitiveIDIn has mode ir_var_shader_in, but it's not an | |||
| 8694 | * array; skip it. | |||
| 8695 | */ | |||
| 8696 | ||||
| 8697 | if (var->type->is_unsized_array()) { | |||
| 8698 | if (var->data.max_array_access >= (int)num_vertices) { | |||
| 8699 | _mesa_glsl_error(&loc, state, | |||
| 8700 | "this geometry shader input layout implies %u" | |||
| 8701 | " vertices, but an access to element %u of input" | |||
| 8702 | " `%s' already exists", num_vertices, | |||
| 8703 | var->data.max_array_access, var->name); | |||
| 8704 | } else { | |||
| 8705 | var->type = glsl_type::get_array_instance(var->type->fields.array, | |||
| 8706 | num_vertices); | |||
| 8707 | } | |||
| 8708 | } | |||
| 8709 | } | |||
| 8710 | ||||
| 8711 | return NULL__null; | |||
| 8712 | } | |||
| 8713 | ||||
| 8714 | ||||
| 8715 | ir_rvalue * | |||
| 8716 | ast_cs_input_layout::hir(exec_list *instructions, | |||
| 8717 | struct _mesa_glsl_parse_state *state) | |||
| 8718 | { | |||
| 8719 | YYLTYPE loc = this->get_location(); | |||
| 8720 | ||||
| 8721 | /* From the ARB_compute_shader specification: | |||
| 8722 | * | |||
| 8723 | * If the local size of the shader in any dimension is greater | |||
| 8724 | * than the maximum size supported by the implementation for that | |||
| 8725 | * dimension, a compile-time error results. | |||
| 8726 | * | |||
| 8727 | * It is not clear from the spec how the error should be reported if | |||
| 8728 | * the total size of the work group exceeds | |||
| 8729 | * MAX_COMPUTE_WORK_GROUP_INVOCATIONS, but it seems reasonable to | |||
| 8730 | * report it at compile time as well. | |||
| 8731 | */ | |||
| 8732 | GLuint64 total_invocations = 1; | |||
| 8733 | unsigned qual_local_size[3]; | |||
| 8734 | for (int i = 0; i < 3; i++) { | |||
| ||||
| 8735 | ||||
| 8736 | char *local_size_str = ralloc_asprintf(NULL__null, "invalid local_size_%c", | |||
| 8737 | 'x' + i); | |||
| 8738 | /* Infer a local_size of 1 for unspecified dimensions */ | |||
| 8739 | if (this->local_size[i] == NULL__null) { | |||
| 8740 | qual_local_size[i] = 1; | |||
| 8741 | } else if (!this->local_size[i]-> | |||
| 8742 | process_qualifier_constant(state, local_size_str, | |||
| 8743 | &qual_local_size[i], false)) { | |||
| 8744 | ralloc_free(local_size_str); | |||
| 8745 | return NULL__null; | |||
| 8746 | } | |||
| 8747 | ralloc_free(local_size_str); | |||
| 8748 | ||||
| 8749 | if (qual_local_size[i] > state->ctx->Const.MaxComputeWorkGroupSize[i]) { | |||
| 8750 | _mesa_glsl_error(&loc, state, | |||
| 8751 | "local_size_%c exceeds MAX_COMPUTE_WORK_GROUP_SIZE" | |||
| 8752 | " (%d)", 'x' + i, | |||
| 8753 | state->ctx->Const.MaxComputeWorkGroupSize[i]); | |||
| 8754 | break; | |||
| 8755 | } | |||
| 8756 | total_invocations *= qual_local_size[i]; | |||
| 8757 | if (total_invocations > | |||
| 8758 | state->ctx->Const.MaxComputeWorkGroupInvocations) { | |||
| 8759 | _mesa_glsl_error(&loc, state, | |||
| 8760 | "product of local_sizes exceeds " | |||
| 8761 | "MAX_COMPUTE_WORK_GROUP_INVOCATIONS (%d)", | |||
| 8762 | state->ctx->Const.MaxComputeWorkGroupInvocations); | |||
| 8763 | break; | |||
| 8764 | } | |||
| 8765 | } | |||
| 8766 | ||||
| 8767 | /* If any compute input layout declaration preceded this one, make sure it | |||
| 8768 | * was consistent with this one. | |||
| 8769 | */ | |||
| 8770 | if (state->cs_input_local_size_specified) { | |||
| 8771 | for (int i = 0; i < 3; i++) { | |||
| 8772 | if (state->cs_input_local_size[i] != qual_local_size[i]) { | |||
| ||||
| 8773 | _mesa_glsl_error(&loc, state, | |||
| 8774 | "compute shader input layout does not match" | |||
| 8775 | " previous declaration"); | |||
| 8776 | return NULL__null; | |||
| 8777 | } | |||
| 8778 | } | |||
| 8779 | } | |||
| 8780 | ||||
| 8781 | /* The ARB_compute_variable_group_size spec says: | |||
| 8782 | * | |||
| 8783 | * If a compute shader including a *local_size_variable* qualifier also | |||
| 8784 | * declares a fixed local group size using the *local_size_x*, | |||
| 8785 | * *local_size_y*, or *local_size_z* qualifiers, a compile-time error | |||
| 8786 | * results | |||
| 8787 | */ | |||
| 8788 | if (state->cs_input_local_size_variable_specified) { | |||
| 8789 | _mesa_glsl_error(&loc, state, | |||
| 8790 | "compute shader can't include both a variable and a " | |||
| 8791 | "fixed local group size"); | |||
| 8792 | return NULL__null; | |||
| 8793 | } | |||
| 8794 | ||||
| 8795 | state->cs_input_local_size_specified = true; | |||
| 8796 | for (int i = 0; i < 3; i++) | |||
| 8797 | state->cs_input_local_size[i] = qual_local_size[i]; | |||
| 8798 | ||||
| 8799 | /* We may now declare the built-in constant gl_WorkGroupSize (see | |||
| 8800 | * builtin_variable_generator::generate_constants() for why we didn't | |||
| 8801 | * declare it earlier). | |||
| 8802 | */ | |||
| 8803 | ir_variable *var = new(state->symbols) | |||
| 8804 | ir_variable(glsl_type::uvec3_type, "gl_WorkGroupSize", ir_var_auto); | |||
| 8805 | var->data.how_declared = ir_var_declared_implicitly; | |||
| 8806 | var->data.read_only = true; | |||
| 8807 | instructions->push_tail(var); | |||
| 8808 | state->symbols->add_variable(var); | |||
| 8809 | ir_constant_data data; | |||
| 8810 | memset(&data, 0, sizeof(data)); | |||
| 8811 | for (int i = 0; i < 3; i++) | |||
| 8812 | data.u[i] = qual_local_size[i]; | |||
| 8813 | var->constant_value = new(var) ir_constant(glsl_type::uvec3_type, &data); | |||
| 8814 | var->constant_initializer = | |||
| 8815 | new(var) ir_constant(glsl_type::uvec3_type, &data); | |||
| 8816 | var->data.has_initializer = true; | |||
| 8817 | ||||
| 8818 | return NULL__null; | |||
| 8819 | } | |||
| 8820 | ||||
| 8821 | ||||
| 8822 | static void | |||
| 8823 | detect_conflicting_assignments(struct _mesa_glsl_parse_state *state, | |||
| 8824 | exec_list *instructions) | |||
| 8825 | { | |||
| 8826 | bool gl_FragColor_assigned = false; | |||
| 8827 | bool gl_FragData_assigned = false; | |||
| 8828 | bool gl_FragSecondaryColor_assigned = false; | |||
| 8829 | bool gl_FragSecondaryData_assigned = false; | |||
| 8830 | bool user_defined_fs_output_assigned = false; | |||
| 8831 | ir_variable *user_defined_fs_output = NULL__null; | |||
| 8832 | ||||
| 8833 | /* It would be nice to have proper location information. */ | |||
| 8834 | YYLTYPE loc; | |||
| 8835 | memset(&loc, 0, sizeof(loc)); | |||
| 8836 | ||||
| 8837 | foreach_in_list(ir_instruction, node, instructions)for (ir_instruction *node = (!exec_node_is_tail_sentinel((instructions )->head_sentinel.next) ? (ir_instruction *) ((instructions )->head_sentinel.next) : __null); (node) != __null; (node) = (!exec_node_is_tail_sentinel((node)->next) ? (ir_instruction *) ((node)->next) : __null)) { | |||
| 8838 | ir_variable *var = node->as_variable(); | |||
| 8839 | ||||
| 8840 | if (!var || !var->data.assigned) | |||
| 8841 | continue; | |||
| 8842 | ||||
| 8843 | if (strcmp(var->name, "gl_FragColor") == 0) | |||
| 8844 | gl_FragColor_assigned = true; | |||
| 8845 | else if (strcmp(var->name, "gl_FragData") == 0) | |||
| 8846 | gl_FragData_assigned = true; | |||
| 8847 | else if (strcmp(var->name, "gl_SecondaryFragColorEXT") == 0) | |||
| 8848 | gl_FragSecondaryColor_assigned = true; | |||
| 8849 | else if (strcmp(var->name, "gl_SecondaryFragDataEXT") == 0) | |||
| 8850 | gl_FragSecondaryData_assigned = true; | |||
| 8851 | else if (!is_gl_identifier(var->name)) { | |||
| 8852 | if (state->stage == MESA_SHADER_FRAGMENT && | |||
| 8853 | var->data.mode == ir_var_shader_out) { | |||
| 8854 | user_defined_fs_output_assigned = true; | |||
| 8855 | user_defined_fs_output = var; | |||
| 8856 | } | |||
| 8857 | } | |||
| 8858 | } | |||
| 8859 | ||||
| 8860 | /* From the GLSL 1.30 spec: | |||
| 8861 | * | |||
| 8862 | * "If a shader statically assigns a value to gl_FragColor, it | |||
| 8863 | * may not assign a value to any element of gl_FragData. If a | |||
| 8864 | * shader statically writes a value to any element of | |||
| 8865 | * gl_FragData, it may not assign a value to | |||
| 8866 | * gl_FragColor. That is, a shader may assign values to either | |||
| 8867 | * gl_FragColor or gl_FragData, but not both. Multiple shaders | |||
| 8868 | * linked together must also consistently write just one of | |||
| 8869 | * these variables. Similarly, if user declared output | |||
| 8870 | * variables are in use (statically assigned to), then the | |||
| 8871 | * built-in variables gl_FragColor and gl_FragData may not be | |||
| 8872 | * assigned to. These incorrect usages all generate compile | |||
| 8873 | * time errors." | |||
| 8874 | */ | |||
| 8875 | if (gl_FragColor_assigned && gl_FragData_assigned) { | |||
| 8876 | _mesa_glsl_error(&loc, state, "fragment shader writes to both " | |||
| 8877 | "`gl_FragColor' and `gl_FragData'"); | |||
| 8878 | } else if (gl_FragColor_assigned && user_defined_fs_output_assigned) { | |||
| 8879 | _mesa_glsl_error(&loc, state, "fragment shader writes to both " | |||
| 8880 | "`gl_FragColor' and `%s'", | |||
| 8881 | user_defined_fs_output->name); | |||
| 8882 | } else if (gl_FragSecondaryColor_assigned && gl_FragSecondaryData_assigned) { | |||
| 8883 | _mesa_glsl_error(&loc, state, "fragment shader writes to both " | |||
| 8884 | "`gl_FragSecondaryColorEXT' and" | |||
| 8885 | " `gl_FragSecondaryDataEXT'"); | |||
| 8886 | } else if (gl_FragColor_assigned && gl_FragSecondaryData_assigned) { | |||
| 8887 | _mesa_glsl_error(&loc, state, "fragment shader writes to both " | |||
| 8888 | "`gl_FragColor' and" | |||
| 8889 | " `gl_FragSecondaryDataEXT'"); | |||
| 8890 | } else if (gl_FragData_assigned && gl_FragSecondaryColor_assigned) { | |||
| 8891 | _mesa_glsl_error(&loc, state, "fragment shader writes to both " | |||
| 8892 | "`gl_FragData' and" | |||
| 8893 | " `gl_FragSecondaryColorEXT'"); | |||
| 8894 | } else if (gl_FragData_assigned && user_defined_fs_output_assigned) { | |||
| 8895 | _mesa_glsl_error(&loc, state, "fragment shader writes to both " | |||
| 8896 | "`gl_FragData' and `%s'", | |||
| 8897 | user_defined_fs_output->name); | |||
| 8898 | } | |||
| 8899 | ||||
| 8900 | if ((gl_FragSecondaryColor_assigned || gl_FragSecondaryData_assigned) && | |||
| 8901 | !state->EXT_blend_func_extended_enable) { | |||
| 8902 | _mesa_glsl_error(&loc, state, | |||
| 8903 | "Dual source blending requires EXT_blend_func_extended"); | |||
| 8904 | } | |||
| 8905 | } | |||
| 8906 | ||||
| 8907 | static void | |||
| 8908 | verify_subroutine_associated_funcs(struct _mesa_glsl_parse_state *state) | |||
| 8909 | { | |||
| 8910 | YYLTYPE loc; | |||
| 8911 | memset(&loc, 0, sizeof(loc)); | |||
| 8912 | ||||
| 8913 | /* Section 6.1.2 (Subroutines) of the GLSL 4.00 spec says: | |||
| 8914 | * | |||
| 8915 | * "A program will fail to compile or link if any shader | |||
| 8916 | * or stage contains two or more functions with the same | |||
| 8917 | * name if the name is associated with a subroutine type." | |||
| 8918 | */ | |||
| 8919 | ||||
| 8920 | for (int i = 0; i < state->num_subroutines; i++) { | |||
| 8921 | unsigned definitions = 0; | |||
| 8922 | ir_function *fn = state->subroutines[i]; | |||
| 8923 | /* Calculate number of function definitions with the same name */ | |||
| 8924 | foreach_in_list(ir_function_signature, sig, &fn->signatures)for (ir_function_signature *sig = (!exec_node_is_tail_sentinel ((&fn->signatures)->head_sentinel.next) ? (ir_function_signature *) ((&fn->signatures)->head_sentinel.next) : __null ); (sig) != __null; (sig) = (!exec_node_is_tail_sentinel((sig )->next) ? (ir_function_signature *) ((sig)->next) : __null )) { | |||
| 8925 | if (sig->is_defined) { | |||
| 8926 | if (++definitions > 1) { | |||
| 8927 | _mesa_glsl_error(&loc, state, | |||
| 8928 | "%s shader contains two or more function " | |||
| 8929 | "definitions with name `%s', which is " | |||
| 8930 | "associated with a subroutine type.\n", | |||
| 8931 | _mesa_shader_stage_to_string(state->stage), | |||
| 8932 | fn->name); | |||
| 8933 | return; | |||
| 8934 | } | |||
| 8935 | } | |||
| 8936 | } | |||
| 8937 | } | |||
| 8938 | } | |||
| 8939 | ||||
| 8940 | static void | |||
| 8941 | remove_per_vertex_blocks(exec_list *instructions, | |||
| 8942 | _mesa_glsl_parse_state *state, ir_variable_mode mode) | |||
| 8943 | { | |||
| 8944 | /* Find the gl_PerVertex interface block of the appropriate (in/out) mode, | |||
| 8945 | * if it exists in this shader type. | |||
| 8946 | */ | |||
| 8947 | const glsl_type *per_vertex = NULL__null; | |||
| 8948 | switch (mode) { | |||
| 8949 | case ir_var_shader_in: | |||
| 8950 | if (ir_variable *gl_in = state->symbols->get_variable("gl_in")) | |||
| 8951 | per_vertex = gl_in->get_interface_type(); | |||
| 8952 | break; | |||
| 8953 | case ir_var_shader_out: | |||
| 8954 | if (ir_variable *gl_Position = | |||
| 8955 | state->symbols->get_variable("gl_Position")) { | |||
| 8956 | per_vertex = gl_Position->get_interface_type(); | |||
| 8957 | } | |||
| 8958 | break; | |||
| 8959 | default: | |||
| 8960 | assert(!"Unexpected mode")(static_cast <bool> (!"Unexpected mode") ? void (0) : __assert_fail ("!\"Unexpected mode\"", __builtin_FILE (), __builtin_LINE ( ), __extension__ __PRETTY_FUNCTION__)); | |||
| 8961 | break; | |||
| 8962 | } | |||
| 8963 | ||||
| 8964 | /* If we didn't find a built-in gl_PerVertex interface block, then we don't | |||
| 8965 | * need to do anything. | |||
| 8966 | */ | |||
| 8967 | if (per_vertex == NULL__null) | |||
| 8968 | return; | |||
| 8969 | ||||
| 8970 | /* If the interface block is used by the shader, then we don't need to do | |||
| 8971 | * anything. | |||
| 8972 | */ | |||
| 8973 | interface_block_usage_visitor v(mode, per_vertex); | |||
| 8974 | v.run(instructions); | |||
| 8975 | if (v.usage_found()) | |||
| 8976 | return; | |||
| 8977 | ||||
| 8978 | /* Remove any ir_variable declarations that refer to the interface block | |||
| 8979 | * we're removing. | |||
| 8980 | */ | |||
| 8981 | foreach_in_list_safe(ir_instruction, node, instructions)for (ir_instruction *node = (!exec_node_is_tail_sentinel((instructions )->head_sentinel.next) ? (ir_instruction *) ((instructions )->head_sentinel.next) : __null), *__next = (node) ? (!exec_node_is_tail_sentinel ((instructions)->head_sentinel.next->next) ? (ir_instruction *) ((instructions)->head_sentinel.next->next) : __null ) : __null; (node) != __null; (node) = __next, __next = __next ? (!exec_node_is_tail_sentinel(__next->next) ? (ir_instruction *) (__next->next) : __null) : __null) { | |||
| 8982 | ir_variable *const var = node->as_variable(); | |||
| 8983 | if (var != NULL__null && var->get_interface_type() == per_vertex && | |||
| 8984 | var->data.mode == mode) { | |||
| 8985 | state->symbols->disable_variable(var->name); | |||
| 8986 | var->remove(); | |||
| 8987 | } | |||
| 8988 | } | |||
| 8989 | } | |||
| 8990 | ||||
| 8991 | ir_rvalue * | |||
| 8992 | ast_warnings_toggle::hir(exec_list *, | |||
| 8993 | struct _mesa_glsl_parse_state *state) | |||
| 8994 | { | |||
| 8995 | state->warnings_enabled = enable; | |||
| 8996 | return NULL__null; | |||
| 8997 | } |